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Dovahkiin3033

Dragonborn
Nobody really knows how or why it happened, only that out of nowhere, their lives changed forever. Whoever they were or whatever they were doing; whether they were living their normal lives, fighting on the battlefield, healing wounded, or even farming, they would soon encounter a disaster unlike anything they had ever seen before.

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Coursing through varying worlds, universes and multi-verses, a mysterious storm had been manifesting in different worlds; universes and even multi-verses, destroying the landscape. However there was something peculiar; the center; the Eye of the Cosmic Storm, contained an energy source which would appear to be teleporting people into an entirely new realm. It was clear that this storm was not naturally conjured, but artificially constructed. Those caught by the storm would find themselves in an unknown environment; with landscapes as beautiful as the eye could behold, and varying city settlements scattered throughout.

How would those people cope in this new realm? What mysteries and secrets could be discovered? And if anything was behind it, what were their intentions?

Sign-ups are here for Into the Cosmic Storm! All fandoms of varying powers are allowed, if you are unsure let me know! Otherwise, most are fair game! Fandoms of all shapes and sizes, popular or obscure, underpowered to overpowered! There are in-story reasons as to why these are allowed.

Rules are simple.

1. RpNation rules still apply here, naturally.
2. Please respect your fellow role-players, I mean this is a given, right?
3. No meta-gaming or god-modding. However, there are certain characters who have meta-gaming as their power (i.e. breaking the fourth wall). Players who choose to play as these types of characters are welcome, but please keep it as minimum as possible and not use it as a weapon against me, NPC's or fellow players if an in-story event comes to it. There is comedic value with fourth wall breaks but sometimes it can be considered an incredible disadvantage and unfair.
4. Have Fun!

Character Sheets:


(Appearance Image goes here)

Name:

Age (If known):

Gender:

Fandom (If your character is an OC, still include what universe they're from):

Weapons:

Skills / Abilities:

Equipment (Items that wouldn't fall under the category of Weapons):

Personal Effects (Optional (Any items that are personal to your character if they have any. e.g a bracelet, amulet, ring etc etc.) ):

Personality:

Biography:

Other (Anything else you want to include/let people know.):​
 
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Name:
Delta-4

Age:
Unknown/6 (Unknown physical age, but has been 6 years since revived)

Gender:
Male

Fandom:
Destiny

Weapons:
Too many to list, but here are the important ones.

Ace of Spades: A Hand Cannon infused with previous wielder's Light
Thorn: A Hand Cannon, also known as the Guardian Killer
Goldtusk: An embellished, lightweight sword
Felwinter's Lie: A renowned shotgun
Revoker: A Sniper Rifle with the ability to refund missed shots.
Knives. Lots and lots of Knives.

Skills:
Tracking
Fighting with many kinds of weaponry
Stubbornness

Abilities:
  • Supers:
    • Golden Gun: Summons a flaming pistol that disintegrates enemies with Solar Light.
    • Blade Barrage: Vaults into the air and unleash a volley of Solar-charged explosive knives.
    • Spectral Blades: Summons a pair of deadly Void blades and stalks the battlefield in a veil of shadows.
    • Shadowshot: Tether foes to a Void Anchor, slowing, weakening and suppressing them for him and his allies.
    • Silence and Squall: Summons two Stasis Kamas, Silence and Squall, that he throws one after another. Silence creates a flash-freeze blast that freezes and damage targets. Squall creates a Stasis Storm that slows and damages targets caught inside.
  • Grenades:
    • Tripmine Grenade: An explosive grenade that sticks to surfaces and detonates upon enemies who pass through its laser trigger.
    • Vortex Grenade: A grenade that creates a vortex which continually damages enemies trapped inside.
    • Duskfield Grenade: A grenade that shatters on impact, leaving behind a field that slows targets and freezes those who do not leave the volume.
    • Coldsnap Grenade: A grenade that freezes on impact and sends another seeker to find and freeze targets.
  • Melee Abilities:
    • Throwing Knife: Self explanatory
    • Smoke Bomb: Turns allies invisible and enemies disoriented
    • Withering Blade: Toss a Stasis Shuriken at targets to damage and slow them.
  • Other Abilities/Passive:
    • Truesight: See enemy movement through walls.
    • Blink: Briefly accelerates movement to the point it appear to be teleportation.
    • Chain of Woe: Goes into a trance where he zeroes in on the targets weak point.

Equipment:
Graviton Forfeit, a helmet that turns his head into a mass of Void flames.

Personal Effects:
Expired Ramen Coupon

Personality:
Sarcastic, stubborn, and driven to do the right thing, Delta sometimes views himself as a weapon due to his seeming inability to say no to his superiors. He had a heavy weight on his shoulders due to all the titles he had earned and as a result, expectations as well, but he figures he's free from all that now, and as such, is quite relieved.

Biography:
Delta was revived in Old Russia by his Ghost, Spectre and since waking up, has completed one jaw-dropping feat after another. These include:​
He's known as The Young Wolf, Hivebane, Godslayer!

And he's kind of sick of it.

Guardians revived centuries ago look at him with awe, when all he did was just shoot stuff until it died, and maybe press a few buttons.

He just wished he could go somewhere no one would know him.

He probably shouldn't have been holding an Ahamkara bone when he said that.

Other:
Delta is an Exo, which is a human consciousness uploaded to a robotic body.

Delta is a Guardian, a person resurrected from the dead by something called a Ghost to fight the enemies of humanity. Ghosts were created during The Collapse of The Golden Age by the Traveler, a mysterious entity who's terraforming and knowledge is what sparked the Golden Age. Ghosts can bring their guardian back from the dead as long as there remains a source of Light. They are also experts with anything electronic, as they are technically machines.

Delta's Ghost is named Spectre, and shares many of Delta's personality traits, including stubbornness and a mild dislike of attention and crowds.​
 
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Name: Helen

Age: Unknown

Gender: Female

Fandom: Warhammer 40k

Weapons: Owen Pattern Lascarbine

Skills / Abilities: Excellent Shot and Know basic medical

Equipment: Cadian Drab, Flak Armor(76th Combined), Krieg pattern helmet, x2 Frag grenades, x2 Krak grenades, and a Gasmask

Personal Effects: x4 Metal bracelets with names and ranks on them

Personality: Grim as the dark future, she has enlightened thinking, but she is very religious and has heightened alertness of her surroundings.

Biography: Born on Krieg, she was born into war. Conscripted at the age of 15, she was sent to her first siege on a planet she never knew the name of. By barely surviving she was granted the rank of Guardsmen, and she kept fighting. She eventually was put in a large ambush, and lost most of her unit. Following it the Imperium combined her platoon of Kriegsman with a platoon of Catachans, and platoon of Mordians, a platoon of Cadians, and a platoon of Armageddon Steel Legion troopers. Thus the 76th Combined was formed. But on their voyage through the warp, they found a ship predating the unification of mankind, the Voyager. On it they found the idea, what if humans thought for themselves, and for freedom? Following this they had their own ideals, even the Commissars turned away from the Emperor's light. Then a a strange storm came...
 
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Name: Giorno Giovanna

Age: 15

Gender: Male

Fandom: JJBA Golden Wind

Weapons: N/A - See Below

Skills/Abilities: Stand: Gold Experience - a summoned extension of Giorno's fighting spirit, GE must only exist within two meters of its user, is able to output the power of an experienced fighter, although is incredibly fast and agile. It also possesses three major abilities:
  • Life Giver: able to create life from nonliving objects by making contact with them. For example, it can turn a lamp into a tree, or a suitcase into an arm for healing purposes. This effect is not immediate, rather the transformed object will rapidly grow through its life cycle until reaching maturity(time scales up with complexity). This newfound life can exist separate from GE being active, and can be reverted to their original state at will, but the actions of this life is not able to be controlled by Giorno. When this life is attacked, the damage is reflected back to the attacker, save for if a body part has been replaced by GE.
  • Life Shot: GE can inject life energy into an already living creature to greatly accelerate their mind, although the body cannot keep up, resulting in a sort of "out of body" experience. When a creature injected with life is harmed, its mind will feel these effects much more intensely and seemingly are extended, a result of the mind being hyperactive. This effect lasts for only a couple of seconds, although it is nearly tenfold for the target.
  • Life Sensor: When he touches someone or something, Giorno can sense other lifeforms from within, allowing him to check if someone is alive or even determine how many souls there may be inside a given vessel.
Equipment: N/A

Personality: Giorno is a confident and attentive person. Countering the stereotypical traits that come with being a teenager, he is someone filled with resolve, often planning for the far future. Due to the events of his recent past, has gained insight into working with things considered impossible, even by his own standards.

Biography: Growing up with a greatly troubled childhood, Giorno seemed destined to grow to be a horrible, villainous person. However, due to an interaction with a gangster, he learned it was actually possible to trust others.
Upon the awakening of his Stand, he soon started work on his plan to become the leader of Passione, Italy's greatest gang. Through a difficult and often deadly journey, he overcame seemingly invincible enemies through the use of an item nicknamed the "requiem arrow," granting infinite, albeit situational power to worthy users.
Unfortunately for Giorno and any potential allies that lie beyond the Cosmic Storm, the use of his requiem powers did not work, as well as the arrow being seemingly lost or destroyed in the journey to these new lands

Other: Normally, Stands are invisible to those without stand one themselves; personally, i think i'd opt to make them visible to everyone, though i suppose the final call isn't completely mine
 
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Name: Rowen J. Ilbert

Age (If known): 60

Gender: Male

Fandom (If your character is an OC, still include what universe they're from): Tales of Xillia

Weapons: Rapier, several throwing knives

Skills / Abilities: Rowen primarily uses a saber as his weapon; he is also capable of attacking from a distance with concealed knives. However, his speciality lies with offensive magic, years of training and experience giving him the ability to tweak many of his spells to his needs. Outside of participating in combat himself, he is a brilliant strategist and tactician. His time as a butler (and of course his age as well) further provides him with useful abilities and tidbits of knowledge.

Equipment: sewing kit, a pair of reading glasses and a few bandages (the latter and his weapons courtesy of him being in a sparring session with the young Lord Sharil when the storm struck)

Personal Effects: A small booklet of never released poetry

Personality: Rowen is always very calm even in tense situations, where he will often make jokes to ease the atmosphere. Even though he appears to have an ever-gentle expression, he can deliver a piercing gaze with his eyes, indicating that he can be very serious when the time calls for it. In general he attempts to be the voice of reason or a mentor for those around him, even if his ways tend to be a little old-fashioned at times.

Biography: Prior to his retirement from service, Rowen was a highly skilled strategist for the army of Rashugal. In his training to become a soldier, he befriended the man who would later take the throne of the nation they both served. As years passed however, he changed more and more from the man Rowen had come to know, his hunger for power growing more and more. Eventually, he left the army and became a butler to a noble family residing in an important traders' city some distance away from the capital. Ever since, he has been working together with them to bring his old comrade Nachtigal to fall.

Other: it's been a while since i played through the game (just picked it up again), so if you're familiar with him please excuse any inaccuracies, I'll do my best to stay close to his personality.
 
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Name: Zed

Age (If known): mid-30's

Gender: Male

Fandom: LoL

Weapons:
- Two pairs of retractable blades, each a length muddled between a small shortsword and large dagger, mounted to his arms through specialized gauntlets
- Supply of shuriken

Skills / Abilities:
- Tears of the Shadow: A magical ichor that allows the wielder(through ingestion or tattooing) to wield shadow magic, a type considered almost unanimously to be dangerous and downright evil throughout the world. Zed's tattoos cover a majority of his torso, giving him great power, but also requires even more control. Through the Tears, Zed is able to create and manipulate solid shadows for a multitude of techniques:
  • Living Shadows: Physical shadows, mirrors of Zed, which replicate any attacks he produces​
  • Shadow Step: Entering a shadow-like form, for short periods of time, usually only enough to escape an attack and reposition​
  • Death mark: if Zed chooses to enter a living being while in his shadow state, he can cause considerable damage from within.​

Equipment:
War Armor: Mundane pieces of armor that protect only his extremities and chest, in order to maintain maximum dexterity

Personality:
Zed is a rather bitter and angry person, believing himself unworthy of redemption. Despite his intelligence, he often channels his negative emotions in more situations than not. Being a successful leader of his own order of warriors, those skills are most fitting when paired with like-minded people. He stands by his views of balance, and how limiting he sees it, being a tool to make the weak seem stronger than they actually are.

Biography:
Zed lived from an early point within the Kinkou Order - a powerful monastery run by the Great Master Kusho, who was the one to take him in in the first place. Growing up, Zed quickly outpaced all peers except for one: Kusho's own son, who was his equal in all regards except for Zed's lack of emotional balance. Eventually, After news of the invasion of their homeland was spreading, Kusho kept in line with the Kinkou code, and refused to allow the monastery to join the fight.
Zed was the largest opponent to this decision, and when the invasion pushed close enough to threaten the Kinkou themselves, Zed broke into the Order's vault to steal the Tears of Shadow - a magical ichor known to both bestow great power and to destroy those who used it. When Kusho tried to reason with Zed, to talk him out of using the Tears, he came to realize that Zed was the only one who could save the Kinkou, and so they faked Kusho's death in order to separate the Order - those loyal to Kusho's teachings, and those who would join Zed to form the Order of Shadow: a group willing to fight back against the invasion using any means necessary.
The invasion was pushed back over the course of seven long years, but there was still a need for Zed's Order, to push the people of his land into action against another impending invasion.
During a battle between the Order and those who opposed Zed's views, a storm began to brew. One of magical origin that triumphed even the magical occurrings that happened somewhat regularly. Zed was trapped in the storm, and when it cleared he was in a land completely unfamiliar to him. Noticing his tattoos weren't completely fading, but rather growing back to their original concentration over time, was his first clue as to something being decidedly wrong about the situation he found himself in. At least he had the shadows on his side in this new land.
 
Character Sheets:

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Name: Bardock


Age (If known): ???


Gender: Male


Fandom (If your character is an OC, still include what universe they're from): Dragonball Z/Episode of Bardock


Weapons: N/A


Skills / Abilities: Whole lot of them

Basics:
Flight- What it says on the tin. Flight off the ground, Saiyans can fly.
Ki Manipulation: Bardock knows how to use his energy as attacks such as ki attacks.
Oozuru: A giant ware-ape Bardock is capable of control at the sight of a full moon (due to his tail)
Blutz Waves: Bardock can use his energy to create a false moon to change to Oozuru form.


Super Saiyan: Bardock can increase his power 50 times.

(There’s a lot of Bardock stuff but there’s a lot to list.)
-Riot Javelin

-Final Revenger

-Other various attacks

Etc…


Equipment (Items that wouldn't fall under the category of Weapons): Bardock is a Saiyan, who is part of a warrior race that fights to the death all the time. Weapons could be considered like a scouter and his tail (which is attached to him)


Personal Effects (Optional (Any items that are personal to your character if they have any. e.g a bracelet, amulet, ring etc etc.) ):

Bloody Headband tied on the Saiyan’s forehead

Personality:Bardock, at a first glance looks like a typical low-class Saiyan born on planet Vegeta. Like every other Saiyan, he displays traces of coldness, hatred and anger and the love of battle. However there are some traits that make this Saiyan man stand out from the typical.


He displays intelligence smartness not displayed in a lot of other Saiyans even though he brushes it off as he is really good at fighting. Bardock also has the ability of precognition, the ability to see the future of himself and what is about to happen next (in short bursts).

This can be both a blessing and curse for the Saiyan.

However, this doesn’t stop Bardock from being fearless and running right into danger when he goes to fight Frieza on his own with nobody else from his race to help him.

This goes to play a part in Bardock’s own weakness which is part of his body. His tail.

A Saiyan has the ability to change into a ware-monkey at the sight of a full moon and if the tail is chopped off, the Saiyan loses his or her ability to change into this form.

But when Bardock is shown in the past, he tries to reject the help from Barry, displaying his stubbornness and pride being stubborn but He grows to like the kid after a while, showing a softer side that can warm up to people, if given time.

Inside, however Bardock shows a tender side for his crew and their deaths. He is extremely loyal to them and vice versa.



Biography: :*Bardock is a Saiyan in the age 737, where King Vegeta and the Saiyans work under the rule of Lord Frieza as planet brokers and kill inhabitants and clean the planets off to sell them to another species.

*Frieza decides the Saiyans are becoming too much of a threat to him, so he decides to kill off the Saiyans before a Super Saiyan could be born to stand a threat to him.
*Bardock hears of this and tries to stop this.
As he almost gets killed, he is pulled into a wormhole

*Bardock wakes up in the past, on Planet Vegeta only it’s named Planet Plant and ruled by peaceful beings who take part in healing Bardock when he wakes up in the past.
*Lord Chilled, *a possible descendant of Lord Frieza, is sent to the planet when strange aliens come by and decided to attack the same village that saved Bardock.
The kid of the healer helps to heal Bardock and gives him food, only to be thrown aside by Lord Chille
d. *Bardock becomes pissed because this Lord Chilled is the same one who reminds him of Frieza and the death of his team.
*Bardock becomes so strong, he is able to access Super Saiyan for the first time and beats up Chilled for a long time.
*He saves the village and he is regarded as a legend.



Other (Anything else you want to include/let people know.):
 
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"You Need Not Remind Me. It Was The Crowning Moment Of Our Time Together. But That Was Then, And This Is Now."

Name: Sephiroth (Pre- FF7 Sephiroth, when he was still a good guy-)

Universe From: Final Fantasy 7

Other Names: E.g. The One They Fear, Anticitizen One, etc. Can also include nicknames.

Gender: Male

Race: Human

Affiliation: None

Home Base: None

Personality: Prior to his madness, as shown in Crisis Core -Final Fantasy VII-, Sephiroth maintains an outwardly aloof and professional demeanor during his time at Shinra, known for hardly mingling with anyone but his friends Angeal Hewley and Genesis Rhapsodos, and being indifferent toward his fans. He can act humane and caring in contrast to his reputation, befriending Zack over their shared reluctance to hunt down their friends and desire to bring them back, and asking Cloud how he felt to be back in his hometown, having no familiarity with the emotion himself. Sephiroth is intelligent and respects those he deems worthy—he considers Professor Gast a great scientist, but scorns Professor Hojo. Well-spoken and graceful, Sephiroth is calm, collected, and in control, and has a dry sense of humor. Rarely, he can be frustrated and caught off-guard. As the strongest SOLDIER alive, Sephiroth is confident to the point of arrogance, yet has no interest in personal glory, as he tells Genesis, who envies Sephiroth's reputation, that he can have it.

History:
Sephiroth was born to Professor Hojo and Lucrecia Crescent approximately twenty-seven years before Final Fantasy VII (exact date of birth unknown[2]). Hojo and Lucrecia were working as assistants to Professor Gast, Shinra Electric Power Company's top scientist, on the Jenova Project that studied the remains of an extra-terrestrial entity. Jenova was mistaken as one of the Cetra, an ancient people who had the power to "talk to the planet". Hojo injected cell samples from Jenova into the pregnant Lucrecia and her unborn baby. She carried Sephiroth to term, his fetal form merging with the Jenova cells as he developed. During her pregnancy, she would have frequent pains, fainting spells and recurring nightmares of her son committing atrocities. After the baby was born, he was taken by Shinra scientists and Lucrecia never had a chance to hold him.

Sephiroth never gained the ability to talk to the planet, as he is not a Cetra descendant, but his exceptional physical prowess was noticed by Shinra, who raised him to be a super soldier. Sephiroth's success still advanced the Jenova Project, leading to the creation of SOLDIER. Shinra told him nothing of his true parentage, and he grew up believing his mother's name was "Jenova". Sephiroth felt different from other children, but didn't know of the experiments that had created him. Sephiroth came to respect Professor Gast, deeming him a great scientist, but despised Professor Hojo, considering him a hack scientist compared to Gast and a "walking mess of complexes".

During the Wutai War Sephiroth was instrumental in ensuring Shinra's dominance. He rose to the rank of SOLDIER First Class and was admired and respected as a great war hero, while those in Shinra considered his strength unequaled even by other First Class SOLDIER members. Many young men, including Cloud Strife and Genesis Rhapsodos, idolized Sephiroth, and sought to join SOLDIER to become heroes like him, making Sephiroth useful for Shinra as a propaganda tool.
Near the end of the Wutai War Sephiroth had two close friends within SOLDIER, Angeal and Genesis, the three being the most famous SOLDIERs in First Class. They would visit the training room when the Second Class SOLDIERS were off to access the virtual realityJunon for training purposes.[22] Their training sessions involved one of them having an apple on their head while the others would throw their swords to pierce the fruit, with Sephiroth always winning.[23] In one particular training session, Genesis challenged Sephiroth one-on-one, using powerful magic to enhance his weapon, but Sephiroth remained stronger. The fight ended inconclusively when Angeal intervened before either hurt the other too badly. The small wound Genesis took did not heal and Sephiroth offered his blood for a transfusion, but was told it was not compatible.
In the months after the war the anti-Shinra group Avalanche intensifies its actions, raiding Junon. Sephiroth engages the Avalanche leader, Elfe, who asks if he fights for a reason, which has a profound effect on Sephiroth; the results of Sephiroth choosing to fight for a reason would one day threaten the planet's existence. During the assault on Fort Tamblin, Sephiroth saves Zack Fair, Angeal's student, from Ifrit, dispatching it with one blow, and discovers Genesis has defected with a Shinra scientist Hollander, creating an army using copy technology to graft Genesis's cells onto other traitor SOLDIER members with which to rebel against Shinra. Angeal goes rogue torn between his loyalties, and Angeal and Genesis are both declared killed in action.
As Sephiroth participates in the AVALANCHE Insurgency and Genesis War, his loyalties and emotions continue to be thrown into turmoil, leading to him refusing missions concerning Genesis and Angeal. But as he searched for information on Project G, he was taken a strange new world......


Powers/Abilities: Sephiroth is regarded as the greatest SOLDIER 1st Class of all time, whose legendary accomplishments in the field of battle inspired many to join SOLDIER.[note 2] His greatest strength is his swordsmanship and inhuman physical prowess stemming from his success as a byproduct of the Jenova Project, his power having inspired Shinra to create SOLDIER in the first place.[12] Hailed as the strongest swordsman,[13] he is the only one capable of effectively wielding his Masamune, a nodachi that is longer than he is tall, which he uses effortlessly with a single hand, ambidextrously able to shift from his left to right hand with no loss of efficiency. He seems to be less strong then normal however, but still formidable, and would likely win against most other sword-fighting opponents.

Having been injected with Jenova cells while still a fetus, and thus exposed to pure Jenova cells undiluted by human DNA, the abilities Sephiroth gained from such a direct method of exposure make him the superior specimen of the Jenova Project. Surpassing the abilities of Genesis and Angeal, Sephiroth cannot degrade, and also cannot be copied as his genome cannot be broken down. However, Genesis believes Sephiroth can pass on his immunity to degradation as a cure for others. Similar to Genesis and Angeal, Sephiroth can manifest a single black wing in his right shoulder, and in the Remake, he can use its feathers to attack his enemies.

Sephiroth is genetically stronger, but Rapture weakens his strength- he still has above human strength and speed, but its weaker now. The most likely explanation of this is because of how back he is from Gaia.

Sephiroth can empower the Masamune to cast powerful blades and waves of energy.. Sephiroth is well-versed in using magic both with materia

Weapons/Equipment: Sephiroth's weapon, the Masamune

Theme Song: One Winged Angel

Personal Effects: NA
((Used this character sheet in another rp, just coping it here))
 
Sloan Science & Film
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Name: Kira (previously only known as just the femT-1000)

Age (If known): 3

Gender: None, but appears female.

Fandom (If your character is an OC, still include what universe they're from): Terminator OC

Weapons: None.

Skills / Abilities: Shapeshifting

Equipment (Items that wouldn't fall under the category of Weapons): None

Personal Effects (Optional (Any items that are personal to your character if they have any. e.g a bracelet, amulet, ring etc etc.) ): N/A

Personality: Though she is a machine, she is a machine that has studied human behavior and knows how to perfectly mimic it. Due to a disconnect from Skynet, she was even able to develop a personality over time. Often jokative and calm, this calm demeanor however can be upset by unprecidented drawbacks. Like her angry outburst at being unable to kill John Connor, and of course her obession with tracking down the solider who destroyed her that one time.

Biography: Made in a devestated future to fight an ever loathesome and troublesome Resistance, "Kira" or as she was known then simply by her designation the T-1000 was one of two T-1000s made during the war. The other T-1000 was sent to kill John Connor in the past (and most as us know how that went) while Kira was sent to kill John Connor in the future. Unfortunately while the T-1000 was a rather advanced unit and built perfectly for infliteration, John Connor anticpated Skynet's move, and was able to thwart her efforts - but not before she severed wounded John Connor's wife and used her form in an attempt to decieve him. Why she didn't downright kill his wife is unknown, but John Connor saw through the ruse and attempted to terminate her but she escaped but was pursued by one of his soliders, who managed to trick, and trap the unusually emotional T-1000, before destroying her. But the solider did not realize that she had in fact not died, and was simply unable to operate. It was then that Skynet decided that the T-1000 might be a threat to its existence, due to its capability to learn and sent TXs to hunt and kill the second T-1000. Threatened to be terminated by both ends, Kira found a new purpose in simply surviving and became a rogue terminator. She managed to blend into a group of Scavengers, avoiding terminators and Resistance soliders alike. It was here that she began to truly understand human emotion and eventually made a human identity for herself.

Other (Anything else you want to include/let people know.): I'm aware that a Terminator character - especially a T-1000 - might be unorthodox, but I really like the T-1000.
 
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Name: General John Connor

Age (If known): ???

Gender: Male

Fandom (If your character is an OC, still include what universe they're from): Terminator Salvation: Final Battle

Weapons: Various guns or whatever he can find for weapons, Plasma rifles, regular guns etc..

Skills / Abilities: General / Leader of the Worldwide Resistance against Skynet. Techie and Hacker/ reprogramming of terminators and more. Survivalist outside of the war. Knows his medicines, etc..

Equipment (Items that wouldn't fall under the category of Weapons):
Sarah Connor’s tapes, Dogtags, EMT, etc..
Personal Effects (Optional (Any items that are personal to your character if they have any. e.g a bracelet, amulet, ring etc etc.) ):
Picture of his family, dogtags, etc.. Notes..
Personality:

Biography:At the very most, John is a strong but a quiet man. His life is rifled with holding the weight of the world and the human race on his shoulders. From the outside, he looks like a tough man who has seen a lot of shit. Not only does he have to consider all timelines against Skynet and what timeline Skynet hops to, he often worries about his death often and plans ahead.

John is a very private person and only shares his personal life with a select few people: These select people are his wife: Kate Connor, and a few other select folks he can trust with his life. When he is on the battlefield, he is a very silent man and often does not say much unless he needs to observe Skynet or any other threat.

John has tried to run from his destiny as being the leader of all humankind many times, frustrated and angry but every time he ran, a terminator (usually T-800) would get in his way and tell him to suck it up. He finally knew it was time to stop running and do what he needed to do to save the world no matter what the cost of it all.

With his family, and his wife, John is a very different person otherwise with those he can trust. With his close friends and wife, John is a very loving man showing emotions not otherwise shown to the public.

Otherwise, John is a very serious man not allowing anything to escape his grasp. At any cost, he will put men and women out there to stop Skynet from getting any farther. His weakness is that he is strictly a human and can be killed like any other human out there, by those kinds of means that a human can die.

Sometimes if you look harder, you may not notice John acts and thinks like a machine. Sometimes you must act like the enemy to observe the enemy's positions. On occasions, however, you might see the normally calm leader be a machine where he is not.

He will put himself in danger’s way, with his men and women so he can show that he is willing to do more than be in the back being protected. However, he is often shoved to the back by the unloyal remainders of the military all over the world. He refuses to let things get to him.

Other (Anything else you want to include/let people know.):

Has a burned “Y” shape scar on his right cheek.
 
Supergirl gif Tumblr posts - Tumbral.com


Name: Kara Zor-El/Danvers (Supergirl)

Age: 24

Gender: Female

Fandom: DC

Skills/Abilities: Invurnerability, heat vision, freeze breath, X-ray vision, microvision, farsight, superhuman physique, flight.

Equipment: None, never had the need to have said equipment.

Personality: Friendly, pressured, alientated, quick-tempered, confident.

Biography: Born and raised on Krypton, Kara Zor-El was the cousin to the soon-to be famous Superman and was launched from Krypton just as soon as it was destroyed. knocking her pod off-course into the Phantom Zone, where she stayed for several decades. She soon crash landed on Earth to be discovered by her cousin Superman. After being accustomed to life on Earth, she soon emerged as Supergirl, forever in Superman's shadow and trying to live up to Superman's massive rep.

Other: Might too reliant on her powers.
 
"And so, Ya know, Everything went to Hell. So I grabbed my Plasma Rifle and I started blasting."

Mash My Boy.jpg

Name: David 'Masher' Thompson


Age: 32


Gender: Male.


Fandom: DooM Eternal OC


Weapons:
Plasma Rifle

Combat Shotgun


Skills/Abilities:
Enhanced Nervous System- Mash had his Nervous system replaced completely with a newer and advanced Nervous system, Which can allow him to act faster in dangerous circumstances. His brain can also process his surroundings and act smarter in a way.
Mash Special- A Special ability that he can use for up to five minutes. He can smash skulls in with his fists, and kill foes of his in very gory ways, Much like Doom Slayer's Berserker power.

Equipment:
Shepherd Class UAC Armor
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Personal Effects: Holo-Tags with David's Armored Response Coalition (ARC) Information on them.


Personality:
Much like Earth's savior and Hero, Doom Slayer, He has a serious Hate-on for Demons of any kind. When out of Combat, He takes things jokingly and likes to ask questions, Along with that, What is going to be for dinner?
He certainly lives up to his nickname by his Addiction to killing and destroying things, And can be sarcastic at most. Although, His Intelligence should make up for that.


Biography:
David grew up in New York, Born and Raised. He found out the best way to make life better was by making great jokes and kicking ass. When he was young, He participated in street brawls in the quieter sections of New York. David made lots and lots of money off of this, and became obsessed with the Idea to kick ass for fun.
When he had turned 18, He had made a life-altering choice to join the Armored Response Coalition, and served his Commanders very well. 14 Years later, All Hell breaks loose and the ARC Releases their best and most Experienced Fighters, Including David. In under eight months, Demons from Mars then moved to Earth and destroyed most of the UACs' and ARCs' ground-forces.
He was even able to outsmart the smartest and fastest Imps, Using his Environments to his Advantages. When the Doom Slayer traveled to Hell and Killed the Dark Lord, Which had Killed the Slayer after, David began helping rebuild what was left in the ashes of Earth.

Theme Song:
 

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