Shog
The Infinite Being
IC: Internet Kingdom: Virus Extermination Act
OOC: Internet Kingdom: Virus Extermination Act OOC
Settings: Internet Kingdom: Virus Extermination Act Settings
Rules:
Alias:
Apparent Age:
Actual Age:
Gender:
Appearance:
Origin (Erith or Earth):
Infamy (1-25):
Type of Virus:
Weapons:
Gear:
Relics:
Skills:
Limitations:
Personality:
Bio:
Other:
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Shade
OOC: Internet Kingdom: Virus Extermination Act OOC
Settings: Internet Kingdom: Virus Extermination Act Settings
Rules:
- You can be either Teran (from earth) or Erithian (native of Erith).
- No one has discovered anything of value beyond the established borders and that includes you.
- You can have up to two Relics, but their combined power can only be as great as one elemental stone.
- You are among the top 25 most wanted viruses.
- You may only make one character.
- The number ones spot is designated to a serial killer or mass murderer.
- I need someone to get everyone together for the beginning of the RP.
- We will all have connections through the criminal underworld, so don't act like you've never heard of the others.
- Infamy in the CS is your rank (1 being most wanted, 5 being fifth most wanted, etc.)
- Please put some good thought into your character.
- I will only accept a total of 4 characters with elemental stones (I count, so 3 others)
- If your character is Erithian, replace the apparent and actual age sections with just "Age:"
- Not every virus has an alias, so delete it if you don't have one.
- At least scan through the settings page.
- If you have any questions feel free to ask, but check my CS first if it's just something confusing with the CS.
- Have Fun.
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Name:
Alias:
Apparent Age:
Actual Age:
Gender:
Appearance:
Origin (Erith or Earth):
Infamy (1-25):
Type of Virus:
Weapons:
Gear:
Relics:
Skills:
Limitations:
Personality:
Bio:
Other:
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Shade
- Basics
-
Name: Nick Garrow
Alias: Shade
Apparent Age: 22
Actual Age: 27
Gender: Male
Appearance:
Origin: Earth
Infamy (1-25): 2
Type of Virus: Master Thief
- Equipment
-
Weapons:Shade keeps two swords on him at all times. They are custom made and slightly shorter than most blades.
Shade keeps a surplus of daggers on him at all times. He keeps a pair on his lower back, hips, thighs, and a few more hidden on him.Most of his throwing knives are kept on a belt that crosses his chest, but he does have some extra hidden around. On his gauntlets there are slots where he can coat the blades in three different poisons (sleeping, paralysis, and typical. The regular poison isn't in strong enough dosses to kill someone, but it will debilitate them.).
All of the blue is a much darker shade and he has the Shadow League symbol emblazoned on his chest.In his various pouches and pockets he holds lock picks, wax, gold, some gemstones, and marbles. The lock picks have an obvious purpose and the wax is used for making false keys (and some improvisation). The gold and gemstones are used for bribing and bartering. The marbles are used to create a distracting noise (he is willing to do the same with gold on occasion).Shade wields the power of the dark stone. With this he can shift into shadow form. He disintegrates into something that resembles black smoke that he calls shadow mist. In this form he is immune to harm, but he can only interact with the world around him to a limited extent. He had do this with part or all of his body. He doesn't even need to shift himself to summon more shadow mist. Shadow mist can be sort of condensed, allowing him to interact with the world to a limited extent. Unfortunately, strong acute force will force it to dissipate. With this he can hover and even fly to a certain extent. This can blend into shadows seamlessly. It tends to work especially well when he sends out small mist balls that extinguish light. His best offensive ability is to condense his shadow mist into an orb with a dull red glow in the center that will explode upon contact with a surface. - About Him
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Skills: Shade is a force to be reckoned with. Not because of an impressive combat prowess, but because of his cunning and adaptability. There is almost no situation where Shade cannot disappear: a forest, cave, city, crowd of people. He's lost pursuers using all of the above and more countless times. Needless to say, he has mastered the art of stealth, staying hidden in the most unlikely of scenarios. In fact, the main reason he is so high on the wanted list is because of how seemingly effortlessly he constantly evades those hunting him. He is at least adept in most thieving skills and picking locks is no exception, though he'd prefer to fine another way around. Even before arriving on Erith he was an impressive climber, but with the use of the Dark Stone he is almost unparalleled. He can hold his own in a fight, but is better at escaping them as opposed to finishing it properly. Shade is constantly observing small details and crafting multiple plans at once, following the one with the best predictable outcome. While he is fine with planning on the spot, he prefers to carefully plan out his heists before following through.
Limitations: As cliche as it sounds: light. Being exposed to great amounts of light limits his power and he requires shadows to hide. He is also not the best fighter, preferring to avoid combat all together with cunning and trickery or at the very least keep his opponent at a distance where they cannot reach him.
Personality: Snide, sarcastic, arrogant, cocky... these are all words that have been used to describe Shade. He shows little care for others, including companions. He tends to view others as tools to be used to better his position. It is possible to gain his respect if you prove to be resourceful, thick skinned, and self-sufficient. His attitude has been shown to piss off companions, but he simply doesn't care.
Bio: Nick lived an average life on earth until he was 17 years old. One day while his parents were gone he decided to spend as much time playing his new MMORPG. He was trying to enjoy himself, but was becoming increasingly frustrated with the cruddy internet connection. When he was close to just giving up, he began to feel weird. His entire body felt like it was buzzing. Next his vision began to blur and his screen appeared to be growing until it engulfed him. Everything faded to black and he fell unconscious.
Understandably, he was very confused when he woke up. He was laying on a wooden bench under a large tree. What woke him up was the sound of horse trotting. Horses weren't an uncommon sight where he was from, but seeing them with a carriage behind them certainly was. What confused him more was the smell of salt water and, of course, the floating castle. He'd woken up in Kepet. Nick spent most of the afternoon wandering around, trying to get his bearings. After a while someone noticed how lost he was and offered assistance. Realizing he was Teran, they invited him in for food and drink and explained everything to the best of their ability. This woman was Teran herself, so she understood his position. She ran a flower shop and offered him housing if he worked for her. He accepted for the time being.
After a week at the flower shop he left to try different jobs. This pattern lasted for another year. He was even offered several positions in the military. It wasn't that Nick thought he was too good for them. Just wasn't interested. This did, however, leave him with a problem. He was starving and homeless. Pushed to the edge, he stole his first meal. Unexpectedly, he found it oddly addicting. He continued looking for a job, but was less motivated to do so. After no more than two weeks of this he decided to become a full time thief.
He existed as a minor virus for the next year or so. The hardest part was having to move around constantly to avoid suspicion. While robing an empty house in a town near Tenza, he ran into another virus doing the same thing. Usually in these circumstances the two intruders would either duke it out or pretend the other didn't exist, but the other one took an interest in Nick. He was several years more experienced and offered to mentor him. In exchange for a real place to live and a mentor Nick would need to forfeit half of his profits to them, but he decided it was worth it. They kept this relationship for the next year and a half. It ended when his mentor was caught and killed.
Nick kept the home and got away scott free. He soon caught word that a secure caravan would be moving through carrying something of great value. Naturally, Nick wanted to know what it was. He gathered as much information on the subject as he could and meticulously planned his heist. He followed it as it passed by town and continued stalking it until it settled in the middle of nowhere for the night. He nearly fell asleep himself waiting for all of the others to do so. Still, some guards maintained watch. In the early hours of the morning he made his move. He snuck around back under the cloak of darkness and climbed to the top of the metal wagon. Whatever was in there had to be worth the effort. Nick was hoping for a hatch on top, but no such luck. Pulling out two throwing knives coated in sleeping toxin like his mentor showed him, he threw one at each of the guards. It took a moment for the toxin to fully take effect, but no one else was alerted. A thorough search of the guards showed that they did not even have the key to the lock. Sighing, he got to work picking it. Once inside he found one object: an unmarked wooden box surrounded by a glass case. Now he got sloppy and decided to smash the glass. Grabbing the box, he ran, letting the sounds of shouting fade behind him.
When he returned home he began picking the box (thinking breaking it might damage the goods inside). When he finally popped it open, he was disgusted. It was just a stupid rock! Still, he picked it up for examination. Still, nothing happened and he did not think it was worth the escort it was assigned. Sure it looked cool, but that was it. He placed it back in the box next to his bed and almost instantly fell asleep. In the morning Nick flew into a rage. The stupid stone was gone! As he soon figured out, he absorbed it. The stone "decided" to choose him and granted him powers of darkness.
Over the next several years he mastered his powers and thieving skills. He almost didn't notice his growing infamy. Almost. When he realized he was soon going to be given a name just so people could be able to talk about him, he decided it'd be better if he helped. Through his next several jobs (heists, burglaries, etc.) he took on the alias of Shade and made sure his victims knew it.
After a while longer he discovered he had a cult. The members of said cult knew he wasn't a god, but worshiped him for his skill. Pleased, he recruited the top ten best thieves from this cult and formed the Shadow League. They now obey his every command and have helped him on large-scale heists before, but he prefers to work on his own. One day a member of the league approached him claiming to have the ability to tame a beast for Shade to use. Intrigued, Shade too her up on the offer. He set his sights high and requested a black mountain wolf. Of all the breeds of wolves on Erith, the black mountain wolves were the strongest, fastest, and largest. They are one of the only mountain creatures that are not regularly attacked by others. The league member used a relic to attune Shade's chosen wolf to him, draining the relic of all power in the process (it will recharge eventually). Shade had chosen the strongest wolf of the pack. It took several more days of training and constant exposure, but they formed an unbreakable bond. He named his wolf Alpha. Alpha is one of the only things Shade truly cares about in the world and anyone who hurts him should fear Shade as he will unleash the wrath of ten-thousand gods upon them.
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