Lorsh
Varlot
This isn't a roleplay in and of itself. Rather, it is a set of guidelines and concepts that I have developed over the past few years, which can be utilized and applied to different ideas. People are free to use and edit this concept for their own threads. Basically, Interactive Factions focuses on smaller-scale groups, rather than countries. Emphasis is placed on interaction with players and a GM, the latter of which provides balance. In IFRPs, each NPC member of a group tends to have a name and job, making losing people more tragic than viewing a simple statistic.
The main thread is located on, but I thought I'd reach out to Nation Builders to see what they think: System - Interactive Faction RPs.
The main thread is located on, but I thought I'd reach out to Nation Builders to see what they think: System - Interactive Faction RPs.
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