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Fantasy Infinite Seed Characters

Main
Here
OOC
Here

EccentricFantasy

The mind is a fearsome thing, don't tread on it.
Okay, so here is the basic. You are allowed to add anything you want, but this is the base information. Code is allowed, just be mindful of mobile users.

Name:

Alias:

(Optional)

Appearance:
(Anime or art)

Age:

Height:

Gender:

Seed Name:

Seed Appearance:

Seed Type/Types:

(You must have at least a basic type. You may also pick up a High-End type if you wish. You must run it by me if you want a Rare type)

Seed Abilities:
(Go crazy. Try not to make it too OP. We want development people!)

Personality:

Background:

Extra:

Theme Song:

(Not required, just fun)

Just to help, here is the information on Seeds:

Basic Types​

There are 5 basic types of Infinite Seeds that are commonplace.


CategoryDescription
Type: ArmsA category for an Infinite Seed that is wielded by the user. This includes weapons such as swords, guns, staves, and even extends up to prosthetic body parts as well. Users with this type of Awakened Seed tend to be courageous, unafraid to be hurt, reckless, foolish, emotional and hot blooded. It is the most common type of Seed.
Type: GuardnerA category for an Awakened Seed that takes the form of a living, non-human being. Users with this type of Seed are cowardly, afraid to be hurt and desires someone to protect them.
Type: ChariotA category for a Seed that takes the form of a vehicle. Users with this type of Seed are indecisive, liars and have the tendency to follow the crowd.
Type: CastleA category for a Seed that takes the form of a building. In its basic category, this type of Seed cannot move, but in return boasts high defensive power. Users with this type of Seed are introverted, gentle, careful, cooperative and have an artisan's temperament.
Type: TerritoryA category for an Infinite Seed that invokes a special ability within a certain area. Since this Seed does not have a physical form, it is extremely difficult for it to be interfered with by others. Depending on the shape and size of the area of effect, the strength of the effect can change. Users with this type of Seed have a lust for control, tend to hoard their stress, create rules for themselves, and are self righteous lone wolves.

Rare Types​

There are 3 types of Infinite Seeds that are much rarer, due to their users needing to possess unusual mindsets.


CategoryDescription
Type: Maiden withA category for an Infinite Seed that takes the form of a human female. This type of Seed is always a hybrid with one of the five basic types from the beginning. It tends to emerge due to a sense of crisis. The ability of this type of Seed are usually focused on the concept of 'giant killing': concentrating power on a single point and defeating the 'strong' under limited conditions. Said 'strong' can be defined as a certain kind of opponent, or even a concept. Users with this type of Seed believe that others need protection in this world. These are the heroes of the world.
Type: Apostle withA category for a Seed that takes the form of a human male. This type of Seed is always a hybrid with one of the five basic types right from the beginning. It tends to emerge due to a sense of duty. They will dedicate themselves wholeheartedly to their users missions, regardless of its morality. Less than 0.1% of all Seeds have this type. The ability of this type of Seed are usually focused on the concept of taking control of a part of the world and transforming it into a world that benefits them. This differs from Type: Territory in that rather than invoking the ability inside an area, it dominates the phenomenon inside the designated area. It is extremely easy for this Seed to grow and acquire powerful abilities at the cost of less defense against other Seeds. Users with this type of Seed despise the world and want to change it for themselves.
Type: BodyA category for a Seed that replaces the user's body. Unlike the prosthetic organs found in Type: Arm Seed categories, Type: Body replaces the entire body with something else. This category is even rarer than Type: Apostle. Due to its great rarity, no specific tendencies has been observed in its users, but it is believed that they must be able to imagine themselves being replaced by something else.

High-End Seed​

Depending on the form and ability an Infinite Seed obtains during the course of its evolution, it will sometimes become a High-End Seed. Each of the five basic categories has two high end categories.



CategoryDescription
Type: WeaponA category for a Type: Arms Seed whose functionality is focused on its use as a weapon.
Type: CalculatorA category for a Type: Arms Seed whose functionality focuses on calculation ability.


CategoryDescription
Type: LegionA category for a Type: Guardner Seed with multiple units. They come in two types: those with a large number of units with weaker abilities and status and those with a small number of units with stronger abilities.
Type: GuardianA category for a Type: Guardner Seed that is capable of independent action. Due to concentrating resources into one unit, its abilities and status surpasses that of a Legion.


CategoryDescription
Type: GearA category for a Type: Chariot Seed specialized in being ridden by its user. Normally, the Seeds ability would only work when the user is present, but in the case of hybrids with the Maiden, Apostle or Guardian category, independent operation is possible.
Type: AdvanceA category for a Type: Chariot Seed specialized in strengthening the ability of the users vehicle.


CategoryDescription
Type: FortressA category for a Type: Castle Seed that takes the form of a huge facility such as a factory for producing items or golems, or a large scale fortification.
Type: LabyrinthA category for a Type: Castle Seed whose abilities focuses on affecting things on the inside of its range.

CategoryDescription
Type: WorldA category for a Type: Territory Seed whose ability can affect everything inside the designated space. Depending on the nature of the ability, the effect can be increased by compressing the area of effect.
Type: RuleA category for a Type: Territory Seed whose ability only affects the user, but has a much more potent effect than a wide spread area of effect.
 
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Name:
Jason Belithrum

Alias:
Undaughnted

Appearance:
a75f9103777548f9c810692ebca55587.jpg


Age:
23

Height:
6'4"

Gender:
Male

Seed Name:
Saint Annabeth Cathedral

Seed Appearance:
Maiden Form:
EWni6IMU0AEh3NQ.jpg


Castle Form:
ArkhamHorror_SouthChurch_MarkMolnar.jpg


Seed Type/Types:
Basic Type- Castle
Rare Type- Maiden

Seed Abilities:
Annabeth, as Jason calls her, has several abilities to her. One passive ability is the ability to project her maiden form within her castle form. Her castle form also boosts all defensive properties, making it very hard to cause any significant damage. She can also perform all her healing abilities in maiden form, but the total time it takes to perform them increases by 25%. She is capable of activating all her defensive skills in maiden form, but only at half potency and half duration. Finally, she is able to use all forms of basic holy, divine, sacred and healing magic in maiden form.

Consecrated Grounds: While deployed in Castle form, all forms of dark, demonic or unholy magics are nullified. Any holy, divine or sacred magics are quartered in damage. Damage of any kind is reduced exponentially.

Cathedral Guardians: This is one of the only two offensive options this seed possesses. When activated, the gargoyles adorned across the inside and outside of the Castle form are set into a defensive mode. They will automatically attack anyone not specifically told to protect. They do very low physical damage when hitting an opponent and can breath fire, but they are hard to kill due to high defensive properties. There are a total of 20 of these gargoyles. 10 inside and 10 outside. It should be noted that the gargoyles inside are far stronger than the ones outside.

Dauntless Light: His is the seeds most powerful attack. By storing up the damage it has accumulated after turning off its defenses for 2 minutes. It concentrates all that damage into an orb of light above the castle. It will then rapid fire all the damage as beams of light at all attacking enemies. This is a powerful attack, but you lose all defensive capabilities while charging it.

Saints Blessing: Inside the Castle form, all effects such as poison effects are neutralized. This skill can also heal almost anything within 30 minutes to 5 hours depending on the severity and type of damage.

Sanctuary: This is a mass healing ability. Inside her castle form, she can heal all those inside over time. This will not heal more dire injuries as it is merely a way to keep stamina up.

Immortal Blessing: This ability allows the user to temporarily share the seeds defensive skills with all those designated in a 10 meter radius. This only lasts for two minutes and can only be used once in a day.

Shield of the Oversoul: When this skill is activated, the Castle becomes completely immune to any and all damage for 2 minutes. The downside is that no other skills can be used at this time. This ability can only be activated three times a day.

Personality:
Jason is a calm and rational person. He looks at things logically and always does things that align with his own moral compass. Despite having a good heart, he can come off as aloof or cold. He dives so deep into his mission to save the world that it can seem like he is just cold and does not care for friends or loved ones. He has a nasty habit of ignoring the people he loves for his single minded walk towards his goal. With that being said, he is the first to jump in to help when needed. He will drop it all in an instant if the ones he cares for desperately need his help.

Background:
Growing up, Jason liked the idea of being a soldier. Not because of the uniforms or power or pay. He liked the idea of service to others. The idea of protecting the innocent and creating a world of peace. He wanted to be the sanctuary that gave others hope in this world. He maintained grades and physical ability. He was on track to be a soldier, until Annabeth.

When his Seed awakened, all those dreams were dashed. Due to international laws, an awakened seed user was unable to join the army. This was a huge blow, but Jason was not upset. Yes, he couldn't be a soldier, but with his awakened seed, he could still be the sanctuary he wanted to be.

He trained with Annabeth, tirelessly working to improve the bond they had and the power they wielded. Eventually mastering the power they shared. With this done, he got his own uniform tailored and set out to his next destination. He traveled about, saving others and becoming a folk hero of sorts. Battles between seed users weren't uncommon. People were always vying for power. Jason made it his mission to help all those he could and still does it to this day.

Extra:
As it may be obvious, as a Maiden Type, Annabeth is capable of action independent of Jason's will. This effectively means that she is her own person and can defy his orders, but chooses not to because of her loyalty to him.

Theme Song:
 
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Name: Ocarina Flareweck

Alias: The Wandering Doctor

Age: 25

Height: 5'5

Gender: female

Seed Name: Tabby the Mimic

Seed Appearance:

images (16).jpeg

Seed Type/Types:
Guardner/guardian

Seed Abilities:
As a very large mimic, Tabby naturally poses high strength and endurance. His kick is able to topple structures and his tongue can be used to grab objects. Tabby can plants himself into the ground to make himself looks like a regular house and even change the appearance of his outer skin to match the environment. A colorful concrete house in the city, a worn down cottage in the swamp etc.

  • Object mimicry: Tabby can produces copy of objects that he had ingested before. He will needs the right material and some time depending on the size and complexity.
  • The Maw: Tabby has a hidden circular maw in the middle of his body that can crush anything that fall into it.
  • Gastronoxious spray: Tabby can drain the inside of his stomach as a wide area spray attack. By default this means he will rain down his stomach acid but he can also consume a large amount of concoction to give his spray different effect.
  • Unshelled form: When Tabby is heavily wounded and a lot of his flesh is exposed. He will abandon his disguise all together, becoming faster and more ferocious.

Personality:
A curious and empathetic person who enjoys writing down her fantasy. She's a very carefree person within her own home but become cautious and paranoid out of it. She had a deep fear that someone might know who she really is and burn her just like the rest of her family. So whenever she's going out to a place crowded with other people she would wear a thick black suit with beaked mask to hide herself.

Background:
Alberto was an eccentric man with reputation as one the best alchemist in the kingdom. He rarely socialize with his colleagues and they were surprised when he told them he was going to be a father, because as far as they knew, he never married anyone and didn't seems to have any romantic relationship with anyone. He was a total workaholic.

They were right, but Alberto never said anything about him being a husband. Deep inside his lair, he was making humans using alchemy. Prototype X was the first who manage to have a working body and mind, Alberto gave her a name based on the first item she picked: Ocarina. Delighted with the result, Alberto started make more artificial humans and often times Ocarina was there to watch and learn of what he was doing.

Years later, Alberto decided to reveal his ultimate invention. Parading his 'childrens' and some of the contraptions he used to make them in the city. He believed that his artificial humans would made people respect him more and cemented his reputation as the best alchemist in the kingdom. He created life, he's the best! Instead he was met with terrified look, and the church's zealots were especially angry at him. Accusing him of trying to play god and creating fake souls.

Several days later, a masive explosion occured and Alberto's underground lair was drowned in flame. The zealots were watching from a safe distance. The alchemist and his creations, all dead... At least that was what they believe. No way anyone survive an explosion like that.

After the fire faded away, a writhing mass of blackened flesh opened its belly and let Ocarina out of the ruined lair. She was weak and scared. She lost everything she has. The writhing flesh embraced her. While he won't be able to give her back her family, he at least would be able to give her a home. Thus the start of the journey of Ocarina the wandering doctor and her walking house. Ocarina grew up applying what she learned from her 'father' to help others in need.

Extra:
  • Ocarina mostly write cheesy romance novels and tried to publish it herself, but none of it got popular.

Theme Song:
 
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Name: Marie-Anne Sinclair

Alias: Sally (By Mikael)

Age: 19

Height: 1.64 cm

Gender: Female

Seed Name: Mikael

Seed Appearance: (Book and as an Apostle)
thumb-1920-771719.jpg


Seed Type/Types: Apostle with Arms


Seed Abilities:

+1st Form: Lemegeton Clavicula Salomonis Grimoire: Mikael transforms into a magical book holding in its pages numerous spells, enchantments and summoning rituals. All creatures tamed by her will be sealed within the book (Inside it's respective chapter) and can be summoned through it as well. The book is divided in 5 chapters, which are:

-Ars Goetia: The first chapter of the grimoire, the demonology chapter, it entails the numerous demons in hell updating itself about their current status and powers. Some spells related to specific demons can be found here aside from their proper summoning ritual and binding procedures.

*Eldritch Blast [Active]: Channeling the power of demons she unleashes a dark energy beam that deals evil damage to the target's soul.

-Ars Theurgia Goetia: This chapter details every constellation and their specific summoning ritual, unlike demons not all constellations are sentient beings. The most powerful ones are Zodiacal ones which can only be summoned twice a day by the caster.

*Starlight Ray [Active]: Calling on to the power from the stars she shoots a potent light laser that pierces through non-magical materials and is really effective against darkness based defenses.

-Ars Paulina: The counterpart of the first chapter, is an angeology chapter that deals with summoning angels along with their names, powers and current statuses. It has detailed info in angelic rites and prayers derived from them.

*Prismatic Shield [Active]: With a prayer she can command angelic power to temporarily protect her or an ally in the form of a light force field.

-Ars Armadel: This chapter deals with enchantments on objects and weapons to give them magical properties and how to summon them after making them. Magical objects owned by the caster are automatically registered in this chapter and can be summoned through it.

*Storage [Active]: The capacity to seal objects inside the pages of this chapter, new pages appear for new objects. She can't store arms unless they are properly enchanted with a ritual.

-Ars Notoria: The final chapter of the books has numerous spells and rituals from different categories, including their proper pronunciation and the basics of how they work. (In this chapter is where all spells she knows outside from her seed are written)

*Illusory Spells [Active]: Minor illusions not fit for direct battle like changing appearance, creating music and that kind of stuff.

+Field Authority Area [Apostle Passive]: Around 40 feet around him all Celestial creatures (Demons, Angels, etc.) must obey Sally, even if she didn't summoned them nor has them tamed. Also Celestial type attacks (Like Holy, Sacred, Demonic, Etc.) can't target Sally directly if there's one of the aforementioned creatures in the area (AoE of course bypass this feature) they will be redirected to them instead of her.

Personality: Sally tends to be a quiet and gentle girl, usually tends to help those in need unless they have hurt someone she cares about. She enjoys reading books and will sometimes neglect the real world to enjoy one of her stories.

Background:


Born as Princess Marie-Anne Sinclair she had every commodity you could dream of, her childhood was filled with happiness and love. It wasn't until later in life she would meet the boy that would turn her world around, he was an altar boy in the Castle's Cathedral. He made her heart jump like it never had before for an unknown reason and she made him yearn for more in life than just the church and the goddesses. Through the years their love grew bigger and stronger until one day they could no longer hide it, they confessed their feelings to each other and planned to escape the kingdom together. Of course, they were caught by the royal guard and he was executed in front of her. "A princess shouldn't be with a nobody orphan", her father said as she cried over his corpse.

Her heart felt as it was breaking but suddenly two pairs of hands kept its pieces in place "We can give him back to you, if you truly love him." Two devilish voices rang in her head, at last hope was found and she would do anything to save him. "Unleash us into the world, princess."

The next day the castle walls were painted red by all the blood splattered, Marie-Anne opened a door no one should and summoned the Demons of Love Furfur and Zepar who took all couples in the castle, including her mother and father, and sacrificed them for her. The boy's body disappeared in a flurry of golden butterflies in front of her and then in a similar manner reappeared alive and well. This is how Mikael was born, his image and personality shaped by her old murdered love. "I don't care what you do. I will always be with you, Sally." Tears filled her eyes as they embraced each other in a sea of red blood and corpses, tomorrow they would run but for today they will enjoy their love at last.

Extra: Although technically Mikael isn't the boy revived, his personality and appearance are those of the boy and therefore it's like a clone of him. He loves Sally above all else and will always protect her and follow whatever she wants.

Theme Song:





 
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Name: Odette Hemmings

Alias: Turpentine

Appearance:

1625739949867.png
Credit to the artist, whoever you are!

Age: 16 years old

Height: 5' 2" (157 centimeters)

Gender: Female.

Seed Name: Oil Canvas

Seed Appearance: The seed itself has no definite appearance, but manifests within her eyes -- or the gaze of those she bestows it to temporarily -- in the form of colours. Red is of anger or resentment, fierce and passionate. Orange is of love and care. Yellow is of joy, glowing low if indiscriminate or blazing if ecstatic. Green is of tranquility, peaceful and potentially subject to change. Blue is sullen and despondent, unwilling for change or defeated.

Seed Type/Types:
Basic: Territory, High-End: Rule

Seed Abilities:
The Seed's given abilities is as seen below.

Territory:
The Seed detects changes of moods, and, in certain situations, the flows of thought as changes in colour hovering around the individual that only she can see. This is a blend of synesthesia and empathy, understanding people's thoughts and feelings as if she were the one doing the thinking. Range depends on focus, Spatter which yields 10 meters in an area centered on her if unfocused, and Touchup which pinpoints the ability to one individual, allowing one to detect both mood and thoughts as two distinct silhouetting halos.

Rule:
In the case of touching someone who has recently lost a life, she can drain select memories from their minds into hers. It is best done on the recently dead, else she must cultivate a decayed memory by sifting through a multitude of decaying memories. This comes at a loss of recognition of whose memory she is recalling, making this a dangerous practise even if useful. She can approach an enemy known to her through another's memory, thinking it her own unless the situation very much feels wrong to her.

Personality: Amiable and easy to imitate the moods of others, Odette is in essence whoever she is around and chooses to emulate. When nobody is around, she is introspective and bitter towards herself for not having some trait to call her own. A diary does not help her much, showing her how little progress she has made to be herself. In the end, she devoted herself to her practise, figuring it easier to play a role than truly become one.

Background: Odette was trained in the ways of discipline and order, a daughter of two parents who had converted to a religious order and became empty. Odette was trained to meet a similar fate, to become one with nothingness and reflect all that was presented to her. She almost met this fate, but one man who had infiltrated the order saved her from the travesty of being one more sacrificial pawn who gave up their identity and their future. She was smuggled out of the location amidst a number of items produced by the monastery, and sent to a nearby village to live as she saw fit with a small pouch of money. She was 14 at the time and sought out people she could be genuine around, or those who cared for her being there, but it was quickly evident that mirroring emotions is not neither genuine nor endearing. It was all she knew, however, and so she persisted, hoping to meet someone who enjoyed her traits.

Extra: There are certain traits and idiosynchasies that she has alone. She adores both sweets and spicy foods, loves the patterns of music, and is swayed by the sounds of the human voice. Tall grass is one of her favourite things to lie in or on, and the idly drifting clouds give her hope that she will too drift away and into the air, never to mirror another person again.

Theme Song:

 
Last edited:
Name: Odette Hemmings

Alias: Turpentine

Appearance:

Will be attached later.

Age: 16 years old

Height: 5' 2" (157 centimeters)

Gender: Female.

Seed Name: Oil Canvas

Seed Appearance: The seed itself has no definite appearance, but manifests within her eyes -- or the gaze of those she bestows it to temporarily -- in the form of colours. Red is of anger or resentment, fierce and passionate. Orange is of love and care. Yellow is of joy, glowing low if indiscriminate or blazing if ecstatic. Green is of tranquility, peaceful and potentially subject to change. Blue is sullen and despondent, unwilling for change or defeated.

Seed Type/Types:
Basic: Territory, Rare: Rule

Seed Abilities:
The Seed's given abilities is as seen below.

Territory:
The Seed detects changes of moods, and, in certain situations, the flows of thought as changes in colour hovering around the individual that only she can see. This is a blend of synesthesia and empathy, understanding people's thoughts and feelings as if she were the one doing the thinking. Range depends on focus, Spatter which yields 10 meters in an area centered on her if unfocused, and Touchup which pinpoints the ability to one individual, allowing one to detect both mood and thoughts as two distinct silhouetting halos.

Rule:
In the case of touching someone who has recently lost a life, she can drain select memories from their minds into hers. It is best done on the recently dead, else she must cultivate a decayed memory by sifting through a multitude of decaying memories. This comes at a loss of recognition of whose memory she is recalling, making this a dangerous practise even if useful. She can approach an enemy known to her through another's memory, thinking it her own unless the situation very much feels wrong to her.

Personality: Amiable and easy to imitate the moods of others, Odette is in essence whoever she is around and chooses to emulate. When nobody is around, she is introspective and bitter towards herself for not having some trait to call her own. A diary does not help her much, showing her how little progress she has made to be herself. In the end, she devoted herself to her practise, figuring it easier to play a role than truly become one.

Background: Odette was trained in the ways of discipline and order, a daughter of two parents who had converted to a religious order and became empty. Odette was trained to meet a similar fate, to become one with nothingness and reflect all that was presented to her. She almost met this fate, but one man who had infiltrated the order saved her from the travesty of being one more sacrificial pawn who gave up their identity and their future. She was smuggled out of the location amidst a number of items produced by the monastery, and sent to a nearby village to live as she saw fit with a small pouch of money. She was 14 at the time and sought out people she could be genuine around, or those who cared for her being there, but it was quickly evident that mirroring emotions is not neither genuine nor endearing. It was all she knew, however, and so she persisted, hoping to meet someone who enjoyed her traits.

Extra: There are certain traits and idiosynchasies that she has alone. She adores both sweets and spicy foods, loves the patterns of music, and is swayed by the sounds of the human voice. Tall grass is one of her favourite things to lie in or on, and the idly drifting clouds give her hope that she will too drift away and into the air, never to mirror another person again.

Theme Song:


My only issue so far is Rule is a High-End type. Not a Rare. Lol
 
Claire.Bernardus.600.2972050.jpg


Name: Marie-Anne Sinclair

Alias: Sally (By Mikael)

Age: 19

Height: 1.64 cm

Gender: Female

Seed Name: Mikael

Seed Appearance: (Book and as an Apostle)
thumb-1920-771719.jpg


Seed Type/Types: Apostle with Arms


Seed Abilities:

+1st Form: Lemegeton Clavicula Salomonis Grimoire: Mikael transforms into a magical book holding in its pages numerous spells, enchantments and summoning rituals. All creatures tamed by her will be sealed within the book (Inside it's respective chapter) and can be summoned through it as well. The book is divided in 5 chapters, which are:

-Ars Goetia: The first chapter of the grimoire, the demonology chapter, it entails the numerous demons in hell updating itself about their current status and powers. Some spells related to specific demons can be found here aside from their proper summoning ritual and binding procedures.

-Ars Theurgia Goetia: This chapter details every constellation and their specific summoning ritual, unlike demons not all constellations are sentient beings. The most powerful ones are Zodiacal ones which can only be summoned twice a day by the caster.

-Ars Paulina: The counterpart of the first chapter, is an angeology chapter that deals with summoning angels along with their names, powers and current statuses. It has detailed info in angelic rites and prayers derived from them.

-Ars Armadel: This chapter deals with enchantments on objects and weapons to give them magical properties and how to summon them after making them. Magical objects owned by the caster are automatically registered in this chapter and can be summoned through it.

-Ars Notoria: The final chapter of the books has numerous spells and rituals from different categories, including their proper pronunciation and the basics of how they work. (In this chapter is where all spells she knows outside from her seed are written)

+Field Authority Area [Apostle Passive]: Around 40 feet around him all Celestial creatures (Demons, Angels, etc.) must obey Sally, even if she didn't summoned them nor has them tamed. Also Celestial type attacks (Like Holy, Sacred, Demonic, Etc.) can't target Sally directly if there's one of the aforementioned creatures in the area (AoE of course bypass this feature) they will be redirected to them instead of her.

Personality: Sally tends to be a quiet and gentle girl, usually tends to help those in need unless they have hurt someone she cares about. She enjoys reading books and will sometimes neglect the real world to enjoy one of her stories.

Background:


Born as Princess Marie-Anne Sinclair she had every commodity you could dream of, her childhood was filled with happiness and love. It wasn't until later in life she would meet the boy that would turn her world around, he was an altar boy in the Castle's Cathedral. He made her heart jump like it never had before for an unknown reason and she made him yearn for more in life than just the church and the goddesses. Through the years their love grew bigger and stronger until one day they could no longer hide it, they confessed their feelings to each other and planned to escape the kingdom together. Of course, they were caught by the royal guard and he was executed in front of her. "A princess shouldn't be with a nobody orphan", her father said as she cried over his corpse.

Her heart felt as it was breaking but suddenly two pairs of hands kept its pieces in place "We can give him back to you, if you truly love him." Two devilish voices rang in her head, at last hope was found and she would do anything to save him. "Unleash us into the world, princess."

The next day the castle walls were painted red by all the blood splattered, Marie-Anne opened a door no one should and summoned the Demons of Love Furfur and Zepar who took all couples in the castle, including her mother and father, and sacrificed them for her. The boy's body disappeared in a flurry of golden butterflies in front of her and then in a similar manner reappeared alive and well. This is how Mikael was born, his image and personality shaped by her old murdered love. "I don't care what you do. I will always be with you, Sally." Tears filled her eyes as they embraced each other in a sea of red blood and corpses, tomorrow they would run but for today they will enjoy their love at last.

Extra: Although technically Mikael isn't the boy revived, his personality and appearance are those of the boy and therefore it's like a clone of him. He loves Sally above all else and will always protect her and follow whatever she wants.

Theme Song:






A seed that looks like a long dead love. Sad.
 
Name: Rio Serrano

Alias:

Temporal

Appearance:
7bffb1b276649a7f154b3ed44140a1ac.jpg
Minus the hat.
Age:24

Height:5'9

Gender:
male

Seed Name: Stormy

Seed Appearance:

Seed Type/Types:

Territory
( not sure which high-end yet will figure it into the story)

Seed Abilities:

Ice mode:

Cold sense: allows him and others to walk around being mostly unnoticed or ignored work well if around dead ideas. If it is hot outside it is less effective.

Snowman: Let's him make a snowman or I'm an of various sizes for surveillance and communication. Since it's ice and snow it can melt.


Cryomancer: control, shape, and manipulate ice.


It takes time to switch to different modes and he can only switch three times a day so whatever he ends with is what he has to deal with it. His range 180 ft.


Thunder mode:
Static walk: gives whoever the to walk on walls and ceiling. Also imbues of their attacks with lighting. Can only give to people in his area of effect.

Jumpstart: supercharges their next action. Limited to 5 a day.

Electro: ability to generate and manipulate lighting without external sources.



Personality:
Rio is usually a chipper and quick-witted guy on most days. He sometimes drops it when he works at a job for a colder and business-like tone. But his real self pops out more when he is around people he knows. He will half the time laugh it off when someone brings up his scar but he wears it with pride even when someone offers to heal it he waves it off. While being strict on him more than anyone else. More often than not he will try to help out those he trusts and who pay him. But no matter what he always follows the rules he made for himself that fateful day.

Background:
Growing up Rio always enjoyed learning new things. But he was more of an indoor kid than an outside kid. His best friend Tomo was the one who would always take him out on adventures. She would drag him along with her for some of them. Rio didn't mind going on some of them and he had fun doing and seeing some of the things he read in books. But when they were old enough to be on their own she decided to go on a high adventure and asked him to come with her. They found an old relic and Rio couldn't pull himself away from it. It had a strange aura about it. She decided that it was a problem and took it from him. This lead to a big fight between them. Where they both awoke their seeds. The fight ended with Rio losing and now has a scar going down the right side of his chest. With the relic being destroyed in the fight Tomo made sure he wasn't going to survive. He apologized to her afterward. When she was better she told him that she was going on the high-risk trip without him and when he was better he should go on one too with a serious look on her face. He never saw her after that. It took longer but when he recovered from his injury he did just that. He now travels around as a mercenary just enjoying the adventure if he does meet Tomo again he will tell thank her.

Extra: when he lends someone his ability they get a necklace with a snowflake or thunderbolt. He can use this as Snowman too but finds the other way is more fun.

He pretty much now only reads newspapers and things he thinks are significant.

He doesn't shy away from almost any job.





Theme Song:

(Not required, just fun
 
Last edited:
View attachment 896737
Name: Ocarina Flareweck

Alias: The Wandering Doctor

Age: 25

Height: 5'5

Gender: female

Seed Name: Tabby the Mimic

Seed Appearance:

View attachment 896738

Seed Type/Types:
Guardner/guardian

Seed Abilities:
As a very large mimic, Tabby naturally poses high strength and endurance. His kick is able to topple structures and his tongue can be used to grab objects. Tabby can plants himself into the ground to make himself looks like a regular house and even change the appearance of his outer skin to match the environment. A colorful concrete house in the city, a worn down cottage in the swamp etc.

  • Object mimicry: Tabby can produces copy of objects that he had ingested before. He will needs the right material and some time depending on the size and complexity.
  • The Maw: Tabby has a hidden circular maw in the middle of his body that can crush anything that fall into it.
  • Gastronoxious spray: Tabby can drain the inside of his stomach as a wide area spray attack. By default this means he will rain down his stomach acid but he can also consume a large amount of concoction to give his spray different effect.
  • Unshelled form: When Tabby is heavily wounded and a lot of his flesh is exposed. He will abandon his disguise all together, becoming faster and more ferocious.

Personality:
A curious and empathetic person who enjoys writing down her fantasy. She's a very carefree person within her own home but become cautious and paranoid out of it. She had a deep fear that someone might know who she really is and burn her just like the rest of her family. So whenever she's going out to a place crowded with other people she would wear a thick black suit with beaked mask to hide herself.

Background:
Alberto was an eccentric man with reputation as one the best alchemist in the kingdom. He rarely socialize with his colleagues and they were surprised when he told them he was going to be a father, because as far as they knew, he never married anyone and didn't seems to have any romantic relationship with anyone. He was a total workaholic.

They were right, but Alberto never said anything about him being a husband. Deep inside his lair, he was making humans using alchemy. Prototype X was the first who manage to have a working body and mind, Alberto gave her a name based on the first item she picked: Ocarina. Delighted with the result, Alberto started make more artificial humans and often times Ocarina was there to watch and learn of what he was doing.

Years later, Alberto decided to reveal his ultimate invention. Parading his 'childrens' and some of the contraptions he used to make them in the city. He believed that his artificial humans would made people respect him more and cemented his reputation as the best alchemist in the kingdom. He created life, he's the best! Instead he was met with terrified look, and the church's zealots were especially angry at him. Accusing him of trying to play god and creating fake souls.

Several days later, a masive explosion occured and Alberto's underground lair was drowned in flame. The zealots were watching from a safe distance. The alchemist and his creations, all dead... At least that was what they believe. No way anyone survive an explosion like that.

After the fire faded away, a writhing mass of blackened flesh opened its belly and let Ocarina out of the ruined lair. She was weak and scared. She lost everything she has. The writhing flesh embraced her. While he won't be able to give her back her family, he at least would be able to give her a home. Thus the start of the journey of Ocarina the wandering doctor and her walking house. Ocarina grew up applying what she learned from her 'father' to help others in need.

Extra:
  • Ocarina mostly write cheesy romance novels and tried to publish it herself, but none of it got popular.

Theme Song:

Lovely. I like it.
Name: Rio Serrano

Alias:

Temporal

Appearance:
View attachment 897054
Minus the hat.
Age:24

Height:5'9

Gender:
male

Seed Name: Stormy

Seed Appearance:
It is a small necklace with a sliver gem with smaller blue shards in it. The colors switch depending on the mode.

Seed Type/Types:
Territory
( not sure which high-end yet will figure it into the story)

Seed Abilities:

Ice mode:

Cold sense: allows him and others to walk around being mostly unnoticed or ignored work well if around dead ideas. If it is hot outside it is less effective.

Snowman: Let's him make a snowman or I'm an of various sizes for surveillance and communication. Since it's ice and snow it can melt.


Cryomancer: control, shape, and manipulate ice.


It takes time to switch to different modes and he can only switch three times a day so whatever he ends with is what he has to deal with it. His range 180 ft.


Thunder mode:
Static walk: gives whoever the to walk on walls and ceiling. Also imbues of their attacks with lighting. Can only give to people in his area of effect.

Jumpstart: supercharges their next action. Limited to 5 a day.

Electro: ability to generate and manipulate lighting without external sources.



Personality:
Rio is usually a chipper and quick-witted guy on most days. He sometimes drops it when he works at a job for a colder and business-like tone. But his real self pops out more when he is around people he knows. He will half the time laugh it off when someone brings up his scar but he wears it with pride even when someone offers to heal it he waves it off. While being strict on him more than anyone else. More often than not he will try to help out those he trusts and who pay him. But no matter what he always follows the rules he made for himself that fateful day.

Background:
Growing up Rio always enjoyed learning new things. But he was more of an indoor kid than an outside kid. His best friend Tomo was the one who would always take him out on adventures. She would drag him along with her for some of them. Rio didn't mind going on some of them and he had fun doing and seeing some of the things he read in books. But when they were old enough to be on their own she decided to go on a high adventure and asked him to come with her. They found an old relic and Rio couldn't pull himself away from it. It had a strange aura about it. She decided that it was a problem and took it from him. This lead to a big fight between them. Where they both awoke their seeds. The fight ended with Rio losing and now has a scar going down the right side of his chest. With the relic being destroyed in the fight Tomo made sure he wasn't going to survive. He apologized to her afterward. When she was better she told him that she was going on the high-risk trip without him and when he was better he should go on one too with a serious look on her face. He never saw her after that. It took longer but when he recovered from his injury he did just that. He now travels around as a mercenary just enjoying the adventure if he does meet Tomo again he will tell thank her.

Extra: when he lends someone his ability they get a necklace with a snowflake or thunderbolt. He can use this as Snowman too but finds the other way is more fun.

He pretty much now only reads newspapers and things he thinks are significant.

He doesn't shy away from almost any job.





Theme Song:

(Not required, just fun

My only issue is that territory types don't have physical form. They are literdefined by the fact that they are just a designated territory where a person's powers can be used.
 
Name:
Allison Julianne

Alias:
The One Woman Army

Appearance:
images (91).jpeg

Age:
26
Height:
6'8"
Gender:
Female
Seed Name:
Ida

Seed Appearance:
images - 2021-07-08T211205.427.jpeg
images - 2021-07-08T220941.665.jpeg
images - 2021-07-08T221702.688.jpeg
Takemikazuchi2.png
Seed Type/Types:
Type: Arms, Type: Weapon

Seed Abilities:
Ida surprisingly enough, the main ability of it is to limit and hold off Alli's max power. As she loses herself to her anger, Ida becomes more unlocked so to speak.

In it's most simple form, it looks like a simple but massive wooden mallet, at 10% the hammers head turns completly metal nothing much to say about it. Once she reaches 20% she can slam Ida onto the ground, igniting the hammer and surrounding the metal head in fire. Once she and the hammer reaches 30%, the hammer transforms into a clockwork or even stopwatch style hammer with this version it has a button near her hands where it is able to switch around the heads to mess when her weapon clashes with others. Once she reaches 40 the action of the button changes and makes the hammer head constantly spin around, making it much more dangerous to get hit by. Finally at 50% the button changes for a third time and once pressed she can hold it So that the back face opens up and gives her swings a boost by blasting a road of fire to make the swings faster.

Currently 60% and onwards are off limits to her out of the fact she's currently scared that if she goes beyond 50% she won't be able to to go back to normal. Either way the next abilities are there but not usable currently. At 60% her weapon transform once again this time however into a drill like hammer this time. At 70% the hammers drill starts to consistently turn around like an actual drill. At 80% the hammer once again changes. At 90% the hammer simply doubles in size. Finally once Allison completly loses herself completly to her emotions she and the hammer literally become one as it fuses with her arm, her hand becomes her hammers massive head and since she is lost in her emotions she swings it around with reckless abandon


Personality:
On the surface it seems that Allison is an all around bland sort of woman, as most of the time she is stone faced and doesn't let things phase her. This however is not because she lacks emotions but because she needs to keep her emotions in check, especially her rage. When not fighting she is usually seen training or meditating as she trains both her body, mind and soul. Surprisingly enough despite her looks she is incredibly smart and tactically minded but struggles heavily when trying to socialize with others. When fighting if anything Allison is even more stone faced as she needs to focus on her enemies, allies and her own emotions.

Background:
The daughter of two high ranking soldiers, she was trained from a young age and forced into a specific lifestyle. She was to be a powerful soldier with the training, it was absolutely brutal, she was to get up at the crack of dawn, train, eat, study, eat, train, eat, sleep. Rinse and repeat, day in day out that's what her life was, as it was the only thing Allison ever really knew.

After awakening her Infinite Seed while the end goal had to change the studying and training did not in the slightest, if anything it just got more brutal. After the family training she started to travel and fought in random battles, usually for whoever was losing the current battle. This ability to single handedly turn the tide of a battle is where she earned her moniker. She didn't much care for who she fought just so long as she fought and got more field experience

Extra:
She is embarrassed and frustrated at her lack of social skills.

The canisters on her belt have little pieces of dried fruit and little drinks to keep herself hydrated

Theme Song:


 
Name:
Allison Julianne

Alias:
The One Woman Army

Appearance:
View attachment 897187

Age:
26
Height:
6'8"
Gender:
Female
Seed Name:
Ida

Seed Appearance:
Seed Type/Types:
Type: Arms, Type: Weapon

Seed Abilities:
Ida surprisingly enough, the main ability of it is to limit and hold off Alli's max power. As she loses herself to her anger, Ida becomes more unlocked so to speak.

In it's most simple form, it looks like a simple but massive wooden mallet, at 10% the hammers head turns completly metal nothing much to say about it. Once she reaches 20% she can slam Ida onto the ground, igniting the hammer and surrounding the metal head in fire. Once she and the hammer reaches 30%, the hammer transforms into a clockwork or even stopwatch style hammer with this version it has a button near her hands where it is able to switch around the heads to mess when her weapon clashes with others. Once she reaches 40 the action of the button changes and makes the hammer head constantly spin around, making it much more dangerous to get hit by. Finally at 50% the button changes for a third time and once pressed she can hold it So that the back face opens up and gives her swings a boost by blasting a road of fire to make the swings faster.

Currently 60% and onwards are off limits to her out of the fact she's currently scared that if she goes beyond 50% she won't be able to to go back to normal. Either way the next abilities are there but not usable currently. At 60% her weapon transform once again this time however into a drill like hammer this time. At 70% the hammers drill starts to consistently turn around like an actual drill. At 80% the hammer once again changes. At 90% the hammer simply doubles in size. Finally once Allison completly loses herself completly to her emotions she and the hammer literally become one as it fuses with her arm, her hand becomes her hammers massive head and since she is lost in her emotions she swings it around with reckless abandon


Personality:
On the surface it seems that Allison is an all around bland sort of woman, as most of the time she is stone faced and doesn't let things phase her. This however is not because she lacks emotions but because she needs to keep her emotions in check, especially her rage. When not fighting she is usually seen training or meditating as she trains both her body, mind and soul. Surprisingly enough despite her looks she is incredibly smart and tactically minded but struggles heavily when trying to socialize with others. When fighting if anything Allison is even more stone faced as she needs to focus on her enemies, allies and her own emotions.

Background:
The daughter of two high ranking soldiers, she was trained from a young age and forced into a specific lifestyle. She was to be a powerful soldier with the training, it was absolutely brutal, she was to get up at the crack of dawn, train, eat, study, eat, train, eat, sleep. Rinse and repeat, day in day out that's what her life was, as it was the only thing Allison ever really knew.

After awakening her Infinite Seed while the end goal had to change the studying and training did not in the slightest, if anything it just got more brutal. After the family training she started to travel and fought in random battles, usually for whoever was losing the current battle. This ability to single handedly turn the tide of a battle is where she earned her moniker. She didn't much care for who she fought just so long as she fought and got more field experience

Extra:
She is embarrassed and frustrated at her lack of social skills.

The canisters on her belt have little pieces of dried fruit and little drinks to keep herself hydrated

Theme Song:



She is.....glorious.
 
Name:
Warg
(Full Name: Wolfgang Matthias Pendragon)

Alias:
Blood Stained Knight

Appearance:
e5c14c9f4c7cfee3ce38d7ebcd2fbba7.jpg

Age:
45

Height:
7'0

Gender:
Male

Seed Name:
Tyrfing

Seed Appearance:
Pictured above (note the armor and the sword)

Seed Type/Types:
Basic-Arms/Rare-Body

Seed Abilities:
Judgement Vision
-The Spectrum of One's Persona-

Warg can see the aura of people which determines the kind of personality and alignment they have. An aura that is black means evil, white for good, and gray for neutral.

Evil Destroyer
-Death to all the Evils of the World-

The sword can only kill people alignment, which means that anyone of the good alignment is spared from it (as in it only goes through them, though the person affected may feel a slight chill). The neutral is a special case depending on the shade of their gray aura. If it is of a dark shade, they may get hurt, but if light, they may not.

Raging Blood
-Kill to become Efficient-

Every time the sword is stained with blood, it's cutting power increases to the point that it can cut through the hardest materials (but not magical) like butter.

Calamity Tyrfing
-The Final Blow to Wickedness-

If he wishes to, he can fire off a powerful sword beam with its level of strength proportionate to the amount of blood it got. Doing so will lose the cutting power and cleans the sword off the stains.

Shadow Shroud
-Cloak of Invisibility-

A string of cloth which is tied to the sword which he can cover himself to turn invisible. Also be used to flail around his sword despite it's weight (about 550 ibs to be precised).

Body of Longevity
-Mind moves on, but not the Body-

Because he had awakened his seed right before his death, his seed will continue to let his consciousness active. This in turn makes him a walking corpse vulnerable to holy-based attacks which are much more effective than physical harm.

Personality:
In life, he was an optimistic idealist who believes in the goodness of the world and fights to preserve it. After his death and resurrection, he is now a shadow of his idealist self. A cold and jaded man who is also obsessed with killing evil no matter the person, be it man, woman, elder, or child. However, he is considerate and reasonable, but these traits are often hindered by his questionable actions and is very picky of who he wants (or rather, who the "sword" wants) to kill, and is very careful about that. He sometimes can be very poetic and also tends to give sage-like advice on things.

Background:
Born to a family of high-ranking soldiers and devoted acolytes, the young Wolfgang had worked tooth and nail to get to where he wanted to be; fighting as a soldier for the preservation of peace in his kingdom. He protected innocents and fought evildoers for a decade, climbing up the ranks just like his parents...and then he got betrayed. He and his company were trekking the fields after a long fought battle by an opposing faction, not knowing that the kingdom he was born in was affiliated with said faction.

The authorities knew that his upbringing would be a threat to their plans of world domination, and so have their soldiers assassinate him just a day before their return. As he laid dying, confusion, frustration, and anger clouds his mind. Everything he had worked for to get to the top has all be for naught. He doesn't like it. He doesn't accept it. And now the only thing he have in his mind is revenge. That is where his seed has been awakened.

Wolfgang has died and is now reborn as the Blood Stained Knight known as Warg. With his standard knights armor melded to his body and modified into a sinister looking being of death, he sets foot on the nation he had served and sets it all down to the ground, slaughtering those who deserve death and sparing those who deserve none of his wrath. It took him many days to take down all of those who wanted him dead. Once his revenge has been satisfied, Warg wanders off to find more evil to slay as the only thing he has on his mind is to kill all of the evils of the world and save anyone from going down the path of evil.

Since then, he has become something of a myth, told in a story about being careful of their actions and decisions. Do good and be blessed, or do bad and be killed by him.

"Heed thy words, for thou walk the path of good and be blessed or thou take the path of evil be slayeth by thy blade."

Extra:
Despite being a zombie at this point, he can still eat if he wishes to, and his favorite thing to eat are shockingly sweets. He also has a bit of fondness to animals with his favorite being rabbits because in life, he had a pet rabbit.

In a nutshell, you're either looking at a "Dark Souls OC" or "Guts from Berserk zombified".

Theme Song:
 
Last edited:
Name:
Warg
(Full Name: Wolfgang Matthias Pendragon)

Alias:
Blood Stained Knight

Appearance:
View attachment 897366

Age:
45

Height:
7'0

Gender:
Male

Seed Name:
Tyrfing

Seed Appearance:
Pictured above (note the armor and the sword)

Seed Type/Types:
Basic-Arms/Rare-Body

Seed Abilities:
Judgement Vision
-The Spectrum of One's Persona-

Warg can see the aura of people which determines the kind of personality and alignment they have. An aura that is black means evil, white for good, and gray for neutral.

Evil Destroyer
-Death to all the Evils of the World-

The sword can only kill people alignment, which means that anyone of the good alignment is spared from it (as in it only goes through them, though the person affected may feel a slight chill). The neutral is a special case depending on the shade of their gray aura. If it is of a dark shade, they may get hurt, but if light, they may not.

Raging Blood
-Kill to become Efficient-

Every time the sword is stained with blood, it's cutting power increases to the point that it can cut through the hardest materials (but not magical) like butter.

Calamity Tyrfing
-The Final Blow to Wickedness-

If he wishes to, he can fire off a powerful sword beam with its level of strength proportionate to the amount of blood it got. Doing so will lose the cutting power and cleans the sword off the stains.

Shadow Shroud
-Cloak of Invisibility-

A string of cloth which is tied to the sword which he can cover himself to turn invisible. Also be used to flail around his sword despite it's weight (about 550 ibs to be precised).

Body of Longevity
-Mind moves on, but not the Body-

Because he had awakened his seed right before his death, his seed will continue to let his consciousness active. This in turn makes him a walking corpse vulnerable to holy-based attacks which are much more effective than physical harm.

Personality:
In life, he was an optimistic idealist who believes in the goodness of the world and fights to preserve it. After his death and resurrection, he is now a shadow of his idealist self. A cold and jaded man who is also obsessed with killing evil no matter the person, be it man, woman, elder, or child. However, he is considerate and reasonable, but these traits are often hindered by his questionable actions and is very picky of who he wants (or rather, who the "sword" wants) to kill, and is very careful about that. He sometimes can be very poetic and also tends to give sage-like advice on things.

Background:
Born to a family of high-ranking soldiers and devoted acolytes, the young Wolfgang had worked tooth and nail to get to where he wanted to be; fighting as a soldier for the preservation of peace in his kingdom. He protected innocents and fought evildoers for a decade, climbing up the ranks just like his parents...and then he got betrayed. He and his company were trekking the fields after a long fought battle by an opposing faction, not knowing that the kingdom he was born in was affiliated with said faction.

The authorities knew that his upbringing would be a threat to their plans of world domination, and so have their soldiers assassinate him just a day before their return. As he laid dying, confusion, frustration, and anger clouds his mind. Everything he had worked for to get to the top has all be for naught. He doesn't like it. He doesn't accept it. And now the only thing he have in his mind is revenge. That is where his seed has been awakened.

Wolfgang has died and is now reborn as the Blood Stained Knight known as Warg. With his standard knights armor melded to his body and modified into a sinister looking being of death, he sets foot on the nation he had served and sets it all down to the ground, slaughtering those who deserve death and sparing those who deserve none of his wrath. It took him many days to take down all of those who wanted him dead. Once it's his revenge has been satisfied, Warg wonders off to find more evil to slay as the only thing he has on his mind is to kill all of the evils of the world and save anyone from going down the path of evil.

Since then, he has become something of a myth, told in a story about being careful of their actions and decisions. Do good and be blessed, or do bad and be killed by him.

"Heed thy words, for thou walk the path of good and be blessed or thou take the path of evil be slayeth by thy blade."

Extra:
Despite being a zombie at this point, he can still eat if he wishes to, and his favorite thing to eat are shockingly sweets. He also has a bit of fondness to animals with his favorite being rabbits because in life, he had a pet rabbit.

In a nutshell, you're either looking at a "Dark Souls OC" or "Guts from Berserk zombified".

Theme Song:

This... this... this is someone i could enjoy battling for days.
 
Name:
Warg
(Full Name: Wolfgang Matthias Pendragon)

Alias:
Blood Stained Knight

Appearance:
View attachment 897366

Age:
45

Height:
7'0

Gender:
Male

Seed Name:
Tyrfing

Seed Appearance:
Pictured above (note the armor and the sword)

Seed Type/Types:
Basic-Arms/Rare-Body

Seed Abilities:
Judgement Vision
-The Spectrum of One's Persona-

Warg can see the aura of people which determines the kind of personality and alignment they have. An aura that is black means evil, white for good, and gray for neutral.

Evil Destroyer
-Death to all the Evils of the World-

The sword can only kill people alignment, which means that anyone of the good alignment is spared from it (as in it only goes through them, though the person affected may feel a slight chill). The neutral is a special case depending on the shade of their gray aura. If it is of a dark shade, they may get hurt, but if light, they may not.

Raging Blood
-Kill to become Efficient-

Every time the sword is stained with blood, it's cutting power increases to the point that it can cut through the hardest materials (but not magical) like butter.

Calamity Tyrfing
-The Final Blow to Wickedness-

If he wishes to, he can fire off a powerful sword beam with its level of strength proportionate to the amount of blood it got. Doing so will lose the cutting power and cleans the sword off the stains.

Shadow Shroud
-Cloak of Invisibility-

A string of cloth which is tied to the sword which he can cover himself to turn invisible. Also be used to flail around his sword despite it's weight (about 550 ibs to be precised).

Body of Longevity
-Mind moves on, but not the Body-

Because he had awakened his seed right before his death, his seed will continue to let his consciousness active. This in turn makes him a walking corpse vulnerable to holy-based attacks which are much more effective than physical harm.

Personality:
In life, he was an optimistic idealist who believes in the goodness of the world and fights to preserve it. After his death and resurrection, he is now a shadow of his idealist self. A cold and jaded man who is also obsessed with killing evil no matter the person, be it man, woman, elder, or child. However, he is considerate and reasonable, but these traits are often hindered by his questionable actions and is very picky of who he wants (or rather, who the "sword" wants) to kill, and is very careful about that. He sometimes can be very poetic and also tends to give sage-like advice on things.

Background:
Born to a family of high-ranking soldiers and devoted acolytes, the young Wolfgang had worked tooth and nail to get to where he wanted to be; fighting as a soldier for the preservation of peace in his kingdom. He protected innocents and fought evildoers for a decade, climbing up the ranks just like his parents...and then he got betrayed. He and his company were trekking the fields after a long fought battle by an opposing faction, not knowing that the kingdom he was born in was affiliated with said faction.

The authorities knew that his upbringing would be a threat to their plans of world domination, and so have their soldiers assassinate him just a day before their return. As he laid dying, confusion, frustration, and anger clouds his mind. Everything he had worked for to get to the top has all be for naught. He doesn't like it. He doesn't accept it. And now the only thing he have in his mind is revenge. That is where his seed has been awakened.

Wolfgang has died and is now reborn as the Blood Stained Knight known as Warg. With his standard knights armor melded to his body and modified into a sinister looking being of death, he sets foot on the nation he had served and sets it all down to the ground, slaughtering those who deserve death and sparing those who deserve none of his wrath. It took him many days to take down all of those who wanted him dead. Once it's his revenge has been satisfied, Warg wonders off to find more evil to slay as the only thing he has on his mind is to kill all of the evils of the world and save anyone from going down the path of evil.

Since then, he has become something of a myth, told in a story about being careful of their actions and decisions. Do good and be blessed, or do bad and be killed by him.

"Heed thy words, for thou walk the path of good and be blessed or thou take the path of evil be slayeth by thy blade."

Extra:
Despite being a zombie at this point, he can still eat if he wishes to, and his favorite thing to eat are shockingly sweets. He also has a bit of fondness to animals with his favorite being rabbits because in life, he had a pet rabbit.

In a nutshell, you're either looking at a "Dark Souls OC" or "Guts from Berserk zombified".

Theme Song:

Tis perfect. Well done.
 

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