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Fandom Hunter X Hunter: Fruit of the World Tree: Characters

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A roleplay focusing on a bunch of hunters trying to find a wish granting fruit, relying on player choice and interaction.
Character Skeleton

BlacklegSanji

Cook of the Thousand Sunny
Before you begin making your characters just a couple general rules for character creation:
1) Follow all RPN rules when making your character
2) Basic nen abilities and partial hatsu allowed, think beginning of the greed island arc when deciding your characters current power level
3) Please try to be as coherent and grammatically correct as possible
4) If anyone wants to be manipulators or specialists I'll contact you about your abilities before hand.
5) Try to be detailed, I'm not going to be overly hard on accepting characters but I do prefer more detail, but also not to the point where I feel like I'm reading a book
6) No over powered characters for obvious reasons
7) I prefer pictured appearances, but if you can find one please describe your characters in detail
8) Have fun!

Personal Details
Appearance:
Name:
Age:
Gender:
Appearance Details:
(Eye colour, Hair colour, Weight, Height, ect)
Personality:
Strengths and Weaknesses:
(List at least 3 strengths and 3 flaws)

Abilities
Nen Type:
Nen Abilities:
Fighting style:
Equipment:

Backstory:
Ambitions:
(If your character could have one wish what would it be? Why did your character become a hunter?)
Goals: (Anything your character wants to achieve other than his ambition)
Backstory:
Relationships:
(Doesn't have to be of the romantic nature, just any relationships between characters or with non player characters, they dont have to be long descriptions, can be edited as they go)


Feel free to add in anything you want!
 
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Takeshi Gima
Personal Details
Appearance:
Yamamoto-katekyo-hitman-reborn-26944702-470-437.jpg


Name: Takeshi Gima

Age: 14
Gender: Male
Appearance Details: He has brown eyes and black hair, weighs 66 kilo's (145 pound) and is 1.77 (5 foot 9 inches).
Personality: Takeshi is a warm and friendly person. He is a firm believer that putting in more effort will always result in better results, and as a result he sometimes overstrains himself. He is compassionate and willing to go far to help others in need, whether he knows them or not. On the other hand he is relatively short tempered, especially when he feels he is being made fun of or underestimated.
Strengths:
*
He is an above average learner through physical activities, i.e he learns best by doing.
* He is good at improvisation.
* He has knowledge of edible plants and fungi.

Weaknesses:
*
He can be overly trusting of people.
* His fightingstyle is very dependent on his katana so losing or breaking it will weaken him significantly.
* He tends to overlook or forget details, no matter how important.
* His belief that hard work will always be enough to overcome skill/talent is likely to bite him in the ass one day.

Abilities
Nen Type:
Emiter
Nen Abilities: Despite being primarily an Emiter his eventual usage of nen also relies on enhancement and manipulation. Basically Takeshi enhances his body for protection, speed and power, as much as possible while using it. He then uses Shu on his katana, for increased cutting power and then uses emission to shoot the slices of Shu for long to mid range attacks . The slices he creates can be paused in mid air with manipulation. He can release them at will so if he quickly cuts many times, that many Nen slices are emitted towards the enemy. He could send them all at once or in any order necessary to create an opening so he can get to my enemy and cut him with Shu. If he can enhance himself to a good speed surrounding his enemy with slices that come at high frequency should be possible.
Fighting style: Takashi uses a self taught fighting style focused on his katana. While it includes some tricks, almost all moves are simple in concept. Sometimes he will incorporate moves he copied form other fighters.
Equipment: His katana and a book with info on plants/mushrooms.

Backstory:

Ambitions: To find/create a crop that is cheap and easy to grow.
Goals: (Anything your character wants to achieve other than his ambition)
Backstory:
While he never had to experience one himself Takeshi's grandparents often told him of a famine that hit their village as a result of a drought, when they were his age. Hearing of the horrors that a serious lack of food can cause affected him and he became determined to find a way to prevent it from happening ever again.

When he heard about the Hunter Association and what Hunters did, he decided he would join it one day. At first his parents were sure it was something he would grow out of, but after three years realized he had made up his mind. Not overly happy with it but willing to support him they gave him a bamboo sword for his twelfth birthday and promised that if he had grown strong enough by the time he turned fourteen that they would not only give him a real katana but allow him to take the Hunter Exam. Since there were no sword masters around they were sure he would never succeed.

However Takeshi not only turned out to be a hard worker he had decent talent for swordfighting and grew a lot more during those years than they expected. Even though he himself only focused on his fighting skills his grandfather helped out by also teaching him how to recognize edible plants and fungi, something most people fifty years ago were forced to learn.

His parents still not too happy with his plans nonetheless kept their word and for his fourteenth birthday Takeshi not only got his katana but their permission to take the exam. He left the village the day after his birthday, only to find out after five weeks of traveling it was still another three months until the Exam took place. Undeterred he spent that time getting accustomed to his new weapon.

Even with his survival skills and new weapon Takeshi only barely passed the Exam but he didn't care, all that mattered to him was that he had finally become a Botanical Hunter.
 
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Hinata Ichihara
Ghost Hunter
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Name: Hinata Ichihara

Age: 13

Gender: Female

Appearance Details: Long, straight dark brown hair and reddish brown eyes. She is 5'1'' feet tall, weighs 105lbs and likes to wear a lot of ribbons.

Personality: Bright and optimistic. Hinata’s personality is that an overachiever’s. She works hard, giving a 120% to everything she does, then gets majorly upset when she fails. Hinata holds herself to a high standard. She is responsible, diligent, caring, and, interestingly enough, a bit greedy. Even though she does do her best to uphold the morals and honor taught to her, the sight/promise of cash does turn her head.

This stems from the fact that Hinata is from a poor family. She’s a penny pincher and can haggle with the best of them when shopping for groceries. She is crafty to a degree, but will never tell an outright lie. Her mother tells her ghosts and spirits can sense when she does and she’ll lose their trust. She is incredibly proud of her mother's work and strives to be a skilled exorcist like her.

Strengths:
  • Physically capable.
  • diligent, both in learning and practice. She's a straight A student.
  • Knows martial arts (Bajiquan, she’s a black belt)
  • She can see and interact with ghosts
  • Knows archery and bojutsu,

Weaknesses:
  • Stubborn. She also has a tendency to overwork herself.
  • She's straightforward. Tricking her isn't an impossible feat (though she isn't stupid either).
  • Cute things and ribbons.
  • She has a harder time attacking the elderly.
  • Money.

Nen Type: Specialist (primary), Manipulator (secondary)

Nen Abilities: Hinata can see and interact with ghosts/nen spirits. Not only that, but her affinity with them is incredibly high, such that she can see into their hearts and connect with them, allowing her to have access to their thoughts and memories, communicating with them as if they were people instead of left over nen that remains after the user died.

Offensively, she trains up manipulator abilities which allows her to manipulate ghosts/nen spirts, provided they agree to it or make a contract with her. She can draw out their full potential, use their power, place them in objects, place them in other people, have them fight for her, etc, but only with their consent. The condition is required to augment her manipulative capabilities as manipulator is not her primary nen-type and therefore more difficult to train. Because the ghosts/nen spirits are willing, the affect of the manipulation are stronger than it would be if there was resistance. Often times, many of these ghosts have grudges and or reasons they remain stuck on the earth. Hinata makes a contract with them(since her specialist ability allows her to communicate with them). Upon completing their task (and helping them find peace) she stores them in a talisman and is able to summon them + freely manipulate them. She can do this for as long as the contract lasts.

While Hinata can manipulate ghosts/spirits without conditions (using special beads passed down from her family), such manipulations are much harder and will be dependent on the spirit's strength.The ability to manipulate ghosts means she can force them to pass on as well (basically exorcise them). Though exorcising a ghost in this manner requires rigorous training and isn't very friendly, so more often than not, she'd use her specialist ability to try to talk them away.


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Fighting style:

For hand to hand combat she knows Bajiquan (main). She’s also proficient in both bojutsu and archery(secondary). If she’s facing a ghost, she will use her mother’s talismans (endued with her mother’s nen). However, she mainly sticks to her superb/above average martial arts skills when dealing with non-ghost related tasks.

Once she’s able to manipulate her own nen, she will be able to make a contract with ghosts and then utilize their powers in combat. Often times, she will manipulate ghosts into her weapon or into herself. However, rather than being possessed, she is the one in control (because of the contract). This often results in a boosting of nen and an additional nen type based on the ghost's. She may also access the ghost's skills and knowledge to aid her in combat.

CooperativeComplicatedCapeghostfrog-small.gif


Equipment: Special family beads, mother’s talismans (endued with bits of her mother's nen), her mother's gohei staff (used for exorcism rituals, but seeing as how she cannot yet manipulate nen, she mainly uses it as a bo-staff to whack people)

Ambitions: To get access to hunter information, as well as funds, which could help her find the ghost that cursed her mother. Being a ghost hunter also pays more.

Goals: Remove the curse afflicting her mother exorcising the ghost that placed it, revive her family shrine to its former glory.

Backstory:

Nen remains on the earth even after the user dies because of strong feelings or vengeance. This nen accumulates over time, take form, and eventually develop a personality. They become ghosts and cause disturbances to the populace. It is the job of the Ichihara family to deal with them. The Ichiharas are a family of nen exorcists living in Japan, that have been exorcising ghosts (vengeful nen spirits) since the feudal era. However times change, few people request the assistance of the Ichiharas anymore(who still believes in ghosts?), and their shrine (worshiping nen spirits) gradually declined. Hinata's mother is one of the few that still works as an exorcist.

Hinata is an exorcist-in-training.

She never met her father. However, she hears from her mother that he lives in England. He hardly had much to do with her life anyway. As a child, Hinata watched her mother exorcise malevolent ghosts for people. She admired her mother and wished to emulate her.

Therefore Hinata studied hard and practiced diligently in the marital arts.

Hinata never really fit in with the girls her age. She was too different. Her shrine was also poor compared to the charlatan exorcists nowadays that know how to use media and do business. Her family also advocated befriending ghosts and Hinata had always been taught by her mother that exorcism is a last resort—which didn’t help business. Therefore, it wasn’t any surprised that, growing up, Hinata’s friends were mostly ghosts.

While they weren't always clear to her, she could sense their presence and hear them to a degree. The warned her when danger was coming. Comforted her when she was sad. That was enough.

She might’ve been able to make more friends if she put in the effort, but Hinata had a hard time connecting to people who couldn’t see what she saw and was too focused on her studies, martial arts/exorcist training, and helping out at the family shrine to worry about such trivialities.

However, one day, her mother lost to a ghost she tried to exorcise and was cursed as a result. The woman became blind and was bedridden with an incurable illness, leaving Hinata to tend to the shrine on her own. It was the only time she met her father who came to visit her mother. Turns out he was a wealthy English businessman who wasn't able to marry her mother due to family reasons. He offered to take Hinata and her mother to England with live with him. However, Hinata refused. She knew how to cure her mother. She had to find the ghost that cursed her and exorcise it.

In order to do that, Hinata had to become a full-fledged exorcist.

It was her father that suggested she take the hunter exam. With a hunters license, she could make much more money doing the same work. It would also make it easier to find the ghost she was looking for. If she wanted to revitalize the Ichihara shrine (which was a secondary goal), she had to be smart about it. Hunters were all the rage nowadays. If she became a famous ghost hunter, it would surely attract more attention to her family shrine.

Following the hunter exam, she begins her quest in search of the ghost that cursed her mother.

 
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Yuuki Takehashi
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Personal Details

Name:

Yuuki Takehashi

Age:

18

Gender:

Male

Appearance Details:

Yuuki is about 5'7" tall and weighs around 170ibs. His eyes are a pale red and he has white hair that fades to black, most likely due to loss of pigmentation due to chronic exposure to cold temperatures. He typically wears a thick jacket and jeans along with a stocking hat, but also wear a tight form fitting tank top under his jacket as to not hinder his movement.

Personality:
Yukki can be described as a cold and calculating guy, tending to hide his emotions using insults as a way to drive people away. Not very eccentric Yuuki tends to keep to his self but can often have somewhat of a temper when things don't go his way. He usually tends to hide his intentions from other people, not telling them what he really wants, keeping his ambitions and goals to himself not wanting others to know what he is truly thinking. He tends to lie a fair bit as well. As a beast hunter Yuuki tends to be rather fickle, if the beast in question does not align with his true goal he tends to grow rather bored with it and tends to try to finish up the job quickly rather than enjoy it.

While this is all true about Yuuki this is for the most part a persona that he made for him self to seem stronger. In truth Yuuki is kind of broken in a way. After losing his home along with all his family and friends Yuuki is rather traumatized. This some times shows during his anger when he tends to stop himself from becoming to angry fearing that he will say something that will reveal to much about his past and also when he meets someone that shared a similar past to himself, as he will often sympathize with them, showing his weakness.

Strengths and Weaknesses:
Strengths: Hes pretty strong, has unnaturally strong will power, tends to be realistic about his own strengths (doesn't get involved when he knows he cant win), and is fairly calculating, able to some with plans of attack easily

Weakness: Hes not exactly the best fighter, Has a lot of emotional trauma that he keeps bottled up, is usually dishonest, tends to rush jobs when they lose his interest, and he has a fairly bad temper

Abilities

Nen Type:
Transmutation

Nen Abilities:

Due to the constant cold temperatures Yuuki grew up in and his strong bond to his home and cold climates he will eventually be able to transmute his nen into a sub zero like state. Through this he will be able to freeze water moisture in the air around himself to create objects or free other things. Rainy days will generally be advantageous for Yuuki as he will have more moisture and water to work with for his abilities, and hot areas with little moisture will be disadvantageous, though due to his aura becoming colder he will be able to easily cool himself down in these areas. the full range of his abilities will also make use of some emitter and manipulation techniques, though the manipulation techniques will generally be weak due to the affinity of manipulation abilities with transmuters being about 40%. These techniques will generally cover making ice sculptures that can move and the emitter techniques will range from him sending ice spikes towards his enemies and placing traps that will attempt to freeze and enemy in place from a distance.

Fighting style:
Yuuki doesn't use much of a fighting style right now per say, more or less just throwing punches and using his wood cutting axe to attack. He trained mainly by punching trees wrapped up in a thick bed roll so his only real experience is with being able to fight is throwing punches at a un-moving but he is fairly strong all the same.

Equipment:
A wood cutting axe

Backstory

Ambitions:
To make sure that what happened to him happens to no one else and to kill the beast that killed his people.

Goals:
Finding and killing beasts that are ranked as threats to the world

Backstory:
Yuuki is from Trispire Island which is to the north of the Hunter x Hunter world. The island is known for its constant year round cold temperature that are even below freezing during the summer. Due to this climate Yuuki was often forced to dress in ridiculously thick clothing year round to prevent him from freezing to death or gaining frostbite. Even inside the buildings it was exceptionally cold and people in the country including Yuuki became accustomed and more resistant to the cold. While Yuuki never formally trained in anyway he constantly worked the forestry division of his town, mostly as a hauler ( pulling logs through the snow) and some times as a cutter (using an axe or saw to fell trees). Through this Yuuki was able to gain some muscle mass and become stronger. overall his life was good living in his home town, it was simple and the cold never really bothered many of the people there.

Due to their far norther location Yuuki's home town was fairly close to the Dark continent and it wasn't uncommon for new magical beasts to be discovered there after coming over on ice drifts during the winter time. Many of the towns patrons were untrained and hunters often had to come in to deal with these new threats. One day a large Oni like creature drifted into shore near Yuuki's home town. Hunters went out to stop the beast before it got near town but even the best of the bunch that went out were slaughtered in nearly an instant due to the beasts sheer power. Yuuki's village was destroyed while he was out chopping down wood for the wood stoves used in many of the homes in the village. Yuuki returned to his village with a select few wood cutters to find everything destroyed and the beast had seemingly vanished. Yuuki was devastated and after the incident the hunters association ranked the beast as a B class threat.

Yuuki later left the island, not bringing much with him for the time being. He then decided that he would become a hunter and hunt down dangerous beasts that could lead him to the one that killed his family and friends and to prevent anything like this from happening to anyone else. He trained his body until he was able to join the hunters association and with that he was able to become a hunter, showing promise during his exam.

(If any of you read through this I appreciate feed back, as I am the gm and cant necessarily review my own character I'd like to have a second opinion)
 
Rena Yuzuki
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Rena Yuzuki
[div class="base"]
[div class="top"][div class="firsttext"][div class="secondtext"]Age:
18

Gender:
Female

Hair Color:
Black

Eye Color:
Blue

Skin Color:
Fair

Height:
5'5"

Weight:
110ibs

Breasts:
34C
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[div class="top"][div class="firsttext"][div class="secondtext"]
Enhancer:


Transmutation:


Emitter:


Conjuration:


Manipulation:


Specialization:
10%


[/div][/div][/div]
[div class="top"][div class="firsttext"][div class="secondtext"]Personality:
Excitable and happy go lucky Rena is a girl who lives life to the fullest not caring what any body else thinks. She is extremely optimistic to the point where she believes that she still has a chance of success where there is a 100% fail rate. She is also a extrovert, often chating with others and she enjoys greeting others with hugs and a friendly smile. She enjoys having fun with her fights, never taking them overly serious, of course taking it a little more serious in life or death situations, but win or lose it doesn't matter to her because its all fun and games. Shes risk taking and very curious, shes the type of person to set off obvious traps just to see the effect, or to explore the path less traveled. She often expresses compassion to everyone around her and tries to see the best in everyone, additionally she expresses love or having feelings for somebody in very strange ways. She is often seen as very quirky for some of her strange and excitable behaviors.

When Rena uses her nen she sometimes can go out of control and let the nature of the beast within her take over, which causes her to become more feral and angrier. Typically she displays a sort of primal instinct that you would expect in a tiger who just had its babies hurt or had food stolen from it. While she can usually control this side of her nen she sometimes can slip up causing it to come out, in which case she has little to no control over herself and her actions. Rena is also bisexual.

Strengths:
Physically adept
good with people
Compassionate
Optimistic

Weaknesses:
Never takes anything very seriously
Has a hard time controlling her nen
Headstrong
Over trusting sometimes
Often does as she pleases without concern for a plan

Backstory:
Rena grew up in a small town on one of the islands to the south. The island in which she calls home was a very tropical place where she learned many skills she still knows today. From a young age she was raised with many friends and loved ones that made her into the person that she is today, which is a happy go lucky type of girl. One day, while she was young she was exploring a part of the islands mountains, playing a game of hide and seek with her friends. She came to a plateau on the edge of the mountain where she ran into a nen beast that looked like a giant cat, except made out of blue flames, with eyes that struck immediate fear into her heart. She froze on the mountain side unable to move and the beast attached itself to her using a parasitic nen ability. When her friends found her she was in a state of shock with a high fever and unable to move. She was brought back to the village immediately.

Over the next few days Rena was examined by doctors but none of them could tell what was wrong with her, eventually she took on beat like features that included pointy ears, a tail and fangs. When she woke up she was fully transformed into this half human half beast girl. in the next month to come she was scorned by villagers for her inhuman traits and examined by doctors daily. This was until eventually a nen expert examined her after hearing about it while visiting the village in search of a certain magical beast. He determined that this was the beasts ability and decided to tell her parents. Her parents in turn accepted that this was her fate, though deciding not to tell her about it until she got older. She was visited by a couple nen exorcists who found they could do nothing to remove the ability. Eventually, though slowly over time the villagers began realizing that the girl hadn't changed and stopped scorning her every time she passed. Eventually her friends came to play with her again and she resumed a fairly normal life outside of a few anger outbursts that were more sever than normal.

She eventually began to train in swordsmanship with her father, who wanted to give her the option when she was old enough to go out on her own and try to find a cure to the nen affecting her. She got good at swordplay and continued it even when her father didn't have the time to teach her. She decided to eventually leave the village and go take the hunters exam after her parents decided to tell her about why she looked different. She passed the hunters exam using her skills and a some point during the exam decided that she wanted to become a beast hunter to look into the ailment that was affecting her and eventually get rid of it. Additionally, during the hunters exam she managed to keep her beast traits hidden using her long hair and hiding her tail inside of her shirt, though she slipped up one and one of the participants (Yuuki Takehashi) saw her tail.

Ambitions:
To get rid of the magical beast affecting her

Goals:
To learn more about magical beasts
[/div][/div][/div]

[div class="top"][div class="firsttext"][div class="secondtext"]Nen Type:
Primary: Transmutation
Secondary (through curse): Specilization

Nen Abilities:
Rena's Nen abilities mainly will consist of transmutation abilities through, most other nen types will be included in her various attacks in the future. Rena will eventually be able to make her aura hot and produce blue flames using her aura, which is partially based on her specialization ability that I will get into in just a moment. The ability when activated creates blue flames near her forehead, that look like horns, and a flame on the end of her tail (yes, her tail), and she can produce these flames around her body using her aura. She will eventually use Enchanter techniques to increase the strength of her flames, Emission techniques to send fire balls at people and manipulator techniques to make these flames move around when not near her body (such as when they are burning on the ground). When she eventually learns Shu she will be able to make her flames adhere to her blade.

Her specialization ability is known as beast drive. Essentially as a part of a curse that was bestowed upon her by a magical beast who could use nen she gains the abilities of the beast and some of its features. The beast who cursed her had specialization abilities in which in used is nen to parasitically attach to her as a living symbiot of sorts granting her increased physical abilities as well as pointy ears, sharp fang like k9's and a tail. The beast itself was a beast made up of a blue flame like body with no material form and had to attach to someone to survive. Because of the nature of the beast and its ability it is near impossible to exorcise. Rena's total nen abilities right now are listed to the side.

Fighting Style:
Rena fights using her Katana mainly. She is practiced in traditional sword fighting that relies mainly on her being able to get in close with an enemy and make a wide but strong strike. When she ventually gets her nen abilities she will more readily be able to use her abilities to attack kind of like a magical swordsman type attacking style where she will use her flames in close range to assist in her attacks, eventually being able to use emission abilities to attack from afar and advanced nen abilities like shu to attack in close range.

Equipment:
A traditional forged Katana
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Ponda Alkalit
Personal Details
Appearance:
Name: Ponda Alkalit
Age: 15
Gender: Female
Appearance Details: 7dde9650fd0dc7267e211f221ea305ad.jpg

Eye Color- Yellow
Hair Color- Silver
Facial Features- A single scar traveling from her chin up to her right ear
Personality: Ponda is an incredibly happy person finding joy in almost everything in life, finding no point in dwelling on the bad things in life. Ponda also seeks to make tons of friends and as such tends to be very friendly when meeting new people. Ponda is also incredibly competitive not able to turn down a good challenge and always seeking to better herself.
Strengths: Extremely talented tracker, Proficient in combat, Animal like reflexes, Incredibly agile, Proficient in stealth
Weaknesses: Trust in instincts too often, Not the brightest bulb in the bunch, Far too carefree for her own good, lacks raw power, lack of combat experience against other humans

Abilities
Nen Type:
Conjurer (Main) Enhancer (Secondary)
Nen Abilities: Ponda is a Conjurer and as such she will be able to conjure a spear for her to wield, the spear functions as one would expect from a spear it's piercing and durability only slightly above that of the average spear. The main ability of this spear is it's two modes Hunter & Predator mode.
Basic Mode-The normal base form of Ponda's spear in this mode it functions like a spear nothing special bout it.
Hunter Mode-In this mode the spear takes on a blue hue and becomes very light and easy to throw, while it will pierce and stab the spear's overall damage drops significantly that is due to attacking not being the point of this mode. Hunter mode is meant for tracking, once someone has been struck with the spear no matter how small a strike the spear will track their location. Ponda will be able to know where the target is simply by holding the spear this ability works even if the target in question is in a state of In or Zetsu. Switching out of this mode or dispelling the spear will remove the tracker and Ponda will have to strike them again, on top of this an Exorcist type ability can remove the tracker like it was a curse, and Ponda can only track one person at a time.
Predator Mode-This mode is Ponda main source of attacking the spear takes on a red hue it's damage remains unchanged from it's basic mode. That is until Ponda lands a hit and the spear gets a taste of blood. The more blood the spear "consumes" the stronger it becomes this blood can come from anywhere from people, to animals, to even Ponda herself. Due to the potential large power output the spear does have some strict restrictions, if Ponda receives a heavy blow the spear will revert back to it's base damage. Along with this if Ponda tries to cheat and give it blood that isn't fresh the spear will lash out at it's master and take her life.
Fighting style: Ponda has been learning to fight since she was 4 so she's well versed in it, her primary style of fighting is with a spear though she does know how to use a staff and a knife. Ponda is also incredibly agile and will use this to her advantage in a fight jumping around or dodging attacks. As such she has a clear advantage in areas where she can climb and jump off something, yet will struggle in wide open fields. As a hunter Ponda also likes to attack in surprise yet isn't against a frontal assault either as she also fancies herself a warrior.
Equipment: A knife to skin animal hides, water skin, a regular spear

Backstory: In a village on a small island there is a clan of people who excel in hunting, these are the Alkalit people and among them in a young girl by the name of Ponda. At a young age Ponda was enraptured by the idea of hunting and would often ask her mother if she could go hunting with her, yet since she wasn't old enough she was forbidden to. Though her mother always promised to bring her along when she was older, to get over the disappointment of not getting to go Ponda would often "hunt" the insects around her house. Ponda's joy filled out look on life is due mostly to her father who was himself a very happy man. He often stayed home with Ponda playing with her and teaching her a bit about hunting and fighting. When she reached the age of 6 Ponda was finally allowed to go hunting with her mother and the others. Overcome with joy Ponda couldn't wait to go hunting, on that day the group was hunting a native predator called a Laughing Lynx. Slightly bigger than the average Lynx it gets it's name from the heaving almost chuckle like meow it makes before attacking it's prey. Ponda was warned to stay on her toes but while lying in wait for the Lynx, Ponda got distracted by a butterfly she then heard the Lynx's laugh. Having just enough time to dodge the Lynx's claw as it swung for her, the attack leaving a cut that would later scar Ponda's face. The young Ponda gripped her spear and prepared herself her life on the line Ponda felt her heart pumping and in a fierce battle managed to kill the Lynx. As soon as she finished the animal off her mother came to her stating she was watching the whole time to make sure Ponda truly was ready to start hunting with them. Proving herself a true hunter Ponda was allowed to continue hunting with the group or on her own whenever she wished. At the age of 15 Ponda's mother informed her that she had been chosen to represent the village. Every year of the Hunter Exam a member of the clan is chosen to participate and show exactly who the real hunters are. Ponda was the youngest representative to be chosen and she is determined to not only become a Hunter, but to become a strong person just like her mother.
Ambitions: Ponda became a hunter so that she might hunt some of the world's most dangerous and exotic creatures
Goals: Ponda has the goal in mind to become a strong and inspirational person just like her mother, she also desires to make thousands of friends
 
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Ryou Kure
thumbnail_FINAL_ART1 Headshot.jpg
Name: Ryou Kure
Age: 19
Gender: Male


Appearance Details:
Ryou is a fairly tall young man, standing proudly at 6 feet, 0 centimeters. His figure is reasonably slender, however, he keeps his approximate weight a secret for unknown reasons. His hair is a cool, raven black that he keeps combed back except for his sufficiently long bangs which he sweeps to the right side of his face. His most noticeable features would be his bright pink irises as well as his silver cross earrings, a prominent symbol among his family.

Personality:
As is the Kure way, Ryou strives to consistently act with chivalry no matter the situation. The Kure family honors a code that states that people should act and dress in a very specific way while in the presence of others, putting emphasis on fashionable or formal apparel and treating people with a certain degree of respect. As a result of this code, when first meeting others, Ryou treats them with the amount of respect he believes they deserve, less or more so as he gets to know them. However, he always maintains a certain level of courtesy and politeness when interacting with women, even those most might normally despise as a consequence of their beliefs or actions. Conversely, Ryou does not maintain this modicum of respect with men as he sees no need to treat a disrespectable, ugly, or dishonorable man with respect. His animosity towards such men can reach the point where he might constantly insult or belittle them, unfairly exaggerating the extent of their failings and blatantly refusing to acknowledge their accomplishments. This attitude towards males partially stems from the Kure family's code that claims that men are of lower esteem than women and thus need not to be treated with equal respect.

Ryou often speaks honestly, as Ryou seemingly has no problems with pointing out other people's flaws or complimenting them on embarrassing things like their measurements. This honesty extends to Ryou's actions as he is very unwilling to sneak up on people before attacking them and he can barely control himself in situations where he wants to act but shouldn't or can't. Ryou sees himself as an admirer and connoisseur of women and will speak to those he holds a spot in his heart with an unbridled and potentially overbearing passion. Ryou longs to find the woman of his dreams with whom he will marry and help carry on the Kure family line.

Ryou is fairly intelligent as a result of the private tutorings of his father, however, he claims that most of the things he learns are just as easily forgotten unless they hold some amount of interest to him. Often, Ryou finds himself bored with subjects like history or mathematics and would prefer speaking about the arts. Ryou holds a fascination with all things beautiful and more often than not finds himself completely engrossed in things like picture-perfect scenery or the appearance of a particularly alluring woman. Even things as grim as a person's death can be seen as stunning by Ryou as he believes that a person's body and soul should be most at peace at the time of their passing. Thusly, Ryou becomes furious when a person's corpse or soul is desecrated or tampered with.

Strengths and Weaknesses:
+ Agile and Dexterous:
Ryou is quick on his feet and quicker with his hands. He is fairly coordinated as a result of his training in fencing and is skilled in the use of a rapier.
+ Culinary Skills: In the Kure family, most of the menial and servile labor is performed by the males and so Ryou is well trained in both cooking and cleaning.
+ Horticulture Enthusiast: Years spent toiling away in the Kure family garden has lead to a genuine interest in the cultivation of plants, flowers in particular. Ryou has a modest knowledge of plants and flowers that he has amassed in his spare time that he may be able to use effectively in the wild.

- Honor: Due to his chivalrous personality, Ryou is more than willing to give his opponents an advantage in battle, even at his own expense. Things like explaining his abilities or skills, his refusal to resort to sneak attacks and even giving dangerous enemies the chance to get up after being knocked down could all lead to his defeat or worse.
- Bridge Burner: Despite his family's code and teachings about respecting others, Ryou does not hesitate to insult or criticize others, particularly men, if he finds them to be of poor character. His honesty about his feelings and coldness towards those he doesn't like may even extend to those of a higher station than him.
- Frail: In spite of his agility, Ryou is not an exceptionally strong example of a human. Whereas some Hunters may rely on their strength or their durability to help them in a fight, Ryou is not so lucky. In battle, he must rely on avoiding attacks and attempt to end fights quickly through his swordplay before his opponents can eventually land a hit and potentially seriously injure him.


Abilities
Nen Type: Enhancer
Nen Abilities:

Ryou's Nen will allow him to control increase his own blood pressure, using it to create more red blood cells within his body, supplying it with more oxygen and nutrients. Through this technique, Ryou is able to increase his speed and reflexes even further, allowing him to move faster than the eye can see. Ryou can increase his blood pressure as much as he wants, however, accelerating his blood flow too much can cause serious strain on Ryou's muscles, causing anything that he touches to induce severe pain. Speeding up his blood flow even further can cause his muscles to shut down completely, paralyzing him temporarily until his muscles have time to heal. If used simultaneously with Ren's provided boost in strength and durability, Ryou can prove to be a deadly opponent.
Fighting style: Ryou focuses heavily on a hit and run style of fighting, closing in quickly to attack with his rapier, making either a single or multiple consecutive strikes before backing out of range before his opponent can retaliate. Ryou tends to attack his enemies vital spots in an attempt to deal with them quickly, preferring short battles as opposed to long-drawn-out ones. Conversely, in the event where Ryou is pitted against multiple opponents, he will dodge or parry attacks, allowing them to exert themselves and tire themselves out, while also waiting for his assailants to make a mistake or give him an opening before attacking their vitals, killing them one-by-one as opposed to all at once.

Equipment:
- Rapier
- Earrings can be used as throwing stars

Backstory: Ryou was born into the Kure family, a very formal lineage of nobles that strive to become the pinnacle of sophistication and class. Seeing Hunters as fine examples of status and prestige, Kure children are often trained from a young age to take the Hunter's Exam, being sent off once the parents of the child have deemed their skills to be well above average. Those who succeed are seen as main members of the family, well-respected individuals whose words and presence have much impact among other members of the family and the family itself. Those who fail are still welcomed back into the mold, however, they take on a more servile role while still being apart of the family, albeit one with less say. Despite this large gap in station between family members, each individual is treated with an equal amount of respect and upon their death, they are buried alongside their closest relatives, whether they were of a higher station or not.

Being one of the fortunate few to pass the Hunter's Exam, rather than stay home and bask in the limelight as a main member of the family, Ryou sets out to explore the world and discover all of its beauties.

Ambitions:
If Ryou could have one wish, he would want to live in a world of everlasting beauty.

His reasoning for becoming a Hunter was so he could travel the world and take in all of its wondrous and alluring creations.

Goals:
Ryou hopes to find a woman with whom he can share his love of beauty and settle down with her, starting a family of his own.​
 
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Kodawari Zabatsu



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HUNTER




GENERAL INFORMATION

FULL NAME
AGE
GENDER
POSITION
Kodawari Zabatsu
17
Male
Hunter

NICKNAME/ALIAS
DATE OF BIRTH
SEXUALITY
ALIGNMENT
Koda
August 19th
Heterosexual
Chaotic Neutral

PHYSIQUE
HEIGHT
WEIGHT
HAIR COLOR
EYE COLOR
5'10"
172lb
Black
Blue

NEN


Overview
Koda is a Specialist Nen-type user with his aura and abilities deeply tied to his emotions and ambitions. As a Specialist, Koda has no inherent expression or effect with his Nen. Instead, his Nen reacts under extreme emotional duress to express itself as an effect most efficient for the current situation. In a highly stressful situation, his Nen can effectively replicate the strengths (and subsequently take on the weaknesses) of any other type or sub-type of Nen. Under most circumstances, this is temporary. Koda cannot naturally re-use an ability he gained nor can he forcibly alter his aura. In fact, his Nen reacts primarily to his emotional state--not necessarily the danger he faces. There is only one circumstance where he may retain the expression gained in these dire situations. If Koda finds himself incapable of completing a task or is otherwise in an extreme emotional state, he may create a Vow at that time that. There are two types of Vows with varying effectiveness to them:

"If I ever give up, I will lose this power" -- A vow used in failure; when this Vow is set in place, Koda retains some elements of the Nen abilities he used as long as he continues to try and succeed at the goal. Notably, if Koda accomplishes the goal, he permanently retains the Nen abilities, but loses the strength given by a Vow.

"I will die if I ever use this power for anything other than killing you" A much stronger Vow used in failure; when this Vow is set in place, Koda may use the full power if a Nen ability developed if and only if it is used for the goal, in this case killing someone. Any other use will strictly result in death. If Koda accomplishes the goal, the Vow is released without harm as well as the ability.​


Fighting Style & Equipment
Hand-to-Hand Combat While not necessarily the largest male, Koda is specifically strong. Rigorous training and nigh-constant fights led to that. While not trained in a formal fighting style, he's street smart and resourceful. Not above dirty or misleading tactics. Again, while not formally trained, Koda is effective at just picking up and grabbing items to use as makeshift weapons and has no hesitation using one. Koda has taken many beatings in his lifetime, but prefers to end fights as fast as possible--lethal or not.

Equipment Koda generally travels light. Less to steal, less of a target. He has a pocket knife on his belt and another stashed on either ankle. He has a small backpack roughly the size of a shoe box with essential items such as fire starters, a map of his present city and a compass. He carries a water bottle on a belt loop and if allowed generally has a short pipe hidden in a small compartment on his pants.

Strengths & Weaknesses
+ Koda is abnormally strong and durable, and grows even more so depending on his emotional state
+ Koda is highly adaptable with a strong affinity for learning
+ Koda is extremely goal-oriented with a nigh unending drive to succeed
- Koda has an easily damaged ego and is prone to getting tunnel vision
- Koda inherently has no specified skills or abilities
- Koda Nen relies on his emotional status, making it somewhat unreliable

PERSONALITY

Ambitions Koda wants revenge on his family and to find his sister.
Goals To become stronger.

Koda is, for all intents and purposes, a sociopath. His lack of remorse or compassion, however, are far from his defining attributes. It would be a drastic and downright lie to believe he doesn't care. Koda is an incredibly driven individual with a burning passion for what he does; he just doesn't care about how he does it or who gets hurt in the process. Even his own body has become subject to his rigorous training regimes if only because he views it as a tool to achieve his goal as much as he does others. When his mind is set on something, he will stop at absolutely nothing to achieve it. This becomes evident in that even other outstanding qualities he possesses, such as an acutely high intellect, are tossed to the wayside when something is set in front of him that can further his personal goals. Koda is not without strategy or a strong will, but once he becomes hyper-focused on what is in front of him, he disregards common sense to the extent of reckless volatility.

Inherently, this type of drive and focus may not necessarily be bad. However, Koda is often driven most by revenge, anger, or his own pride. Not to be confused with delusions of grandeur; no, Koda does not believe he is entitled. Instead, he has an easily-damaged ego. His mind becomes his worst enemy as a single insecurity can tear into him like a vicious cycle or razor blades until he forcibly silences it. At times, Koda is proving something to no one other than himself.

When not being driven by what can only be defined as a plethora of negativity, Koda isn't normally a bad guy. Despite the obvious issues with his ego, he isn't opposed to taking a few jokes and slinging them back. In fact, some may call him superficially charming. Witty wordplay and reading others are skills he does possess and has attuned if only due to the fact charisma is a useful tool in his pursuits. This is all superficial for the most part, however. While Koda is capable of kindness and generosity, it is generally either done to his benefit or simply because it makes him feel better; it is rarely selfless.

There is a chink in his otherwise heartless armor, however. Koda is an intense romantic. While his interpersonal disconnect is generally overwhelming, he shifts straight into sympathy, skipping empathy all together when it comes to these endeavors. Admittedly, Koda does this best when relating to the feelings of love lost, but Koda isn't incapable of sympathizing with other feelings, longing, or even those held by other gender(s) towards any gender(s). Koda is as surprisingly open minded about the concept as he is surprisingly selfless in some situations regarding it. Because of this, he keeps this entire portion of himself one of his most well-guarded secrets. Not only a weakness, but a distraction.









Biography
Koda was not always the cold, careless soul he is today. But, his life had tragedy long before he was even born. The Zabatsu family is one of the richest and most prolific families on the Yorbian continent, but only recently so. The Zabatsu had been a traveling merchant family for generations and were one of the first in the United States of Saherta, but the key to their success wasn't nearly as effective in their era. The Zabatsu have an abnormally high of non-combative Nen Geniuses in their family with specific skill sets developed around pattern recognition or risk-taking. In fact, their early immigration to the States was an example of that historically. It wasn't until global trade and more so the advent of electronic trading came to be that the Genius of the Zabatsu family truly shone. Factually, the Zabatsu family are responsible for the most laws and regulations regarding trade to date.

His mother, Michiko, was one of these legendary family geniuses. Now, while the phrase abnormally high was used, there were honestly only three "geniuses" of hundreds of cousins born in her decade. Less than the average, but three was still three. The aforementioned tragedy struck in the form of a kick to the head. At age eight, Michiko was unfortunately struck by one of the horses in front of her as she was being escorted into a safe house during a storm. One might call it fortunate that she survived, but the girl she would become was far from what she was fated to be. The Zabatsu family had the money to safe her and even reconstruct her face, but rehabilitation showed her gifts were now inconsistent and her mind was a hollow shell, mostly only following instructions.

It remained that way for many years until one of her therapists working with her speech, which had always been stunted, formed a bond with her. A young man working as an apprentice, more specifically, named Keito. He tried new techniques alongside his mentor, but had a breakthrough in the form of humor. Perhaps it was the formality of their atmosphere or the professionalism expected of elites. Perhaps it was the somber nature of helping Michiko at all. In either case, she hadn't been exposed to any consistent form of humor in her life. But, the young Keito making jokes when his mentor left, opened her up to a world of possibilities when she began asking more questions than she had ever with anyone.

Her therapy increased, she pulled from what was likely severe depression, and she became almost... normal. Not quite. She had tics and shortcomings, but also moments of brilliance. And, she fell in love with Keito. Normally, the Zabatsu family closely wove their marriages into other families or the community, but there was an exception here--as long as Keito took their name. This was the story of Michiko and Keito, but it wasn't the end of the tragedy. Kodawari was their first son and despite minor complications was a safe birth for both him and his mother. The same with his younger sister, Mayuko, two years later. But, her third pregnancy came to an abrupt in during the second trimester when eclampsia resulted in a stroke and the death of Michiko as well as her unborn child, another daughter to be named Natsumi. Koda lost his mother when he was just six.

That loss didn't make him the man he is today, however. While it hurt him, Keito was a wonderful father to both him and Mayuko and they hardly struggled as Zabatsu. Instead, Keito filled both of their heads with wonderful stories about their mother, and how much he also missed her, and how much she loved them. He told them time after time how important it was to laugh and love and how miracles could happen if you just believed. Every night, he read to them stories of knights and princesses, magical adventures, and tales of great beasts with kind hearts. But, the greatest tale he ever told them was one after the two had overheard their aunt.

In a family gathering, the younger sister of Michiko had offhandedly and even drunkenly accused Keito of only marrying her 'half brained' sister for her fortune. They didn't tell their father immediately. It festered in them, specifically Koda, for weeks, before he explained it. Keito was livid, but being the sensitive man he was understood how important of a moment this was for both of them. So he knelt down and told them his story. He told them of how he came from a lower-middle-class family and paid for his education with side jobs and loans. He explained to them that he wanted to do good in the world, and explained that he was born with a lisp that he was made fun of for. That's why he went into the profession he did. He explained to them how he worked hard every single day to get the best apprenticeship he could. And, he told them how it all paid off when he met their mother. With his own eyes tearing up, he told them that no one ever believed their mother would recover. She had been mostly mute for years since her accident--and they already knew she had one. He told them how amazing it was to see her dull eyes light up just because she laughed. He told them that he didn't fall in love with her at first, not like she did him. No, he told him the exact moment he thought he could love her: when his mentor was ready to move on to clients in another country, Michiko begged him to stay. She said she didn't want to live life without laughter ever again and told Keito over and over how he saved her. So, there, that evening, he told them both that not every knight wears armor and you can never know what you can do to save someone.

And, they understood. Koda grew up with this notion in his head. This inflated idea of love and what it ought to be. It was this romanticized version of his parents story that would ultimately lead him down the path he was on. Koda was smart, but not a genius like some of his cousins. He excelled in his classes, excelled in sports, excelled with people, even. And, at just thirteen, he had his first taste of love. A little crush on a girl in his advanced classes became his first young relationship and it blossomed well. At least, for a while. She pretty, gorgeous to him, and it was no time before someone older and a little more dangerous came around, and as is the way of teens, she left Koda and not long after found herself with that other someone. Koda was devastated. He felt like he did nothing wrong. Love is a complex thing, even more so when you're thirteen and have such high expectations.

Koda still had classes with his ex. Mei was her name, Itsuki the name of her boyfriend. One fateful evening, after class, he caught the two after class kissing. An immediate glare left his face, but at this time, he didn't actually do anything. Itsuki, however, was a run-of-the-mill punk. Sixteen, bigger and stronger. He pushed Koda back and asked him just what he thought he was doing. If he had a problem. Of course he did. Despite the demands of Mei, a fight broke out between them. At first, honestly, more like a beating. This was the first time Koda ever unknowingly used Nen. Koda shifted from upset to pain to raw anger. Not because of his beating. No. Itsuki shoved Mei back after she tried to pull him off. In that moment, anger coursed through his body and so did Nen. His first Aura became a spike of Enhancement and with a single, strong punch hit Itsuki square in the chest. He killed him.

A downward spiral happened after that. While Koda was no genius, his younger sister was. The heads of the family took her from Keito, leaving the two behind. A long legal battle because of Itsuki wasn't just frustrating, but resulted in him being removed from Keito, too. Months passed and the news that broke Koda came through. Keito had been strong for too long. He lost the love of his love. He lost his children. The Zabatsu family never cared for him, his own family couldn't help him. Keito killed himself. Koda now was truly, honestly alone and in the system. He became institutionalized by it in many ways. Once, he even tried to break out and return to his family grounds, but his uncles and cousins refused to let him talk to Mayuko, and after his insistence, had him forcibly removed and turned back over to the state. He was labeled everything in the book, given a rating of four out of five, and placed in a facility little less than a child prison.

It took time. Koda learned the facility and its weaknesses. He honed his body and prepared distractions and resources. He escaped. He fled into the real world with the intentions on getting revenge on his own family and finding his little sister. Every day, his drive for this grew stronger. Every day as he struggled on the streets, but grew stronger because of it. Like a blade in the forge, he was tempered by the harsh life he was forced into. Eventually, he made the decision that to truly get the resources he would need, he would needed to become a Hunter and began training for it.





 
Hana Izuku
  • 1554409495754.pngName:
    Hana Izuku

    Nickname:
    The Original

    Age:
    17

    Gender:
    Female

    Personality:
    Hana is typically a bland and normal person, essentially she is very calm in nature and doesn't really go out of her way to do anything that would risk her life. Hana has a multiple personality disorder that was caused by nen, she's fully aware of her other personalities and can communicate between them, seeing what each of them does while she is not in control, as the rest of the personalities can do as well. Hana is very envious of her other personalities (more so when it comes to nen later on) because they are all very different from herself, most of her personalities being more out going and some others just being more interesting than herself. Hana is typically normal with no special skills or abilities.

    Strengths and Weaknesses:
    +
    Usually calm and controlled
    + Very kind and caring
    + Often doesn't rush into a fight
    - Not overly interesting
    - Not special or skilled in many ways
    - Very Envious

    Nen Type:
    Specialist

    Nen Abilities:
    Hana is a genius, or a nen user who doesn't realize they can use nen (though later she will). Her nen allows her to in some way use all other nen types more effectively than other people would be able to, having natural affinity in all types of nen so to speak. Unfortunately for Hana due to her developing this when she was younger and the nature of this ability she ended up making a condition in that when she switched nen categories her personality would change as well, and through this she developed 5 other personalities (that she knows about). Hana is able to communicate between her personalities but is not able to freely switch between them. She switches when someone (besides herself) says the name of the personality she is in.

    Fighting style:
    Hana doesn't fight

    Theme:

 
Personal Details
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Name:

Sakurag Rokurouta although he likes to just be called "Rag"

Age:
21

Gender:
Male

Appearance Details:
Rag has a small pointy beard and slicked-back gingerish-brown hair, he stands at six foot and has brown eyes. He typically wears a dark blazer opened over a white long-sleeved shirt under a tawny vest and a red tie. Though hidden by his vest, he also wears suspenders with these pants. He also wears a belt. He wears matching dress pants with black shoes.

Personality:
Rag has 3 main traits to his personality, his gentlemanly behavior, and morals, his impressionable and happy go lucky attitude and his instinct for adventure and survival. His gentlemanly behavior stems from his early childhood, being raised to treat people kindly and to trust those he thinks deserves it but the main source of his behavior was wanting to make his mother happy by acting more formal and polite, leading him to study and learn how to act more proper by reading numerous books containing main themes with chivalry or noble and generous main characters, adopting an honorable and courteous personality. However, he still enjoys fighting and competition and will use underhanded tactics to win unless there are rules regarding it or if the match is defined as a gentleman's duel, following all the rules and regulations even if they are unfair or simply too much.

His easygoing personality was due to his father's influence on him teaching him to make the most of what little time they have and to live and die with a smile on their face. Though his father did teach him the joys of living life he himself admits he has barely seen anything in this world, this later is confirmed to be true as he has a tendency overreact and become distracted when discovering something he deems as amazing for example after discovering gaming consoles for the first time he shut himself in his room for a week and didn't sleep or eat anything until he was forced out.

His adventurous personality was always something he seemed to have but his father was the one who showed him or at least told him the meaning of being a human and being the type of people they are. The gist of what he told him was that the only thing human beings need to do in life is dying yet they chose to survive as if they can stop it or at least delay it long enough to leave something important so they can be remembered in memory and in history, they are something different, they don't want to survive they want to thrive and leave something behind to be remembered until the end of the world and even after that. This becomes his motto, fueling him to train to become a Hunter in the hopes of becoming "immortal" and also turns him into a person who firmly stands for his morals, always wanting to move forward even when he believes he can no longer walk or always wanting to stay awake even though he becomes more and more tired.

Strengths:
+Good instinct
+Very strongly Willed
+Willing to do anything to succeed

Weaknesses:
-Becomes distracted by anything he deems amazing
-Doesn't understand danger
-Doesn't know when to or how to give up.

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Abilities
Nen Type:

Conjuration

Nen Abilities:
All-Purpose Gun:
Rag's conjuration ability grants him the power to conjure an all-purpose gun that he can use, which has three distinct modes:​

  • Pistol Shooter Mode.
  • Shotgun Burst Mode. (Not yet attained)
  • Quick Snipe Mode. (Not yet attained)
Rag is able to switch between the modes by pressing a number between 1-3 on his gauntlet, that also appears when he conjures the gun. The gun takes about only 0.5 seconds to switch from one mode to other, giving him plenty of opportunities to assess his situation and pick the best gun for his strategy. Each gun has its own different aura-based bullet with unique properties.
The Pistol fires standard compressed aura bullets at speeds high speeds. It functions similar to a regular silenced pistol but has an extended effective firing range of 70 meters and can be dissipated without notice. The interesting feature about this pistol is that it does not suffer from any form of recoil unlike a real gun and although, it shoots one bullet at a time and can be only shot 20 times before dissipating, it is still a very valuable weapon; especially due to its silent nature.

The Shotgun Burst is Rag's favorite mode despite his designation as a sniper. This allows him to convert his pistol into a pump-action shotgun that is perfect for dynamic shooting and hunting. It fires a burst of aura pellets that has much higher kinetic energy and due to the burst spread, can tear apart a foe rather easily. The shotgun due to its high spread requires more aura to be fed with. It contains up to 7 aura shells that is used as ammunition and according to Rag, those 7 aura shells take up more aura than the compressed 20 bullets that the pistol fires. The shotgun can be quickly modified with different barrels, magazine tubes, and stocks for different purposes, such as urban combat and door breaching.

Quick Snipe mode turns his gun into a straight-pull bolt-action takedown sniper rifle which allows for faster follow-up shots compared to traditional turn bolt actions. While also using aura bullets, these bullets are much larger and perhaps use some sort of transmutation to shape them like real life .300 RUM bullets, although, they travel much faster, further and hit harder. The sight is mounted directly to the barrel as normal, however, the design allows the barrel and sight to be removed from the body of the rifle and the rifle is so compact that it can be assembled in less than 30 seconds and then made to disappear in an instant after the job is done. However, similar to the shotgun, it only can hold 7 bullets at once. Unlike the shotgun shells, these bullets upon hitting have a tendency to detonate much like a very small bomb.

Fighting style:
Rag's fighting style is plain and simple he doesn't like head to head fights and much prefers to sneak around and to take out his opponents in a sneak attack. Should this not be an option his head to head fighting style is very much a run and gun style, he'll keep his opponents at a distance and constantly keep moving and shooting. Should he not be armed with a gun at any point and has to rely on his knife or his hands he has slim to no skill aimlessly swinging. Right now due to his weak nen he only uses his nen abilities against those whose aura is too strong for normal bullets to affect them.

Equipment:
Right now as he struggles with his Nen he has a handgun with a silencer on it along with a hunting knife.
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Backstory:
Ambitions:

He wishes to follow in his father's footsteps and leave something behind to be remembered until the end of the world and even after that.

Goals:
His goal is to be a blacklist hunter to make sure his mother gets arrested.

Backstory:
Rag was born twenty-one years ago to Gokuno Rokurouta and her husband Hanka Rokurouta, who lived in a large house in the wilderness of the Azian Continent. For the first few months of his life, Rag's family seemed complete. His mother would stay at home and take care of him, while his father goes on various jobs as a Hunter in order to provide for the family. Hanka was a Pro Hunter, and because of the dangerous nature of his occupation, he couldn't care for his son and make money at the same time. This led him to call on the help of Crawford Zaken, his father and a fellow Pro Hunter. The two would alternate hunts so that Rag would always be supervised as a small child, by someone other than just his mother. As Rag grew older, he began to see the work of his family as something he would like to pursue as well when he grew up. Hanka and Crawford gave full support to Bara's interest in hunting and began training him in the basics by the time the boy was six years old.

Unfortunately, after returning home from an especially difficult hunt, Hanka fell into a deep depression and completely lost interest in both hunting and teaching his son. As this behavior went on Rag watched his father's health slowly decline, and within two years Hanka was dead. While he was greatly affected by his father's death, Rag did not let this stop him from striving to become a Hunter himself. Crawford continued to train him to become a Hunter, to his mother up most displeasure.

Rag grew up a very isolated child, with Gokuno dictating the majority of his actions and interactions with other people unless Crawford was around. He knew very little about his father other than what his mother told him and what he could vaguely remember. This caused him to develop trust issues with most people besides his mother and Crawford, which unintentionally worked out in Gokuno's favor in her efforts to isolate her son. One day, Rag explored the attic of his home. This was a place that had been off-limits to him practically since he was born, but with his only company ever being his mother and Crawford, one has to find ways of entertaining themselves. While digging through some old documents in a chest of his mother's, he found something he'd never expect; letters from his father to his mother.

In these letters contained evidence of not only Hanka status as a Hunter and his fate (something Rag already knew), but they also told of his obsession with tracking down a notorious thief known as "The Iron Ram". His father had clashed with the thief several times and devoted a half-decade of his life to capturing The Iron Ram, but finally gave up the obsession after meeting Gokuno. But most shocking of all was that Rag found evidence that his mother had in fact been the true Iron Ram, and had initially pursued Rag father romantically because he was close to bringing her true identity to light. Shocked by what he'd found, Rag confronted his mother with all the letters and documents, hoping she would deny them and explain. Instead, Gokuno met him with fury, even striking him across the face for digging up those papers.

Feeling a new, deep hatred for his mother, Rag ran away from his home, declaring he would follow in his father's footsteps and become a Hunter so he could put his mother in prison for her crimes. Following these events, Rag began training extensively for the Hunter Exam.
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Appearance:568989
Name:Ami Yumi
Age: 7
Gender: female
Appearance Details: hair-purple
, Eyes-orange, weight-79lbs, hight-4'0"
Personality: Ami is an inquisitive and intelligent child. she is the youngest daughter of a wealthy family who got their money from less then reputable means, as in the mob. she has always been a tomboy, prefering playing and getting hurt to staying inside and dresses, but she still maintains girly status, specifically she loves dolls. her father has trained her to utilize her Nen since she was vary young so she has already determined that she is a manipulator. She is a vary sweet girl despite her mafia family but she is also not afraid to get into a fight, in fact she enjoys those just as much as tea parties.
Strengths and Weaknesses: strengths, she is a vary powerful nen user, able to manipulate large amounts of objects at a time, she has a strong Ten which protects her from direct attacks, she is wealthy
weaknesses, she is vary young, she can not manipulate living creatures, she is not good at ren.

Abilities
Nen Type:
Manipulator
Nen Abilities: Stuffie army-she manipulates an army of stuffies that do her bidding wherever she goes.
last resort manipulation- if anyone gets past her army of stuffies she will try to manipulate anything nearby that is inanimate.
Fighting style: Protect the leader-she uses her minions to fight for her, and as they are non-living they are extremely durable as well as Adorable. her ten is a last resort preotection, but you'd have to fight your way to her first. they fighting style is has her being all defense while her army is all offense.
Equipment: a rich girls worth of stuffies.

Backstory:
Ambitions:
she wants to be a hunter to show that she can be part of the family too, just like her brothers.
Goals: to be the leader of her own mafia family.
Backstory: Ami grew up wanting for absolutely nothing, and if she did want something it was hers, or else. since a young age she prefered playing with her brothers to playing with her sisters. she would watch them do kendo and was even able to trick their teachers into humoring her when they took the water manipulation teste, and was ecstatic when she was the only one of her siblings to preform above and beyond, moving the leaf across the water, and across the room. this prodigal power set her life on a different course, instead of her father begging her to be more like her sisters, he insisted she become a hunter as soon as possible to hone her skills and become better with her nen. ofcourse her brothers also had less impressive results and where a little upset their sister was outshining them. she was not good at manipulating men like her father was, but inanimate objects came naturally once her father taught her the techniques.
Relationships: father-she has a father who is a wealthy head of a mafia family
brothers and sisters:she also has sisters and brothers.

( BlacklegSanji BlacklegSanji I know she is manipulator, I hope her only being able to manipulate inanimate objects makes it work better for you.)
 
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