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Realistic or Modern Heroes Will Fall [LORE]

duegxybus

Ten Thousand Club
1478043981188

Heroes Will Fall: Lore

IC || OOC || Characters || Lore || Extras
Since this RP is centered around villains, there is of course some history regarding the heroes and villains, as well as the setting where the RP takes place.

Archeo
Land Area: 302.1 sq. miles
Population: 5.4 million
Power Concentration: 5%
Hospitals: 52
Airports: 1
Power Research Facilities: ???
Districts: 2
Archeo is the city in which the story of Heroes Will Fall takes place within. It is a relatively large city, almost the size of New York, and is in an unspecified location within America along the East coast. It is relatively isolated, and doesn't see much of the outside since the city is self-sufficient, and residents rarely need to leave.


It also has the highest concentration of superpowers, since they will account for 5% of the total population of 5.4 million residents. This is also a part of the reason it is the home of certain research facilities that are completely invested in the development and understanding of superpowers.

It also has two districts, an Western and Eastern district, with several important landmarks and locations. The Western District is home to the technological, political, and bank buildings, while the Eastern District is home to the ports, industries, and most of the population's residence.

Notable Archeo Locations + Heroes & New Anarchist!


Medical Facilities
There are 62 hospitals in Archeo. 55 of them are in the Western district and are higher quality than the 7 in the Eastern district. The hospitals are geared towards treating both humans and superhumans, though someone with a very different physiology will have a hard time getting treatment. There are a few notable hospitals, one being Arch General, which has the most proficient doctors in terms of treating superhumans. This is also the largest hospital system in the city, being able to cater to 6,200 patients at a time. There is also another hospital in the East side that caters to villains, and requires special access. It is founded by New Anarchist itself and isn't accessible to everyone. It is called Anarchy Health.

Heroes, Villains, and Misc. Facilities
Heroism was a program that was instated by the government 30 years ago in response to superpowers as a whole rapidly increasing in society. The government appointed the role of heroes to those who were going to be special operatives for the government as well as a symbol of protection to the society with their flashy costumes. Heroes are expected to maintain a code of honor as well as to protect civilians. In the Western district there is a Hero HQ, which is nothing more than a large, windowless building that seems to have the capability to withstand even a nuclear bomb. It is completely soundproof, and cannot be seen inside without physically going within the building. There are 33 floors, each of which caters to different hero services, including but not limited to, a cafeteria, a hospital, a radio room, a city scanner, a helipad on the top, and several lodging for heroes.

The Mira Rehab center is the place in the West side of the city where ex-villains are sent to by heroes. While it is known as a rehab, it is more akin to a super-prison, making it extremely hard to escape. Those who have completed their sentence, and if they somehow managed to even survive a hero's attack, they will be sent to a rehabilitation program.

There are several radio towers scattered throughout the city, mostly to spread news...and other stuff of that nature...

The New Anarchist was a group created by an unspecified villain to rival the presence and supposed oppression of heroes, and also to free mankind from the dependence on powered individuals to do all their fighting, and to get humans to stand up for themselves. The current leader is Data, who obtained his role by working his way up to the top of New Anarchist and killed the head to assume the role on his own. His ideals are similar, though it's more to free humanity from the dependence of heroes. The New Anarchist are spread all across the ports in the Eastern district, and most villains have a residence there. While there is never one location that sticks around forever, there is almost always one port that is a backup point for the meetings to take place in. New Anarchist also has several other points spread out through the city where meetings may be held, or even serve as scout points or hideouts for the villains. Most of their work takes place underground, within rooms near the sewer system and other covert locations.

The hero outpost “Ironhouse” consists of three blast-proof cylinders encircling the Easternmost radio tower, the Ironhouse Radio station. Channels broadcasted from here range from pop music to general news. However, like all radio stations near hero outposts, certain switches allow an override system that broadcast emergency alerts to all radio channels as well as through TV should a camera be hooked up. Ironhouse is owned by the superhero Iron Quad, and houses 9 Associates along with Iron Quad himself. The three blast-proof cylindrical buildings are fabricated from relatively affordable materials generated by a top tier hero, Bunker, and due to their semi organic nature and incredibly high tensile strength, the buildings are expected to withstand all types of arms fire, but not anything higher than tank shells. The material is completely unlike the materials used in the Hero HQ, as it does not withstand explosions the same way. Inside the cylindrical buildings are a coil of stairs along with three floors in each. The northernmost building contains several unused weapons along with a full armory for the 9 Associates. It also contains supplements for Iron Quad’s personal use. The easternmost building, the one facing the ocean, contains several scanners and other types of surveillance equipment, including high speed radar, and sometimes houses a tracking hero in place of the radar. The westernmost building, the one facing the true Hero HQ, contains a direct access laser-lined road that opens up after an entity crosses a laser threshold with a speed of a jet plane. This is to ensure that only speedy heroes are allowed to use the direct access road and may traverse the whole distance in a few minutes. The rest of the contents are unknown, though it’s speculated that associates will sleep here on days where their presence is required, as well as a small cafeteria, showers, and other accommodations. The actual radio tower contains a single building about the size of four small shacks glued together, and is operated by civilian operators who believe they are under the complete protection of the heroes in the three buildings that surround the tower. The tower's signal spreads to 3/4th of Archeo.



Powers
Powers have existed for human beings for well over one thousand years. They have not been a part of society until the frequency increased in the recent years, making them one of the main focuses of human society and further increasing the conflict between Heroes and Villains.
Powers can exist in many different forms, almost always they are unique to the individual. Some may have psychic abilities, others may simply have a mutation. Others can have alien physiology, and some can even be born with them with no way of tracing them. There is one thing that is very hard to do, and that is replicate powers. Copying powers is said to be impossible and it doesn't exist at all in this world.
First things first, it is possible to metabolize and obtain powers of someone by simply consuming and digesting them, specifically their blood and their brain. This doesn't apply to all powers, however, as some powers don't have any living traces on the body. Blood transfusion of a powered being to another may sometimes result in the obtaining of a new ability for a short period of time. As with all obtained abilities, there is a chance it might not happen, or that the ability can't be traced and therefore won't be obtained through blood transfusions.
 
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The Hero Killing Acts
The Acts
Act I
-Should a superhero, paramilitary officer, or powered government official feel that civilian life is threatened by a perpetrator, they are free to terminate the perpetrator, regardless of the severity of their actions
Act II
-Should the hero, paramilitary officer, or powered official be in a position where immediate and clean termination of the perpetrator is impossible, the government affiliated individual is permitted to mutilate, amputate, lacerate, disintegrate, or detonate the perpetrator, in part or in whole. The official is encouraged to mercy kill the perpetrator, though this is not always required.
Act III
-Collateral damage should be avoided at all costs. However, if the superhero, paramilitary officer, or other powered government official find themselves in dire need of property destruction, they will be compensated wholly. Civilian lives lost in collateral will be eligible for compensation as well
Act IV
-At any point, if a superhero, paramilitary officer, or powered government official find the need to track, detain, and obtain knowledge from related persons to the perpetrator, the government affiliated are allowed to use any logical methods necessary to extract information and the perpetrator themselves, including debilitating torture, blackmail, and termination
Act V
-A superhero with an approval rating of above 60%, a general rating of A-list, and Intelligence Quotient of at least 140, is eligible for the same protection and benefits of a national government official, including the ability to command law enforcement in a stressful situation when the Hero Killing Acts are in effect. The superhero is permitted to ask for escort, as well as commanding law enforcement to kill under the protection of the Hero Killing Acts.






Notes:
-Between (1988-1991) Archeo was known for the golden years of peace. the recognition of the "Hero" career by the government went off far better economically and politically then in other areas of the country (Likely due to the sheer population numbers of the city as even a mere 5% left a bountiful pool to pull from whereas smaller areas would have one willing if they were lucky)

-Between (1993-1996) there were numerous unsanctioned murders each being brought to trial but for the most part none quite resonated in the public eye as the first two

-During the period immediately after the first civilian murder Archeo begins to separate into the rich and the poor district with the middle class in between, naturally villains were more commonly found to the poor east. (This gap would further grow as more and more murders happened)

-Soon after the golden age, though no one can pinpoint exactly when, the mindset that villains were a non official career path started to pop up (Which would later lead to the rise of villain territories)
The Timeline Of The Acts And Formation Of NA
50 years ago: 1968
-The beginning of The Heroes
|
30 years ago: 1988
-Included into the government.
|
27 years ago: 1991
The First Hero Murderer (Johnathan Smith || Hancock)

-Villain Killed
-Brought to court on this issue (2 year process)
-First Villain death
|
26 years ago: 1992
Second Hero Murderer (? || ?)

-Civilian dies as a result of being caught in the crossfire
-Villain gets away
-Brought to court
|
25 year ago: 1993
-Hancock was found guilty of murder and thrown in jail
-The Civilian Murder is found guilty and thrown into jail
|
22 years ago: 1996
Destruction of the neighboring city on the water, Solariarde

-Massive loss of life
-Brought to court and the hero is executed within the year
-City left in ruins
|
21 years ago: 1997
-Archeo begins to be affected as the sinking city of Solariarde raises the water leading to the flooding of the east district
-Archeo begins to further separated into the upper class west and the lower poverty stricken eastern district
|
20 years ago: 1998
-Hero propaganda begins to flood the city of Archeo
-People begin to fear the Heroes
|
15 years ago: 2003
-Hero killing acts come into law
|
10 years ago: 2008
-Subgroups of villains begin quarreling, territories begin forming around the eastern districts
|
7 years ago: 2011
-A civilian named Amelia is harmed and although the father attempted to bring it to trial nothing came of it
|
5 years ago: 2013
-Rumors of an unknown villain begins to rise up through the criminal underground
|
4 years ago: 2014
-Subgroup begin forming larger groups
|
Present Day: 2018
-The Letter was Sent

To Whom It May Concern

If you're reading this, you have probably resorted to some...extreme measures, at one point or another during your lifetime. Now, I am not law enforcement and I won't be telling you that you have been wrong for taking this course of action. Sometimes the situation of the world pushes us to these extremes. However, I am here to let you know that these "acts" that you have committed are just the beginning; the beginning of something great.

Your mission, should you choose to accept, will be centered around making the world equal once again. There is a higher calling from the man behind it all, the acting leader of the New Anarchist, only known as Data. Unlike a rigid system of a run-of-the-mill crime family, you will be allowed the freedom of your own choices. However, the consequences of alerting law enforcement about this notice will be dealt with harshly.

Meeting Address: Pier 35, Warehouse 12, Brickred Street.


 
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Species
Humans
The Basic, you know what this is.

Omnimorphis
TBA (Nadine’s Race)

Shiani
Shiani are a humanoid hunter race of the planet zafir. A very dense jungle planet. What's most notable about the Shiani are there white skin and long, strong, very versatile tails. Natural hunters on there planet Shiani have a diet consisting solely of the meat of hunted down prey. Not being very advanced Shiani are compared most often to wolves in terms of hunting strategies and social life within their homes. Still they are very versatile alone and very capable of hunting on here own. one of the biggest traits of the planet are the trees. massive trees with trunks thicker than the empire state building due to this Shiani developed the ability to climb on vertically and horizontally on the trunks as well as upside down on the branches to help n ambushing there prey in addition to the massive spaces of their planet Shiani have unmatched senses used for finding their prey, pair that with immense body strength to help movement from tree to tree and the ability to run at inhuman speeds makes for a perfect hunter on Zafir When it comes to "social life" Shiani are very similar to wolves of earth, pack hunters that have very complex social hierarchy, mating for life having an alpha and a beta with others. (Polygamy?)
 
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The New Anarchists Information
  • Docking Station: Left
    Carry Capacity: ???
    Crew: The New Anarchists
    Purpose: Transportation
    Defense: Can Take Small Tank Shells
    Speed: 22.5 knots
    The Argentum Luna
    The Argentum Luna is a mashup of several types of metals twisting onto themselves and welded together. While it works fine, and even goes faster than most boats, it is nothing more than a Frankenstein of old vehicles and other boats. It was build with multiple layers of metal to make it more durable, with speed in mind. As a result it’s been gutted of several usually considered “key parts” of the ship. While the Elites did their best to make it none are ship-hands by trade. On nearly every venture it’s manned by Barbarian.
    Basement 3
    B3.jpg

    Basement 2
    B2.jpg

    Basement 1
    B1.jpg


    Docking Station: Right
    Carry Capacity: ???
    Crew: Scarlet, Naomi (Kuchisake Onna), ???, ??? ,???
    Purpose: Merchant/Smuggling Ship
    Defenses: Great
    The Sol Aurum
    Little is known of the Sol Aurum except that it was built in mind for specific ventures for the new anarchists, specifically supply runs. Run by scarlet with an iron fist, very few have set foot on this vessel and lived to tell the tale. Word has it that outside of the mysterious crew themselves people have spotted Data, Red and curiously enough Daberino?

    Thousand_Sunny_Infobox.png
 
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