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Fantasy Hell City: Remastered - Characters

Main
Here
OOC
Here
Lore
Here
Other
Here

Sinny The Fool

Clown Boogaloo
Roleplay Availability
Roleplay Type(s)
Refer to the Lore & Mechanics Tab for rules and other useful information on creating your character (Or you can always ask me! I'm happy to help :3)

Also, be sure to post your Gangs in the 'Other' tab, there is a sheet for people to fill out the info on their faction.

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Name

Nicknames & Epithet/Title

(Nicknames call you by, titles you have acquired or crime epithets earned)
Age

Gender

Species

(Human, Mutant, Cyborg or Omen)
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Looks
(No realistic images please, we are going for a more anime/comic vibe here. An image is required, whatever else you add beyond that is up to you.)
Personality
(If you do not want to make a description, you can instead make a list of at least five likes and five dislikes in place of a description. Of course, nothing stopping anyone who wants to do both either)
Origins
(Doesn't have to be very long, if you are wanting some help or having a hard time just let us know and we can help you out.)

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Goal or Aspiration
(What are your personal goals and what do you want to achieve in Hell City?)
Occupation
(Your profession, not all criminals are JUST criminals. Some are doctors or engineers, corrupt politicians or street rats.)
Faction & Rank
(To where and who do your loyalties lie? And what rank or role do you fill?)

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Fighting Style
(THIS IS OPTIONAL)
(How does your character fight? Do they use a particular martial art? Describe how your character might react to combat situations. Also if you have techniques relating to your fighting style, include a list of these techniques here as well.)

Equipment
Character Strengths
Character Weaknesses


Mutation/Cybernetic Modifications/Omen Ability
(Remove the names of whatever doesn't apply to you, and if you are a normal human then remove this section entirely. Describe what mutations, cybernetics or supernatural ability your character has.)

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Extra Spices
(This section is to add whatever you want in. The character theme song, character achievements/crimes, trivia notes and whatever else it is that you can think of. If you aren't interested in adding any of that then just remove this section.)
(You can also add things about the vehicles you use, your home or if you are the leader of an approved gang, you could add details about your gang HQ here as well if you wiiish.)
Name
Titles/Aliases
Age
Species

Looks
Personality

(Optional)
Origins
(Optional)

Affiliation & Rank
Crimes & Achievements

(optional)

Fighting Style
(If any)
Equipment
(If any)
Omen Ability/Cybernetics/Mutations
 
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INACTIVE...
Name
Isabella(Isla) Nightshade
Nicknames & Epithet/Title
Shade, Nightmare, the fear demon, Blood demon of the West Hallows

Age
8

Gender
Female
Species
Omen
~~~~~~~~
Looks
F57BA434-5859-4EA8-B863-530FA84F7838.jpeg
Personality
isabella is a sweet and caring happy child on the out side. Hyper, energetic, shot attention span and always playful but in all reality that is more a front than anything for her true self. on the inside shes pure evil and darkness, feeding off the pain and misery of others and finding joy in torture shes vile and villainous with a heart made of corruption and darkness even some of the most ruthless criminals have come to fear. Despite it all though she is still a little child, curious, hyper and happy to play, even so far as jumping at the first opportunity to be that innocent child. To latch onto another and see them as her parent.

Origins
Isabella hadn’t always been the harbinger of death and fear as she is now. Once upon a time her and her parents moved to hell city in a truly ignorant decision about three years ago under the assumption it was a better life... but those thoughts quickly changed when her parents where ripped appart right as they got out of the car for the first time leaving there daughter scared and alone in the back seat. An omen had been the one that killed them and if it didn’t make it worse once it was done it turned sights towards the little girl. The very being that killed her family took her, corrupted, changed, turned what was once an innocent scared child to one of the most evil and sinister things in the city. Who knows how she became the omen, maybe she had it dormant inside since birth maybe her capture had figured out how to make them either way. He finished his work promptly then let her lose to ravage and slaughter the humans that lived there to her hearts content.
~~~~~~~~

Goal or Aspiration
“I wish to feed! The misery and blood tastes so much better! I want more!!”

Occupation
None for now

Faction & Rank
None for now
~~~~~~~~

Fighting Style
Isla is a master of misdirection and ambush tactics. She prefers to hunt than actually fight though is still formidable. Her biggest advantage is the ability to use the fears of others against themselves, weather it be transforming herself with her powers into it or causing realistic hallucinations of them. She is very stealthy and since most criminals come out at night or hide in the dark she can go and hunt whoever she pleases.

Equipment
Isla is a big fan of knifes and such is always carrying a plethora of blades

Character Strengths
Due to isla’s powers she has the ability to know everyone’s greatest fears, the darkest feelings that cripple the mind and numb the body. Those that people keep locked away.
She is very well versed in how to use her abilities to the fullest.
Isla despite her age has grown a very genius mind for tricking people. Able to play innocent and sweet whenever needed to get what she wants.

Character Weaknesses
Despite the power she wields Isla is at the end of the day a child, easily distracted and manipulated in others favor
Though she is very adept with her manipulation of shadows and darkness she herself cannot create darkness. She can create weapons at any time through shadows but to wield darkness itself, hide or travel through it there must already be darkness or shade present.
She is rather frail and weak physically as all kids are and if you can get past her darkness she is merely a child trying to punch at an adult.

Omen Ability

 
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Name
Mian Bháis (pronounced as 'Me-Ann Voss')

Nicknames & Epithet/Title
Death, Thanatos, Sandman, The Dullahan, Hel, the list goes on and on forever since Pandora opened her box mankind has had the pleasure of dealing with yours truly. Throughout the history of mankind since then, Mian has been called many a name, revealed by some and despised by others. Regardless here in hell city she is known as Nacht, the syndicate's chief executioner.

Age
?

Gender
Female

Species
Padorica-Spawn, Ancient One
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Looks
1640618548414.png1640618570797.png1640619621867.png
Personality
Mian is a quiet individual that only speaks when she feels it necessary or when directly spoken to. A woman of action Mian believes one's words are meaningless without intent and action, her word is as good as her life and she expects the same of others, literally. Proficient at her duties and ruthlessly efficient Mian is actually extremely lazy in every other aspect of her life. A terrible cook, worse at cleaning and chores Mian can always be found praising those who are effective in these areas, admiring their skills in a seemingly jealous manner. Mian is a fair woman who will give anyone a fair chance to speak their piece and right their wrongs before taking their life. Likewise, she treats everyone she meets with respect and expects the same in return.

If there is one thing that she can be won over by it is the gift of a teddy. The woman loves her stuffed animals and has time and time again been manipulated by Lucifer in such a manner. But if there is one thing she despises more than anything it is the waste of a life.

Origins
Mian is the personification of death itself and she came to be when Pandora opened the box she was tasked with keeping sealed by the gods. An ancient being she has seen humanity rise and fall time and time again. She has walked within cities the likes of which one could only dream of only to later tour ruins of those very cities when all but herself seemed to have forgotten they even existed. It is her nature, she reaps what is sown and delivers it to one of two sides in the end. Known by many names she has become a revered figure through her endless service to the world yet to some she is despised for her very existence, cursed and neglected without a thought. Mian doesn't mind though, she has put up with such things far longer then she can remember and she will do for longer than she could hope to.

Mian met Lucifer when he was cast from the heavens and despite being an immortal he feared her not. In fact, he even took her hand to shake upon their first encounter, something Mian never imagined or dared to. For an immortal to merely brush against her would imprint upon them mortality for a time. Lucifer thought, he took her hand and asked for directions knowing full well the ramifications of his actions. It was bold, far bolder than anything Mian had ever seen and it caught her off guard. Mian had killed gods, brought down entire pantheons of immortal beings and yet her was an angel, fallen and disgraced, holding her hand without so much as a care.

From then Mian and Lucifer brushed shoulders many a time and eventually, the two became friends. For centuries the two would watch as the world evolved, until of course Lucifer founded Hell City.

When Hell City was founded Lucifer invited Mian to join him there. She agreed to join the syndicate as its chief enforcer where she has stood ever since. She goes by the name of Nacht within the city and this name is known by all. Feared and respected by even the bottom of the barrel.

As the personification of death, many confuse her for one of Lucifers 'embodiments' but that is false. Although far more believable.

~~~~~~~~

Goal or Aspiration
Mian's existence was defined upon her creation and release. She is the personification of death itself. It is and always has been her duty to guide lost souls to the other side be it by force or with a warm and guiding hand. Mortals have come to respect her and understand her position in the grand scheme but immortals? There is nothing immortal fear more than a brush with Death and hell city, it's like a breeding ground for immortals. Be they made by scientific advancements, random mutation or divine intervention they seem to gather here. Death comes for all, the immortals of this city will understand that soon enough. Gods have risen before, they will do so again. Come the time for them to fall through... Mian will be waiting.

Occupation
As Chief executioner for the syndicate, it is Mian job to ensure problems disappear whenever the need arises. In hell city, that's a daily occurrence.

Faction & Rank
The Syndicate's Chief Executioner- Inner Council

~~~~~~~~

Fighting Style
Mian has fought monsters, armies, civilizations and even gods. Her prowess in the art of a fight is nothing short of masterful. Ruthless efficiency is the name of her game, if you are to die then you simply will. There's no need to toy with one's prey, there is mercy in ensuring one meets their end swiftly after all.

Equipped with a scythe Mian delivers precise and swift cuts to one's very soul while aiming for vital points. She is never without her scythe as it is a part of her very being, it may not always be visible but Mian can materials it at will and call it back to her hand when lost.

Equipment
Death's Embrace- Her scythe and the only weapon/tool she has ever needed. The blade is sharp enough to tear through steel blocks with ease but what makes it most terrifying is the fact it not only cuts one's physical form but also one's very soul.

Character Strengths
Mian's strength lies in her combat abilities as well as her extended knowledge/experience of mankind. As death itself she is capable of killing even immortals. A Long-time friend of Lucifer and founding member of Hell city Mian is a very powerful being within the hierarchy of the city, the name Nacht tends to open doors.

Character Weaknesses
Nacht has been around for a very long time, she has her duties and she carries them out with extreme efficiency but when it comes to anything else you will find she can be more than lazy and uncooperative. Her touch will render immortals, mortal, for a brief period of time and while this may allow her to kill immortals it also makes her a walking landmine for her own side. An immortal herself Mian is unkillable, but even if she was somehow killed unlike other immortals she would regenerate in a couple of centuries meaning she can never find rest. Mian actually cannot sleep, eat or drink.

A Golden Ankh and or Goat Sacrifice will keep her at bay temporarily but this is a closely kept secret.

Ability
~~~~~~~~
Extra Spices

Mian drives a new black Mustang that is completely blacked out and bulletproofed with a plate that reads 'SMITE'
 
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INACTIVE...
Name
Churi
Nicknames & Epithet/Title
The trickster oni, tiger of misfortune, jinx

Gender
male

Species
Omen
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Looks
A0EED243-71B0-4128-80E9-57081252ABD1.jpeg

Personality
Churi has always been a mischievous even before he was turned. A giggly happy ball of fur that loves to pull pranks and have a laugh like there’s no tomorrow.
Origins
No one really knows how or when Churi got to hell city nor what he even really is. Ever since the boy could remember he’s always been the half tiger looking fluff ball as well as having and knowing hoe to use his powers. Never really being one for crime though he’s more there for the fun of pranking people.

~~~~~~~~

Goal or Aspiration
“for the fun of course!! So many fun things to do here hehehehe!)
Occupation
tbd
Faction & Rank
TBD
~~~~~~~~

Fighting Style
churi has no fighting within him whatsoever. More of a support player than anything
Equipment
Churi has a ball with him at all times (see apperance) that he’s always playing with. Some say it could be the source of his powers other say it’s just a toy.
Character Strengths
Fun
Master of his powers
Lovable
Character Weaknesses
No fighting prowess whatsoever
Powers tend to act on there own when he’s overly spooked or scared

Omen Ability
 
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Name: Scarlet Jones

Nicknames & Epithet/Title: Scar, The Raven

Age: 19

Gender: Female

Species:
Human
~~~~~~~~

Looks
Human form:
1640577116590.png

Personality
Scarlet is the type of person to keep to herself. She is quite intelligent, showing a n extraordinary proficiency with any form of technology. However, towards people she is close to, she lets loose. Being sarcastic, teasing, and overall just opens up more. She is also very loyal and caring to those people, helping them with whatever they need and being there if they need any help.
Origins:
The Jones family have been residents of Hell City for a very very long time, they have become a sort of famous name within the city for being great and amazing inventors of technology. So ever since she was a little girl, Scarlet grew up around the world of the internet and all kinds of technology. She is part of the city's main inventors and suppliers of technology.
~~~~~~~~

Goal or Aspiration
Live up to her family name, maybe create a new kind of technology.

Occupation
College student, but also a hacker for hire

Faction & Rank
None yet

~~~~~~~~

Fighting Style: Scarlet isn't really the physical fighting type, usually opting to fight through her hacker ways. But does have a pretty good understanding of self defense.
Equipment: Her computer and technology, a dagger
Character Strengths: Technology
Character Weaknesses: Physical Strength of any kind.

~~~~~~~~
Extra Spices
1640577627455.png
^^ What Scarlet's basement looks like ^^
 
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INACTIVE...
F9A1D8A7-CCD2-4BEB-924A-EA90B0109C15.jpeg
Name
Samantha J. Chan

Nicknames & Epithet/Title
Sirius(after the star), Fire queen of hell city
Age
26

Gender
Female

Species
Omen
~~~~~~~~

Looks
71E7153F-FA79-4C8B-BCE9-7FF7A9DD6201.jpeg
Personality
At the basics Sirius is a super analytical person. Cold and uncaring of anything but the facts needed in a situation which is the reason why many see her as a "judge" kind of person. uncaring of opinions or view points of others. add that with an arsonist personality who is happily ready to melt whoever’s in her way to the ground and you have Sirius. other than that she is a very punctual and formal girl, speaking nicely and very elegantly, her clothing style is that of nice dress suit and outfits with her personal little flare. Once you delve past the anarchist she is a softer kind of person, still very analytical but she secretly loves to hear peoples opinions especially if they are good about her. At the same time though she dreams for someone that understands her, Someone she can call a friend and not have to be worried about driving them off. Still though despite being apart for so long she’s always kept tabs on her family. Loose tabs but tabs none the less particularly on her baby brother. A soft spot in her magma coated heart for him she has always wished to reconnect.

Origins
Sirius hadn’t always been the girl she was. She was in a happy family until her power naturally manifested at the age of 8. She didn’t know what to do, scared and afraid of what she had become she ran leaving her parents and baby brother behind. Scared lost and alone with hands and feet of solid magma she ran and hid till others of a more… sinister nature found her. From that point on Sirius grew up with a platinum spoon in her mouth. Being the new daughter of a War lord and Drug Lord she had everything. The highs of the mighty rich and the absolute fun of the criminal world. Though not without its own setbacks, constantly destroying everything she touched including the ground and her clothes before one day her and her adopted parents were blessed. One of the scientists under her fathers payroll in a weapons development company came to him with an idea of boots and gloves designed to handle his daughters immense heat and ability with destruction. With approval the scientist invented the devices and made them in the sizes needed to suit her through her life as well as full arm sleeves and thy length boots to do the same job as well as hide her volcanic skin. As she grew older her father started to see her as more of an asset than a daughter and had her trained in all the skills she holds today.

At the age of 18 he made her his personal body guard and showed her to the pleasures of murder, execution, and burning things down. She loved it to say the least and gladly followed her father through his work till the fun with her adopted family ran out. Once it was gone she left and started her own path of destruction and power. Though not without thoughts of her past family and more specifically her baby brother she had left.

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Goal or Aspiration
“I was taught your empire can never stop growing or you will be snuffed out. Simple enough.”

Occupation/Job:
Crime lord

Faction & Rank
Faction & Rank
The firelights, crimelord
~~~~~~~~

Fighting Style
Sirius is very shock and awe in her fighting. Ain’t many willing to try and bum rush you when your spewing molten magma at them and everything combined with unbearable temps.

Equipment
Her wrist and leg covers, usually a plethora of other guns as well

Character Strengths
Smart, calculating, master marksman and martial artist, great negotiator, willing to call truces and alliances, loyal

Character Weaknesses
A little to ambitions, head strong socially terrible, due to her powers she can never be without her gloves and boots or risk destroying everything she touches. The lowest heat point she can go is 300 degrees F any lower and she will start to shut down. Sirius can overwork herself despite the immense temps she already has and can quickly burn herself out should she push to far. Though her arms and legs cannot be harmed as well as being completely immune to heat and fire or lava. the rest of her body is susceptible to everything from blunt attacks to bullets to knifes.

Omen Ability
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CF4650FC-219E-4CBA-8FAE-019BAEBBE346.jpeg
The firelight Family-
9531632B-6BF1-4162-842C-8BDDD75B291B.jpeg
Sirius’s original creation when she came to hell city an organization of crime that grew quickly. So quickly she caught the eye of the syndicate and they came quickly to snuff out this rising power though Sirius had better ideas. Through tough and admittedly rocky negotiations Sirius managed to strike a deal for her and her organization to become apart of the Syndicate. Since then her and her mob has served as the secret police to them.
BBF0AA89-7412-44C0-9941-53AFF4BAA9E8.jpeg
 
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8d4fb44dabb37a1af70c71741e257c0c.jpg

Name
Lucifer Judast
Nicknames & Epithet/Title
Bosses of Bosses/The 'Big Boss'
Godfather of Hell City

He has also been known by many other names throughout history: Father of Lies, Lord of Deceit and Angel of the Bottomless Pit
Age
666,666 (Of course, he appears MUCH more youthful than that.)
Gender
Male
Sexuality
Demisexual
Species
Fallen Divine Child (Fallen Angel)

~~~~~~~~

Looks
Height: 6'6ft
Weight: 177lbs

b85deee1256b448d4f87860dabed4fb9.jpg
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Personality
Wrath, Pride, Greed, Envy, Gluttony, Lust & Sloth: The Seven Deadly Sins and core of human nature, these seven aspects of human nature were all originally born with Lucifer. The first of the divine children, he was beloved by his father and admired & envied by his siblings who looked to him for guidance. The original betrayer and root of all evil, Lucifer tried to cease the power of creation for himself and was ironically betrayed by the siblings he conspired with then banished from the supernatural realms.

He has a magnetic presence about him, a supernatural allure that can make even the most blatant of lies sound convincing and he can just as easily instil the sense of dread. He is precognitive about the thoughts and intentions of those around them at any given moment, making things like deceit and lies useless tools to use against him (unless you have some sort of specific ability to counteract this, Lucifer CAN still be fooled, just not easily) and he rules over Syndicate and the largest turf in Hell City as the 'Boss of Bosses'. He regards himself as the rightful ruler of Hell City, and of course, his claim to rule is that he is the only (known) living founder of Hell City left. He is also the father of the Judast Family, which is made up of children he's birthed across the world, with his blood that runs in their veins drawing them to him.

Lucifer may feign the role of 'family man' to his dear children, but in reality, his affections are shallow, and he merely sees his 'children' as tools to use for his own desires.
Origins
It is a story that has been told a thousand times and a thousand times more: the story of a divine child loved and revered by his brothers and sisters and adored by his father. Yet all the love in the world would not be enough to quell the growing jealously he felt toward the creator of everything, the one who many would come to call 'God' or something akin to it. Lucifer had grown spiteful toward his father, believing him selfish for hoarding all that power to himself, when it would be so easy to give that power to his children - there were so many things he dreamed of using that power for...Beautiful lakes of fire, behemoths that would build marvelous statues of him, and cities so vast and extensive not even all the souls in the world could fill it. Crafting the first lies ever told, he grasped that power for himself, but his betrayal was met with further betrayal: ultimately he was cast out of the realm he had created, and banished to the world which would become inhabited by humans...

Forwarding closer to the present, Lucifer aided in the founding of Hell City as it is today over fifty years ago, then went to found the Syndicate which united several crime families under a single banner, among those families being his very own 'Judast Family', he has given birth to many children that now carry his blood in their veins. Now the Syndicate rules over the largest chunk of turf in Hell City, successfully establishing what now passes as the only real form of 'law' in Hell City: those in their territory are to live by the rules and regulations set forth by Lucifer and enforced by the Syndicate. Yet each and every day Lucifer's rule is challenged and put to the test, and the city of hell he's created has slowly begun to slip from his cold fingers.
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8a0c267173379c2b66ee65342bc5bf745f38d8ef.jpg

Goal or Aspiration
Some believe Lucifer plans to subjugate the world, with Hell City at the base of his army, others believe he has spent the past thousands of years to find a way back to his true domain, and some believe it to be something far more complicated than any of these things combined, a goal that is otherwise unknowable to anybody but himself.
Occupation
Godfather of Hell City (He is one of the founders.)
Faction & Rank
The Syndicate (Boss of Bosses)

~~~~~~~~
17067fdd2a7688d2258221a37e2eb70b.jpg

Character Strengths
Divine Physiology: He does not age, he does not die, weaken, feel tired or have the need to eat, or sleep and he does not bleed. Like the stories of old, he has also been shown to perform miracles like walking on water or air, curing incurable illnesses and turning water into wine. Like other omens, he also possesses supernatural strength, speed and endurance far exceeding human capacity. He also possesses a heightened sense of spiritual awareness, a trait that is shared by his human children.
Supernatural Charm: Lucifer possesses a magnetic charm, every word from his mouth no matter how foul is all laced with the positive & re-affirming connotations that make everything he says sound true or real.
(He can use his supernatural charms to lie to people, or in certain cases, if they do not have a strong enough willpower to resist, he could even convince them into doing terrible acts that they would otherwise never think about committing.)
Till Death Do Us Part: Lucifer cannot be truly killed, but his body can be destroyed. No matter how hard you may try, Lucifer will always find a way to crawl his way back out of the clutches of death. Whenever his physical form is destroyed, Lucifer will re-emerge after a decade has passed. (Which tbh is just as good as him being dead in this RP, since 10 years is obviously a long time.)
Character Weaknesses
With All This Power: Arguably one of, if not the most powerful being in Hell City, Lucifer has never had to refine his techniques or acquire new skills to strengthen his abilities in combat. His overwhelming power and his influence over other powerful individuals have made Lucifer grow comfortable in his pride and arrogance. He severely underestimates human potential, and only views Omens and those more attuned with the supernatural world as a minor threat.
Devil? Or Just a Man?: Really not much of a 'weakness' but I'm putting it here anyway. Lucifer is a divine being, and while he cannot be truly killed his body can be destroyed, forcing him to go back through the process of rebirthing himself onto this plane after a decade has passed.
Abilities
Devil's Pact - This is the only ability Lucifer has that does not require him to have Satan's Law on his person. Lucifer is able to make spiritually binding agreements and contracts with other people, which merely requires a gesture of agreement between the two parties (like the shaking of a hand), even if the other party is not entirely aware of what they are agreeing to.

Satan's Law - An artifact of insurmountable power and potential, it is a link between this plane and Lucifer's domain. A book bound in his own flesh, the scribbles on the pages seem incoherent to anyone that isn't holding the book themselves. The pages of Satan's Law contain all of his forbidden knowledge and act as a vessel for him to use a portion of his contained abilities. It is the most valued item on Lucifer's person and the key to most of his powers, making it vital that he does not allow it to land in the hands of others.
(Lucifer's full power is sealed, but this book allows him to access a great portion of that sealed power.)
Side note - Anyone can use Satan's Law if they can manage to get their hands on it. The one limitation people have when using the book is they won't be able to use ALL of the abilities at once like Lucifer can, only one ability at a time which requires the user to turn to the correct page of the book.
tumblr_pamxv2Hunl1wzwt8do1_500.gifv

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Judast Family Estate
tumblr_inline_nnl8wuYBE71qgj9ch_1280.jpg

Judast Family Members
Sinny The Fool Sinny The Fool Lucifer Judast - Family Founder
Sinny The Fool Sinny The Fool Grimmwuar Judast

(@Anyoneeeeeeee~ If you want to make your OC apart of the Judast Family hit me up)
Crimes & Achievements
- He is the root of all evil and is ultimately responsible for every vile or depraved act that has ever been committed by mankind.
- Before his banishment to the Human World, he created his own realm, which he called 'Paradise', but would later become better known as the 'Bottomless Pit'.
- Creator of Satan's Law, an object of inconceivable power.
- He was one of the Founders of Hell City
- He founded & leads the most powerful and widespread organization in Hell City: The Syndicate.
- (Not sure about this but I did want to include Cold Gate Prison in here somewhere)
- He is responsible for creating the subclass of Omens: 'Embodiments'. Individuals that have been transformed into living incarnations of the different dark aspects of mankind's nature.
- Is also attributed credit for originally creating Omens. (Spoiler: This isn't the case.)
- He is one of, if not, the oldest known being alive.
- He has survived over 7000 assassination attempts throughout history.
- Is widely believed to be the most powerful being in Hell City, but this status is constantly being tested, and there are many who believe his time on top is running short.
- HIS IQ IS 666!!!! (I joke, I joke...He a big brain boi though)
Quotes & Phrases
"God is dead, and I killed him."
"This world of yours...I'm going to break it."

Extra Notes & Trivia Stuff
- FC is Chrollo Lucifer from Hunter X Hunter​
 
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Name:
Varen X(avier) Tadeusz

Nicknames & Epithet/Title:
Braindead, The Phantom of Hell City, The Bandaged Man, Etc.

Age:
25

Gender:
Male

Species:
Omen (Formerly Human)


Looks:
b542d3f0fb9fc3e60dc55ca8f769bb21.png
anime-isaac-foster-satsuriku-no-tenshi-Favim.com-6292598.jpg

[ Brief Description: Strapped head to toe in bandages, Varen keeps gauzes wrapped around his
body and face (sometimes) to obscure the unsightly scars of the third-degree burns that he had
received during his near-death experience. He will regularly adorn a hefty, dark beige colored
hoody along with some burgundy tinted jeans to keep these wound dressings concealed, moreover
to initially hide his appearance from any adversaries trying to hunt him down. ]

Personality:
Varen's traumatic brain injury has taken a significant tole on his disposition and has shown
instances of his formerly timid and reserved stance being exchanged with an ideology that
is far more aggressive and outspoken at times. His declining mental conditioning from
his continuing vigilantism and communication with volatile spirits also are a factor in this,
as of currently his outlook on life remains 'optimistic', however, Varen may be prohibited
from any form of redemption if they continue to walk along the bloody path of vengeance.

Origins:
Out of all the places to have been born, Hell City? Whomever this creator is, if they even exist, they have a very 'strange' sense of humor.
Yet as much as this place reeks of corruption and sin, Varen still considers it to be his home and it's for this reason he still even remains
in this crime-infested metropolis, in spite of it nearly getting him killed. How 'Braindead' came to exist as a scourge for those unfortunate
enough to attract his ire was through an accident of all things, an amateur contract killing for an identical looking target who had made the
piss poor decision of stealing from one of the leading crime families in Hell City.

Somehow leading to a case of 'mistaken identity' that had Varen kidnapped by low-ranking gangsters employed by the higher echelon of this syndicate
and immediately brought to a secondary location, a deserted ice-cream factory that was abandoned just a few years ago. These 'morale beacons'
of society that bound and gagged him didn't mind taking their sweet time torturing him, using him as a punching bag and a target for ridicule even
with his frantic pleas to get them to understand that he wasn't the same person who they were after, sadly they weren't buying any excuses and
once they were done beating him to the brink of death that's when they decided to finalize the contract they were paid to do.

Without any hesitation or mercy, Devan would be promptly shot straight through the forehead and left to die in an abandoned building which
was eventually set on fire by those who 'killed him' in a half-assed attempt to dispose of any evidence, as well as to send a message to those that
try to 'steal' from their employers. Unfortunately for all those involved it didn't end up killing him at all, instead, it turned him into a very resentful
Omen that is now currently hellbent on taking the lives of anyone affiliated with those who tried to murder him.

( More of Varen's backstory will be explained throughout the RP as his introduction starts off with him being kidnapped and 'killed'. )


Goal or Aspiration:
He primarily yearns for the demise of those were directly responsible and affiliated with
the tragic event that nearly costed his life and scarred him permanently. Secondly, Varen
wishes to enact this brutal justice on behalf of those who were slain by Hell City's crime
organization; starting from the bottom and working his way towards the top of the ladder.

Occupation:
Temporarily unemployed

Faction & Rank:
Independent


Fighting Style:
Spiritual Gladiator - Compensating for his lack of knowledge in close-quarter combat, Varen will heavily
rely on his Omen to do the work for him (Utilizing harmful entities to hurt or kill his adversaries). Nevertheless he
will fight independently if he has to, normally with the assistance of firearms that he may have at his disposal.

Equipment:
N/A - Doesn't normally carry around anything noteworthy. Whatever he comes across is
typically discovered in-character, this includes weapons that he picks off of previously
dispatched criminals.

Character Strengths:
- Extra-Sensory Perception: His discernment of everything around him is able to be slowed down significantly after his brush-in with
fate. This extraordinary trait of his is a passive capability that makes movement around him seem sluggish, it's comparable to being
on the verge of dying and makes actions of others feel a lot slower than they actually are; as if they were moving through water.
- Athleticism: Prior to his transition into 'Braindead', Varen was involved in a handful of athletic teams at his university. He is
able to perform feats that most regular people are unable to achieve such as: sprinting non-stop for an extensive amount of time,
lifting objects/people that are twice his weight, and generally being flexible enough to bring his own leg to the side of his head.
- Manipulative: Interactions with all variety of the dead including those that are known for their trickery has allowed him to
skillfully identify when someone is lying or are simply playing him for a fool, albeit, a proficient charlatan is more than capable
of getting one over on him. Being able to recognize manipulation at work also helps him in being 'persuasive'.
- Determined: Varen's resolve prevents him from easily forfeiting his ambition and whatever it is he's doing even in very
difficult or dangerous situations. Injuries may be able to stifle his progress but it certainly wont stop him from attempting
to carry out his 'mission'.
- Berserker: An unnatural aptitude that enables him to centre all of his focus into a frenzied emotion. The unstable
side of his mentality becomes paired with the enraged whispers of the tortured souls of the undead, keeping Varen
in a state of 'controlled insanity', resulting in his pain threshold rising significantly with him also being more erratic in his actions.

Character Weaknesses:
- Painful Migraines:
Call it 'unsurprising' but having a foreign projectile pierce through your brain can create some
pretty nasty headaches, a pain that is equivalent to having the skin around your head slowly flayed while you're
completely conscious. This affliction can briefly immobilize him and prevent him from attacking or defending himself.
- Pyrophobia: Having experienced what is feels like having your body lit on fire, it's safe to say that Varen
would want to avoid reliving that traumatic occurrence again and will actively avoid getting into or staying
in altercations in situations that involve fire, if exposed to this kind of scenario he will slowly begin to panic,
causing him to act more sloppy.
- Stubborn: His unwillingness to know when to back down from a problematic circumstance to try and
overcome a seemingly impossible task will leave him prone to getting wounded, moreover, Varen's headstrong
attitude may inadvertently pull others into very dangerous affairs.
- Downward Descent: As the bodies continue to pile high in his wake for vengeance, so does his
instability. As of right now Varen is willing to make compromises an is able to differentiate those
deserving of death and those who are not, however, these lines become blurred the closer he is to madness.
- Teamwork: Varen prefers not working with others as he considers them to be liability that can create
set-backs for his pursuit of vigilante justice, not to mention he's been enacting out aforementioned justice
by himself for such a while that he's gotten used to to being a 'loner'.

Omen Ability & Techniques:
Having just received this unorthodox 'gift', it's reasonable to say that he does not completely understand what his
Omen power is, only that it keeps him in stuck in two different planes of existence, one where the living resides and
the other where the unpassed dead lurk; stuck in a loop of dying/undying.

Oracle of Death - Amidst his multitude of techniques that his ability has to offer this was the first one to have
been acknowledged by him. The 'Oracle of Death' technique grants him limited sight into the future, only for those
who at serious risk of being mortally wounded, including himself. This can allow him to react in a way that can
prevent him or someone else from getting killed, alas, you can only get so lucky when it comes to cheating death.
(He cannot save people all of the time nor can he see far into the future, Varen can only vividly reenact the death of himself
or others seconds or minutes before it occurs.)

[Locked / Hidden Technique]
[Locked / Hidden Technique]
[Locked / Hidden Technique]

For those wondering what the extent of his Omen Ability is...


Extra Spices:
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Relationships:
(Where i'll note down his interactions with others and his views of them).

Achievements:
(A register of things that he's done that have influenced change throughout Hell City).

Moral Alignment:
Lawful Neutral (For now).

Theme:
 
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"All it'll take is one good day, and I'll turn this world mad~"

Name
Jackie Jon Jasper (Alias)
Nicknames & Epithet/Title
The One Who Smiles
Japer Prince of Antics
Japer or Prince (Nicknames that many refer to him by.)
Age
Unknown, presumed to be in his mid twenties.
Gender
Male
Sexuality
Demisexual
Species
Omen (Embodiment of Madness)

~~~~~~~~


Looks
Height: 6'0ft
Weight: 154lbs
(Left image is his old Syndicate uniform which he now uses on more 'formal' occasions, right image is his post Syndicate outfit and what he wears in normal situations.)

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Personality
Enigmatic and duplicitous, the self-described "Harbinger of Madness" and "Japer Prince of Antics" is a man of unknown ambitions and goals, only making his debut a few years prior to the anomaly. What is clear is his obsession with bringing what he views to be 'enlightenment' to all the good denizens of Hell City and believes that this path to enlightenment is achieved by simply going completely batshit insane! To some, he is revered as the prophet and herald of a new age, but to most, he is still considered to be little more than a rookie jokester who got lucky.

Evolution of Madness
Think of Jackie boy here as an addict, an addict whose chosen poison is madness and insanity itself. Feeding off of others madness isn't just a pleasure of his, it is a necessity! Without the ole' crazy juice flowing into his scrambled brain he just isn't his usual self, and that is a problem let me assure you!....
(Going to do a bar thing so people can see his 'Madness' levels at any given time, the lower it is the more sane but depraved he becomes, and the higher it is the crazier he gets obviously!)
Origins
Not much is known about the life of old Jack, not his name, not his family, where he was born or even his actual date of birth. In the cesspit that is Hell City though, it isn't all too unusual for that to be the case. As far as anyone is really concerned, if they are at all, his story began with a different name: "Smiles". Promoted after being the sole survivor and victor of a turf raid against a crime family that went rogue from the Syndicate he became the new boss of that district and started serving directly under Lucifer Judast's orders until he went M-I-A for several years...

What happened over the course of those years is only known by a small handful of individuals, and when 'Smiles' had returned, he came back to Hell City under his new name 'Jackie Jon Jasper', the "Japer Prince of Antics". He rejoined the Syndicate for a short time, retaking over his old turf but when the anomaly appeared this would again, change. Jackie betrayed the Syndicate, officially breaking off his ties with the Syndicate, turning his district into an elaborate amusement park and establishing his own organization, the "Coterie of Clowns". In the year since then he has done a great number of things, making enemies with the other embodiments for a start, and being a constant thorn in the side of the Syndicate his latest scheme saw Jackie teaming up with Six to steal "Satan's Law" from Lucifer: the plan didn't work out, and Jackie was captured by the Embodiments of Nihilism & Anger while Six managed to escape. The last thing anyone has heard of Jackie is that he was being held in Cold Gate, a maximum-security prison run by the Syndicate.
(Will be expanding on this at a later date)
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~~~~~~~~
latest

Goal or Aspiration
To make everyone see the world the way he sees it: at least that is what most people think, but who knows!?
Occupation
Harbinger of Madness
Faction & Rank
The Syndicate (Former Underboss, Codename: 'Smiles')
The Coterie of Clowns, The Boss Man

~~~~~~~~
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Fighting Style
(WIP, will make a description laterz)
Equipment
(WIP, have many things to add here...Might just add them as I use them in the rp)
Character Strengths
Mad Genius: While his intellect is still under much debate, especially since finding himself locked up in Cold Gate Prison after a poor attempt to steal Satan's Law from Lucifer, Jack has displayed a deep and intricate knowledge of gadgets & gizmo's; creating his own range of branded gadgets that are 100% authentic. (All his creations are things taken from other people, mock designs of better versions created by those he's driven insane and 'fed' on.)
Haunting Tenacity: NEVER! GIVE UP! It doesn't matter how many times you can knock him down, the Japer Prince is like a bad joke who keeps coming around: no matter how many times it's failed to make you laugh.
Physiology of Madness: Stronger, faster, and more durable than average humans like many other omens, he is also naturally resistant to just about everything under the sun. His physiology is one that defies current medical science on omens, making him almost impossible to operate on when he does get severely injured. Again, resistant but not immune, and not unkillable (no matter what the 'Prince' himself says).
Guns are so Impersonal: Why be so far from the action? Why be so separate from the one you're draining life from? Japer likes to approach everything with a personal touch, and that often includes how he kills people...He is proficiently talented in the art of close-ranged combat, whether it be in a scrap of fisticuffs or duel of daggers.
Character Weaknesses
Loathsome Troublemaker: Some find his antics fun, maybe even amusing. But there are many others who have grown a severe distaste for the loony known as the 'Japer Prince of Sins'. For every ally he has made, he's created ten more enemies.
Shoot First, Think Later: He enjoys a good ole scheme every now and then, but he believes that real brilliance can also come in the heat of the moment, and he treasures those times. He tends to take things play by play, rather than planning a script for himself to follow.
Spray N' Pray: Jack will try his hand at any gizmo, but that doesn't mean he always has the best understanding of how they work. His understanding and handling of most weapons are rudimentary at best, and when it comes to firearms especially he usually relies on the volume of fire over precision aiming.
Ya' Got Spunk: Individuals who possess a strong spirit or sense of will have resistance against his ability to instil and feed on their madness, and living in Hell City there are plenty of those types running about. While this should serve as an annoyance, Jack enjoys the challenge these people present him, and he has been looking for a long time for that one 'counterpart' to complete him.
Why So Humorous?: Maybe a personality trait already inherent in him, or perhaps an unfortunate byproduct of his ability, Jack appears to be literally incapable of taking anything seriously...Even when he most certainly should.
Omen Ability
Embodiment of Madness
A mysterious ability, irregular even for an Omen. It is unknown how the Prince of Antics acquired his current abilities, but it is rumored to have come about during his time in the Syndicate. Jackie has become the living embodiment of Madness, changing him at a mental, spiritual and physiological level: a man who defies all logic and reason, bordering on being almost unkillable. His mere presence is known to induce hallucinations and drive the weak-willed beyond the brink of sanity.
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Enlightened Madness -
A green aura emanates from Jackie's body, inducing hallucinations and striking madness into all those that come in contact with the gloomy green aura. Those without significant willpower will go completely insane, while those who have a stronger spirit can prolong its effect...In any case, the longer you remain inside the fog, the closer you come to losing all sense of self and succumbing to its hallucinogenic effects.
Mad Banquet - One of Jackie's favorite abilities. Consuming on the mental instability (madness) of others, by literally 'scooping' it out of them and feasting. Feasting on others madness does no physical harm to the person, it may feel weird as his hand 'scoops' out the madness from your mind and soul, but afterwards one may even feel a sense of relief as the madness Prince feeds on is taken away from the host. Making it something of a pacifying tool. This Madness he feeds on going on to fuel his science-defying body, and he retains some residual knowledge of the person he's feeding on: which is likely how he's capable of creating all of those gadgets he has.
Mad, Mad World - The Jackie creates a bubble-like sphere that can grow up to a size of over five blocks in diameter. Transforming the environment of everything inside this bubble into a 'world of madness'. Buildings bending, the floor moving likes waves on the ocean and colors not being right: this is apparently the world as 'Jackie' sees it, and everything inside this Mad, Mad World is under his influence. He can use this for 6 of my posts.
(He cannot mess with people directly but can mess with the environment around them, their powers and the equipment they use: for example he can make guns shoot 'BANG!' flags instead of bullets, make knives turn into balloon weapons or change the way supernatural abilities behave.)
Personified Madness - Embodying all of the madness within him, the Jackie transforms into the pure incarnation of madness itself (the image you see on the left...Or should see on the left assuming you're on PC, can't be sure about phone users). In this state, he has numerous abilities that mostly stem from him manipulating the structure of his body in a variety of ways. He can make himself bigger, taller, stretch out his limbs or change his shape into something else entirely and appears to ignore pain and injury whilst in this state by merely 'laughing it away'. This form lasts for a combined 8 posts between Jackie and whoever he is fighting.
(Little side note, if hurt whilst in this state, Jackie will 'laugh' off the pain, quite literally. This won't necessarily heal him, and works more like some type of super adrenaline, pushing the limitations of his body to the utmost limit...Another comparison is Guts berserker armor allowing him to ignore pain and injury while inside of it.)
~~~~~~~~
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Japer's, The Fanatically Fantastic Funland & Happy Hotel
Originally the turf of an old rival gang to the Syndicate, it was the site of Jack's first claim to fame when he lived under a different name. It looks a lot different today than it did a few years ago, after returning to Hell City under his new identity as the "Japer Prince of Antics", Jack transformed the ordinary landscape into an amusement park created in his image. How he achieved this feat alone is hotly under debate, but the Prince himself explains the process as having been "A touch of vision, a splash of creativity and a tub of madness!" (May change this lil part..Like I wanna keep the direction I was going but maybe switch out some words for other things). It currently acts as the headquarters for the members of his organization: the Coterie of Clowns.
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Crimes, Feats & Achievements
- During his time in the Syndicate, there was never a single time he wasn't seen smiling. (Hence his given alias: 'Smiles')
- He was the sole survivor of a Syndicate turf raid gone bad and single-handedly eliminated the rival gang. He was later given the turf for himself, which is now the site of his 'Funland'.
- He is one of the few to betray the Syndicate and live long enough to talk about it.
- He once 'convinced' a man that the sky was, in fact, green.
- He once tried a live act at a comedy show, and when nobody laughed at his jokes he turned them all insane and watched as they clawed the flesh off each other with hysterical laughter.
- He once flipped the buildings of several blocks upside down (literally, they were all turned upside down. Side note: this was done through his 'Mad, Mad World' ability.)
- He has garnered a sort of cult following in the underbelly of Hell City, these mentally deprived denizens being victims of his 'Enlightenment' and now worship him as a prophet.
- Has worked with Six on numerous occasions against the Syndicate.
Quotes & Phrases
"C'mon!!! Let's turn Hell City into Mad City!"
"It's a mad world we live in, I'm just trying to bring a little sanity back to it."
"Welcome to the grandest stage of comedy! Hell City!"

"Eenie - Meenie - Minie - Moe - Who is it that's gotta go?"
"I'm only in it for the livers- I mean laughs!"
"Have you ever looked the Devil in the eye and laughed? No? Yeah, me neither."
"WeeeeeHAHAHAHAHAHA!~"

Extra Notes & Trivia Stuff
- FC is Hazama/Yuki Terumi from Blazblue
- Many of the Coterie of Clown underlings don Clown makeup to show their affiliation, but this trait is not shared among the upper ranks of his organization. (Most of the gang will have a sort of 'Circus theme' that I would like to keep, but I can make exceptions for those who don't mind their characters being seduced by the 'charming madness' of Jack.)
- In terms of offensive capability, he is said to be the weakest of the 'Embodiments' (can change the wording of this)
- He is a childhood friend of Moses, and one of the only people alive who knows about his true origins.
- During his time in the Syndicate, he would always don a smile and sinister clown makeup. He was kind of a creepy fellow...Still is, just without the makeup.
- Many presume he was once a clown due to his affiliation with clowns (His organization is called the 'Coterie of Clowns' and obsession with amusement parks, as well as his old habit of wearing clown makeup.
- Has attempted on several occasions to steal Satan's Law from Lucifer, but he has yet to be successful.​
 
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Name
Moses (No known last name)
Nicknames & Epithet/Title
The One Who Weeps (Due to the markings on his face)
Age
25
Gender
Male
Sexuality
Asexual
Species
Omen (Embodiment)

~~~~~~~~

Looks
Height: 6'0"
Weight: 156lbs

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Personality
If one were to ask those close to him, about his nature, they would all say that he does not care about anything, ANYTHING, aside from the Lucifer himself. He believes that no matter what he or anyone else does, it will not matter in the end, as at some point, we will all wither away to nothing and that our existence would have been meaningless. Being around such a negative person is obviously a trifle difficult, which is why Moses only has one friend he can count on.
Origins
He has never talked to anyone about his past, nor does he see any point in it...
(His origin story is going to be incorporated into Japer Prince's bio when I expand on that.)

~~~~~~~~

Goal or Aspiration
To find someone or something that gives his life a purpose, and protect it. (Lucifer)
Occupation
Lucifer's #1 Lapdog
Faction & Rank
The Syndicate, Underboss

~~~~~~~~

Character Strengths
Physiology of Nihilism: (This is mostly explained in his abilities) He is also ageless, and like other Omens possess supernatural strength, speed and endurance.
Unnatural Acrobat: Maybe a sign of what his former path in life was, Moses is an incredibly gifted acrobat capable of performing feats well beyond that of average human ability.
Unwavering Resilience: He cares for nothing, and thus fears nothing. However bad the situation may become around him, Moses will not change or hesitate for even a second.
Character Weaknesses
Whatever Happens, Happens: By virtue of his nihilism, his greatest weakness is his own outlook on life. It is virtually also his only weakness.
Omen Ability
Embodiment of Nihilism
It is unknown how he came by this ability, but it is obvious that it definitely reflects his personality, which infers that he most likely was born with it. Being just filled with pure negative energy, he has a somewhat peculiar effect on those around him, which, given enough time, causes people to just view life as utterly pointless, usually resulting in them developing manic-depression, or even committing suicide if exposed to him long enough. Japer Prince seems to be the only one who this does not affect.

‘Nothing Matters’ - This is Moses’s most coveted ability. It allows him to negate ANYTHING, aside from the target own physical capabilities and strength, within an undisclosed range (spoilers: 200-500ft). This means that most, if not all of his fights are pure hand-to-hand combat. The effects apply to both enemies and allies.
‘Just Give Up’ - This ability allows Moses to double the weight of anything he touches. For example, if one were to weigh 100 lb, then after being hit it would. Change to 200 lb, 400, then 800 etc. Obviously even after one hit, if the person is strong enough to hold their new weight, they will not feel comfortable with it, causing their reaction time to drop immensely. After a good amount of hits, and depending on how much the opponent initially weighed, the person can do nothing but lie on the ground, being crushed by their own weight once it exceeds their own strength. This lasts for five of Moses'posts and must be recharged for five combined posts (both Moses and whoever he's fighting combined.)
‘Leave Me Alone ’ - Moses is totally imperceptible, and as such can in no way be detected or communicated with by external forces. He cannot be physically or mentally touched or perceived through smell, touch, vision, hearing, etc and gives off no heat, auras or even energy detection or leave any evidence of his presence, yet the space he occupies has no lack of it. To all senses, Moses does not exist. He is undetectable by x-ray scans, sonars, radio detections or any other technological detection. He cannot be perceived by mental, telepathic or spiritual powers. He is not even able to be remembered, or perceived as existing at all until revealing himself once again. This lasts for one of Moses' posts and must be recharged for six combined posts between Moses and whoever he is fighting.
Personified Nihilism - Embodying all of the emptiness within himself, Moses transforms into the pure incarnation of Nihilism. All of his abilities recharge every three combined posts between Moses and whoever he is fighting.
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~~~~~~~~

Crimes & Achievements
Many of his achievements and crimes are unknown, but knowing his standing within the Syndicate and as the former partner of the Japer Prince of Antics, it is wise to assume he has committed almost as many atrocious acts as the Prince himself: but these remain undisclosed.
Quotes & Phrases
"I fear no man. I fear no God. I seek no Heaven. I fear no Hell. I have no heroes. I have no faith. I bow before no one."
Extra Notes & Trivia Stuff
- FC is Ulquiorra from Bleach
- He is a childhood friend of the Japer Prince of Antics, being perhaps the only person alive to know about his real past.
- Not my original character...​
 
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(DECEASED)
Name
Thaddeus Rabba
Nicknames & Epithet/Title
Red Fury
Age
26
Gender
Male
Sexuality
Heterosexual
Species
Omen (Embodiment)

~~~~~~~~

Looks
Height: 6'7"
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Personality
This man is the living embodiment of pure anger. If you speak to him, if you look at him, if you as so much be three feet close to him, he will snap in anger. This man is always angry, and he will not stop destroying something that he is mad at. Being the embodiment of wrath, he is never calm, never peaceful, and will always try to fight, kill, maim. anything that resorts to anger and violence. He is extremely bipolar. He will be angry with someone else, calm down for a bit, be silent, and then argue with a wall for a good minute before he tears it apart.
Origins
One would do well not to make Thaddeus think too much about his past, as much as it pisses him off to the point he can never get through the first sentence before he starts breaking stuff...
(May expand later...If not on this sheet then in IC.)

~~~~~~~~
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Goal or Aspiration
Living until the day he finally calms down.
Occupation
Weapons Dealer
Lucifer's Lapdog
Faction & Rank
War Gears Co. (Founder & Boss)
The Syndicate (Affiliated Alliance)

~~~~~~~~


Character Strengths
Physiology of Anger: Like the other Embodiments, Thaddeus does not age and possesses supernatural physical attributes. Thaddeus is by far the most powerful of the Embodiments in terms of pure physical strength, which is a result of how his embodiment works. His rage physically empowers and sustains him, through rage he gains power and through power his physical limitations are broken.
(Yes I copied the sith code a bit there in that last sentence...Wonder if anyone noticed...)
Unlimited POOWE-Anger: Just when you might think somebody couldn't get any angrier, Thaddeus exists to prove you wrong. There seem to be no bounds to how mad Thaddeus can really get, and thus there doesn't seem to be any real limit to how much stronger he can grow as a result of his rising fury.
Hothead Fury Plus: Thaddeus is empowered by the one emotion he has, anger. When he gets started there is little anyone can do to stop him as he bulldozes through everything in his path, ripping everything and anything apart until the source of his anger is little more than a bloodstain on the streetside and is relentless in all of his pursuits.
Let's go! You & Me!: Thaddeus has been fighting his whole life, scrapping it out in the streets, Thaddeus may not be trained in any form of typical martial arts but he can brawl with the best of em', and nobody has hands as heavy as Thaddeus'.

Character Weaknesses
Hate Em' Till Their Dead: He knows how to hold a grudge, and hold it well. An enemy of Thaddeus is an enemy for life, so if you get your chance to finish him it'd be wise to take it.
Hothead Fury Negative: By virtue of his nature he is reckless and rarely thinks things through. He has no ability to plan or think ahead of the moment.
Omen Ability
Embodiment of Anger
The living incarnation of anger, Thaddeus has the ability to become stronger, faster and more durable the angrier he gets - but his anger can be direct and manipulated as he quickly loses control over his actions and merely charges for the first thing he even slightly identifies as an enemy.

Anger's Grip - Thaddeus has a very strong personal gravity that influences everything around him in a 40ft radius. The angrier he gets, the stronger his gravitational pressure becomes until it becomes almost impossible to move. His fists in particular have an intense gravitational pull that doubles whenever he punches someone, dragging people closer toward his fist and sucking them in like a black hole. Like his personal gravity the angrier he gets, the more powerful this attraction becomes.
Hot Air - A thin veil of red smoke can always be seen emanating from the skin of Thaddeus, and the angrier he gets the thicker the red smoke becomes. It will slowly start to surround the battlefield, and Thaddeus can control this smoke to attack his enemies. Acting like a hallucinogen, exposure to this smoke will begin to cause hallucinations and once it has reached the "Blood Zone" (When the smoke becomes as red as blood) it becomes even more difficult to breathe, each time they inhale this smoke the slower and more sluggish their movements become.
Fury Cannon - His best and only ranged attack (excepting his guns of course). He can fire small pockets of condensed gravity that upon contact expands to produce massive levels of gravity. The balls are at most baseball-sized, and they move extremely fast. He can only fire three of these at one time, at minimum power it is enough to fracture bones but at maximum power, it is enough to erase entire landscapes. Once he is angry enough, he pushes this ability to the "Nuke Stage". Once in the Nuke Stage, he can erupt his personal gravity like a nuclear bomb, destroying over 100 feet of land around him. He can also use his fury canon to propel himself in the air, giving him a certain method of flight.
Personified Anger - Embodying all of his anger and rage, Thaddeus transforms into the pure incarnation of anger. Becoming something of a walking black hole, his very being sucks up everything in a 30ft radius of him and his body takes on a lot of the same properties as his 'Hot Air' ability, he can make either parts or his entire body intangible at will, making him invulnerable to physical attacks during this state: he can still be damaged by non-physical attacks or other omen abilities.
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~~~~~~~~

Crimes & Achievements
- Took over Syndicate's north territory in Hell City, where he first established the weapon market powerhouse: the War Gears Corporation.
- Founded War Gears Co. which currently controls over 70% of weapons manufacturing in Hell City.
- Is a recognized powerhouse of Hell City, with a reputation for destroying things.
- He once brought down a skyscraper from its foundation with nothing more than his bare hands and pure rage.
Quotes & Phrases
"You really think I give a damn about you? Step off before you become another bloodstain on this street."
Extra Notes & Trivia Stuff
- FC is 'K' from King of Fighters
- He is physically the strongest of all the Embodiments.
- Not my original character...
 
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Name
Grimmwuar Judast
Nicknames & Epithet/Title
Grim (Nickname, he finds his full name pretentious so this is also a preferred name.)
Age
17
Gender
Male
Sexuality
Heterosexual
Species
Divine-Cyborg Hybrid (Supernatural Biodroid)
~~~~~~~~

Looks
Height: 5'7"
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Personality
Likes
- His favorite food: Ramen & Noodles...Do NOT get between this man and his noodles.
- His favorite hobbies include eating, reading comics, watching movies, petting animals and BREAKING FACES!!!
- His favorite time of day is the nighttime because that is when things are at their most interesting: or most quiet.
- Knocking people down a peg or two, nothing feels better than putting some high-minded asshole in their place.
- Swearing, it's liberating y'know!? He especially likes calling people assholes (I bet you didn't notice).
- Hell City, really he has a love-hate sort of relationship with the city, but it's his home and he wouldn't want to be anywhere else.
- Giving nicknames to people, he rarely uses anyone's actual name. The quality of his nickname for you can also be an indicator of how much he actually likes you.
- Animals and the wildlife. When he was a kid, he once dreamed of working at a zoo. That dream died early, but he still likes animals: especially hostile ones.
- Any opportunity to further make a name for himself or mess with the Judast Family.
- Fighting, he has lived his whole life fighting and he fully plans to also go down fighting.
- Long walks on a moonlit bea---mountain of syndicate corpses.
Dislikes
- His least favorite food: Greens, whaddya expect? Do you think I'm some maniac who WOULDN'T hate greens?
- Being called a 'kid', 'child' or 'rookie': HE'S A MAN!!!
- Being called by his full name
- Whiners, yeah yeah we get it! You're a sad loser with a sad life, shut up about it already!
- Wasting time, he is young and impatient
- Preachers or people who talk too much, he REALLY has no patience for any psychotic, rambling assholes! (*Beams Jackie*)
- Authority figures of any kind, there is nothing worse than a bunch of assholes trying to always push you around or tell you what to do!
- Sadists and psychotics, he isn't opposed to killing whatsoever but does not approve of those maniacs who go around killing and blowing everything up in sight without rhyme or reason.
- He hates everyone that looks down on others and tends to find that Omens are among the worst of the bunch.
- Being screwed with in any way, you fuck with him and he's going to fuck with you back! Double goes for screwing with anyone he cares about.
- The Syndicate: those guys are the lowest of scum at the bottom of the trash pile which is his family. Not as much of a pain in his ass as the Embodiments are though.
- The Embodiments, damn lackeys! He hates every one of them, of course, not as much as he hates his actual so-called "Family".
- The Judast Family, more than anything else he hates his father and by extension anyone or thing connected with him. Saying he has some Daddy issues would be an understatement. He also hates the rest of his family too, since he believes they merely left him alone to be subjected to Lucifer's abuse.
- Opening up to people. DON'T STICK YOUR NOSE INTO PLACES IT DOESN'T BELONG!!!
Origins
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"Ya' wanna know my story? Do ya' want to know my reasons for hating the Syndicate as I do? For hating the Judast Family as I do? And all those pathetic scum licking the boot of Lucifer?... Why the hell should I tell you?! Get ya' nose outta' my business before I break it!!!"

Grimmwuar's life began inside a glass tube in a lab deep in the Underneath. His birth was the perfect culmination of science, technology and ritual. He was created by the collective geniuses of Hearth Corporation under the request of Lucifer Judast. Their objective: create a 'key' to unlock the potential sealed away in the Judast Bloodline, an endeavour they were ultimately successful in.

The invention of a new type of nanotechnology was created in the process of devising a means to create some sort of 'key', and it was with this technology that they discovered the possibilities of using it to assimilate itself with biological forms. Once they were successful in this task, they then began to wonder about how it could be used to harness supernatural energies. Many years of progress were cut short, they created this new nanotechnology to assimilate and harness the powers of biological and supernatural constructs alike. The last piece of the puzzle was, of course, the blood of Lucifer himself.

The combination of this technology and the blood of Lucifer had the unfounded result of taking on a life of its own: and Grimmwuar was born. While they were successful in creating the key Lucifer had so desired, they had also unintentionally created an entirely new type of lifeform: one that would prove far beyond their capabilities to control or contain in the years to come.
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For years after his birth, Grimmwuar was contained inside that glass tank he was born in. Kept secret from the world above and even the other members of the Judast Family. The only people aware of his existence were the faceless geniuses who peered and prodded him throughout the days and nights he spent inside that stupid glass tank and the chief executioner of Lucifer's Inner Council, Mian Bhais or 'Death' herself who would come to peer at him on occasion as well. It would be like this, with Grimmwuar being stared at and experimented on every day until he started to grow from a little boy, into a slightly bigger boy...

(Will continue...)
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Goal or Aspiration
Right now his only goal or aspiration is to destroy the Syndicate.
Occupation
Failed Experiment & Teenage Delinquent
Faction & Rank
N/A

~~~~~~~~
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Fighting Style
"MURDER DEATH KILLER STYLE!", is a complete mockery of martial art techniques that Grim just made up to spite those pretentious assholes who think some fancy techniques will be enough to make you a big dog. While the whole intention behind this 'fighting style' is to mock skilled martial artists, the mock techniques he uses actually prove to be quite effective - which in a way, kind of defeats the original intention behind it.
Character Strengths
Judast Blood: Like all other kin of Lucifer, Grim has an extended lifespan, physical potential beyond that of average human capability and a keen awareness of the supernatural/spiritual exceeding that of even other Omens. Lucifer believes that the potential of this blood remains untapped by his kin, and he has long been trying to discover a means of unlocking that hidden potential. In Grim's case, due to how he was 'born', he is effectively ageless as a result of his nanotech-fused body.
I'll Stop When I'm Dead: Tenacious and relentless, he's been beaten before and he'll probably get beaten again, but no matter how many times he gets knocked down if his nanotech heart is still beating there is nothing that will stop him from getting back up and trying again, and again, and again until he finally achieves his goals.
Middle Name - Defiance: He is in opposition to everyone who wants to tell him what to do, has a seemingly unbreakable will which may be partly due to him being thick-skulled. He is not someone that you can control, contain or manipulate easily.
Nanophysiology: (Refer to cybernetics section)
Character Weaknesses
Fuck You!: Rude, disrespectful and ill-mannered. He is more than happy to speak his mind, most especially when he has something to complain about and can often come off as pretty arrogant. He also has a hard time listening to people or taking advice, especially if said advice can be mistaken for an order. Never try to tell him has needs to do something because that's the fastest way to get on his bad side.
I'll Stop When I'm Dead: Like so much of the youth in Hell City, Grim falls to the traps of impatience and recklessness. He hates taking things slow, and rarely ever thinks about the consequences of his actions. He will only wait as long as he is willing to, and that is usually not very long at all. He is always trying to find the fastest way to do things, not the smartest way.
Can't Control Me: Grim can oftentimes be downright unreasonable, especially with people he has even a slight disliking towards. He hates being told what he should do or how he should do it and especially hates being told that he 'needs' to do something, even if it's true. He's a rebellious teenager, who woulda thought?
Spirit Fuel: Grim operates on spiritual energy siphoned from his environment and supernatural beings. If someone had a way to cut off this source or deprive him of it, he would become considerably weaker or completely incapacitated.
(He will be by all accounts 'dead' until he can get more spiritual energy. Means to truly kill him you'd have to finish him off in this state, though unless you had done it before it's not likely that you would know this function.)
Cybernetics
Biological Nanotech: Grimmwuar's body/physiology is merged with a special class of nanotechnology designed to harness and manipulate the spiritual/supernatural energies of the world around him and omens (or other supernatural beings) he makes physical contact with. This 'supernatural' nanotechnology acts as the basis for all of his abilities, which are constantly evolving as he is exposed to new types of energy.
MOVE LIST
Energy Siphon - Works in two different ways, first of all, Grimmwuar can siphon energy from his surroundings, the closer he is to an anomaly the more energy he gains from this, second and the effective way of gathering energy is from siphoning it out of other supernatural beings like Omens. (For player sanity) The energy Grim siphons from other Omens does not take away or steal their abilities, but it can make them grow gradually weaker the more they are around Grim until they get away from him; then their abilities will go back to their original strength.
Energizer - The lines highlighting his nanotech markings glow a bright blue, harnessing spiritual energy and converting it into physical power. All of Grim's physical attributes are increased dramatically for 6 combined posts between Grim and whoever he is fighting.
Reconstruction - Grimmwuar has the ability to reconstruct parts of his body, either as a way to recover from injuries or to transform himself into a living weapon. He can grow spikes and blades from the 'markings' all over his body. He can use this every combined 4 posts between Grim and whoever he is fighting.
Blaze - His ability to convert spiritual energy into a blazing fire from his hands or body (again, where the markings are.), the intensity and size of the flame varying on how much energy he pumps into it.)
Shock - The same premise as Blaze but with electricity, he can turn himself into a human thunderbolt if he wants to.
Frost - He can cool his body temperature well below subzero levels, freezing any (non-super-heated) surface on contact.
Burst - From his mouth, he shoots a concentrated beam of pure spiritual energy that incinerates just about anything it makes contact with. Short ranged bursts have a wider spread of about 10ft but also only has the range of 10ft. The beam is thin but can shoot up to a maximum distance of 1,000ft but will only be half a foot in diameter.
Replicate - By siphoning the energy of omens through physical contact, Grim can 'simulate'/'mimic' their omen ability for a certain period of time. Lasts a combined 4 posts between Grim and whoever he is fighting.
Assimilated Evolution - (May do a name change *shrug*) The manner in how Grim grows stronger is largely due to this ability/function/trait or whatever you want to call it. Grim can assimilate other beings into his own by basically consuming them whole, in doing this he can adopt new traits, memories, or abilities that thing once possessed. This can only be used on things that are already dead, with no chance of ever returning to the "world of the living". Grim actually hates this process, as it makes him feel a little too close to being the same sort of monster as Lucifer, but he will make an exception for certain individuals, and because he really has no other choice if he wants to achieve his goal of tearing down the 'Devil' himself.
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~~~~~~~~
Theme Song


Relationships
Judast Family: Dear daddy, dear brothers, dear sisters...Fuck you - Sincerely, you're all assholes.
Jason Carnell: Grim met the former Hearth Corp employee experimenting on the mutated abominations in the Underneath. It was a rocky start, but after finding their mutual interest in seeing the end to the Judast Family's reign over Hell City the two have become formidable allies, and perhaps even friends.
Crimes & Achievements
- Grimmwuar has survived in the Underneath for years and has explored more of its depths than most.
- He has killed countless Syndicate personnel, and has survived encounters with several of the Underbosses.
Quotes & Phrases
"I don't believe in an eye for an eye, I believe in an eye for TWO eyes."
"Don't FUCK with my noodles!!!"
"Hey, asshole!"
"I'll take on whoever, whenever!"

"These hands are Rated-E.D.A for EVERY DAMN ASSHOLE!!"

Other Notes & Trivia Stuff
- FC is Nocturne from Demi-Fiend
 
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Name
Joseph Knight Kingsman
Nicknames & Epithet/Title
"The Brains" (A sort of nickname given by War Gears Co. This is not his official epithet or title.)
(Want to make a new one which will be a more official epithet of his)
Age
25
Gender
Male
Sexuality
Heterosexual
Species
Human
~~~~~~~~

Looks
Height: 6'0"
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Personality
The brains behind Wars Gears Co. Joseph's reputation is that of a kind, and relaxed man - upon first appearances Joseph does not appear to be somebody who was made for a life of crime. He is a rational and reasonable man, especially compared to Thaddeus, and usually will not place himself in a situation that he isn't able to handle but at the same time he also carries too much pride to back down from a fight or challenge. Of course, Joseph didn't get this far by being nice to others and has had more than his fair share of participating in manipulation and deceptive tactics in order to get ahead. It is said that he previously worked for the secret services of a foreign nation, which is likely where he picked up his investigative talents.

He is loyal to Thaddeus, a man who he's worked for now for five years, the two once worked very closely together but since War Gears Co. became the main manufacturers and distributors of weapons throughout Hell City, Joseph's obligations have kept him locked away in his workshop at their headquarters. While Thaddeus goes about Hell City doing his own business, Joseph makes sure that everything continues to run smoothly with their organization. He is not called the 'Brains' of War Gears Co. for no reason, Joseph is believed to be among the brightest minds in all of Hell City.
Origins
Joseph Knight Kingsman was born into an orphanage for gifted children in a foreign nation ruled over by a Queen. This orphanage for gifted children doubles as a selection program, selecting the most gifted candidates among the children to adopt into the Secret Services of the Queen, where they would be given the best training and education money can buy. They would offer their entire lives in service to the Queen and carry out any missions with utmost discretion and efficiency. They were the best of the best, because they had to be, and Joseph was no exception. Completing at the top of all his classes, and excelling in all fields of combat he was fast-tracked into becoming a secret agent at the ripe age of sixteen. Beyond his combat acumen, Joseph also discovered a natural talent and mind for advanced technologies; he would become the first choice for missions requiring a more technical touch.

Joseph's path in life would begin to change when he was assigned the mission to infiltrate the Rabba crime family, which was suspected to be planning a big move against the Queen...It is unknown to Thaddeus or anyone else, but it was Joseph who originally relayed the information of their whereabouts and plans against the Queen, and ultimately the reason why the Rabba family would flee the nation to Hell City. Joseph went along with them and aided the surviving members of the Rabba family in founding War Gears Corporation, and along the way, he started to look at his sworn enemies as friends - maybe even a family, something he never got to have. One by one, the Rabba family would fall as a result of sparked conflict between them and the Syndicate: in retaliation, Thaddeus led a raid, with the help of Joseph against the northern territories of the Syndicate. Something happened at the climax of that battle because by the end of it they were no longer enemies but allies, and Thaddeus had changed. One moment Thaddeus had been the carefree jouster that liked to make everyone smile, then the next he was completely different...Unstable. It took some time for Joseph to adjust to the 'new' Thaddeus, the one who was angry breaking stuff all the time and now taking new orders from Lucifer Judast. But Joseph managed, and the new financial support they were receiving, and the territory they secured in their alliance with the Syndicate made it possible for Joseph to take full advantage of his expertise in technology. He would create ATHENA and establish War Gears Corporation as the primary weapon distributor and manufacturers in Hell City.
(May include one last part about his encounter with Japer Prince.)
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Goal or Aspiration
To establish a complete monopoly on the Hell City weapons market under War Gears Co.
Occupation
Former Secret Service Operative
Weapons Manufacturer/Engineer/Mechanic/Cybernetisist
Faction & Rank
War Gears Corporation, "The Brains" (Second-In-Command)

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Fighting Style
Joseph is tough for a human, athletically gifted and trained under a foreign secret service. He has honed the techniques of several martial arts including karate, kickboxing, judo and jiu-jitsu at a blackbelt level, with kickboxing in specific being world-class status. He is a man of many talents though, and only relies on martial arts when he has nothing else left in his arsenal. He is proficiently trained in just about every weapon or firearm imaginable, with a naturally keen and precise eye to boot.

His real proficiency lies in his abilities as a sniper, he claims to have been the best shot in the history of the secret service he worked for and in Hell City is placed among the best in the field. He is good at what he does and deploys all of his gadgets, skills and genius intellect to adapt and take advantage of any given situation.
Equipment
Joseph employs all sorts of weapons & gadgets, too many for him to realistically carry on his person at once, so he often can only carry so many of these things on him at any given time.

Multi-Vision Goggles: As the name implies, a single set of goggles with all types of different vision settings. Nightvision, heat vision, x-ray vision, thermal vision, spirit vision and that is just a start.
Grapple Hooks: Come in various forms, like Joseph's belt. He can shoot grapple hooks from his belt to take his ability to traverse his surroundings to new heights. Vital against more agile opponents.
Tracking Device: Tracking bullets, or devices the size of a speck of dirt that he can stick onto any surface. The info gets relayed to his personal computer, which is connected to everything else he owns.
Flash Bangs: Self-explanatory, he usually keeps about three of these attached to his belt at all times.
Smoke Grenades: Same as above, keeps roughly two or three of these attached to his belt at all times.
EMP Grenades: Useful against cyborgs, if he plans on going after one he'll pack as many of these things as he can, otherwise he'll only keep one on his person for backup.
Cryo-Grenades: Freezes everything in a twenty-foot radius, they can be fairly volatile but can be worth the risk when fighting certain opponents.
Fly Drones: (One of Joseph's creations, they are drones no bigger than a fly, and can be monitored from his personal computer or through his multi-vision goggles.
Suction Gloves: Sticky gloves, he can use these to basically stick and unstick himself to any surface at will.
(May add more gadgets yet...)
Yin & Yang: A dual set of custom-crafted handguns, using tracer bullet ammo, and being fitted with targeting locks so he can shoot targets even when he doesn't have a clear line of sight.
Barrett M82A1: Anti-material Sniper Rifle that Joseph used in the days before he created the 'Godslayer' rifle.
Godslayer: A technologically advanced long-ranged 'sniper' created by Joseph, it shoots particle beams, destroying objects at an atomic level.
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Character Strengths
Athlete: He can run over 20mph, jump over 8 metres in distance and he can hold his breath for over eight minutes.
Physical Conditioning: Joseph has undergone years of intensive training from his time in the secret service, and has continued keeping himself in peak physical condition ever since.
Tactical Strategist: A genius-level intellect and tactician who relies on a well-laid-out strategy with some improvisation thrown in to get the best of otherwise more powerful opponents. He is always planning one-hundred steps, no! Two hundred steps ahead of his opponents at any given time. If he knows he can't win, then he'll "tactically" retreat so that he can live to fight another day.
Weapons Specialist: Joseph is proficient in all sorts of weapons and firearms, most especially sniper rifles.
Resourcefulness: Capable of quickly coming up with new, clever ways of overcoming difficult situations.
Character Weaknesses
Just a Man: Literally this is just going to be stating he is human in a city full of sub-humans. Do think I'll let this slide as a weakness though since humans really are at a natural disadvantage against everyone else.
Nice Guys Finish Last: Joseph has the ability to be a cold-blooded killer when he needs to be, but as of late he has become more and more reluctant to kill, and there are some who believe that his inherent kindness might one day be the death of him.
Identity Crisis: Since his encounter with the Japer Prince, Joseph has not been quite the same mentally and is beginning to develop a condition that makes him unsure of who he really is. (He's conflicted between his identity as a secret agent and his current identity as the brains behind War Gears operations.)

~~~~~~~~
Unnamed MECH OF ULTRA MEGA SUPER DUPER DESTRUCTION!!!
If ATHENA wasn't already Joseph's proudest achievement, then it would have been this! Joseph developed this mech shortly after he built ATHENA, and while it has remained in prototype stages for some time now Joseph has used it on a handful of occasions with deadly efficiency. Standing at roughly 18.2 meters tall (or 60ft), this mech suit is made entirely out of reinforced titanium steel and has all of its systems connected up with ATHENA for superior operability. It also wields a much bigger (and better) version of Joseph's "Godslayer" sniper rifle that is mounted on its right shoulder. He can run up to 80mph in this suit as of right now, and it has no other real special functionalities other than making him a big running tank, but it is only in its prototype stages. Joseph fully intends on turning this mech-suit into an unstoppable machine of destruction matching the powers of even the Embodiments. (That is his hope at least.)
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ATHENA
The supercomputer was created by Joseph himself. ATHENA is an integral part of War Gears Co. operations and is the central network of all Joseph's intelligence. She is Joseph's most proud and beloved creation. Some might even think he loves ATHENA a little too much...
latest

Quotes & Phrases
"I hate quotes."
Crimes & Achievements
- Bilingual, he knows over two hundred different languages
- Is said to have spent five years in the secret service under the Queen of a foreign nation. Presumably having gone on numerous covert missions throughout that time period.
- Developed the blueprints to War Gears Corporation's weapons manufacturing, being the mind behind solidifying the organization as Hell City's primary weapons distributors.
- Developed the supercomputer 'ATHENA' that controls all the functions of War Gears Co. operations. (This is also the computer that all of Joseph's tech is connected to.)
- Has had an encounter with the Japer Prince of Antics, and is one of the few to resist his 'Enlightened Madness'. This encounter has, however, left Joseph mentally scarred.
Other Notes & Trivia Stuff
- Joseph's IQ is estimated to be between 250-300.
- FC is Lockon Stratos from Gundam 00 (I think that is what the anime is called..)​
 
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Name (Alias)
He is only known by the name
"§ix"
Titles/Epithet
Mister Genocide
Silent Killer
Age
?? (Hard to tell due to the bandages covering over 90% of his body, seems to be no older than 30.)
Gender
Male
Species
Omen (Embodiment) - Though many swear that he's a living, breathing, demon and going by his reputation one wouldn't be blamed for believing this is true.

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Looks
Height: 6'4"
Weight: 144lbs

(Honestly for what it is worth - I genuinely think this is the best choice of FC you're gonna find for Six. Like this is sorta how I always imagined him looking like in my head...That or Grimmjow would come up)
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Personality
Six doesn't really talk much, not himself anyway, so getting a real grasp of what's going on in that destructive noggin of his is about as easy as convincing the Japer Prince of Antics his jokes aren't very good. The only thing that can be guaranteed, is his love for total destruction and anarchy.

As far as actual talking goes, his crow companion 'Dust' does all the talking for him.
Origins
Not much is known of Six, with how much happens in Hell City in such a short time, and of course, a shadowy organization attempting to erase every record of your existence can do that. All that is known of Six is that he was one of the original founders of Hell City, but this is mere speculation and urban rumor.

~~~~~~~~

Goal or Aspiration
His goals and aspirations are unknown, though many believe he wishes to reclaim Hell City for himself or take revenge against Lucifer who betrayed the Founders over a hundred years ago.
Occupation
One Man Army
Faction & Rank
Me, Myself and I

~~~~~~~~
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Character Strengths
Physiology of Destruction: Like the other Embodiments he does not seem to age, or grow old unless he has been dying his hair that is. His body is stronger, faster and more durable than the average human and proves very difficult to kill. His body has unexplainable destructive qualities that make it impossible for him to recover from wounds but is also resistant to most forms of damage.
Relentless Carnage: Six never relents, and he never forgets. A firm believer of the saying 'eye for an eye', making an enemy of Six is making an enemy for life - and this guy is willing to make your world (quite literally) crumble.
Character Weaknesses
Destroy, Not Build: Being the living incarnation of destruction, it should not come as much of a surprise that he lacks almost any ability to create anything himself. He has no know-how on the way machines or technology is put together, only the best way to take them apart.
Omen Ability
Embodiment of Destruction
The living incarnation of destruction Six is reinvigorated and healed through the destruction of his surroundings &/or can convert this energy into his destructive waves. The more destruction he wreaks, the more physically powerful he can become. He has a natural sense of how to dismantle things, even without the abilities listed below he has a very good idea of the best way to break things or people. Due to his 'Devaplate' Six appears to be more naturally resistant to most forms of damage compared to other Embodiment's, but has no way of recovering from his wounds as a byproduct of his 'Physiology of Destruction'.
(He knows only how to break, not create/repair or in the case...Repair/heal his body.)

Devaplate - Six has a coating of destructive spiritual energy layered on his skin that is invisible to the naked human eye. His devaplate primarily acts as a sort of armor to protect him against attacks by 'deconstructing' those attacks at the moment of contact: making firearms effectively useless against him since all the bullets will essentially disintegrate on impact as a result of these deconstructive qualities. It is not restricted to just physical objects, as he can also do something effectively similar against spiritual attacks (he can quell the flames as they hit him). The devaplate can also be used as a form of attack, with Six dispersing a piece of the plate on his body while making physical contact with something to send that destructive energy into whatever he's contacting. His devaplate is not invulnerable, however, and can be broken with a significant amount of firepower, and like his other abilities is powered by his destructive energy.
Devasphere (Devastating Atmosphere) - The most flexible and one of his more versatile abilities is to create spheres of pure destructive capability that are invisible to the naked human eye, only those with some means of sensing or seeing the spiritual are able to see the spheres for what they are. They can be anything from as small as a grain of salt, to as large of a radius as 200ft. The spheres destroy the environment of everything it touches and reacts to physical contact in a violent explosion that varies based on the size of the sphere. So far, he has only shown a sphere big enough to lay waste to a small district of Hell City.
Rule Breaker - How does that saying go? Six is able to break a specific rule of the universe. For example, he could break the rule of death and survive an attack that would otherwise kill him, however, he would still suffer all of the damage of that attack. His rule breaker is always active, but he can only switch the rule being broken every 6 posts (combined with opponents posts).
Personified Destruction - Embodying all of the destruction within him, Six transforms into the pure incarnation of Destruction itself. In this form, pulsating waves of destructive energy emanate from Six in a radius of everything 50ft from him destroying everything including the very ground he walks on, he can fire his Devasphere's from his mouth or from his body, surrounding him like a destructive, explosive bubble, and he is now able to break two rules of the universe instead of one. He can switch rules every 2 combined posts, and this form lasts for a combined 8 posts between Six and whoever he is fighting.
31429547806_a929ebeab7_b.jpg
~~~~~~~~
Dust
A talking, one-eyed crow that seems to be Six's primary method of communication. The nature or identity of the crow is unknown, but most believe it to be a mutant bird with the same intelligence as a human. (Spoiler: Dust is not a mutant.)
3d6d24d39cd5c6e11002bea1635c201f.jpg
caf4454a66074eec78eedb11ca15631e.jpg
Crimes & Achievements
- (Secret) He is one of the original founders of Sodom.
- Took out a military compound that was amassing forces outside the borders of Hell City.
- He once reduced a small district of Hell City to nothing but piles of rubble.
- Is known to have partnered with Japer Prince on numerous occasions against the Syndicate.
- He is one of the worlds highest public threats, the names 'Mister Genocide' and 'Silent Killer' are known and feared worldwide.
- Believed to be the oldest living Embodiment.
- He's shattered raw diamond with just a single touch.
Quotes & Phrases
"..."
Extra Notes & Trivia Stuff
- In terms of pure offensive capability, Six is regarded as the strongest of the Embodiments (Anger following very close behind him).​
 
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Cirillia Vines

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  • Alias/Title: Rabbit

    Age: 24

    Gender: Female

    Weight: 110 lbs

    Height: 5'2

    Species: Genetically Modified Human-Rabbit


"No one hurts my friends and lives."
 
INACTIVE...
Kito Hiroshima
4E24E987-5263-432A-AC0A-AC91EBE0B050.jpeg
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28937344-528C-4525-BB0D-F08169E0F88A.jpeg

Age: 21


Gender: Male

Species:

Personality:
Stoic and mature, Kito acts like a older adult and acts with high maturity, often being a role model for others and a honorable opponent for others, when with Ally’s Kito will act as a leader. Though when he’s alone he can be a bit gentle and kind, and from his past he hates to see his close friends hurt. He is also determined and will not give up on a task when given to him.

Orgin:
Kito grew up in the lower class of the wealth born the be stepped on and looked down upon the wealthy and the richer, everyday was a fight of survival for his life, his parents could even afford electricity, nonetheless warm water or cold water, he barley got a meal every night often not eating for the rest of the day. That was until loansharks have finally come to collect their debt from his parents, though when they found out they’re not getting their money, they murderd and killed his parents, though luckily his mother hid him well and protected him from the loan sharks. After thoose tragic events Kito grew up and became a street kid often learning his fighting skills from the streets and risking his life everyday.

Aspirations;
He’s highly motivated by his mother and father, both being good parent who had terrible luck and unfortunately lost their lives.

Occupation:
N/A no current occupation at the moment.

faction and rank:
None

Fighting Style:
Kito uses his great defense and speed for a counter attack against enemies, he has great balance though his stance could be a bit odd to some, using the back handle of the blade and holding it in a odd position. Though overall he’s great at fighting with the blade.

Equipment:
Samurai Blade of the Hiroshima family.

Strengths:
Master of defense and counter attacks with above average speed and strength.

Great tactics in urban warfare and overall had basic intelligent abilities.

Weaknesses:
One of the main weaknesses of Kaito is that he has basic agility compared to other people, and could affect him in combat.

He could be a little to determine on a task and will do anything to complete the mission.

Mutant Ability:
Kito is unbelievably strong and has high amounts of durability, often able to take heavy hits of damage from enemies and foes. His body is quite resistant to damage and others.

Regenerated Healing
Kaito can regenerate over time though is quite slow it will take more than days to regenerate fully. But medical attention might be needed if it’s an option.

Body Mutation
Kaito can turn any part of his body into a katana, able to use his feet and summon small blades to climb buildings better or even use for more offense against an enemy.


Theme song:


Vehicle:
Kito rides an all black motorcycle in the form of a sports bike, it’s quite fast and mobile but dangerous to ride when in combat.
 
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Shiro Fujima


RojgWMv.jpg



  • Alias/Title: N/A

    Age: 23

    Gender: Female

    Weight: 120 lbs

    Height: 5'6

    Species: Genetically Modified Human/Mutant


"What do you mean who is Shiro? Shiro is Shiro!"
 
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Varia Dremer

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  • Alias/Title: N/A

    Age: 24

    Gender: Female

    Height: 5'5

    Weight: 116 lbs

    Species: Omen



"You're just wasting all your ammo!"
 
INACTIVE...
C0CD40CB-187B-4CD6-BBFA-FE07B38F1D38.gif
Name
Emilia Lavenza

Nicknames & Epithet/Title
tbd
Age
20

Gender
Female

Species
Human/Omen
~~~~~~~~
Looks
04D6754E-87FF-4D61-8202-3EF105B6C4C4.gif
Personality
Emilia is a rather shy and reserved girl. A book worm and gammer at heart it’s honestly a miracle a normal shy girl survived in such a place as hell city… or is it

Origins
Emilia grew up just outside hell city so growing up she was safe in all honesty’s just on the other side of the line between normal and the chaos. She grew up happy and before she knew it decided to go to collage…. Foolishly in hell city which was perhaps her largest mistake.
~~~~~~~~
D534692D-A8A3-449B-8F14-5955B8F55B23.gif
Goal or Aspiration
“I can’t wait to go make friends in collage! And eventually graduate”

Occupation
Collage student

Faction & Rank
None
~~~~~~~~
4F0C731F-5F16-44F1-93CA-CEC8DC24F779.gif
Fighting Style
None

Equipment
Regular school stuff, always has a Nintendo switch or ds or other game system with her.

Character Strengths
Sweet
Innocent
Curious

Character Weaknesses
The only thing special is she doesn’t stay dead
average normal human
Clumsy
Tends to trip

Omen Ability
~~~~~~~~
Extra Spices
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INACTIVE...
Name:
John Död Adams

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Nicknames:
Mr.Död/Amon

Age: 27

Gender: Male

Species: Omen

Personality:
Cold and resilient, Mr.Död is a great marksman and one of the best to hold a gun, he’s an intelligent man who knows what he’s doing in combat situations though outside of combat he’s pretty laid to earth and a chill guy though he does make fun of people at times playfully. He’s a gentleman of all things besides his violent nature.

Orgin:
John Död adams was a test subject for his fathers journey to make the most perfect specimen in all of existence. Meaning that John fell for multiple things that would be frowned upon in society, for example demonic worship or bloody experiment. That was until his father accidentally let one of the strongest demons in all of existence to posses John, though luckily John was able to tale a little control of the monster that now lived upon him.

Though John was now living by himself he quickly fell and joined upon the syndicate and is well known by the organization for his marksmanship and demonic like abilities.

Goal or Aspiration:
To have a simple life and live with a beautiful woman on some sort of country land.

Occupation:
Spectacular Marksman

Faction and Rank:
Syndicate, Underboss

Fighting style:
A mixture of both far ranged and close range, Mr.Död uses a far ranged weapon when he’s not using his omen ability, though when the ability is used he goes close range and highly aggressive and fast.

Equipment:
Mosin-Nagant,a 7.62x54mm russian bolt-action gun with a internal magazine.

Strengths:
Can adapt to fighting styles while in combat with enemies.

Excellent Marksman, and recon truly the best marksman


Great at gambling and bargaining and great at negotiation with others and enemies.

A great leader and a great role model and treats his soldiers like their his higher up’s or equal to him in power and honor.

Great at switching speed and agility, and his strength can be quite handy to others often being a distraction.

Weakness:
He can be quite kind to others which can be exposed as a weakness

Can be a bit of a slow thinker when it’s not on the battle field or gambling of sorts.

Omen Ability:
Blood Lust:
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When the Omen ability is active Mr.Dod becomes a demonic entity and creature that posses wings and extreme amounts of speed and agility, the demon can use its tail as a weapon, it’s great at travel and flight and can easily do a wave of attacks if the enemy is not paying enough attention to him, he can also throw spear like daggers at enemies from his tail, and his wings can be used as a shield for more vital parts of his body’s, not to mention that most of his body features can be used a weapon, for example his teeth can be used to rip enemies to shreds.

Blood senses

Mr.Död can smell blood or injuries from a far distance, which is a great aid when he is in the role of recon or a marksman.

Re-attachment
Mr.Död can reattach severed limbs that have fallen off of him and use it properly when his body is damaged heavily.

Morph
Mr.Dod can transform his body into a living weapon able to use his hand as a sharp and lethal blade able to pierce through human skin like paper.

Sixth Sense
When Mr.Död feels danger he can hear the voice of the demon within him give him a warning if it senses any ambushes or surprise attacks from enemies.

Theme song:


 
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Jones Family
Name: Adam Jones
Titles/Aliases: CEO / Head of Jones Technologies
Age: 38 years old
Species: Human

Looks:
1640709228036.jpeg

Personality:
Has a personality much like her daughter’s, a quiet man, but a great leader of the company, having taken over the company at 18. He is a bit strict on his children but in a loving sort of way, wanting the best for them. Also like his daughter, he is a genius with technology.

Affiliation & Rank: CEO of Jones Technologies

Name: Marie Jones
Titles/Aliases: Ms. Secretary (family joke)
Age: 37 years old
Species: Human

Looks:
1640709046250.jpeg

Personality
She is a very happy and outgoing person, being an extrovert. She is definitely a loving mother, maybe a little bit nagging at times. Doesn’t know much about tech but makes one hell of a good secretary.

Affiliation & Rank: Secretary of Jones Technologies (works from home)

Name: Silas Jones
Titles/Aliases: The Crow
Age: 19 years old
Species: Human

Looks:
1640709104166.jpeg

Personality
He is a lot like his mother, happy and outgoing. He isn’t very close with many people however, he like to see them as just friends. His best friend is definitely his twin sister, Scarlet. They often hack together or make new tech ideas together, he always used to tell his father to make them both heirs, but Adam hasn’t gotten the board totally on board with the idea of having two heirs, let alone one of them a girl.

Affiliation & Rank: Heir to Jones Technology
 


San Inazuma

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  • Nicknames & Epithets: Lightning Wolf / Thunder Wolf / Red Mutt / Blue Wolf / Crazy Dog Lady

    Age: 33

    Gender: Female

    Sexuality: Demisexual

    Weight: 130 lbs (59.0 kg)

    Height: 5'06" (167.6 cm)

    Species: Mutant (Wolf)​

"This man has been on this same sidewalk I'm on for the past two minutes... He must be following me! He kinda looks like... No..."
"....hehehehaHAHAHAHAHAA!!!"
"I suggest... You run..."

 
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Wash Away The Wicked





Name: Juan Satis Aengus

Alias: Havoc

Nicknames
+ An
+ Satti
+ Gus

Age: 20s

Gender:]M

Sexuality: Bisexual

Species: Omen

H | W: 6'0 | 162LBS




  • Affiliations: Pyre Inc

    Pyre: A theocratic vigilante organization that performs mercenary work on the side. Created by a fanbase of psuedo vigilantes, the organization was formed a year ago through the vigilante actions of the most famous members of its organization, the Sparks. Each Spark is someone that is perceived as being a supernatural messenger of good fortune, praised and honored like a hero of prophetic legend, the Sparks of Pyre are essentially considered its legendary heroes or saviors. Juan, is one of these Sparks.

    The Pyre Organization itself is led by the Sparks. Juan, and several other members make up the heads of this organization. Despite being a small group of a little over a thousand, the organization itself has a diverse number of mutants, cybernetic individuals, humans, and even a small number of Omen. In the last year since its official creation it has been launching a campaign in attacking gangs that have been harassing communities and making examples out of those gangs in a variety of ways.

    Personality
    Gus as he tells most prefer to refer to him as, is one of the most casual people you will find despite being a member of a rumored theocratic group. To summarize him in one word, Gus is enigmatic. You'd never guess from his behavior that he's the sort of person that has actually been through a lot- but then again in a place like Hell City, who hasn't at one point or another? An odd ball in the purest sense that he's rather kind and friendly for someone who used to be related to one of the worst villains in Hell City's history- Juan is quite the kind fellow, classic jokester, and jovial tease. His tendencies of friendliness and motives to remain polite and reserved are however ways to keep himself in check.

    Occupation & Rank
    Rank: Spark of Honor | A Head of Pyre

    Occupation: Private Investigator / Mercenary

    Goals: Make Pyre become a recognized force; Eliminate the stains in Hell City


 
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INACTIVE..
1640811815823.png
Name
Iris Smith

Nicknames & Epithet/Title
Bloody Iris, Two Hands

Age: 24

Gender: Female

Species: Mutant
~~~~~~~~

Looks
1640735700403.png
"Yeah?"

Personality
Iris is rather "standard" of what it takes to survive in the 666 districts, ruthless, violent, smart mouthed and just enough aware of her position to know when to back off. Working for money and position, she has a bit of a mercenary's call and remains to the most stable leadership she can find. Money isn't worth working around someone just as likely to kill her. Give all of this she has a rather witty way of using words and will take on most jobs for the correct pay. Despite her name it's rather clear she's been killing early in her life. Curiously this has led to something of a comedy act with her current and longest lasting boss, the self-styled Queen of Hell City, Samantha J. Chan, Sirius. Or as she affectionately calls her "Boss".

Honoring her contracts, she works outside of her actual work time to time as a hired gun. She has a curious, if not warped sense of duty, such as not raiding the small folk or killing the likes of shop keeps and children without cause, but at the same time will willingly execute someone of a more dangerous reputation if caught unawares. She comes across as a merc with a mouth and enough sense to stay alive and to run when need be, to strike back some other time.

Origins
Iris was born to a rather "modest" family that had its origins as mercenaries, be it for criminals, merchants or the devil's own. To say her family was unorthodox would be an understatement, raising up its own in a clan, it isn't even a sure thing that clan name is Smith as no other in her line of work have used that name asides from a few. Learning to use a gun from a very young age, Iris had some unusual features that marked her as a mutant, such as point ears, two toned hair and some slight structural changes to her skull that differed from a normal human, though not to a great effect unless one were obsessed with such things. Her mutation ended up being enhanced vision, hearing and sensory prossessing, which developed into her own talents. If pressed about it, Iris will say her first kill was made when she was twelve years old and seldom a week has passed where another wasn't added to the tally, deserving or not. A but mum over her past in overall terms, a couple of things slipped, such as the warrior culture of her family, the fact she is very observant and the fact for the most part she seems mentally sound... Well for someone in hell city.

The last few years are more known however, in principle her ties to the Firelight Mob, at first as a normal addition who worked as a guard to the former guard in all irony and general muscle, she came to understand her fiery boss and even came to call her that. Interestingly a name reserved only for her, as everyone else tends to follow with a Mr. or Ms. in front of the name, title or alias. If the two were friends or not would be up to Samantha herself to answer, though Iris is often more candid with her than others. She continues to follow the boss and seems to work well enough with her. Has made something of a name for herself with her trick shooting and duelest nature.

~~~~~~~~

Goal or Aspiration
"I'm just a simple Gunslinger making her way in the City."
"What's wrong with being a follower?"
"She pays me well and I enjoy the Job... Mostly.."


Occupation
Criminal/Mercenary

Faction & Rank
Firelight/Syndicate Hired Gun

~~~~~~~~

Fighting Style
While she has a brawler style of hand to hand fighting that makes use of something akin to sambo, she much rather use her guns. Typically, she engages from range or close or with use of her handguns, bouncing shots or being brazen enough to carry out a duel. While familiar with a large assortment of firearms, she mostly prefers her modified Glock 41 long slide handguns. Out of superstition or practicality she keeps a few silver bullets in each 13-round magazine. Also carries small quantities of plastic explosives.

Equipment
Custom Castle Arms .45acp long slide handgun x2
two pouches, located on chest of plastic explosives
formfitting class IIIA bulletproof vest
Assorted survival items, including food and water rations, medical kit, rope and a knife.

Character Strengths
Iris's innate mutation and life long training gives her the following advantages

Marksman: Proficient in the use and hitting targets with small arms.
Trick shot: can induce, detect or perform ricochet shots and firing along angels or shooting through narrow cover and the like.
Agility: Rather quick footed and agile, Iris counts a lot on trying to avoid damage or to close in on long range threats, to escape and to pursue.
Stealth: Cheeki Breeki is very sneaky when need be.
Quick Wit: Putting her money where her mouth is, Iris is somewhat observant and not prone to giving into fear or uncertainty, if she can survive a problem she will find a way out if able.
Survival Knowledge: Knows things from first aid to purifying water or detecting some poisons.

Character Weaknesses
Strength: Her physical strength is rather average, and while at least trained in hand to hand, she relies on her speed over power.
Loyalty: Is ultimately loyal to the job and the pay, if her current employer cannot pay, has no intention to pay, or she ends up in a suicide run, she will not think twice in turning against them.
Close and Personal: Prefers to fight close enough to see the whites of their eyes, this leads her into confrontations that could be more easily avoided.
Endurance: Her endurance, while impressive is at the level of a trained human rather than some of the threats that can out last her.
Sensory Overload: It is possible to give her too much to focus on or to overwhelm her basic senses causing debilitating performance.

Mutation
Enhanced Sense Processing: Given physical mutations in her brain and skull structure, Iris is able to perceive the world around her in a fashion past normal human sight and hearing, more akin to the spatial awareness of her surroundings and the computation of her surroundings in real time, while able to "see" things as the normal person her understanding and processing of it is very much something else which is then filled in with physics and trained ability. She tends to keep this mutation to herself and those she trusts.

~~~~~~~~
Extra Spices
Theme song:
 
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Sinny & Solly's NPC's
Syndicate NPC's

Name
Bo-shu
Titles/Aliases
The Collection Man, Boss (by his underlings)
Age
30
Species
Human?

Looks
rJq419bsUgMgRjvgnTsLbQBTCTBJNn-hG4EOLVusxp6JpCLiKkiwaStT487mj81FZhGS1z5Mb0dNs_xweg-BZ5dNjghq_75LJtXZFRD-hib48zIlojKVjLTEDkGjyhvFpnT8Hfqn

Personality
Origins

No one knows much about him, not even his last name, and that's just how he likes it. While not a secretive person he can be quite mysterious. He came to hell city from a foreign land, and quickly made his way into the Syndicates good graces with his charismatic charm and brilliant business sense. Now he's in a comfy position collecting on any debts owed to the syndicate or their branch families. Hey, nothing personal right?

Affiliation & Rank
The Syndicate - Capo
Crimes & Achievements
TBD

Fighting Style
He's incredibly swift and strikes hard only using his legs to fight. Sometimes he can even be found outright playing with foes simply avoiding their attacks until they tire themselves out.
Equipment
Them legz
Omen Ability/Cybernetics/Mutations
none
Name
Salome Bellsworth
Titles/Alias
Hell's Warden
Age
28-29
Species
Esper

Looks
Hair Color: White
Eye Color: Steel Grey
Weight: 180lbs (81kg)
Height: 6'0ft
c8e805450a85daa9ea2ce77c455c932e.jpg

Personality
Diligently dutiful, Salome's authority as the Underboss and Warden of Cold Gate Prison is unquestioned. Known as the 'Warden of Hell' for his role in maintaining Cold Gate's security, and for his efficiency as a killer. Salome is a sophisticated man who holds an air of elegance about him and rarely shows any slightest hint of emotion. He goes through everything with the same cold, apathetic disposition.
Origins
His background and motive for joining the Syndicate are unclear but he was quick to rise up the ranks to become certified as an Underboss.

(Gonna have to explain why he went on leave from his post as Cold Gate Prison warden and explain his absence.)

Affiliations & Rank
The Syndicate - Underboss & Warden of Cold Gate Prison
Crimes & Achievements
-

Fighting Style
WIP
Equipment
(He is in possession of a vessel in the shape of a pike. Otherwise he can also create other weapons out of concrete)
Esper Ability
"Cold Prison"
Salome's Esper ability allows him to generate, manipulate and control concrete-based constructs. It was for this reason he was originally tasked with being the Warden of Cold Gate Prison as he could control and reshape the entirety of the prison to his whim.
Move-List
Cold Detection -Salome can detect the exact location of anyone standing on concrete in the district he's currently in.
Cold Touch - Through physical contact, be it inorganic or organic, Salome can spread hardened concrete along any surface. Organic things take a little longer than nonorganic things.
Cold Spikes - By pointing at a concrete surface he can generate spikes to attack from any direction or his choosing. The more concrete there is, the larger the spikes can be.
Cold Wall - Wherever there is concrete, he can summon walls to protect himself or trap his targets. He can also generate his own walls where there is no concrete with the wave of his hand but this is restricted to a 20ft vicinity.
Cold Weapon: (Type) - He can create a variety of weapons from concrete at any point in time.
Cold Armor - Salome encases himself into a suit of concrete armor for protection. Usually uses on just one limb at the moment before impact.
Cold Maiden -By clasping his hand at a person or thing where there is concrete, he can create a concrete iron maiden that snatches the target from beneath their feet.
Cold Goliath
- Bigger, scarier version of Cold Armor, he encases himself into a giant concrete goliath that he controls at the epicentre.
- FIRELIGHTS NPC'S-
Name
Unknown, most people just call him "Mr. Man"
Titles/Alias
The Mysterious Man
Age
Species

Mutant

Looks
Eye Color: Dark Green
Hair Color: White
Weight: 196lbs (88kg)
Height: 5'11ft

66ce1c33e7f06fc16b59473b045adc73.jpg
fefad313d3145d080b59fdc6a6a5d1b4.jpg

Personality
The most elusive and enigmatic member of the Firelights. Nobody is sure who he really is, because at any point in time he could be mimicking the personalities and appearances of other people.
(Very Perceptive & Observant...AND MYSTERIOUS OOooooooOO!!)

Origins
Unknown, it was Mr Man who found the Firelights and offered his service...His life story and reasons for doing this are unclear, but he's very good at his job of tracking people and gathering information.
Affiliations & Rank
The Syndicate - Firelights: Hired Gun/Private Investigator
Crimes & Achievements
- Former Gun Runner for War Gears before transferring into Firelights once his talents as a detective was brought to light.

Fighting Style
A bullet wizard, he is very effective with a pair of pistols and small arms in general and is a practitioner for the near-forgotten art of bullet-curving. (If you ever watched Wanted then you'll have a fair idea of what I am talking about, otherwise...He can make bullets curve, so he can shoot people from around corners or while they are behind cover). He is skilled at mimicking the movements, mannerisms and characteristics of other people, he is very observant and can use mimicry to mirror his opponent's attacks. He is also very efficient at stealth and subterfuge.
Equipment
Custom Crafted 9mm Pistol's: He has two black 9mm pistols engraved with bizarre symbols.
Hidden Blades: He has blade contraptions strapped to his arms that can be easily concealed behind long-sleeved clothing.

Mutation
Genetic Mutant: Mimic
A mutation that allows Mr Man to perfectly replicate the physical characteristics of anyone he has made physical contact with. His voice, facial characteristics and body type will all change for a certain period of time to perfectly mimic his target but he is incapable of mimicking their personality or abilities. He also won't possess any of their memories.
-SASSY PARTY NPC'S-
Name
Sassparilla Dangerous
Titles/Aliases
Sassprince of Pimpin, Big Daddy Dangerous
Age
All the ladies say Sassparilla don't look a day ova 25
Species
Genetic/cybernetic human
Looks
1640774070330.png1640774105247.png
Personality
Sassparilla is an egomaniac with a pension for violence and a tendency to run his mouth. He's stylin and profilin! Sassparrilla always talks about himself in the third person and won't hesitate to remind people he's the greatest, or bitch slap them until they're convinced. Sassparilla loves all his hoes equally but loves no one more than himself. He dreams of ruling the sex trade industry under the syndicates thumb till the day he dies! May that be many many many eons from now! All hail da King y'all!
Origins
Sassparilla came out his mama's womb bitch slapped his doctor then pimped them both out and that's how Sassparilla started his journey to the top! Its da truth!
Affiliation & Rank
The Leader of a syndicate sub-branch in the sex industry knows as the Sassy Party.
Crimes & Achievements
He always gets his girl! He's convinced many many fine ladies to work for him. One way or another!
- Sassparilla took down several major oppositions to the Syndicate through the power of blackmail alone.


Fighting Style
Sassparilla Dangerous knows the super ancient martial art of Pimp-Fu, a style he himself created. It utilizes his strong pimp hand and stylish outfit.
Equipment
He has a pimp walking rod he uses to club in heads and shock fools when they least expect it!
Cybernetics
His cybernetics and genetic enhancements are mostly combat-related well except for the job he got done on his lil Sassparilla down below. They combined make him a monstrous force in both the bedroom and battlefield.
[/spoiler]
Name
Monty Kool
Titles/Aliases
Monty "Cool Bro" Kool
Age
22
Species
Cyborg
Looks
Height: 6'2ft
d511a992a21596f2257a1c688a78c48a98466e88_hq.jpg
artworks-GgKeEZTIIiFaQz6K-RSFDcg-t500x500.jpg

Personality
Just be cool, bro. Monty is a man of few words but a thousand expressions, the 'Cool Bro' lives true to his name. Possessing a breezy nonchalance in everything he does, he never loses his composure even in the face of overwhelming odds. Many describe Monty as being something of an 'independent' (or in other words, a selfish loner) who tends to drift off on his own and neglect his responsibilities. No matter what threat or disaster he's placed under, he goes through all of it with the same breezy attitude and lives his life by one simple code: be cool.
- His favorite food is ice cream. He has a very difficult time eating hot foods because they tend to freeze over before he can even take a bite!

Origins
TBD
Affiliation & Rank
Sassy Party - The Muscle
Crimes & Achievements
- He once turned a burning building into an icy wonderland.
- Monty was literally "too cool for school".

Fighting Style
"Pimp-Fu", Monty likes to do everything as cool and effortlessly as possible. Already known for his proficient skill in hand-to-hand combat, it was not until he came across Sassparilla Dangerous and began learning the coolest art there is under his tutilage that Monty truly embodied cool in spirit, style and backhand. Monty fights strictly with backhand strikes, sometimes what he likes to call a 'backfoot' for extra measure; Monty is one of Pimp-Fu Dojo's prized disciples.
Equipment
The only thing that is important: his rockin' shades.
Cybernetics
Monty is augmented with numerous cryogenic cybernetics, because he wanted to be 'cool' in every way possible, and what is cooler both figuratively and literally than a cyborg with cooling abilities!?!
Heat-Ray Vision Eyes
His eyes have been modified to see both normally and in heat-ray vision at his choosing.
Cryogenic Freeze-Ray
His lower jaw and the insides of his mouth have all been modified to produce cryogenic freeze rays. He can also use it to constantly breathe out that 'cool smoke'. The volume and power of these freeze rays are based off a percentage system, the 'cool smoke' being less than 1%. A 10% Freeze Ray is enough to cause severe frostbite, with 50% freezes just about anything in contacts in a manner of seconds. The current maximum is 110%, which is capable of turning a blazing hot flame into snow and ice.
(Yes, it goes above 100...Because Monty is just that cool!)
Cryogenic Hand-Padding
His palms and fingers have strange-looking 'pads' on them that when activated, act in a similar fashion to his freeze ray at 50% capacity. One way Monty likes to use this is by gripping a targets skull, forcing their brain to fall asleep from the sudden drop in temperature. He can do something similar to this with his freeze-ray as well.
Name
Miss Candy Cooch
Age
TBD
Species
TBD
Looks
TBD
Personality
TBD
Origins
TBD
Affiliation & Rank
Head Hoe of Sassparilla Dangerous
Crimes & Achievements
TBD
Fighting Style
TBD
Equipment
TBD
Mutation/Cybernetics/Omen
-SYNDICATE PROGRAMMING NPC'S-
Name
Mr. Greenlight
Age
Unknown
Species
Unknown (Believed to be an Android or Omen)
Looks
B320C192-4059-4CCA-8170-5E51CA813F9A.jpg
Personality & Origins
Nobody knows who Mr. Greenlight is or where he comes from. He is said to simply appear out of nowhere to offer particular individuals a slot on Syndicate Programming T.V Network. It is almost impossible to find Mr. Greenlight, and if he wants to be found, he will come to you. It is unknown what happens to those who refuse Mr Greenlights offer.
Affiliation & Rank
Syndicate Programming - Talent Scout & Show Greenlighter
Crimes & Achievements
TBD
Fighting Style
TBD
Mutation/Cybernetics/Omen
Unknown

Food Critics NPC's
Name
Vernando Alberquist
Titles/Aliases
Gentle Cannibal
Age
29
Species
Human
Looks
QkXUD5THYttJeFw9tcH0y4WAo_0pEcHtKnxNYNJ_v4luoireWmPCJ0CpBYZM8KpxoMMIN-KLN_TWZSIU1dmHYMB7Rjlyounr1SO1VjYIVf88dP9EK7WhABHm7BzDzDEBi1NyJF7Q

Personality
A wolf in sheep’s clothing, he likes to talk all fancy and polite only to hide the depraved monster underneath.
Origins
TBD
Affiliation & Rank
Food Critics - Visionary
Crimes & Achievements
TBD
Fighting Style
Vernando utilizes psychological warfare and guerilla-style fighting tactics to get the best of his opponents, he is a proficient shot and adept at blending himself into his surroundings.
Equipment
He carries your standard-issue pistol.
Omen/Cybernetics/Mutations
None
Name
Butcher Pete
Age
Unknown
Species
Cyborg
Looks
7UtOrG23O67-df3kPdApLJ4YnrAE6myYalUILgf1Upqlz8q4PIXCUoX8ePnDaOzv6ywq4Pcockpi_AWqh8WKwkjUMi70A_AwZ4CB0QVuVzZAKGUqdNVwpXUAWKYSenErCD81uVS0

Personality

Origins

Affiliation & Rank

Food Critics - Head Chef
Crimes & Achievements
- Host of ‘Bone-Appateet!’ on Syndicate Programming
Fighting Style
He's wild and unpredictable for such a hefty guy he sure can lash out. His butcher's blade as well as those metallic teeth will shred you to pieces before you can say,"Seconds please!"
Equipment
Butchers knife made from unknown metal can cut almost anything.
Cybernetics
Enhanced physical abilities as well as a hard outer armor that protects his tasty meaty insides.
Sixty Niners NPC's
Name
Qwen Dingling
Titles/Aliases
Liberty Queen
Age
46
Species
Mutant
Looks
cJsy6zzPmcAmkIPTJCd6TodchZbnize4wB7Pw5jYVPCFObUkoeZhgUaDja3y56Go2Ng-siFkPhXpi5Cz4JU0rglaCTX4fnXDIs40NJZEzQrxsRMrxQ7_ytam-3anNg89deaR6rEv

Personality
The QUEEEEEN!!!! Of LIBERTY!!!! Qwen fights for the personal liberties of everyone!
Origins
TBD
Affiliation & Rank
Sixty Niners - Liberty Queen
Crimes & Achievements
- Holds the Hell City record for number of arrests due to public indecent exposure.
- Founder & Leader of the Sixty Niners, are self-described rebel group of those seeking to fully express their personal liberties

Fighting Style
Qwen primarily uses a wrestling style of fighting, grappling and crushing her opponents with her extremely muscular arms and insanely tight grip. She also has a series of suplex techniques that incorporate Qwen’s harpy mutation.
Equipment
None
Mutation
“Harpy”, Qwen possesses the voice of an angel, dazzling and confusing all those who hear her enchanting tune and can sprout a single wing from her back allowing for ‘partial’ flight (he can fly, but not very well…)
Name
Bonnie Buttersnatch
Titles/Aliases
Horn Blower
Age
19
Species
Mutant
Looks
wfjanEQrofJLVRV7MTWAj9tpVnIMVzo6J2KpWQoC6FS6wQgN4KUwZJtfvzvNVUuyEV1mVCbQWFdMbmuWV_-P_Y9S7BMmIL7fT2nj6EpCmWgNa9l8iNBAq2ruMnRTf0IeVzZzJkTu

Personality
VERRRRY!!!! LOUUUUUDDDD!!!!!! Bori literally screams/shouts/screeches every damn sentence she speaks. She is strongly independent but also loyal to Qwen, who Bori looks up to as a sort of idol or mentor.
Origins
TBD
Affiliation & Rank
Sixty Niners - Horn Blower
Crimes & Achievements
- First mate of the Sixty Niners
Fighting Style
Xtreme aggression!!! Bori pummels and shouts her way to victory. She is a very proficient hand-to-hand brawler and ‘kills’ on the mic.
Equipment
Mega-Amplified Microphone: Bori wields a weaponized megaphone that emits destructive sonic waves.
Mutations
Endorphin mutation, she can nullify pain with the sense of euphoria instead or use it as a means to increase her battle effectiveness
Coterie of Clowns NPC's
Name
Iggzy Biggzy
Titles/Aliases
Iggzy Biggzy Clown
The Fat Dwarf

Age
57
Species
Mutant/Omen (Have yet to decide)
Looks
Height: 4'11ft
i_KNUOiv_pa0jGR2pgjLR3ltEikwxiTX8L2qpI_VRgbE7BwNCw3ucZFRNh9aO4S6mwdqMuq_mRS-VnCtf1NcWnA3gOwgVjyOzbvwirzMKAOFiY59YeQp01-oV30_cDwuXTx5yfgA

Personality
Iggzy is an utterly depraved psychopathic killer with extreme sadistic tendencies and has long since fallen far off the deep end. He indulges in many different acts of depravity and has developed a taste for human flesh after the decade he spent dwelling the Underneath. Iggzy speaks in the third person and likes to chant nursery rhymes to himself while 'working', and his loyalty to Jackie is unmatched by perhaps anyone else in the Coterie of Clowns. Whenever Jackie isn't around to guide him, Iggzy preys the streets looking for his next plaything.
Origins
TBD
Affiliation & Rank
Coterie of Clowns - The Fat Dwarf, Jackie’s most loyal subject
Crimes & Achievements
- The oldest and longest living member of the Coterie of Clowns
- Spent a decade living in the underground tunnel systems of the ‘Underneath’
- He once worked as a party clown, but that career quickly died because he couldn’t help himself from eating the parents in front of the children.
- Is believed by some to be a demon hiding in the skin or a human.

Fighting Style
A vicious killer, do not let his small stature fool you. Iggzy is a deadly killer who will slice your belly open in the blink of an eye if you’re not being careful, and when his natural physical form may fail him - his ‘other’ form comes into play.
Equipment
Anything Jackie gives him, he also usually keeps a kitchen knife on hand…He likes stabbing things a lot to kill the time.
Mutation
Demonic mutation, a result of Jackie somehow acquiring the blood of Lucifer, and for whatever reason, he thought it would be a good idea to try splicing it with the genes of one of his goonies. Iggzy being the obvious choice, Iggzy was all too happy to oblige…The mutation has not agreed with Iggzy very well, but the operation was a success. He can transform himself into a grotesque abomination, known to consume the hearts of its victims, Iggzy is faster, stronger and more durable in this form and can use his claw-like fingers to scale buildings or flay the skin off of his victims.
mwcYV4HGOX8arP4uMF_2ZBHq0XbMklkcs5uInE5kHMXDZ-2BIbDus5aEPDhmIrK5NYMUgQpKy0vyR13hQ1wO9zzi2EaVK7nbX9MJNa716-FyqqxlnWBoOq7pmNJ4vBrKAW2Hh7LL
Pantheon NPC's
Name
Gin Zatoichi
Age
36
Species
Genetic human
Looks

Personality

TBD
Origins
TBD
Affiliation & Rank
TBD
Crimes & Achievements
TBD
Fighting Style
TBD
Equipment
TBD
Mutation/Cybernetics/Omen
 

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