Healer skills

Quinlan63

The Overlord
Lvl 1
Heal- Cost 20 MP (Cast time instant) Heals the player or a friendly for the intelligence stat times 5


Life strike- Cost 12 MP (Cast time 1.5 sec) Deals 10% of Max HP as damage to the target

Lvl 2
Healing spark- Cost 10 MP (Cast time 2 sec) Heals two players for 20 points and a HOT(Heal Over Time) equal to the player's intelligence for 10 seconds


Light shell- Cost 30 MP (Cast time 5 sec) puts up to 5 players in a shell that absorbs 30 points of damage

Lvl 3
Binding Light- Cost 15 MP (Cast time 1.5 sec) Binds a target in ropes of light for 6 seconds making them unable to move


Cure- Cost 15 MP (Cast time 3 sec) Removes negative status effects from target player (Cooldown 60 sec)

Lvl 4
Rune of Life- Cost 10 MP (Cast time 2 sec) Create a rune on the ground 10 meters away that heals Allies and damages enemies for intelligence stat x3


Saints Might- Cost 15 MP: Strike the target for 50% damage and stuns them for 6 second (requires mace)

Lvl 5
Divine Blessing- Cost 0 MP(Cast time instant) Fully restores HP and MP to the target (cooldown 24 hours)


Teleport: Cost 0 MP (Cast time 5 sec) Teleports the caster to their bind point
 
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Lvl 10 Acolyte
Tri Heal (Passive)- Heal now works on up to 3 players but cost 10 more MP


Love of Hathor (Passive)- Increase the amount of healing by 50%

Lvl 11
Gift of Luna (Passive)- Every 10 seconds the player restores MP equal to spirit stat while in combat


Sacred Ground- Cost 40 MP: Cast a circle with a 10 meter radius that heals players for Int. stat a sec (Last 2 minutes)
 
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Lvl 20
Life Strike II- Cost 40 MP (Cast time 2 sec) Deals 30% of current HP as damage


Healing Spark II- Cost 30 MP (Cast time 1.5 sec) Heals four players for 80 points and a HOT(Heal Over Time) equal to the player's intelligence for 10 seconds

Lvl 21
Light Shell II- Cost 40 MP (Cast time 3 sec) puts up to 6 players in a shell that absorbs 120 points of damage/ Deals the same amount of damage to the target who destroyed the shield

Binding Light II- Cost 45 MP (Cast time 1.5 sec) Binds a target in ropes of light for 6 seconds making them unable to move/ After the targets movement speed is reduced by 30% for 6 seconds


Lvl 22
Cure II- Cost 50 MP (Cast time 2 sec) Removes negative status effects from up to 3 players (Cooldown 30 sec)


Saints Might II- Cost 30 MP: Strike the target for 50% damage and stuns them for 8 second (requires mace)

Lvl 23
Blessed Light (Passive)- Every 10 seconds you gain a stack of Blessed Light up to 10, increasing damage resistance by 5%


Protective Light (Passive)- For every stack of Blessed Light there is a 3% chance of gaining a damage shield that blocks damage equal to the spirit stat x4

Lvl 24
Radiant Light (Passive)- For every stack of Blessed Light the other party members gain 2% increase to damage output


Guardian Light (Passive)- For every stack of Blessed Light the other party members gain 2% increase to damage resistance

Lvl 25
Group Portal- Cost 0 MP (Cast Time 5 sec) Opens a portal for a group of players to a location that you have already discovered


Release Light- Releases a wave of light that deals heals equal to the (Int+Spr) times the number of Blessed Light (Consumes all stacks of Blessed Light)
 
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Lvl 50 Arch Priest/ High Priestess
Mass Healing Purification(Cost 50 MP per Player)- Heals player/s for x10 the intelligence stat, 30% damage reduction for 30 seconds, and removes negative status effects

Prayer (Cast time 20 seconds) For every second through prayer the player regains MP equal to the spirit stat (Restriction: player is unable to move or do anything while praying)/ Can cancel Prayer at anytime

Lvl 51
Resurrection (Cost 50% Max MP)- Restore a player's life at the point where they were killed (Cool down 5 minutes)

Protective Aura (Cost 100 MP)- Blocks Int*10 as damage to the player and their party (6 players)

Lvl 52
Wings of the goddess (Cost 40 MP)- Lock onto a player and teleport them to your side

Prayer of Peace (Cost 60 MP)- Nullify your aggro from nearby enemies

Lvl 53
Condemn (Cost 25% MP)- Reduces targets movement speed, Max HP, and damage output by 20% for 60 seconds

Grace of Resurrection (Passive)- Once everyday there is a 50% chance that the player will resurrect with HP and MP fully restored

Lvl 54
Help of the Divine (Cost 30% MP)- Sets cooldown time of skills to target player to 0 (Cooldown 5 minutes/ Does not work on Healers types)

Lvl 55
Divine Strength (Ultimate)- Cost 0 MP: Strengthens target player by increasing the effect of active skills by +200%, doubles maximum HP, and reducing MP cost by 50% until the end of the battle(Can only be used once every 3 days)
 
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