Grisia Pendragon

Arne

Toplofty Aberrant
View attachment 245364


BASIC INFORMATIONName: Grisia PendragonAliases: Gillad or Gil (Allias, commonly used name); Dragon Slayer; Enemy of the Dragonkin; KinslayerAge: Slightly over 450 years; Usually presents himself as being in his early twenties.Gender: MaleRace: Human; Gradually turning into a DragonClass: Dragon KnightPERSONALSexuality: HeterosexualHigh Concept: A wandering knight fighting against his fate of acting as a vessel for an ancient dragon's resurrection.Character Alignment: Chaotic GoodRelatives:  


- Gwyn Pendragon (Deceased): Grisia's father and the man who instructed him in the way of the sword. Formerly a templar knight.


- Ygraine de Bois (Deceased): His mother. Formerly the Dragon Priestess under Schwarz.


- Schwarz Aldrich: An ancient Moon Dragon and the true identity of the soul that lies inside his body. He's supposed to take Grisia's body as soon as he recover his conscience.Organizations\Affiliations: N/APersonality:  Carefree is, certainly, the most fitting word to describe Grisia's overall attitude. A man who easily relates with people wherever he wanders through yet never seens to stay in the same place for a long time in despite of the friendships he managed to make, Grisia pass the impression of an easygoing person with an excessive wanderlust, having an overall casual attitude in despite of not talking that much and holding no prejudice against any kind of people. He's normally quite the warm person, having a natural predisposition towards being gentle with other, specially kids, and, as a result of this way of acting, is often described as having some kind of "guy next door" charm.


In fact, the gentleness displayed by Grisia while natural doesn't encompass his whole being, as he does indeed have quite the ruthless side towards those he considers as inherently evil and shows no excitation in disposing of those he considers as dangerous to his objectives. As a matter of fact, he appears to inherently hate most of the draconic beings, be them true dragons, lesser dragon's or even lizardmen with Dragon's blood, as an effect of fusing with Schwarz. 


Backstory: Grisia's story started a long time ago as the fruit of an unusual encounter in the wetlands of Burgura, where a templar knight of the recently born imperium and a local Dragon Priestess who served under a Dragon who took one of the multiple volcanoes of the region lived a romance worthy of the epics that, of course, shall not be narrated here, as the story we're meant to tell is referent to the result of this union: Grisia. 


Grisia Pendragon, as the child born from the couple was named, was a kid that was born under an occasion that could only be called as ominous, as the moment of his first breath of pure air was marked by another equally important occasion, that would similarly predict the start of his life: the death of the ancient Moon Dragon Schwarz, that originally ruled through the nearby area as an overlord, by the hands (Paws?) of a coalition of weaker dragons that saw the ancient Dragon about to turn into a wyrm as a menace to their sovereignty over their own areas. But, while this ominous event was undoubtedly an important event, as the death of the Moon Dragon forced the people under his rule to migrate away from the area or join another community, it was nowhere as important in the moment as it would demonstrate itself to be in the future, merely representing a change of environment for the recently born Grisia, that moved to imperium together with his parents, residing in the ancestral home of the Pendragons for the next years.


For the following 17 years Grisia lived in the imperium, growing up to be a fairly calm boy with a gentle heart and an overwhelming talent for swordsmanship, the perfect heir for his father legacy if not by a small flaw that would soon change his life: An excessive wanderlust. It was this flaw that, maybe under the guiding threads of fate, directed him to a journey towards the place where he was born, the place where he found the truth about his condition at the moment he found the body of the Moon Dragon, that was maintained in a recognizable state becayse of the inability of the lesser dragons that couldn't comoletely consume the body of the stronger wyrm in despite of their numbers, and was enlightened by the dragon's memories for the first time, discovering that his life was involuntarily linked to the dragon's during the moment of his birth, as the soul that leaved the ancient beings body intertwined with his recently formed soul because of a simple coincidence, a unique happening that changed his fate.


After he wake up later in the week, the body of the Dragon had already disappeared after years of maintaining itself immutable, fused with the man by the interference of some unknown force and marking the start of his life of travelling, life that he maintains until this very day.

Slightly reduced bio because someone restricted it to at most 4 paragraphers.

PHYSICALLYAppearance:


View attachment 244723Weapons & Armor: 

  • Fading Light: His sword, a famous magic sword from the empire that is supposed to be lost since 200 years ago. Fading light appears to be almost indestructible, at least by normal means, and never loses its edgr, acting as quite the adequate weapon for someone who hunts giant lizards with scales harder than any metal.
  • Blood Monarch's Armor: The armor he currently wears, acquired from the stash of one of the dragons he killed. This armor has the capacity of using the blood of the one that wears it to reinforce itself to a certain extent. Under the effect of the dragon-like blood of Grisia, the armor ended up being extremely effective.

Items & Personal Belongings: 

  • Aldrich's tear: a tear shapped crimson jewel attached to a simple necklace. This item is, in fact, the most valuable thing carried by Grisia, having the capacity of creating a space meant for storing items by the use of Spatial Magic, acting as a portable stash. This necklace currently holds most of Schwarz wealth, that is mainly being used as travel founds by Grisia.

Skills & Abilities:


  • Superb Swordsmanship: Grisia is quite the capable swordsman, having a natural talent towards swordsmanship and tons of experience acquired through his life. 
  • Spearmanship: Grisia is capable of wielding a spear efficiently, although not specially talented in doing so.
  • Draconic Inheritance: As the one who fused with the Moon Dragon Schwarz soul, Grisia'sGrisia's body and mind mutated to turn him into something akin to a Dragon in human body, giving a handful of advantages to the Dragon Knight and gradually acting to change his body into that of a Dragon.
    Mutated Physiology: Grisia's body appears to be fundamentally different from a normal human, demonstrating an abnormally high physical prowess, reflexes and even instincts reassembling a beast as well as heat resistance and immunity to most of the poisons and sicknesses.



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    - The Dragon Blood Boils:When Grisia is under excessive strain, he can choose to agitate the soul of the Dragon inside him, forcing his body to change and produce Dragon blood, used to enhance his already absurd physical body even more and shift him into a dragonewt-like form for the duration of the technique. Unfortunately for him, doing that appears to trigger the dragon's nature inside himself, forcing him to act guided solely by instincts (In a way similar to a berserker fighting). According to Grisia, his nature is changed to approximate that of Schwarz every time he uses this, fundamentally acting to accelerate the process of awakening Schwarz.


    - Dragonification:Grisia can use the Dragon Blood that already flows through his veins to replicate the characteristics of a Dragon, to the point of being able to grow scales on a member or even generate wings. While this technique isn't especially difficult to use, the process of growing scales or even other body parts is quite the painful thing, resulting in Grisia's unwillingness to use this for anything other than small things (As changing his eyes to have a better field of view or his throat, to mimic a dragon's bellow {Quite the useful trick to scare potentially dangerous enemies}) unless he's absolutely cornered, especially because fighting with his body isn't exactly something he's accostumied with.


    - Enhanced Regeneration: As a result of fusing with Schwarz, Grisia's recovery speed was considerably enhanced, making it so that sounds that would normally take weeks to heal get completely healed in the span of a few days. While this effect isn't exaggerated to the point of being easily noticeable, it is still extremely favourable for someone with a lifestyle like his.

  • Mutated Soul: Having absorbed a part of Schwarz Soul, Grisia's soul naturally mutated to assimilate the dragon's characteristics. The result of this act was the development of an insane resistance against any kind of mind affecting spell or curse as well as the slow assimilation of the dragon's memories and personality. Fortunately, the later appears to be quite the slow process, as even after 430 years Grisia barely gained access to some minor events of Schwarz life.
  • Extended Lifespan: As he's acting as a vessel for Schwarz, Grisia's lifespan was extended to match a Dragon from the moment he received Schwarz soul, slowing aging to the point that he barely changed since that day, hardly looking a year older in despite of the 430 years that have passed since then.





[*]Adventurer Skillset: No need to say that, being a person that lived as an adventurer for decades, Grisia possess all the basic skills required to survive as an adventurer, including cooking, foraging, camping, scouting and even trap detection to a certain extent.




  • Equipment Management/Repairing Skills:While he isn't especially capable when it comes to effectively making new equipment, he is capable of efficiently managing his assets and repair damage dealt to his equipments to a certain extent.

Spells & Magic: 


  • Dragon's Might: A Dragon has a natural aura of might capable of subduing common beasts with ease. Grisia, as someone who's gradually turning into a Dragon, can make use of this at will, emitting a pressure that naturally warns beasts and more instinctive demi-human races (As goblins and lizardmen) about the danger that he represents or even focusing this aura in a single being to amplify the effect, to the point of temporally paralyzing the target. 
  • Fire Affinity: Having inherited the Moon Dragon Schwarz affinity towards the fire element, Grisia can freely wield fire, creating it from any part of his body and manipulating it instinctively... That is, theoretically. In practice, Grisia hardly uses fire for anything other than an occasional attack against enemies that he can't handle by using just his sword, as the act of cladding himself on fire like the Dragon used to do in his memories isn't something he can really do instinctively and, even after 430 years, the thought of voluntarily igniting his own body isn't exactly attractive for the swordsman.

Weaknesses: 

  • Cold: After having fused with the remains of Schwarz, Grisia naturally inherited his weaknesses together with strengths. The most prominent amongst the weaknesses acquired because of the dragon is, of course, his weakness against cold, be it magic related to cold and ice or even cold temperatures (to a certain extent), coldness appears to dull his senses and make him somehow sluggish, to the point of effectively halving his combat prowess in serious cases.
  • Excessive Confidence: While Grisia wasn't originally that much of an overly confident person, he has been developing the habit of unconsciously underestimating his foes, a bad effect of the ongoing change that the soul of Schwarz forces him to go through, that made him inherit some traits of the dragon's personality.
  • "Playing Around": Another weakness acquired from the merging of his mind with part of the dragon's soul resulting in a change of personality. This trait is nothing but an habit of unconsciously playing around with his prey in a way similar to a haughty cat that plays with a captured rat, giving all the possibly opportunities of a comeback.
 

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