Grand Vikran Federation of Order (G.V.F.O)

IneedHealing

The one. The only.
[Species]

Name: Vikran

Life-span: 80,000 years. Vikrans are capable of extending their lifespans with enhanced biological enhancements and gene alterations. There are a select few who are capable of living eternally, but they are only powerful Psychics or Supernaturals who also carry the blood of the Ancients.

Appearance & Traits: Vikrans are a humanoid race, with majority of the population having either white or light/dark grey hair, and either red or blue eyes. The Average Vikran stands at 8ft. Since they live on a planet which is 3 times the size of earth, Vikrans were able to adapt to the strong gravity of the planet. Therefore, their muscular and skeletal structures have evolved to become more robust and strong in order to not erode or be crushed under the immense gravity. Their bones have become highly durable and strong that they are capable of withstanding high impacts and pressures from projectiles. They have very thick muscles that are very advantageous when it comes to high velocity projectiles that might pierce their skins as the thick muscles would be capable of minimizing and reducing the impact of projectiles like bullets, giving them a higher chance of survivability. As Vikrans are a very fit and well built species. Because of their home-world's gravity, the Average Vikran is much stronger than the average humanoid species, being able to lift more weights, endure more stress, and also being much faster and mobile. Vikrans are also a highly adaptable species, capable of reacting and changing to the environment and situation much more quickly, as well as being quick with their reflexes. They are a highly intelligent and innovative species that strive to become better.

History: Vikrans originated from Naxus, a planet 3 times the size of earth. Naxus's abundant resources were exploited and put to good use by the Vikrans to transform the large super-earth planet into a booming metropolitan planet with large bustling cities that would stretch entire continents. Vikrans have always strived to become great and that determination ultimately drove them to creating a Grand Empire of their own. Their hunger for power, and greed for resources, and intellectual minds helped create a large and grand army to protects the Federation's territory with the fiercest loyalty. Vikrans make up 95% of the current Federation. They control the entire government and have never been a rave whom welcomes forrign species. Rather, acting to outright kill them off to expand their grasp on new resources and territory.

Culture: Vikran society revolves around one thing. Militarization. From the very start, Vikrans were a very violent race, and through out countless wars and unrelenting campaigns against the "Xeno threat" the Vikrans have come to respect and prioritize their armed forces. Arms & Weapons production is an ever expanding sector that is currently helping to create many jobs for many Vikrans. Through this militarization, the Vikrans have developed a sour taste for Aliens and foreigners. The military and Central Government have long antagonized aliens and foreign empires in order to rally support for their own malicious causes, by brainwashing the population into thinking that all aliens are the scums of the universe and that the Vikrans are the Master race. This unrelenting brainwashing, has caused majority of the Vikran population to become xenophobic and unwelcoming towards aliens. In fact, you will find that Vikrans are most likely to kill other aliens if they were given even the slightest opportunity.


The standard Vikran family unit size is typically 4-5. The Government encourages marriages and high birth rates since the Federation is constantly clashing with other minor or major factions for territory or trade. The Vikrans realize that they need to continue keeping their birth rates high in order to maintain and grow their population. There is a great sense of camaraderie among-st the Vikrans as they see themselves as superior to the others. And from this camaraderie, the Vikrans have developed empathy for the poor and less fortunate Vikrans. There is a great sense that every Vikran should help each other, and there are many benefits and welfare programs in place for Vikrans who live less fortunate lives.


Vikrans are also very hard workers. Education is the # 1 priority. Every VIkran MUST be educated. Because the Federal society is constantly changing and there is always a need for educated individuals and intellectuals. It's a society built on the idea that you must work in order to pay for your expenses and family. It doesn't matter whether you are a simple factory worker in a Military Factory or a wealthy CEO. Everyone works hard from morning to evening, no matter what their social class or status is, all in the name of innovation and elevating the Federation to a higher standard.


From a very young age, Vikrans are given mandatory Cadet/military training as co-curricular activities. Since there is a mandatory 10 year service for Every Vikran, the government and people saw fit to train it's children from a young age in order to prepare them for the military and more grueling training. From the training from when they are kids, the Vikrans learn strict disciplines, and are polite & well mannered, despite their very radical views. It is because Vikrans are taught to respect, listen, and submit to authority at a very young age. this leads to far fewer crime rates and corruption as their brains are taught strict disciplines and punishments at a very young age. This discipline turns them into very efficient workers and soldiers in the latter years of their life.


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Name: Exima


Lifespan: 7500 - 8000 Years.


Appearance & characteristics: The Average Exima stands at 6ft - 7ft. They are physically weaker than a Vikran but, they are still stronger than an average humanoid species as they were engineered to be able to survive the gravity of Naxus. The hair and eye colours of Eximas are very diverse. Each and every Vikran has animal ears protruding from their heads, as a physical sign to show their differences. They are infused with animal genes, meaning that they are given much quicker reflexes and senses. They are also very fast and quite intelligent.


History: Eximas were created for the sole purpose of being a servant race to the Vikrans. When the first Eximas were introduced to society, many Vikrans reacted negatively and violently towards them. The Eximas endured many violent crimes committed by the Vikrans until the Government enforced a law making killing and torturing Eximas illegal and punishable by death if caught. Even with this protection, the Eximas still suffer from terrible abuse by the Vikrans.


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[Faction]


Name: Grand Vikran Federation of Order (G.V.F.O).


The G.V.F.O has been in power for 1,079,988 years. Ruling over it's people with the sole purpose of the preservation of their society for eternity.


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"Love for the Country till death. For it has nurtured me, and shielded me from the ever eternal chaos of the universe. To build a better future for the Vikran race. I shall never falter in the face of adversity or challenge, instead, I shall welcome it. I, A citizen of the Grand Vikran Federation of Order, shall serve my purpose for the people of the Federation until I am relieved of duty, by the Chairman, or by the hands of death. May our balance of order and Authority always stay in the balance, and forever faithful to the people." - The Code of the people.

Type of Government: Hard-line Facist, Totalitarian, Military regime. The Chairman is the Head-Of-State, and supreme commander of the Federal Armed Forces. Nearly all powers reside with the Chairman, who has the final say in everything. Nothing can be passed without the Chairman's approval. The Senate, Justice department, Military and the Secret Police hold the second most power, and are tasked with the stability and enforcement of the laws of the Federation. The Intelligence Service holds the remaining powers and are generally not as involed with the government, but provide all the intelligence to aid the government in decision making.


Capital: Naxus


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Capital City: Auractis


Population: 3.16 trillion civilians


Diameter: 37,328 km across


Distance from sun: 178.6 million km


Moons: 2 Stella & Rina


Star System: Naxus Star system


Land: 39%


Water: 61%


Lakes: 231 million lakes


Provinces: (All are the names of countries-turned provinces)

Archua


Axia


Amdia


Beris


Boreal


Cana


Contine


Ewua


Fau Tai


Hashi


Hera


Homaristine


Hazga


Illis


Iostine


Krystine


Kargama


La miya


Lesstaria


Masthia


Namstine


Noria - Location of Auractis


Otis


Regis


Raython


Rothia


Tallin


Toris


Xantinma


Zergashi


Zi Hatin


---- = Former Countries, now provinces that were members of the U.N.G United Naxus Governments 2,876,789 years ago during the cold war on Naxus --- = Super power pf the U.N.G


---- = Former Countries, now provinces that were members of the A.U.R Alliance of Unified Republics 2,876,789 years ago during the cold war on Naxus --- = Super power of the A.U.R


Military: Home to the 1st & 2nd Armada


Major Cities:

Auractis - Capital


Erialis


Soma


Tayamia


Makasi


Lyramat


Clastima


Anstallis


Kalsta


Kallisa


Pyria


Eriactis


Waisa


Jeota

It is the centre & very heart of the Federation. And known for it's bustling cities, and prosperity. It is heavily defended with thousands of large defense rings that stretch from the edge of the solar system to the sun, with each individual defense ring being hundreds of km/miles long in diameter, able to hold large capital ordances and defense guns. Along with many large defense stations, defense satellites and multiple other defenses.


Currency: Federal Credits


Credit system:


100 Sub-Credits = 1 cent


200 Sub-Credits = 2 cents


250 Sub-Credits = 25 cents


500 Sub-Credits = 50 cents


750 Sub-Credits = 75 cents


1000 Credits = $1.00


2000 Credits = $2.00


5000 Credits = $5.00


10000 Credits = $10.00


20000 Credits = $20.00


50000 Credits = $50.00


100000 Credits = $100.000


200000 Credits = $200.00


500000 Credits = $500.00


1000000 Credits = $1,000.00


Government: The G.V.F.O Supreme General Assembly is the overall governing body of the entirety of the Federation. The seat of power is on Naxus, the capital world of the Federation and home to mega cities with buildings reaching the clouds to house the trillions of people living on Naxus. The main ruling government has thousands upon thousands of seats, each seat representing one system. The government is split into four distinct groups:

The Government



The Judicial department


The Intelligence service


The Military


The Government which is the main governing body and where the daily lives of the Federation's citizens are judged on a day to day basis as well as the section of the government responsible for enacting new legislation and laws. It is also where the assemblies of debate and discussion take place regarding issues that matter to the Federation's future or social issues. This section of the government has much power as they are responsible for ensuring that the Federation does not stagnate and that systems are not engulfed in chaos or abandoned. They are also responsible for the inauguration of the Chairman, the Supreme Leader and Chief of the Armed Forces, Intelligence committees and the rest of the Federation. The senate itself is composed of a congressman or woman representing each system group of the G.V.F.O, with thousands holding a seat. The Senate composes of congressmen and women from all sectors of the G.V.F.O. The Sector Councilors, of which there are 25 of them, are seated as the Supreme Council.





The Supreme Council is an executive committee composed of 45 members. 25 of those members are the Sector Councilors, who represent each primary sector of all three galaxies, the Chairman, Vice Chairman, Supreme Federal Judge, Federal Admiral, Chief of Intelligence, and 15 additional Sector councilors from different galactic sectors in the G.V.F.O's local cluster. They are responsible for making executive decisions on certain legislation and government actions. They are the overarching committee that overlooks and approves or sacks all decisions made by the Vikran Federal Congress. They are also responsible for making executive decisions as well as orders, which includes the dismissal of congress members or any member of all four branches of government, as well as sending a request of a replacement to the Federal Council for decisions and approvals.





The Federal Council consists of 10 members. The Chairman, Vice Chairman, Federal Admiral, Supreme Federal Judge, Chief of intelligence, The head of the Secret Police, Chief Chairman of the board, Leader of the Joint-Chief of Staff, Chairman of the House, And the Vice Admiral. These are the 10 most exclusive members of the government and are in charge of the final decisions of government plans, laws and legislation. As well as the ruling party of the senate and the federation as a whole. Their decisions are always the final say and are responsible for secret government meetings, as well as decisions, plans and etc...


The second branch is the Judicial Branch of the government. This part of the government is responsible for the regulation of laws and the justice branch of the Federation. The Vikran Supreme Court of Law is the highest court within the government and where the Supreme Law Makers and Judges of the Federation reside. They are responsible for high profile cases, as well as average cases that are brought up to the supreme court of law. They are also responsible for the prevailing of justice and the everlasting fairness of justice. Their philosophy of "Innocent until Guilty, Right until proven Wrong. Judgement is fair, swift and all voices are given equal value." In their eyes, Justice will be swift and fast, due to the tight regulation of surveillance as well as information recording, Vikrans who commit crimes or atrocities that are shunned by the social norm will be quickly taken off the streets by the Secret Police which the Judicial Branch works closely with.





The jury's purpose is to take all evidence and propose their decision in a trial to the judge. The Judge is responsible for reading over all evidence, but also to read over the opinions of the jury, defendant, and prosecution and weigh in his/her opinion also. Once a decision is made, the jury presents their stand to the judge who has the choice of either disapproving the proposal set forth by the jury or enacting the jury's proposed decision.





There are a total of 13 Supreme Judges in the Supreme Court of law. Any cases that does not make it in either the local court, state court, sector court will be given to the Supreme Court. As well as issues of national important, such as scandals, corruption, etc... The Supreme Court works differently as no film or photographs are allowed during a procession or hearing. But also, there are no juries in the Supreme Court, instead, the fate of the accused is in the hands of the 13 Supreme judges. The Supreme Federal Judge, who sits at the center during a hearing would have the choice of either to enact the proposed decision made by the Supreme judges or, to call for another review of evidence and propose another call to vote. The Federal Supreme Judge's vote is of equal value with his/her fellow supreme judges.






The third branch is the Intelligence Branch. This branch is responsible to surveillance of the Federation, both domestically and abroad. The Intelligence organizations of the government work closely to ensure that corporations, the average citizen do not step out of line when it comes to the laws and social norms of the Federation. The intelligence committees usually are tasked with surveillance, assassinations, abductions and execution of corrupt business officials, politicians, as well as any citizen or official that poses a threat to the integrity of the Federation. They work very closely with the Secret Police who are responsible for underground operations of rooting out criminal networks, ensuing order and stability among the populace through order and at times fear.





The Primary intelligence organization in the government is the F.I.O (Federal Intelligence Office). They are responsible for collect, analyze, evaluate, and disseminate foreign intelligence to assist the Chairmen and the Federal policymakers in making decisions relating to national security, as well as domestic security.





The Secondary intelligence Organization is the B.O.I (Bureau of Office Intelligence). They are responsible for protecting and defending the G.V.F.O against foreign intelligence and terrorist threats, enforce the criminal laws of the Federation, and to provide leadership and criminal justice services to federal, state, and municipal agencies and partners. They are also the ones to step up in crime investigations or high profile investigations of criminals and terrorists.





The Secret Police are the third and last branch of the Intelligence Committee. Their given the least amount of restrictions when it comes to investigations as well as secret raids. They are responsible for keeping society in constant check, to secretly investigate, and arrest or kill any political rivals, enemies of the government or Chairman, as well as the elimination or arrest of potential rebel leaders and cells. They work in secret and are trained to be silent hunters, blending in with society and completely disappearing from radar in order to hunt down enemies of the federation, as well as working as secret agents in foreign empires to spy on their political leaders, as well as military and society.


The fourth branch is the military of the Federation. They are controlled directly by the Government but, also function as their own separate entity. They are responsible for the safe keeping and protection of the G.V.F.O's borders. They are also responsible for planning out invasion during war time, as well as enforcing conscription during wartime. They are the organization responsible for protecting the Federation and all of it's people, assets and territory. They do regular patrols both within and outside of their local cluster, as well as paroling trading routes. They serves as escorts for diplomats, and trading and mining ships. They also work closely with the secret police, especially their elite and special forces who also work as secret agents and spies and are deployed both domestically and in other empires to survey their movements. They are also responsible for taking over all law enforcement duties if Martial Law is enacted upon the Federation, as well as working closely with the Sector Councilors and the Government during Martial law.


The military is divided into the following branches:

Army


Navy


Air Force


Special forces


Elite forces

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(One of the Grand Field Marshal Generals)

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(One of the Federal Grand Air Marshals)

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(One of the Federal Grand Admirals)


Secret Police

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(A Secret Police Death Guard)

the Secret Police, otherwise known as the Bane Wolves operate beyond and above the law in order to suppress political disobedience through terrorism and intimidation. They operate in secret with little to no transparency, oversight or accountability. They are also tasked with spying on potential rebel cells, and political movements, as well as protecting the power of the Chairman and the Federal Senate through unethical methods. Methods include Kidnappings, working with underground organizations, coercive interrogations, torture, forced disappearances, internal exile, and assassinations. They are made up of units from the military who are fiercely loyal to the Combined Armed Forces of the G.V.F.O, as well as the Government. They are also sent out on long term missions to spy on other foreign empires, as well as conducting assassinations or other means to eliminate any potential threats to the G.V.F.O. They are masters in the art of stealth and secrecy, leaving no evidence of their presence behind. Instead, they make it seem like an accident or an unfortunate event.

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(Typical Secret Police Agents, otherwise known as the generals)

They are often times referred to as an unofficial Elite force of the Military due to their exceptional military training and military grade weapons. Their armor consists of all black, with dark grey combat fatigues, and an in-closed helmet so that they may stay anonymous. They are the masters of invisibility, being able to completely disappear from radar. One moment they are there, the next, they are somewhere else. They are an organization steeped in mystery,secrecy and stealth. All who knows too much about them are silenced. They are brainwashed and fanatical in their beliefs. Believing that all living creatures are nothing more than mere tools. Animals ready for slaughter, or hunting. They see killing as a simple game, and express little to no emotions apart from extreme sadistic pleasure from other's suffering or anger. They have no morals and are a force of pure evil.


latest

(Secret police Elite Shock Trooper)

Their ranks are filled with not just any regular Vikran. They are Vikran-Ancients, brainwashed by the G.V.F.O. And infused with the DNA of an Eximas to give them animal instincts and abilities such as natural night vision, and a heightened sense of smell and reflexes.

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(Secret Police Federal Grand Chief)
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Leader: Chairman Hegsha Amnestas

Homeworld: Naxus

Population: 691.94 Septillion Vikrans. 689,948,671,665,832,756,104,333,998 - Vikrans.

15.28 Trillion Eximas. 15,281,781,221,810 - Exima

Morality: Evil, Aggressive, Radical

Military:


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"I have a responsibility for my fellow citizens. I will be loyal to all, and faithful in my commitments. Because without the people, we serve no purpose. Without the people, we are not a unified whole. I shall live and hold myself to a higher standard of honor, loyalty, duty, and courage. I shall understand and ad-hear to all of what the Federation asks of me, and I shall conduct them with my utmost resilience. In protection of the order of the Government and the will of the people for all eternity." - Code of Honor, Book of Marshal.


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A Tactical fleet escorting the Argos​

The Federal Military is known through out the universe as the largest and most powerful army to ever be assembled. Large sums of money is poured into the military to maintain it's size, and unrivaled power. It is said that the Federation has made incredible strides in military might, having the largest stockpiles of heavy capital ordinances and WMDs. The bulk of their Navy is said to be made up of heavy capital dreadnoughts and large sector command ships. Even for their size, Federal weapons are known to pack a large and deadly punch but, at the same time very mobile & versatile for their size. The Military also recruits powerful Psychics, supernaturals into their military, assembling them into elite task forces that are a very deadly & efficient force. The military is a highly organized and disciplined branch of government that takes it's views from the Auctis Doctrine. "What good are weapons if their only purpose is to strike terror into the hearts of enemies? Weapons should be built to withstand everything that the enemy throws, but also cause great cataclysmic despair upon the enemy. And they should be built in endless legions to further cement your will and authority." The military values quality above all else. From the Auctis Doctrine, the military has continuously sought to create a vast military that is efficient, but also equipped with the best, top-quality weapons that the science and research divisions can create.

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[Territory]


Aegis Cluster


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The Federation controls most of the Aegis Cluster with it's large military force which is on permanent standby across the various hyper-lanes, trade routes and dark/deep space of the cluster.


Officially, the Federation lays claim to 95% of the cluster as it has various secret military and scientific research facilities built on several galaxies. The Navy constantly guards trade routes/lanes and the Aegis Cluster's borders with long range scanners, spy satellites, and various other surveillance systems. Including armed defense guns. Even though the Federation "claims" this cluster as a part of their own, the various galaxies mostly act as a buffer/proxy zone to protect the other inhabited galaxies. Only 25% of the Cluster as been mapped. The reason why the Federation lays claim to the cluster is because of the Aegis Expansion War, which ended over 1 million years ago. The Aegis Wars followed soon after, and are still on-going over 1 million years later as there are various disputes and border wars between the Federation and various other factions.


Trading: The Universal Hyper-lanes cut through the Aegis Cluster. It is known by almost any trading company/corporation/vessel/captain/crew as the most dangerous and heavily fortified section of the Hyper-Lane. There are various checkpoints, and is closely watched in certain areas, and also heavily fortified. Trading ships would always be told to take the utmost caution when using the Trading routes that cross through the Aegis Cluster.


Info:


Name: Aegis Cluster


Number of Galaxies: 76,912


Number of Galaxies under Federal control: 3

Araxi - Super Spiral Galaxy

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Araxi Galaxy is the largest of the 3 Galaxies stretching 300,000 Light Years Across. It has well over 350 billion stars within the Galaxy with 70 - 80% of them being inhabited. The Galaxy is fully mapped by the Federation and is known as the most heavily fortified galaxy out of the 3. Naxus is located in the core worlds which is the most heavily defended area in all of the Aegis Cluster, next to the Helios DMZ.


It is divided into 12 primary sectors:


Sector Virgo


Sector Gemini


Sector Aquarius


Sector Taurus


Sector Leo


Sector Cancer


Sector Sagittarius


Sector Aries


Sector Capricorn


Sector Pisces


Sector Libra


Sector Scorpio


From the 12 sectors, they are divided into multiple sectors of space, as are organized into either:


Core worlds


Middle Worlds


Outer Worlds


Fringe Worlds



Seribra - Spiral Galaxy


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Second of the three galaxies under Federal Control. It is 114,000 light years across with around 60-65% of the worlds inhabited, with 170 billion stars. It is the second largest galaxy but, still bolsters a very heavy military presence.


It is divided into 7 different sectors:


Sector Argos


Sector Logos


Sectors Pathos


Sector Cosmos


Sector Lima


Sector Spiro


Sector Cardinal

Gaia - Whirlpool Galaxy

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Gaia is the last of the Vikran inhabited Galaxies, and is the third & last galaxy under direct Federal control. The Galaxy is the smallest, being only 100,000 light years across with just slightly over 100 billion stars. Around 56 - 68% of the Galaxy is inhabited.


The galaxy and it is separated into 5 sectors:





Sector Damian


Sector Chronos


Sector Jupiter


Sector Looper


Sector Anubis


Sector Variate




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[Military]


Every Vikran must join the military in mandatory service for 10 years. Those that wish to stay will continue on a military career. The military puts heavy emphasis on mobility, firepower and armor. The Military is heavily influenced from the Auctis Doctrine: "Quality in the Quantity". The Military has strict protocols for invasions, first contact, and emergency plans, which are all detailed in the Auctis Contingency, a large document which lists every procedure and step that needs to be taken in any situation.


The Auctis Contingency is named after the first Grand Marshal, Rya Auctis, who was a very charismatic and incredibly intelligent & formidable tactician. He is known as the ONLY Grand Marshal to date who has never lost a single battle, and made the impossible possible. A very intelligent man, Grand Marshal Auctis was very instrumental in laying the foundations of the current Federal Military structure, as well as their rules and protocols. Described as a very ruthless, strict, and well disciplined leader, who earned respects from even his enemies and leaders of other empires. He realized that in order for the Federation to last eternally, the military would need to uphold the Federal Ideals.


Therefore, the Auctis Contingency was created as a way to tackle all the issues that would eventually come to face the Federation in the coming millennias. It entails how exactly each branch of the military should go about structuring their various military divisions. The organization of all forces during a large scale invasion, defense of the Federal homelands, and the policing strategies for the Federal Military Police.


It is thanks to the Auctis Contingency that the Federal military has managed to stay organized and efficient for this long.


The military is separated into the:


Federal Military Police


Army
Navy
Air Force
Marines
Special forces
Elite Forces



Every division has it's own individual roles.


The Federal Military Police

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Are responsible for all Law Enforcement operations. Upholding the Federal Laws, through out the streets and cities of the Federation. They are made up entirely of soldiers and are equipped like a normal military force. They hold strict orders and have all authority over the average citizen.


The Army, Navy & Air Force are all used as the primary defense force of the Federation. And all are used in combined arms operations during the defense of the homelands or during large scale invasions in wartime.

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Federal Infantry


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Federal Marines


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Elite Marines


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Legionnaires


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Drop Assault Troopers


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Airborne Troopers


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Exo Troopers


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Power Armour Troopers

Special forces assist the Military with information gathering and assisting friendly units on the battlefield.

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Black Operatives


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Night Reaper Corps


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Federal Special Operations Force


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Special Airborne Corps


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Shock Troopers

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Counterinsurgency Task Force

Elite Forces are used for tasks that the other military branches can not handle. This is the branch of Military that recruits powerful psychics into their ranks and are the ones that usually do all of the heavy lifting of the Federal military.

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Atlas Initiative

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Vanguards

Others: (Psychics & Ancients)

1st, 2nd, 3rd Spectre Corps




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Dreadnought
 
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[History]


Vikran history can be traced back millions of years ago to the first recorded empire in Vikran history. The Ancients, as they were called, were known as a very mythical civilization, made entirely of psychics and powerful sorcerers that lasted for thousands of years until it mysteriously collapsed. No one, even to this day knows what the cause was for the civilization's sudden destruction. As the ages passed, many civilizations rose, and many fell. The coming of the industrial revolution can be traced back several million years ago. With the new found power of manufacturing, which brought endless prosperity and technological advances, the Vikrans started to enjoy a new age of advancement. What was very odd was that this period was marked by nearly two centuries of rapid technological development, at an exponential rate. Within those 200 years of prosperity, the Vikrans first discovered nuclear energy. Nuclear energy became essential in powering the mega-cities of Naxus. That was until, the Great war of Naxus, plunged the entire planet into 24 years of brutal conflict. Tens of millions were killed, and the planet was left scared from the war. The war saw the weaponization of Nuclear Energy into power capable of wiping out entire cities off of the map. This new power, would divide the countries of Naxus into two ideological sides. The Alliance of Unified Republics, which stood to protect Naxus and it's democracies. And the United Naxus Governments, which stood for the unification of the planet under a strict socialist/communist rule, with a large and powerful military. It was the start of a cold war that would last for nearly a century. A Cold war that would start a rapid and aggressive arms race, and space race on Naxus. 


The only good thing to come out of the Cold War period was the very high rate of technological advancement and rise in population growth. As the population continued to grow at an ever increasing rate, the governments of Naxus soon realized that their world was no longer big enough to house their people. And so began the era of space colonization. It was the first time in all of Vikran history that the whole planet was united in one common goal. The very survival of their species. In their combined efforts to survive, the Unified Governments of Naxus Command would be established, with every nation of Naxus becoming a member of the new, unified alliance. As time went by, the Vikrans started to colonize more and more worlds. And with it, the U.G.N.C became ever more influential and eventually, became the first unified ruling body of the entirety of the Vikran race. it wasn't long after when the U.G.N.C would make first contact. Lest to say, the Vikrans, known for their very aggressive and hostile nature towards foreigners, were determined to chase out all foreign alien scum from their galaxy, in order to maintain a Vikran-pure galaxy. 


And so began the countless wars for territory. Eventually, the Vikrans were able to colonize the entirety of their galaxy, Araxi. Subjugating and suppressing many civilizations whilst destroying many others outright. With no further threats, the U.G.N.C shifted it's focus on building the infrastructure of the galaxy. As several centuries went by, the U.G.N.C, began to crumble. being riddled with corruption and ineffectiveness, the people of the outer-rim territories started an insurgency movement to break away from the alliance. The U.G.N.C responded with force, to re-take control of the outer rims. This small insurrection, would later evolve and explode on a galactic scale, with hundreds of systems attempting to declare independence, sending the entire U.G.N.C into chaos and strife. It was from this chaos, that the remnants of the U.G.N.C Supreme military Command, along with their respective Military divisions, decided to form a de-facto government of their own. Known as, the Vikran Federal Government. Comprised nearly entirely of Ex-U.G.N.C Military officers and soldiers, along with defective politicians and senators, the V.F.G, with the loyalty of the U.G.N.C military remnants, began a long and bloody campaign in order to retake the galaxy. Those who resisted, were taken by force. Those who outright refused, were purged. The war to retake all of Araxi Galaxy took 10 years, ending with the last remaining Insurrection holdouts submitting to the V.F.G. 


Re-united once more, the V.F.G, took over all powers from what remained of the U.G.N.C. Completely disbanding the government that had ruled over the VIkran people for nearly 3000 years. And establishing a Military-Socialist Junta Government. One that sought to get rid of democracy, which was viewed as the source of chaos and corruption. A government that would serve it's people and protect the VIkran race from all threats. After the establishment of the new government and world order, the V.F.G was renamed, the Grand Vikran Federation of Order. 


The G.V.F.O turned it's eyes upon it's three closest Galaxies, and started to create plans for expansion. Eventually culminating into the Aegis Galactic Cluster war. A war that is still on-going. through out the war, the Federation was able to take control of three galaxies, in order to expand it's territorial borders. As well as the control of the Aegis Galactic Cluster, where the Federal navy remains unchallenged. The war cost trillions of lives. All in the name of Vikran dominance, and survival. 


The G.V.F.O was a very strict and regulatory regime. Its methods, though cruel at times, were only to prevent future strife that might plunge the Vikran race into chaos. The government served to protect the Vikrans from the corruptions of democracy. 


The Federation has been in power for 1,079,988 years. In that time, the Federation has changed dramatically from it's early days as a very communist-military regime, that served it's people. The Federation is now a very oppressive, totalitarian, hard-line Military-Facist regime that will not hesitate to kill it's own people. And can go as far as subjugating entire planets or solar systems as a warning to it's own people. The people live under constant fear of the Central Government, who controls all of the Federation's daily aspects of life.  
 
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[Navy]


Crio-Class patrol craft (313 metres)

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Myrah-Class Corvette (535 metres)

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Alpha-Class Light Frigate/escort (650 metres)

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Kari-Class Frigate (745 metres)

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Unipher-Class Heavy Stealth Frigate (760 metres)

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Seraph-Class Fleet Escort (1.5 km)

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Sarsha-Class Heavy Stealth Destroyer (800 metres)

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Mexas-Class Heavy Stealth Long Range Artillery (810 metres)

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Warran-Class Light Stealth Cruiser (65 km)

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Orith-Class Heavy Stealth Cruiser (77 km)

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Atlas-Class Stealth Battlecruiser (85 km)

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Morgan-Class Stealth Battleship (95 km)

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Derrex-Class Heavy Stealth battleship (102 km)

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Argos-Class Super Stealth battleship (400 km)

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Reese-Class Heavy Stealth Multi-Role Combat Vessel (580 km)

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Pathos-Class Heavy Stealth SuperCarrier (390 km)

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Pantheon-Class Stealth Capital Ship (820 km)

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Kalis-Class Heavy Stealth Capital Ship (850 km)

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Exo-Class Heavy Stealth Dreadnought (900 km)

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Weiss-Class Heavy Capital Stealth Dreadnought (450 km)

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Reiss-Class Heavy Capital Stealth Multi-Role Command Vessel ( 860 km)

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Zersha-Class Heavy Stealth Multi-Role Combat Ship (977 km)

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Tyra-Class Heavy Multi-role Planetary Assault Ship (1,000 km)

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Otto-Class Warp Disruptor (550 km)

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Omega-Class Heavy Stealth Capital Armada Escort ( 766 km)

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Luna-Class Heavy Stealth Multi-role Ship - Moon (Luna) Sized (3,600 km)

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[Fighters]


FF-111 Stealth Fighter

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FF-231 Heavy Stealth Fighter

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FFX-50 Advanced Multi-Role Stealth Fighter

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FB-400 Neutron Stealth Bomber

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FB-50 Birdie VTOL Gunship

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FG-200 Deagle Heavy Stealth Gunship

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FBX-80 Deagle Super Heavy Stealth Gunship

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FD-40 Sparrow Tactical Stealth Dropship

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Standard Variant


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Special Forces Variant


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Marine Variant



FLD-88 Eagle Light Stealth Utility/Troop Transport

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Standard Variant


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Modified Light Gunship Variant



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[Vehicles]


The Federal Army employs a variety of vehicles, all capable of anti-gravity and jet boost. Every vehicle is capable of all-terrain capabilities and are usually built with the traditional wheels that can retract to anti-gravity propulsion of jet boosting if necessary.


LARV - Light Armoured Reconnaissance Vehicles

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LARV Standard - Heavy Anti-Material Anti-Matter Chaingun


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LARV Smart Rocket Variant


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LARV Disruption Variant


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LARV - Light Transport



Quad Bike

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Speeder

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IFV - Infantry Fighting Vehicles

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Terrex Dark-Matter Devastator


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Bionix - Heavy Ion Cannon


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Bionix - Multipurpose Fighting Vehicle


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Argos - Light Combat Mech



APC - Armoured Personnel Carrier

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Bionix - Multirole Heavy APC


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Badger - APC



Support Vehicles

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Fox - Multirole Smart Rocket Artillery


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Haro - Mobile Gun System



Tank

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Varen - Tank


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Varen Type II Advanced Tank


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Gaia - Heavy Tank


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Caeser - Mega Tank



Reconnaissance

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Drako - Reconnaissance Vehicle



Heavy Combat Vehicles

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Cobra - Heavy Multirole APC


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Cobra - Heavy Armoured Engineering/Recovery Vehicle


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Ratel - Heavy Multirole Combat Vehicle



Mobile Fortress

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Mexa - Heavy Capital Mobile Fortress (821 Meters)


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Spiro - Super Heavy Mobile Battle Fortress (1.92 km)


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Moria - Terrestrial Mobile battlestation (3 km)



Mechs

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Light Anti-Infantry Mech


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Hunter Mech


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Spider Mech


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Multi-role Capital Mech


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Strike Mech - Single Pilot (40 meters tall)


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Advanced Strike Mech - Special Forces


Equipped with gun & shield just like standard Strike
 
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[Guns]


The Federations employs anti-matter charges as their main source of energy. A single anti-matter round is capable of devastating effects which is why the Federation does not employ metals when constructing their vehicles and armor. Instead, turning to synthetic materials more powerful and durable than actual minerals and resources, while using as little metal as possible on their vehicles, drones, mechs, ships and armor.


[Handguns]


DM-01 Light Handgun

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DM-03 Heavy Semi-Automatic Handgun (Standard issue)

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DM-04 Advanced Handgun

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DM-06 Heavy Handgun

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[SMG]


DM-80 SMG

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DM-80A SMG

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[Carbine, Battle Rifle & DMR]


AC-114 Battle Rifle

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AC-115 Advanced Carbine

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DM-200 DMR

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[Assault Rifle]


RX-1 Compact Assault Rifle

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RX-4 Assault Rifle

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RX-6 Advanced Assault Rifle

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[Scatter shot]


AC-500 Scatter Shot

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AC-550 Advanced Heavy Scatter Shot

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[Sniper Rifle]


DM-900 Sniper Rifle

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DM-900A Advanced Sniper Rifle

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FX-II Atomizer Sniper Rifle

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[Machine gun]


AC-40 LMG

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AC-44 GPM

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AC-45 HMG

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[Grenade/Rocket/Missile Launcher, Gauss Gun, Railgun, Gravton Gun, Dark Matter Laser]


AC-Series 01 Grenade Launcher

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DM-1A Smart Rocket Launcher

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DM-1B Advanced Multipurpose Rocket Launcher

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AC-Series II Smart Missile Launcher

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DM-IIIA Gauss Gun

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AC-Series IV Railgun

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FX-I Gravton Devastator

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FX-IV Dark Matter Laser

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FX-V Heavy Anti-Ship Smart Rocket

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FX-VI Disruptor

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Heavy Machine gun

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[Special Forces only]


Advanced SMG

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Light SMG

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Advanced Automatic Sniper Rifle

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Advanced Combat Pulse Rifle

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Advanced Machine Gun

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[Ranks]


Army:

Conscript


Private


First-Class Private


Corporal


Lance Corporal


Specialist


Sergeant


Staff Sergeant


Master Sergeant


Sergeant 1st Class


Sergeant Major


2nd Lieutenant


1st Lieutenant


Captain


Major


Lt. Colonel


Colonel


Rear General


Lieutenant General


Master General



Grand General


Grand Field Marshal General

Marine:

Conscript


Private


Private First-Class


Corporal


Lance Corporal


Sergeant


Staff Sergeant


Gunnery Sergeant


Sergeant Major


Command Sergeant


2nd Lieutenant


1st Lieutenant


Captain


Major


Lt. Colonel


Colonel


Major General


Lt. General


Command General


Master General


Grand General

Special Forces:

Private


1st Private


Corporal


Specialist


Sergeant


Lieutenant


1st Lieutenant


Captain


Major


Colonel


General


Major General


Grand General

Navy:

Crewman Recruit


Crewman Private


Crewman


3rd class Petty Officer


2nd Class Petty Officer


1st Class Petty Officer


Chief Petty Officer


Senior Chief Petty Officer


Master Petty Officer


Ensign


Jr. Lieutenant


Lieutenant


Commandant Lieutenant


Commander


Captain


Rear Admiral


Admiral


Fleet Admiral


Supreme Admiral


Grand Admiral

Air Force:

Airman Basic


Airman


1st Airman


Senior Airman


Sergeant


Technical Sergeant


Master Sergeant


Senior Sergeant


Chief Sergeant


Command Sergeant


Lieutenant


1st Lieutenant


Captain


Major


Lt. Colonel


Colonel


General


Lt. General


Master General


Grand Federal Air Marshal


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Current Grand Marshal:
Federal Grand Marshal Hezra Halslav
Federal Grand Marshal: Rank given to a single individual. The rank signifies that the individual is the supreme commanding officer of all branches of the Combined Armed Forces of the Federation.
 
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[Characters]


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Name: Chairman Hegsha Amnestas (Pronounced: Hesha Amestas)Rank Under Faction: Supreme Leader(Chairman) of the Entire Grand Vikran Federation of OrderMorality: Passively & Aggressively evil/Aggressive. He will care for his allies as they have earned the Federation's trust but, at times his aggressive personality can sometimes get in the way of his people and allies. But he is very volatile and aggressive to anyone else. Not hesitating to quell any who oppose him or serve to only annoy him.Age: 5221Gender: MaleSpecies: VikranParaphernalia: He wears a white Military tunic with military ribbons attached to his left chest area. A long grey cloak that drapes over his shoulders with an extended collar is attached to the tunic's top collar. Black gloves, regular dress shoes, and a black waist belt with a shining silver buckle. He carries an Anti-Matter Handgun as a safety measure.


History: What is known about his early childhood is that he grew up with both his parents working for the government. His father and mother were both Senate members of the Federation and expected that their son would carry on their legacy within the government. He graduated at the top of his class and served the mandatory 3 years in the military before entering politics. From there, his intelligent and quick-witted mind allowed him to gain much popularity within the senate. He became the party leader until he was appointed as Chairman as the former Chairman retired from office due to old age.


During his mid-life, Hegsha had lost his wife to a deranged Exima. The tragic loss of his wife would later plant the seeds of his hatred towards Eximas, as he is know known as the cruelest Chairman. Especially towards the Exima population. He has ruled the Federation with an iron fist and fear and had spent much of his time in the defense and protection of the Federation.


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Name: Reevis Alster


Rank Under Faction: Marshal of the Secret Police


Morality: Evil


Age: 1,000,101


Gender: Male


Species: Unknown


He is one of the longest enlisted members in the Secret Police. He was abducted like any Secret Police recruit, at birth, and was trained to only be loyal towards the Chairman, and the Federation. He is the second most feared of all the Secret Police Elites from all of his ruthless tactics and methods during every single mission.

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Name: Kyra Amnestas


Rank Under Faction: The daughter of the current Chairman, the heir to the Amnestas Family property, and seat in the Federal Senate.
Morality: Neutral/stubborn
Age: 2003
Gender: Female
Species: Vikran
Paraphernalia: Usually all white, black, and grey clothing, or a mixture of the three.


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Name: Marika Kiton
Rank Under Faction: Captain of the Eximas Rebel group
Species: Eximas- Half Ancient/Vikran
Morality: Lawfully good
Age: 2002
Gender: Female
Appearance: She has fair colored skin, as well as light pink hair and blue eyes. Her ears white and pointed.


Paraphernalia: Marika wears a light black armor which only protects her upper body with Grey shorts. She also wears black colored shingurads & forearm guards. She has a built in energy knife on her right forearm guard which also holds a mini monitor. She also has two built in Semi-automatic ion pistols built into the back of her forearm guards. White colored ballistic combat boots with a utility belt around her waist, where the hilt of an energy sword is located, along with ammunition and other assortments.
History: Marika was already born into a family of 'Free' Eximas in a remote colony in the outer fringes of the Federation. She was born to a Exima father and a Vikran mother who carried the bloodline of an ancient Vikran civilization. The colony was a long abandoned mining planet as both the Eximas and Vikran sympathizers alive lived in terrible conditions form the extreme weather and the lack of provisions. Nonetheless, Marika's parents, despite not having enough money did their best to educate her by sending her to a school in a nearby colony system, where she acceled in her studies but, also learned and was trained in combat. Being Eximas, she did face some discrimination and was shunned at times from activities. Her parents were part of the secret resistance faction which sought to elevate Eximas to the same status as Vikrans but, also restore freedoms now long lost. Growing up, her mom, being one of the last remaining ancients had taught her the ancient's religion of Amias to carry on the ancient's legacy. With this, she was also taught a now long lost method of self-defense created by the ancients. A form of self defense very complex and can easily incapacitate a Vikran Elite soldier. Marika took the training and teachings to heart and was committed in preserving the Ancient's legacy as it was her mother's 'gift' to her. She was never one to hate a Vikran but, all the years of discrimination has taught her to never trust or take kindly to an Vikran not part of the secret rebel faction lightly or kindly. She believes that it is time for change, and because of her keen intellect and combat abilities, she managed to secure a position as an officer within the ranks of the rebel faction. She is still one of the few small remaining populations to still believe in the one religion that was banned and outlawed millennia ago.

Being born with the blood of the ancients. The Vikran civilization that created this religion, Marika has more potential in the practice of it but, she still has a long ways to go as it takes years to master the practices of the religion. Her physic abilities have not fully developed to merge with the energy.


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Name: Orga Geneose
Rank Under Faction: Master General. Leader of the Death Shed Knights, and one of the two Super Knights.
Morality: Neutral
Age: eternal. But real age is unknown
Gender: Male
Species: Unknown -Classified-
Appearance: Long auburn hair due to intense genetic alteration and red eyes.


Paraphernalia: Wears a white or red long coat with black shoulder-guards sown onto them, and black forearm guards attached onto the long coat. His forearm guards have a built in MULTI-Combat tool system on both arms. He wears black clothing underneath with cross leather straps. Always wears black leather gloves, as well as black boots. Waist belt with a long hilt that is separable for his dual Energy Sword. A holster for his pistol on both his waist belt and on his left boot. He also has a small device built into the back of his long coast which allows him to store some items such as guns or his power sword, and can materialize them at his command.
 
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Naxus- Present day

Green - Auractis
Red- outline of all cities

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Naxus - 2.9 million years ago

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Nation States of Naxus

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