• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Futuristic Glory To The Empire! [CS]

Characters
Here
Other
Here
Character Sheet

Skylord Nexus

Dabbler in the Dark Arts
Now this may be suprising, but this is where you post your characters! I know it's so suprising right?! XD

Anyway, below will be a list of stuff i would like to know about your character, feel free to add more catagories if you like, and feel free to make if look pretty, the prettiest one gets an invisible, definatly real cookie :3

Character sheet:
Name:
(Include any form of relevent title)
Class: (As if social class, but if you wanna give yourself an RPG class, who am i to stop you.)
Gender:
Age:
Appearance:
(You can put in a picture, or write a description, or both)
Personality:
Likes:
Dislikes:
Primal Attunement:
(What this is, is the primal asspect you are attuned to most (max 2) i won't go into massive deatil about it now, but it's basically elements and asspects of reality such as life and death, fire and water ect.)
Fighting style: (this includes preferd weapons of use.)
Backstory:
Strengths/weaknesses:
(What your character is esspecially good at and bad at.)
Misc: Anything else you want to add

Ps: Ignore the Dice rolls, i did them by accident and don't know how to get rid of them XD
 
Last edited:
Character sheet:
Name: Gaius Zenos
Class: Rebel Soldier
Gender: Male
Age: 21
Appearance:
6AJsZnX.jpg

Personality: A bit of a trouble maker who enjoys getting into fist fights. But truly, his only sense of worth is his fighting powers. He couldn't care less about anything else.
Likes: Good food, pretty women, lifting weights, worthy opponents.
Dislikes: Lazy people.
Primal Attunement: Fire
Fighting style: His body. He's a hand-to-hand fighter. But he also carries a knife and a revolver everywhere he goes, wherever its not restricted.
Backstory: (WIP)
Strengths/weaknesses: He is good in hand-to-hand combat and is a decent marksman with his pistol. His weakness is his lack of sufficient social skills for any real alliances. He also sucks at mathematics.
Misc: Runs as fast as Usain Bolt, bench presses 400 pounds and squats 600 pounds.
 
Name:Kayden Mattley
Class: Lord Commander
Gender:Male
Age:23
Appearance: (You can put in a picture, or write a description, or both)
View attachment 541440
(Armor also can't find a decent enough picture for a character)
Dirty Blond Hair, tall, outside of work, he wears a futuristic blue hoodie and jeans, and whatever futuristic NIKEs, also white. Simple man
Personality: Pretty nice, short temper, cannot hold grudges
Likes:Games, Food. Comics
Dislikes:Morons
Primal Attunement: Not being a dumbass
Fighting style: Combat Knife Slashes, Pistol combat like whacking them with it.
Backstory:Just a normal guy wanting to join the Higher ups as he was originally poor.
Strengths/weaknesses: Combat, Cooking, Games
Misc: Anything else you want to add(NOTHING)
 
Name: Lord Commander Aurum Soleil

Class: Head of Great House Soleil

Gender: Male

Age: 5,788

Appearance:

Despite being six feet tall, Aurum carries himself with undeniable grace and poise. His slender frame carried upon two long legs with large feet proportionate to his body. Aurum only weighs about 144 pounds. He’s a broad shouldered man, which makes him a bit intimidating when you take in his height as well. However, his thin arms and narrow fingers betray the overall appearance. He doesn’t have much muscle tone, but what he does have keeps his body from being a smooth surface. At the end of his fingers are gold painted nails, perfectly manicured and always clean. Like all of his ancestors, Aurum has smooth alabaster skin. Normally the family doesn’t mar their bodies with tattoos or piercings, but the head of House Soleil is exempt to this. As head of the house, Aurum has a tattoo of a sun upon his left forearm. Unlike his mother before him, the sun is gold in color instead of black.

As a descendent of House Soleil, there was no doubt that, Aurum would be beautiful. His square-shaped face is constructed from a wide jawline that rises much higher than his chin. Aurum has his father’s chin; it’s strong but subtle enough not to draw attention. High cheekbones set above healthy cheeks finish the shape of, Aurum’s face. Unlike his chin, his cheekbones are not so subtle. A pair of sharp, deep eyes give him an unfriendly and unapproachable look. Their grey color is something else he inherited from his father, along with the long lashes that adorn them. Meanwhile his full lips and thin nose, he got from his mother.

Against his father’s wishes, Aurum allowed his hair to grow quite long; 40 inches in length. His mother thought it made him seem more elegant due to its pure white color. Normally, Aurum wears his hair down, but during a special occasion he has it styled in whatever complex fashion suits the current trends. Because his hair means so much to him, Aurum ensures it’s always taken care of.

As a noble, Aurum's wardrobe consist of luxurious, expensive fabrics, but the styles of his clothes do not always match their worth. With no preference towards a specific color, Aurum's wardrobe is a kaleidoscope of colorful materials. Most of the items he purchases are styled in robe-like patterns, which he is known to favor. From gold and diamond adornments on his most lavish items, to expensive, neutral-colored silks for his more quiet pieces. He does also own a variety of shirts and pants, all of which are a bit flashy

Personality:

At his core, Aurum is very much a loner. That's not to say that he dislikes people, but he would prefer to spend as little time around them as possible. This has caused Aurum to be concise when interacting with others, always getting to the point and sharing his opinion as fast as possible and with as few words as possible. It's from this social behavior that, Aurum's cold and sometimes ruthless attitude came into being. Unless kindness and mercy are a most in a situation, Aurum is often rude and can be quite heartless towards those he is forced to interact with. Aside from a disdain for crowds, Aurum is very calculating in almost everything that he does. Methodical from a young age, he often plans out everything he does; from the people he'll talk to, down to the food he will have for dinner. As a noble, Aurum learned at a fairly young age that sometimes you have to get your hands dirty to achieve what you want. Devious doesn't begin to describe Aurum and how far he's willing to go to see things unfold in his favor. His ruthlessness plays a big part in this.

Likes: Art, Music, Magic, Espionage, Strategy

Dislikes: Losing, lower-Class citizens, Mutants

Primal Attunement: Light and Fire

Fighting style: Uses a short-sword, but mainly uses magic to fight from a distance.

Backstory:

House Soleil - Originally a small family, after the formation of the empire the Soleil household became House Soleil. Their devotion to the Emperor and their willingness to perform tasks asked of them help the family stand out amongst their peers. On top of that they were highly praised for their intellect, which had been applied to the spy network that they ran prior to the founding of the empire. With a strong bond to the new leader House Soleil continued to grow and thrived beside the Emperor. Members of the house have held a variety of different positions within the Empire, including being members of the council. While espionage and such activities are what the family is known for, House Soleil’s main source of income has always been culture; from fashion and art to theatre and music. Their enterprises are scattered across the empire, increasing their reach and influence while bringing in a steady flow of money.

While House Soleil has had its fair share of scandals, most have been handled in the secrecy of the Soleils’ main estate on Nexaria. The Soleil never were ones for outright combat as they preferred to get their foes when they weren’t looking, but their latest leader did spend a sizeable fortune on creating a small armada armed with devastating weaponry.

Aurum Soleil - Born the only son of the previous head of the house, Aurum was the sole inheritor of House Soleil’s fortune and power. Right away that went to his head, especially when paired with his parents’ elitist propaganda. They preached about their family’s rise to power and how disgusting and expendable the lesser citizens were. Very early in his life he was forced to learn the skills needed to run the family’s many businesses. Strategy, tactics, manipulation, espionage, magic, and he dabbled in swordplay for a few years so that he would be able to handle all aspects of being a leader. The title would be passed to him sooner than anyone thought as his mother suddenly died when he was 17. He gruesome murder saw the title and power pass to Aurum since his father was not born of Soleil blood. Right away many people suspected the widower of having killed his wife and while the empire tried to decipher the mystery, Aurum took control of House Soleil for himself. His first order of business was the execution of his father, a decree made possible by the planting of evidence to incriminate the man. Under his leadership the house drastically changed.

Culture became House Soleil’s source of power and influence while espionage and such things were limited to a select few with the skills to thrive in that line of work. At the same time he made himself a well-known figure in the Imperial Court; he answered every call made by the Emperor and never turned down any request, thus keeping his house’s loyal reputation. The teen quickly became a formidable foe within the court as he challenged other nobles and outwitted them every chance he got. As he grew older the stakes grew for those that crossed his path.

When immortality was bestowed upon a select few in the empire Aurum saw it as confirmation that all he had done in life was right, that he had chosen the right path. With eternity ahead of him and set out to make House Soleil an unforgettable force within the multiverse. He expanded the spy network, restoring it to its former glory, which allowed him to manipulate different powers across the empire without getting directly involved. His latest endeavor was the construction of a small fleet with unique weapons designed for mass destruction. However, even with such weapons and power at his fingertips, Aurum avoids the Emperor’s second sons like the plague. While he isn't afraid of them individually, the trouble that the two of them cause not worth anything he could gain be dealing with them. Having grown up only a few years older than them, he has had a front row seat to all of their shenanigans, and even things he did not see with his own eyes he saw through the eyes of his spies.

Strengths:

Tactics/Strategies - Aurum is a sharp mind and prides himself on being one of the best in the Emperor’s arsenal.

Silvertongue - He has become a skilled manipulator and while he often uses this to negotiate with other nobilities and the Emperor, Aurum is also known coerce people into doing things that benefit him or directly cause their own downfall.

Espionage - Covert operations and things of the sort are where Aurum truly shines. Spying on others, thwarting plans before they take off, and even assassinations are skills he learned at a very young age.

Weaknesses:

Swordplay - Is a modest swordsman and only relies on his sword in desperate situations.

Physical strength - Although he uses a sword and does engage in melee combat during emergencies, Aurum is not a close quarters fighter. As such he is not very strong and can boe overpowered.

Misc: N/A

The Soleil Fleet:

The Daggers
4AE42B83-799D-4D44-896C-292DDCC5199D.png
These two ships are the the second fastest in the armada and some of the fastest in the empire, they boast devastating high-energy cannons at their cores which are capable of cutting through much larger ships. They are also equipped with cloaking technology and signal jamming capabilities.

The Cloaks
5751BFA9-900B-4815-8B33-7B6D57009A6B.png
Four of these gigantic ships make up the body of the Soleil Fleet. Broadside cannons, plasma cannons, and shields make these four ships juggernauts on a battlefield.

The Overseer
B23EA94C-4667-4B79-96E5-CF7A3607BBA8.jpegA695BDE2-9859-4F19-9518-85B311EEEB92.jpeg
The personal vessel of Aurum Soleil, the Lord Commander’s pride and joy is a lavish wonder or tech and beauty. Equipped with dimension travel technology, cloaking and signal jamming, shields, and the same high-energy cannon as The Daggers. The Overseer is the fastest ship in Aurum’s fleet and can compete with the fastest in several dimensions. While smaller than most starships its cannon and auto-guns make it something to be feared. The Overseer is seldom present on battlefields, but when it is the ship isn’t kept far from the fighting and hidden by its tech.

 
Last edited:
80c9cace98e36eccc0cf4fef1def63be.jpg

Name: Shandrice Leveer.
Class: Lord Commander.
Gender: Female.
Age: 27.

Personality:
On the outside, she’s a typical jokester: light-humoured and energetic, enjoying messing around in other people’s business. However, she is fully capable and willing to adopt ruthless and violent methods if the situation calls for it [and even when it doesn’t]. This contradictory set of personality traits are the result of the psychological damage sustained during her stay at a children’s institution [which doesn’t exist anymore]. Nonetheless, she is a loyal and dependable friend. She also has a keen sense of social justice. She is an apt motorcyclist and handles vehicles easily. It is shown that she is observant when spotting security measures and other types of guards.

Likes:
+ Motorcycles
+ Katanas
+ Meat

Dislikes:
- Mayonnaise
- Vegetarians/Vegans [when they try to convert her to their ‘beliefs’]
- Spiders

Primal Attunement: Death.

Fighting Style:
- Kenjutsu
It means “the method of” or “the technique of’” the sword. It consists of actually battling with swords, and the main weapon used is the katana.
- Muay Thai
A fighting technique that uses stand-up striking along with various clinching techniques. This discipline is known as the “art of eight limbs” as it is characterized by the combined use of fists, elbows, knees and shins.

Backstory:
Shandrice. The child who was known for her mischievous behaviour since she was in kindergarten. A mischievous kid who couldn’t be controlled, not even by her own parents. After numerous times of visiting the person who owned the kindergarten, complaining about her behaviour and her having to move on to several schools in just 2 years of time, they finally had their breakdown. They couldn’t handle her own will, her sense of justice and freedom. They only wanted a good kid who did what was being told. It didn’t take long before they started hitting her whenever she did something wrong. It wasn’t unusual for her to show up at school with new bruises and wounds caused by her parents. Yet she still loved them, seeing it as them being affectionate towards her [and she couldn’t be more wrong about that]. When those punishments didn’t help, they turned to ignoring her and trying to pretend as if she didn’t exist. That didn’t work for too long either. At the age of 13, she was put in the children’s institution and was told that they were going to find her new parents, she didn’t understand why they got rid of her. She only wanted to play and do things her own way. She was in shock at the beginning as she did not want this to happen but as time went by, she slowly came to accept her “faith” as a problem child. She wouldn’t change for anybody, no matter what. Of course, that asked for trouble as now instead of her parents, the people who worked there gave physical punishments as well. Being whipped on her bare back, being slapped on the face, a ruler smacked against her fingers, etc. The pain became part of her being. However what they didn’t see was that she was planning her escape as she didn’t want to be trapped between those walls for longer. Carefully planning out what she should do, not trusting anyone while she was at it as most of the kids who were staying there weren’t any better than those employees. Weak, so weak that they wouldn’t even acknowledge their wrong-doings. Meanwhile she started learning two fighting styles from the elder man who was feeling guilty about what the institution had done over the years and he stood by doing nothing to prevent it. A few she would save as she saw something in them that others didn’t have. When it was night on her birthday, a fire was being lit and screams could be heard throughout the corridors. Crimson red drops decorating the walls and floor, people laying down with eyes wide open, no more muscle would move anymore. It was one of the advantages that the people who were at the institution didn’t know proper fighting so it was easier for her to barge through while protecting those she deemed of as worthy. It worked with the help of the few kids by her side, they made it out and the building went up in flames. Burning those who were too late to get out and getting rid of any evidence. After that, they parted their ways to live their own lives.

At the age of 23, she arrived at the Empire. She had heard a lot about it, peeking her interest greatly. With a bit of connections here and there that she earned during the two years of her wandering around, she managed to get a position in the military where she started doing the filthy tasks of the higher ups. She didn’t mind them, she would even dare to say that they were too easy for her liking. She even got the nickname of Little Devil when she had gotten rid of the fantastic number of 78 people. How she got that many was mainly because she was lured into a trap but they didn’t take in account her strength and knowledge of combat and tactics. Of course she didn’t get out without a scratch. Numerous wounds were covering her limbs, as well as a bullet that nearly missed her heart. Her eye was lost during that fight as well. It was only normal that she was in this kind of state when she had to go against fifteen of them. The most critical wounds were from when she had to 1v4 them at the end. It hurt a lot but not to the point where she couldn’t go on anymore. She got almost numb to it due to the constant abuse in the past. She passed out the moment she got back at the military quarters however, bringing the head of one of the rebellious groups as evidence. Her eye got replaced with a robotic one, improving her sight incredibly yet it was annoying at the same time to be able to see that much at once. Only using it when she felt she was in danger or when she had to get serious. Afterwards, she got instantly promoted from soldier to colonel. From there on, she continued making great efforts without worrying about the freedom that would be taken from her since that wasn’t going to be the case. She could do whatever she wanted and purify this world from evil at the same time. Reaching the status of Lord Commander at the age of 26 which was a pretty big deal. She climbed the ranks immensely fast but she put her life and time into it as well, the military actually became her life as she felt most at ease there. When she became 27, some suggested to her to become the head of a great house which was really tempting yet she didn’t go in on the offer.

Strengths:
+ Vehicles.
+ Katana wielding.
+ Hand-to-hand combat.

Weaknesses:
- Guns.
- Hot temperatures.
- Brain freeze when eating ice cream.

Misc.:
- Has been offered to become the head of a great house but she refused because of unknown reasons.
- Tends to keep her robotic eye covered by an eye patch.
- Wears bunny ears because she thinks they’re cute.

 
Last edited:
Name: Lord Commander Aldarien Mandatum

Class: Lord Commander

Gender: Male

Age: 5684

Likes:
- Combat (The heat of battle)
- Training (Furthering his own abilities)
- Pleasing his superiors (To further his authority)

Dislikes:
- Losing comrades
- Failing an assignment or a mission
- Pride and over-confidence

Primal Attunement:
Power

george-guo-001.jpg Appearance:
Standing at 7'8, Aldarien is a literal walking tank. More machine than man, he has had thousands of cybernetic implants and modifications to the point that he is essentially a living weapon. Cybernetic modification is required among the Imperial Commandos, however Aldarian wanted to be fully equipped with the best enhancements that the Imperial military offered.

Personality:
A commander molded by thousands of years of combat, Aldarian has the heart of a warrior. Better than anyone, he knows the results of hard work, and continues to work as hard as he can in anything he does. His loyalty to the empire and to the emperor is unwavering and commendable, although he would turn against the empire if the rebels ever seemed close to victory. He has a natural affinity for survival, and will do anything necessary to stay alive, even betray his comrades. It kept him alive in the ranks of the Imperial commandos. However Aldarian also has a sense of obtaining power, and will seek out opportunities to further his own skills, rank, or authority. The one who controls the most resources is the one who has the greatest of opportunities.

Fighting style:
Over the thousands of years that he carried out special ops missions and received specialized elite military training, Aldarian has completely mastered a multitude of different fighting styles that make him one of the most deadly warriors in the empire. These Include Jujutsu, Taekwondo, Krav Maga, Aikido, Wing Chun, Brazilian Jiu Jitsu, and Muay Thai. Aldarian also is an expert in wielding firearms, as he has probably trained with and extensively used every firearm you can think of. And although he does not use them often, he is also skilled in using bladed weapons. He always carries a heavy energy rifle, two energy pistols, a large Bowie knife, and a frag grenade just in case.

Backstory:
Born in the lowest levels and slums of the empire, Aldarian's parents died before he ever got to know them very well. He was one of the few infants that was not born with mutations, and luckily survived the harsh diseases that came with the slums. As he grew up, he constantly saw the worst that the empire had to offer. Aldarian had to fight for his own survival, doing whatever he needed to do. He stole, dealed imperial contraban on the black market, any work that he could get paid for, legal of illegal. It wasn't until one of his operations was foiled by the imperial peacekeepers that he got a taste of the empire's real strength. All of his friends were caught and went to jail, but he escaped. He thought about this experience for a long time, thinking how he could either fight the empire that suppressed him, or simply join them. After all, he couldn't just live the rest of his life doing shady dealings in the slums. He decided that fighting for the empire was the best way to leave the place that he desperately wanted to leave.

After signing up for the imperial military, Aldarian found out that he had a natural aptitude for it. He passed all of the tests in the imperial training academy with flying colors, graduating as the top private in his class. This made him eligible and sought after for the imperial special forces, a position that he gladly accepted. Training for the Imperial Special forces was not something to fret about, as it produced some of the greatest soldiers in the empire. This training molded Aldarian into one of those soldiers. He fought in many major land battles in the front lines, being a prominent and skilled front line solider. This lead him to be selected for the Imperial Commando Unit, a military unit comprised of the most elite soldiers in the Imperial military. However, this would mean that his body would have to be heavily enhanced by cybernetics. Undergoing the procedures, Aldarian was now a living weapon. A weapon for the empire.

After many successful missions on capturing key locations, military reconnaissance, assassinations, and black ops missions into enemy territory, he was granted the rank of Colonel and was tasked with commanding the "Hades" Anti-terrorism Commando squad. For many years he and his squad single handedly fought back against the rebel ground forces, eliminated terrorist threats within the empire, and struck fear into the hearts of rebels for thousands of years to come. With thousands of years of specialized elite training, anti-terrorism, and military ground experience under his belt, the Imperial military promoted him to Lord Commander. He worked directly under both the Lord Inquisitor and Lord General, overseeing special ops missions, forming a complete "Hades "anti-terrorism task force, and the training the most elite soldiers and agents in the Empire.

Strengths
- Combat: With thousands of years of combat experience, there are few in the empire that can best him in a fight
- Military Strategy: A master strategist, Aldarian has helped develop strategic plans that have lead the empire's armies to victory on countless occasions
- Black ops: Being an Imperial commando, assassin, and reconnaissance trooper for the majority of his military career, his experience in the field of specialized military operations is unmatched
- Anti- Terrorism: Able to deal with rebels better than most military commanders, Aldarian is skilled in fighting against their forces, hence why he was one of the few put in charge to deal with the rebel ground troops and commanders

Weaknesses
- Body: Aldarians body may make him one of the most dangerous solders in the empire, but it is limited by its machinery. He can simply be shut off or deactivated by an EMP blast, not to mention that he runs on batteries
- Social and interpersonal skills: During his long military career, Aldarian has lost thousands of comrades. Every relationship has been cut short by his friends either dying or being killed, which has lead him to be emotionally distant from people

Misc:
 
Last edited:
1551880389314.png
Name: Kiel Schneizer Ventrius, Successor to the Lord Admiral and De Facto Leader of House Ventrius

Class: Fleet Commander

Gender: Male

Age: 5700

Appearance:
1551880592070.png

Personality: Kiel is a cold and decisive person and he never hesitates to sacrifice troops or ships to accomplish his goals. He focuses on the bigger picture rather than the small ones. He is willing to take loss if it means he will have the last laugh in the end.

He could be considered cruel, but he is soft towards his friends. He protects and helps those who he consider as a friend. This can be proven when he sometimes block the advances of Prince Dargo against his friend, Prince Lucius and earning the ire of the Second Prince as a result.

The only downside to him is that he greatly values his freedom. He is known for violating directives from headquarters and acting independently but still achieve merits in the end and with the influence of his House he faces little repercussion. He is easily upset when someone tells him what to do and how to do it. The most headquarters is able to do is give him general orders.

Likes: Freedom, Technology that is not Bio-Technology

Dislikes: Restrictions, Prince Dargo, Bio-Technology

Primal Attunement: Lightning and Light.

Fighting style: His fighting style revolves around his weapon - a katana. Most who wield blades focuses on its offensive power, but Kiel does the opposite. He emphasizes speed and defense. He would play a battle of attrition against the enemy and then striking fast and hard when the enemy makes a mistake or is exhausted. Even bullets cannot escape his sword.

Although he focuses on the sword, it doesn't mean he doesn't know close-combat techniques. With the power and influence of his family, he has access to dozens of battle arts and he familiarized himself with a couple of it. He also received training from the best schools and instructors in the Empire.

Backstory:
(God, I'm bad at this so I'll just make it as simple as possible)
Taught by the best instructors and enrolled in the best imperial academy and eventually graduated as top of his class.
Met Prince Lucius and since both of them liked technology, they became friends.
Ruined many of the Second Prince's scheme and thus earning his ire.
Assigned to one of the most elite fleet in the Empire.
Became the De Factor Leader of his family.
Conquered a dimension and earned major merits.​
 
Name: ‘General' Roland Coriolanus ‘Butcher of Nexaria' (Old nickname)

Class: Rebel General

Gender: Male

Age: 47

Appearance: Stands at 6 feet tall, and his broad frame suggests that despite his advancing age (compared to the hyper extended age of the high nobility) he is still more than physically capable. He is often seen wearing combat fatigues and body armour, using this to bolster his image as more of an organised freedom fighter as opposed to some borderless rebel.

289207__13384.1342527474.380.500.jpg

Personality: General Coriolanus is by all accounts a humourless man, they say he is saving his last smile for either the fall of the Empire that he despises or his own final moments before his death, knowing that he has given his life for he cause. After years of fighting the Empire, and seeing the tactics that they use to quash any elements of rebellion he has grown harder in spirit, making few true friends, knowing that they will most likely perish in the flames of rebellion that they fan. This is not to say that he is callous with his men however, he recognises that he can not afford to fight a war of attrition against the Empire and its hugely more powerful resources, and so does all he can to keep his troops morale up and make sure he can procure supplies, equipment and arms for them. He is a master of guerrilla warfare, picking his fights when he can be sure that the odds are stacked in his favour, he is also willing to use more underhand tactics; bombings, ambushes, low scale warfare, means of affecting the High Classes morale, and boosting that of the oppressed. He also asks nothing of his soldiers that he wouldn’t do, leading from the front where he can.

Likes: Victory, Strategy, Alcohol (particularly Venhisian Scotch on the rare occasion that he finds time to indulge)

Dislikes: The Higher Classes, Senseless Sacrifice/losses

Primal Attunement: Ice and Death

Fighting style: He is well versed in ranged combat, normally relying upon conventional weaponry such as assault rifles. The two weapons he always keeps on him are a personalised revolver, technologically paired with his fingerprints and coming with several firing settings. And a K Bar style combat knife for combat up close and personal. Without his weapons he is a skilled hand to hand fighter, willing to do anything to win with nothing off limits, biting, clawing and eye gouging if need be.

Backstory: Not much is know about General Coriolanus' early life. His birth planet, parentage and childhood having been lost, replaced with myriad speculation and rumours. The bastard son of the Lord General, the last surviving member or a Great House who’s name has been lost and who’s fortunes faded long ago, or simply the son of a gutter rat who rose above his station.

The only know facts are that he emerged into the public sphere in his early 20s, as a young Lieutenant, winning a string of victories against a coalition of pirates and rebels, ridding the sector where he was posted of a much maligned and entrenched dissident presence, striking their hidden bases one at a time despite the relatively meagre resources he had available to him, allowing him to tear apart the coalition and take them out piecemeal. This victory amongst others saw him gain a string of promotions, and by 28 was a Colonel in the Imperial Army. It was with this command however that his downfall in the empire began. One of the myriad of mining stations in the capital system mutinied against the Imperial Government. The miners and their families banishing the administrator and other loyal personnel from the station aboard a shuttle without injury or undue duress, and demanding better rights, pay and working conditions. The Empire’s response was as was to be expected. Colonel Coriolanus was sent in with a force of 200 Marines to resolve the crisis, as state media described to negotiate the resolution of a hostage situation. What followed was a massacre. Over 2000 civilians were killed, essentially the entire population of the station, only a handful armed, in order to quash this perceived insurrection, no matter its mostly peaceful nature. For 10 years he had served loyally, but the blood on his hands from this was too much to bear. A year later he quite simply disappeared, simply leaving a note, apologising for his actions, and begging the families of the people he had killed for forgiveness.

For 5 years he was absent from the Galaxy, no sightings, no clues, but plenty of unbiased rumours as to the ‘Butcher of Nexaria'. He came back onto the Galactic scene in a wave of fire and death. Several Imperial supply convoys were hit without warning, no survivors were left behind, and their cargoes were stripped bare, just leaving drifting hulls to be found. A bombing campaign was launched against numerous minor families and their assets, targeting weak links amongst these minor houses. Amongst this wave of attacks a message was broadcast, General Coriolanus was back. Proclaiming regret at the actions he had committed in the name of the Empire, that of tyranny and oppression. He had seen and executed this oppression himself, and the time had come to rise up against the Emperor and his lackeys in the nobility. Ever since his emergence as a Rebel figure, he has blossomed into the role of a Public Enemy of the Empire. His goal is to create an organised force under his command to fight the Empire, able to toe to toe with Imperial forces when the situation demands it. And for 12 years he has managed to keep the good fight going.

Strengths: Tactical and Strategic Acumen, Personal Combat Ability.

Weaknesses: Lacks in charm and charisma especially to strangers, can come across as quite cold.

Misc: Anything else you want to add
 
Last edited:
dcb56a276f5bc24d96044ad57dbb9d4860138b9a_hq.jpg

Name:
Marx

Class:
Rebel Scum

Gender:
Male

Age:
24

Personality:
Marx is an instinctive individual. He generally allows his senses to guide his judgement and trusts his gut over any semblance of logic or reason. Understandably mistrusting due to the dog-eat-dog lifestyle of his, he can be surprisingly loyal once someone does gain his trust. He doesn’t use long sentences due to a lack of education, so Marx often uses a plethora of gestures to communicate what he’s talking about. While he’s civil enough, he often responds to violence and intimidation mutually as his survival tactics kick in, occasionally leading to unfortunate misunderstandings. At his core, Marx loves to eat, longs for friendship, wishes for a comfortable life and ultimately, above all, hates the Nexarian Empire.

Likes:
Food, warmth, solitude, kindness, the rebels and unarmed combat.

Dislikes:
Nobility, his circumstances, violent mutants, fast moving vehicles, armed combat and cucumbers.

Primal Attunement:
Blood

Fighting style:
Instinct Form (Unarmed Improvisation) - Similar to streetbrawling, this style of combat relies on the user’s ability to adapt to their surroundings and use everything around them as a tool for fighting. Difficult manoeuvring through uncertain terrain to gain an advantage, using the nearest item at one’s feet as a weapon or resorting to one’s fists and moulding one’s self to be as flexible to the situation as possible has become the backbone of this style. It is not something that can be taught, but rather accumulated by experience through a lifetime of struggling to survive in the underbelly of the Nexarian Empire. Scum of the Empire usually fight with animalistic fervour in this way, as their lives often depend on it.

Backstory:
Marx’s history is as unremarkable as his current living arrangements, and for all intents and purposes both can be considered nonexistent. There is no records of people who have never legally existed, only rumours. Street peddlers sometimes told of a very muscled young man that scared the usual bandits and thieves. A man who could smell you before he saw you, who could scale the sides of decrepit buildings as swift as the wind, who could bend the metals bars of a cell and leave bite marks in them. Of course rumours are rumours, but no one can deny that the one dubbed “Marx” was by far the strongest creature of the Empire’s scum.

He had been born into a small, close knit family; a pack would probably be more accurate. Due to birth defects and random detrimental mutations, his family soon died around the age of 20, leaving him as the last of his tainted bloodline. Alone with no notable skills or advantages, constantly endangered and with the ever-present hungry eyes of robbers and urchins on him, Marx had only one saving grace in his life. His mutation manifested in more of a blessing than a curse. His body was superior to others for reasons he could not or perhaps would not fathom. He didn’t know about science, nor did he know of religion. The only thing Marx could summon to explain his newfound power was his own will to survive. The strong prey on the weak: it was a law many criminals and Empire scum knew well. It was all Marx had known. He lived on with this mentality, besting enemy after enemy on the streets until rumours of a supermutant spread to even the rebel factions within the Empire.

It was only a matter of time until someone came looking for the beast from the depths of society.

Strengths:
Supermutant - Marx was born a mutant, but his alteration did not deform him, but rather evolve. He is physically superior to even the peak of human physical performance, capable of feats that would otherwise only be capable with cybernetics. Stronger, faster, more durable, regenerative; even his senses are enhanced like that of an animal.

Keen Instincts - Marx can sense behavioural patterns in others and can thus notice when one is hiding their emotions or lying, and to some extent he can even predict a person’s next action. Additionally, like many animals, he can tell when he is in danger as if it were a sixth sense.

Weaknesses:
Intelligence - Growing up in the dregs of society has not offered Marx many opportunities to advance his smarts. His mind is reduced to its baser feral instincts. While his ability to learn is perfectly fine, Marx simply has no concept of anything finer than surviving the underworld’s streets.

Rebel Scum - Marx’s social standing in society is nigh-nonexistent. He has no allies, no family, no friends, no influence. Marx has no funds, no permanent home, not even a legal name and so it is very difficult for him to interact with and survive in the higher society of the Empire.

Misc:
Although he has never drunk alcohol, he can hold his drink unsurprisingly well due to his constitution.​
 
Name: Lady Evangeline Infario (Or Eva if your her friend)

Class: Daughter of the Lord Arkum

Gender: Female

Age: 19

Appearance: Sorry its a bit pixely… Her eyes are blue, and imagine she had white star like freckles across her nose and cheeks.FA178B0C-1B27-4F4F-ADD1-605AE5851BB4.jpeg

Personality: Soft spoken, and shy. She never speaks out against anyone, her family, her friends, no one. But when she puts her disguise on for her alter ego, "Geno", She becomes a whole new person. She becomes more confident, loud spoken, and turns into a leader. She always try's to help everyone any way she can, and is naturally kind hearted. Her book collection is larger than her fathers, and she has read almost every novel, war document, or science encyclopedia on the planet. Contrasting from her father, she refuses to look down on the rebels, instead encourages them, even going so far as to post messages and paint illustrations showing her (as Geno) or other rebel leaders burning the Empires flag, or things similar.

Likes: The night, gardens, revolution.

Dislikes: Hatred for no reason, her life style, this one novel where both people die, and no one has a happy ending.

Primal Attunement: Stars, Plants

Fighting style: Prefers to paint, but if backed into a corner, will use her knowledge of pressure points, and her thin quick frame to dodge and block your nerves.

Backstory: A very young (and protected) daughter of Lord Arkum, Evangeline wasn't a fighter. Instead choosing to learn and practice all she could. Painting, reading, music, medicine, the majority of these were learned and some mastered in her free time, her life closed from outside by her own account. Evangeline one day decided to wander past her garden, seeing that not everything was perfect in the Empire she thought so highly of. Since then, she has snuck out every chance she got, painting illustrations of revolution, signing her work with two runes, one meaning fight, and the other her name. Geno.

Strengths/weaknesses: She can paint any emotion, and portray her work perfectly. She is wonderful with plants, herbs, and other things of the like. Her small frame and quick reflex's allow her to be quick, and dodge easily. However, she is weak, and not very good with ANY form of weapon. A knife, maybe, but all you have to do with that is hold and stab. She is also a bit of a pushover as Evangeline, even though as Geno she wont take anything from anyone.

Misc: This is Evangeline as Geno. Just imagine she doesn't have a gun, her hair is shorter, and she instead of a hat she has a mask.7F72844B-4E2C-4CF7-916C-C37A84F8694C.jpeg
 
Last edited:
Name: Lord Arkum Infario

Class: Lord Commander by inheritance.

Gender: Male

Age: 3,028

Appearance: Has a Very bold standing, his jet black locks falling curly to his ears, whit he has side burns but no mustache or beard. His Roman shaped nose and this lips make him look like he has smelled something sour all the time, and his dull grey eyes hole no emotion. His average stature of 5” 6’ rivals his daughters 5”4’, but he always wears boots to make him look taller.

Personality: Arrogant, self indulgent, posh, and a “I’m better than you” aditude. His daughter has to make up for every insult he ever throws at people, which may explain why she has little to no free time. His mind set is that everyone else are old geezers, except for the empiror and his sons, and the rest need to make way for the new generation (AKA himself). Hates the rebels with a passion, and will shoot them on site. He has the finest tastes in food, and if Gorden Ramsey and the Queen oF Hearts had a child, this would be him. Anything is undercooked, over cooked, seasoned wrong, and it’s off with they’re heads.

Likes: Good food, demanding people, complaining about other lords to his daughter.

Dislikes: His daughters likeness to his deceased wife, books, actually doing anything that requires effort.

Primal Attunement: Poison, Stupidity

Fighting style: With swords, but would prefer to fight dirty. He doesn’t like when people think they’re better than him (even though most people are)
Backstory: When his father died, Arkum took everything he owned, being his only son. Arkum married, and they had a child, which killed the wife. The daughter, who the mother had wanted to name Evangeline, grew to look just like her, much to Arkums hatred. Since Orian (Eva’s mother) died, Arkum turned cruel, stupid, and a mad man.

Strengths/weaknesses: He has one strength. He would do anything to protect his title, and he’s not afraid to fight dirty to get it. His weakness are two main ones. His protectiveness over his daughter, Evangeline, and his want for money. But his want for money will conquer any love he has for his daughter any day.

Misc. I just love making characters people can hate. I’m excited to see how angry Arkum can get these people. He’s such a jerk. He’s also constantly trying to marry off his daughter to anyone of higher standing to get more money and power, but no body wants to be related to him, so he’s just creepy. Evangeline isn’t even worried about it cause she knows he’s to weird for anyone to consider it.
 
Last edited:
Name: Cid Regalius Highwind.
Class: Ex-Royal Machinist of the Empire, now Machinist of the Rebels.
Gender: Male
Age: 50
Appearance:
tumblr_pfs5vdvcqx1ux1p8eo1_400-jpg.556970


Personality: Loud and proud, Cid is a grease-monkey in all the right ways, an unwavering sense of justice and smarts that make any man around look like a simpleton. A chipper fellow and more willing to help his common man than any other, Cid is a man you can count on for anything. Cid will go out of his way to create whatever his clients wish, whether it be for family gifts, ceremonial reasons, or anything else for that matter. Though Cid will always go off on a splurge of machines and their greatness, technology and how intricate it is...The only way to stop him is to walk away, because there's no way to stop him.
Likes:
+Machines
+Technology
+His tools
+ Goggles
+ Rebellion

Dislikes:
- Injustice
- The Empire
- Anyone who abuses and misunderstands technology
- Slavery

Primal Attunement: Machinery/Metal-work.

Fighting style: Cid doesn't fight, but if he truly has to he will use traps or other inventions to fight for him.

Backstory: Born and raised within the luxurious confines of the Empire's finest, Cid was inducted into a program that tested children in their skills of craftsmanship, machinery, and inventions. The Empire desired to create weapons, and weapons they would have. Cid was a natural talent, creating inventions that wow'ed the masses each project. He had an unusual knack for it, and for most of his life he would live a humble and well-off life creating war-ships, weaponry, armors, and other items of mass destruction. Blind at first because of the gifts of his fruitful talents, Cid turned a blind eye to those he would be cursing into suffering. In time, Cid settled down with another inventor of great recognition and had a son, and his son would also show great promise as an inventor and machinist like Cid. Many years after, on a trip to craft the next best war machine, Cid finally had an awakening to the horrors he was causing all around. This change of heart threw Cid into a journey of forgiveness, faking his death and soon enough allying himself with the Rebel cause, Cid has decided to atone for the sins laid bare on his own hands. While also allowing his son to usher in a world where he need not dirty his hands like himself.

Strengths:
+ Intelligent
+Amazing crafter, machinist, and all around inventor.
+friendly
+Good talker

Weaknesses:
- Not good at fighting, relies on inventions
- His son, could be used as bait against him.
- Old

Misc: N/A
Name: Zenos Aldrick Highwind
Class: Royal Machinist of the Empire
Gender: Male
Age: 17
Appearance:
edward_elric_by_ooroyalblueoo-d2yetu1-png.556977


Personality: Totally unlike his father in many ways. He for one does not like exceeding company, prefers to work undisturbed, hates when people bother him frequently, and rarely shows too much kindness. He invents and builds, hoping to arm the Empire he has served graciously with whatever they need. One could consider him loosely loyal to the Empire. He sees no reason to defy them, but if he grows tired of aiding them he could surely defect and aid a group that interests him more, and gives him more of a challenge for creating things. Zenos is not cold hearted, but he is realistic if not brutally honest. If he likes you, he likes you. Simple as that, if not. Then he'll just torment you.

Likes:
+Inventing
+Machinery
+Technology
+Being undisturbed when working
+Soda
+Books.
+ His tools
Dislikes:
- Loud or annoying people.
- Anyone that bothers him during his work.
- Anyone that touches his work. Big no-no.

Primal Attunement: Iron. Machinery.
Fighting style: Zenos unlike his father, knows how to fight. Using a traditional boxing fighting style. Zenos also wields a custom-made revolver.

Backstory: Born to the most renowned inventor has its perks, and Zenos used them all to his advantage. Much like his father he had a knack for inventing as well, and saw it fit to aid the Empire in their creation of weaponry. Spending most of his time working at a young age alongside his father, Zenos knows everything because of his father. Simple as that. His mother on the other hand, was a retired inventor herself. Instead she decided to teach Zenos how to box, so to keep himself safe if there ever came any trouble. When Zenos was about 14, his father left on a trip to create the next big thing for the Empire. Weeks later the announcement of his father's death hit the scene, and Zenos would take up the mantle of Royal Machinist with relative ease, he thinks little of his father's death, but would have much rathered to see his body buried on home-soil instead of having an empty burial. He felt it only right for a man like him, he doesn't comment much about his dad but there is obvious respect.

Strengths:
+ Inventing/Machinery
+ Intelligent
+ Strong
+ Good talker
Weaknesses:
- Usually mean
- Workaholic
- Short temper
- Goes on sleepless nights to finish work.
Misc: N/A
 
Corvo_Attano_Concept_Art_(Dishonored).jpg
Count Augustus Winestone
"The Owl"
House of Winestone; Nobleman


Basic Description:
Count Winestone, most notoriously known as "The Owl" is a tall, intimidating individual with a moral compass to be respected. Winestone believes in nobility and has an immutable mindset of justice for the innocent. A vigilante with a heart of gold, he's a dangerous vindicator dead set on protecting the innocent, bringing the wrong to justice, and proclaiming righteousness.

History:
Count Augustus Taylor Winestone was born in a rural farm village to a british-japanese Councilman. Raised in the to be a master in Laido and Juijitsu ever since he could walk, his father instilled a great moral sense of justice in him at a very young age. Due to his fathers decadent past with the Empire, he wished not for his son to bear the same immoral code he followed once. He went off into the far lands of the galaxy to find himself in his art, going to schools of archery, stealth, weaponry, and chi. His traditional fighting and meditation studies went on for another 16 years, until he reached the age of 19. Returning home, his father brought him in one day to gift him with something very special. His father casted over the spirit of Miyamoto, an ancient spirit of a honorable samurai. With his newfound technique, he was first unable to control Miyamoto. With further training, and continuous mediation, it took Augustus 5 more years to understand and completely control and hon the Zen of Miyamoto.

With this, he went to his father's residence to tell him the good news, before finding him dead peacefully, having his soul passed mid-meditation. After burying him, he lived for another 2 years before he entered his fathers room again, to discover what his father had fought for so with such conviction. With this, his father left instructions to a summoning scroll, a way into a universe of unkown. This drew him into a wormhole of studying the Empire, and going forth to seek the inherited title of his father. Going to the Nexarian Empire, he'd go to the House of Winestone. He presented himself honorably to the council, and showed his service to them as a nobleman. Ever since, about 500 years from that date, he has continued to serve the house as Head Count Regent with dutiful passion. He now serves as a philosophical proctor and protector, bearing the pseudonym "The Owl" in remembrance of his father.

Abilities and Skills:
The Count possesses multiple supernatural skills gifted to him by an ethereal spirit of an ancient samurai called "Miyamoto". The abilities granted by the spirit are as follows:
-Heightened Senses

-"速い動き (Hayai Ugoki)" : Quick, short-to-medium distance teleportation.
-" 消えます (Kaimasu)" : Temporary invisibility
-" (Kaze) " : Generates gust of ethereal wind in a shock wave
-" 死の爪 (Shi No Tsume) " : Short distance gaseous claw for grasping targets.

-" 神の目 (Kami No Me) " : Temporary ability to sense and detect living beings within a radius

Weapons:
"ビンジケーター "
Binjiketa

Tang Dao.jpg
The Binjiketa is a Japanese-inspired long-sword. The Coyote uses this as his main weapon of choice. Forged from his own very hand and engraved with the assistance of Miyamoto, this blade is enchanted with the spirit as well. This weapon with a razor sharp edge, is versatile for many different forms of combat.

The Vindicator
1554218978131.png

A contrast to the traditional weaponry of the Binjiketa, this lever action long-rifle is specially designed to chamber in .308 Marlin Express, and tranquilizer rounds for non-lethal take downs. Because of its modernized nature, this weapon is not enchanted nor enhanced any differently. This is The Coyote's counter measure to long ranged combat.

Wrist-Mounted Personal Utility Device (WMPUD MK2)
Designed by a group of technological specialists, The WMPUD M2 is Augustus' versatile personal utility device. This gadget is capable of motion tracking, circuit exploiting, location tracking, mapping, and various other utilities.

12k LRF Binoculars
A long to medium range night-vision capable, range finding, drop compensating, compact binocular device for observation and reconnaissance.
-In auxiliary to all of these, he dawns flash bangs, decoy devices, EMP grenades, rope, garroting wire, and many other necessary equipment
 

Attachments

  • Riflelever_4570_01.png
    Riflelever_4570_01.png
    19.9 KB · Views: 0
  • heartbeat sesnor.PNG
    heartbeat sesnor.PNG
    396.1 KB · Views: 0
  • binos.jpg
    binos.jpg
    8.6 KB · Views: 0
Last edited:
Name: Mist Bisley (goes by her alias, Mystic)
Age: 23
Gender: female
Sexuality: straight
Affiliation: rebel pilot, does small jobs here and there like transporting cargo or Nexarian fugitives
Personality: argumentative, stubborn, hard headed, crafty, intelligent, toughie, good-hearted
Appearance: long brown hair, startling red eyes, usually wears sleeveless armor and padded leggings. She has two gun holsters and wears thickly padded gloves.
View attachment 559415
Primal Attunement: Fight/fire type, powers RPO

Weapons: two Glock 17/19 9mm handguns
Relationships: mother (presumably dead), aunt
Strengths: persevering attitude, faithfulness, pretty strong all around, good aim, great pilot
Weaknesses: can be emotional, stubborn, gloveless hands
Likes: wearing her gloves, traveling through space, earning money, fighting the Empire, helping people
Dislikes: the Empire, stuck up jerks, men (tired of them), taking her gloves off
Backstory: she is the illegitimate child of a noble and a slave (she doesn’t know this), and she lived with her slave mother for a few years, then sent to live with her aunt when she was 12 years old. Mist’s aunt was in a better standstill, but wasn’t treated much better. Her mother sent her money for the next few years, and with the money her aunt gave her, she went to a flight academy, where she learned her piloting skills. Mist trained hard to become the top of her graduating class, at age 18. She went to go visit her mother afterwards, and she was enraged to find her mother’s house empty and about to be demolished by the Empire. Ever since then she has sworn to avenge her mother by assisting in the overthrowing of the Empire.
Other: Mist was born with red birthmarks scattered across her fingers and palms, which is the reason she wears gloves on a consistent basis. She only takes them off to sleep. Recently she has discovered her birthmarks glow red in the dark.(hint hint)
 
Annex%2B-%2BLamarr%2C%2BHedy%2B%28Ziegfeld%2BGirl%29_01.jpg

Lady Selene, the Ringmistress
Head of House Aynur
3999 years of age

Appearance:

Lady Selene is tremendously pale, and those who have seen her in person say she almost glows in luminescent, eerie silver. She is always smartly dressed in outfits that are made to awe, and never wears another color but white or grays. Her hair is very black, and her eyes, as dark and compelling as two black holes. Selene is tall, but not overly so, lean and lithe. Her voice is grave and yet she speaks softly. Of course, few people have seen her in person, but /everyone/ could recognize her, as House Aynur controls all of the satelites orbiting the planet, and has bought the broadcasting channel of the Empire. Whenever something of grave importance or a crisis happens, it is her who deliver the news - and for that, people say that seeing her on the screen is a bad omen. It has been a couple of years since she last went on television, however, since the Empire has been somewhat stable.

Personality:
Selene is a very mysterious person, and has an unsettling, otherwordly aura about her. She is very reserved and calm, polite but always shrewd and sharp. She has spend most of the day on her Moon III, her spaceship built to look just like the previous moons of the planet. Ironically, the satelites were crumbled to dust thanks to the hard extraction house Aynur itself had of the satelites. The beautiful spaceship, silver and black simulates the phases of the moon on its carcass and travels through the rings that made the former moons.

Likes:

Beautiful things and handsome people, good champaigne, astronomy and astrology.
Dislikes:

Cheap clothing, stink, still water (she only drinks sparkling) and engineering.

Primal Attunement:
Void, mind.

Fighting style:
Lady Selene hardly fights, in fact. Yet, given her connection to the void, she has found a manner of inserting thoughts into people's heads. When she is surrounded by people of high-society, she only uses this skill to insert music and effects to her own appearace, luring people into her presence. She may, however, sometimes attempt to discretely plant thoughts into people's heads. When it comes to the Space itself, however, Selene has been tasked with keeping the rings together. That means she has to be constantly meditating so the fragments of the moons her family destroyed don't crash against spaceships or so forth - that exhausts her and gives her a constant headache. She may use the power to control a moon fragment into a spaceship, or a satelite, or to bar entry on the atmosphere of the planet, or someone in willing to go in outer space.

Backstory:
When Selene had been born, it was already too late. the last moon of their planet had died, her family had to leave their manse on the Moon. Years later, when it became clear that because of their greed the world would be showered with flaming rain, particles of the moon attracted by the world's athmosphere, they Aynurs turned to old myths and legents, and found the Old Ones. Entities of Chaos who lived across galaxies and grant knowledge. Lady Selene was sacrificed to the Ancient Ones in a feeble attempt of the Aynur to have them hold the debrees in place.
Instead, they taught her. How to iron her will and control gravity itself. The broken moons, rocks and dust; the rings of their own planet would be her home, her sanctuary.
When learning of this crisis, it is said the Emperor himself came to talk to her, and provide her with her new ship, Moon III. But then, that was so many years a go most people who knew are already dead, and she hardly ever left that ship. So much so, people wondered if she is really real, and not just an invention of the media.

Strengths/weaknesses:

Fame: A lot of people know about her and who she is. Given the fact that she is said to hold the rings of the Nexus together, people may be drawned to protect her from harm.
Presence: She has the ability to impose her presence onto others, make them hear her voice in their heads, or just music and other things.
Can't fight: She really can't fight at all, even if she is quite gracious.
Headache: She has constant headaches.
Addicted: She is constantly drinking or smoking, attempting to numb the headache.
 

Users who are viewing this thread

Back
Top