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Fandom Gladius: A Multi-Fandom RP- Character Sign-Up

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The Mad Queen

Memento Mori. Unus Anus
Rules
1. You can't kill another player's character outright unless you have permission from the player or from me (i.e if they've dropped out of the RP).
2. Cap on characters per player is fourteen. However, should you choose to kill of one of your characters (or demote them to either Redshirt or Limbo) status for whatever reason you will regain that slot.
3. A like from me (and only me) means your character has been accepted

4. There are some characters I will outright reject for reasons outside of them being too OP. Characters from the Bleedman universe or Bleedman-esque characters (characters that feature a large amount of elements like child abuse, rape, ect within their story for no reason other than "edge"). To act as a guide, I have attached the character that forced me to make this rule in the 1st place. Just don't do what the player below does and you'll be fine.
Names: Darkheart (she has gone by the alias "Shade")
Fandom: OC
Age: Um, ancient. She hasn't aged since she hit adulthood.
Gender/Sexuality: Female, sexuality is unknown (she's never had anyone stop trying to kill her long enough to find out.)
Appearance: A pitch-black dragoness resembling Cynder as an adult, with white skull-shaped markings on her paws, chest, and forehead. Of course, when her "Dark Illusion" drops, she's revealed to have a medium gray hide with green eyes.
Personality: She's been hurt by the world so many times that she's sealed her emotions behind a mask of cruelty. She's actually very lonely and scared. She has serious trust issues, and is EXTREMELY cynical, automatically assuming the worst of everyone.
Backstory: As a hatchling, her mother started grooming her before seeing the markings and reeling back. Her father attempted to drown her. She got away, somehow, returning years later and destroying her hometown in what has been termed "a colossal temper tantrum". Later, she joined a small group of nomadic Dark-aligned dragons... Only to be assaulted at an oasis by about a dozen males. She escaped, laid her eggs... And her offspring ended up being cursed. All in all, she's had a hard life.
Skills: She specializes in fast movement and deceptive feints.
Powers/Abilities: Mastery of Dark magic, including the use of her signature "Dark Illusion" that makes her much scarier. She also has the claws, teeth, wings, and breath weapon of her species.
Weaknesses: She doesn't grasp the concept of love. Also, while she knows HOW to smile, pulling it off has unnerving results. As for physical weaknesses, she dislikes bright light.
Gear: A heavy cloak.
Quotes: "You'll never understand my pain!" "The world rejected my pleas for mercy! I WILL have my revenge!"
Theme Song: I dunno.
Source
5. Please go over the lore tab before joining, or at the very least look at the Notable NPCs for the settings. This is to prevent confusion.
6. Please try to be respectful of other players (that includes me, the GM). If you have beef, don't bring it into the RP. The only conflict here should be In-character conflict. However, if you are worried about beef spilling over into the RP please let me know via PM or Discord and I will try to resolve it as best I can.
7. If you choose to drop from the RP for whatever reason, let me know.

8. Send nudes. I am no longer accepting nudes due to what happened last time. Good day.

Character Sheet:
Names:
Nicknames/Aliases: (optional)
Alignment: (optional)
Fandom:
Age:
Gender/Sexuality:
Species:
Appearance:
Personality:
Backstory:

Skills: (fighting styles, good at driving, ect)
Powers/Abilities: (super strength, super speed, ect)
Weaknesses: (Kryptonite, sunlight, a crippling fear of cows, ect)
Gear: (weapons, armour, vehicles, ect)
Companions: (if any i.e Groot, Fawkes, Serana, Dogmeat, ect. Up to 4)
Names:
Relationship to character:
Skills, Abilities and gear:
Weaknesses:
Further details: (optional)

Quotes: (optional, just to give us a better feel of the character)
Goals: (optional what do they want)
Fears: (optional what do they dread, not actual phobias as that would go under weaknesses)
Trivial: (optional extra details)
Theme Song: (optional)

And here's an alignment chart for details:
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Reserved characters
Semi-Divine (Kamen Rider) -By Gaius Danius Griinia Gaius Danius Griinia
Ren Amemura (Persona 5), Neptune (Hyperdimension Neptunia), Shuu Iwamine (Hatoful boyfriend) -By Necromantic Necromantic
Asriel Dreemurr (Undertale)- By Sleek Sleek



Accepted characters
Harley Quinn (Injustice), Captain America (Marvel), D.Va (Overwatch), Peter W (Marvel), The Sole Survivor/Harry (Fallout/Fallout 4), Markiplier (Youtube/Semi-OC), Jolie Baptiste (Vampire the Requiem/Chronicles of Darkness) Tom Oswell/Venkman (Mage the Awakening/Chronicles of Darkness), Alva Bòideach (OC, Bump Inc), Karla (Dungeons and Dragons OC), Douglas Ken (Werewolf the Forsaken/Chronicles of Darkness), Rubeus Hagrid (Harry Potter), Nikola Tesla (Alt History/OC), Jaydestris Aveos (Gladius/OC) -By me 14/14

Farator (Pathfinder OC), Namorae (Pathfinder OC), Cortova Black (Doctor Who OC), Ginny (Supernatural OC), Kiara Lebeda (Percy Jackson OC) -By Eliasdagood Eliasdagood 5/14

Talion (Middle Earth) -By Rusty of Shackleford Rusty of Shackleford 1/14

Takashi Kyota (Air Gear), Makoto Kushinara (Air Gear), Kenji Leohart (Air Gear), Hinamaru Natsuka (Air Gear) -By Nenma Takashi Nenma Takashi 4/14

Sougo Tokiwa (Kamen Rider), Kazumi Sawatari (Kamen Rider Build), Haruto Souma (Kamen Rider Wizard), Penny (RWBY), Minako Arisato (Persona), Ryuga Banjou (Kamen Rider Build), White Rock Shooter (Black Rock Shooter), Ashe (Megaman ZX Advent), Goro Akechi (Persona 5) -By Thepotatogod Thepotatogod 9/14

Samus-007 (Halo OC), Vasu ‘Koromai (Halo OC), Firedrake Veteran Samael Mukasa (Warhammer 40K) - By Specialist Specialist 3/14

Jack Cooper (Titanfall), Gordon Freeman (Half-Life), Nathaniel Renko (Singularity), Michael J. Caboose (Red vs Blue), Commander John Shepard (Mass Effect) -By Corrosion Corrosion 5/14

The Dark Enforcer (Who Wants to Be a Superhero), Fake Shang/Nameless (Thunderbolt Fantasy),Giuseppe Fortunino Francesco Verdi (ClassicaLoids OC), Queen Velvet (Meikyuu Kingdom), Chuck Greene (Dead Rising 2: Off The Record), Askelpiades of Hierekion (Mazes and Minotaurs) - By Freshet Freshet 4/14

Taylor Anne Hebert/Skitter (Worm), Keisha Smithe (Jojo's Bizarre Adventures/Jojo's Bizarre Adventures Stone Ocean OC), DemyX (Kingdom Hearts) -By MikaboshiEinst MikaboshiEinst 3/14

Marcus Wright (Terminator/Terminator Salvation), John Connor (Terminator/Terminator Salvation), Lucas Kellan (Killzone: Shadowfall), Commander Erol (Jak and Daxter), Maya "Echo" Visari (Killzone/Killzone Shadowfall) -By darkred darkred 5/14

Sir Alonne (Dark Souls), Jebediah Christoff (Madness Combat), Operator 6O (Nier: Automata) -By GrieveWriter GrieveWriter 3/14

Carl "CJ" Johnson (GTA/GTA San Andreas), Sandrino Imperial (La Luna Sangre), Victor Zsasz (Gotham), James W. Gordon (Gotham), Chris Walker (Outlast), Alfred Pennyworth (Gotham) -By Rysesaka Rysesaka 6/14

Hoshi Oudori (Kamen Rider OC), Genjuro "Gen" Nishiyama (Kamen Rider OC), Evolt Kamen Rider: World of Build, Pre-Timeshift -By zontar zontar 3/14

Kanna Kamui (Miss Kobayashi's Dragon Maid) -By Topless Topless 1/14

Messier (Phantom Brave OC) -By Ennuis Ennuis 1/14

James Raynor (StarCraft), Kurgan (The Raid: WWII), Kregor Thann (Warhammer 40K) -By Martydi Martydi 1/14

Ulfi Blackthorn/The Dragonborn (Skyrim/Elder Scrolls) -By Donder172 Donder172 1/14

Rando/Dusty Armstrong (LISA: The Painful), Postal Dude Jr (Postal 2) -By billthesomething billthesomething 2/14

Nova (Warframe) -By Noivian Noivian 1/14

King (Final Fantasy 7) -By Zerohex Zerohex 1/14

Emma Frost (Marvel), Rose (Fallout/Fallout 76) -By TrueBananaz TrueBananaz -2/14

Ren Amemiya (Persona 5), Handy (Happy Tree Friends: Humanised) -By Necromantic Necromantic -2/14

Cassandra Jane Marshall (Animorphs) -By Noam Noam -1/14

Thomas Davies (XCOM: Terror From the Deep), Corneilles (Darkest Dungeon) -By GearBlade654 GearBlade654 -2/14

Miè Tiān Hái (Thunderbolt Fantasy) -By FistOfTheBorkStar FistOfTheBorkStar 1/14

Bellower (The Banner Saga) -By SirDerpingtonIV SirDerpingtonIV 1/14

HUNK (Resident Evil), Apollyon (For Honor), Alexandria-003 (Halo OC) -By Sleek Sleek 3/14

Formaggio (JoJo's Bizarre Adventures: Vento Aureo) GinkyGotBack GinkyGotBack 1/14

Lanius (Dungeons and Dragons) -By Vulkan Lives Vulkan Lives 1/14

Han Jihan (The Gamer) -By Mirgris Mirgris 1/14

Limbo Characters
latest

In the instance that somebody drops from the RP (or the rarer instance that they get kicked) their characters will be placed in "Limbo" status where they are more or less up for grabs by any player (new or otherwise) to take. This will fill up a character slot unless you are already at the maximum (14) in which case you can take on one LIMBO character.

Arthur Morgan (Red Dead Redemption/Red Dead Redemption 2)
Ruby Rose (RWBY)
Pikachu (Pokemon)
Viktor Reznov (Call of Duty: World at War)
CT-5555/Fives (Star Wars)
Solution (Geneforge/Geneforge 5)
Willy Cubano Bolarola (Space Station 13)
Orbital 90 (Yu-Gi-Oh)
Torgo (MAID RPG)

Redshirt Characters
e2bdc304ebef40b8f9e1a788fba7f0cd.jpg

This is a special status for characters if a player wants to kill them off, making them expendable fodder in the RP that can be killed by anyone.

Character Graveyard
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Player characters that done get killed throughout the course of the RP. Rocks fall, everybody dies.
 
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Characters from the interest check:
Names: Farator

Alignment: True Neutral

Fandom: Pathfinder

Age: Roughly 350

Gender/Sexuality: Male, Heterosexual.

Species: Moroi vampire, previously an elf

Appearance:View attachment 458707

(But with pointed ears of course.)

Personality: A perfect example of a Moroi vampire. An elegant, noble demeanor, juxtaposed by a brutal and vicious fighting style. He does his best to control his urges for the sake of his daughter, but when provoked, he is a force to be reckoned with. Namorae is literally the only creature he feels for, and the only one he will allow to insult him, much less tell him to halt an attack.

That’s not to say that he’s subservient to her in the slightest, he is simply more willing to listen to her. If he believes that she is in danger, he is not above forcing her to obey him with his domination ability. He is rather stern with her, insisting she behave as is befitting of his daughter. However, he does find her free spirit refreshing, and will occasionally humor her less elegant demeanor. He does love her, much as that fact worries him.

He will never express love for her in public. In fact, when they do go out together, Namorae takes another face, and poses as his servant. The reason for this is simply that Farator is paranoid. He believes that if anyone knew he had a daughter, they might attempt to take her hostage to manipulate him. But a servant? Simply a means to an end. Maybe they’d try to get information from her, but nothing more. For both of their protection, this is best.

Backstory: Farator is an ancient creature. In his life, he was a young lord in Galt, a land plagued by creatures of darkness. Cults of old ones, demons and devils alike thrived in the paranoia and chaos. Werebeasts, hags, and all matter of undead lurked in the shadows as they waited for some poor fool to forget the danger.

The vampires especially were a menace within the aristocracy, and held so much power that many chose not to hide at all. They would make deals with the nobles around them, forging alliances and offers of protection. Many of the less scrupulous nobles would even offer up their subjects as servants or meals to gain power, or even the immortality offered by their business partners.

Farator became a target for his skill in manipulation. He remained unnoticed by using other nobles as a front, and sabotaging those that he felt might be a threat. He avoided the spotlight like the plague, knowing that those that made themselves noticed were the ones that died. He had no interest in personal glory.

Farator was reluctant to take the offer at first. His sire was seeking a servant in the nobility, and one that would not be noticed. What they finally agreed on was that Farator would be that servant for a century, and that he would be under the protection of his sire’s house for the duration. After that time, Farator would be set free, to do as he pleased with his unlife.

The deal was cut short seventy years later, when the citizens of Galt decided they had finally had enough. They’d been planning for years, smuggling paladins, clerics, and monster slayers into the country. When they struck, it was swift, and bloody. They had kept it hidden, and no one was prepared for the amount of firepower they had at their disposal.

Farator’s sire was one of the first to fall, his home burned to the ground with him inside. With his death, his hold over Farator was ended, and he fled. He knew a losing battle when he saw one, and he had no intention of sharing his master’s fate.

It wasn’t hard for him to slip into the politics of another country, especially with his skill in mental manipulation. Often the victims of this ability were unaware of what he forced them to do. However, some of his negotiations with a Calistrian woman led to something he never expected. A daughter, cursed to live between life and unlife. Her mother did not survive the birth, and her family was so repulsed that they saw fit to abandon her in a nearby orphanage, and let the townsfolk deal with the consequences.

Farator was stunned, having believed himself unable to father children. He visited the orphanage the same night, and took his child. He went into hiding after that, focusing on raising her, rather than his political desires.

Skills: Magic, Politics, and a fighting style that relies on magic and stealth, striking from hiding to quickly retreat back into the shadows. Dislikes head on combat.

Powers/Abilities:

Other than mastermind (the telepathy version), just standard abilities. He is also a decently powerful mage, specializing in necromancy, but he uses this ability primarily to empower himself and Namorae, not to actually raise servants.

Weaknesses: A wooden stake to the heart will kill him instantly. However, as soon as the stake is removed, he will awaken, and begin recovery. He can last six seconds in sunlight before becoming helpless, six more before being utterly destroyed. He can’t enter a home without being invited, can’t stand the smell of garlic, and most holy symbols presented with the intent of holding him at bay will do exactly that. He can’t see well in bright light, and has a hard time fighting in those conditions. Also, holy magic is very painful for him.

Gear: His spellbook, his coffin, a staff with a protective darkness spell, and a longsword.

Companions: Namorae, his daughter, and however many servants he has at the time. Currently none.

Quotes: “Namorae, why are you on the ceiling?”

Goals: Keeping his daughter safe, and finding a nice little territory for the two of them. Also he plans to make her a vampire once she’s older.

Fears: He only cares about one person in any world, and he is terrified of losing her.

Theme Song: (optional)














Names: Namorae

Alignment: Neutral Good

Fandom: Pathfinder

Age: 125

Gender/Sexuality: Female/Pansexual

Species: Dhampir (the daughter of a Moroi vampire and an elf in this case)

Appearance: View attachment 458705

Personality: Sarcastic, easily bored, and prone to practical jokes, it can be hard to believe that she is truly Farator’s daughter. While she’s fully capable of acting in the elegant and reserved manner her father has, she really doesn’t like doing so. That said, she’s incredibly manipulative when it suits her, and can switch between personalities just as easily as she changes her face.

She loves her father dearly, and as much as she enjoys teasing him, she would kill and die for him if he asked it. She did inherit some of his instinct for violence, and is quite good at it.

She loves a good chase, and as such, comes out of hiding more than her father would like. She tends to avoid killing anyone, preferring to seek out fight clubs, or just go to a bar and stir up some trouble.

Backstory: Born to a noble family that wanted nothing to do with her, Namorae’s life could have been very different. Most dhampir grow up outcast from society, hated and feared by everyone for what they inherited from their undead sire. But yet another extreme rarity was involved in her birth. Thankfully, Moroi vampires are more likely to care about their children, or at least be possessive of them.

Farator ‘convinced’ one of the caretakers to bring his daughter to him, and as a second thought, took the woman as a servant, aware that he had no idea how to tend to a newborn, dhampir or otherwise. He took them with him to find a new home, one hidden from his political enemies.

One of the first things he noticed was that Namorae was aging very slowly. At first, he worried that she’d be trapped in an infant’s body forever, but thankfully it seems she didn’t completely inherit his immortality. She just ages about seven times more slowly than a human. By the time her caretaker died, she was the equivalent of a five year old, and Farator saw no need to extend the life of the midwife’s life any further.

As she kept growing, Farator was rather surprised to see the personality she was developing. She had a fire in her heart that he really wasn’t expecting from her, and he can’t help but wonder where that came from. Certainly not from him. The competitiveness though… definitely him.

Once she was old enough, he began finding teachers for her, since he knew he couldn’t teach her everything. She had a serious talent for hand to hand combat, so that’s what he had her trained in. He’s quite impressed by the many techniques and skills she has learned, even using a small amount of magic in some of them to bolster herself.

He was a little worried about how much she enjoyed it, though. She tended to get caught up in her sparring matches, and forget that she wasn’t meant to truly harm her opponent. Eventually he took to fighting her himself, since he knew she wouldn’t be able to do enough damage to him to be a real threat.

Teaching her softer skills was much harder than teaching her combat. Her temper or her sense of humor would always get in the way. She was a magnificent liar, however, and he had plenty of time to teach her the rest. But when they’re in private, she’ll always be herself.

Skills: Unarmed combat (with certain abilities augmented by magic), Acting, good with animals. She also has some skill with dealing with ghosts and other such undead, but she has no power to command them. She just talks to them, and often that’s enough.

Powers/Abilities: Ability to detect undead in her immediate vicinity, enhanced strength and charisma, and the wall walking thing.

Weaknesses: Holy energy will injure her, can’t see well in sunlight, and is otherwise just as easy to kill as a human.
Gear: Hat of disguise-Allows her to change her appearance, but never a specific person, and must always be humanoid. The hat can change how it looks as well. However, anyone that touches her, or that has enhanced senses such as scent, may notice something wrong. She will look and sound like whatever form she took, but that’s it.

She also has a tent on her at the moment since they were traveling when they were brought here.

Companions: Her father, Farator

Quotes: “Because, dear father, I can be on the ceiling!”

Goals: To see as much of the world as she can, and help as many people out as she’s capable of. And of course, to protect her father.

Fears: She’s well aware that at least in her world, no one would believe that she and her father were anything other than unholy abominations. Hell, even vampires don’t tend to like Dhampir, seeing them as impure. She is paranoid about who she reveals herself and her father to.

Theme Song:


Names: Talion
Nicknames/Aliases: Gravewalker
Alignment: Neutral Good
Fandom: Middle-Earth
Age: Unknown, most likely mid thirties to early forties
Gender/Sexuality: Male, Heterosexual
Species: Human/Wraith
Appearance:
View attachment 527189
Personality: Talion is an incredibly humble and selfless person. He always chooses the needs of others over his own, even when given the chance to finally find peace. Opposed to his wraith companion's ruthless attitude, Talion is extremely moral, always willing to sacrifice himself for others.
Backstory: Talion is a man of Gondor, joining the Rangers soon after marrying his wife Ioreth and fathering their son Dirhael. He and his family were exiled to the Black Gate after Talion killed a nobleman in defense of his wife, and they spent years there. Mordor had become a peaceful place in the absence of it's Lord, so it wasn't really a punishment. But soon, it would be. Under orders by Sauron, the Black Hand and his lieutenants led an army of Uruks in a raid on the Black Gate, killing all but Talion and his family. They were to suffer a far worse fate. To draw out Celebrimbor, the smith who created the original Rings of Power, Talion's family was sacrificed, and the wraith was bound to Talion, banishing him from death. Using his new abilities to read the minds of Uruks, bend them to his will, and even cheat death, Talion soon brought Mordor to his knees, eventually sacrificing his own body to a Ring to stop Celebrimbor from conquering Middle-Earth.

Skills:
  • Swordplay: Talion is an exceptional swordsman, able to take on dozens of enemies at a time.
  • Archery: Talion is also well trained with the bow, easily killing targets from far distances.
  • Stealth: As a Ranger, Talion is well versed in the art of stealth and subterfuge, using anything from hives of flies to poison to kill his enemies.
  • Manipulation: Talion easily manipulated the forces of Mordor against Sauron, with many of the Uruk warchiefs being under his command. He has great skill in pitting them against one another, keeping their forces at bay while they fight one another.
Powers/Abilities: (super strength, super speed, ect)
  • Wraith Form: Talion is able to see into the Wraith world, letting him see enemies, objects, etc. through walls, as well as identify specific people.
  • Immortality: Talion cannot be killed by conventional means. Upon his demise, Talion will simply return to life several days later, completely healed, and with his memory intact. The only way he can die is for Celebrimbor to leave him, in which he will begin to die.
  • Wraith Weapons: Talion can use his Wraith abilites to form weapons, mainly daggers, a bow, and a glaive, the how having several unique abilities, such as letting him teleport to enemies, cause fires to explode, and shoot fire arrows that explode on contact.
  • Branding: By placing his left hand across someone's face, he can see into their minds, learning whatever information he needs with ease. This also brands them, placing them under his control, with them acting as sleeper agents of sorts.
  • Other Abilities: Talion has many other abilites, such as increased speed, the ability to create a shockwave, draining enemies to replenish his powers, and many others.
Weaknesses:
Not many, as most weapons cannot kill him permanently. The only exception is if Celebrimbor is separated from him.
Gear: (weapons, armour, vehicles, ect)
Talion normally carries a longsword and a dagger of some kind around, his preferred being the longsword he used as a Ranger, and the broken sword his son once used.

Companions:
View attachment 527193
Names: Celebrimbor, the Bright Lord
Relationship to character: Wraith bound to Talion
Skills, Abilities and gear: Same as Talion, though he can interact with the physical world in very minor ways
Weaknesses: Same as Talion
Further details: Celebrimbor was the creator of the Rings of Power, and was considered the greatest smith of his time.

Quotes: "Not all who wander are lost."
Goals: To avenge his family, and find true peace.
Fears: Failing once again.
Trivial: His name comes from a Latin phrase, the "law of talion," which is their version of "An eye for an eye."
Theme Song:


Names: Takashi Kyota

Nicknames/Aliases: Taka, Blue Star, Star King

Alignment: Neutral Good

Fandom: Air Gear (Fan-made spinoff)

Age: 19

Gender: Female

Sexuality: Bisexual

Species: Human

Appearance: View attachment 527391

Personality: Takashi loves nothing more than feeling a rush be it from riding or fighting she just wants to feel her blood pumping. Often seeming less like the leader of a team and more of an AT fangirl she can often rush things when making decisions which can end up biting her in the butt. If she sees a team she thinks would be fun to challenge it’d take a bit to convince her otherwise. Takashi will do almost anything for a chance to go as fast as she can on her ATs she admires those that love to ride as well. She’s the type who treats AT riding as a lifestyle rather than a simple hobby or even sport. Meaning when betting in a Parts War she means what she bets and won’t just back down either. While appearing bright and cheery when she gets serious or feels the need to she will revert back to her old delinquent ways.


Backstory: Once one of the top delinquents in her school Takashi at first only got into fights to shut up anybody that made fun of her for having a boy’s name. But as she got into fights she found she actually enjoyed fighting so she began to fight for no other reason than to simply fight. She quickly became infamous among the students everyone scared to approach her she found herself alone. After she got out of highschool she decided to put her delinquent lifestyle behind her and find something better to do that’s when she saw some kids riding around on ATs. She figured it’d be a fun pastime so she bought some while looking up how to ride them properly she saw videos of people doing what she could only describe as flying. They jumped so high rode so fast it was so amazing to her she decided to get her ATs hacked so she too could go faster. She first went down a road near her old school going down it as fast as she could she was almost hit by a car. Most would turn away after a near death experience like that but it only served to fuel Takashi’s drive to become a better rider. She wanted to this time share this joy with others thus she created the Shooting Stars. A group of riders with a love for speed and the rush for fights. While it took a while she eventually found six members each one becoming her best friend. Together they rose to the top becoming the greatest AT group in all of Japan even taking on another team to become the best in the world.


When it was all said and done the group continued to hang out and have fun. Though with no other teams to challenge them they began to get bored. The one who felt this the most was none other than the leader herself Takashi. Every night she wished on the very same stars she named her team after. Wishing for a chance to battle and have an amazing adventure.


Skills: Takashi is proficient with her ATs. She has developed a fighting style known as Galactic Brawl a fighting style that focuses on fast attacks and quick dodges. Takashi has an incredible memory memorizing maps and movements with just one look.

Powers/Abilities: Dash Break-Takashi takes off suddenly to surprise her opponents

Shooting Star-A kick Takashi performs right after her Dash Break

Doubles-By moving so fast Takashi creates a double in order to confuse opponents

Blazing Star-Takashi generates heat with her ATs then kicks sending a wave of fire

Wishing Star-Takashi’s ATs give off a bright light blinding those looking

Celestial Mode-By overcharging her ATs Takashi gains more speed and can generate more heat and light yet this mode can actually burn out her ATs if used for too long

Comet Strike-By using heat to create mirages and bending light around her Takashi creates multiple “clones” of herself all attacking at once. While it might seem one is being attacked from all around really an invisible Takashi is simply attacking by hiding behind other fakes

Team Attacks:
Takashi & Makoto/Galactic Bomber-Takashi dashes into Makoto shooting her towards foes increasing the force of her punch.
Takashi & Kenji/Celestial Beast-Takashi creates debris for Kenji to launch at the enemy with his spinning kicks sending what almost looks like a lion made of glowing debris at foes.
Takashi & Makoto & Kenji/Universal Beast Cannon-Takashi uses her ATs to create mirages of all three of them and bend the light around them so the group can unleash a flurry of attacks on a foe. This burns out Takashi's ATs and will leave all three extremely tired this is their all out special so they only use this when they feel their is no other option.

Weaknesses: Takashi is a sucker for showing off and can’t say no to a challenge even if she is clearly outmatched. While fast Takashi lacks raw attack power. Without her ATs Takashi is just a normal person. Takashi actually has an intense fear of hats with feathers in them as they remind her of a very scary old rival.

Gear: Regalia/Star Blazers-Unlike other ATs Takashi’s don’t have a limiter on them that keeps the wheels from gaining more and more momentum. Thus she can make them spin so fast they generate heat a built in system in them also causes them to give off bright lights if she wishes. She also carries around a bag of her teams Emblems

Emblem:View attachment 527390



Quotes: “Most people will try and tell you the sky’s the limit that’s why I’ll shoot right past the sky, I’m aiming right for the stars!”

Goals: Takashi’s sole goal is to just have a blast and hang out with her friends as much as possible.

Fears: Her mother’s wrath

Trivial: When Takashi gets serious people will be able to see her “Shadow” it is basically the manifestation of her fighting spirit. It looks like a armored woman made of stars and galaxies, she hold a short sword that glows with a bright blue light. The Shadow does not do anything it simply just looks badass. Her team is called the Celestial Riders

Names: Makoto Kushinara

Nicknames/Aliases: Maka, Bruising Beauty, Guard Dog, Gun King

Alignment: Neutral Good

Fandom: Air Gear (Fan-Made Spin off)

Age: 18

Gender: Female

Sexuality: Straight

Species: Human

Appearance: View attachment 527393

Personality: Makoto is the only member of the team who seems to be able to match Takashi’s bottomless energy. A fighter at heart Makoto much prefers to speak with her fist than her words. This also means she much prefers to fight then jump around and race with ATs. Despite that she still has fallen in love with the sport, often called the teams Guard Dog Makoto puts the safety of her friends over her often. She will take an attack for them with no hesitation even if would cost her an arm. Makoto has a short temper if she is taunted or simply annoyed she can fly into a blind rage that can only be calmed by a strong blow to the head. While they do consider each other friends Makoto often butts heads with Kenji.

Backstory: Regarded with high praise in the amateur boxing scene Makoto had a bright future as a professional boxer, but a scandal in which she got in a fight with a bunch of delinquents ended up getting her license revoked. The delinquents started the fight they also wore ATs and as such Makoto grew to hate ATs and those who used them. That is until a blue haired girl approached Makoto and asked her to join their AT team. Makoto laughed the girl off but the girl continued to come back and ask her to join almost everyday. Finally Makoto agreed but only Takashi could dodge her attacks, Makoto was confident the girl would fail but she was shocked to find she couldn’t even remotely keep up with her. Winning their deal Takashi had Makoto join and through constant training Makoto learned to ride ATs and became one of Takashi strongest members. She was one of the members picked to battle of the title of best team in the world.


When it was all said and done the group continued to hang out and have fun. Though with no other teams to challenge them they began to get bored. The one who felt this the most was none other than the leader herself Takashi. Every night she wished on the very same stars she named her team after. Wishing for a chance to battle and have an amazing adventure.


Skills: Makoto is a pro-level boxer, She is also a surprisingly good cook.

Powers/Abilities: Womanly Strength-Makoto is incredibly strong able to easily lift a car and throw it.

Rifle-Makoto reels her arm back and strikes with a powerful straight with this she’s punched holes into solid steel

Machine Gun-A barrage of rapid fire punches sacrificing power for speed

The Ring-Makoto’s sheer pressure can make one feel trapped in a ring with her

Railgun-Makoto’s strongest punch using her ATs she charges forward and strikes Makoto once toppled a building with this blow, but the attack does leave her arm sore and repeated use can even break it.

Team Attacks:
Takashi & Makoto/Galactic Bomber-Takashi dashes into Makoto shooting her towards foes increasing the force of her punch.
Makoto & Kenji/Lion Cannon-Kenji syncs with Makoto and copies her boxing movements unleashing a flurry of fast and heavy punches
Takashi & Makoto & Kenji/Universal Beast Cannon-Takashi uses her ATs to create mirages of all three of them and bend the light around them so the group can unleash a flurry of attacks on a foe. This burns out Takashi's ATs and will leave all three extremely tired this is their all out special so they only use this when they feel their is no other option.

Weaknesses: Makoto is easily the slowest and least agile of her friends and quick opponent could easily keep their distance from her.

Gear: ATs-Makoto possess ATs similar to Takashi the only thing is while Makoto has the title of a king does not possess her own Regalia as such her ATs serve no second function.


Quotes: “Fangs this and fangs that, I don’t give a damn what kinda animal you like to play pretend as it doesn’t matter if you were a fucking dinosaur I’ll put your ass in the dirt!”

Goals: Makoto feels she owes something to Takashi and just wishes to keep her friend happy as can be.

Fears: Makoto fears she might one day break her arm to the point where it won’t get fixed

Trivial: Makoto also has a Shadow a woman with multiple guns strapped to her her face not visible due to the darkness the heavy artillery guns cast over them.

Names: Kenji Leohart

Nicknames/Aliases: Ken, Prince, Dance King

Alignment: Neutral Good

Fandom: Air Gear (Fan-Made Spin off)

Age: 19

Gender: Male

Sexuality: Homosexual

Species:Human

Appearance:View attachment 527394

Personality: Called the team’s cheerleader Kenji often cheers on the others, and keeping morale up even in the darkest of times. Kenji finds joy in making others happy and keeping them that way as such he often tries to figure out exactly what does make people happy. As stated Kenji often butts heads with Makato as she is the counter to his very kind and diplomatic nature. Kenji doesn’t quite care for fighting and as such will try to talk his way out of a fight or just let Makato handle it.

Backstory: Kenji was always popular in school girl wanted to be with them and guys wanted to be him. It wasn’t until Kenji got a pair of ATs from a fan that he even heard of them. Kenji quickly fell in love with how graceful those who rode with them looked and got hooked on the sport. He even became the leader of a team when night fell Kenji was known as Prince, the leader of Leons their turf was Kenji’s school. Kenji began to get bored of AT riding until a certain blue haired girl showed up and challenge him. Kenji accepted and shocked to actually lose to her. Afterwards Kenji disbanded his team and begged to join Takashi’s team. She agreed and he stood by her side as her second official member. Kenji was one of Takashi’s picks for when they battled for the title of best team in the world.


When it was all said and done the group continued to hang out and have fun. Though with no other teams to challenge them they began to get bored. The one who felt this the most was none other than the leader herself Takashi. Every night she wished on the very same stars she named her team after. Wishing for a chance to battle and have an amazing adventure.




Skills: Kenji fights in a style that looks as if he was dancing using wide movements to confuse his opponents

Powers/Abilities: BREAKDance-Kenji uses movements to breakdancing to attack multiple foes surrounding him

Beat Sync-Kenji listens to the rhythm of someone’s heartbeat which lets him match his movements to theirs

Balea-Kenji spins rapidly increasing the power of his kicks

Jazzy-Kenji begins to dance in order to distract or confuse his opponent

Can’t Touch This-Kenji uses his dance knowledge to dodge attacks while using this he’s practically untouchable though while doing this he can not fight back

Team Attacks:
Makoto & Kenji/Lion Cannon-Kenji syncs with Makoto and copies her boxing movements unleashing a flurry of fast and heavy punches
Takashi & Kenji/Celestial Beast-Takashi creates debris for Kenji to launch at the enemy with his spinning kicks sending what almost looks like a lion made of
Takashi & Makoto & Kenji/Universal Beast Cannon-Takashi uses her ATs to create mirages of all three of them and bend the light around them so the group can unleash a flurry of attacks on a foe. This burns out Takashi's ATs and will leave all three extremely tired this is their all out special so they only use this when they feel their is no other option.

Weaknesses: Kenji is the weakest of the group when it comes to fighting. Kenji has a terrible fear of woman, while he warmed up to Takashi and Makato other woman touching him can paralyze Kenji with fear.

Gear: ATs just like Makato, Kenji is called a king but does not have a Regalia but his ATs do have a single function that most don’t the back wheels rotate making it easier to spin.


Quotes: “I once believed I couldn’t fly that my wings had long since been clipped, but I was simply a fool who was too scared to leave their cage.”

Goals: Kenji like Makato owes Takashi and wishes only for her happiness

Fears: Kenji has a small fear of spiders

Trivial: Kenji’s shadow is a white knight full cladded in armor riding atop a white lion

Names: Hinamaru Natsuka

Nicknames/Aliases: Hina, Gizmo

Alignment: Neutral Good

Fandom: Air Gear (Fan-Made Series)

Age: 19

Gender: Male

Sexuality: Pansexual

Species: Human

Appearance: View attachment 527395

Personality: Hinamaru believes in logic over anything else he calls it like he sees it, when he tells someone they have no chance he isn’t trying to be rude. The counter to Takashi’s constant energy Hinamaru is often lazy or taking naps. Despite this he still sees her as a dear friend which is probably why he puts up with her terrible ideas. Being teams mechanic means Hinamaru is often looking after the others making sure they are all in top condition. The only thing that does get Hinamaru to show some excitement is any advance tech as he is a huge nerd for it.

Backstory: Takashi’s childhood friend since middle school Hinamaru was reunited with his old friend when she came to him as she wanted her ATs hacked. He did it for her but little did he now that he would set in motion a chain of events that would forever rob Hinamaru of his quiet afternoons. Takashi continued to come to him for help on ATs and before Hinamaru realized it he was her team’s official mechanic. He couldn’t complain as it was fun and he did enjoy seeing the ATs he worked on stand on the top of the world. Hinamaru was Takashi unofficial first member. He watched from as she and her team battled for the title of best team in the world.


When it was all said and done the group continued to hang out and have fun. Though with no other teams to challenge them they began to get bored. The one who felt this the most was none other than the leader herself Takashi. Every night she wished on the very same stars she named her team after. Wishing for a chance to battle and have an amazing adventure.


Skills: Amazing mechanic, great with computers, practicing chemist, actually able to get Takashi to calm down

Powers/Abilities: IQ-Hinamaru is a genius when it comes to needing some brains he’s got it down pat.

Weaknesses: Hinamaru is a thinking he does the thinking not the fighting as such he is incredibly weak, Hinamaru has an intense fear of heights and will down right refuse to go near windows in tall buildings because of it.

Gear: His custom made super computer/laptop.


Names: Juniper

Relationship to character: She is an advanced A.I he created

Appearance: View attachment 527396

Skills, Abilities and gear: Juniper is used to help quickly calculate or run diagnostics on the team’s ATs. She can also be uploaded to other electronics to hack them.

Weaknesses: She needs electricity to work

Further details: Hinamaru designed her after an idol he had a crush on in middle school. Juniper often makes bad puns a glitch Hinamaru has yet to fix.


Quotes: “It doesn’t take a genius to understand why you lost, after all you gravely underestimated your opponents.”

Goals: Hinamaru wishes to be regarded as the greatest mind the world has ever seen.

Fears: Whatever awful situation Takashi will drag him into next.
 
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For those wondering, the actual RP should be starting at the weekend, with Monday/Tuesday at the very latest. The main IC still needs work and the lore page needs made too. I'll also need to start on applications for my own gurls, bois and non-binary folks once that's done so I can get this thing going.
 
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Names: Sougo Tokiwa
Nicknames/Aliases: Kamen Rider Zi-O, Demonic Overlord Oma Zi-O(Supposedly)
Alignment: Lawful Neutral/Good
Fandom: Kamen Rider
Age: 18
Gender/Sexuality: Male
Species: Human
Personality:
Sougo is described as an ambitious young man who desires to be a king. He had a hobby of learning the history of existing kings, even the Kings that are classified as Tyrants (i.e. Nobunaga Oda). However, upon learning of his alternate future self-being a tyrant, he decides to change his fate. The reason for his desire is due to a recurring dream he had since his childhood, where a man in black says he is a fledgling king and he has a mission to become so and protect this world.

Despite his grand ambitions, Sougo is a peaceful and genuinely kind man at heart, and will gladly take physical harm if it means stopping a conflict, much to Tsukuyomi’s confusion. He also took his duty as Kamen Rider seriously, as he fully understands the responsibility of his power to protect people, something he believes what a benevolent King would do. After being transported to 2068 and finally meeting Oma Zi-O, Sougo becomes terrified and appalled to the fact that Oma Zi-O "is" indeed him. As a result, he decides to allow Geiz to destroy his Ziku Driver to prevent Oma Zi-O from existing, and even goes as far to give up his dream of becoming a king. However, he comes back to fight after Geiz promises to stop him from going the path of evil and reminds him of his promise to become a good demon king.

Sougo seems to have a verbal tic by adding "Feels like it" (気がする, Kigasuru) at the end of most of his sentences, mostly due to his optimistic approaches. Sougo also generally friendly and remain trustful to everyone, to the point that Sougo gives Geiz permission to use the Wizard Ridewatch to defeat Another Wizard in 2012.

Sougo exhibits fanatical admiration when in the presence of a regal figure (i.e.: Kuroto Dan). However, he also exhibits respect for ordinary people that have benevolent king-like quality (i.e.: Eiji Hino). This stems from the belief that he could learn from those individuals who have succeeded in their ascension and also understand what is needed for one to be a Benevolent Ruler. Resulting in him become one step closer to accomplish his own ambition. This character trait gives him intense focus, which extends to his combat prowess. In the ensuing confrontation with Geiz, Sougo displayed formidable combat skill and effortlessly defeated him, who is supposedly a trained resistance soldier.

Sougo seems to be a little more aggressive when he begins fighting. Sougo usually kicks Rider Armors to make them attach to himself, unlike Geiz who let the Armors attach to the user automatically.

Backstory:
Sougo Tokiwa was born on April 28, 2000. Living with his grand-uncle Junichiro in a clock shop, he attended high school at Hikarigamori High School, excelling in history but poor in physics.

From an early age, Sougo had a dream that Dai Mazines were attacking and destroying the city, only to be saved by a mysterious man who told him that the impending crisis can be averted if he becomes a king. Since then, Sougo believed that he would become a king, much to the consternation of his uncle and his friends’ chagrin.

One day, Sougo found a mysterious watch-like item that was on the seat of his bicycle, and after examining the blank item, Sougo laid down the blank item, then went on home while minding his own business l. Later while bicycling down a small street up towards a stairway, a man in hood, holding a grimoire appeared out of nowhere, who told him that it would be a momentous day for him and to avoid the "red robot" before mysteriously disappearing.

He does indeed encounter the robot shortly after, run by a man in red and black attire and attacks Sougo. He is saved by a woman claiming to be from the future named Tsukuyomi in her Time Mazine. They seemingly travel back in time to 1671 Japan where she proves her legitimacy to him. Tsukuyomi warns Sougo that the watch he currently had possessed a tremendous amount of power and using it will make Sougo turn into the worst and lowest demon king, Oma Zi-O. Just before Sougo could reply, a fight occurs and Tsukuyomi decide to test whether Sougo is really Oma Zi-O or not by forcefully putting Sougo in the middle of the fight. The citizens proceed to throw Sougo to a river and doing so makes peace for themselves. Instead of lamenting his misfortune, Sougo is relieved to see that the group had reconciled, much to the citizens’ amusement. However, a red Kamen Rider, Geiz manages to tail them and the two retreat back into the Time Mazine.

When Tsukuyomi was being attacked by Geiz, Sougo gets kicked out of the mech and wakes up in a strange world with a huge wall in the horizon. As he ponders over this, a Smashattacked him but luckily Kamen Riders Build and Cross-Z appears to help. After revealing their names, Sento and Ryuga bring Sougo to the cafe Nascita.

As Ryuga drinks from a carton of milk, Sougo sees the expiration date and realized that he's indeed in the year 2017. Sento affirms that Sougo is indeed from the future since, after some analysis, Sougo's Ridewatch is different from any current technology. Before Sento can ask about the future, Tsukuyomi appeared and shot the three of them into unconsciousness using Faizphone X, in order to prevent Sougo from interfering with the past any more than necessary. He wakes up in his old home, believing it to be all a dream. Later, he encounters a monster with the similar look of Kamen Rider Build attacking civilians. He tries to stop him but is quickly subdued twice.

Sougo was approached by the prophet, Wozonce again, who then tells him that he'll become an demonic king who will reign over the future. Tsukuyomi desperately tries to warns Sougo to not use the Ridewatch. However, after some quick thought, Sougo decides to not become a tyrant, but to become a beloved demonic king of the future, much to both Tsukuyomi and Woz’s surprise. After that, the blank Ridewatch revealed itself to becoming the Zi-O Ridewatch, then Sougo is given the Ziku-Driver by Woz to transform and battle the elusive Kaijin Rider. As it is his new beginning of becoming a Kamen Rider, Woz announced the introduction of Sougo as he was now Kamen Rider Zi-O, the King of Time, much to Tsukuyomi’s disappointment.

Skills: (fighting styles, good at driving, ect)
  • Vast Historical Knowledge: According to Tsukuyomi, Sougo excels in history.
  • Keen Manipulator: Sougo has a talent for understanding how people would behave and subsequently exploiting people around him to do his bidding like how he tricked both Geiz and Tsukuyomi into watching Another Wizard's magic show with him and how he took advantage of Woz to make him cooperate with him and Geiz. Geiz considered his manipulative capabilities to be a serious threat and an indicator of his potential to become an demon king.
Powers/Abilities:
Time Stop consciousness - If ever he encounters someone who could stop time on their own will, Sougo remains conscious and is aware on what's happening, except he couldn't move as usual.
Equipment Materialization - Usually used in tandem with the Ziku Driver. He usually materializes the suit he's using along with his own weapon
Weaknesses: (Kryptonite, sunlight, a crippling fear of cows, ect)
He may be a dumbass as revealed by Tsukyomi.
Gear: (weapons, armour, vehicles, ect)
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Ridewatches - Pocket Watch-like devices used to don the Zi-O suit and the various Armors Zi-O possesses. Currently, he has over 6 out of the 19 Legend Rider Ridewatches, excluding his own. (Build, Ex-Aid, Forze, OOO, Gaim and Decade.)
Build Armor - Increase in Speed, allows the usage of an enlarged arm mounted Drill Crusher. Materializes a graph-like rail platform which Zi-O can ride on.
Ex-Aid Armor - Increase in mobility and speed. Allows access to the Gashacon Breakers that take the place of his arms. Allows him to materialize mario styled blocks.
Forze Armor - Speed and strength. Allows Zi-O to turn into a rocket. Actually, this armor is essentially a rocket Transformer.
OOO Armor - Speed and Mobility. Allows Zi-O access to a tiger claw and grasshopper legs. Mainly uses the Tatoba Combo.
Gaim Armor - Strength and Durability. Allows Zi-O access to two orange slice shaped swords. Allows him to materialize mini orange energy constructs that explode on contact.
Decade - Durability. Allows Zi-O access to the Ride Heiseiber and the super forms of his Legend Rider Ridewatches. (RabbitTank Sparkling, Mighty Bros. XX, Tajador, Magnet States, Kachidoki). Allows Zi-O to create energy constructs of cards to increase the power of his sword as he slashes with his sword or his kick(Only used as a finisher with the Ride Heiseiber's Heisei Riders Ultimate Time Break and Decade Time Break)
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Ziku Driver - A belt which utilizes Ridewatches to transform into various riders. This increases his strength, durability, and sometimes speed and agility to a superhuman degree. It depends on the ridewatch that's being used.
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Bike watch - essentially, it's a watch that turn into a motor bike.
Companions:
46941145_2057221931040861_2633424453889930947_n.jpg

"Rejoice! For he is the Heir to the power of all riders! The ruler of time, travelling through the past and space and time to rule over space and time! His name is Zi-O, and you have bore witness to his advent!"
Names: Woz
Relationship to character: Herald, Royal Retainer, Messenger, Servant
Skills, Abilities and gear:
Time Travel: Woz possesses the ability to travel back and forth across the timeline. This often comes to the confusion of Sougo Tokiwa, as Woz tends to appear suddenly and without the apparent use of a Time Mazine. Best Match 2017. This ability is nullified and changed to sudden teleportation since Gladius doesn't have a proper timeline to travel through.
  • Superhuman Strength: Woz effortlessly blocked a punch from Another Fourze with his bare hand.
  • Energy Attack: Woz has been shown to be able release an energy attack from his hand, which he uses to knock Another Fourze away.
  • Flight: Woz possesses the ability to fly. Magic Showtime 2018
    • Fabrikinesis: Woz can manipulate his scarf through prehensile means as an offensive and defensive weapon. Happy New Woz 2019
Prediction - With the use of his magical book called the 'Great Calamity Coming Calendar' that dictates the events surrounding Sougo in which Woz intends the flow of time to follow. However, due to the uncertainty of time within Gladius, it can only predict immediate events that'll occur. Most of these predictions can be disproven easily.
Weaknesses: Despite his feats, Woz is somewhat obsessive on turning Sougo into the Overlord the book dictates he is and would just as easily betray his Master in order to correct it. Woz can also die considering he is human.
Further details: (optional)

Quotes:
"I feel like I could do it!"
"I am going to become an overlord, but I won't be wicked, nor reviled...I'll be the most beloved, most revered overlord of all time!"
Goals:
To fulfill his dream of becoming a king.
Fears: (optional what do they dread, not actual phobias as that would go under weaknesses)
Trivial: (optional extra details)
Theme Song:
 
Names: Samus-007

Nicknames/Aliases: Seven, Sam, Demon (Covenant)

Alignment: Neutral Good

Fandom: Halo (OC)

Age: 20 (Biologically), 36 (Chronologically)

Gender/Sexuality: Female, Asexual

Species: Human

Appearance:

[In armor:]
a5cf9401738a53bdce8f6a9acc02c92a.jpg


[Out of armor]:
melissa___halo_oc_by_cloudy_0w0_d93ouou-pre.jpg


Personality: At best, Samus would be described as cold, calculative, mechanical and nearly emotionless toward any military or authority figure from the resentment and resistance she actively displayed while under conscription by the UNSC. Only those who manage to befriend the silent, stoical Spartan will see a different side altogether, however anyone attempting to build a rapport with her will have to be extremely patient and persistent. Additionally in the presence of Civilians, allies or children, the Spartan is known to behave much more remarkably social in an effort to show that she is still Human- whether this is an attempt to cope with the trauma of her abduction is yet to be deciphered. Those that threaten human lives, including the lives of her allies, will almost always be met with immediate hostility.

Backstory:

Background: Born on Eridanus II in the city of Luxor, Samus was the only child of parents Marcus and Elizabeth Hayes. Marcus, a retired Marine Lieutenant of the UNSC, insisted that his daughter be raised orderly and with discipline; but also to be taught the values of family, love and appreciation. Elizabeth, a retired early childhood education teacher, backed this to a degree; suggesting that their daughter be homeschooled for a more interpersonal and structured educational regimen. Five years later with both parents continually employed in full-time jobs, they sought another solution and ultimately hired a young, experienced and abnormally qualified babysitter to look after the young girl, who in reality was an undercover Naval Intelligence agent. For the next two years, Samus was covertly evaluated by the undercover agent alongside receiving education from her parents, as well as the agent herself. The relationship between Samus and her caretaker was rocky throughout the first year with suspicion and mistrust, however by the second, the toddler had begun to regard her caretaker as a friend. That trust was subsequently betrayed on the morning of her seventh birthday, where Naval Intelligence officers raided the house and kidnapped the young girl by force; knowing full well she wouldn’t come along willingly. Having been sedated and replaced with a flash-clone, the conscription operation had been a success. The agent stayed at the house until the clone’s death, and still acted as an outlet of support for the grieving family years later.

Like the other Spartan-II candidates, Samus was captured from her home by force and replaced by a flash-cloned version. However, throughout the young girl’s conscription, the proved to be more trouble than she was worth. Despite her age, Samus was quick to piece together why she had been taken from her family; proceeding to channel her strong emotional response into a dedication go along with the program she was forced into, all the while actively resisting military conformity, indoctrination and preferring to operate on her own method. Despite the child's rebellious nature, Samus proved to be exceptionally capable of what she was taught; surpassing the educational expectations as well as displaying elite field skills. The UNSC were quick to pick up on this, and despite the numerous disciplinary infractions she received, they devised one last plan and decided. Midway through her education at the age of ten, the young Spartan candidate was pulled from her class and trained independently at the hands of numerous Naval Intelligence instructors for the remaining four years leading up to the augmentation procedures.

When the time came, the Spartan underwent surgery and successfully received all five sets of augmentations. However, she was covertly placed into a medical coma and declared deceased; being passed into the hands of ONI to later be “resuscitated” one month later and issued MJOLNIR Mk. IV Powered Assault Armor, painted a black finished with a red visor. For the next twenty eight years throughout her service to Naval Intelligence, the mostly controlled freelance Spartan’s whereabouts were highly and heavily classified so that only a few key members of Naval Intelligence truly knew her location at all times. On October 2nd, 2552, Samus was adorned in MJOLNIR Mk. VI Powered Assault armor, and the cycle continued.

Or so she thought.

What was deemed to be a routine Slipspace jump ended in failure, as the ONI Prowler she was traveling on stopped transmitting its signal on the morning of November 11th, 2552. All hands were lost, and Samus was declared Missing in Action.



Skills: Samus can drive, fly, shoot and fight her way out of most any situation. Her AI further assists her in combat by enhancing her reflexes, predicting the best routes of travel, and gathering intelligence or allowing for enemy system sabotage. Her strength is her battlefield prowess; as Spartan-II's are known to have decimated entire legions of Covenant either alone or in teams.

Powers/Abilities:

Samus possesses multiple augmentations standard-issue to all Spartan II personnel. These include:


-Occipital Capillary Reversal: Surgery is performed on the occipital lobe of the left cerebral hemisphere of the brain; the occipital lobe is the visual processing center of the brain, containing most of the anatomical region of the visual cortex. The surgeon performs a procedure on the capillaries, the smallest of the body's blood vessels, to reverse the direction of blood flow in each capillary to boost the blood flow beneath the rods and cones of the subject's retina. The rods and cones of the eye are light-sensitive receptors located in the back of the eye. Together they are able to detect movement, light and color, and relay that information back to the brain. This procedure produces a marked visual perception increase.

-Carbide Ceramic Ossification: The candidate's bones are exposed via surgery or procedurally sequential surgeries. An advanced carbide ceramic material is grafted onto the skeletal structure to begin assimilation into the upper layers of the each individual bone. This results in the bones being virtually unbreakable. The coverage of this procedure does not exceed 3% total bone mass due to significant white blood cell necrosis: effectively, the carbide ceramic can only comprise a thin outer "shell" bonded to each bone without interfering with bone functionality as organs.

-Catalytic Thyroid Implant: A platinum pellet is implanted in the left thyroid gland; this pellet contains a human growth hormone that is released into the body to boost growth of skeletal and muscle tissues. As the hormone is released into the body the pellet dissolves and is absorbed. The hormone targets and stimulates the growth of fast and slow twitch muscle fibers, effectively producing significant gains in muscle mass. The hormone also targets osteoblasts to help boost bone tissue formation and effectively strengthen the bone structure.

-Muscular Enhancement Injections: In addition to the growth hormone catalyst, a protein complex is injected intramuscularly that targets the muscles' intracellular molecular machinery to help increase muscle strength and endurance. These injections target the muscles' molecules increasing the density of the connective tissues and fibers, the more visible result being the muscles quivering and contorting over one another, making connecting tendons stronger and decreasing lactase recovery time.

-Superconducting Fibrification of Neural Dendrites: Alteration of bioeletrical nerve transduction to shielded electronic transduction. 300% increase in subject reflexes. Anecdotal evidence of marked increase in intelligence, memory, and creativity.



Weaknesses: Samus can be taken out by pretty much anything stronger than a .50 BMG. Magic, plasma-based weaponry, thermal damage, electrocution... she may be powerful, but she certainly isn't immortal.

Gear:

-Generation-One [GEN1] Mark VI Powered Assault Armor /Shadow/ Variant: This armor was a substantial upgrade over the Mark V; which provided hundreds of technological updates to the suit. The Titanium Alloy Outer Shell bears extreme resilience to most conventional small arms, the plating capable of withstanding about a magazine of concentrated 5.56x45mm fire per plate, 12 7.62x51mm shots per plate or 3 12.7x99mm AP rounds per plate. The refractive coating heat allows the chassis to withstand background heat and twenty direct strikes from Covenant plasma. Mark VI shielding is capable of withstanding up to 1.45 gigawatts of energy before breaking; equivalent to one direct hit (torso or below) from a 14.5 APFSDS round or shell. They'll protect against directed energy, projectiles and melee strikes. Upon draining, a 5.45-second delay kicks into effect before the shields begin a 0.85-second recharge to one hundred percent. Frictionless surfaces make for very difficult grapples if one were to attempt to grab them. Lastly, by default, the powered assault armor doubles the user's strength (which is already three times their body weight by default) and multiplies their reaction time by a further factor of five. Perhaps the biggest feature of all was the automatic biofoam injector ports.


-MA5B Assault Rifle: An air-cooled, suppressed, magazine-fed, gas-operated, selective-fire rifle with a bullpup reloading system. It sports a 3x magnified combat optic and fires a 60-round mag of 7.62x51mm FMJ ammo.

-M6G Personal Defense Weapon System: A Semi-automatic, recoil operated, mag-fed large caliber pistol. Packing a total of eight rounds per mag, it fires a devastating 12.7x40mm M225 SAP-HE (Semi-Armor-Piercing, High Explosive) round.



Companions:

'Boss': This 'Smart' AI is Samus's Tactical Battlefield Assistant; a middle-aged war scarred male dressed in what appears to be a form-fitting muscular armored bodysuit with an eyepatch over his right eye. In addition to several scars lining the majority of his face, a prominent metallic horn sticks out of the right side of his forehead. He speaks with a gruff, soft-spoken yet serious tone of voice. He is a third-generation.


https://i.ytimg.com/vi/mVoC3M6taKc/hqdefault.jpg


Spoiler: 'Boss' is an onboard Tactical Battlefield Assistant, capable of independent functionality when interfacing with remote systems. He also grants Samus's MJOLNIR suit enhanced reflexes, limited mobility (to be used in critical situations ONLY), and can manage the suit's internal systems to better suit the wearer's environment.

Quotes (Samus): "Is this a punishment, or the start of something greater?"

Quotes (Boss}: "What the hell is that thing? You plan on killing it?"

Goals: Samus, believe it or not, doesn't want to return home. If it means starting a new life to distance her past, she'll take it at any cost.

Fears: Samus fears the UNSC, the paranormal, and herself to a lesser extent.

Theme Song:
 
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Names: Kazumi Sawatari
Nicknames/Aliases:
Kamen Rider Grease, Potato, Grease, Boss
Alignment:
True Neutral
Fandom:
Kamen Rider Build
Age:
26
Gender/Sexuality:
Male
Species:
Human
Personality:

Kazumi's demeanor alternates between calm and composed to ruthless and hysterical, depending on whether he's fighting or not. Presumably, due to his usage of the Sclash Driver, Kazumi is obsessed with battle and finding a worthy opponent. He is not afraid to use lethal methods, going as far as attempting to deliver a Rider Kick to an untransformed Banjo.

However, Kazumi operates by a certain code: he insists on not targeting civilians as long as they stay out of the way, and decided against taking Build's FullBottles due to him butting in the battle, much to the trio and the Hokuto Prime Minister's dismay. He is also repulsed by Prime Minister Tajimi's plan to send unnecessary reinforcements to invade Touto.

He also secretly cares about his underlings, as he is against the Hokuto Prime Minister and Stalk's idea of giving the Three Crows more power by strengthening them with the Hazard Trigger, knowing that they will die after they are defeated. After the Three Crows become Hazard Smashes, Kazumi was visibly frustrated. This is also shown as Utsumi blackmailed Kazumi to defect from Touto and bring Pandora Box to save his remaining co-workers. Kazumi initially fell to despair since he can't betray his comrades and become relieved after confirming his co-worker's safety first hand.

Having seen people die in front of him before, Kazumi recognizes the seriousness of war, viewing death to be a natural part of a war. Though he was deeply saddened by Aoba's death, he conceded that Aoba knew that his own life was going to be at stake and that he died because he was weaker, though that did not change the fact that he was someone Kazumi cared about. While Kazumi bears no ill will towards Sento, he still resolved to have a fair fight with the latter that would be held in the proxy war between Touto and Hokuto. The only exception to this is Gentoku, as Kazumi states himself that he'll never forgive Gentoku for killing Akaba, although his attitude towards him softened later on.

Since Kazumi is a huge fan of Mii-tan, he quickly loses his will to fight and even allows his enemy to escape if Misora is the one who helped them. It's later obvious that he is in love with Mii-tan, but when Akaba asked him about his apparent crush and the possibility of her being Sento's girlfriend, Kazumi denied it by claiming that Mii-Tan is everyone's idol. Kazumi has also been shown to be restless when he is physically close to Misora, leading to him having inner monologues on how to approach her in a romantic way.
Backstory:
Kazumi Sawatari (猿渡 一海, Sawatari Kazumi)[2] was a resident from Hokuto and the leader of the Hokuto Three Crows. In the earlier stages of the war, he was given a Sclash Driver and the Robot Sclashjelly to transform into Kamen Rider Grease (仮面ライダーグリス, Kamen Raidā Gurisu), as the Rider representative of Hokuto. Up until his death, he aided the remaining Kamen Riders in their fight against Evolto.


Skills: (fighting styles, good at driving, ect)
Kazumi's Fighting style as Grease is aggressive, often opting for tanking blows and hitting the opponent harder.

Powers/Abilities: (super strength, super speed, ect)
  • Hazard Level 4 Physiology: Kazumi has undergone an experiment from Faust which injected him with a certain amount of Nebula Gas. However, instead of mutating into a Smash, the gas retained his body without side effects (though he did feign memory loss in an attempt to distance himself from the Three Crows). His natural Hazard Level is much higher than most, as his Hazard Level starts at Level 4 during his introduction, allowing him to utilize the Sclash Driver to transform into Kamen Rider Grease. In Episode 19, Blood Stalk read his level, and it has risen to 4.2.
  • Fullbottle Augmentation: By using a Fullbottle in his hand without transforming, Kazumi can gain abilities based on said Fullbottle's traits

Weaknesses: (Kryptonite, sunlight, a crippling fear of cows, ect)
When a rider takes too much damage, they're forced out of their suit. The strain this causes makes them unable to retransform for a set period of time.

In addition, if Kazumi uses his Blizzard Knuckle in conjunction with a Build Driver to don the Grease Blizzard form, it'll cause his Hazard Level to spike too much that the Nebula Gas within him destroy his body.
Gear:
Blizzard Knuckle - A blue knuckle duster with an oversized block on the front. It is most utilized as a weapon used to punch, freeze, and break shit. It could be used to don on Grease Blizzard, but...
Sclash Driver - A blue device that attaches on your body like a belt with a buckle. Using it in conjunction with a Sclash Jelly would allow the user to don on an armor. Using it with a Fullbottle will allow him to attack using the properties of what the bottle is based on.
Robot Jelly - The Sclash Jelly made from the Robot Fullbottle. This softened, liquified version of the fullbottle's contents brings out the best of the fullbottle's abilities at the price of becoming extremely violent during combat.
North Blizzard Fullbottle - A blue fullbottle created using the essences of the Hokuto Three Crows bottles. Serves as the sole ammunition and power source for the Blizzard Knuckle.
Dogtags - Dogtags of the Three Hokuto Crows that he keeps as a mementos.

Companions: (if any i.e Groot, Fawkes, Serana, Dogmeat, ect. Up to 4)

"You'll be a sacrifice for the greater good."
Names: Gentoku Himuro
Relationship to character: Partner, Friend, ally
Skills, Abilities and gear:

Hazard Level 4+: According to Gentoku as Night Rogue, his level was stated to be above Hazard Level 3, but due to the Transteam Gun's limitations, his Hazard Level becomes capped and does not reflect his actual level. Sometime after being exiled from Touto, Gentoku underwent cruel experimentation in order to raise his Hazard Level to above 4 in order to utilize the Sclash Driver.
Nebula Gas Shockwaves: Prior his debut as a Kamen Rider, Gentoku was able to unleash shockwaves which can reduce Guardians into nothing. The principle of it is currently unknown.
Hand-to-Hand Combat: Though briefly, he was seen to easily block and counter Ryuga Banjo's punches, who himself was a professional fighter.


Fullbottles
- Trinkets for transformation with the Transteam Gun or Build Driver and granting ablities with the Sclash Driver.
Sclash Driver - Rogue's transformation device.
Crushodile Fullbottle - A Purple Transformation Trinket with a cracked motif. It allows Gentoku to transform into Kamen Rider Rogue.

Weaknesses:
When a rider takes too much damage, they're forced out of their suit. The strain this causes makes them unable to retransform for a set period of time.


  • (The red one.)
    Names: Masaru 'Akaba' Ooyama
    Relationship to character: Family, Underling, Teammate
    Skills, Abilities and gear:
    Using the Faust Castle Fullbottle, he can turn into a humanoid monster by injecting the bottle's cap onto his arm.
    Abilities

    • The Castle Hard Smash possesses super strength, capable of delivering powerful punches.
    • The Castle Hard Smash's Ground Rampart (グランドランパート, Gurando Ranpāto) shoulder-mounted shields are capable of great defensive utility or ramming ability.
    • The Castle Hard Smash can fire a green energy beam from the Catapulta Cannon (カタプルタキャノン, Katapuruta Kyanon) on its forehead.
    Weaknesses:
    With the right tools, equipment, and strength, he may not even be as strong as Kazumi. Like Riders, he can be forced out of a transformation.
Quotes:
"I'll let my passion burn...And crush you."
"Come on! Is that all you got?! Who here's gonna satisfy me?!"[/tabs]
 
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latest
"Protocol One: Link to Pilot. Protocol Two: Uphold the mission. Protocol Three: Protect the Pilot."
— BT-7274​

Names: Jack Cooper
Nicknames/Aliases: Rifleman Class-3 Jack Cooper, Jack
Alignment: Lawful Good
Fandom: Titanfall
Age: Unknown, likely late-twenties to mid-thirties
Gender/Sexuality: Male, Heterosexual
Species: Human
Personality: Cooper doesn't appear to be that much of a talker, since over the course of the game, he leaves BT to do most of the talking. However, he does appear to have a rather dry sense of humour due to his interactions with BT, and also seems to be quite hot-blooded due to him enthusiastically proclaiming that he was on a hot streak after killing a large number of enemies. Cooper is also incredibly determined, since he was willing to go through an entire facility filled with enemies and traps in order to save BT, and also willing to give his own life to destroy the Fold Weapon were he not saved at the last moment by BT.
Backstory:
Due to the radically skewed population and wealth distribution on Earth, Jack Cooper's family relocated to the Frontier in search of a better life when he was an infant. The rural Frontier community they inhabited was subjected to harassment and exploitation by IMC garrisons. As the IMC continued to disrupt the livelihoods of the people in his home system, Cooper volunteered as a Militia Rifleman to free the Frontier from the oppression of the IMC. One of his first assignments as a rifleman was during the battle of Fracture, where he suffered a head injury in the line of duty and had trouble remembering his involvement as a result.

Tai Lastimosa, an SRS captain and Pilot in his own right, gave then-Rifleman Jack Cooper off-the-record Pilot training in virtual reality (VR) for an extended period of time before the game began. The first level of the game, The Pilot's Gauntlet, is one of these VR sessions. The training session is interrupted when the 9th Militia Fleet arrive at Typhon. Cooper and Lastimosa are deployed to the planet's surface.

During the first battle on the planet, Cooper's battalion is ambushed and surrounded by Spectre units. Apex Predator Titans show up to finish off the grunts, but Cooper is protected by Lastimosa and BT-7274. Lastimosa is mortally wounded in the process. Cooper awakens to find Lastimosa barely alive. With his last breath, Lastimosa transfers control of BT to Cooper. After giving Lastimosa a proper burial, Jack takes Lastimosa's jump kit and helmet and meets BT-7274, who recognizes Cooper as his new Pilot. Jack retrieves batteries for BT, and the duo escapes into the wilderness in an attempt to locate Major Anderson to complete Lastimosa's mission.

The two come across a water reclamation facility, where a battle is occurring between Militia and IMC forces. Cooper and BT fight through the facility and make their way to Kane, an Apex Predator responsible for the death of many Militia pilots in the battle. They kill Kane, and Cooper takes his helmet radio, allowing him to listen in on enemy communications.

Jack and BT press on, and they attempt to save time by taking a shortcut through what's revealed to be an IMC factory creating pre-furbished housing and simulated environments for testing purposes. The facility is controlled by Ash, the simulacrum Apex Predator. Cooper and BT are separated, and Ash torments Cooper throughout the facility with its deadly traps and trials for him and other captured Militia soldiers. After finding each other again, Jack and BT confront and destroy Ash before escaping the facility.

Afterwards, they arrive at Anderson's coordinates, which are at a classified, seemingly abandoned IMC research facility. Once Cooper ventures inside, he experiences strange temporal phenomena, which is later revealed to be a result of time anomalies in the area. They then locate Anderson's body, lodged in the ceiling. After Cooper retrieves Anderson's helmet, they uncover his mission: he was sent to the facility to locate and identify a new weapon being developed by the IMC. During the briefing hologram, they also discover that Anderson had been given a wrist mounted device which would allow safe passage through the facility. With Anderson's death, the command of Special Operation 217 transfers to Cooper. Cooper locates the other half of Anderson's body and takes the wrist mounted device, which is actually a time travel device that allows its user to travel forwards or backwards in time with a simple flick of the wrist. Cooper makes judicious use of the Time Gauntlet as he further infiltrates the complex, battling Prowlers and worn-down Stalkers in the present and assorted IMC grunts and Titans in the past. He eventually finds Anderson's objective: information on an IMC super weapon known as the 'Fold Weapon' and its power source, the 'Ark', which works by folding space and time to create untold levels of damage and destruction. Cooper discovers that the version being tested at the facility was a scaled-down prototype, and that the IMC - specifically General Marder and his ARES Division - have a full-scale version almost ready to go and aimed at Harmony, the Militia's "home" planet. BT and Cooper then leave the facility and search for a location to contact the main Militia fleet.

Jack and BT soon reach one of Typhon's Interstellar Beacons, an enormous satellite dish currently under the control of Militia survivors. After retrieving an Arc Tool and reactivating the reactor that powers the dish, Jack, with BT's throwing arm, repairs the dish. Before they can make contact, Richter, an Apex Predator, arrives. Jack and BT defeat the freelance pilot and reestablish contact with Commander Sarah Briggs and the Militia 9th Fleet. When Sarah arrives with reinforcements and meets Cooper and BT personally, she insists on finding a new Pilot for BT, as Cooper is still technically a Rifleman and thus not cleared to link with a Titan. BT protests on Cooper's behalf, citing their newfound chemistry and efficiency, and Sarah ultimately allows the duo to remain connected for the time being.

Cooper attaches to the 9th Fleet, as Sarah then initiates an all-out attack on the air base containing the Ark weapon. During the offensive, Sarah comes to acknowledge Cooper's skill as a would-be Pilot, effectively field-certifying him as a Pilot. Unfortunately, the attack ultimately fails when the Ark is loaded onto the IMS Draconis, a large transport vessel, which then flees the area and heads for the full-sized Fold Weapon. Jack, Sarah and the remaining ground forces are picked up by air transports and link up with the bulk of the Militia forces, taking immediate aerial pursuit of the Draconis and the Ark. With the aid of Barker and the 6-4, Jack takes control of the IMS Malta battlecruiser, which was hindering Militia pursuit of the Ark. Jack and BT then battle the Apex Predator Viper and kill him, and the duo successfully recover the Ark, but the Draconis crashes seconds later due to damage sustained.

Cooper and what remains of BT's chassis are captured by the last surviving Apex Predators, Kuben Blisk and Slone, who promptly interrogate Cooper on the whereabouts of the Ark. BT makes a last-ditch effort to save Cooper's life, but in so doing, the rest of his chassis is destroyed, and the Ark he was hiding in his cockpit is recovered by Blisk and Slone, who promptly retreat and leave Cooper to die. Cooper retrieves the Titan's core and the emergency SERE Kit within, which allows him to escape captivity.

Jack plants BT's data core in a new Vanguard chassis and tracks down the Ark on foot. After confronting and killing Slone at the Fold Weapon's central control station, Cooper and a heavily-damaged BT are confronted one last time by Blisk on-foot. However, out of a show of respect for the Militia Pilot's skill (or a willingness to stick to the letter of his contract), Blisk spares Cooper— to General Marder's extreme protest— and even extends a standing invitation to the Apex Predators before retreating. Cooper and BT then launch themselves into the Fold Weapon to sacrifice themselves to destroy it.

Skills:
  • Talented Pilot: Despite Cooper's lack of formal Pilot training, he has shown to be an extraordinarily talented Pilot, having easily gotten familiar with BT's controls despite never having piloted a Titan before (not even in VR).
  • Peak Human: Cooper has shown to be at peak human condition, if not even above. He has demonstrated the ability to run long distances without stopping, run at over 40 kph, and snap necks with ease (something that takes an incredible amount of strength to do in real life). Cooper's punches and kicks have also shown to be able to send adult humans flying, and can even destroy robotic enemies. He is also remarkably durable and resilient for a human, not only surviving but being perfectly fine despite falling multiple storeys and walking off explosions and gunfire.
  • Pilot's Mindset: As said in his introduction quote, Cooper, as a Pilot (or Acting Pilot), is incredibly tactical and adaptable. Cooper can use the environment to his advantage, such as wall-running or wall-jumping to flank enemies or escape combat.
Powers/Abilities:
  • Cloak: A Pilot ability that allows the user to become invisible for a short period of time. Very useful for getting out of sticky situations and setting up ambushes.
Weaknesses: Still only human, meaning he requires all the needs and requirements a human does such as food and rest, and can still be hurt through conventional means.
Gear:
  • R-201 SOAR: Special Operations Assault Rifle. Versatile and fully-automatic with high accuracy.
  • B3 Wingman: High-caliber revolver. Excellent damage at longer ranges, but low fire rate and ammo capacity.
  • Frag Grenades: Throwable explosive ordnance. High damage and medium-sized blast radius.
  • Data Knife: Melee weapon that can be use to hack electronic systems such as computers and robots.
  • Jump Kit: Small jetpacks that provide a brief burst of thrust that is used to leap to higher locations. They also have a function that adjusts the deceleration on potentially fatal descents to safe levels, allowing Pilots to fall from great heights without injury.
Companions: BT-7274

latest

"Trust me."
Names: BT-7274, BT, Bravo-Tango-Seven-Two-Seven-Four
Relationship to Character: Titan
Skills:
  • Titan Vanguard: As a Vanguard Titan, BT is equipped with advanced artificial intelligence that allows him to act autonomously and perform complex calculations. He can also copy his A.I. in order to accompany Cooper away from his chassis. He is also able to use multiple Titan loadouts without a problem.
Current abilities and gear are part of BT's Expedition loadout.
Abilities
:
  • Vortex Shield: A powerful shield that stops any and all incoming projectiles and launches them back
  • Electric Smoke: Produces a cloud of smoke that hides the Titan from view and becomes electrified a second later, damaging everything in the cloud.
  • Burst Core: A limit-break type attack. BT reloads his chaingun and mag-dumps its entire supply of electrically-charged rounds at a very high rate.
  • Dash: BT boosts a short distance
Gear:
  • XO16A2 Chaingun: 20mm armor piercing automatic rifle. High ammo capacity and high fire rate
  • Multi-Target Missile System: Launches multiple missiles that each locks on to and tracks multiple targets at once.
  • SERE Kit: Survival Evasion Resistance Escape Kit. A container kept within BT's 'head' that contains a data knife, Smart Pistol, and A.I. core. Acts as a pilot's last ditch effort against enemy forces after their Titan has been rendered inoperable, and is only effective in assisting a pilot's escape and survival from the battlefield.
Weaknesses: Requires Titan batteries for power and repair when damaged. His large size also makes him too big to fit through smaller spaces such as buildings and doors, relying on Cooper for these occasions.
Further Details: Tends to be incredibly literal-minded and serious due to his nature as an A.I., such as literally repeating a previous statement after Cooper remarks, 'you can say that again', and expressing confusion at Cooper's proclamation that he was on a hot streak. BT is incapable of sarcasm, although he recognises it, leading to some unintentional dark humour. BT remains incredibly loyal to his Pilot, in this case Cooper, due to his previous Pilot Lastimosa having been killed.

Quotes:
Jack Cooper
"Of all the things I've seen on the battlefields of the Frontier, the pilot is the true dominant force. Fast and agile; graceful yet devastating; perceptive, resourceful, and relentless."
"The pilot sees the world differently. Sheer walls become flanking routes. Pilots fight differently; experienced in deception and maneuver, even overwhelming odds shift in their favor."
"I'm a long way from becoming a Pilot, but when that day comes, I hope I can live up to the honour."


BT-7274
"I have had numerous hot streaks within the past 38 standard hours."
"I will
not lose another pilot!"
"Hello, Jack."


Dialogue
BT-7274
: Pilot, this Titan weapon is an advanced design, and may give us tactical advantage.
Cooper: I think someone's in love...
BT-7274: The human concept of love requires admiration, attraction, devotion, and respect. Conclusion: I am 50% in love.

Cooper: We're going to make it out of this, BT. Hang in there, I'm on my way.
BT-7274: Your confidence that we will reconnect is encouraging. This ability to stay positive is the mark of a good Pilot.

BT-7274: Pilot, I advise against turning yourself over to the IMC. Voice pattern analysis indicates they are lying.
Cooper: You don't think I'm that stupid, BT?
BT-7274: Undetermined. I will not know the full extent of your brain function until we establish a neural link.

Cooper: BT, I found Major Anderson. He's... uh... in the ceiling.
BT-7274: Objective complete. We have rendezvoused with Major Anderson.
Cooper: That's cold, BT.
BT-7274: Correct. Anderson's current temperature is seventeen degrees Celsius, below the threshold of human survival.

Goals:
  • Cooper: Stop the IMC from exploiting the Frontier systems and free the Frontier.
  • BT-7274: Follow his three primary protocols and protect his Pilot at all costs.
Fears:
  • Cooper: Losing his home to the IMC.
  • BT-7274: Losing Cooper.
Trivial:
  • BT stands for 'Buddy Titan'.
  • When acting autonomously, BT is naturally left-handed with his gun, though he does hurl Cooper with his right hand during each instance of the "fastball". Since Cooper is right-handed, BT becomes right-handed as well when Cooper takes control.
  • Cooper has a tattoo on his left arm, though it cannot be fully seen as it is partially covered by his clothing.
Theme Song:



ForthrightContentBluebottle-size_restricted.gif
 
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Names: The Dark Enforcer, Herald of Stan
Nicknames/Aliases: Formerly Known as The Iron Enforcer; Steel Chambers
Alignment: Chaotic Evil
Fandom: Who Wants to be a Superhero (associated with Stan Lee and Dark Horse Comics)
Age: 35
Gender: Male
Sexuality: Straight
Species: Cyborg
Appearance:
iron_mayhem_by_jpzilla_d2swpj8-fullview.png


Personality: The Dark Enforcer is a cruel and callous individual, an enforcer for darkness – if you will. He is a generally unpleasant and unsociable, with a penchant for engaging in snide and petty remarks for others. However despite this the Dark Enforcer is a rather professional individual, who will follow out contracts that are given to him – as long as they also happen fall into his interests. Generally he is not a fan of showing restraint and prefers to go out and slaughter as many individuals as possible. However he will show some if his employer insists upon it. While he is open to new contracts he will show a dismissive attitude, which he does for most people, if the employers do not remind him of ‘Stan’ as he feels his services out to only be used by the best. He exists for carnage, money and amusement and will do what is needed to obtain vast amounts of the three. Some would claim there is a source of good still left in him, but the Dark Enforcer vehemently denies any goodness in him (despite his attachment to his former employer Stan, but much of that was based around Stan letting him after prey he wished to hunt). However, despite his many claims for goodness he still does yearn for acceptance - which was one of the reasons he took so well to Stan. And as any villain ought to be, The Dark Enforcer is a showman and will play with his prey as there is no fun if there is no struggle.

Backstory: Steel Chambers was once a simple bodyguard living in Brooklyn New York; but fate would have bigger plans for him. After a freak accident where Steel Chambers was facing off several criminal gunmen, even his tenacity and raw power as a man was not enough to defeat all the gangsters. He was left dying in a pool of his own blood. Fortunately enough he was hired as a security for a top scientist whose colleagues were at the scene and were able to put Steel Chambers on a stretcher and take him to the lab for an experimental procedure.

Here Steel Chambers was modified with cybernetic implants that made his bones incredibly dense, heightened his stamina and strength and turned him into a veritable walking arsenal of devastation. However, this technology was not yet perfected and it would have a volatile effect on Steel Chambers’ body.

He would only live five more years before the cybernetics in his body would explode and take him out.

It was with this revelation alongside the fact he was upgraded into a cybernetic warrior that Steel Chambers adopted the moniker Iron Enforcer and began a brutal campaign against the criminal underworld of New York. As he was starting to carve out progress in his quest, he was quickly contacted by a true legend among the hero community, the one they called Stan.

The Iron Enforcer and eleven others were tasked to come to an undisclosed compound owned by Stan Lee, to train and test their mettle to find out who was a true hero. The Iron Enforcer was aghast at who the other eleven were, thinking that they were pathetic and showed no promise for heroism. Much to the dismay of the Iron Enforcer he did not have what it took to be a true hero, while his inferior peers were deemed more worthy than him.

But he did have what it took to be a villain and Stan knew it. So he secretly hired Iron Enforcer, alongside providing more experimental procedures to prepare him for dealing with these heroes, to return under the guise of the Dark Enforcer to battle against the remaining heroes to see which ones were truly heroic. The Dark Enforcer took great delight in this task and did as his Master requested of him, although he was disappointed that he was kept on a heavy leash and was order to distinctively not kill or permanently maim his former peers.

So the Dark Enforcer served in many plots and criminal schemes that existed to be foiled by the heroes according to Stan’s wishes and he took pride in it. However not all good things last…

...The Multiverse was collapsing around him and Stan was gone. The Dark Enforcer, however, remained. Now he travels causing destruction and looking for contract work for causing devastation – freed from any real leash he had.

Skills:
Hand to Hand Combatant
Marksman
Versatile Gunman
Theatrics

Powers/Abilities:
Cybernetic Modifications – The source of The Dark Enforcers’ powers are from a highly experimental set of procedures that involved heavy surgeries which turned the man into a volatile cyborg with experimental cybernetics which allowed him the following.
Dense Bones – The bones of the Dark Enforcer were overlayed/replaced with a series of strong metallic alloys which makes his body parts much more resistant to harm - small fire-arms bounce off of him (if they hit a bone that is.)
Weaponized Arms – The Dark Enforcer’s arms were also modified – much more so than the rest of his external body as they have fully become mechanized. These arms are heightened to supernatural strength, allowing The Dark Enforcer to easily pick up large vehicles with one arm, with even more massive vehicles requiring both arms. They also contain and serve as a vast arsenal of guns.
DEATH PUNCH – This is a subset of The Dark Enforcer’s weaponized arms. By overclocking the circuitry in his arms, and charging up the arm for a telegraphed attack, The Dark Enforcer can let out a punch which is even more enhanced than before and can explode a man’s flesh if it lands. Of course it takes awhile to reboot the arm after usage.

Weaknesses:
The Dark Enforcer is a literal ticking time-bomb due to his modifications who has five years at the most to live before he inevitably explodes. This is just naturally, who knows what a proficient hacker or too much damage to his exo-skeleton will do to this time-frame.

Gear:
Mechanized Arms – The primary piece of equipment of the Dark Enforcer, a set of highly experimental robotic appendages which serve not only as physical arms, a scanner for identifying weaponry, how they function and then adding them to a database, but they also unfurl to reveal guns.
Swiss Army Guns – The Dark Enforcer is never outgunned due to the guns collected into his arsenal, which his arms can access and utilize.

Companions: N/a
Quotes: “Dumbass. I’m never outgunned.” “Annihilation is my name, winning is my game.” “About time, if I had any hostages they would’ve died of old age by now.”
Goals: The Dark Enforcer simply seeks to get paid for destroying things, and just to destroy things. While he will not admit it, he wishes to see Stan again. He also wishes to make real friends that do not mind his violent and murderous tendencies.
Fears: Eventually exploding – without taking as many as he can with him. That Stan, and others like him, are truly gone.
Trivial: His real name is in fact, Steel Chambers.
Theme Song:
 
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"It's showtime!"
Names: Haruto Souma
Nicknames/Aliases: Wizard, Kamen Rider Wizard
Fandom: Kamen Rider Wizard
Age:
Gender/Sexuality:
Species: Human(?)
Personality:
Haruto hides his true self under a lighter, easily-amused persona. While not showing much emotion on his face, he is far from stoic. He is quick to make deadpan snarks, mostly at the expense of Kosuke. Rarely, he can be seen swayed by a pretty girl.

His favorite food is plain sugar donuts and only eats them rather than other flavors, much to the manager's annoyance. He seems to take well to company as he doesn't have any complaints with Rinko and Shunpei joining them in their mission. Haruto believes stead-fastly that everyone deserves to be saved. He also refuses to give up hope no matter how dire the situation. This is most likely because of his parents last words to him to hold onto hope.

He's driven by near compulsion to stop the Phantoms and prevent anyone from falling into despair. He seems to be suffering from an acute case of survivor's guilt resulting from his parents car crash and his surviving the Sabbath. This further motivates his actions. Haruto doesn't seem to be able to forgive himself easily. He also prefers ignoring his past before becoming Wizard. Both are evident by his guilt over his friend's accident in soccer.

He however also shows a rather friendly side and will help out a fellow hero, Rider or not, as shown with the battle against Space Shocker he greatly admired the Kyoryugers and formed a strong friendship with their leader, Daigo Kiryu.

Backstory:
During his childhood, Haruto's parents were badly injured during a car crash. In this event, he made a promise to keep his hope alive, saving his own life as an adolescent when he was one of the first few Gates sacrificed during a solar eclipse. Subjected to the Sabbath, pro-soccer player Haruto manages to keep his inner phantom WizarDragon from emerging by facing despair head on. As a result, he obtains magical powers. Being the only one to survive the eclipse, The White Wizard entrusted Koyomi to Haruto and receives a WizarDriver and the Flame Ring. Haruto then hunts down Phantoms as Wizard, seeking to prevent others from falling into despair, and to protect his and their hope.

Haruto later comes to the aid of Kamen Rider Fourze and Kamen Rider Meteor. It is during that battle that he inherits the name of Kamen Rider, naming himself Kamen Rider Wizard

Along his journey, Haruto becomes allies with amateur magician Shunpei Nara, police officer Rinko Daimon , and Yu Kamimura. Helping to stop the Phantom outbreaks with his friends, he learns to tap more into his mana pool and more of WizarDragon's power, allowing him to assume improved forms of his normal ones called Dragon Styles of either the Fire, Water, Wind, or Earth elements. Creating the Drago Timer from his raw mana, Haruto is able generate three copies of himself, all assuming the upgraded Wizard Dragon Style Forms at the expense of draining his mana.
Skills: (fighting styles, good at driving, ect)
Combat Affinity
Swordsmanship
Marksmanship
Powers/Abilities: (super strength, super speed, ect)
Magical Affinity - A trait that's unique to him, Wizard is the only rider(at the moment) that utilizes a magic system. Thus, he, along with the WizarDragon within him, has an extensive pool of mana that he could use to transform or cast spells.
Weaknesses: (Kryptonite, sunlight, a crippling fear of cows, ect)
When a rider takes too much damage, they are forced out of their transformation, the strain will make them unable to transform. For Wizard, exhausting his usual Mana output will cause him to be forced out of a transformation with an example being the All Dragon created by the DragoTimer.
Gear: (weapons, armour, vehicles, ect)
WizarDriver - Transformation device
Wizard Rings - Gives access to Wizard's form changes and spells, depending on which style the ring is. These spells range from portal spells to state augmenting slells.
Wizard Ring Box - Carrier chest for Wizard's rings
PlaMonsters - Wizard's familiars
Drago Timer - Wizard's wristwatch device that allows him to clone himself and utilize all four Dragon Styles at the cost of exhausting his mana.
WizarSwordGun - Wizard's primary weapon
 
images

Names: Penny Polendina
Nicknames/Aliases: Project PENNY
Fandom: RWBY
Age: ???
Gender/Sexuality: Female
Species: Android
Personality:
Penny was amiable, excitable, kind, and curious. She showed a distinct lack of social awareness, likely due to not having a lot of experience with human nature. When Ruby made an unconditional offer of friendship, Penny seemed both immensely pleased and somewhat surprised. Another small quirk is that Penny hiccuped whenever she told a lie.

She also seemed to place great value on friendship, for she is greatly angered at the sight of Ruby getting knocked down by Roman's flare in "Black and White". She also placed trust in Ruby based on the latter promising that she is her friend in "A Minor Hiccup".

Furthermore, Penny seemed to be immensely curious. Upon hearing that Blake has run away, she asked Ruby numerous questions, all related to Blake and friendship in general. Despite being told not to wander off, she still wandered Vale on her own.

Penny showed insecurities about her artificial nature. Upon confiding in Ruby that she is a synthetic being, Penny was worried about how she would take the news. However, after seeing Ruby take it rather well, she was glad that Ruby did not care she was a machine, for what matters is her heart and soul.

In "Dance Dance Infiltration", she was shown to enjoy dancing as she is seen dancing by herself between two Atlas Soldiers. Later that night, she's seen doing "the robot" with one of the soldiers.

Penny's most notable trait was her kindness. She greeted the recently met Team RWBY with a jovial "Salutations!", complimented Weiss' hair, and offered to help Ruby track down Blake. In addition, she saved Ruby from a truck before asking the driver if he was okay, thanked Team CRDL during the Vytal Festival for the time she had, and told Pyrrha Nikos in the finals that it was a pleasure to finally meet her.

Penny's stranger social quirks tone down as the series progresses. While her early appearances had her depicted as cheery, curious, and unfamiliar with most aspects of social interaction, these aspects appear to diminish with each subsequent appearance, and by the time of the Vytal Festival, Penny was barely distinguishable from her former self's naivete and volatile emotional state, sharing a conversation with Ruby about her plans to stay at Beacon and her teammate.
Backstory:
Penny was an android created by an unnamed scientist with the aid of the Atlesian Military and General Ironwood. Designed to be the first synthetic person capable of generating an Aura. Her abilities were to be presented on an international stage at the 40th Vytal Festival in Vale.
Skills: (fighting styles, good at driving, ect)
Powers/Abilities: (super strength, super speed, ect)
Mobility - Quick on her feet
Puppeteering Swordsmanship
Superstrength - Strong enough to stop a speeding truck with her bare hands.
Aura Generation - She is the first synthetic life form in Remnant to have an Aura: A soul. It acts as a thin layer of armor that protects one from all sorts of damage.
Weaknesses: (Kryptonite, sunlight, a crippling fear of cows, ect)
Her swords have a thin layer of string on them that's strong enough to her to pieces when it gets tangled all over her.
Gear: (weapons, armour, vehicles, ect)
Penny was able to control numerous swords, kept in what appears to be a small mechanical backpack, with simple movements from her hands. She was able to manipulate every sword simultaneously without any difficulty at all and could fire energy blasts when she brought them together, with the swords going into a special rotating configuration. This blast of energy was powerful enough to simultaneously slice multiple Bullheads in half, shooting them down. She could also put her swords into smaller rings in order to fire multiple weaker beams.

The swords were connected to her, and possibly operated by, the use of thin strings attached to the hilts. Penny's 'strings' seemed to be quite strong and durable, as they were able to pull down a Bullhead and cut through Penny herself easily. The swords were able to fold in half lengthwise for easier storage.
 
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Names: Minako Arisato
Fandom: Persona
Age: 18
Gender/Sexuality: Female
Species: Human
Appearance:
Minako is very bubbly, funny, upbeat, and cheerful. Her dialogue choices exhibit a broad spectrum of emotions, ranging from sarcasm, joking tones, utter seriousness, and otherwise depending on the player's choice. She is a sharp contrast to the male protagonist who is very reserved and concise where she, on the other hand, is not afraid to interject into conversations where her male counterpart would remain silent.
She is also said to be dependable and tough, just like how a leader should be. Although she seems to be always in high spirits, she hides her suffering and burdens, which is why everyone, mostly Junpei Iori and Akihiko Sanada, worry so much about her.
In some Social Links events (i.e. Magician, Moon, and Star), as well as the Drama CD, she has a tendency to over gorge herself on food, similar to the male protagonist in the manga adaptation, with some girls in her Social Links and SEES members saying that sometimes they are jealous on how she eats a lot and yet can stay slim all the time. In addition to this, Akihiko states that she'll get angry if someone, particularly Junpei, takes her food without permission.

Backstory:
She is an orphan whose parents died on the Moonlight Bridgeduring a fatal incident a decade prior to the game. She also begins her story when she transfers to Gekkoukan, becomes aware of the Dark Hour, obtains her Persona and becomes a member of the Specialized Extracurricular Execution Squad, or SEES for short.

Minako traversed through the tower Tartarus with SEES where she forms various bonds in the course of one year. However, her journey came to a close months after fighting Nyx, the Goddess of Death, where she slept eternally under the blue sky on her graduation.

Skills: (fighting styles, good at driving, ect)
Spear Wielding
Cooking
Athletic Af

Powers/Abilities: (super strength, super speed, ect)

Persona - The manifestation of one's psyche taken form as creatures summoned by various means. Most Persona Users only have one Persona, however, as a Wildcard, Minako has 3 Personas at her disposal. Orpheus, Thanatos and Messiah. Orpheus is the Persona she got when she first unlocked her power, it mainly has fire based attacks and healing capabilities and it weak against attacks with electricity and dark affinities. Thanatos is the Persona she gets when she recalls the tragedy that made her lose both her parents and a twin brother. Thanatos tends to be much more violent than Orpheus considering it had a much stronger physical capabilities than Orpheus. It can also utilize dark affinity spells to attack opponents, as well as a resistance to physical attacks. Messiah is the Persona she manifests at the final battle. It is practically invincible as it had resistance in every category aside from Darkness. It is also the only one with the skill that would rival that of the spirit bomb.
Weaknesses: (Kryptonite, sunlight, a crippling fear of cows, ect)
A Persona's weakness is also the User's weakness. When someone hits the Persona with it's weakness it'll be forced to desummon, causing it's user to be knocked down. Using a Persona recklessly would cause it's user to grow more and more exhausted.
Gear: (weapons, armour, vehicles, ect)
latest

Evoker - A Gun-shaped object that is mainly used to summon Personas. She obtained this when she first joined SEES.
Naginata - Her main choice of weaponry.
 
Names: Evolt
Nicknames/Aliases: Blood Stalk, Kamen Rider Evol
Alignment: Chaotic Neutral/Evil
Fandom: Kamen Rider (World of Build, Pre-Timeshift)
Age: Ancient.
Gender/Sexuality: Identifies as male, Asexual
Species: Blood Tribe
Appearance:
Evolt is a symbiote of Many Faces. The first is his most common human disguise.
Soichi
Stalk
Evol
Evol Black Hole
Monster Evol

Personality: Evolt is a self-proclaimed mastermind. He's convinced he's able to read and predict humans, that he's ahead of everyone's game. Usually, he's right- most of his victories came from incompetence on the part of his foes. Because of this, he's incredibly laid-back for a monster of his power. He'll often lay back and casually chat with people trying to kill him. Since he's so sure of his own strength, he prefers to let others do his fighting for him- but he does relish getting a chance to fight, as it raises some nebulous value called "Hazard Level." Those who would recognize him find him even more laid back than when he was trying to destroy earth, having decided he "won harder than he ever thought possible." He'll even usually fight fair, only escalating when needed to match his opponent.

Backstory:
Long ago, Evolt destroyed a prosperous civilization on the planet Mars. While he succeeded in irreparably damaging the planet's ecosystem, he was defeated by the martian queen Vernage, his body ripped apart, and his powers sealed away in Pandora's Box. Of course, this wasn't enough to kill him permanently- jut put him out of commission for millenia until the earthlings sent a probe to the part of Mars he was holed up in. Part of him hitched a ride back to earth, where through a poorly written subplot it knocked up a security guard on Earth, resulting in a 2-month gestation period nobody mentioned for 30 episodes.

Thirteen years later, a successful manned mission to Mars was sent to investigate the ruins discovered by the probe. The astronaut Soichi Isurugi uncovered the object known as Pandora's Box, which resulted in the remaining bits of Evolt, worn down from millenia of boredom and hunger, possessing him. Creating 60 "Fullbottles" from Soichi's memories, Evolt returned to Earth with the damaged EvolDriver and Pandora's Box. Vernage, however, still surived- after a fashion- and drained the essence of the 60 fullbottles. Once the mission returned to Earth, he used his powers to trigger Pandora's Box and create the Skywall, causing massive walls of materials unknown to earth's science to erupt from the ground and split Japan in 3. Naturally, no other nations reacted to this, or any further developments in the series. Soichi ended up in a mental hospital for this.

Evolt was stuck there alongside his host's daughter, who it turned out was possessed by Vernage. Making contact with the scientist Shinobu Katsuragi, he was able to get the Evol Driver fixed over time, and create a new set of Fullbottles. He escaped again, kidnapped his own daughter, and started an evil underground organization named Faust dedicated to human experimentation alongside Shinobu and his son, eventually mindwiping and reshaping Shinobu Katsuragi into Sento Kiryuin. From there, an ever-escalating war between the three factions born from Japan's separation broke out, with Evolt laughing the entire time, as every conflict played directly into his hands. This war would see the creation of other Riders, all as a means to getting the Evol Driver back to its full planet-busting capacity. Most superhero stories would end here, with Evolt soundly defeated at the last minute before regaining his lost power.

Kamen Rider Build didn't end there. The war continued to escalate. Evolt grew more and more powerful with each confrontation, gained back every resource he lost, and managed to steal multiple bodies in the process. Eventually, it became clear that there was no longer a way to defeat Evolt with conventional tactics- so a new plan was devised. Sento, the egotistical genius, and his friends would harness Evolt's power to merge their universe with a parallel world, creating a third, new world. Evolt would be destroyed in the process, all his power drained to make this dream come true. Kamen Riders Grease, Rogue, and Mad Rogue sacrificed their lives to slow Evolt down and weaken him, but it didn't work. Evolt continued to win harder, and harder with each passing moment. He even re-absorbed the last piece of his essence, one Banjo Ryuuga, who had dragged him into the fault between worlds. And finally, something completely unheard of, something completely impossible happened. Sento won, and managed to escape into the new world. The plan had worked...

...Until it didn't. When the two worlds were destroyed, Evolt was indeed severely drained. However, he wasn't dead, or depowered. He was just on a strange planet he didn't recognize, surrounded by the items Sentou had dropped during their battle as they lostpower. He watched through the portal as two universes worth of creatures died horribly in the collision between their worlds... and broke out laughing. Evolt realized something that day- destroying worlds was pointless anyway. It was less challenging than actually going mano-a-parasito with powerful fighters, and way less fun than personally evaluating individual life forms. After all, he'd just witnessed something completely unprecedented, and far more entertaining than watching a planet get sucked into a space hole. And that, dear reader, is how the planetbusting parasite Evolt came to be vacationing around Gladius.

Skills: Evolt is good at every part of running a cafe... except actually making coffee. It seems to be a racial trait of his species that their coffee tastes like dirt.

Powers/Abilities: (super strength, super speed, ect)
Evolt can modify the molecular structure of someone's facial features and clothing, making them appear to be someone else. He can also use this ability on himself to appear as anyone he chooses.
Evolt can split into multiple entities, which will proceed to do his bidding. They can possess people, but it's super obvious if someone's possessed due to hair, voice, and eye color changes.
Evolt can also use these split-off chunks of goo to create Smash from everyday objects. When the Smash is defeated, the object is restored, and a Fullbottle containing the Smash Essence is left behind. Evolbottles require more powerful Smash, which require more extraordinary objects.
Hazard Level 8- Evolt has the highest Hazard Level in the series.
Black Hole Generation- Evolt can only access this ability while using the Evol Trigger alongside the Cobra Evolbottle. He's capable of generating smallish black holes that suck in things from the surrounding area.

Weaknesses:
Massive ego- As a self-proclaimed "higher lifeform," he tends to severely underestimate his foes.
crippling caffeine addiction- Evolt, planet-busting space parasite, has developed an addiction to coffee.
Evoltrigger- Some of Evolt's more powerful forms- specifically Black Hole and White Hole- need the Evoltrigger to function. Without it, they're paralyzed, forcing him to revert to earlier forms.
Dependency- Any of his Rider forms need either his belt or the Transteam Gun to function.

Gear: (weapons, armour, vehicles, ect)

Transteam Gun/Rifle: This is a pistol with attachable stock and barrel/bayonet. Combined with the Cobra lostbottle, he's able to become Blood Stalk.
-Ice Steam: This mist is extremely cold, coating anything it envelops in a layer of ice.
-Elek Steam: Shoots a stream of electricity at the enemy.
-Burn Steam: It's a burst of fire. Not much to say here.

Evol Driver- A device that allows Evolt to channel his power to its fullest. Takes the form of a belt with a large crank on the side, covered in gears.
EvolTrigger- This is the device that lets Evolt access his full power. It slots into the top of the Evoldriver.
Fullbottles- Full set of 60. Most are drained of power. These contained Nebula Gas, mixed with the essence of animals, machines, precious medals, or whatever Evolt's host was thinking of when they were made. Mostly, they serve as elemental boosts for his finishers with the Transteam Gun.
Lostbottles- Full set of 10. These were man-made in an attempt to emulate Evolt's power. With the full set of 10, Evolt can use his monster form.
Evolbottles- Cobra, Dragon, Rabbit, Rider System- these are bottles compatible with the Evol Driver specifically, allowing him to become Kamen Rider Evol. Generated from his body.

Hazard Trigger- One of many items Kamen Rider Build left in a collapsing dimension intended to be Evolt's grave. It's a bootleg Evoltrigger, but fun can be had with it.
Genius Fullbottle- One of many items Kamen Rider Build left in a collapsing dimension intended to be Evolt's grave. This was Build's final powerup, drawing on the power of Pandora's Box and all 60 fullbottles. For now, it's spent, and would require power from an additional 60 fullbottles to recharge. Still, it lets Evolt purify fullbottles.

Quotes:
"I'm the game master. I derive the best strategy by considering every possibility. Everything is going as planned."
"Frankly, I'm not even going to destroy this planet. You humans are hilarious."
"THE BEANS SENTO! ALL ALONG, EVERYTHING I DESTROYED! IT WAS ALL FOR THE BEANS!"
"Ciao~!"

Goals:
1. To fight as many things and people as possible in order to establish dominance and raise a nebulous value called "Hazard Level."
2. To entertain himself by any means possible, usually by messing around with people.
3. To taste every blend of coffee left in the multiverse and discover the secret to a perfect brew.
Fears: Running out of coffee.

Theme Song:
 
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Names: Taylor Anne Hebert
Nicknames/Aliases: Skitter, Weaver , Khepri
Alignment: Chaotic Good
Fandom: Worm
Age: 20
Gender/Sexuality: Female/Straight
Species: Parahuman
Appearance:
Sketch1952591.jpg
Personality:
Taylor is initially a shy and awkward teenage girl with a keen interest in capes. Due to a long campaign of bullying ,She was introverted with tendencies of leaning towards solitude, her lack of social interaction has left her starved to any touch and has grown pragmatic and has no trust to organized institutions.

She had a tendency to throw herself into danger without considering the consequences to herself, that could easily have resulted in her death had it persisted.

Due to her experience as a villanous warlord however, Taylor has grown into an assertive, ruthless and grew some leadership qualities. She however suffered a great deal of mental damage during the events of Golden Morning which she has managed to somewhat recover.

Backstory: Taylor Anne Hebert was born in June 1995.Growing up, Taylor's parents showed concern for her safety. They warned her to stay on the Boardwalk and avoided the bad part of town, a command she scrupulously obeyed.

When she was around five or six, she saw a meth addict freak out on the bus, making enough of a ruckus that the driver had to stop and force him off. This fright permanently affected her.

Her mother, Annette Rose Hebert, died in a car crash later attributed to texting while driving. As a result of the incident, Taylor becomes closed off and rigid. Her previously strong friendship with Emma Barnes became strained due to this change, but it still served as an emotional pillar.

A year and a half before the story begins, just before they enter high school, Emma unexpectedly abandoned Taylor to befriend Sophia Hess and later Madison Clement. The Trio then began aggressively bullying Taylor, including one event in early January that causes Taylor to trigger.

She originally intended to become a superhero, attempting to do an undercover work to gain information from a Super villain team Known as the Undersiders but later decided to fully join.

Skills: Costume design and weaving, Basic Hand to hand Combat, Baton and Knife wielding, Basic Gun Handling, Ventriloquism(Power Asssisted)
Powers/Abilities
Taylor possesses a form of telepathy[60] that grants her total control over most arthropods And crustascean.
  • Control
She can make her minions do things that they would not normally do, such as walk into fire, produce so much web silk that they physically couldn't produce any more or stinging while injecting little to no venom. She doesn't require "organized" insects. Once she stops controlling them, her bugs revert to their normal behavior patterns.

  • Multitasking
Taylor has an almost limitless ability to focus on multiple insects at once, or to focus on other things while also using her insects.She can give general instructions, in which case she is only vaguely aware of their movements, or guide individual insects through complex tasks, in which case she is more precisely aware of their movements and environment. However, she could be distracted by the difficulty of focusing on her insects' senses, and by Panacea's modified insects providing contradictory signals. As of Colony 15.7, she was only capable of holding one conversation at a time, even while controlling multiple clones.

Her power would sometimes perform actions by habitwhen she was incapacitated,or when she was in an altered mental state without her conscious instruction.
  • Senses
The sensory input from her bugs is "fuzzy" and difficult for humans to interpret.[67][73] She can sporadically hear and see clearly, but the "signal quality" is unreliable.

Practicing doesn't seem to produce results. However, over time, Taylor does learn to more reliably hear through her bugs. In her last day as Skitter she was unable to understand a phone message heard with her bugs, but was able to identify it was a recording. She was only able to discern tone of voice at "rare moments".

Based on the combined sensory input of large numbers of insects, Taylor can gain a very clear mental picture of whatever they're interacting with. She can also sense the biology and location of every bug she can control. This gives her enhanced aim and the ability to dodge attacks with supernatural reaction times. However, in environments where bugs are scarce, or when dealing with materials that they don't interact with well, her image of the area can become less reliable.

Taylor also receives some knowledge of her bugs' biology from her power, giving her an understanding of their limits, capabilities and the effects of adaptions such as any venom they have

  • Emotions
Taylor would sometimes use her bugs to "channel" her emotions, lending her an "aura of indomitable calm". This can be seen with Alexandria's interrogation, when Taylor was able to attack Alexandria and the latter was not prepared as Taylor had offloaded all of her emotional cues into her bugs and thus appeared calmer than she truly was. Armsmaster's lie-detector and Cherish's power also had partially bad reads on her emotions. Even those close to her have trouble understanding her at times.

Weaknesses: Base Human Durability amd strength, Disability (Missing left arm) ,
Gear: Nanothorn Monomolecular knife, Baton, Pepper Spray, a cord of spider silk rope ,epipen, chalk dust , cgange purse , smelling salt and a handgun
Companions: None
Quotes:
"I know what that's like, I've walked down that road. Maybe not so ugly a road, but I've gone that route. All the way along, I told myself it sucked, but I wouldn't do it differently. I did everything I did for a reason. Except now, having reached the point I was working towards, I finally do regret it all. The last two years, the way I treated my teammates, leaving the Undersiders... I'd change it all in a heartbeat."
Goals:
-Find out the reason why she was here.
-Find a way to look for Lisa and her Dad.
-Survive
 
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"I get this feeling that I can't lose!"
Names: Ryuga Banjou
Nicknames/Aliases: Cross-Z
Fandom: Kamen Rider Build
Age: 26
Gender/Sexuality: Male
Species: Human
Personality:
Ryuga is a hot-blooded and impulsive man, tending to lash out quickly. While nowhere near as intelligent as Sento, Ryuga prefers to confront problems directly using his fists and doesn't want to involve other people in his own problems. Also, unlike Sento, he does not overthink things, preferring to use common sense, as shown when he was easily able to guess two Best Matches on his own. He is shown to easily get startled, especially when the bell goes off indicating a Fullbottle is ready.
Despite being a capable fighter, Ryuga is shown to be easily provoked in most situations. When combined with the priority to prove his innocence, it sometimes caused a major sidetrack in Build's battles against Smash (such as transforming Tatsuya back into Press Smash just to locate Faust's base) without even forming the next phase of his plans.

Beneath his tough exterior is an honest, selfless and honorable individual. It is implied that the cheating that banned him from fighting was to get money for his fiancée's medical treatments. Ryuga also has a friendly side, such as when he encourages Takehikoafter Build removed the Smash essence from him.

Ryuga is also shown to have a protective side, as when he attacked Blood Stalk out of anger for the sake of both Sento and Misora, completely disregarding the fact that Stalk framed him. He also directly apologized to Sento Behalf to the remaining Hokuto Three Crows, partially blaming himself due to letting Sento use Hazard Trigger for his own sake.

Ryuga appears to hold a lot of fondness for his childhood, as whenever he describes the circumstances of his birth, a bright smile is always on his face.
Backstory:
Ryuga is a 23-year-old ex-fighter who was wrongly imprisoned for the murder of a scientist named Takumi Katsuragi, who was involved with the Pandora Box. Abducted by Faust while in prison, Ryuga managed to escape with his humanity intact, which would lead him to join Sento Kiryu in uncovering the truth behind their shared experiences as Faust victims.

his humanity is called into question, implying Ryuga may not even be human. It is revealed that Ryuga is actually a part of Evolto, the being which destroyed life on Mars. Regardless, Ryuga continued on fighting alongside Sento and the others in order to stop Evol and his plot to destroy the world. Which was successful, until the multiverse ended, and he now finds himself in a strange new planet, with a terrible feeling weighing on his chest.
Skills: (fighting styles, good at driving, ect)
hand-to-hand combat - Come on, he's a pro boxer.
Sword Handling
High Stamina
Powers/Abilities: (super strength, super speed, ect)
Bottle Augmentation - Using fullbottles while untransformed can augment his strength after shaking it. The Dragon Bottle makes his punches emit a blue flame while the Magma Dragon Bottle makes his punches as hot as lava.
Transformation - Using the Build Driver, Ryuga can form amors that attaches to his own body, granting him more superhuman strength and durability
Magmatic Heat Generation - Cross-Z Magma/Magma Knuckle
Energy Projection - Cross-Z Dragon/Beat Crosser

Weaknesses: (Kryptonite, sunlight, a crippling fear of cows, ect)
When a rider takes too much damage, they're forced out of their suit. The strain this causes makes them unable to retransform for a set period of time.
The Cross-Z Magma Suit continuously rises in temperature that it could burn him if he stays on that form for too long.
Gear: (weapons, armour, vehicles, ect)
Build Driver - Cross-Z's transformation device
Fullbottles - Cross-Z's transformation trinkets. Mainly the Great Dragon EvolBottle and the Magma Dragon Bottle
 
White%E2%98%86Rock.Shooter.full.901878.jpg

"Just forget your name. You don't need such frivolous things. The only thing that'll bring me joy...Is me. And that joy is beyond imagining!"
Names: White Rock Shooter
Nicknames/Aliases: WRS, Governor
Fandom: Black Rock Shooter: The Game
Age: ???
Gender/Sexuality: Female
Species: Alien
Personality:
WRS appears to be immune to most peoples' personal concerns, and will very easily brush off any conversation that does not interest her. However, in actuality, she is naturally very curious and has poor impulse control. She does not handle boredom very well either. She is much stronger than BRS, which makes her very confident in her abilities.

Backstory:

WRS is an extraterrestrial being that arrived on Earth in a human form as Sing Love on 24th December 2031, nearly 20 years before the story of BRS THE GAME. As a "human" she resides in San Francisco as a singer named Sing Love. Her song was very popular and became a chart hit, with her image appearance on posters in cities such as San Francisco and New York. Despite her popularity, little was known about her identity.

She later worked with Professor Gibson and participated in human cloning. She is the source of the Gray clones, including Nana and Stella, of which the latter is addressed as "White" and is considered the perfect clone of WRS.

Apart from the end of the tutorial, WRS did not make appearance in the game until the end. Her identity was hinted by the Sing Love posters dotted in cities, as well as the aliens addressing her indirectly as the "Governor" (総督, Soutoku).

Stella confronts WRS in Moon Terrace, where she presumably resides for the duration of the game. It is revealed that everything was behind her doing: Be it the alien invasion, mankind's destruction, and her clones, they were all part of her "game". Among those her most desired "game" is to fight against her perfect clone.

Skills: (fighting styles, good at driving, ect)
Scythe Wielding
Marksmanship
Swordsmanship
Leadership
Powers/Abilities: (super strength, super speed, ect)
Superhuman Physical Characteristics, - This mostly includes superhuman speed and durabillity. Super Strength is a bit questionable depending on how heavy that scythe really is.
Energy Projection - Firing off energy waves or energy blasts
Shapeshifting (Can change the shape of her weapon),
Flight - I'm pretty sure it's obvious.
Teleportation - Short distance, typically to get closer to her opponents or to evade them.
Minimum Meteor: WRS summons a small meteor and shoots it at the enemy.
World Maker: Increases her offensive and regenerative capacities for a limited time.
Red Wing: Fires energy waves from her scythe.
DEAD END: Sends multiple fireballs at the enemy.
Grateful Sun Ray: WRS transforms her large wings and cannon into a giant-turret like cannon. At the top, a sun like figure begins to rotate counterclockwise, charging a very large energy ball, and WRS fires from behind. The large energy ball can be damaged and can divide itself until it/they hit BRS or if it/they was seriously damaged a lot.
White Doctrine: Increases her regenerative capacities for a limited time. This allows her to survive seemingly fatal wounds like being impaled without a scratch.
Neblade - The act of absorbing one's essence, including their own memories and powers to strengthen her own. However, Neblading different species yields different results. For example, Neblading humans gives you their personality traits while Neblading animals makes more beast-like. Neblading her own species increases her own strength while gaining their memories. Neblading other species, however, remains unknown. It's one she's willing to find out on her own.
Weaknesses: (Kryptonite, sunlight, a crippling fear of cows, ect)
Her boredom may be too strong that she may not actually stop herself from getting too curious and neblading herself.
The only way to stop her may be to tire her out by simply satisfying her need to fight or by simply attempting to fully destroy her body or beheading her.
Gear: (weapons, armour, vehicles, ect)
she has two main weapons; A Scythe which she can turn into a cannon and a simple white sword. She powers her own cannon, which in turn, fires off energy blasts.
 
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White%E2%98%86Rock.Shooter.full.901878.jpg

"Just forget your name. You don't need such frivolous things. The only thing that'll bring me joy...Is me. And that joy is beyond imagining!"
Names: White Rock Shooter
Nicknames/Aliases: WRS, Governor
Fandom: Black Rock Shooter: The Game
Age: ???
Gender/Sexuality: Female
Species: Living Weapon/Clone
Personality:
WRS appears to be immune to most peoples' personal concerns, and will very easily brush off any conversation that does not interest her. However, in actuality, she is naturally very curious and has poor impulse control. She does not handle boredom very well either. She is much stronger than BRS, which makes her very confident in her abilities.

Backstory:

WRS is an extraterrestrial being that arrived on Earth in a human form as Sing Love on 24th December 2031, nearly 20 years before the story of BRS THE GAME. As a "human" she resides in San Francisco as a singer named Sing Love. Her song was very popular and became a chart hit, with her image appearance on posters in cities such as San Francisco and New York. Despite her popularity, little was known about her identity.

She later worked with Professor Gibson and participated in human cloning. She is the source of the Gray clones, including Nana and Stella, of which the latter is addressed as "White" and is considered the perfect clone of WRS.

Apart from the end of the tutorial, WRS did not make appearance in the game until the end. Her identity was hinted by the Sing Love posters dotted in cities, as well as the aliens addressing her indirectly as the "Governor" (総督, Soutoku).

Stella confronts WRS in Moon Terrace, where she presumably resides for the duration of the game. It is revealed that everything was behind her doing: Be it the alien invasion, mankind's destruction, and her clones, they were all part of her "game". Among those her most desired "game" is to fight against her perfect clone.

Skills: (fighting styles, good at driving, ect)
Powers/Abilities: (super strength, super speed, ect)
Superhuman Physical Characteristics,
Energy Projection,
Shapeshifting (Can change the shape of her weapon),
Homing Attack,
Statistics Amplification,
Regeneration (Low-Mid),
Fire Manipulation,
Flight,
Teleportation,
Absorption (Can absorb other beings into herself via Neblade, which will grant her all the abilities, memories and the mindset of said being),
Information Manipulation (Feeds on information, which can either be memories or even data from computers)
Weaknesses: (Kryptonite, sunlight, a crippling fear of cows, ect)
Her boredom may be too strong that she may not actually stop herself from getting too curious and eating herself alive.
The only way to stop her may be to tire her out by simply satisfying her need to fight or by simply attempting to fully destroy her body or beheading her.
Gear: (weapons, armour, vehicles, ect)
she has two main weapons; A Scythe which she can turn into a cannon and a simple white sword. She powers her own cannon, which in turn, fires off energy blasts.

Could you provide a little detail as to the limits of her powers? The links are just descriptions with examples of other characters and don't really refer to White Rock's abilities themselves.
 
Names: Evolt
Nicknames/Aliases: Blood Stalk, Kamen Rider Evol
Alignment: Chaotic Neutral/Evil
Fandom: Kamen Rider (World of Build, Pre-Timeshift)
Age: Ancient.
Gender/Sexuality: Identifies as male, Asexual
Species: Blood Tribe
Appearance:
Evolt is a symbiote of Many Faces. The first is his most common human disguise.
Soichi
Stalk
Evol
Evol Black Hole
Monster Evol

Personality: Evolt is a self-proclaimed mastermind. He's convinced he's able to read and predict humans, that he's ahead of everyone's game. Usually, he's right- most of his victories came from incompetence on the part of his foes. Because of this, he's incredibly laid-back for a monster of his power. He'll often lay back and casually chat with people trying to kill him. Since he's so sure of his own strength, he prefers to let others do his fighting for him- but he does relish getting a chance to fight, as it raises some nebulous value called "Hazard Level." Those who would recognize him find him even more laid back than when he was trying to destroy earth, having decided he "won harder than he ever thought possible." He'll even usually fight fair, only escalating when needed to match his opponent.

Backstory:
Long ago, Evolt destroyed a prosperous civilization on the planet Mars. While he succeeded in irreparably damaging the planet's ecosystem, he was defeated by the martian queen Vernage, his body ripped apart, and his powers sealed away in Pandora's Box. Of course, this wasn't enough to kill him permanently- jut put him out of commission for millenia until the earthlings sent a probe to the part of Mars he was holed up in. Part of him hitched a ride back to earth, where through a poorly written subplot it knocked up a security guard on Earth, resulting in a 2-month gestation period nobody mentioned for 30 episodes.

Thirteen years later, a successful manned mission to Mars was sent to investigate the ruins discovered by the probe. The astronaut Soichi Isurugi uncovered the object known as Pandora's Box, which resulted in the remaining bits of Evolt, worn down from millenia of boredom and hunger, possessing him. Creating 60 "Fullbottles" from Soichi's memories, Evolt returned to Earth with the damaged EvolDriver and Pandora's Box. Vernage, however, still surived- after a fashion- and drained the essence of the 60 fullbottles. Once the mission returned to Earth, he used his powers to trigger Pandora's Box and create the Skywall, causing massive walls of materials unknown to earth's science to erupt from the ground and split Japan in 3. Naturally, no other nations reacted to this, or any further developments in the series. Soichi ended up in a mental hospital for this.

Evolt was stuck there alongside his host's daughter, who it turned out was possessed by Vernage. Making contact with the scientist Shinobu Katsuragi, he was able to get the Evol Driver fixed over time, and create a new set of Fullbottles. He escaped again, kidnapped his own daughter, and started an evil underground organization named Faust dedicated to human experimentation alongside Shinobu and his son, eventually mindwiping and reshaping Shinobu Katsuragi into Sento Kiryuin. From there, an ever-escalating war between the three factions born from Japan's separation broke out, with Evolt laughing the entire time, as every conflict played directly into his hands. This war would see the creation of other Riders, all as a means to getting the Evol Driver back to its full planet-busting capacity. Most superhero stories would end here, with Evolt soundly defeated at the last minute before regaining his lost power.

Kamen Rider Build didn't end there. The war continued to escalate. Evolt grew more and more powerful with each confrontation, gained back every resource he lost, and managed to steal multiple bodies in the process. Eventually, it became clear that there was no longer a way to defeat Evolt with conventional tactics- so a new plan was devised. Sento, the egotistical genius, and his friends would harness Evolt's power to merge their universe with a parallel world, creating a third, new world. Evolt would be destroyed in the process, all his power drained to make this dream come true. Kamen Riders Grease, Rogue, and Mad Rogue sacrificed their lives to slow Evolt down and weaken him, but it didn't work. Evolt continued to win harder, and harder with each passing moment. He even re-absorbed the last piece of his essence, one Banjo Ryuuga, who had dragged him into the fault between worlds. And finally, something completely unheard of, something completely impossible happened. Sento won, and managed to escape into the new world. The plan had worked...

...Until it didn't. When the two worlds were destroyed, Evolt was indeed severely drained. However, he wasn't dead, or depowered. He was just on a strange planet he didn't recognize, surrounded by the items Sentou had dropped during their battle as they lostpower. He watched through the portal as two universes worth of creatures died horribly in the collision between their worlds... and broke out laughing. Evolt realized something that day- destroying worlds was pointless anyway. It was less challenging than actually going mano-a-parasito with powerful fighters, and way less fun than personally evaluating individual life forms. After all, he'd just witnessed something completely unprecedented, and far more entertaining than watching a planet get sucked into a space hole. And that, dear reader, is how the planetbusting parasite Evolt came to be vacationing around Gladius.

Skills: Evolt is good at every part of running a cafe... except actually making coffee. It seems to be a racial trait of his species that their coffee tastes like dirt.

Powers/Abilities: (super strength, super speed, ect)
Evolt can modify the molecular structure of someone's facial features and clothing, making them appear to be someone else. He can also use this ability on himself to appear as anyone he chooses.
Evolt can split into multiple entities, which will proceed to do his bidding. They can possess people, but it's super obvious if someone's possessed due to hair, voice, and eye color changes.
Evolt can generate a harmful substance known as "Nebula Gas" which can mutate its victims into monstrous creatures known as Smash. Smash are fairly sturdy creatures, able to tank most small arms fire, but can be defeated, usually leaving the victim with some form of memory loss, and leaving their essence open for extraction.
Fullbottle Creation- by extracting the Smash Essence of a Smash, Evolt can create new Fullbottles or Evolbottles.
Hazard Level 8- Evolt has the highest Hazard Level in the series.
Black Hole Generation- Evolt can only access this ability while using the Evol Trigger alongside the Cobra Evolbottle.

Weaknesses:
Massive ego- As a self-proclaimed "higher lifeform," he tends to severely underestimate his foes.
crippling caffeine addiction- Evolt, planet-busting space parasite, has developed an addiction to coffee.
Evoltrigger- Some of Evolt's more powerful forms- specifically Black Hole and White Hole- need the Evoltrigger to function. Without it, they're paralyzed, forcing him to revert to earlier forms.
Dependency- Any of his Rider forms need either his belt or the Transteam Gun to function.

Gear: (weapons, armour, vehicles, ect)

Transteam Gun/Rifle: This is a pistol with attachable stock and barrel/bayonet. Combined with the Cobra lostbottle, he's able to become Blood Stalk.
-Ice Steam: This mist is extremely cold, coating anything it envelops in a layer of ice.
-Elek Steam: Shoots a stream of electricity at the enemy.
-Devil Steam: Evolt fires a highly concentrated blast of Nebula Gas at the target. When used on any living thing other than a Smash, it will turn into a Smash; when used on a Smash, the Smash will grow to gigantic proportions and their host will lose all memories once freed.

Evol Driver- A device that allows Evolt to channel his power to its fullest. Takes the form of a belt with a large crank on the side, covered in gears.
EvolTrigger- This is the device that lets Evolt access his full power. It slots into the top of the Evoldriver.
Fullbottles- Full set of 60. Most are drained of power. These contained Nebula Gas, mixed with the essence of animals, machines, precious medals, or whatever Evolt's host was thinking of when they were made. Mostly, they serve as elemental boosts for his finishers with the Transteam Gun.
Lostbottles- Full set of 10. These were man-made in an attempt to emulate Evolt's power. With the full set of 10, Evolt can use his monster form.
Evolbottles- Cobra, Dragon, Rabbit, Rider System- these are bottles compatible with the Evol Driver specifically, allowing him to become Kamen Rider Evol. Generated from his body.

Hazard Trigger- One of many items Kamen Rider Build left in a collapsing dimension intended to be Evolt's grave. It's a bootleg Evoltrigger, but fun can be had with it.
Genius Fullbottle- One of many items Kamen Rider Build left in a collapsing dimension intended to be Evolt's grave. This was Build's final powerup, drawing on the power of Pandora's Box and all 60 fullbottles. For now, it's spent, and would require power from an additional 60 fullbottles to recharge. Still, it lets Evolt purify fullbottles.

Quotes:
"I'm the game master. I derive the best strategy by considering every possibility. Everything is going as planned."
"Frankly, I'm not even going to destroy this planet. You humans are hilarious."
"THE BEANS SENTO! ALL ALONG, EVERYTHING I DESTROYED! IT WAS ALL FOR THE BEANS!"
"Ciao~!"

Goals:
1. To fight as many things and people as possible in order to establish dominance and raise a nebulous value called "Hazard Level."
2. To entertain himself by any means possible, usually by messing around with people.
3. To taste every blend of coffee left in the multiverse and discover the secret to a perfect brew
Fears: Running out of coffee.

Theme Song:


I'm sorry if I come across as an uninviting quim, but I'm going to have to say no to this boi based on his Nebula gas ability. While there is a rule against killing other PCs and there are a few NPCs that can't be killed without my approval, there is nothing to stop him from simply turning these characters into his monstrous servants at the first sign of trouble, given that only a few characters from his own universe have immunity to it.
 
Names: Marcus Wright
Nicknames/Aliases: (optional)
Alignment: (optional) Chaotic Good
Fandom: Terminator: Salvation: FInal Battle
Age: 44
Gender/Sexuality: Male, Hetrosexual
Species: Cyborg Hybrid/ Half-human/Half Terminator
Appearance:
Au8fqnR.png

Personality: Marcus was a punk in his young and teen life. His choices weren’t the best of them and that lead to him killing two cops and his brother in a car accident. Holding extreme guilt against his choices, he had a strong sense of justice and value of human life. The final verdict was that of Lethal injection. He had nothing to say against his final words. However, he wasn’t dead completely. Marcus signed his body over to science and a “new” Marcus was created. A unique cyborg with a human brain and a human heart, presumingly other organs as well. He has a hard time thinking even that he deserves to life again. He hates himself for it, and it hurts his relationship with other humans. Marcus is headstrong, determined and hot headed at times. His decision making is clear. However, he won’t stop until he achieves what he wants to do. He is only close with a few people that he defends with a fiery passion. He’s very loyal and is hurt by betrayal. You don’t want to fight with a terminator, let alone a cyborg named Marcus wright because he will not stop until that person/ etc.. is dead. Marcus wants to use that second chance he is given to prove himself he’s better than he was in his past life.
Backstory:


Biography
Early life
"So that's what death tastes like."- Marcus Wright (after kissing Serena Kogan).
Marcus led a disreputable life of petty crime alongside his brother, whom was accidentally killed during a botched car-jacking which also saw the deaths of two cops. Marcus was arrested, convicted, and sentenced to death at the Longview State Correctional Facility. During his time on Death Row, Marcus was visited repeatedly by Dr. Serena Kogan, a cancer-stricken scientist who wished for him to sign over his body to her research project. He refused her request up until the day of his execution, upon which he agreed to sign it over in exchange for a final kiss.
Marcus was then strapped onto a cross-like table and shown to his weeping friends and relatives before being executed by lethal injection. It is ambiguous as to whether the injection actually killed him or simply placed him in a coma for Serena's project, however. Marcus' body was taken apart and converted into a unique cyborg, one that still retained his human brain and heart. He was then stored in an underground facility where he would remain in stasis for 15 years as Judgment Day occurred in the world above. Skynet would later discover his body and add further enhancements to his design, completing the seemingly abandoned work of Cyberdyne Research.
Terminator Salvation

Marcus arrives in Los Angeles.
"What day is it? What year? [...] What happened here?"- Marcus Wright (to Kyle Reese).
Marcus awakens/is activated in the remains of the Skynet VLA and staggers out into the rain-soaked terrain, disoriently screaming in horror at the world around him. After composing himself, Marcus takes the clothes of a deceased Resistancefighter and starts a long walk through the desert, finding a sand-caked road leading into Los Angeles. Upon arriving, Marcus observed the ruined city from atop the Hollywood banner and then descended into the streets where he encountered a Series 600 Terminator patrolling the city.
Marcus being questioned by Kyle Reese.

Ignorantly, he called out to it, only to immediately come under fire from the machine's mini-gun. Before he could be mowed down, however, Marcus was tackled to the ground by a young man called Kyle Reese; who told him: "Come with me if you want to live." Following Kyle's lead, Marcus bolted for the nearby building while the T-600 struggled to free itself from a snare trap the youth had set. It escaped by shooting off its foot, however, and promptly took chase. Up on the roof, Kyle's young companion, a mute girl named Star, released another trap, crushing the T-600 beneath a box car wheel assembly.
Kyle then held Marcus at gunpoint, accusing him of stealing the uniform of a Resistance fighter, but the cyborg easily disarmed him and demanded to know the date and what happened to the world. Kyle answered his questions, and Marcus expressed an interest in reaching a Skynet-controlled location. Before they could decide on this, an HK-Aerialflew in overhead, toppling a building as it passed. Knowing their safety had been compromised, Kyle led Marcus and Star back to their hiding place. Here, Marcus demonstrated how to tether the shotgun to his arm to avoid losing it to an opponent.[3] He then fixed their radio, picking up a message from John Connor in the process.
In the morning, they traveled to Griffith Observatory to find transport away from Los Angeles. While repairing an old Jeep, Marcus accidentally cut himself on a wire and was given a band-aid from Star. He then got it working and inadvertently activated the radio, which started playing "Rooster" by Alice in Chains, much to Kyle and Star's surprise. Overcome with sadness at the song being one of his brother's favorites, Marcus switched it off and barked at Star to get out of the passenger seat. They were then attacked by an Aerostats and Kyle attempted to lose it by driving down the hill haphazardly. Marcus eventually destroyed it with a tire-iron, however. Unimpressed by Kyle's driving skills, Marcus promptly kicked him out from behind the wheel.
Marcus at the 7-Eleven gas station.
Stopping at an old gas station bearing the mark of the Resistance, the trio are confronted by a gang of survivors who view them as a threat. Their de-facto leader, Virginia, offers them food and water, however, much to the annoyance of another refugee named Len. Star then senses vibrations in the ground mere seconds before a Harvester smashes through the roof and snatches Virginia and several other refugees. The trio flee outside and try to get aboard some of the escaping vehicles, but they speed away and leave them behind. Kyle quickly realizes that attempting to escape will only result in their death as the Harvester destroys the fleeing vehicles with its plasma cannon.

Marcus takes a moment to observe the machine before getting into an armored truck and using it to push a gasoline tanker into the legs of the Harvester, which succeeds in toppling it. As they drive away, Kyle tries to shoot the gas with his shotgun, but is unsuccessful in sparking it. Star solves this problem by giving Marcus a flare which he then lights and tosses onto the gasoline, lighting it and causing a big explosion around the Harvester. It is not destroyed, however, and releases two Moto-Terminators that give chase. Kyle is able to shoot out the first, and is saved from being splattered on a school bus by Marcus in the process. The second is disabled when Marcus instructs Kyle to lower the ball-hook, which catches the machine and drags it behind them.

The chase leads them to a bridge where they are cut off by an HK-Aerial, which fires at the bridge, forcing Marcus to screech to a halt. As a result, the Moto-Terminator swings up and around the HK, disabling one of its engines in the process. As the HK struggles to remain airborne, the truck is spun around until it almost topples off the edge. Kyle and Star subsequently fall out of the vehicle and are caught by the Harvester standing upon the HK-Carrier below. The HK-Aerial breaks free and fires upon the truck, forcing Marcus to jump onto the Carrier with an axe, which he then uses to try to free Kyle and Star from the cattle pens. The Harvester grabs him, however, and slams Marcus into the Carrier's hull.
"Yeah, well I've been dead for a while now and I'm starting to get used to it."- Marcus Wright (to Blair Williams)
Marcus finds Blair Williams.
Before it can destroy him, the Transport is attacked by two Resistance A-10 Warthogs, one of which was piloted by Blair Williams. During their missile attack, Marcus is dropped by the Harvester and falls into the river below. The two aircraft are then shot down by the HK-Aerial and the Carrier escapes. Marcus comes to at the riverbank and makes his way back into the desert where he encounters Blair hanging from a telephone tower, having ejected from her bird before its destruction. He helps her down, and in return, she offers to take him to John Connor, as he might help Marcus rescue his friends from Skynet Central.
Marcus, after rescuing Blair Williams.
They stop at a derelict racetrack overnight where Blair removes her top in the rain to tend to an injury on her collar, catching Marcus' attention with her semi-nakedness. While Marcus is away gathering kindling, Blair is attacked by a gang of humans who want her supplies. Marcus arrives in time and viciously beats them into submission, stabbing one in the shoulder with a screwdriver in the process. Afterward, Blair curls up to him to share his body heat next to the fire, and notices how strong his heart is before falling asleep in his arms. Marcus wonders if he's a good man and whether or not he deserves a second chance in life.
In the morning, they arrive at the Resistance base and travel through a minefield laced with magnetized landmines. As they pass through, a mine attaches itself to Marcus and explodes, injuring him. He is then carried to the infirmary where Kate Connor tends to his wounds, despite his declarations of being fine. Upon opening his shirt, she discovers the endoskeleton exposed beneath and calls for Barnes, who swiftly knocks Marcus unconscious with the butt of his rifle. He is then chained up and suspended in a missile silo where he is examined by John Connor.

"What did they do to me?"- Marcus Wright (to John Connor).

Marcus protests that he is human, but John responds by removing the chain holding his head, allowing Marcus to see the exposed metal in his chest. He cries out in horror at what he's become but insists that he is not just some machine. John is convinced that Marcus was sent there to kill him and the leadership, however, and mentions Kyle Reese (his paradoxical father). This prompts Marcus to inform John of Kyle's capture by Skynet, which rattles him significantly.
Marcus is then left alone with Barnes, who shoots him in the chest for his late brother who died on a mission on Skynet VLA a few days earlier. Blair arrives moments later and tells Barnes that John wishes to see him, shooting Marcus in the process. Barnes falls for her ruse and leaves, granting her the chance to lower Marcus to the bottom of the silo and release him from his chains. Barnes soon returns, however, and fires a rocket at the escaping couple, but they are able to flee through a ventilation shaft.
They follow it back to the minefield as the Resistance mobilizes to stop them. Blair uses a magnetic wire to trigger a line of mines, allowing them a safe path to the Jeep, only for it to be destroyed by a rocket. Forced to improvise, they flee to a wall where Marcus holds his hand out to draw their fire while Blair shoots out the floodlight, granting them cover of darkness. She is shot in the leg, however, which slows their escape. Marcus shields her from an explosion and gives her his coat, which she wears to confuse the soldiers.


While she's captured, Marcus steals a bike from a soldier and uses it to jump the perimeter fence and takes one last look at Blair before running through the woods while under fire from John's helicopter. He is briefly incapacitated by John's assault, and is then severely burned when John launches a napalm attack. However, while searching the river for him, John's helicopter is attacked by Hydrobots and the pilots are killed. Marcus intervenes, however, and destroys the last Hydrobot, saving John's life.
"Kyle Reese is in Skynet. You do that; he's dead. I can get you in."- Marcus Wright (to John Connor).
Marcus enters the Skynet Central.

He is then held at gunpoint, as John threatens to shoot Marcus in the heart. He makes John an offer, however: allow him to go free, and he'll get John into Skynet Central to save Kyle. John agrees, giving Marcus a comm device to contact him with once he's inside. Marcus promises to uphold his end of the bargain before swimming away as the Resistance arrives. He makes his way to the Skynet perimeter in San Francisco and confronts a turret, which identifies him and allows him safe passage.
Marcus in Skynet.

Upon making his way into the core building of Skynet Central, Marcus interfaces with Skynet's database by synchronising with his CPU. He orders the turrets at the north entrance to stand down and then transmits Kyle's location to John, who is waiting on the outskirts of town. Afterward, Marcus researches his death and the activities of Dr. Serena Kogan prior to that, learning that she also succumbed to her cancer and that her work at Cyberdyne was adopted by the US Air force. The stress of maintaining the connection overwhelms Marcus, rendering him unconscious.
Marcus learns his purpose.
He awakens in a diagnostic chair, his damaged flesh fully repaired and his clothes replaced with white garments. Upon happy to see he is "human" again, Skynet appears to him in the form of Serena on the screen and welcomes him "home", and then goes on to explain his purpose as the perfect infiltrator and his mission to find Kyle and lure John to his death, all the while showing him CCTV footage of John fighting the T-RIP, a prototype T-800. Sickened by his use as a pawn, Marcus tears the CPU from the back of his head and snarls at Skynet that he will save John.
Skynet offers him the chance to serve the machines, stating that he's no longer bound by the human condition, but Marcus proclaims that he is human and destroys the glass screen before hurrying to John's aid. He tracks John to the Terminator Factory beneath the building and finds him in the grip of the T-RIP. Marcus charged the machine and tackled it to the ground, allowing John to crawl away. The T-RIP threw him off and headed back to John as the skin on Marcus' left hand was burned away by molten steel.

Enraged, Marcus attacked the machine from behind and hurled it into a pylon. He then picked up a piece of metal railing and started beating the T-RIP with it, but it caught his wrist and kicked him away. Seeing John working on T-RIP power cells to make an explosive, Marcus decides to sacrifice himself by allowing the T-RIP to beat him repeatedly with a cinder block. It scans his body and discovers his heart, identifying it as a vulnerability, and punches him in the chest with all of its strength. The blow is sufficient to stop his heart, and Marcus is terminated.
Marcus rescues an injured John.

However, Marcus is revived by John, who uses a power cable to give him an electric shock while the T-RIP is encased in metal. After reviving him, John is impaled through the chest with a steel bar by the T-RIP. Marcus jumps to his feet and breaks the steel bar, using half of it to decapitate the machine with ease. After terminating the T-RIP, Marcus carries John out of the factory. Then they meet Barnes, who helps Marcus carry John to the helicopter where he is reunited with Kyle and Star. As their helicopter flees the area, John detonates the explosive, destroying Skynet Central.
"Everyone deserves a second chance. This is mine."- Marcus Wright (to Blair Williams).
Back at a Resistance outpost, Kate Connor tends to John's injuries and informs the others of his imminent death due to the damage suffered by his heart. Believing that John deserved a second chance, Marcus tells Kate to take his heart and give it to John to save his life. He says his final goodbyes to Kyle and Star, and kisses Blair before undergoing the operation. In his final moments, he looks to John, who acknowledges his trust and gratitude towards Marcus with a respectful nod.
By giving his life to save John, Marcus completed his original intention of donating himself to a better cause. Terminator Salvation
Resurrection and the Final Battle


"I remember the moment of my death."- Marcus Wright (to John Connor).
Marcus' heart was regenerated during the year when he was in his grave due to the unique feature of Hybrid's artificial tissue. Instead of death, he merely went into stasis after John and Kate buried him. Once his neural system and heart regenerated, he remained aware and partially conscious until Skynet sent the signal to wake him up.
He rendezvoused with John and provide support for the Resistance to assist Skynet in overthrowing the serial killer Thomas Parnell before Parnell could take over Skynet's mainframe, which would let to destruction of the world along with Skynet.
Post War

Marcus' final scene with John as they destroy the time displacement device after sending the T-850 back to protect John and Kate in 2003.
"So what'll it be? Trash compactor? Drawing and quartering with sixteen-wheelers?"- Marcus Wright (to John Connor).
Following the conclusion of the Resistance and Skynet's last stands against the nightmare created by Parnell, John bargained with the supercomputer and offers a truce in which Skynet and humanity work together to create peace. Skynet agreeed and the war was finally over.
Marcus tracks down the Terminator that Parnell sent into the bowels of Skynet to murder John while John was synced to the endoskeleton developed to fight Parnell. After being offered several options for destroying the Terminator, John told Marcus to prepare it for reprogramming and then brought it with him to the last time displacement device in Skynet's headquarters.
Marcus and John use the time displacement device to send the reprogrammed Terminator back in time with Dr. Kogan's help to protect John and Kate in 2003. When John asked Dr. Kogan why they could not program the machine to obey his commands rather than Kate's, she explains that she did not have any voice samples from him before the Terminator killed his physical body and it would not recognize his voice as it was now filtered through a bare endoskeleton.
After that, Marcus standed at John's side as they destroyed the time displacement device and effectively rendered themselves incapable of meddling with the past.


Skills: (fighting styles, good at driving, ect) Cyborg, Can lift up to 3 times the amount a human can, has advanced regeneration of organs and his skin, and knows how to fix cars and drive them possibly due to his criminal past.

Can match hands with a T-800.



Powers/Abilities: (super strength, super speed, ect)
Super Strength (3X human strength)
Advanced Regeneration of Skin and Organs
Can fight a powerful Terminator head on
Can Fix Cars






Weaknesses: (Kryptonite, sunlight, a crippling fear of cows, ect) Human Heart/Human Brain
Gear: Plasma rifle, and a few other weapons.
Leather jacket/Resistance Jacket
Companions: (if any i.e Groot, Fawkes, Serana, Dogmeat, ect. Up to 4)
Spoiler: Companion details

Quotes: (optional, just to give us a better feel of the character)
Goals: (optional what do they want)
Fears: (optional what do they dread, not actual phobias as that would go under weaknesses)
Trivial: (optional extra details)
Theme Song: (optional) Rooster-Alice in Chains
 
The Mad Queen The Mad Queen
Honestly, I'm willing to backtrack on the Nebula Gas, but I can work out another character if you'd prefer.

EDIT: It's worth noting that exposure to Nebula Gas in-series took a confined space about the size of a coffin and continuous dosing.
 
Last edited:
Names: Sir Alonne
Fandom: Dark Souls
Age: Unknown
Gender/Sexuality: Male
Species: Human
Appearance:
Dark_souls_2_sir_alonne_by_menaslg-d89omhn.png
Sir Alonne is an absolute giant, standing at nearly twice the height of the average man. His armor is very distinct, especially the iconic helmet he wears. He hardly if ever removes his armor in public, often having his meals in private, leaving his actual appearance underneath it largely unknown.

Personality:
Sir Alonne's a generally neutral individual who seeks notoriety. He meditates frequently, often pondering tough decisions or recent events when given time to himself. He's polite enough, often maintaining a calm demeanor in most non-combative situations. He's not above small jokes and comments in relaxed scenarios, and will often not hesitate to offer his assistance if its requested. Sir Alonne seems extremely dedicated to being an honorable duelist, if challenged to a one-on-one duel he will accept if the situation allows it.

Backstory:
A travelling swordsman who left his home to travel the lands and make a name for himself, Sir Alonne was well versed in traveling well before the multiverse was destroyed. After growing wizened and skilled through his journeys and even acquiring a cursed blade which would serve him well throughout the majority of his life, Sir Alonne came across a small noble who he took a liking to. Some say he saw potential in the noble, others say the two became personal friends, but what most can agree on is that the noble would've never gotten as far as he did without the guidance and service of Sir Alonne. Utilizing both his skills and knowledge, Sir Alonne eventually helped the noble obtain a mystical scepter which produced a near-limitless supply of Iron. The Noble would used the power of the scepter to build himself a vast kingdom of Iron, forming structures and supplying his armies with the constant resource. The power the scepter had over iron went further than that, allowing the King to not only strengthen himself but form loyal soldiers from the substance, eventually leading to his new title of Iron King.

But despite his growing grip on the throne, the Iron King's shortsightedness wore away at Sir Alonne's patience. His growing power led the king to make numerous bull-headed decisions which tore at both the land he governed and those residing within it. Despite being well-regarded and adored by most within the King's lands, Sir Alonne's disillusionment eventually led to him leaving. He could not stomach the King's antics anymore yet could not raise his blade against such an old friend, and so took some of the most loyalist soldiers he had trained and set out to continue his journey. But what he hadn't expected was for the Iron King to follow him, blinded by rage and betrayal at Sir Alonne's abandonment. So furious was he that he slaughtered his way through Alonne's party until the two finally came to blows. Empowered by the Scepter, the once weak Noble was now more than powerful enough to overwhelm his once loyal companion. But before he could finish him off, The Great Hunger came and Sir Alonne found himself spirited away by a blue light.

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Skills:
Fighting Style: Sir Alonne's fighting style is rather odd, as both its stance and motions lean towards an eastern influence yet has other types mixed into it. Alonne has been adding to his original style since his early days of adventuring, and therefore made this seemingly stiff stance far more versatile than it should be.

King's Advisor: Though a warrior through and through, Alonne possesses enough knowledge to aid in certain matters of mediation. Though results may vary depending on the situation, he's calm and thoughtful enough to at least alleviate certain issues.

Maintenance: A given due to his travelling, Sir Alonne has grown quite comfortable with maintaining armors and melee weapons.

Blade Master: Though he's at least competent with most melee weapons due to his size, speed and experience, where Alonne truly excels is blades. From knives to spears and almost any sword he can get his hands on, any edged weapon in Sir Alonne's hands instantly becomes deadlier.

Combat Master: Even if completely unarmed Sir Alonne is versatile enough to prove a threat with his bare hands.

Trainer:
Due to his time serving under the Iron King, Sir Alonne has become familiar with the ins and outs of training others in his particular brand of combat.​

Powers/Abilities:
Super Strength: A given due to his size, Sir Alonne is extremely durable. He's not going to be tanking building sized explosions any time soon, but he can withstand getting pretty torn up. He can also wield his massive blade with no issue, similar large items prove no difficulty to him.

Super Dexterity: Not to an extreme extent, but he's far faster than one would ever assume one as large as him to be. Thanks mostly to his particular way of standing in combat, Sir Alonne can dart immense distances from himself in one move, often closing gaps faster than his opponents anticipate. Coupled with his ability to jump several times his own height, making it easy for him to move around a battlefield.

Weaknesses:
Whispering Blade- His Bewitched Nagamaki harbors an intense lust for blood and is constantly hounding Sir Alonne to feed it by any means necessary. He's grown used to withstanding the blade's demands, but its constant thirst still poses an ever-present threat.​

Iron King- Sir Alonne feels a great sense of loss whenever thinking of his old companion who'd lost his way, even though he tried to kill him. He therefore constantly sidesteps thinking about the King or what could've become off him after their fight.

Honorable Warrior- Sir Alonne is honorable to a fault. If the situation allows it, he will never turn down a duel. It leads him to stick his neck out for the weak more often than not, but also leaves him susceptible to cheap tactics.
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Gear:
Bewitched Nagamaki - A massive blade even taller than its wielder, Sir Alonne's sword is highly damaging to light armor and cuts through flesh rather simply. Though less effective against thicker armors, the sheer force with which the swordsman can swing it still makes it formidable. As the title implies, the blade is bewitched. It can send magical ranged slashes which travels around ten yards before dissipating and if the swordsman punctures someone with this weapon, the blade drains blood from them to charge itself. It will produce a dark glowing aura, deal nearly twice as much as its regular damage, and its ranged slashes will travel faster and farther. This buff is momentary, lasting anywhere from five to twenty-five seconds depending on how much blood was drawn.

Sir Alonne's Armor- The wanderer's armor has practical defense against blades, but doesn't do much against regular blunt force and ballistics and is next to useless against attacks of a mystical nature. Its surprisingly light, allowing Sir Alonne to more easily dodge and outmaneuver his opponent. The materials and styles included in the armor set seem varied greatly, indicative of the various places and cultures the Swordsman has explored.

Goals:
Despite the destruction of the Multiverse, Sir Alonne sees Gladius as an opportunity to explore more than he'd ever been able to in his original realm.​

He's also seeking out lands familiar to him which may have survived the destruction of the universe, specifically the one of his former master known as The Iron King.​
 
Names: Has Yet to Earn a Name (Nameless Mook); Fake Shang
Nicknames/Aliases: (Impostor/Fat) Shāng Bù Huàn, Former Black Demon Sect Mook, Mook
Alignment: Lawful Good
Fandom: Thunderbolt Fantasy
Age: Late Twenties/Early Thirties
Gender: Male
Sexuality: Straight
Species: Human
Appearance:
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Personality: The Former Black Demon Sect Mook was a bit of a contemptible person. He took advantage of the situation regarding the heroism of Shang Bu Huan for his own advantage. He lied and took his identity as his own and lived in a lap of luxury for a time, while being fairly mean and inconsiderate to those he was demanding attention and service from.

However this was a shell for a man who ever since he was a child indoctrinated into living a hellish existence. Fat Shang was a broken man, a man who could not abandon the past horrors he suffered, who used such actions as a way to shield others from the truth. After that fateful encounter with Shang, the mook changed his stripes and has become a kinder and more noble individual. While he is still crippled with issues of identity, of who he really is in this world, the Nameless Mook hopes to be a hero who can inspire the best of others. If it could be done to him, it could be done to anyone.

Backstory:
There is not a whole lot to say about a Nameless Mook’s backstory – well if it was any mook besides the man who served as Fake Shang. He was kidnapped at an early age to become a mook to the Black Demon Sect, a villainous organization under the mighty swordsman known as Bones of Creation – who made the organization to serve him as he worked to conquer Xi You and allow him to obtain the mightiest Magical Weapon of Divine Teaching, the Tengyouken – as it is the only sword he felt worthy of his skills.

Fake Shang was raised to not see his own face, to die for Bones of Creation and to take his own life if he was bested and shamed. As a cowardly man these, did not sit well with him and he took advantage of the heroic journey of Shang Bu Huan, Lin Xue Ya, Dan Fei, Shou Yun Xiao, Juǎn Cán Yún, Sha Wu Sheng and Dan Hen to stop the Black Demon Sect to escape the order.

The story is one he knows well, as he told it often as he went through Xi You living a life of luxury under the guise of Shang. Eventually, and unbeknownst to him at the time, the Nameless Mook told the story of Shang to Shang himself who was amused. Shang warned him that despite the death of the Bones of Creation, the Black Demon Sect still lived, bound to their virtues.

And so came the time when the mook was caught by his former brethren of the order who hated him and were ready to kill him. However Shang defended him and defeated all of the cultists as the Nameless Mook confessed to Shang that he just wanted to have an identity. Shang understood, but convinced the Ex-Black Demon Sect Mook to find something of his own to love, and then he could throw away the terror of the past and become someone else…

...Now the Former Black Demon Sect Mook finds himself in an unknown world, unsure of himself, but hoping to forge his own destiny and become a hero.

Skills:
Black Sect Demon Mook – This Fake Shang was kidnapped at an early age and was raised in the ways of the Black Sect Demons by Bones of Creation – these being the belief that anyone with enough training can be strong, you must kill yourself if captured or bested, and how to become a proper swordsman. Fake Shang did not catch many of the indoctrinating lessons but is capable at handling himself a bit with a sword and believes that you can become strong from training.
Impersonations – This is by far the Nameless Mook’s most powerful skill; he is very convincing as an actor and can weave tales so well that you are bound to believe his side of the story, such as how he convinced the world he was Shang.

Powers/Abilities:
None.

Weaknesses:
He is a mook (trying to be a real hero), and he wasn't a very good one. Still has deep emotional issues regarding his identity, or rather lack thereof.

Gear:
Skull Mask of the Black Demon Sect – This mask is to remind him of what was and to motivate him to grow beyond a nameless mook.
真正的方式 (The True Way) – This sword is a simple miaodao kept in a simple wooden sheath. It is not anything special compared to any of the magical swords of the Sorcererous Sword Index or the Heavenly Weapons of Dong Li or other magical weaponry of Xi Yu – but it is his.

Companions: None
Quotes: “Let me tell you about Shang Bu Huan...” “I will find something to laugh about, to cry about, I no longer wish to be an imitation, I wish to live as me!
Goals: To finally earn a name that he can call his own. To become a hero worthy of discussion. To better emulate Shang, not by lying and claiming to be him, but following the virtuous path Shang himself leads. To find out who he actually is.
Fears: The Black Demon Sect; Bones of Creation returning alive; Not finding a meaning to life.
Trivia: He served as a narrator of Season One events in the Thunderbolt Fantasy – telling the story at a bar at which Shang was attending.
(Not his but general) Theme Song:
 
Name: Carl "CJ" Johnson

Fandom: GTA San Andreas

Alignment: Chaotic Good

Age: 24 years old

Gender/Sexuality: Male and heterosexual; obviously ;)

Appearance:
latest


Personality: CJ is markedly different from the previous playable characters in the Grand Theft Auto series. While Claude and Tommy Vercetti are both depicted as completely heartless and feeling no regret for all of the people that they kill, CJ is depicted as having a considerably less violent personality, occasionally giving his targets a chance to redeem themselves. An example is his failed attempt at convincing Eddie Pulaski to see that he was no more than Tenpenny's pawn. Furthermore, CJ displays genuine remorse for having to kill Ryder and Big Smoke, who he considered close friends. However, CJ has no problem with killing members of other gangs, and willfully slaughters any that get in his way of reclaiming Grove Street Family turf or try to sabotage his businesses, though in return, the gangsters are trying to kill CJ also. CJ's naïve personality, inexperience, and face-value interpretations of other characters' responses occasionally leads them to question CJ's intelligence (The Truth, Catalina). CJ, like his brother Sweet, holds a deep seated loyalty towards Grove Street and the hood, as seen in his reaction to the resentful attitude of his friends and siblings early on. Though, towards the end of the game, while Sweet was in prison, and CJ was making progress in San Fierro and Las Venturas, the unattended Grove Street became Ballas turf and was filled with crack dealers. CJ tries to get his brother to abandon the hood for their assets elsewhere, but he is quickly convinced into re-taking the turf. Despite his young age, Carl often handles situations in a professional manner. This is shown during the mission The Meat Businesswhen Carl keeps encouraging Ken Rosenberg to calm down and remember that "you're the boss".

Backstory:
Carl "CJ" Johnson was born in 1968 in Los Santos, to Beverly Johnson. He has a father, but as seen in the intro movie, he said he didn't know him. Beverly had four children: Sean, Carl, Kendl, and Brian. Sweet states that Carl was born in the Johnson House, the family's childhood and current home. Old Reece, a family friend, and Ganton's local Barber Old Reece, recalls memories of Carl's father, although Carl tells Joey Leone that he never knew his father, and that Sweet was the "man" of the house but made his life miserable. Carl says to Woozie in Amphibious Assault that when he was swimming as a child, he once got a condom stuck on his face and that "horror like that stays with you for life". This also explains his fear for swimming.

The Johnson siblings, along with Melvin "Big Smoke" Harrisand Lance "Ryder" Wilson, grew up on the same cul-de-sac and were childhood friends. CJ recalls Ryder dealing drugs since he was ten. Sweet became the leader of the Grove Street Families and introduced him, CJ, and possibly Brian into the gang life.

Around 1985, the Grove Street Families were at the height of their power when they first became pressured by Frank Tenpenny, a corrupt police officer of C.R.A.S.H. It's likely that Officer Eddie Pulaski was also serving with Tenpenny at this time. The Grove Street Families went into a decline at some point between 1987 and 1992. Carl's younger brother Brian died in 1987. The cause of his death was never revealed, though it is implied Carl was present but did not help him, as Sweet laments that Carl "let Brian die". He was no longer considered a member of Grove Street, and would later have to earn his way back into the gang. Big Smoke also impliesthat Carl was physically larger during that time, stating that the "East Coast got [him] all thinned out".

Carl also used to be a rapper, as he claimed in a conversation with OG Loc.

Adult life In Liberty City
Following Brian's death, Carl left Los Santos and moved to Liberty City. When he arrived, he began working with Joey Leone, the son of Leone Family Don Salvatore Leone, in the car theft business, as well as other small-time crimes.

In 1992, Beverly Johnson is killed in a drive-by shooting by the Ballas. Sweet phones Carl and informs him, and Carl agrees to return for the funeral.

Carl returns and takes a taxi to his mother's house, but is arrested and confronted by C.R.A.S.H. members Frank Tenpenny, Eddie Pulaski and Jimmy Hernandez, who explain that Carl will do work for them, or they will frame him for killing their fellow officer Ralph Pendelbury (who was really murdered by C.R.A.S.H. themselves). After meeting with Big Smoke at the Johnson house, Carl finally meets with his siblings and friends. Carl quickly learns that the Grove Street Families lost much of their power over the last five years - a result of the growing crack cocaine trend and, though Sweet doesn't admit it, Sweet not having as much personal strength as a leader without CJ home. CJ and Sweet work furiously to successfully bring the gang back to power, with CJ regaining his brother's respect in the process. This included reuniting with the Seville and Temple families, as well as the Aztecas leader Cesar Vialpando (who, although a rival of Sweet's at the time, began a loving relationship with Kendl), and wiping out the Ballas, the sworn enemy of the Grove Street Families. Carl also helped OG Loc, a laughable "poser" who aspired to be a rapper (consequently ruining rap superstar Madd Dogg's career in the process).

The gang is at the second height of its power, and is planning on taking out the rest of the Ballas in an ambush, until Cesar reveals to Carl that Ryder and Big Smoke have betrayed the gang to C.R.A.S.H and the Ballas. Carl rushes to the gunfight, suspecting that Sweet and the gang are walking into a trap, and manages to hold off the Ballas to rescue a heavily-wounded Sweet, until both of them are arrested by C.R.A.S.H. Grove Street Families and the Varrios Los Aztecas practically disappear, and Big Smoke becomes head of a drug ring and takes over Los Santos. OG Loc also becomes a rich and famous rapper, with Big Smoke acting as his manager as a means to launder his money.

C.R.A.S.H. abandons Carl in rural Whetstone to eliminate a witness against them. It is slowly revealed that they are being tried in court over their corruption, in a case that is quickly building media attention. Cesar connects CJ to his (mentally unstable) cousin, Catalina, and the two form a relationship built on the robberies they commit together. Tenpenny introduces CJ to The Truth, an aging hippie who is supplying Tenpenny with tons of weed, and tells CJ to frame a D.A who is an enemy of Tenpenny's. Tenpenny demands that CJ pay for the shipment, which forces him to return to work with Catalina, who now has an obsessive crush on him. Carl also meets the San Fierro Triads leader Wu Zi Mu during a street race. Catalina finds him at the race and expresses her feeling of neglect and anger, feeling that he was only interested in her as a partner in crime, also proclaiming that she has a new boyfriend, Claude. CJ defeats Claude and Catalina in a street race, gaining the deed to Claude's run-down San Fierro garage. CJ leaves for San Fierro with The Truth and Tenpenny's marijuana (despite Tenpenny betraying The Truth). They meet Cesar and Kendl at the garage in Doherty, San Fierro. CJ is angry about the bad state of the garage and believes that it is completely useless. Kendl explains to CJ that the property is a great opportunity, and through The Truth, he hires Dwaine, Jethro and Zero to work in the garage.

Carl meets with Woozie in San Fierro and the two quickly become strong allies, collaborating to take down each of their enemies enemies - Carl targeting the Loco Syndicate (Big Smoke's suppliers) and Woozie's rivals, the Da Nang Boys. Carl infiltrates and eventually kills all the chief members - Jizzy B, T-Bone Mendez, and even Ryder from the Grove Street Families. The garage (now a car theft ring), as well as renting out property, has earned Carl a modest sum of money. He receives a surprise phone call from Mike Toreno, a former member of the Loco Syndicate (who was apparently killed), who reveals himself to be a government agent and is recruiting Carl's help in exchange for releasing Sweet from a life sentence. Although it is a well-kept secret from all of his friends, The Truth finds Carl at Toreno's place of operation, and warns Carl that Toreno can't be trusted. He continues to recruit Carl's help in stealing a Jetpack from Area 69, which is needed for The Truth's goal of stealing mysterious, enlightening green goo.

Woozie invites CJ to the Triad's glamorous Four Dragons Casino in Las Venturas. Upon arrival, Carl is given shares in the casino by Woozie "in exchange for some help setting it up". They are faced with aggressive competition from the Mafia-run Caligula's Palace and, as revenge, spend time planning an extremely elaborate heist of Caligula's. This dually involves Carl infiltrating Caligula's inner circle of management (by chance of The Truth's association with music industry employees Kent Paul and Maccer) to work with their manager, Ken Rosenberg, and even Don Salvatore Leone, later helping the trio fake their deaths to escape Salvatore's rage. During this time period, C.R.A.S.H. extracts the last of Carl's labor before they try to kill Carl (and kill Hernandez for snitching on them), with Carl killing Pulaski and escaping alive. Carl, by chance, sees Madd Dogg attempting suicide and saves his life, partially out of guilt for ruining his career.

Carl's ongoing vendetta towards Tenpenny and Big Smoke, finalized by Madd Dogg having to sell his mansion to drug lord Big Poppa, prompts Carl to return to Los Santos, taking back the rapper's mansion by force. While recording Madd Dogg's new album, Toreno gives Carl the last of his work before Sweet is released from prison. Sweet is disgusted at Carl for his new millionaire's lifestyle, and for having forgotten all about helping the Grove Street Families. Sweet immediately takes Carl back to Grove Street to begin their task of reclaiming all of their turf. As the gang slowly begins their third return to power, Carl manages to get Madd Dogg's rhyme book back from OG Loc, reviving Madd Dogg's career, as hitting Big Smoke close to home. In the case against Tenpenny, it's shown on the news that since there is no evidence implicating him in his criminal activities, he would walk free; seconds after, citywide riots commence in outrage at Tenpenny's acquittal. During the confusion, Grove Street Families retakes almost half of the city's turf, and, after an assault on his Crack Palace, Carl kills Big Smoke. After Carl and Sweet chase him across the city through the riots, Tenpenny also dies after his firetruck falls from a bridge above Grove Street. At a celebration in the Johnson house, Madd Dogg, accompanied by Ken, Kent, and Maccer, announces "our first gold record" to Carl. At the same time, Sweet insists on making Grove Street a priority, while Kendl suggests going back to Las Venturas with Woozie, but Carl's only reply was that he was "fittin' to hit the block, see what's happening".

At the very end of the game, Carl is a young and wealthy man. His assets and business interests include the Grove Street Families gang and Madd Dogg's contract in Los Santos, a car garage and several other properties in San Fierro, and shares in the Four Dragons Casino in Las Venturas, as well as the government's $60 million jetpack.

It is suggested that Carl, Madd Dogg, Kent Paul and Maccer are to go on a world wide tour, as mentioned by Madd Dogg during the game's final cutscene. Maccer and Kent Paul are to ride along, giving another hint that Carl helped the two rebuild their band.

Skills:
Expert marksman
Skilled parkourist
Leadership wassuhhhhh
Hand-to-hand combat and karate, chea'.
Accuracy
Unique charisma

Powers/Abilities: Hell nah

Weaknesses: Bitch please! I dont have a weakness, mah weakness are hot girls with big booty, homie. (Normal human, meaning he could be killed in many ways.)

Gear:
At this moment, he only has Deagle and dual Tec-9

Quotes: "Man, what the hood done for me? Always dragging me down. Ever since I got out of the hood shit been cracking! That's everybody's dream, to get out of the hood..."
 
Geneforge 3.png
Names: Solution
Nicknames/Aliases: Shaper
Alignment: Lawful Neutral
Fandom: Geneforge (5, specifically)
Age: 30
Gender/Sexuality: Female/Heterosexual
Species: Human

Appearance: Solution hides most of her features under a heavy royal purple robe, but occasionally reveals herself. Solution is of average height and weight, with fair skin. She has dark brown hair, hazel eyes, and a variety of short, shallow scars along her limbs from Creation handling and regular fighting. Aside from her robe, Solution wears a simple undyed cloth shirt and pants, with well-worn leather boots. The folds of her Shaper Robe are lined with deep pockets, to store loot and supplies.
Personality: Solution embodies the Shaper mindset: self-confident, intellectual, and obsessed with the slow, restricted progress of the scientific method. Born into a war against the living embodiments of Shaping technology gone haywire, she sees only herself and her fellow Shapers as capable of safely holding power. Solution goes into every situation automatically assuming that all authorities involved are unfit for duty, and sees no reason to change her mind about it. Fortunately, Solution has the heart of a hero and will go to incredible lengths to ensure anything she sees as a problem is resolved; if not peacefully, then with minor collateral damage.

In Solution's homeworld, those who had mastered magic ruled over those who had not. Moving beyond mere elemental mastery, a sect of wizards delved into the art of altering the life around them. Using magic to shape the very building blocks of life, these wizards--known as Shapers--conquered all around them with armies of genetically-modified beasts and humanoids purposefully formed from magical vats of raw fats and proteins. Shaper civilization expanded at a break-neck pace, until one enterprising Shaper had gone too far in his experiments. In his hubris, he had created the Drakon, a Creation not only more dangerous than any other, but capable of performing Shaping itself. Breaking free of its bondage, the Drakon fled to parts unknown, and began its dark work in secret. In but a few short years, the Drakon population exploded, evolved themselves into even more powerful forms, and went to war with the Shapers. Supported by Creations of their own, the Ur-Drakons clashed by the thousand with the Shapers; entire cities were stomped into rubble in the crossfire. All the fighting came to an abrupt end as The Hunger tore through the world, destroying Rebel and Shaper alike.

At this time, Solution had been on an adventure of her own. As an experienced Shaper, she was largely allowed to work by herself, protected only by her personal entourage of Creations. She had penetrated deeply into Rebel territory, covertly assaulting enemy strongholds and investigating a piece of valuable intelligence she had been given. The Rebels had been creating strange canisters full of magical Essence; simply opening one would confer months' worth of training and practice in nearly any skill in an instant, rewriting the user's genes seamlessly and perfectly. Solution 'liberated' any canister she could find, relishing the astounding powers she was accruing and starving the enemy of vital resources. When The Hunger struck, Solution and her entourage blacked out in the middle of a pitched battle. When they awoke, they were further from home than they could ever be, trapped on another world.
  • Profound understanding of genetics, bioethics, and proper lab safety protocols... contextualized into a medieval or near-medieval mindset.
  • Several years' experience with leadership, animal husbandry, and applied genetics.
  • Capable of surviving in harsh environments unassisted
  • Thorough understanding of Shaped door lock organisms, translatable into an effective understanding of mechanical locks.
  • Some experience with swords and other melee weapons, barely any experience with ranged weapons.
Shaping: If any of Solution's Creations dies, she can use her Shaping to create a new one. Each Creation saps away a substantial amount of Essence, and it is not refunded if they die.
  • Fyora: A bipedal lizard the size of a large dog with the ability to spit fire. About as intelligent as a working dog, but susceptible to going rogue.
  • Cryoa: A variant of the fyora that sprays ice instead of fire.
  • Roamer: A barely-furred canid monster. Extremely fast, and with a jaw that can break bones. Very sociable and protective of its creator.
  • Thahd: A muscular, gorilla-like biped. Very dumb, but as loyal as a Creation gets.
  • Clawbug: A scorpid about the size of a cow. Notoriously fast and dangerous.
  • Battle Alpha: A muscular, humanoid figure. Known for its massive strength and surprising intelligence, to the point that exceptional ones can speak and use tools.
  • Artila: A man-sized worm that stands upright and spits bolts of magical acid. Smarter than most Creations and loyal as well.
  • Vlish: A squid-like beast slightly taller than a human. Fires bolts of psychic energy that terrify and confuse enemies. Incredibly intelligent, and capable of independent action.
Battle Magic: As experienced with creating life as they are, Shapers are still mages, and know a few magical tricks to defend themselves.
  • Acid Shower: Bathes an area roughly the size of a fully-grown elephant in searing acid, that dissolves flesh and corrodes most metals. Not very Essence efficient.
  • Ice Spray: Projects a cone of deglovingly cold air and chunks of ice in front of her. Partially effective against non-airtight armor and very effective against bare skin. Extremely Essence efficient.
Healing Craft: Obviously, an understanding of magically creating animals would confer an understanding of magically maintaining animals.
  • Cure Affliction: Cures a specific target of certain ailments: poison, acid, fire, and so on. Cannot affect purely magical afflictions, like curses. Relatively Essence efficient.
  • Heal: Closes wounds, knits bones together, regrows flesh, you know how healing spells work! Quite Essence inefficient.
Weaknesses: Solution's effectiveness relies heavily on her supply of Essence. All of her spells remove a portion of Essence, which can only be recovered over a period of resting. Without Essence, Solution is entirely reliant on her Creations and whatever physical assistance she can provide.
  • Shaper Robe: A thick robe made of lightly-enchanted cloth. Designed as both lab equipment and a symbol of authority, a Shaper's robes are good enough to work as light armor.
  • Shaper Gloves: Leather gauntlets coated with specially-treated formulas to allow working with dangerous chemicals. Sturdy enough to be useful in battle, but thin enough to allow fine manipulation.
  • Living Tool: A malleable Shaped plant, shaped like a thin rod with dextrous dendrites on the end. Can be used to pick mechanical and organic locks, or possibly as a back massager.
  • Healing Spores: A few gourds full of specifically-Shaped fungus. When emptied over a body, the spores set to work healing anything they can touch. The spores themselves can be reproduced, but doing so is expensive and time-consuming.
  • Fyora-Skin Cloak: A cloak made from the hides of fyoras. It's durable enough to stop blades and protects against extreme heat.
  • Stunning Blade: A steel shortsword enchanted with magic that dazes enemies struck with it.
Companions: Solution's entourage, the Heated Negotiators
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Name: Simon
Relationship to character: Clawbug Creation
Skills, Abilities and gear: As a clawbug, Simon has all of the killing power a scorpion the size of a cow logically would. Her hide can stop a sledgehammer, and her claws can snip steel like it was sausage casing.
Weaknesses: Simon is not particularly smart or cautious, and will gladly charge headlong into a battle she cannot win. Only through Solution's direct orders will she show any restraint. In addition, she doesn't have any venom.
Further details: Solution had only bothered to sex Simon months after she had named her. Simon really enjoys eating watermelon.
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Names: Yugo
Relationship to character: Vlish Creation
Skills, Abilities: Yugo can fire bolts of psychic energy that batter foes while it scrambles their thoughts. These bolts are strong enough to dent metal. In melee, Yugo can wrap his tentacles around his enemies to drag them into the perfect spot to plant a few bolts.
Weaknesses: As a vlish, Yugo is the most fragile member of the group. He is also susceptible to panicking if seriously threatened, and may try to run if attacked.
Further details: Yugo has learned how to play a rousing game of foot-the-ball, and spends his free time figuring out how to pick his stable locks, much to Solution's frustration.
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Names: Aggro
Relationship to character: Roamer Creation
Skills, Abilities and gear: True to form, Aggro is good at everything a dog-like genetic abomination should be good at: charging, harrying, tracking, tackling, biting, and tearing.
Weaknesses: Aggro is between Simon and Solution in terms of durability, and has to rely on his natural speed and intelligence to survive. Aggro is only about as strong as what can be expected from a large canine, about on par with a timber wolf.
Further details: Aggro hates being scratched behind the ears, and has a tendency to eat small animals whole.
Quotes: "I'm not going to sit here and be lectured about how I carry myself by someone who can barely gather his own thoughts; tell me what you need, or I'm leaving." "Hold the door open, Servile-- my entourage stays with me."
Goals: Get control over a sufficiently dangerous group of completely subordinate goons, confidantes, and servants. Coast on her bloodily-gotten gains for the rest of her natural life.
Fears: Having any Creation go rogue, especially hers.
 
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Vampire Form

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Human Form

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Evil Counterpart Form (left)

"Just end my life so that there would be no further bloodshed, just kill me already and my darker counterpart will be killed too!" - Sandrino's dying speech to his step-brother Tristan Imperial.



Name:
• Sandrino Villalobo (former name/true name)
• Sandrino Imperial (current name)
• Gilbert Imperial (human name)

*I'd rather call him Sandrino Imperial*

• also called as Supremo by his vampire followers and his enemies (LLU, Moonchasers and independent vampires)

• also called as the 'Cursed Ink' according to the prophecy

Fandom: La Luna Sangre

Alignment:
• Lawful Neutral (main personality)
• Lawful Evil (other personality)

Age: Unknown, ageless. Possibly in mid-20's.

Gender: Male and heterosexual

Personality: Before he was converted into a vampire thru witchcraft by his mentor; Barang, a Vampire Mage, he was considered a good-natured human who live on the forest peacefully with his mentor. He was kind, compassionate, helpful and warm. He also met a woman name Rica who was going to give birth to one of the most powerful vampire's child which it is Sandrino's step-brother. He dedicated his life to protect Rica so that she could give birth to the child safely however one night, Rica's husband name Tony Toralba, a former Luna soldier, burned Barang's hut because Barang was a hybrid with vampire blood. Barang was hurt and Sandrino's perspective to humans were changed from good to evil.

After he became a powerful vampire with abilities similar to a mage, he became ruthless and shows no mercy at all in order to follow the steps of his father; Magnus Imperial, who was the most powerful vampire that ever lived in PH. He dedicated most of his life to establish a nationalistic ideology of the vampires as he believes himself as the savior of the vampire race situated in the Philippines. He shows his authoritarian and cold personality towards to his followers and most of his followers feared him due to the unique abilities he have, rule with an iron fist and his ruthless personality. He only show his good side towards to his family only and to his very close friends. He hates traitors and cowards, especially werewolves and humans.

He is also a cunning and clever person, especially using his third persona Gilbert Imperial, able to use a mortal human as a toy of his.

Although with the birth of his darker and more cruel personality which separated from his main personality, Sandrino himself faced a new enemy which is his other self. His plans were quickly destroyed by the other Sandrino as the other personality takes over the body and became a temporary host of the body. This event made Sandrino ally with his step-brother Tristan and the LLU and became redeemed from what he have done in the past. Thru redemption, he became somewhat a good man with irrational thinking.

Biography: He has three alias. He was born Sandrino Villalobo to Maria Villalobo and Magnus Imperial, who raped Maria to sire the chosen one, spurred by Barang's false prophecy. Sandrino suffered a lonely and violent childhood, despised by his mother as a reminder of her rape. Maria called him a monster and kept him imprisoned. Deprived of food, starvation led him to feed on live chickens and drink animal blood; Yaya Narsing was the only person who showed him kindness. In a fit of rage, he accidentally killed Maria when she attempted to push him off the balcony. He escaped into the forest with Yaya Narsing, but Barang took him away and raised him as her own son. Sandrino grew up into a kind young man and took care of Rica Sison, a Luna who had loved and became pregnant by his father Magnus. They were attacked by Luna comrades led by Antonio Toralba who found the trio in the forest. Fearing for her child, Rica resisted them but Tonio killed Sandrino as he fought to get Rica. Barang, who believed that Sandrino was the savior of their race, sacrificed her own powers and chanted the incantation from the Ancient Book of Cursed Spells (“Aklat ng Gabay”), and cast upon Sandrino the power of invincibility; a protection from all weapons used against vampires by mortals and werewolves, symbolized by the cursed ink on his left arm; she bit him and transformed him into an extremely powerful vampire. Armed with the resilience from his new powers, he assumed the leadership of his race and became Supremo, the King of the vampires, ruler of a world without werewolves; where humans existed solely as their food source. Prophesied to die in the hands of the “New Chosen One” prompted him to hunt Malia, however, the prophecy changed a decade later when Jethro saw a new vision that the Supremo survived the war.

His third persona, Gilbert Imperial, Youtopia's founder and CEO, has set the wheels in motion to execute his plans for a perfect world of vampires by running for President of the Philippines with the help of a political strategist named Jacintha Magsaysay. Falling in love with his strategist stirred his humanity, awakened his heart and weakened his powers. Unfortunately, the weakness was temporary. Barang, with her strong maternal influence, kept a tenacious grip on his evil nature. Distraught over her death, he discarded the last piece of humanity in him, embraced evil. He escalated his evil plans; he stepped up the infrastructure for the Blood Farms; he killed his sister Samantha, crippled the Moonchasers, abducted Tristan (his step brother) and used him as ransom to entrap anyone coming to rescue him. He became aware that Tristan was his brother at his first battle with Malia when she rescued Tristan; he noticed Tristan’s arm glowing with the same mark he possessed in his arm. Sandrino confronted Tristan with the truth about their kinship as brothers, but Tristan refused to ally with him.

Episodes later, Sandrino's faction collapsed as the LLU retakes the throne as the leaders of the supernatural world once again but Sandrino was able to convert Tristan into a vampire; making him the Imperator; a second-in-command rank in Sandrino's faction. There, he and Tristan rebuilds the faction and after they were fully recovered, Sandrino installed a mole in the government as the President of the PH which he instructed the mole to wage the military in a conflict against the LLU. As the humans attack the LLU; Sandrino's vampires started to dethrone the LLU by suprisingly attacking LLU during an event. The war between LLU and Sandrino's faction w/ government support spreads like wildfire in the supernatural world. While the war is on going, Tristan betrays Sandrino which made Sandrino goes into 'depression', the result of this depression led the creation of his other personality; more cruel and more evil than Sandrino himself, because of this, the other personality quickly took over his body and became a temporary host of the body. The evil Sandrino purged all his members who were considered as potential defectors or traitors which made most of his members including his high-ranking officials defect to LLU. The main Sandrino was able to get out of the body and seeks help to his step brother to stop the evil Sandrino's plans to destroy human population in Metro Manila. As the main Sandrino was succumb back to the body. Tristan and the Chosen One; Malia, faced the evil Sandrino until they are able to defeat the evil one. The evil one fades however the main Sandrino was dying, thanking his step brother until he died from blood loss.

Skills:
Entrepreneurship
Intelligence
Charisma
Manipulation
Hand-to-hand combat
Master strategist
Master of deception

Powers/Abilities:
Conversion: He can convert mortals into a powerful vampire due to his vampire blood inheriting the most powerful vampire in the Philippines whom he never met personally since his father died decades ago.

Stasis wave: He can unleash a stasis wave which he can freeze his enemies on sight, he only do this power when he encountered a large group of werewolves/vampires but it depends on him anyways.

Various telekenisis form: He can lift/push/choke his enemies easily, especially to mortals, ordinary werewolves and ordinary vampires although this power is useless towards very powerful supernatural beings (such as the Red Lady).

Superhuman endurance: Due to the fact that he is one of the very powerful vampires in the modern era. His strength is enhanced because of the blood he inherits, meaning superhuman endurance even when he is on human form.

Enhanced strength: Although he doesn't have a superhuman strength, his strength is enhanced, making him one of the deadly hand-to-hand combat fighters even when he is on a human form.

Regeneration: If he got shot by an ordinary bullet, bitten by a vampire, or get stabbed, his wounds will be quickly healed thru regeneration, making him immortal (not likely).

(He can also not use regeneration which he can fake his own death by turning into an ash and would likely to spawn somewhere using his strategy.)

Superhuman speed: As any all other LLS vampires, either ordinary or powerful, he has superhuman speed in order to retreat from powerful opponents, large group of powerful opponents, espionage or an adventure.

Anti-Sunburn II: Since he is one of the most powerful vampires in the vampire history and inheriting the blood of the most powerful vampire literally, the sun doesn't destroy his eyes nor his body, having a rare and enhanced ability called Anti-Sunburn II.

(Anti-Sunburn I doesn't destroy the vampire's body but their eyes can be destroyed if they are not wearing sunglasses. Vampires who have Anti-Sunburn I ability, always wear sunglasses if it's daylight although most of the vampires in LLS have already adapted Anti-Sunburn I ability.)

Duplicate: He can create his own duplicate although there is always a limitation; he can only create only five duplicates of himself.

Gray Tornado: As been shown on the show where he decides to kidnap his step-brother's comrade, he used a gray tornado in order to get the comrade without being hitted by enemies although he rarely use this power.

Hypnotize: He can only use this power to a mortal only by commanding them to do things and such. This is similar to a Jedi mindtrick but only effective to mortal humans.

• "Differentiate the Sense": He can differentiate the sense between a werewolf by its bad odor and a vampire when the heartbeat isn't ongoing but still alive.

Eye Contact Revelation: If he eye contacts to his target, he will know the target's life story from infant up to the present day as the process would be looking at the entire memories of the target.

Weaknesses:
Silver Bullet/Wolf-teeth Knife: If he got shot by a silver bullet or got stabbed by a wolf-teeth knife, he will be temporarily weakened or his stamina will slow down drastically although he won't get killed by any kind of this weapon due to his immense power. (It is mentioned on the biography)

Energy Bullets: Energy bullets like plasma bullets are one of Sandrino's weakness. When his step-sister, Samantha, a powerful vampire, used a plasma gun, Sandrino was wounded but it can be regenerated. Whenever he got shot by energy bullets, he'll endure the pain because of the heat.

Fall In Love: If he fell in love with any girl, like a genuine romance, his heartbeat will become alive which he will lost all of his vampire abilities and immortality.

Facing a Very Powerful Opponent: Fighting a very powerful opponent, very powerful than him, will led him into a defeat and retreat.

Ancient Book of Cursed Spells: This book is one of Sandrino's weaknesses. If the book fell in the wrong hands and decided to drain Sandrino's powers by chanting the ancient language correctly (Filipino), he is surely fucked.

Split Personality: Sandrino suffers from split personality after he got into depression. Sometimes he is himself and sometimes his evil counterpart takes over his body, meaning, he can't control his entire body because of his evil counterpart's energy.

Without drinking blood for days, he will starve and lose energy.

Gear:
• iPhone 10
• Philippine paper money
• Cool glasses
• Currently wearing a business casual attire
 

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