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Dice Giants and Halfllings

Ulrich

New Member
Who wants to play?! Every player starts with 200pts (track them in your posts, using honor system).
I'll be the "House"...

Dealer rolls 1d10, or the “Giant”, setting target number, or the “Knee”.

If dealer rolls a 1, the Giant “Kicks” and the house wins.

Player rolls 2d6, or the “Halflings”, trying to match or exceed the Knee

On a Double 1 roll, a snake scares the Giant and bets push.

If player rolls 11/12, or the “Maw”, the Halflings are eaten and the house wins.

If the Knee is 2-3, House pays 1:1

If the Knee is 4-6, House pays 2:1

If the Knee is 7-9, House pays 3:1

If the Knee is 10, House pays 5:1

Players that hit the Knee, exactly, may split the dice by doubling their bet.

When splitting, players roll one additional die per split, normal rules apply.

The player may split a second time, if they wish to become “Legendary”.
 

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