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Futuristic Freelancer Legends

Hey guys,

Ive messaged the people who initially showed interest but haven't participated yet.

Hopefully I will get responses back shortly to see where they are at in the process or if they have dropped the RP.

Lemercer Lemercer , Take your time getting your character set up. If you need any help or ideas or just want to run some ideas by me to see if they work, just message me.

Once Lemercer gets his character up I will assume all other players who have not submitted a sheet or spoken up have dropped the RP and we will start final reviews and migration of the character sheets to the Character thread.

Shorty after that Captain_Nobody Captain_Nobody will make the first post welcoming his team onboard their new home and work station, The Nautilus

Looking forward to getting things started! :D
 
This open?

Yes it is!

Feel free to submit a character sheet, we are getting close to takeoff!

No need to rush, we will wait until your character is perfectly the way you want them before we start.
 
Right here in this thread.

It will get checked here then once all edits are made (if any) we can migrate all characters to the character thread

(It's midnight for me, I must sleep, I will check back in tomorrow)
 
Right here in this thread.

It will get checked here then once all edits are made (if any) we can migrate all characters to the character thread

(It's midnight for me, I must sleep, I will check back in tomorrow
Can I make a robot?
 
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Quick update for everyone's situational awareness.

Lemercer Lemercer Chiester Chiester Skyrte Skyrte Clan Ize Clan Ize

These players are all working hard on CS'

Once each one has submitted their ideas, if any changes need to be made, we will do so. Then migration to the Character thread will begin.

Once all characters are finalized and migrated, we can start our epic adventure through space! :D

(Please react to this post so that I know you all are still with me. I know its taking a while to get everything situated for launch but it will be worth the wait.)
 
Nessuno Nessuno perhaps open the CS place for people to post their Char sheets and then add an ooc so we can get some passive activity as the rest of us finish up writing
 
Nessuno Nessuno perhaps open the CS place for people to post their Char sheets and then add an ooc so we can get some passive activity as the rest of us finish up writing
We already have an OOC. It was linked in one of the posts here.

I also have a Character tab but I'm reserving it for when people have their sheets 100% the way they want them. I don't want people editing and changing things once they go over there until shit changes in the RP.

So questions will be answered here and lore will keep getting released here. While people trim adjust add and finalize character sheets.

Then we will migrate to the Character sheet thread.

Then get the first post out.
 
We already have an OOC. It was linked in one of the posts here.

I also have a Character tab but I'm reserving it for when people have their sheets 100% the way they want them. I don't want people editing and changing things once they go over there until shit changes in the RP.

So questions will be answered here and lore will keep getting released here. While people trim adjust add and finalize character sheets.

Then we will migrate to the Character sheet thread.

Then get the first post out.
alr
 
Nessuno Nessuno You should be able to link the OOC (and the character thread once you start porting sheets over) to the top of this thread (above the posts themselves) to make it easier to find 'em. If your waiting until the game starts to link 'em all together, that's fair, just wanted to make sure you were aware of the option.
 
Nessuno Nessuno You should be able to link the OOC (and the character thread once you start porting sheets over) to the top of this thread (above the posts themselves) to make it easier to find 'em. If your waiting until the game starts to link 'em all together, that's fair, just wanted to make sure you were aware of the option.

I do think I've seen the option. I'll try to get it working.

Sorry for my site incompetence, I've very new to the site.

EDIT:

I figured it out, I can link things on the OOC (such as CS tab and In Char tab.) However on the interest check I cannot link such things.

Dont worry everyone. It will be messy here so that the IC, OOC, and Character sheet pages are clean and streamline.

Im also keeping the activity here so that others know that the RP is still active open and available if they would like to join
 
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Artificial Intelligence
Sabine Asimov
★★★★★
Female / Artificial Intelligence Program
Stallion Robotics Corporation
Adjutant/Combat Unit / Neutral / 175.32 cm / 124.2 kg
Overview
Sabine is an Adjutant/Combat android developed by the Stallion Robotics Corporation. Currently, under the ownership of Captain Thomas Jenkins, and with a short attention span to boot. She usually has a warm smile on her face, but her actions and speech display a lack of empathy for others. Perhaps her true nature is that of an arrogant person. However, those that have seen her work know that despite her cheery facade, she has the ability to back up her arrogance.

Though typically cheeky in behavior, Sabine's personality shifts drastically when combat intensifies. Switching from a usually cheery persona to a cold merciless alternative during combat. Although quite elusive, when an order is given she will be there to ensure its completion.
Background
Created by the Stallion Robotics Corporation as part of a custom order. Sabine was planned to be the personal droid of Alexander Kutuzov, a Fleet Commander serving the United Earth Space Command who had previously come under fire for verbally abusing his last assistant and causing many of his inner circle to leave him. As a result, leaving him in need of a new assistant but with no one especially eager to serve him. To solve the solution, he ordered an android as a replacement instead of a human. Sending specific requirements which needed to be met, and billing him quite a bit in the process which he promptly differed to the UESC. However, by the time the UESC realized what exactly had happened, the android had already been completed, the bill had already been paid, and Kutuzov had already been discharged after an account of treason weeks earlier leaving the UESC Treasury to sort the mess he left behind. So, left with a random android and a sizable sum of money unaccounted for, the Treasury began damage control. Making their first action, to find a way to dispose of the android in a way where the public wouldn't complain about a waste of tax dollars, and the Treasury wouldn't have to deal with mobs of people complaining about it. So, they decided to simply play it off as a gift. While still a very expensive gift, at least a gift to a very important person. Who in the public's eyes, was a hero for protecting their loved ones, and a hero to the UESC Treasury for helping them avoid paying for more life insurance claims.
Combat Arsenal & Abilities
Anatomy – Located in the unit's head are two primary pairs of photoreceptors with the ability for infrared sight along with a Fire Control Center, capable of managing targets and data regarding long-range combat. The droid's primary Artificial Intelligence is stored within a Neural Cloud, acting similar to a human brain. The Neural Cloud is in charge of storing memories, collected data, and the unit's personality matrix among other things. The unit also boasts a number of audio and radio receptors capable of picking up information normal humans would not be able to detect such as energy readings and radio waves. The Unit also has a number of features that serve no particular benefit, such as the ability to taste and the ability to smell. The Unit's voice is produced via a voice module located inside the head, designed to mimic vocal cords and to produce a clear understandable sound.

On the unit's upper back sits a connection port, compatible with nearly all forms of technology and is used to interface with technology-related activities that require direct connection as opposed to a wireless connection which can be achieved via a series of transmitters in the unit's palms. Using a direct connection, however, leaves the android more susceptible to malware and other related attacks.

The unit's flexible reinforced frame or skeleton allows for it to withstand blunt impacts and attacks with ease and allows for quite the force when attacking via hand-to-hand combat. Similar to a human, the android has a series of artificial muscles over the frame allowing for more precise movements and even more strength when combined with the frame, more than enough to severely damage an unsuited human. On top of the muscles sits a layer of synthetic skin, which while smooth, is constructed out of an extremely material with enough resilience to be able to be compared to some light armor.

The unit is powered by a series of power banks primarily charged through means of Direct Connection via the connection port on its back. In case of emergencies, a backup power bank is almost always available however not as large nor efficient as the main power banks. If left in an area with no means to charge via Direct Connection, the unit may also use solar energy and even organic food in some cases though extremely inefficient. The android is also equipped with a human behavior emulator as a way of self-preservation, allowing it to feel pain although it can be deactivated. The unit can also mimic biological functions such as sneezing which may also be disabled. Breathing, however, is usually required as it is the unit's way of cooling its internals and regulating an internal temperature. Heavy breathing may be caused if excess heat is detected, however, if in a cool enough area or without exertion, breathing is not strictly required.

For minor repairs, the unit fields a small unit of nanobots capable of repairing cosmetic and skin damage. For more serious damage, standard repairs are needed via external tools such as damage to the head or severe damage to the chest.

Advanced Functions

Electronic Warfare - The Unit fields an advanced Electronic Warfare Module as part of its cranial module, capable of rapid database hacking, infiltration, and even the temporary subjugation of unmanned electronics in certain scenarios.

Binding - When paired to certain equipment which contains electronic components, particularly those which have been modified to output data or include some form of smart technology or AI. However, when trying to access hostile electronics or breach firewalls. The unit enters a sleep-like mode in which until the process is ended or completed, it is unable to utilize its motor functions effectively leaving it exposed.

Advanced-Data Receptors - While the unit does have a pair of preceptors located within its eyes, the primary source of data however comes from a number of sensors placed around the body of the unit used to collect data before being compiled and sent to its artificial intelligence for sorting and analyzation. This comes with the added benefit of being able to monitor the surroundings of the unit without having to use its photoreceptors and reduce the amount of stress on its hardware often causing it to close its "Eyelids" while not in combat in order to improve general performance and to allocate more resources to other functions and to avoid an overload of data. During combat, however, the unit's photoreceptors are automatically activated in order to allow for further data collection. In return, the unit disables its personality module allowing it to reduce stress on itself and letting it simply function as a purely logic-driven machine.

Personal Loadout

Автомат Калашникова - 207 – An automatic rifle platform utilizing a single-stage electromagnetic barrel to increase bullet velocity and reduce similar to a railgun. Originally produced for the United Earth Space Command Shock Trooper divisions. While effective, the rifle was reported to have a number of drawbacks, most notably becoming too hot to handle and causing burns on the user's hand, and being far too heavy for a Shock Trooper rifle, making it harder to move and position. However, the rifle does contain an extensive smart data feedback system.

BIRETTA UD-OTS - A caseless semi-automatic pistol designed for close-quarters combat. With an integrated silencer and smart weapon system, the pistol is a fairly standard issue though with quite a noticeable recoil.

Бопох-3 - A standard issue combat knife used for close quarters combat.

Complementary Equipment – While donning no Exo-Armor, the unit does keep some light armor and tactical equipment consisting of a Jacket, an accessory body belt, and a cloak. Along with a combat mask which it occasionally wears and some ammo pouches located on its legs.

Additional References

Reference #1

Reference #2

Reference #3

CODE /
SEROBLISS
 
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There we go, finally done

SammeaAhen.png

Full Name: Sammea Ahen of Clan Ahen, The Striking Spider
Alias: Dreamer
Age: 23
Height: 6'2" / 188cm
Weight: 220 lbs / 100 kg​

Personal Loadout and Exo-Armor:
The Veres Triarius ELITE is a modification package of the Elite-Class ExoArmor, suited more towards the unique environments of their homeworld, the Veresian Clans have completely redesigned the stock helmet of the Elite, creating a novel system of 360 degree visual sight, with cameras numbering from 8-10 arrayed in such a way as to mirror a spider. The complex array of cameras surprisingly doesn't sacrifice protection, and offers more than just a convoluted and difficult to learn system of sight. The helmet itself, called the Veres Armorworks Arach-8, a rare and extremely uncommon sight outside of the planet of Veres, is often painted personally by the wearer with the designs of the local wildlife. Sammea herself has the helmet painted like the head of a spider, with the front featuring large white fangs, and the cameras highlighted with white rings. The natives of Veres do this to dissuade predators from ambushing them, and statistically, hunters who paint their helmets have a roughly 30% reduced chance of being ambushed by predators, which is more than enough reason for them to get creative with helmet designs.

For the body of the suit, the Ahen Triarius Elite includes the ASUPv2, Ahen Specific Upgrade Package Version 2. The extremities of the suit have been fitted with talons for the feet, and hooks mounted in the forearms, to suit the hunting style of Clan Ahen. The talons and hooks allow the wearer to climb trees, mountains, cliffs, with ease. Ahen hunters are known to use both the talons and the hooks to savage effectiveness in melee combat, and the system even allows them to hang on walls and ceilings, though with some difficulty. Particularly skilled Clan Ahen hunters can use the increased mobility offered to them by the ASUPv2 to fire on enemies from unexpected angles.
The Veres Weaponworks Hasta GM-7A3 40/70 is a 40mm L/70 Railcannon usually mounted on vehicles and battlements, used against the megafauna and hyperfauna that inhabits the world of Veres, and it does it's job spectacularly well. Derived from the already cutting edge Voidex Megacorperation Skunkworks' Spear Mark.5 Railcannon, the Hasta GM-A7 is as lightweight, powerful, and durable as its cousin. Among the Veresian Clans, the Hasta line of Railcannons has an almost mythical reputation, deeply associated with The Path of The Silver Bullet, born from local folk hero, Magni Orvar, one of the first colonists who landed on Veres generations ago, and the first Silver Bullet Hunter, the Skygod Slayer.

The GM-7A3E2, 40/30 SKYGOD, is the latest version of SKYGOD Railcannons, designed specifically for Silver Bullet Hunters, each Railcannon is hand crafted by master gunsmiths and engineers, tailored specifically to the user. SKYGOD Railcannons are the brainchild of Magni Orvar, and are Exo-Armor portable, anti-material weapons created for the purpose of hunting the megafauna and hyperfauna that roam the world of Veres, before they reach the walls of cities and towns. The No.166 SKYGOD, is Sammea's personal breechloading Railcannon, steeped in the blood of a Tyrant Hawk, it is a GM-7A3E2, and like all GM Railcannons, it launches 40mm shells, with a total gun length of roughly 6.5 feet, the gun is taller than some living humans, while upright. Her SKYGOD Railcannon is attached to her ExoArmor through a solid rail system that places the weight of the gun on her armor, while the entire MULE system is dedicated to moving the gun up and down the rail, which runs over the shoulder and along the shoulder blade, as well as aiming the weapon. While the gun itself has a grip, trigger, and foregrip, the MULE/Rail system is capable of firing the weapon on it's own, allowing the user to use all of their limbs to help brace for the immense recoil of the gun. Due to the solid mounting system, the cannon has a very specific firing arc. Standing upright, the MULE/Rail mount can traverse the gun 10° to the left and right, and the mount offers -15° of gun depression, with up to +60° of gun elevation, for safe firing. It is possible to fire the gun in it's resting, stowed state, granting a gun elevation of +80°, but the mounting may break, as the MULE/Rail system isn't fully capable of handling the gun recoil in that state.

What makes a SKYGOD Railcannon unique is not just its man portability, but also their versatility. As many Railcannons are belt fed to maximize rate of fire, SKYGOD variants are usually magazine or breech loaded, on paper this just means they have a lower rate of fire, but in reality the Silver Bullet Hunter has the capability to fire any sort of ammunition in any order. Meaning during a hunt, the hunter can fire an armor piercing round to penetrate the hide of a rampaging creature, then fire an explosive one into the breached hide. Or the hunter could first fire a proximity explosive shrapnel round at the head, blinding the creature by lacerating it's eyes. Then when the creature roars, fire an explosive poison shell to inflict paralysis. This allows Silver Bullet Hunters to change from anti-armor, to anti-air, to anti-personnel with a single reload, while carrying a portable cannon on their back.
From the legendary Heckler & Koch company, comes the best in laser based portable firearms. Despite the reputation of laser based firearms, the G210 is the cutting edge in laser reliability and ruggedness. We've tested this thing to hell and back, thrown it off buildings, ran it over with tanks, dragged it through mud, submerged it and froze it, and still the lenses stayed aligned and good. No cracks, no breaks, always fires. When you want a laser that always works, HK G210, you could use it as hammer.
The HK G210 Pulse Laser, as marketed, is one of the most reliable and most rugged laser based assault rifles on the market to date. While most laser weapons are relatively fragile compared to their ballistic counterparts, the G210's internals follows the trends set by the famously durable AER9, with an innovative shock absorbing system to protect the most delicate parts of the internals. As the marketing says, the user could literally use this rifle as a hammer, and it would fire perfectly fine afterwords. It's a bullpup styled rifle, using magazine sized batteries as ammunition, featuring flip up iron sights, and rails all along the top, side, and bottom of the rifle. It's bulkier than the average laser rifle, but only just slightly, and still sleek in design. Thanks to the low recoil inherent to laser based weaponry, and the small size of the carbine version, Sammea is able to fire this weapon comfortably with one hand.

Sammea's HK G210K is the short barreled carbine version, firing at the same rate as the G210, 750 rounds per minute, and like all laser weapons, on average more accurate than ballistic weapons. The G210K however has even less effective range than the G210, due to the shorter barrel. The drawback doesn't bother Sammea however, the advantages of a high rate of fire, coupled with the fact that laser based weapons have no travel time, is far more important to Sammea. The G210K also suffers from a lack of armor penetration, like many laser based small arms, though it's effects on unarmored targets is devastating. This particular G210K was a gift from a fellow Silver Bullet Hunter, so she takes good care of the weapon. Her own rifle features a durable holographic sight on the top of the rifle, and on the side, a flashlight laser Vis/IR combo device.
Despite it's simple name, the Veresian Machete is sized more like a massive unwieldy sword to the normal sized person. The tool, used much like a usual machete, is used all across Veres as an agricultural tool, an exploration tool, and for hunters, sometimes a melee weapon. Sammeas machete is an upsized, well balanced, well construction, Exo-Armor specific crafted tool made for Veresian Hunters wearing EA equipment.

Specialties: Megafauna/Hyperfauna Hunting. Wilderness survival. Climbing. Stalking and tracking. Shooting her Railgun. Knows enough about Railguns to maintain and repair her cannon, but that's about it.

Physical Description:
Sammea, for a Veresian, is a small person, standing at a slightly below average height for her people, at 6'2" / 188cm. She has black hair, usually kept short, with her bangs in a hairclip to stay out of her eyes when she's on duty. Her eyes are brown, she has a narrow, small nose, and a slim face. She is well in shape, and unusually, the Veresian people despite coming from a lower gravity world, keep themselves strong enough to match a fit Terran human. For the longer, lither bodies of lower gravity world humans, the Veresians hide a deceptive strength behind their appearance. When outside of her armor, she likes to wear fitting, modest, and sturdy clothes often in earth tones. Usually under a dark green hooded cloak.

Behavioral Description:
Sammea is young, and acts like it. She believes in good, in heroes, that people want to help each other, she's quite the idealist, believing in the possibility of a better world and a better galaxy. Because she's never left her homeworld before, everything, even space travel, is new to her. She's eager to learn, attentive, and an explorer, but she knows how to keep herself in check, and will listen to her seniors when instructed. In contrast to her starry eyed nature, on duty, she knows that some things just aren't feasible, no matter how badly she want's it to happen, showing that she's not entirely naive. In actuality, Sammea is a highly experienced warrior, having survived on her incredibly dangerous homeworld her entire life, and since the age of 10, has been training and fighting as a Veresian Hunter. She can behave just like any other veteran of war, but she chooses to hold onto her more innocent beliefs, not letting her experiences jade her.

Background:
Born on one of the more recent additions to the UESC, the world of Veres is an incredibly dangerous one. Colonized hundreds of years ago by generation ship before STT Stations were commonly available, the colonists of Veres had been separated from the greater human civilization the entire time. Situated in the middle of the outer ring of colonized space, the world is the very definition of a frontier world, even with its hundreds of years of human presence on the planet. The planet is lush with alien flora and fauna, but of the incredibly dangerous sort. Very specific conditions on the world have promoted a common evolutionary trait, that plants and animals grow larger. By normal standards, most of the life on Veres is considered Megaflora and Megafauna, with more than a handful of species of both being sorted into a newer classification. Hyperfauna. Creatures and plants so large that it seemingly defies logic and science.

It was only decades ago that the sponsors of the generation ship, the Voidex Megacorporation, was able to link up with the colony of Veres again. And under Voidex, the colonists were worked harshly under brutal and inhumane conditions, leading to an 11 years long war of independence. The Veresians emerged victorious, bloodied, but having crushed the private military of Voidex. The Clans of Veres adopted the offworlders who helped them in this war, naming them as a new clan. With their newfound independence, they quickly allied themselves with the UESC, and underwent the process of integration. Today, Veres is unified under a council of Clan Leaders, 7, to be exact, each leader representing their Clan. The world is fairly isolationist, with two major factions debating whether or not they should remain isolationist, or if they should open up their borders and become more connected with the rest of the human civilization. Officially, all transit, trade, and diplomacy is done through the Okin Clan, the 7th Clan, comprised of outlanders who aided Veres against the Voidex Megacorporation. Unofficially, there are other ways of experiencing Veresian culture.

Despite their relative isolationist stance, Veres and its people are enjoying a spotlight. On the Net, they've been compared to Old Australia, with people all over known space drawing parallels between the two places, mostly about how it seems like how everything wants to kill you in the two lands. Media about Veres has been popular since the independence of Veres, since more information about their land and culture spread without the tight grip of Voidex on the world. Documentaries about the wildlife and people are common, with some painting the people with skewed points of view. Popular figures on the Net have made videos about Veres, and there have even been shows and movies made set on the world. All of which have spread information and misinformation about the unique world, a planet so lush, it compares and rivals old Earth in biodiversity. A people, human, but separated from their kin for hundreds of years. And their story, the struggle against nature, which they overcame, the struggle against their corporate overlords, which they overcame, and now their reunification with humanity. Despite all this popularity, extremely few Veresians have left their world. Mostly leaders and diplomats, but very recently, the Veresian Council have approved a measure to command seven Hunters, one from each clan, to leave the world to explore the greater human empire. Sammea Ahen is the chosen Clan Ahen Hunter.

Born to a Clan Ahen Hunter, and a Clan Okin Engineer, she has had a unique life even among Veresians. Born after the Veres-Voidex War, she grew up around war veterans and experienced hunters. Living both the childhood of a Clan Okin child, encouraged to be open minded, educated with science, math, engineering, and physics, and the childhood of a Clan Ahen child, encouraged to be perceptive, agile, stealthy and quiet, she has adopted the teachings of both clans very well. This upbringing, coupled with her drive to achieve goals is what made her the clear candidate for Clan Ahen. Sammea, at a very young age, decided to follow the Path of The Silver Bullet, the oldest of the Hunter Paths on Veres, and she became the youngest Silver Bullet Hunter to ever become attain the title.
 
Full Name: Ntaj "Ryo" Tseeb Yaj

Alias (If any, If not put N/A): Axeman

Age: 27

Height: 5'10

Weight: 212lbs

Personal Loadout:
MTS-340. Ntaj's personal firearm he often carries while operating his Exosuit. A revolver that is designed to handle shotgun rounds, it packs more of a punch than even regular revolvers and can be loaded with a variety of shells that shtoguns could use. Typically Ntaj uses flechette shot: shells loaded with needle-like bullets designed to have a tighter spread than conventional buck and do far more damage to flesh and light armor. This enables him to hit targets from a much longer range than a typical revolver without too much loss in firepower.

Armor Pilot Suit. Not an Exo-Suit, but important for Ntaj's own protection nonetheless. This deceptively heavy looking suit is designed to help Ntaj withstand damage from within his Brute Exo-Armor, fitted with padding and plate to withstand shocks and explosions. In a pinch, it can also absorb some bullets and shrapnel, though it's not advisable to rely on it as combat armor. Ntaj's right arm is fitted with a retractable arm blade for self-defense and survival.

Heat Hawk. The weapon which gave Ntaj his name. This tactical tomahawk has a heat blade, enabling it to literally melt through armor targets with ease. It's his go-to weapon for close-quarters combat as it has more range and striking power than a knife, but it's small enough to use in tight corridors. Ntaj can throw it better than he can shoot things, though that has the obvious drawback of losing out on his favorite and primary melee weapon.

Exo Armor:
Zok-II. Ntaj's chosen Exo Armor, a Brute-type Exo Armor designed to provide heavy infantry support in urban fighting. Designed to be able to withstand all sorts of damage while still compact enough to fit into buildings (Through not necessarily doors), the Zok-II has a history of being the favorite armor of insurgencies for it's cheap cost and reliable performance. It's relatively small and compact size is a boon for militias who don't have bases to store larger Brute Exo-Armor, and the fact that it's built for long-term durability ensures that it can walk away most fights it can't win and still have plentiful parts for repairs and replacements. Ntaj's armor has the following armaments:

Norinco QLZ-97 - The primary weapon of the Zok-II is an automatic grenade launcher that fires 25mm explosive rounds. Designed less for precision shooting and more for saturation, it's a deadly weapon on the open field and even just a single shot can clear a room, and the next room over. Notably however more of an anti-infantry weapon, as the 25mm lack the payload for heavier armors such as some lighter combat vehicles or other Brute Armors.

Shield Plate - A metal/ceramic armor plate fitted to the Zok-II's left arm. Can easily deflect small-arms fire and can be used in conjunction with the Zok-II's main arm. In a pinch, it can also be used as a battering ram to knock over other large targets or creatures.

AER9 - A shoulder mounted laser rifle, considered the sidearm for the Zok-II. Much like the Brute suit itself the AER9 is known for it's durability and reliability in battle, utilizing very little moving parts and designed for long-term durability over power or performance. Ntaj's AER9 is designed for mid-to-long shooting, having a highly damaging output at the cost of firing rate, making it poor for suppressing fire but great for precision shooting from an entrenched position.

SAP-FF-HO1 "Phantom" - The tool that Ntaj relies most on the Zok-II. It's a short-range Communication Jammer, perfect when infiltrating enemy fortification or disrupting enemy formations. Unfortunately works both ways, cutting off Ntaj's communication along with his allies, thus requires either careful coordination or for Ntaj to operate on his own. Still this tool has the greatest potential to instill both fear and confusion among the enemy when their ability for both short and long-range communication becomes cut off, forcing them to rely only on what they can say and what they can hear. And often the only thing they can see and hear is the Zok-II, approaching with killer intent. As Ntaj himself likes to explain, "If you can break the radios, an entire army will collapses under its own weight into a confused mess. One with no other option than to engage in a frontal assault against the obvious strongpoints."

Specialties: Ntaj is trained for close-quarters combat in both open battles such as trench warfare, or in urban combat. Ntaj himself favorites shock assaults, ideally killing within the first few seconds and more than capable of holding his ground if the enemy hasn't been eradicated, but if they have then he would carry that momentum forward until the complete destruction of the enemy. In particular he is surprisingly able to sneak up on foes despite how heavy his armament is, making him a very good point man in squad assaults. With the Zok-II's durability and his Communication Jammer to weaken coordination and sow confusion, Ntaj is best suited to dive deep into enemy lines and create chaos to allow his teammates better chances to pick off key targets or infiltrate past a guarded position.

Physical Description:
gfMBXbP.jpg


Constantly wears a long clothes, largely for other people's sake. 80% of his body is scarred due to burns, resulting in a complete loss of hair and much of his skin. Conventionally he's very unattractive and looks like a flayed human. Chooses to look like this as a stark reminder of how war affects people. Plus skin grafts aren't cheap. He has very rough, leathery flesh underneath his suit.

Behavioral Description: Professional and courteous. Ntaj is able to keep his composure quite well under pressure, following orders with very little questioning and flexible in ideals to work with anyone. That's not to say that he's not a thinker, he's actually quite analytical and eager to learn. He type of person who likes to gather knowledge where it interests him and apply that knowledge wherever he can. A bit boring: doesn't like taking risks or doing anything outside of parameters. Tends to keep to himself and is very good at keeping himself entertained. In combat he shows little fear, which can be detrimental to squad safety due to having a very poor threat assessment ability. But when you need someone to take risks and storm no-man's land, Ntaj will be among the first to volunteer.

Has quite an opinion on certain humans, particularly of asian descent. Strangely enough he himself claims to be descendant of multiple ethnicity, but identifies as Japanese. It's likely that he's not really Japanese however and he hides his true race for personal reasons. Comes off as cynical in regards to humanities unity, noting that the only place where such unity exist is on Earth, where he believes things are so tightly regulated and controlled that he wouldn't be surprised if everyone is actually a clone with different aesthetics just to maintain the appearance of uniformity. He believes that the only thing that humanity is united on is making themselves distinct from one another. That distinction itself will bring about divides which will create the cycle of war and division that keeps humanity going.

Background: Ntaj was born on a Colony World called Seluna. His people were known as the Hmong, an asian tribe that once lived in what was once Southern China until war dispersed them, with most going to either France or the USA. Wanting a land for themselves, they pooled together their resources and went to colonize Seluna, at the time a world with similar atmospheric conditions as Earth but so far lacking in sapient beings. They lived there for 60 years, growing in population rapidly from 200,000 when they first landed, to 1.2 million by the time Ntaj was born.

As a youth Ntaj was fascinated with history. Not just the history of his people, but of the world before they arrived to Seluna. Of the world known as Earth, and the people there. He was especially interested in the heroes of old, of the things they faced to make the world a better place. But Ntaj wouldn't get to keep that youthful innocence for long. Despite his family's best efforts, Ntaj was born in a world at war. His people were divided in civil war over resources, on behalf of conglomerates who were using them as proxies for their corperate war. For the longest time the people on Seluna governed themselves as peacefully as they could, which meant that when war broke out, there was no limit on the kind of atrocities committed to defeat the opposing side. At the young age of 12, Ntaj's family was killed when chemicals were rained down from the skies, infecting his village and slowly killing off everyone. Ntaj only survived due to the sacrifice of his mother, who gave her life to ensure he reached somewhere safe to be healed.

With his entire family killed, Ntaj was alone. He had no one to turn to, and nothing but anger for the death of his family. He didn't know why they were attacked, why they had to do this. And Ntaj was not only in this feeling. Many young men and women choose to join various insurgencies to fight against their oppressors, waging guerilla war against their enemies. But war was not a simple thing of good against evil. The soldiers who attacked Ntaj's home were other tribes, who themselves had allied to a much higher power supplying them with weapons and armor. In turn, Ntaj had joined an insurgent group who allied with a rival company to receive similar support. It was here that Ntaj started to learn that this battle was not even just between his own people, but between an ancient enemy that his world hasn't seen in a very long time: the Chinese.

Ntaj knew something about them from his history books. About how his people once lived in their lands before they were pushed out, because they were "barbarians". And now it would seem that history was repeating. Once more the Chinese had come to push around the Hmong, turning them against each other so that they could expand the reach of their empire beyond Earth itself. Ntaj fought against them viciously, using that hate to turn him into a killer even as a child. He picked up a weapon and killed his first man at the age of 15, and shortly thereafter joined other men and women in the trenches on Seluna, witnessing the horrors of war first hand. But he withstood, stalwart against danger, to take back his home against the foreign invaders who would sooner see them all dead than to worry about the ethics of their own actions.

Ntaj would fight this war for over ten years. Over time he would gain a reputation for his fearlessness and his axe, a weapon that he had taken from a Chinese Officer during a prolonged siege battle. But what would truly give Ntaj the most accolades was when he used that very same axe to capture a Zok-I Brute Exo Armor. Granted, heavy artillery already disabled most of it's dangerous weaponry, but wanting it captured so it can be used instead of destroyed, Ntaj used his axe to break into the cockpit of the Brute Suit, killing the pilot inside and commandeering the armor for himself. It was here that Ntaj received a promotion and began training to use the Exo Suit, repairing it to combat functionality as the tides of war started to swing in their favor.

It was during his time as a Brute Pilot that Ntaj began to realize that his benefactors were not as benign as he had thought. He learned that they were a conglomerate of Vietnamese people, who like the Chinese came to this planet to drain it of it's natural resources. They simply competed with the Chinese over the same resources, and choose to use the Hmong as the soldiers for their war. Very rarely would there be any of their own men dying in battle, barring a few officers meant to help train the militia with the weapons and equipment they were given. Ntaj learned this from another foreign agent, a russian weapon's manufacturer. They too had a vested interest in this war, wanting Ntaj and the militia to use and test their weapons in battle for data analysis. Somehow, this war for survival became something more like a game to these foreign powers. Despite the suffering and tragedy the Hmong people were inflicting to one another, to the Earth's Elites they may as well have been watching an animal documentary.

Over time Ntaj's interest in this war began to wane. Sometimes they would win, sometimes they would lose, sometimes there was even talks between both sides, but there was always a war going on. Hate had grown so ingrained in their life that most schools incorporated combat training in their education. Deep down, Ntaj just wanted it to end. And unfortunately for him he got his wish. He was in the midst of raiding a city when suddenly the sky was engulfed in a blinding light. Men around him were disintegrated and crushed. Ntaj only survived through sheer serendipity: He was inside of the Zok-I and raiding a bunker at the time, putting him in one of the safest places one could be. And even that didn't completely save him from the blast, destroying the Zok-I and burning Ntaj alive.

There's many theories about what happened that day. Many suspect some sort of nuclear attack, while others point out that the many years of wage have massively destabilized the geographical stability of Seluna. But what can't be denied is that the resulting explosion devastated the world, bringing a sudden end to the war. Neither side were in any condition to fight, with most everyone forced to live in isolated communities eeking out survival. Ntaj was comatose for two years, picked up by the russian arm's manufacturer who he had befriended before. When he awoke, they had explained what had happened and offered to take Ntaj back home. But he had no home to turn back to. He had learned that even the people who were helping him were ultimately just using him and his people for their own ends, and the suffering they went through only went to line the pockets of Earth's elites. Instead of going back home, which was no doubt just a flatten wasteland now, Ntaj choose to tag along with the weapons manufacturers, joining as a mercenary to leave this planet and find a new world. Maybe a better world.

Lucius, Only two changes need to be made before you migrate the character to the Character Tab

1. You overestimate the power of a 25mm cartridge. It cant clear a whole room with a single shot, and definitely not the next room over. Just so that we have an understanding.

2. Your AER9 is going to need targeting assistance to use. Since you, yourself, do not have this capability please refer to the character named Adam Davidson [Bones] played by YsFanatic

Once these changes are stated in the weapon descriptions you are cleared for migration.
 
Freelancer Application Packet
Full Name: Adam Davidson

Alias: Bones

Age: 33

Height: 5 foot 7 inches

Weight: 185 lbs

Personal Loadout and Exo-Armor: Bones uses a Spartan Exo-Armor that has been somewhat modified. Visually it looks almost identical to the V3 of the Spartan design, normally painted with the appropriate camo for the terrain and a red crossbones on the left shoulder pauldron. The head faceplate has been replaced with one that sports additional sensors, making it look like the Spartan has six eyes scattered across it's face. An additional laser based range finder and target acquisition unit has been bolted onto the right side of the head as a backup.

A thicker torso and reinforced legs betray the unit's upgrade with a M.U.L.E. package to allow the use of heavier shoulder mounted equipment, though currently only a smaller missile launcher sits on the left shoulder. Of note the arms were not reinforced as Bones did not want to change their performance parameters..

Target Acquisition Gear: The sensor array on the Spartan was modified so that it could better acquire improved targeting information to more precisely direct fire support from friendly units than would normally be possible. However, to relay this targeting information beyond the local area Bones will need support from either another Freelancer with enhanced communications gear or a series of communication relays. To be a spotter for guided munitions being used against moving targets he must maintain line of sight to allow for real-time updates of targeting information, which at times could make him a tempting target for enemy forces. An additional downside is that tuning the sensors for this kind of work has reduced their effectiveness at closer ranges.

M.U.L.E.: This upgrade has allowed Bones to equip a 4-tube missile launcher onto the left shoulder of the Spartan. Ammo capacity is limited, only allowing for a trio of salvos, but the missiles do benefit from his sensor modifications and are thus more accurate than normal so long he maintains line of sight to the target.

Rifle: Other than having a preference for rifles tuned for shooting targets at medium range, Bones largely does not care what make or model he ends up using and will frequently change what he is using to better suit the needs of the mission and his team.

Forearm Blade: An incredibly sharp blade that is normally retracted inside a sheath mounted on the left forearm. His backup weapon for when things go badly or something manages to sneak up on him.

Sidearm: When on duty but not in his Exo-Armor, Bones normally carries a 9mm handgun for protection.

Specialties
Medical Imaging: Prior to learning how to use Exo-Armor Bones used to be an imaging technologist for a hospital and is familiar with a variety of imaging modalities, though he specializes in x-ray based equipment including DXA (bone density) and fluoroscopy equipment. While he does not have the training needed to fill the role of team medic, he is capable of assisting a medic as needed. It was because of this skill set that he ended up with the nickname ‘Bones’.

Target Spotter: Bones has plenty of experience with directing fire support and knows that sometimes means sticking your head out while under fire for a longer duration than you feel comfortable with.

Physical Description: Black hair kept in a buzzcut and face is clean shaven, athletic, prefers simple and comfortable clothing and as such frequently just wear scrub pants with a t-shirt when not on duty

Behavioral Description: Normally has a good bedside manner with patients and is usually amused by how often they get directions backwards (especially with turning left vs right), enjoys board games and reading books, values punctuality, while he can appreciate moments to relax alone he does have a preference for group recreational activities and is a team player on the field

Background: Born on the mostly oceanic world of Poesidon, Adam has a pretty average life. While it wasn’t the wealthiest world by any stretch of the imagination, his job at one of the larger hospitals allowed him to live comfortably, but it wouldn’t last. Unrest over the world’s poor economic status eventually erupted into multiple riots across the planet. The local militia attempted to gain control over the situation but instead the violence grew worse and soon turned into outright combat. Unfortunately for Adam that included his hospital when it was raided for medical supplies and several of his friends and co-workers were killed in the process. Wanting to put an end to the end of the fighting before anyone else he knew was killed.

Enlisting in the militia he was given a crash course in Exo-Armor training before being given one of the cobbled-together Armors that the militia had and thrown into the fighting along with the other new recruits. Adam wasn’t sure how he managed to survive the fighting, but in the end the militia was able to regain control, at least for the time being. However the planet’s economy had suffered even more from the fighting, and in particular with the damage to his hospital, Adam found himself out of a job with little to no prospects for new employment any time soon. He could have stayed with the militia, but just as many people blamed them for the damage as they did the insurgents.

Not liking his prospects, he reluctantly decided it was time to leave home and the easiest way to do that was to sell his skills to Freelancer units. Not having a Exo-Armor he personally owned he could only sell his medical skill until he found a unit that was willing to provide him with an Armor he could use during his time in the unit. Eventually Adam was able to save up enough money to buy his own personal Spartan years later, giving him the opportunity to strike out on his own or join another unit. After he saved up some money to modify his Spartan a bit he decided to go for the latter option, signing up for an opportunity to join a new crew that was forming.

YsFanatic, no dramatic changes need to be made, however before you migrate your character, I will be DMing you a link for finding face claims.

If you give all your options a good look and still don't find anything you're interested in, then you can migrate the character without one.

I look forward to seeing* Adam in the Character Tab

*See what I did there. See him... like... face claim lol Im not trying to hammer you that hard about it, I just like visual references haha.
 

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