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Realistic or Modern Forsaken [CS Thread]

Name: Olivia Greenwell
Alias/Nickname: The Insect Queen
Gender: Female
Age: 21
Appearance:
7f674acde83b5bcc437a68cf8daa552a.jpg

Height:
5'8
Weight: 126
Blood Type: A+
Affiliation: Hero
Quirks/Habits: She likes to have discussions with insects, likes to steal pencils or other small trinkets for no apparent reason, and will chew on ice in times of stress.
Fears/Phobias:
-Fear of Cats:
Olivia sees cats as evil soulless monsters who like to see you kick the bucket or like to scratch your eyes out, leading to the odd fear.
Personality: Olivia is a snarky individual with a sour look on life though with a sense of humor, even if it is dark. The girl is very critical on people, usually judging them and putting them on a imaginary scale from tolerable to in-tolerable. She also deals with anger with sarcasm, mocking others when she gets the chance.

Though, Olivia isn't heartless even if her normal mood can be seen as that. She can actually show kindness though will usually hide it over a monotone and dull expression. Olivia is one to help though it's usually because of her own attitude and from guilt of it coming off as frustration. She enjoys a dark sense of humor and does find enjoyment in those kind of things as to her, life is one big sad joke.
Powers:
-Insect Manipulation:
Olivia has the ability to manipulate many different types of insects to her whim. They will do anything she says and will follow her to the ends of the earth, almost like a queen bee. That isn't all as she can tap into the mind of an insect and use them almost like a drone to see what she can't from her own vision.
-Insect Mimicry: Olivia has the ability to mimic some basic insect traits, some more disturbing then others.
  • Wall Crawling: This allows her the ability to climb flat surfaces, simple as that.
  • Paralyzing Bite: Like it says, Olivia's canines are hollow and can secrete a substance that paralyzes the victim for 3 minutes.
  • Blood Sucking: This ability is on the weirder side of the spectrum as Olivia...can suck peoples blood. This doesn't seem to have any use besides in healing scrapes and bruises, anything larger needing proper medical help.
  • Wing Generation: Olivia can make insect wings protrude from her back, though this does take a lot of energy to do.
Skills: Olivia is good with melee weapons such as a simple bat along with being book smart though never really one to show it out in public. She knows basic cooking, coffee making, and gardening.
Equipment:
-Olivia's Crap:

  1. Insectoid Gas Mask: This is literally just a gas mask Olivia panted yellow with red spray painted eyes to replicate that of a bee.
  2. Black and Yellow Jacket: This is also part of her costume in order to conceal her identity and to make her look more like a bee.
  3. Bee Bat: A stripped aluminum bat working as one of Olivia's only form of combat weapon in close combat.
  4. Stringer: This is usually used in her other hand or on her waist when not in use, these are made to kill. They're brass knuckles with dagger like pieces attached to the front.
  5. Bullet Proof Vest: Olivia did think beforehand and bought a vest in order to make sure if she get shot, there will be a chance she can get back up.
Weaknesses:
-Human:
Olivia is very easy to get aggressive and will respond with sarcasm, leading her to hurt people in the heat of the moment. She lacks much on cooperation and will usually go to handle situations by herself if she believes she can. The girl also has no protection against most kinds of attacks and is usually someone to try and tackle another before they can attempt to think of a way out.

-Powers:
  • Insect Manipulation: All the bugs she manipulates must be at least 30 feet away or else they will no longer listen and go back to their own nature. This also means that if they can't keep up, they will be pulled out of range leaving Olivia without a army; the insects can also be killed by normal bug killing methods.
  • Insect Mimicry: Each ability has its drawbacks.
  1. Wall Crawling: Must be on a flat surface and must have either open feet or free hands in order for her to stick to the wall in the first place.
  2. Paralyzing Bite: Olivia would need to get her hands on you and puncture through any type of clothing as she has no enhanced jaw strength.
  3. Blood Sucking: This ability can only heal small wounds and she's still drinking blood, taste and all, making it a ability not used very much
  4. Wing Generation: This ability takes a lot of energy meaning it can only be used in short burst, 2 minutes is a good estimate.
Backstory: Olivia was born into a family of 9 including her mother, father, and grandparents. She was the youngest of the family and usually the one who had to get the thickest skin from being compared to her brothers and sisters. Olivia was always the one in an argument, always the one most likely to be up to something, and she kinda just got use to it. As a child, she was most comfortable with the bugs outside, using having full discussions, asking questions that they would never answer, and helping them build their colonies.

At age 7, her first power manifested when a hornets nest had found residence in her families basement. She had accidentally went up there but instead of hurting her, the hornets just hovered in the air staring at her. Whatever command was said would be followed so she used this ability to send the hornets away. She was very proud of herself and used this ability as much as she could though to the dismay of her parents. She was forced to hide her powers but that didn't stop her from gaining more. By age 11 she learned of wall crawling while trying to clean the wall, she learned her paralyzing bite when she realized her canines were a lot sharper and she accidentally bit a bully. Blood sucking was the same day as it drew blood and the scratches the girl gave seemed to melt away. Wing generation came on her 16th birthday as she was messing on the roof to almost fall, only to be saved by the two giant bee like wings.

At age 20, Olivia was forced out of her parents place and into the city with no one to help support her. There wasn't many jobs besides exterminator and that wasn't going to fly. She had always known that there were others like her but now it peeked her interest as others had formed hero groups, so with nothing better to do, she joined the heroes to use her powers for something better then a plain old job.
Theme:
Extra:

Approved
 
"I was born a freak, the world made me a monster."
gargoyles_90__s_cartoon_goliath_by_digitaltofu-d5mfohr.jpg
Name: Virgil Bacchus
Alias/Nickname: Gargoyle, Stone Face, Demon
Gender: Male (though technically he is genderless.)
Age: 23yrs

Appearance:
gargoylegolia234_by_dottorfile-da637m4.jpg

Victor's mutation has left him with quite an unfortunate appearance. He is large and bulky with grey skin, a long thick tail, and large bat wings. His skin is rough and hard, like concrete.
Height: 9ft 7in
Weight: 1490lbs
Blood Type: ???

Affiliation: Villain (he isn't necessarily a bad guy, but he cannot hold a job and must eat somehow. As such he often steals his food and will smash any who get in his way.)
Quirks/Habits: Victor growls when frustrated, in addition his tail seems to have a mind of its own, when he isn't paying attention his tail will often rifle through things, or touch people nearby.
Fears/Phobias: Victor fears both being seen and being rejected based off of his appearance.
Personality: Victor is very much a loner. He rarely if ever chooses to make contact with others and is slightly skittish when forced into contact with others. He can be very loyal, but only if given a reason. He is not a risk taker by any means, usually choosing the safest route instead of the most direct one.

Powers: Gargoyle Physiology- Victor's mutation is one that causes him to have a greyish stone like skin. This greatly increases his durability, making low caliber bullets and small explosives virtually useless. His skin wasn't the only part of him that went through a change. His muscles are strong enough to lift up to 25tons, while his bones are nigh unbreakable. In addition his tail and wings are almost as strong as his arms with his tail able to lift 15tons, and his wings only 9 tons. Lastly the internal structure of his body has changed, removing his blood and most internal organs. This makes him impervious to most chemicals, toxins, poisons, venoms, pressure and the lack there of.

Flight- Victor's wings are very strong, allowing him to fly with up to 5 tons of additional weight. However he cannot fly very fast, only reaching speeds of about 35mph, going as high as 160mph when dive-bombing.

Skills:
Hiding in plain sight- Due to not needing to breathe, and his craggy grey skin, Victor can sit perfectly still and look exactly like one of the many gargoyles that look over the city.

Eagle eye- though it isn't a superpower Victor has become quite skilled at spotting things from rooftops and swiftly diving after them.

Equipment: N/A

Weaknesses:
Easily outwitted-a lack of basic education and combat strategy makes Victor little more than a lumbering, predictable, easy to hit target.

Nocturnal- Victor's eyes have changed to allow him to better see at night. Due to this the day time is much too bright for him. During the day he is blind, at night he has the eyes of a hawk.

Backstory: Victor's life has been as hard as his own skin. He was born with his mutation activated, yet he never knew his mother. She discarded him as soon as she saw that she had given birth to a demon. His was found by the Texas and Mexico border by a border patroller named Alex bacchus. The man felt sympathy for the unfortunate monster and took him into his home raising him in secret. Yet this didn't seem to be his destiny, his adopted father fell victim to the bigotry of the world. Losing his life at the hands of a angry mob who had discovered Victor's existence. Victor, only nine at the time, fled under his adopted father instructions and managed to escape unharmed. Yet the loss of his father sparked a hatred in his heart. After this he spent the next 14 years wandering from City to city. The reaction of all he met was the same, they feared him, they hated him, and they called him a monster. He hated people for this, and tried to stay hidden and out of sight, but someone always seemed to find him and he would either have to fight, or abandon what he called home. All of this psychological torment finally manifested and slowly but surely he grew into what the world saw him as...A monster
Theme: [Optional]
Extra:
Victor is quite fond of Corn dogs, they are his favorite thing point blank period.
 
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"I was born a freak, the world made me a monster."
View attachment 334524
Name: Virgil Bacchus
Alias/Nickname: Gargoyle, Stone Face, Demon
Gender: Male (though technically he is genderless.)
Age: 23yrs

Appearance:
View attachment 334529

Victor's mutation has left him with quite an unfortunate appearance. He is large and bulky with grey skin, a long thick tail, and large bat wings. His skin is rough and hard, like concrete.
Height: 9ft 7in
Weight: 1490lbs
Blood Type: ???

Affiliation: Villain (he isn't necessarily a bad guy, but he cannot hold a job and must eat somehow. As such he often steals his food and will smash any who get in his way.)
Quirks/Habits: Victor growls when frustrated, in addition his tail seems to have a mind of its own, when he isn't paying attention his tail will often rifle through things, or touch people nearby.
Fears/Phobias: Victor fears both being seen and being rejected based off of his appearance.
Personality: Victor is very much a loner. He rarely if ever chooses to make contact with others and is slightly skittish when forced into contact with others. He can be very loyal, but only if given a reason. He is not a risk taker by any means, usually choosing the safest route instead of the most direct one.

Powers: Gargoyle Physiology- Victor's mutation is one that causes him to have a greyish stone like skin. This greatly increases his durability, making low caliber bullets and small explosives virtually useless. His skin wasn't the only part of him that went through a change. His muscles are strong enough to lift up to 25tons, while his bones are nigh unbreakable. In addition his tail and wings are almost as strong as his arms with his tail able to lift 15tons, and his wings only 9 tons. Lastly the internal structure of his body has changed, removing his blood and most internal organs. This makes him impervious to most chemicals, toxins, poisons, venoms, pressure and the lack there of.

Flight- Victor's wings are very strong, allowing him to fly with up to 5 tons of additional weight. However he cannot fly very fast, only reaching speeds of about 35mph, going as high as 160mph when dive-bombing.

Skills:
Hiding in plain sight- Due to not needing to breathe, and his craggy grey skin, Victor can sit perfectly still and look exactly like one of the many gargoyles that look over the city.

Eagle eye- though it isn't a superpower Victor has become quite skilled at spotting things from rooftops and swiftly diving after them.

Equipment: N/A

Weaknesses:
Easily outwitted-a lack of basic education and combat strategy makes Victor little more than a lumbering, predictable, easy to hit target.

Nocturnal- Victor's eyes have changed to allow him to better see at night. Due to this the day time is much too bright for him. During the day he is blind, at night he has the eyes of a hawk.

Backstory: Victor's life has been as hard as his own skin. He was born with his mutation activated, yet he never knew his mother. She discarded him as soon as she saw that she had given birth to a demon. His was found by the Texas and Mexico border by a border patroller named Alex bacchus. The man felt sympathy for the unfortunate monster and took him into his home raising him in secret. Yet this didn't seem to be his destiny, his adopted father fell victim to the bigotry of the world. Losing his life at the hands of a angry mob who had discovered Victor's existence. Victor, only nine at the time, fled under his adopted father instructions and managed to escape unharmed. Yet the loss of his father sparked a hatred in his heart. After this he spent the next 14 years wandering from City to city. The reaction of all he met was the same, they feared him, they hated him, and they called him a monster. He hated people for this, and tried to stay hidden and out of sight, but someone always seemed to find him and he would either have to fight, or abandon what he called home. All of this psychological torment finally manifested and slowly but surely he grew into what the world saw him as...A monster
Theme: [Optional]
Extra:
Victor is quite fond of Corn dogs, they are his favorite thing point blank period.

I'll just go ahead and accept this since I don't see much wrong with the powers.
 
XAVIER ROBINSON


  • d3f3425042c8317145c0c5f2cf7b5392.jpg

Okay, so this one is hard to leave notes in because of the tabs. However, I do see a few problems. The wolf form and powers are fine. However, the backstory is a little bit off. 20 years ago is when mutants were discovered to have been a part of the world. They can be older and younger than that, but 20 years ago is when the government formed SQUAD. They wouldn't test him immediately after he was born. Also, that sort of doesn't make sense that the government raised him to be a soldier. SQUAD is an occupation, not a way of life. The government won't forcibly try to awaken abilities within someone; they aren't a fan of mutants. However, the situation pushed them to use mutants to combat other mutants, seeing as the mutants have strange abilities.
 
demon_model_by_sakimichan-d3atx13.jpg

Cpt. Samuel Hackett
Black

Gender:
Male
Age: 33

Appearance: Fit body, though slightly on the slimmer side due to not needing to work out very much. This doesn't mean he lacks muscle; his muscle strength far exceeds his appearance.
Height: 5'11
Weight: 158 lbs
Blood Type: A+

Affiliation: SQUAD; Captain
Quirks/Habits:
N/A
Fears/Phobias: The only thing he really fears is failing at his task. And not just his task, but the task the government puts on him. This leads to him pushing his crew to 120%.
Personality: Stubborn, blunt, and relentless, Hackett is the average definition of a hard-ass squad leader. He never backs down in the face of adversary and will always stand up for what he thinks is right. He has determination that was described as none other than "godlike" by his recruiters, as he will always find a way to get up and start fighting even after he's fallen, even after he's injured, and we can only hope that determination doesn't last after he dies.

Powers:
Remote Teleportation -
Black has a dangerous ability of remote teleportation. This allows him to teleport objects up to 1500 kg (a small car) that are at most 100m away. Not only does he teleport objects; the smaller the object he teleports, the more he can retain its physical vectors acting on that object (a small knife thrown and teleported will retain its speed, while a car that is teleported will simply stop). He can also teleport himself and up to three others up to 5 miles in any direction, one mile less for each person he's carrying. Objects can only be teleported 100m around.
Skills: Teleport combat - Skilled with combat that involves teleporting himself and other objects around, such as teleporting knives inches from a target.
Firearms - Skilled with firearms of all sorts. He prefers to shoot as opposed to hand to hand combat.
Hand-To-Hand - Black is skilled in hand to hand combat and can take down most people one on one
Leadership - Black has many leadership skills and knows exactly what to do when ordering his squads around.
Electronics - Black has extensive knowledge about electronics and is a genius in the tech industry.
Peak human strength - Black is as strong as he can possible be for his weight and height.
Equipment:
Twin Desert Eagles
Anti-materiel Rifle (Can penetrate metal)
Taser
Belt with 5 sets of titanium, government provided handcuffs that short out certain abilities.
Weaknesses:
Human -
The captain has no physiological enhancements.
Splicing - The captain can teleport himself into a wall and, unfortunately, amputate limbs or suffocate in stone. Worst case is decapitations
Limit - If the captain teleports something too heavy, he will feels nauseous, suffer migraines, and pass out.

Backstory: Much is unknown about Black's history. He was born and raised in a typical family, yet nobody knows where he exactly came from. He just sort of appeared, before SQUAD, in its time of need and took up the leading role once the old captain was actually killed in action. Despite being a new captain, he had enough experience from some prior life stories that didn't exactly line up, but then again Black didn't ever disclose what he did in the past...
Theme:
Extra: Captain!
 
lasahiboiboi_bluesmall_by_chaosringen-d9ia96r.jpg

Petra Morozova
Waveform

Gender:
Female
Age: 17

Appearance: Has an hourglass figure and can be easily mistaken for an adult from behind, if it wasn't for her childish eyes and face.
Height: 4'11
Weight: 105 lbs
Blood Type: O+

Affiliation: Villain
Quirks/Habits: Purses her lips when in a new environment, chews her nails, has a habit of sniffing the air, and frequently braids her hair.
Fears/Phobias: While she is a fan of the night, she has a fear of absolute darkness.
Personality: Loyal, dedicated, and clingy are all ways to describe Petra. She is usually upscale happy and doesn't really give much care to what happens around her. However, she does care for friends and those that she can talk to, touch, hug, kiss, and get feedback from. She's almost animalistic in her nature, making her very vibrant and jumpy when around others.

Another aspect of her traits is that she likes to cause an explosion. Whether it's by hitting 400 on the streets and crashing past cars or blasting through a rooftop of an aerosol factory, Petra will always find her way to make something blow up in some way.

Powers:
Photokinetic Wing Generation - Waveform is capable of transforming already existing light into wings and is capable of using it for high speed flight. She can use them to break through rooftops, avoid and evade attacks in the air, and escape from deadly situations.
Light Mimicry - In a partial form. She can convert her body into light waves and photons, allowing her to display amazing reflexes (since light travels almost instantly through her body, allowing her to react at immense speeds), and move at speeds up to 400 miles per hour when controlled. She can clock much faster when uncontrolled, but it's uncontrolled. The limits of this are unknown. However, she isn't fully intangible in this phase, as any damage that occurs to her photons will fail to reconnect when she exits this phase, meaning injuries are very much possible in this state. She can pass through glass, semi transparent things, and cracks.
Afterburner - Using highly concentrated light, Petra can shoot herself high into the air with a burst of heated light. She can also transform into this concentrated light, which can hit top speeds of 330 mph and is incredibly hot, hot enough to boil water in a 6 inch radius.

Skills:
Peak human agility - Petra is capable of balancing on tightropes, doing flips and kicks, riding on the roofs of vehicles, and outmanouvering most.
Firearms - Since Petra is incapable of bending light into weapons, she has learned to do many things with guns such as reload using one hand and her mouth for small firearms and even using large rifles when the situation calls for it.
Flexibility - Petra is incredibly flexible and can do feats such as bending over backwards, strangling someone with her foot, and smoothly turning in the air when flying.
Equipment:
-Flashlight with two Double D batteries
-Dual pistols that are painted periwinkle.
-Handbag with paper, pencil, extra batteries
Weaknesses:
Low physical strength - Petra is not an adult and doesn't have the strength that she would have an adult. She's also small, so that makes her similar to a pixie in strength.
Darkness - Petra needs light to generate wings and she can't use her own photons to do this.
Too fast - Petra's lack of intangibility is both a curse and a blessing. Too much speed can cause too much collatoral damage or generate a vacuum and a cavitation explosion, which is harmful to Petra.

Backstory: Petra's mother was a mutant and discovered 3 years prior to the birth of the girl. That was nearly enough time for a shady underground organization to capture her before the government could offer her sanctuary. As a result of this, Petra was born in a laboratory setting and was raised as such. Due to being the daughter of a mutant, Petra was assumed to have mutant powers and was tested on to see if she had such.

The results came out positive. Petra had a form of light manipulation that also generated heat. That was incredible since normally it didn't do that. This made Petra a favorite of the lab scientists. However, her loyalty didn't last forever. Her attitude slowly swayed to rebellious until, finally, at age 14, she mastered light mimicry and slipped through the cracks.

Over the next three years, Petra lived in the silence of her own self, performing petty crimes such as stealing and mugging with her abilities. However, time has made her hungry for more and now she has turned her eyes to a bigger target.
Theme: Coming for you - The Offspring
Extra:
 
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WIP

Name: Matthias Vollrath

Alias/Nickname: Otto (For those who are a friend to him)

Gender:Male

Age:23

Appearance: Otto has a strong build due to his work. His eyes are a color that resembles brushed steel with a blueish hue.

View attachment 334267
Height: 5'8"
Weight: 175 lbs
Blood Type: Ab Pos

Affiliation: Neutral

Quirks/Habits: As a dedicated worker, it is often that Otto steps out of work and right to the local pub for a beer or two before returning home to continue relaxing after a day's work. There is much of the city Otto has yet to see which he goes to explore on his weekends if he is not working with his abilities or racing down at the tracks. Enjoys going to the theater to watch action and science fiction movies. Otto always has breakfast at the 56th Avenue Diner across the street from him, as a big fan of pancakes and biscuits with gravy they are second to none and their coffee is fantastic.

Fears/Phobias: Knowing his mental state is getting worse

Probably his greatest fear is actually having to see a doctor about his mental problems and finding out he is a Forsaken.

Personality: Otto is very different (At least he thinks so) from other Forsaken as he lives his life more like a human. But those thoughts could be from his internal confliction. Even if Otto is a well tempered young man, slow to anger and easy to get along with he struggles with anxiety and derealization which makes him irritated and often angry with an outburst in rare occurance. Mathias hides his darkness deep within him and focuses on anything else that he can so if he as an episode he can function without falter. He enjoys his personal time alone and appreciates the company of others as well as daydreaming in the large park a couple miles away from his home.

Another note with his personality is that he has another side to him, almost like another person resides in him, a second concious, one of incredible hate. Like it was stated before, Otto burries his darkness deep within him, but it builds up to where he must release this tension and the only way to do so is using his abilities.

Powers:
Terraforming: Otto's ability to terraform looks more like earth bending to most as he uses it to get quick results. He has capability of creating large features such as mountain but rarely if ever does so due to the time it takes and energy requirements. Uninterested in being extremely weak after creating such feats, Otto forcuses on speed and accuracy

Steel Manipulation- Otto can create, shape and manipulate Steel. He is rather proficient at it as he is able to use his power every day at the foundry. Otto has made razor sharp swords from scaffolding to road signs. Most of the time Otto keeps his handy work but every so often he will sell one or two for anyone who will convince him to do so.

Body Temperature Manipulation: An interesting trait Otto has been developing over a couple years. As Otto focuses on the heat around him his body cools down to give him comfort and vice versa for lower temperatures. The year prior he was able to freeze a small puddle after a rain storm but since then Otto has been unable to figure out how to do so again

Skills: Steelworker, hand to hand combat, skilled driving

Equipment: Otto currently rides a motorcycle but is also constantly working on his care which he race every now and again.
View attachment 334313

Weaknesses: Otto doesn't sleep a lot even with a near constant use of his power he doesn't tire easily. So he works a modified second shift of around twelve hours as he finds himself energetic until midnight or later where his body starts to wind down.

It's hard to find a good place to practice terraforming and earth bending, though Otto is somewhat proficient his stamina for preforming is below average. Until he can use this ability more he won't last much longer than thirty minutes to an hour in a heavy fight depending on his attacks and what he needs to defend from.


Backstory:
Otto was fourteen when he left his family who long ago put the city of Friction behind them. They always told him why the lived amongst those who had abilities and powers, other Forsaken. "We are safer here, amongst our own kind, Otto" is what they told him "This way we don't have any conflict with humans, everyone can live in peace." was their reason. Otto scoffed at anyone who believed that segregation was the only way to coexist with humans. Eventually he had enough of it seeing how it was bullshit that many thought the same, one reason or another is why they left but Otto had made up his mind. It was his mission in life to go to Friction and make his own path and fate. His journey was rough at first as he had to find work. After a year or so a foundry worker took him in off the street, a Samuel Briggs who was an older man of few words and a taker of action. "Mister Briggs, I appreciate your help... but I need you to know something about me..." Otto now fifteen nearing sixteen began "I already know, live long enough and you can see who people really are." Briggs's statement threw Otto completely off guard. The man would show Otto his quarters and told him that he would work under Briggs's to pay him for his generosity...


Theme:


Extra: Mathias could shift either toward good or evil depending on many different situations. His own mentality could cause him to take either side too. Good thing the pub is open every day all day!


Please choose one of his powers as a theme. I see three themes here: earth, metal, and body temp manipulation. I did ask for them to be themed together yet I see none here.
 
Name: Matthias Vollrath

Alias/Nickname: Otto (For those who are a friend to him)

Gender:Male

Age:23

Appearance: Otto has a strong build due to his work. His eyes are a color that resembles brushed steel with a blueish hue.

View attachment 334267
Height: 5'8"
Weight: 175 lbs
Blood Type: Ab Pos

Affiliation: Neutral

Quirks/Habits: As a dedicated worker, it is often that Otto steps out of work and right to the local pub for a beer or two before returning home to continue relaxing after a day's work. There is much of the city Otto has yet to see which he goes to explore on his weekends if he is not working with his abilities or racing down at the tracks. Enjoys going to the theater to watch action and science fiction movies. Otto always has breakfast at the 56th Avenue Diner across the street from him, as a big fan of pancakes and biscuits with gravy they are second to none and their coffee is fantastic.

Fears/Phobias: Knowing his mental state is getting worse

Probably his greatest fear is actually having to see a doctor about his mental problems and finding out he is a Forsaken.

Personality: Otto is very different (At least he thinks so) from other Forsaken as he lives his life more like a human. But those thoughts could be from his internal confliction. Even if Otto is a well tempered young man, slow to anger and easy to get along with he struggles with anxiety and derealization which makes him irritated and often angry with an outburst in rare occurance. Mathias hides his darkness deep within him and focuses on anything else that he can so if he as an episode he can function without falter. He enjoys his personal time alone and appreciates the company of others as well as daydreaming in the large park a couple miles away from his home.

Another note with his personality is that he has another side to him, almost like another person resides in him, a second concious, one of incredible hate. Like it was stated before, Otto burries his darkness deep within him, but it builds up to where he must release this tension and the only way to do so is using his abilities.

Powers:
Terraforming: Otto's ability to terraform looks more like earth bending to most as he uses it to get quick results. He has capability of creating large features such as mountain but rarely if ever does so due to the time it takes and energy requirements. Uninterested in being extremely weak after creating such feats, Otto focuses on speed and accuracy. He has been thinking on making a secret underground training area for practice so he doesn't have to leave the city.

Skills: Ables to attack and defend with his powers at close to medium ranges (between 0- 300 meter targets) hand to hand combat, skilled driving

Equipment: Otto currently rides a motorcycle but is also constantly working on his care which he race every now and again.
View attachment 334313

Weaknesses: Otto doesn't sleep a lot as he doesn't tire easily. So he works a modified second shift of around twelve hours as he finds himself energetic until midnight or later where his body starts to wind down.

It's hard to find a good place to practice terraforming and earth bending, though Otto is somewhat proficient his stamina for preforming is below average. Until he can use this ability more he won't last much longer than thirty minutes to an hour in a heavy fight depending on his attacks and what he needs to defend from.


Backstory:
Otto was fourteen when he left his family who long ago put the city of Friction behind them. They always told him why the lived amongst those who had abilities and powers, other Forsaken. "We are safer here, amongst our own kind, Otto" is what they told him "This way we don't have any conflict with humans, everyone can live in peace." was their reason. Otto scoffed at anyone who believed that segregation was the only way to coexist with humans. Eventually he had enough of it seeing how it was bullshit that many thought the same, one reason or another is why they left but Otto had made up his mind. It was his mission in life to go to Friction and make his own path and fate. His journey was rough at first as he had to find work. After a year or so a foundry worker took him in off the street, a Samuel Briggs who was an older man of few words and a taker of action. "Mister Briggs, I appreciate your help... but I need you to know something about me..." Otto now fifteen nearing sixteen began "I already know, live long enough and you can see who people really are." Briggs's statement threw Otto completely off guard. The man would show Otto his quarters and told him that he would work under Briggs's to pay him for his generosity...


Theme:


Extra: Mathias could shift either toward good or evil depending on many different situations. His own mentality could cause him to take either side too. Good thing the pub is open every day all day!


Approved now. Though the mountain thing would probably take months if you asked me.
 
4d2bad55709f91dd290bd9a3fcb40f23.jpg
ecd7dfc597cefe8696cde19e73aa7aa2.png
874bea6c60f266f6634166046d8397d9.png
Gender:
Male
"Canada, home to maple syrup, Justin Bieber, and hired assassins."
Age:

24

Appearance:
Andrew stands at 5'10 and weighs at 159 pounds. With somewhat long dark hair, it being most notable when covering one of his eyes. He's rather fit but doesn't take to the gym that often. Usual attire (even when he's working) is his red jacket, black t-shirt and jeans.
Height:
5'10
Weight:
159 lb
Blood Type:
O-

Affiliation:
Hero (vigilante like)
Quirks/Habits:
Almost always seen chewing gum
Fears/Phobias:
Thanatophobia
Personality:
Andrew may be an assassin , but he's rather calm. He's a patient soul and he likes that he is calm, it's a skill he's adopted, having to wait for either his target or a dead drop. Andrew has excelled so much in waiting, he can take a nap and wake up at the exact time he needs to wake up at. He's very passionate about things, and very sympathetic, though that can change under pressure or if he's stressed out.

When under extreme pressure, Andrew can stumble and sometimes break down, he's sensitive to words of hate, and if provoked long and hard enough, he'll take action to prevent such things. While Andrew may be a hothead, he's smart and intelligent, he's been an assassin for years, he's had time to perfect the art.

Powers:
Mist Mimicry - is the ability to transform one's body into a smoky, misty substance.
Andrew Dangrek is able to change his body into a gaseous state resembling a white smoke, mist, or fog. In this state, he can control his movement, although it is not clear whether he would be able to move against a strong wind. While his gaseous form typically holds a shape resembling his normal body, he is not restricted to his human shape and can alter his shape to fit through small spaces. In gaseous form, he can presumably fit through any opening that is not air-tight. Similarly, he will not sustain any harm from physical attacks like punches or bullets; such attacks will pass harmlessly through his non-solid body. It is not known what would happen if he were exposed to fire or harmful gases while transformed.

His gaseous form makes no sound when moving, and he may not even be able to speak or make noise in his smoke form. His mist form is also semi-translucent, making him more difficult to see in that state. Andrew's power can be extended. When he changes to a gaseous state, his clothes transform with him. He can also transform at least one other person that he is touching when he assumes a gaseous state. The maximum amount of material he can transform is not yet known.

Andrew's transformation is not instantaneous. It takes a couple of seconds for him to complete the transition to a gaseous state. Until the transformation is complete, he is still vulnerable to physical attack, and if his concentration is broken, the transformation will stop and he will resume his solid form.

It has not been tested, but Andrew has speculated that he may be able to split into two persons'. It's still in theory but he suspects it may work, under the power of love.

Lung Adaption - is the power to adapt one's lungs to any environment.
Edward is not entirely sure if his power can adapt to any environment and situation. He's only ever tested under water and with poisonous gas. He was able to breathe underwater for 1 and a half hours. For gas, may be indefinitely.

This power does not work with Mist Mimicry, since his lungs have no place in his gaseous form.

Skills:
-Andrew is a professional shooter, he's skilled with most guns.
-He is very observant, his eyesight is spectacular.
-Very social.
-Andrew is awkwardly proficient with swords.
Equipment:
-M40 Rifle
-3032 Tomcat Inox Pistol
-Binoculars
Weaknesses:
Human Based Weaknesses: Andrew isn't that strong, his lower body is more strong and durable than his upper body. He can hold a rifle sure, but he can't lift a couch by himself.

Andrew isn't skilled in every gun, automatic guns is something he struggles with.

Still a human, he has no enhancements, both to physical and mental health.

Power Based Weaknesses: Tough winds are the bane of his existence. If distracted or his shift to his gaseous form is interrupted, he forms back into his solid state and will have to restart his transformation.

Still unsure if his lungs can adapt to any environment.

Backstory:
Born in Canada, Andrew had high hopes for the future. Looking back at it, he sees how messed up his thoughts were. At 16 years of age, Andrew was involved in more black market dealings, he'd ship, receive and sometimes, if he was lucky, given guns. After 4 years of doing trade offs and receiving guns from across the country. he found out how messed up the business was. He quit, became a target due to the information he held and well... eliminated the operation.

Andrew knew everything about the business and operation, where packages and crates were dropped off and where they would bring them. In the next 3 years, he'd cut some loose ends, travel to America, and become a hero, not through recognition but by self-promotion.
(More information can be found in Abigail's backstory.)
Theme:
N/A
Extra:
The twin brother to Abigail.
 
Last edited:
Name: Ryan Allen
Alias/Nickname: Ry
Gender: Female
Age: 18


d624f7875bb20d70d368d121250c0770.jpg

Appearance: Ry stands around 5'3 and weighs 110 lbs. She, for the most part, sports a white tanktop with her token pink sweater overtop. Along with skinny gray jeans and some old converse, she looks like any other person, which to her is sort of a good thing. She has a sort of mixture between green and blue in her eyes, that follow up with a rebellious glint. Her hair hangs mid back with blue ends, fading up to white and then to a chocolate brown color.
Height: 5'3
Weight: 110 lbs
Blood Type: AB-


Affiliation: Hometown Hero
Quirks/Habits: A very strong weakness for anything remotely cute, thinks out loud and she plays with her hair sometimes without even noticing in conversations, nervous or just because.
Fears/Phobias: Being completely alone or unhappy, losing the ability to do art in whole
Personality: Spontaneous Idealists are masters of communication and very amusing and gifted entertainers, and that's who Ryan is. Fun and variety are guaranteed when she is around. However, she is sometimes too impulsive in dealing with others and can hurt people without really meaning to do so, due to her direct and sometimes critical nature.

Ry has a very extroverted personality. She enjoys working in a colorfully diverse group of people who interest and inspire her, when she can. Working in a “secluded room” is basically Hell, to put it lightly. Where her motivation comes from, is completely unknown. It's almost eerie. She is a constant observer of everyday life, often having no trouble noticing what's new with anything and everything.

Her enthusiasm and motivation might also seem contagious, which is why she's such a chill and fun person to be around. For Ry, criticism is almost as important as the oxygen she breathes. She always wants to better herself so her hobbies shine even more then they already do. It would be practically impossible for her to contribute everything she need to maintain her high ideals, by herself.


Powers: Illusions; Ability to warp and bend light to make pretty much whatever she wants for a certain amount of time. Her illusions do act as physical things until they vanish. She may also make herself invisible.
Skills: Ry is an artist by heart, she paints, draws, pretty much anything that involves creating something. Perfect fit to her powers as well. Other then that, she can cook pretty much anything and she's absolutely a God at cards. . . Even without her powers.
Equipment: A hand mirror and a box of matches

Weaknesses: If she doesn't have her mirror or matches on her, her illusions are much weaker then with them. Also, she gets tired easily if she needs to conjure up illusions more then a few times consecutively. Other then that, she is a very emotional being, usually submitting to ideas and suggestions before her own needs or wants. In other words, she's stubborn and rarely cares about herself, because when she does, her emotions will get to her.
Backstory: Ry has always been accustomed to city life. She was born in it, she grew up around it, she knows what it requires to survive in it. Early on, she was pretty much abandoned on the side of the street. Without a name known or a family, she decided to live. Homeless at 9, she made it work with some petty food stealing and a few pickpockets on the streets. However no one has really seem her that much, funny enough she would always use the darkest alleyways or night to do almost anything if she needed. This is when she realized the powers she had where worth a damn to use. She could perhaps use them for something for the world to not be such a crappy place. And she could start with her current city. Pretty quickly, she dropped her stealing career and began helping against that, sort of using her help to be awarded food. It was just her way to survive. Around 16 years of age, a shopowner with a second floor took her in as his own almost. Made sure this kid had some clothes and food at all times. Her first birthday with the man, she received a pink sweater, so when she did go out, she didn't have to sport her dirty clothing or torn shirts all the time and a bunch of art supplies that saved her from doing everything with a pencil on the back of neglected recites. By 18, she came to find this man more of a father then anyone could be to her, in only two short years with him. Now she was an adult, she continued her hometown hero business, still without people seeing her.
Theme:
Extra: Ry has angel wings tattooed on her back that pretty much cover her entire back. Also her favorite animal is a goldfish.
 
Last edited:
Name: Julian Winchester
Alias/Nickname: Terrorsaurus
Gender: Male
Age: 22
Appearance:
55a9d0ea5412cb57e55d866326be1e74--teacher-character-design-male-character-design.jpg

a5926912347550f4e9ded4435568e28a.jpg
Height: 5'11

  • Terrorsaurus: 8'2
Weight: 139
  • Terrorsaurus: 700
Blood Type: A+
Affiliation: Hero
Quirks/Habits: Hair must be combed always, even if the rest of his body can't look as neat. He also has a habit to bite his nails excessively.
Fears/Phobias: Oddly enough, Julian has a fear of Terrorsaurus so the creature can never look into mirrors without wanting to destroy them and Julian feels uncomfortable seeing the beast in stuff like pictures as it's literally him looking at the monster he becomes.
Personality: Julian is a upbeat goof who tries to act cool or to be "suave." Julian is a goofball who enjoys a good sense of humor and has a more upbeat attitude towards life. He is very friendly and the one to try and pursue others friendship rather then let it happen naturally. He's also very social, not enjoying the idea of working alone and will usually wants someone with him, except when he goes into his beast form.

Julian is also a...."Lady's Man." By this he will always try to score and impress woman though it usually ends with him falling flat on his face or coming off as desperate. Though besides the goofball act, he is intelligent as he can form strategies in his head and learn things very quickly, it's just that he never knows when to use his intelligence and when he does, it really is too late.

Powers:
-Transformation: Julian has the ability to transform into a giant beastly reptile of no true natural origin. The creature makes all his physical human abilities enhanced to a new level, this being speed, strength, and durability. Julian still has some control when it comes to being in this form as he will follow simple commands and will not attack civilians however, property isn't a problem and he does have a weakness to loud noises.

  • Strength: In his other form, he can around 1,000 pounds and can send normal people flying if he wanted too.
  • Speed: Terrorsaurus can run 30 mph though only in very short burst and tires very easily.
  • Durability: This behemoth is very durable, able to take powerful hits or survive great falls from high heights. However, he can still be hurt by excessive amounts of damage or less if exposed to the cold.
Skills: Julian is someone who can think of tactics on the fly, knows basic fist on fist combat, and has a talent at making people laugh or at least try to.
Equipment: A bag to keep all his clothing in when he transforms, they aren't cheap.
Weaknesses: Julian is sometimes over positive and can be seen as obnoxious because of this. He also has a peanut allergy and doesn't retain any power from his other form so he can be critically hurt or damaged and this will transfer to the beast as well.

  • Terrosaurus: While a very powerful form, it does have its own problems. The creature needs constant food in order to stay or else it will collapse from hunger and revert back to Julian. There's also a crucial weakness. Noise. The creatures hearing is very sensitive to noise which means it can hear things a lot better then most but also that too much can make it go into a frenzy, bashing its head against the ground or clawing at itself to make the noise stop.
  • The creature also doesn't enjoy the cold, like any cold blooded animal. If it is exposed to too much of it, the durability, speed, and strength will be decreased by a lot, leaving it to revert back to Julian.

Backstory: Julian was born in near a beach town and lived most of his life by the ocean. For most of his early life, nothing odd had happened until he was 4 where he had a nightmare of a giant beast with razor claws, a jagged back, and eyes that could pierce through his soul.

When he woke up, his bed had claw marks and had been broken in half much to his parents shock. The rest of the town noticed this when footprints of a small creature, a little larger then a chicken were spotted on the beach. His parents didn't think it was good for him to be in the ocean town and decided to move to the big city where they wouldn't be known. However, over time, the nightmares began to come again, and Julian's power became more and more active and fighting it was getting harder and harder. When he was 17, he drove off into a large field and decided what would happen if he slept but didn't resist. He finally realized what the creature was. The monster was a jagged beast with yellow eyes, massive in size, and something right out of a monster movie. Even then, it terrified him and only lasted 3 minutes before reverting back to his normal form.

Every day, he would go back to test his power, see what kept it going, and what he could do with this kind of damage he could do. There were so many things he could do with this ability, however, he decided that it would be best used for good. And so, that's what he used it for, to make such a evil monster into a powerhouse hero.

Theme:
Extra:
 
Electricity manipulation and energy manipulation are two different things. Also, I don't know what "pure energy" is.
Woops, yeah sorry should been more clear, I was rushing and I was half asleep trying to do it befoe I pssed out. Ill fix it.
 
Name: Montgomery Gillcrest
Alias/Nickname: "Monty", Jericho
Gender: Male
Age: 27

Appearance:
oBadZ6x.jpg


Height:5'10"
Weight: 157 lbs
Blood Type: A-

Affiliation: Hero
Quirks/Habits: Montgomery has a tendency to become aimless, meaning he will tend to wander

Fears/Phobias:
Montgomery has an extreme fear of water, granted he can not swim.

Personality:
Montgomery, or "Monty" as the nickname he gave himself, is a fairly quiet person but he isn't one to shy away from a conversation. Monty is known for aggressive outbursts if provoked, although this occasion is very rare. Monty also has a big sense of adventure, which sometimes can get him into tough situations.

Powers:
Psammokinesis: The ability to shape and manipulate sand.
-This ability requires much concentration, meaning if Monty's focus is interrupted somehow(unconsciousness, extreme pain, etc.), the manipulation fails and dissipates.
-As long as Monty has concentration, the manipulation remains present

Psammokinetic Constructs: The ability to create constructs with sand.
-This ability requires concentration as well. If Monty's focus is interrupted, then the constructs will dissipate.
-This ability is limited due to the fact that it is mentally straining on Monty, meaning he can only handle a small number of constructs.

Psammokinetic Surfing: The ability to manipulate sand to enhance maneuverability.
-This ability requires less effort, as Monty mostly uses this ability to make quick, short movements such as dodging or dashing.
-Monty does have the ability to travel long distances, however, it is extremely strenuous on Monty and will eventually collapse if held too long.

Skills:

-Skilled Climber (Monty can use this insight to scale objects such as buildings or mountain sides)
-Desensitized to Heights (Monty will have no issues when confronted with "very high" situations)
-Skilled in Close Combat (Daggers, Swords, and Martial Arts)

Equipment:

- Antique Arabian "Jambiya" Curved Knife
- Restored Egyptian "Khopesh" Blade
- Old Satchel containing; A large decorated, clay urn filled with sand
- "Dust Flasks" (Monty can throw these flasks at opponents to blind them, as they are filled with sand)

Weaknesses:

Human
- Monty does not know how to swim
- Monty's right shoulder has minor damage due to a climbing accident he has had in the past

Powers
Psammokinesis: Monty's manipulations and constructs are extremely weak to water. If his constructs are exposed to massive amounts, they will rapidly lose integrity and fall apart.

Psammokinetic Constructs
: Monty can only efficiently control 5 constructs at maximum


Backstory:

Montgomery Gillcrest was born to a wealthy family living in Tucson, Arizona. Here, Monty received private schooling at a Catholic school. It was at this school were Monty first developed his sense of adventure. This included chasing girls, running away from headmasters, and sneaking away to find other thrills. Monty's uncanny sense of adventure ultimately got him kicked out of several schools. Eventually, Monty did finish secondary school, barely if it must be said. Rather than go off to a university, Monty used his wealth and privileges to see the world, and as Monty saw it; "The Ultimate Adventure." Monty traveled to exotic places such as Europe, The Middle East, Southeast Asia, Africa, and much more. During this time Monty developed a hobby of rock and mountain climbing. Being a thrill seeker as himself, Monty truly thrived in it and became very skilled at it over time. Then one day, as Monty was on another one of his adventures, this time he and his climbing friends set out to climb a cliff face in the Egyptian deserts. As Monty and his group were climbing the unthinkable happens, a sudden tremor beneath the surface shakes the cliff, dislodging the group's safety equipment. Every climber, including Monty, fell down the cliff face. As Monty lived what seemed to be his last moments in pure terror, his fall was suddenly cushioned by a wave of sand. This wave not only saved him, but he lives of his fellow climbers as well. At first, Monty thought this to be a miracle, but as sand seemed to rise and fall at Monty's will, he discovered a hidden gift. Abilities had no idea he had. Monty is still a thrill seeking person today, just finding different ways to fulfill his sense of adventure. That sense has finally brought him to the city of Friction.

Theme:



Extra:
"Like sand in the wind..." - Jericho
 


Kai Evans

  • Kai Evans.jpg
    Kai is a man who is less than kind to be around. His cynical attitude towards others, and the world in general, make it difficult for him to make friends, let alone allies. He's known as a cynical bastard who has little compassion for others, however those who know him well enough know otherwise. His skills are to be admired, and his abilities, although seemingly unbeatable, are hardly used if given the choice. In essence, he understands his actions have consequences, and undoing every mistake would be worse than allowing every mistake. On top of his cynical outlook and sarcastic attitude, he's humorous even if he does not mean to be.
    You only get one chance, make it worthwhile.
    Kai




[NOTE: HIS ABILITIES ONLY AFFECT HIM AND OBJECTS HE DIRECTLY INTERACTS WITH, THEY CANNOT AFFECT LIVING ORGANISMS IN ANY WAY]
 
Name: Ryan Allen
Alias/Nickname: Ry
Gender: Female
Age: 18


d624f7875bb20d70d368d121250c0770.jpg

Appearance: Ry stands around 5'3 and weighs 110 lbs. She, for the most part, sports a white tanktop with her token pink sweater overtop. Along with skinny gray jeans and some old converse, she looks like any other person, which to her is sort of a good thing. She has a sort of mixture between green and blue in her eyes, that follow up with a rebellious glint. Her hair hangs mid back with blue ends, fading up to white and then to a chocolate brown color.
Height: 5'3
Weight: 110 lbs
Blood Type: AB-


Affiliation: Hometown Hero
Quirks/Habits: A very strong weakness for anything remotely cute, thinks out loud and she plays with her hair sometimes without even noticing in conversations, nervous or just because.
Fears/Phobias: Being completely alone or unhappy, losing the ability to do art in whole
Personality: Spontaneous Idealists are masters of communication and very amusing and gifted entertainers, and that's who Ryan is. Fun and variety are guaranteed when she is around. However, she is sometimes too impulsive in dealing with others and can hurt people without really meaning to do so, due to her direct and sometimes critical nature.

Ry has a very extroverted personality. She enjoys working in a colorfully diverse group of people who interest and inspire her, when she can. Working in a “secluded room” is basically Hell, to put it lightly. Where her motivation comes from, is completely unknown. It's almost eerie. She is a constant observer of everyday life, often having no trouble noticing what's new with anything and everything.

Her enthusiasm and motivation might also seem contagious, which is why she's such a chill and fun person to be around. For Ry, criticism is almost as important as the oxygen she breathes. She always wants to better herself so her hobbies shine even more then they already do. It would be practically impossible for her to contribute everything she need to maintain her high ideals, by herself.


Powers: Illusions; Ability to warp and bend light to make pretty much whatever she wants for a certain amount of time. Her illusions do act as physical things until they vanish. She may also make herself invisible.
Skills: Ry is an artist by heart, she paints, draws, pretty much anything that involves creating something. Perfect fit to her powers as well. Other then that, she can cook pretty much anything and she's absolutely a God at cards. . . Even without her powers.
Equipment: A hand mirror and a box of matches

Weaknesses: If she doesn't have her mirror or matches on her, her illusions are much weaker then with them. Also, she gets tired easily if she needs to conjure up illusions more then a few times consecutively. Other then that, she is a very emotional being, usually submitting to ideas and suggestions before her own needs or wants. In other words, she's stubborn and rarely cares about herself, because when she does, her emotions will get to her.
Backstory: Ry has always been accustomed to city life. She was born in it, she grew up around it, she knows what it requires to survive in it. Early on, she was pretty much abandoned on the side of the street. Without a name known or a family, she decided to live. Homeless at 9, she made it work with some petty food stealing and a few pickpockets on the streets. However no one has really seem her that much, funny enough she would always use the darkest alleyways or night to do almost anything if she needed. This is when she realized the powers she had where worth a damn to use. She could perhaps use them for something for the world to not be such a crappy place. And she could start with her current city. Pretty quickly, she dropped her stealing career and began helping against that, sort of using her help to be awarded food. It was just her way to survive. Around 16 years of age, a shopowner with a second floor took her in as his own almost. Made sure this kid had some clothes and food at all times. Her first birthday with the man, she received a pink sweater, so when she did go out, she didn't have to sport her dirty clothing or torn shirts all the time and a bunch of art supplies that saved her from doing everything with a pencil on the back of neglected recites. By 18, she came to find this man more of a father then anyone could be to her, in only two short years with him. Now she was an adult, she continued her hometown hero business, still without people seeing her.
Theme:
Extra: Ry has angel wings tattooed on her back that pretty much cover her entire back. Also her favorite animal is a goldfish.


Remember you must state when an illusion is in use. No abusing it. This has been an issue in the past. Approved.

Name: Julian Winchester
Alias/Nickname: Terrorsaurus
Gender: Male
Age: 22
Appearance:
55a9d0ea5412cb57e55d866326be1e74--teacher-character-design-male-character-design.jpg

a5926912347550f4e9ded4435568e28a.jpg
Height: 5'11

  • Terrorsaurus: 8'2
Weight: 139
  • Terrorsaurus: 700
Blood Type: A+
Affiliation: Hero
Quirks/Habits: Hair must be combed always, even if the rest of his body can't look as neat. He also has a habit to bite his nails excessively.
Fears/Phobias: Oddly enough, Julian has a fear of Terrorsaurus so the creature can never look into mirrors without wanting to destroy them and Julian feels uncomfortable seeing the beast in stuff like pictures as it's literally him looking at the monster he becomes.
Personality: Julian is a upbeat goof who tries to act cool or to be "suave." Julian is a goofball who enjoys a good sense of humor and has a more upbeat attitude towards life. He is very friendly and the one to try and pursue others friendship rather then let it happen naturally. He's also very social, not enjoying the idea of working alone and will usually wants someone with him, except when he goes into his beast form.

Julian is also a...."Lady's Man." By this he will always try to score and impress woman though it usually ends with him falling flat on his face or coming off as desperate. Though besides the goofball act, he is intelligent as he can form strategies in his head and learn things very quickly, it's just that he never knows when to use his intelligence and when he does, it really is too late.

Powers:
-Transformation: Julian has the ability to transform into a giant beastly reptile of no true natural origin. The creature makes all his physical human abilities enhanced to a new level, this being speed, strength, and durability. Julian still has some control when it comes to being in this form as he will follow simple commands and will not attack civilians however, property isn't a problem and he does have a weakness to loud noises.

  • Strength: In his other form, he can around 1,000 pounds and can send normal people flying if he wanted too.
  • Speed: Terrorsaurus can run 30 mph though only in very short burst and tires very easily.
  • Durability: This behemoth is very durable, able to take powerful hits or survive great falls from high heights. However, he can still be hurt by excessive amounts of damage or less if exposed to the cold.
Skills: Julian is someone who can think of tactics on the fly, knows basic fist on fist combat, and has a talent at making people laugh or at least try to.
Equipment: A bag to keep all his clothing in when he transforms, they aren't cheap.
Weaknesses: Julian is sometimes over positive and can be seen as obnoxious because of this. He also has a peanut allergy and doesn't retain any power from his other form so he can be critically hurt or damaged and this will transfer to the beast as well.

  • Terrosaurus: While a very powerful form, it does have its own problems. The creature needs constant food in order to stay or else it will collapse from hunger and revert back to Julian. There's also a crucial weakness. Noise. The creatures hearing is very sensitive to noise which means it can hear things a lot better then most but also that too much can make it go into a frenzy, bashing its head against the ground or clawing at itself to make the noise stop.
  • The creature also doesn't enjoy the cold, like any cold blooded animal. If it is exposed to too much of it, the durability, speed, and strength will be decreased by a lot, leaving it to revert back to Julian.
Backstory: Julian was born in near a beach town and lived most of his life by the ocean. For most of his early life, nothing odd had happened until he was 4 where he had a nightmare of a giant beast with razor claws, a jagged back, and eyes that could pierce through his soul.

When he woke up, his bed had claw marks and had been broken in half much to his parents shock. The rest of the town noticed this when footprints of a small creature, a little larger then a chicken were spotted on the beach. His parents didn't think it was good for him to be in the ocean town and decided to move to the big city where they wouldn't be known. However, over time, the nightmares began to come again, and Julian's power became more and more active and fighting it was getting harder and harder. When he was 17, he drove off into a large field and decided what would happen if he slept but didn't resist. He finally realized what the creature was. The monster was a jagged beast with yellow eyes, massive in size, and something right out of a monster movie. Even then, it terrified him and only lasted 3 minutes before reverting back to his normal form.

Every day, he would go back to test his power, see what kept it going, and what he could do with this kind of damage he could do. There were so many things he could do with this ability, however, he decided that it would be best used for good. And so, that's what he used it for, to make such a evil monster into a powerhouse hero.

Theme:
Extra:

Remember this thing isn't the things from Jurassic Park, large bullets will probably hurt it. Approved.

Name: Montgomery Gillcrest
Alias/Nickname: "Monty", Jericho
Gender: Male
Age: 27

Appearance:
oBadZ6x.jpg


Height:5'10"
Weight: 157 lbs
Blood Type: A-

Affiliation: Hero
Quirks/Habits: Montgomery has a tendency to become aimless, meaning he will tend to wander

Fears/Phobias:
Montgomery has an extreme fear of water, granted he can not swim.

Personality:
Montgomery, or "Monty" as the nickname he gave himself, is a fairly quiet person but he isn't one to shy away from a conversation. Monty is known for aggressive outbursts if provoked, although this occasion is very rare. Monty also has a big sense of adventure, which sometimes can get him into tough situations.

Powers:
Psammokinesis: The ability to shape and manipulate sand.
-This ability requires much concentration, meaning if Monty's focus is interrupted somehow(unconsciousness, extreme pain, etc.), the manipulation fails and dissipates.
-As long as Monty has concentration, the manipulation remains present

Psammokinetic Constructs: The ability to create constructs with sand.
-This ability requires concentration as well. If Monty's focus is interrupted, then the constructs will dissipate.
-This ability is limited due to the fact that it is mentally straining on Monty, meaning he can only handle a small number of constructs.

Psammokinetic Surfing: The ability to manipulate sand to enhance maneuverability.
-This ability requires less effort, as Monty mostly uses this ability to make quick, short movements such as dodging or dashing.
-Monty does have the ability to travel long distances, however, it is extremely strenuous on Monty and will eventually collapse if held too long.

Skills:

-Skilled Climber (Monty can use this insight to scale objects such as buildings or mountain sides)
-Desensitized to Heights (Monty will have no issues when confronted with "very high" situations)
-Skilled in Close Combat (Daggers, Swords, and Martial Arts)

Equipment:

- Antique Arabian "Jambiya" Curved Knife
- Restored Egyptian "Khopesh" Blade
- Old Satchel containing; A large decorated, clay urn filled with sand
- "Dust Flasks" (Monty can throw these flasks at opponents to blind them, as they are filled with sand)

Weaknesses:

Human
- Monty does not know how to swim
- Monty's right shoulder has minor damage due to a climbing accident he has had in the past

Powers
Psammokinesis: Monty's manipulations and constructs are extremely weak to water. If his constructs are exposed to massive amounts, they will rapidly lose integrity and fall apart.

Psammokinetic Constructs
: Monty can only efficiently control 5 constructs at maximum


Backstory:

Montgomery Gillcrest was born to a wealthy family living in Tucson, Arizona. Here, Monty received private schooling at a Catholic school. It was at this school were Monty first developed his sense of adventure. This included chasing girls, running away from headmasters, and sneaking away to find other thrills. Monty's uncanny sense of adventure ultimately got him kicked out of several schools. Eventually, Monty did finish secondary school, barely if it must be said. Rather than go off to a university, Monty used his wealth and privileges to see the world, and as Monty saw it; "The Ultimate Adventure." Monty traveled to exotic places such as Europe, The Middle East, Southeast Asia, Africa, and much more. During this time Monty developed a hobby of rock and mountain climbing. Being a thrill seeker as himself, Monty truly thrived in it and became very skilled at it over time. Then one day, as Monty was on another one of his adventures, this time he and his climbing friends set out to climb a cliff face in the Egyptian deserts. As Monty and his group were climbing the unthinkable happens, a sudden tremor beneath the surface shakes the cliff, dislodging the group's safety equipment. Every climber, including Monty, fell down the cliff face. As Monty lived what seemed to be his last moments in pure terror, his fall was suddenly cushioned by a wave of sand. This wave not only saved him, but he lives of his fellow climbers as well. At first, Monty thought this to be a miracle, but as sand seemed to rise and fall at Monty's will, he discovered a hidden gift. Abilities had no idea he had. Monty is still a thrill seeking person today, just finding different ways to fulfill his sense of adventure. That sense has finally brought him to the city of Friction.

Theme:



Extra:
"Like sand in the wind..." - Jericho


Approved.


Kai Evans

  • Kai is a man who is less than kind to be around. His cynical attitude towards others, and the world in general, make it difficult for him to make friends, let alone allies. He's known as a cynical bastard who has little compassion for others, however those who know him well enough know otherwise. His skills are to be admired, and his abilities, although seemingly unbeatable, are hardly used if given the choice. In essence, he understands his actions have consequences, and undoing every mistake would be worse than allowing every mistake. On top of his cynical outlook and sarcastic attitude, he's humorous even if he does not mean to be.
    You only get one chance, make it worthwhile.
    Kai




[NOTE: HIS ABILITIES ONLY AFFECT HIM AND OBJECTS HE DIRECTLY INTERACTS WITH, THEY CANNOT AFFECT LIVING ORGANISMS IN ANY WAY]


I'm usually against time manipulation due to its exploitability but I'm making an exception for you because of the effort you put in with nerfing it. Adequate nerfing is good.
 
XAVIER ROBINSON


  • d3f3425042c8317145c0c5f2cf7b5392.jpg

Much better. You're Approved!
 
Am I not special enough to get approved quotes?

But, are any of my characters accepted cause I kind of wanna know before I ever post... I just wanna know if they are accepted and if or if not, what I could do better.

D duegxybus
 
"Life is a game of chess, if you make the wrong moves you fail, if you make the right ones, then you'd be me."
16c6ebfee9b9bfbc1f25a120ff719bf4.jpg
Name:
Angelo Arturo
Alias/Nickname: Mr. Moneybags, The Bank.
Gender: Male
Age: 24yrs

Appearance: Always neat and well kempt. Angelo wears very expensive and luxurious clothing and accessories.
Height: 6ft 2in
Weight:
165lbs
Blood Type: A+

Affiliation: Neutral
Quirks/Habits: Angelo loves to collect things, specifically of the rare variety. If it's a rare object he will go out of his way to get it.
Fears/Phobias: Seemingly without fear Angelo has a well hidden fear. He is terrified of his late father.
Personality: Angelo is a deceptive and mysterious individual. He has a grandiose taste and is usually very passive seeming to have no preference or problems with much of anything. He is A bit nosey always wanting to know as much as he can about a particular situation.

Powers:
Vast wealth: normally money isn't a superpower, but when one has this much of it, it is. Angelo possesses Vast amounts of wealth, easily more than most countries. And he isn't above using this wealth to achieve any goals he sees fit, from influencing political decisions, to providing aide for countries in need.

Skills:
Skilled swordsman- Angelo keeps a cane sword with him at all times, if he does have time to prepare for battle he will bring the Katana. He has had at least 15 years training with his swords and is quite skilled at using them to his advantage.

Money makes the world go round- Angelo is very wealthy and is able to aquire just about anything he could possibly need. Dropping 20 million dollars to get a tank is no sweat for this man. Villains are quite fond of him as he will often hire them to expland his "collection."

The Reach- Angelo's wealth, combined with his family name is a powerful combo. His family is well known for being very powerful, and few wish to stand in their way. They have politicians, assassin's, police, and crimelords on their payroll.

Preemptive planning- Angelo is a very capable strategist, most who know him can rest assured that the Angelo they are speaking to face to face isn't the real one. Angelo is intelligent enough to run a global business, keep his crimes well hidden, keep the knowledge of his power a well guarded secret, and frame a fellow billionaire for the murder of his parents.

Equipment:
Canesword- Made from titanium tungsten carbide nano laddered. This blade while thin is very strong, enough so that he can and has buried it up to the hilt in solid steel. It's edge is remarkably sharp.

The Katana- Rarely if ever used, the Katana that has been in his family for several generations is an ancient sword of legends. It boasts no magical power, but has stood the test of time for over 4000 years. This blade is harder, sharper and all around better than his Cane sword.

The suit- The suit that Angelo wears is bullet and blade proof, though that doesn't mean he isn't going to feel the impacts, they simply won't Pierce the fabric.

Weaknesses:
Low defense- Angelo has the durability of a normal human, even if he is shot in his bulletproof Suit he will still feel it, and big enough bullets can still break ribs or even stop his heart

Control freak- Angelo is a control freak by nature, if things don't go his way or according to plan he will often scrap the plan altogether. This makes it a bit easy to get under his skin.

The family name- Angelo's family is very well known. He cannot go anywhere without being recognized and even a costume doesn't seem to help hide him much.



Backstory: Angelo was born to the prestigious, Arturo family. A very influential family with a multi Billion dollar real estate empire that spanned the entire globe. From the outside looking in, he was born with the proverbial silver spoon. Yet every family has it's dark secrets. In This case it was his little brother Niko. Niko Like Angelo was a mutant but his power was very violent and destructive. Due to this he was hidden from the rest of the world. Angelo was the only member of his family that had any kind of affection for his brother, his father openly hated Niko, and his mother chose to ignore him, both however felt that their child being a mutant was a blight on their family name. The two of them planned their sons murder, killed Niko, and hid the evidence.
Angelo wasn't as easily fooled as the rest of the world. He hired a man to kill his parents and then killed the man who did so. Due to the fact that he was away in college at the time of the murders, with many people and camera footage to confirm this, he was not a suspect in their murder, instead he had a man by the name of Joseph Vecna arrested and tried for both of their murders. After doing this he inherited his families fortune, Set himself up as the CEO of A very prominent Weapons development program created by the Vecna family, among other things. He now sits as the Richest man in the world, and the youngest billionaire on the planet.
Theme: [Optional]
Extra:
needless to say, Joseph (phantom) hates Angelo. To him Angelo is the man who got him in prison, and stole his life while he was incarcerated.
 
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