bastion
just a little guy
It seems what I want for this doesn't really work for a group or even 1x1 rp.
So I've got the basic idea for a roleplay group I want to run, but I'm struggling to lay the foundation.
The basic idea is there's this mansion in an isolated area in the modern day. It's got massive, lush gardens and is home to a wide variety of birds and butterflies, the monarch butterfly being the one it's named for. It looks like it's straight out of someone's fantasy, and those who work there soon realize that it just might be something magical.
What I'm thinking is the mistress of the manor is some kind of being, maybe a demon, maybe a god, who is able to reshape reality. She finds humans who will benefit the manor with their preference, while also being in need of a new love, and by working for her they slowly transform into their true selves, physically, mentally, and spiritually. Her guests are other fantastical beings disguised as humans, who will occasionally grants boons to the workers who earn their favors.
The things I'm struggling with are:
So I've got the basic idea for a roleplay group I want to run, but I'm struggling to lay the foundation.
The basic idea is there's this mansion in an isolated area in the modern day. It's got massive, lush gardens and is home to a wide variety of birds and butterflies, the monarch butterfly being the one it's named for. It looks like it's straight out of someone's fantasy, and those who work there soon realize that it just might be something magical.
What I'm thinking is the mistress of the manor is some kind of being, maybe a demon, maybe a god, who is able to reshape reality. She finds humans who will benefit the manor with their preference, while also being in need of a new love, and by working for her they slowly transform into their true selves, physically, mentally, and spiritually. Her guests are other fantastical beings disguised as humans, who will occasionally grants boons to the workers who earn their favors.
The things I'm struggling with are:
- How overt should the supernatural elements be?
- The players will be informed that their characters will be transforming, but I'm not sure if their characters should notice it or if it should be the whole you don't question it kinda thing
- In the very original version of this concept it was all out in the open once the humans were hired, maybe that would be better?
- What kind of events can I have to keep it from just being constant casual interaction?
- I'm sure there's more I just can't think of anything right now...
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