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Fandom Fantasy Pirates Characters

OOC
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QuirkyAngel

White Masquerade's Blue Oni
Fantasy Pirates Character/Crew member Application
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Full Name:

Alias:

Optional.

Gender:

Age:

Race:

If it’s a completely new race to the fandom I expect details. Even something as generic as 'elves' has a lot of variations.

Island From:
Include location of where it is (East Blue, West Blue, South Blue, North Blue, or Grand Line) and any details that are important about the island.

Appearance:
Picture and/or description is fine. Note any detail you want mentioned noticed about your character upon first sighting.

Biography:
Family details. Past experiences that lead them to who they are today.

Likes:

Dislikes:

Aspirations/Goals:

Position:

Captain and first mate have been taken.

Abilities/Skills:
Devil fruit abilities? Cooking skills? Juggling? List them all here.

Strengths:
Positives about your character. What are they good at? What would they brag about on a resume?

Weaknesses:
Negatives about your character. What are they bad at? What are they afraid of?

Weapons/Equipment:
If your character doesn’t carry anything you can put N/A for this section.

Other:
Anything else about the character that you want players to know. Optional of course.​


You can format this information any way you want. Just make sure it's readable. If you receive a like, it's accepted. Thanks for applying!
 
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Full Name:
Ferus

Alias:
"Golden Mask" Ferus

Gender:
Male

Age:
26

Race:

Human

Island From:
Senso Island in the North Blue. An island that was completely devastated by the war. There are only ruins left.

Appearance:
Average size. Wearing a long black hooded coat, black trousers and a golden mask with two eye holes to hide a wound he got from the war. His hair is short and black.

Biography:
He comes from a royal family. However, as his father's rule was too brutal for him, he became the black sheep of the family. Although everyone hated him in his family, he was his mother's favorite child because he was the only one of them who was kind. After his mother heard, that his father planned to assassinate Ferus, because he was a shame for the family and unworthy to be a prince, his mother told him to flee. Later Ferus ended up in a war zone where he spent his childhood. He then joined the army to defend the country. He spent several years in the war. At the end they managed to save the country from the enemy armies. After the war ended Ferus was looking for adventures.

Likes:
His mother
People who are friendly to him
Food
Women
To amuse people with jokes

Dislikes:
The World Government
His siblings and his father
Unfriendly People

Aspirations/Goals:
To bring peace to the world
To defend everyone he likes

Position:
Fighter

Abilities/Skills:
Ate from a devil fruit which gives him the ability to become, generate, and manipulate gold. He is also able to turn things into gold but that requires a lot of energy. He is also very skilled in swordsmanship

Strengths:
He is very skilled in arts what makes it easier for him to form the gold in detail. Significant physical strength. Possesses great endurance.

Weaknesses:
He can't swim. Water also melts his gold. He is too proud to flee even if his enemy is stronger than him.
Also he hates to get help from someone else.

Weapons/Equipment:
N/A
 
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Wip

Fantasy Pirates Character/Crew member Application
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Full Name:
Ash Bohan
Alias:
Detonation/Bomb man/Tribal Bomber
Gender:
Male
Age:
23
Race:
"Super" human.
(Basically along the same lines as Zorro or the old lady doctor who taught chopper)

Island From:
Beast Island.
A wide range of exotic animals and beasts roam this island. The humans there while somewhat "tribal" have grown strong enough to hunt these dangerous and tasty beasts with their primitive weapons and their own fists.
(From whatever blue sea we start in)

Appearance:
(Looking for a picture)

Biography:
Ash was born and raised on beast island. It was a brutal life to lead but Ash grew to be one of the greatest hunters of the tribe. When pirates attacked Ash defended the island by himself at age sixteen. He then took command of the surviving pirates and a few tribals who would follow to sail into the seas.
Ash was a terrible captain only good at killing and cooking, he had no goals for others to follow, and he knew nothing about a boat or a ship.

He has been hired by navy and pirates alike for his skill in taking down a target. Only two pirates have ever escaped his blade or boom. At age twenty three he is a famous bounty hunter and has learned some of the basics of sailing from necessity and being the passenger on many a ship.
Likes:
Hunting, fighting, eating, women, drugs/alcohol, training (physically or target practice.

Dislikes:
The sea.
Finding his way,
Having a active role on a naval vessel.
Jerks who talk down on others but shit themselves when the tables have turned.

Aspirations/Goals:
Hunt great monsters, be world renown as the best hunter, have fun and see different places and try new things.

Position:
Bounty Hunter turned Sniper/saboteur.

Abilities/Skills:
Bomb-bomb fruit

Strengths:
Fighting, projectile weapons, can cook decently. Hunting tracking animals, tracking humans or following directions is harder.
Weaknesses:
Cannot swim, knows very little about the world beyond combat, hunting, and cooking. Easy to distract, not great with directions. Not savvy with sailing terms. Always a fighter never a sailor.

Weapons/Equipment:
Boomerangs of varying sizes.
Dagger, three spears, blow-pipe.
Actual pipe.

Other:
I would prefer a NPC or character to hire Ash as he is somewhat well known as a skilled hunter/fighter but if that wouldn’t work he wishes to join a pirate crew despite hating the ocean because he wishes to see new places and hunt new things. A pirates life would suit him, if only he could swim.​
 
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Full Name: Anais Kestramore

Alias:
The Traveller, Anna, Annie, The Medic, Doc

Gender: Female

Age:
26

Race:
Human

Island From: Unknown, she was born to a group of travelers

Appearance:

Face: 1565901165691.png Outfit: 1565900476427.png Hairstyle: 1565900857874.png

Biography:
She grew up in a nomadic family that traveled the world in carriages and on horseback. Her family was very traditional in the sense that men are in charge and the woman’s job is to tend to the family so she was taught basic medicine and looking after people was ingrained in her from a very young age. As a young teenager, she was always in her own head and felt tied down by her obligations to her family and the monotony of life as she was barely allowed to even leave the camp.

One day, they were passing through a busy town and she was sent alone to get food. She saw her chance to run and she took it. Managing to evade her family for the tie it took to make it through the town, she ran as far away as possible, eventually hiding out on a ship to another island. She was found by the ship’s captain and threatened with death, but she bargained with her medical skills and he agreed to let her live. Once they docked, she was thrown off.

Whilst on the island, she found another pirate captain in need of a crew, however, he already had a doctor and since she wasn’t very physically gifted, there wasn’t much she could do. However, the ship’s doctor taught her so much that she stuck around for a couple of years until she eventually couldn’t take it anymore and let the ship leave without her three days after her 17th birthday. Ever since then, she’s been traveling around islands and spending a month of two healing any severely sick people then moving on.

Likes: People who listen to her, long stretches of silence, trying new things

Dislikes:
People who don’t say when they’re in pain, rules and restrictions, know-it-all’s

Aspirations/Goals:
To save as many lives as possible

Position:
Doctor

Abilities/Skills:
Incredible memory, lots of medical knowledge, people smarts, knowledge of different cultures and languages

Strengths:
She’s good at adapting to different situations because she’s able to keep calm and level-headed under intense pressure. She can also keep other people calm and if good at looking after them even if they don’t say they need help as she can usually tell how people are feeling underneath their façade. Her various experiences mean she’s been desensitized to violence and gore so nothing fazes her anymore. She has a strong moral compass and cares more about other people than herself, opting to carry medical supplies with her at all times instead of personal belongings – which also makes her stronger than average.

Weaknesses:
Due to her strong moral compass, her loyalties are skewed as she will give medical care to anyone regardless of which side they’re on which makes people a little hesitant to trust her completely. She carries a lot of supplies with her and wears very conservative clothing which can weigh her down in situations where she has to move quickly. Despite being desensitized to violence, she refuses to commit it because of the Hippocratic Oath saying ‘Do no harm’ that all doctors take, so she often needs to be protected. She has no objection to anyone else committing violence though.

Weapons/Equipment:
She carries lots of bags of medical equipment including surgical tools, medicines in glass bottles, herbs, and bandages.

The tools are in this bag that hangs on a belt around her waist: 1565901423516.png
On the other side, this bag carries her apron that she ties around her waist so her clothes don’t get bloody and some coins: 1565901521218.png
Medicines, herbs, and bandages are carried in this bag over her shoulder: 1565901483701.png

Anything else like food or changes of clothes is in these packs underneath her skirt: 1565901458302.png
 
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Full Name:
Silan Holtiss

Alias (Epithet):
Trick-finger Silan.

Gender:
Male

Age:
17

Race:
Fantalian Human.

Island From:
Fantalia, a sky island where humans live in harmony with creatures called Krumplins. Much of the island is shrouded in mystery (to people living in the blue seas) though lore has it that the island was raised to the sky by 'The Great Magician' (a sorcerer from the blue seas) and all living there are his descendants. Unlike many other sky islanders, the humans living on Fantalia don't generally have wings, though interactions with a couple of Skypieans have led to a small population with the trait (though wings tend to be tiny if they have them).

Appearance:
880253-3252052544_e963d49762.jpg

(Tiny wings grow along his shoulder blades though he often keeps them hidden)

Biography:
Silan was an orphan who worked like slave for a Krumplin trafficker in return for food and shelter. Abandoned as a child because he'd been the result of an unwanted accident, Silan had no parents and very little choice if he wanted to live. It was there that Silan learned how to cook, clean, and steal what he needed when he couldn't afford it or when his master wouldn't provide it for him. Silan's childhood was, for the most part, a repetitive and dull affair. His main job had been to take care of the Krumplins his master brought in. That was it. It was only when he met the Krumplin Dunbilee, nicknamed Dunby, that his life changed.

They had a close relationship despite Silan working for Dunby's captor. Dunby treated him like a younger brother. Taught him many things. Of life. Of the blue seas below. As far as Silan was concerned, Dunby was his only family. His best friend. On the day that Dunby was meant to be sold, they escaped together. Where? The blue seas of course.

However, they had little money and (actual) knowledge about the lower seas. Acclimating was difficult. It was Dunby that came up with solution. Piracy! Glory. Treasures. Riches. Thus they set off for the port city of Rindor with plans of acquiring a ship. Things didn't go quite as planned and they ended up searching for a crew to go to the Isle of Dread instead.

Likes:
Cooking
Cleaning
Card and dice games
Chocolate.
Sleep.
Stargazing.

Dislikes:
Anyone who bullies Krumplins.
Anyone who hurts his brother.
Unnecessary violence.
The taste of alcohol.

Aspirations/Goals:
To travel the blue seas and see the world with his brother.

Position:
Captain.

Abilities/Skills:
He's a decent shot.
As a human born on the magical island of Fantalia, he possess what his people call mana or the 'gift' (I'll explore more if we get to the Fantalia arc). Only when working with a Krumplin he is able to perform magic, though to a limited degree. Mostly just makes things float and other parlor tricks using his gun as a medium.
Thievery.
Solid swimmer.
Can cook.
Good at cleaning.
Good at taking care of Krumplins.


Strengths:
He's good at games involving dices or cards. He's got nimble fingers and even nimbler legs (especially when he's in trouble). Stealing is his forte. He has street smarts. While he lacks in charisma and vision compared to his brother, he has a good amount of diligence and perseverance. He listens to others. He's easy going. He is level-headed and can remain calm during pressing situations. He is loyal, kind, and a quick learner.

Weaknesses:
He lacks in book smarts. He's dependent on his brother/other half. His greatest fear is a life without his brother. He generally goes along with what other people want. He doesn't know much martial arts so he's not very good at close range combat. His physical strength is slightly below average.

Weapons/Equipment:
A dagger and a 4-shot pistol.

Other:
The humans of Fantalia cannot perform magic without the assistance of a Krumplin. The best they can do alone is fire 'bullets' of mana. However it's the Krumplins that have the brain capable of complex calculations to turn mana into magic and formulate spells. The downside is that Krumplins have a very small reservoir of internal mana and small size make them vulnerable to larger prey. This has led to a symbiotic relationship between humans and Krumplins on Fantalia. Humans that want to perform magic tend to keep a Krumplin or two as assistants or 'pets'. Though if you ask a Krumplin, they'd tell you who the 'brains' and the 'brawn' of the relationship are.

Theme


 
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