Borkus Lazorus
Senior Member
The Crew of the Way-Point
Borkus Lazorus - Theodore 'Theo' Law
rubycats - (ADMISSION)
AI10100 - (ADMISSION)
Rysesaka - (ADMISSION)
Karcen - (ADMISSION)
Theodore 'Theo' Law (WIP)
Name - Theodore Law
Age - 55
Gender - Male
Appearance
Theodore is an old, wizened man who has been living above the average life expectancy of a normal someone in the wastes. A long growth of white hair covers his face, scraggly and shaven primitively with a combat knife. He is of average build and stature, surprising for a man of his age and career, and still possesses a hefty conditioned figure from his days in the Blue Water Monopoly. His eyes are bloodshot and a bitter stormy grey.
In terms of garb, Theodore prefers to wear the clothes of a salty-sea dwelling sailor, with a signature feathered tri-corn cap as an indicator of his position as the captain of the Way-Finder with thick rubber waders for boots. His choice of clothing mainly consists of thick, water-retardant, long sleeved overcoats in a navy blue color.
Personality
Theodore was once a thief. A dishonorable, profiteering, vagabond, charlatan who only thought about profit rather than the suffering and pain that he was causing to the inhabitants of the wasteland. That was back in his young days. After ageing and mellowing out in his fifties, Theodore has matured considerably since his days of piracy in the Carribean and the East Coast of the USA.
Acerbic, cynical and a man of few words; Theo is a man who is attempting to right the wrongs of the past by switching careers from a pirate to a Navigator of the waters. Theodore takes his role of Captain seriously onboard the Way-Finder and takes no guss from anyone. He is extremely protective of his own crew-mates, using the excuse that their deaths would be an offense to his status as a Captain in the waters of the East Coast, although it is merely to hide his affection for all of them. Theo still has his fatal flaws of greed and avarice, however much he tries to reign them in.
He does have a code of honor as Captain, though. He does not go back on a contract. He will not tolerate any uncivilized behaviour nor will he condone any acts that would be considered disgusting such as rape or brutal torture. Otherwise, he has no moral compunctions dealing with the most felonious of scum including slavers or raiders.
Factions
Blue Water Monopoly - Liked
Orleans Empire - Accepted
Enclave - Mixed
PEEWE - Neutral
Gulf Coast Regulators - Mixed
The Hidden Village - Neutral
Followers of the Apocalypse - Mixed
Littlehorn and Associates - Neutral
Red Lantern Network - Neutral
BIOGRAPHY
S.P.E.C.I.A.L
STRENGTH - 5
PERCEPTION - 5
ENDURANCE - 5
CHARISMA- 5
INTELLIGENCE - 8
AGILITY - 4
LUCK - 8
TRAITS
- Swindler - You know the tricks of the trade from the inside out! All prices of items that you sell increase by 75%! Unfortunately, the prices of all items that you buy increase by 25%.
- Knack of Poseidon - The water-ways favor you, Navigator. Your prodigious ability as Captain allows you to have a reduced chance of enemy encounters while controlling a water-borne vehicle as well as having the ability to fast-travel between locations while in water. However, your perception and luck decrease by -2 while you are on land.
- Experienced - You're experienced but not skilled. You gain a +1 to all of your S.P.E.C.I.A.L Skills but you are no longer unable to gain any experience at all.
EQUIPMENT
Long-Shore - Long-Shore is a heavily modified Orleans grenadier rifle stolen and taken during a raid on one of Napoleon's ships during the Enclave-Orleans War. As with all Orleans Grenadiers, Long-Shore is a modified grenade rifle that has been retro-fitted into the European designs of the musket. This has several benefits such as the fact that the rifle allows greater accuracy and range than most grenade rifles and can be used as a melee weapon in a pinch. Long-Shore has been modified with a high-definition scope along with having carbon-fibre parts for extra durability. Long-Shore can be loaded with a number of options, from high-explosive, to inciendary, to plasma and electromagnetic pulse grenades.
Revolution - Revolution is a French Heavy Calvary Sword that is a nostalgic keepsake of Theodore from his pirating days. Unlike the 1796 version, Revolution updates its brutality with cutting-edge 22nd century modern technology.
Tide-Keeper - Tide-Keeper is Theo's back-up when in case he's completley out of options. Which in case, a N99 10mm Pistol can never go wrong in an emergency.
Coat of Arms - Theo's attire is more than just a fashion statement. The underlayers include several layers of reinforced kevlar and polymer carbon weaves sewn in vital areas to protect Theo from potentially harmful fire.
OTHER INFORMATION
Borkus Lazorus - Theodore 'Theo' Law
rubycats - (ADMISSION)
AI10100 - (ADMISSION)
Rysesaka - (ADMISSION)
Karcen - (ADMISSION)
Theodore 'Theo' Law (WIP)
Name - Theodore Law
Age - 55
Gender - Male
Appearance
Theodore is an old, wizened man who has been living above the average life expectancy of a normal someone in the wastes. A long growth of white hair covers his face, scraggly and shaven primitively with a combat knife. He is of average build and stature, surprising for a man of his age and career, and still possesses a hefty conditioned figure from his days in the Blue Water Monopoly. His eyes are bloodshot and a bitter stormy grey.
In terms of garb, Theodore prefers to wear the clothes of a salty-sea dwelling sailor, with a signature feathered tri-corn cap as an indicator of his position as the captain of the Way-Finder with thick rubber waders for boots. His choice of clothing mainly consists of thick, water-retardant, long sleeved overcoats in a navy blue color.
Personality
Theodore was once a thief. A dishonorable, profiteering, vagabond, charlatan who only thought about profit rather than the suffering and pain that he was causing to the inhabitants of the wasteland. That was back in his young days. After ageing and mellowing out in his fifties, Theodore has matured considerably since his days of piracy in the Carribean and the East Coast of the USA.
Acerbic, cynical and a man of few words; Theo is a man who is attempting to right the wrongs of the past by switching careers from a pirate to a Navigator of the waters. Theodore takes his role of Captain seriously onboard the Way-Finder and takes no guss from anyone. He is extremely protective of his own crew-mates, using the excuse that their deaths would be an offense to his status as a Captain in the waters of the East Coast, although it is merely to hide his affection for all of them. Theo still has his fatal flaws of greed and avarice, however much he tries to reign them in.
He does have a code of honor as Captain, though. He does not go back on a contract. He will not tolerate any uncivilized behaviour nor will he condone any acts that would be considered disgusting such as rape or brutal torture. Otherwise, he has no moral compunctions dealing with the most felonious of scum including slavers or raiders.
Factions
Blue Water Monopoly - Liked
Orleans Empire - Accepted
Enclave - Mixed
PEEWE - Neutral
Gulf Coast Regulators - Mixed
The Hidden Village - Neutral
Followers of the Apocalypse - Mixed
Littlehorn and Associates - Neutral
Red Lantern Network - Neutral
BIOGRAPHY
S.P.E.C.I.A.L
STRENGTH - 5
PERCEPTION - 5
ENDURANCE - 5
CHARISMA- 5
INTELLIGENCE - 8
AGILITY - 4
LUCK - 8
TRAITS
- Swindler - You know the tricks of the trade from the inside out! All prices of items that you sell increase by 75%! Unfortunately, the prices of all items that you buy increase by 25%.
- Knack of Poseidon - The water-ways favor you, Navigator. Your prodigious ability as Captain allows you to have a reduced chance of enemy encounters while controlling a water-borne vehicle as well as having the ability to fast-travel between locations while in water. However, your perception and luck decrease by -2 while you are on land.
- Experienced - You're experienced but not skilled. You gain a +1 to all of your S.P.E.C.I.A.L Skills but you are no longer unable to gain any experience at all.
EQUIPMENT
Long-Shore - Long-Shore is a heavily modified Orleans grenadier rifle stolen and taken during a raid on one of Napoleon's ships during the Enclave-Orleans War. As with all Orleans Grenadiers, Long-Shore is a modified grenade rifle that has been retro-fitted into the European designs of the musket. This has several benefits such as the fact that the rifle allows greater accuracy and range than most grenade rifles and can be used as a melee weapon in a pinch. Long-Shore has been modified with a high-definition scope along with having carbon-fibre parts for extra durability. Long-Shore can be loaded with a number of options, from high-explosive, to inciendary, to plasma and electromagnetic pulse grenades.
Revolution - Revolution is a French Heavy Calvary Sword that is a nostalgic keepsake of Theodore from his pirating days. Unlike the 1796 version, Revolution updates its brutality with cutting-edge 22nd century modern technology.
Tide-Keeper - Tide-Keeper is Theo's back-up when in case he's completley out of options. Which in case, a N99 10mm Pistol can never go wrong in an emergency.
Coat of Arms - Theo's attire is more than just a fashion statement. The underlayers include several layers of reinforced kevlar and polymer carbon weaves sewn in vital areas to protect Theo from potentially harmful fire.
OTHER INFORMATION
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