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Fantasy [Extinction Event; Ancient Whispers] Lore Page

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Prizzy Kriyze

Multiple Stab Wounds
Tiers of Power

The Divines are blessed with strength far beyond that of their equal, but it is sometimes hard to quantify it. Attempts have been to define it in stages, but individual Aspects vary wildly.​

Tier 1; Divine: The first stage of divinity, unlocked early upon the Day of Redemption. The Divine at this point rival cybernetically enhanced soldiers with their physical might, but their Aspects are but seedlings of their full potential.
Damage Resistance: The Divine's body is tough enough to withstand low caliber bullets and primitive weaponry with bare scratches to show for it.
Physical Prowess: The Divine could upend a parked car if motivated enough. You no longer need sustenance.
Aspect: The true power of the Divine is beginning to rear it's ugly head. Nothing dangerous yet, but the slightest hint of beneficial effect.
Tier 2; Exhalted: Either you've absorbed your first Divine spark, or you've survived for long enough to naturally evolve. The peacekeepers can no longer keep up with you well, and have to call in heavy reinforcement to avoid casualties.
Damage Resistance: The Divine's body is tough enough to withstand medium caliber bullets and powered melee weapons, but know well enough not to test their luck.
Physical Prowess: While a storm of bullets is too daunting a task, singular shots here and there are trivial to dodge with the speed and reactions you now possess. Ordinary humans are splattered by your physical strikes without significant armor or cybernetic enhancement. You no longer get tired or exhausted.
Aspect: A noticeable ability has manifested. Seldom enough to decide the outcome of battle by itself, but enough to give a significant advantage.
Tier 3; Awakening: The significance of the battles at hand begin to become obvious, and so do your physical changes. The peacekeepers are helpless to contain you, and the military consider you a priority target. Only the mightiest super soldier have the hint of a chance to physically rival you.
Damage Resistance: Ordinary bullets cause you no more an inconvenience than snowflakes, but rockets and explosive tipped sniper rounds may yet give you pause. Plasma fields are easy to avoid, but may yet cut you open.
Physical Prowess: Your speed rivals land vehicles. Armor is no longer enough to defend against you, and with a few seconds on hand you could probably break open a tank. You no longer need to breathe.
Aspect: The Divine's power is transitioning into the realm of traditional fantasy, and rival the highest end of hand-held weaponry in existence.
Tier 4; Ascendence: You've surpassed the limitations of technology and the human physique, and it shows. Humanity must bring the full brunt of their military to slow you down.
Damage Resistance: Even the mighty Gauss Rifle no longer fazes you, unless they're large enough to be mounted on tanks and gunships.
Physical Prowess: The time it takes between a bullet being fired and it reaching you is roughly the same amount of time you need to wipe out the squad belonging to the peacekeeper who fired it. Your strikes can level buildings.
Aspect: True to their names, the Divines at tier 4 manifest abilities attributed to mythological beings. Entire city blocks bathed in fire and lightning, entire platoons of soldiers wiped in bare moments.
Tier 5; Demigod: The government evacuates the city. Nukes and orbital lasers seem their only hope now.
Damage Resistance: Floating gun platforms and anti-matter torpedoes would still tear you asunder, but their chances of hitting you are next to none in the first place.
Physical Prowess: You could effortlessly climb the very bio-sphere that houses Nutopia in under a minute. Your strikes can destroy entire neighborhoods.
Aspect: The powers you've unlocked allows you to destroy anything humanity throws at you with a flick of the wrist. Your only enemy remaining are the other Divines.
Tier 6; Singularity: The world is defenseless.
Damage Resistance: Even without drawing upon your aspect, there is no technology that wouldn't make the world uninhabitable before it destroyed you.
Physical Prowess: The horizon is but the blink of an eye away. No matter your aspect, gravity no longer shackles you and you gain flight. Destroying a megacity by hand would be a chore, but you could get it done.
Aspect: Your powers send shockwaves across the continent, press the noxious clouds above into outer space, and hopefully destroy your opponent.
Tier 7; Diety: ???
Damage Resistance: ???
Physical Prowess: ???
Aspect: ???
 

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