Enter the Cosmos (Multi-Fandom Crossover RP) [CLOSED]

thatguyinthestore

Off to a Better Place


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This roleplay is a part of the Chronology Series.

Please see the group's Discord Server for OOC talk and further info.


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It didn't matter where you were, or what you were doing. It didn't even matter who you were, really. You all received the same invitation.

"You have been formally invited to attend the Mushroom Kingdom's one hundredth star festival! This is a special event which is held only once every hundred years, which we celebrate the great comet, which grants those who live in our humble kingdom life by providing us with our grand power stars! We do hope that you can attend!"

Mushroom Kingdom? Great comet? Even if this sounded like the most sketchy, made up story in the whole galaxy, something... compelled you to attend. As you left your home to attend the gathering, you would soon find out that you were in for an adventure that was, quite literally, out of this world!

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1. Naturally, all of RPNations rules apply here.

2. Please be respectful of me, the gm. As gm, my word is law. If I feel the need to remove you from my rp for whatever reason, I will not hesitate to do so. That being said, I’m sure that it won’t come to that!

3. No OOC talk in the IC, please. A Discord has been made for this rp as well as an OOC chat here on the site which will be made for OOC chatter, so please keep it out of the rp!

4. That being said, please no OOC drama in the rp. If you have an issue with someone, please take it to pms and discuss it in a civil manner.

5. However, if I find out anyone is bullying/harassing someone in my rp, I will not hesitate to remove you from my rp. We’re all here to have fun, guys.

6. This should be a given, but no godmodding/meta-gaming!

7. Players of all posting types welcome! Whether you’re a one-liner, para, multi-para, novella, first person, third person, or second person rper, you’re more than welcome to post here! That being said, please no text speak in your posts (“u” instead of “you”, etc.) and please try and be as grammatically correct as possible! I understand a few mistakes here and there, but please at least put some effort into your posting.

8. Due to the intended speed of the rp, it is almost a requirement to seek out “posting partners.” These are people you will interact with in the rp so you don’t get lost in all the action that’s happening. As the gm, I intend to make several posts a day. It’s encouraged to only keep up with your characters and who you’re interacting with so you don’t get lost!

9. Duos (two characters per player) will be allowed, but they are limited to ten.

10. Please post at least once per chapter! Chapters will be updated every week-few weeks depending on how smoothly things go. If something comes up, dm me personally either on here or on Discord so we can work something out. Your character will be removed from the rp if inactive for extended periods of time.

11. A bit cliche, but have fun!

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The mechanics for this one will be different from Eye of the Falls and other Chronology events.

Rather than having traitors this time, there won't exactly be any roles. In fact, your character won't die at all! (unless you go inactive), which unfortunately means no afterlife section for this rp. HOWEVER, for plot reasons that will be revealed as time goes on, each chapter will have Point Games! Point Games will act as a way to increase your character's points, which can be used to THEN purchase items once per chapter, all of which will be themed around various items from the Mario mythos (Super Mushrooms, Fire Flowers, etc). These items will be used to give your characters various buffs throughout the rp, which you can then use in combination with whatever cool powers your character may have!

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Appearance: Self-explanatory. Just a picture is fine.

Name: What is your character's name? Do they generally go by an alias / nickname?

Age: Chronologically, how old is your character?

Canon: What does your character originate from? If your character is an OC, just say "OC". If your character is an OC specifically from an established canon, put the name of the canon and "OC" next to it.

Powers / Abilities / Equipment: What is your character capable of, and if they have notable items they carry around, like weapons, is there anything special about them? While I’ll be lenient with what to nerf and what not to, naturally, you know the drill. In any case, even just a Wiki link is fine.

Personality: What does your character act like, typically? Again, just a Wiki link is acceptable.

Short Bio: What is your character's backstory in a nutshell leading up to how they came to come here? Once again, pretty much just a Wiki link is acceptable.

Other Info: Optional. Just basically any extra info you feel is necessary that the GM should know about.

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FactionParadox FactionParadox as Spectre (Yu-Gi-Oh VRAINS) and Romana (Doctor Who)
Sir Skrubbins Sir Skrubbins Medic (Team Fortress 2)
DerpyCarp DerpyCarp as Midgardsormr (Final Fantasy XIV)
Crow Crow as Ben Tennyson (Ben 10) and USS Laffey (Azur Lane)
T The Man With No Name as Asgore (Undertale)
SheepKing SheepKing as Ravio (The Legend of Zelda: A Link Between Worlds)
Necessity4Fun Necessity4Fun as Aufh-Mokwu Qwa Thae'il (OC)
Sayo-Nara Sayo-Nara as Dib Membrane (Invader Zim)
darkred darkred as Maya “Echo” Visari (Killzone: Shadowfall) and Marcus Wright (Terminator: Salvation)
Nightwisher Nightwisher as Shilo Saga (OC) and Tiny Tina (Borderlands)
CocoaMarshmallow CocoaMarshmallow as Eric Fiamatta (Pokemon OC)
GearBlade654 GearBlade654 as Martellus (Warhammer 40k)
SpaceRavens03 SpaceRavens03 as Excalibur (Warframe OC) and Inazuma (Kentai Collection)
BoltBeam BoltBeam as Agent 3 (Splatoon)
QizPizza QizPizza as Alexis Kuroki (OC)
Zerulu Zerulu as Gaige (Borderlands) and Male_03 (Half Life 2)
Gundam Watcher 27 Gundam Watcher 27 as Chronodran and Noa Hoshizaki (Cardfight Vanguard)
RedLight RedLight as Manelion (OC)
Benedict Cucumberpatch Benedict Cucumberpatch as Sir Benedict Cucumberpatch (Classified)
Hahli Nuva Hahli Nuva as Hera (Smite)
Laix_Lake Laix_Lake as Vilgax (Ben 10)
MainEventMan MainEventMan as Ash Williams (Evil Dead)
Shadowfall Shadowfall as Atraxa (Magic: The Gathering)
Dylan.thomas7 Dylan.thomas7 as Male_07 (Half Life 2)
FoolsErin FoolsErin as Bandana Dee (Kirby)
Centurion_ Centurion_ as Male_05 (Half Life 2)
FactionGuerrilla FactionGuerrilla as Frank Woods (Call of Duty: Black Ops) and
NovaAres NovaAres as Helrica Ramsblood (Glorantha OC)
GinkyGotBack GinkyGotBack as Yakako Yamagishi (Jojo's Bizarre Adventure)
PolikShadowbliss PolikShadowbliss as Lilliane Odessa del'Ortollio (OC) and Bruce Wayne (DC Comics)
Chungchangching Chungchangching as CN-Tan (Channel-Tan)
Caffeine Freak Caffeine Freak as Pink Guy (Filthy Frank)
L3n L3n as Mami Tomoe (Puella Magi)
ElenaIsCool ElenaIsCool as Sans (Undertale)
Birb Birb as Karako Pierot (Hiveswap)
Javax Javax as Roxii Dae Sicarius (OC)
LilacMonarch LilacMonarch as Julia Thani (Pokemon OC)
marc122 marc122 as Ruby Rose (RWBY)
Ferociousfeind Ferociousfeind as Marie (Splatoon)
Hawkmoth Hawkmoth as Pyro (Team Fortress 2)
Haz. Haz. as Makoto Yuki (Persona 3)
2Bornot2B 2Bornot2B as Tanya Von Degurachaff (Youjo Senki)
DapperDogman DapperDogman as Lu Bu (OC)​
 
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Appearance: Spectre.full.2485735.jpg

Name: Spectre, his real name has no meaning to him and he hasn't used it in so long he's starting to forget his name.

Age: 16.

Canon: Yu-Gi-Oh VRAINS.

Powers / Abilities / Equipment:

Powers:

Monster Summoning - Due to the functions of his Duel Disk and an innate power from his parents, Spectre can Summon the monsters in his cards into reality. Outside of a Duel, he can drawn whenever he wishes and can directly Link Summon without using the appropriate Material. He tends to summon his Sunvine Link Monsters in tandem with a Sunavalon Link Monster, the higher it's Link Rating the more damage it can heal. The Link 1 Dryas can heal minor cuts and injuries instantly whilst the Link 4 Dryatrentiay can perform surgery if required as well as heal broken limbs. He tends to use Sunavalon to protect him from damage whilst using his Sunvines to fight for him, making him a proxy fighter since he doesn't like fighting directly although he is capable of doing so. Summoning Monsters puts a mental strain on Spectre and if he overuses his abilities it takes a while to recover. Summoning Monsters the proper way although taking longer makes them more stable and reduces their drain on Spectre's energy reserves.

Spell Card Magic - Spectre is capable of causing a variety of effects by activating Spell Cards. For example, the Continuous Spell Sunvine Shrine lets him resurrect a fallen Sunvine or Sunavalon, meaning that even if it destroyed it can be brought back. He uses the trap card, Sunvine Burial to restrain his enemies in thick vines and the effect of Sunbloom Funeral can restore life to all his allies and himself, making him suitable as a team medic.

Trap Card Magic - Functioning similarly to his Spell Card Magic, Trap Card Magic allows Spectre to manifest the effects of his Trap Cards into reality. Example, he can use the Continuous Trap Card Sunavalon Glorious Growth to inflict Damage to his opponents equal to the amount he or his allies regain. Sunavalon Bloom negates monster card effects so when used outside of a Duel it can temporarily halt the opponent from using innate abilities but only for as long as Spectre has the mental power to do so.

Equipment:

Duel Disk - The circular bracelet-like device on his left wrist, it's intended purpose is to play Duel Monsters although Spectre has modified the hologram emission system to emit holograms with actual mass, meaning the effects of his cards will become reality. He can strengthen the effects or their attacks through a telepathic bond with his cards, essentially imbuing them with psychic energy. Made out of an unknown ally, it is extremely resilient to damage and Spectre tends to protect it due to it being essential for him to fight.

Abilities:

Expert Hacker - Due to his position as the right-hand man of the Knights of Hanoi, a Cyber-Terrorist Group in his home universe, Spectre is a highly proficient hacker and knowledgable about computers and viruses.

Psychological Warfare - Due to his harsh upbringing and Anti-Social Personality Disorder, Spectre is well-versed in using psychology as a weapon and has been shown to gain pleasure from learning about his opponents and using their pasts against them, such as his Duel with Aoi Zaizen when he used the death of her parents against her and her favourite childhood storybook to explain the name of her avatar, Blue Angel. When winning the Duel, he destroyed the book in front of her which caused her notable emotional pain, she asked him whether he enjoyed toying with her emotions to which he replied that he did.

Personality: Spectre is a villainous individual who will do anything to protect the goals of Knights of Hanoi, doubting that anyone would truly understand their reason for executing their plans. Living up to his name, Spectre briefly appears to do whatever Revolver or whomever he serves at that point in time orders him. He has a habit of snapping his fingers to perform an action, as well as giving a polite bow to his opponent before engaging in duels and saying "Yoroshiku Onegaishimasu", a Japanese phrase that isn't very easily translatable into English, “thank you in advance” is one of the meanings although it is unsure if Spectre means it in a sarcastic manner.

Spectre likes to know everything about his opponent before he duels them. He then uses information on their past to distress them. When dueling Blue Angel, he correctly ascertained she got her avatar name from the "Blue Angel" book, which her brother used to read to her, when she was a little girl crying over the loss of her parents. Not only does the knowledge unsettle Blue Angel, Spectre also claims that she will cry like the Blue Angel in the story because when she loses to him, she will lose her connection with her brother and become mere data.

During his duel with Blue Angel, Specter was shown to be an extremely manipulative, deceptive, and cold-hearted individual, at one point going as far as feigning having seen the light through Aoi's actions inspired by the Blue Angel story, only to later burn the book, causing her great distress.

As a child, he walked a path of darkness, without love which he struggled to find in an orphanage that was neglectful of his emotional needs, which created a destructive hatred inside him and sew the seeds for his Antisocial Personality Disorder. While Playmaker said that the Lost Incident caused time to stop for him, Spectre said that due to it, time started moving for him. He had fun during the incident and stated that if the incident hurt Playmaker then he must have led a happy life before it.

Spectre also has a significant hatred for AI's, mainly the Ignis form his home universe although he considers all aritificial intellgences that consider humanity the enemy to be worthy of only extermination, as viewed towards his interactions with Skynet during the Terminator Mission where he traded psychological jabs with the self-aware AI and considered it's existence futile and the Terminators to be it's pathetic attempt at understanding humanity.

His antisocial behavior, along with his twisted, manipulative, sadistic nature and downright disengagement with the human race, shows he's at core a sociopathic misanthrope. He is willing to work with other people due to his own belief that he is weak and the weak seek protection from the strong. He is loyal to whomever he chooses to ally with but it doesn't mean he makes for an easy teammate.


Short Bio: Spectre was abandoned underneath a tree by his birth parents in a forest behind the orphanage where he grew up. The tree he was abandoned under made a conscious effort to protect the infant Spectre from the rain, weather and wild animals, it was shown to be capable of bending it's own limbs. Spectre remembers the view at night from inside the tree trunk and considers the tree his "mother tree", having no regard for his birth parents since they abandoned him and the orphanage he was raised in made no real effort to help him integrate or treat him with any respect. At the age of 6 he was abducted by Kiyoshi Kogami, a researcher for a company called SOL Technologies along with 5 other children who were forced to Duel to get food. If they lost, the Virtual Reality headset they wore electrocuted them and they recieved only water for that meal unless they duelled again and won. Unlike the other children, the Lost Incident did not traumtize Spectre but he enjoyed it due to for the first time in his life somebody expected something of him if they had gone to the lengths they had, showing no desire to return to the orphanage with the only concern being that he couldn't visit his mother tree whenever he wished. Approximately 6 months later, he and the other children were rescued and Spectre was returned to the orphanage, where he was forbidden to talk to the other children about what he had experienced, making him feel even more isolated than before. Returning to the forest, Spectre was horrified to discover that his beloved tree had been cut down, this information severing whatever connection he felt to humanity. Returning to the site of the Lost Incident, he camped there in hopes that the fun times would return when he was discovered by Ryoken Kogami, Kiyoshi Kogami's only son and the boy who lured him into the Lost Incident. Going home with Ryoken where he finally felt like he belonged somewhere, Spectre never returned to the orphanage and always vowed to be at Ryoken's side, no matter what happened. Years past and the Knight of Hanoi, determined to destroy the Ignis, the six AI created from the data gained from the duels Spectre and the other Lost Incident Children had when Kiyoshi Kogami's simulations stated that the Ignis would bring an end to themselves and humanity.

Other Info
 

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    Prepare for your examination... heh heh heh.

    Name:

    Dr. Ludwig, A.K.A. Medic

    Age:
    Unknown - likely late 30’s to mid 40’s.

    Canon:
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    Personality:
    There are some doctors who pride themselves on doing no harm. The goody-two-shoes type; the ones who work by the numbers in helping the sick, wounded and dying to get back on their feet. It may take weeks, months, maybe even years - but these doctors, with their comprehensive medical training and top-of-the-line schooling, know that all they must do is persevere. Causing harm to another living being is, to them, simply unthinkable.

    Medic is far more ambitious than these doctors.

    He fits many characteristics of the typical "mad doctor". What he lacks in compassion for the sick, respect for human dignity, and any sort of verifiable formal training in medicine, the Medic more than makes up for with a bottomless supply of giant needles and a trembling enthusiasm for plunging them into exposed flesh. His personality is such that though seeing his efforts at healing his comrades work brings him great delight, he has come to consider healing as a positive, yet generally unintended side effect of satisfying his own morbid curiosity.

    Medic is no stranger to taking insane risks in the name of science. Rather to the contrary, he revels in danger - being a field medic, the battlefield is his primary workplace, after all. He is not one to stick to medicine by the numbers, and is constantly seeking ways to expand and improve his medical prowess - to push his limits as well as the limits of nature and science itself. As far as the Medic is concerned, you will be healed and you will stay alive - if you don't, then he is simply not doing his job correctly.

    Despite his tenuous adherence to medical ethics, Medic does hold to himself some code of honour. For instance, though he may not hold respect for human dignity, he does have respect for human life; exemplified when he states that he is a doctor and nobody will die on his operating table. Additionally, none of his comrades have ever (remained) dead under his care, he has not been seen to "operate" on non-combatants, and those who he has operated on have always given consent (though sometimes without knowing what Medic may put inside of them). It can therefore be seen that Medic is not that insane. He may simply just be going mad.

    He speaks with a prevalent German accent, and has a soft spot for birds.

    (not so) Short Bio:
    Similar to most of his colleagues, little is actually known about the Medic's background. Born and raised in his hometown of Rottenburg in Stuttgart, West Germany, he grew up during a period of turmoil when the Hippocratic oath was taken less seriously to the extent that it became more of a Hippocratic suggestion; a perfect environment in which to enable his increasingly questionable medical practices. Though he did live through Nazi Germany, Medic never aligned himself with its regime and staunchly opposed it for his whole life.

    At one point, the Medic did study at a medical school, passed, and earned the proper qualifications and a medical license. However, he was soon to be stripped of his license upon an incident in which he was performing an unspecified, possibly illegal procedure on a patient, who woke up alive with their entire skeleton missing from their body. At some point after this procedure, the Medic came into possession of his pet doves, one who he named Archimedes, by hijacking a catering van during the wedding of the German Chancellor. He has been shown to affectionately care for these birds, and allows them to fly freely in his office.

    During the summer of 1968, the Medic, along with eight other individuals - the Scout, the Soldier, the Pyro, the Demoman, the Heavy Weapons Guy, the Engineer, the Sniper and the Spy - were recruited by Redmond Mann, owner of Reliable Excavation & Demolition (R.E.D.) to participate in the so-called "Gravel Wars", doing mercenary work to seize the share of land belonging to his brother, Blutarch, left to the two by their deceased father - and engaged in constant conflict with the nine other mercenaries he also hired. The war was an intractable stalemate for 3 years.

    In 1971, after renting the Alamo and transporting it to New Mexico, Blutarch and Redmond attempt to call a truce as both agree that, due to their unceasing bickering and conflict, their deaths, even with their Life Extender Machines, loom over them and the Mann family line will soon die out. However, a third man soon entered the room, having murdered the engineers and guards present, and introduced himself as Gray Mann, their brother. He explained how he was separated from them at birth as an Eagle stole him from the nurse shortly after he spoke (immediately after birth) with their father.

    He went on to explain how, unlike how Redmond and Blutarch had their empires handed to them, he had to build his own from scratch. Gray told Redmond and Blutarch that he watched for one hundred and fifty years as they both wasted their father's fortune over an "asinine war, over worthless pits of gravel." He asked them to consider their true birthright, stating that it was "the only thing in this hell-blasted landscape actually worth fighting over" - referring to Mann Co., owned by a man named Saxton Hale and supplier of the Medic's, and R.E.D team's munitions, weapons, and general provisions. Gray Mann then murdered Redmond and Blutarch by stabbing them in the back, assuming control of both R.E.D and Blutarch's company, Builders League United (B.L.U).

    Gray soon made his move against Mann Co., sending a massive robot army to attack and seize all of the company's facilities three days after slaying his brothers. Saxton was too busy wrestling a Yeti to deal with the crisis himself, so he sent a video message to the R.E.D and B.L.U mercenaries informing them that with Redmond and Blutarch dead, the Gravel War had finally ended and they no longer had jobs. He then immediately re-hired the team, including Medic, to defend Mann Co. against the robots. With the end of the Gravel Wars, the Robot Wars had begun, with the cooperating mercenaries successfully defending hundreds of Mann Co. facilities in the Badlands and worldwide.

    Other Info:
    During the Robot War, Medic accomplished a number of revolutionary scientific breakthroughs. He studied, and perfected, portable reanimation equipment, and soon perfected both corpse reanimation and male pregnancy (of baboons) through the use of xenotransplantation.

    In terms of the Team Fortress storyline, I will be using Medic as if the Mann vs Machine Robot War is still taking place, since the period in the story which comes afterwards has not been finished yet.

    According to Demoman, the Medic has a wife. However, since Demoman is drunk off of his ass at all times, this may or may not be true.

 
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Duo reservationssss! Like I've said in the Discord a kagillion times, I'll be playing Wigifrid and Wortox.
 
Appearance: 1566174281640.png 1566174451664.png 1566174310791.png

Name: Midgardsormr, Father of Dragonkind

Age: Unknown

Canon: Final Fantasy XIV

Powers / Abilities / Equipment: Aetheric Energy attacks, Blue Flame Breath, Transformation, Resurrection of Others, Ignoring Death, Rebirth of Self, Sealing away Blessings, Flight, Akh Morn, Ice, Earth, and Thunder magic. Can Survive in Space.


Personality: Midgardsormr (Final Fantasy XIV)
 
latest

"It's hero time!"

Name:
Benjamin Kirby "Ben" Tennyson

Age:
10

Canon:
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Powers / Abilities / Equipment:
Ben Tennyson wields the power of the Omnitrix, said to be the most powerful device in the universe. Sealed within it is the DNA data of every sapient species of his home galaxy, allowing the wearer to turn into them. Right now? he has 19 of them unlocked, though, who knows? He might unlock more within this little adventure, maybe even unlock beings with DNA not within Omnitrix's scope.
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Personality:
Ben is mischievious and playful, just like most kids his age, and often displays an external sense of humour. Despite his childish attitude, he sees himself as a hero and takes it in a stride more serious than egotistical, even if the latter lingers, and will always aim to be one - saving those who need to be saved no matter the issue. He cherishes his role as a hero to the point where he will not be able to accept the failure of being unable to save.

Short Bio:
Mreeeee eeee eeee eeee eeee Eeeeeeee
BA DA DA DA DUM

It started when an alien device did what it did.
Seconds up upon his wrist with secrets that it hid.
He's got superpowers, he's no ordinary kid.
He's Ben 10! (Ben 10!)

So if you see him you might be in for a big surprise.
He'll turn into and alien before your very eyes.
He's slimy, creepy, fast and strong he's every shape and size.
He's Ben 10!
(Ben 10)

Armed with the powers he's on the case~
Fighting the evil from earth and space~
He'll never stop till he makes them pay~
Cause he's the baddest kid to ever save the day~

Ben 10~
(Ben 10)

DA DA
(Ben 10)

NRRGH NRRGH
(Ben 10)

NRRRGH NRRGH
DADUDADU BBB BBB DA DUN

Other Info:
He might unlock some aliens within this Roleplay, in reference to any aliens confirmed to be present in his Omnitrix in the Omniverse flashbacks or confirmed to be used by young Ben via other media.​
 
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Name: Ravio
Age: Unknown but most likely in the teen to young adult age range
Canon: The Legend of Zelda a Link Between Worlds
Powers / Abilities / Equipment:

Abilities:
Ravio has the physiology of an average human being who doesn't work out often. He also doesn't have any powers of his own so he'll most likely have to rely on his weapons throughout the rp.

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Boomerang- An item that can stun a target or retrieve an item before returning to its owner

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Hammer- A item that can squash anything under it

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Bombs- An item that when placed on the ground will explode after a few seconds

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Hook shot- An item that can be used to reach any unreachable areas or grab items from a distance

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Ice Rod- An item that can summon a block of ice over a target and can cool lava into a solid

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Bow and arrow- An item that can shoot out arrows

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Fire Rod- An item that summons a tornado of flame that can melt any ice

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Tornado Rod- An item that propels its user up vertically

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Sand rod- An item that can solidify sand into rectangular structures

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Sheerow- Ravio’s pet that, if someone who rented an item dies, would go collect it from their corpse. Sheerow also seems to have the power to travel between realms as shown whenever Link dies in Lorule.

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Rupee bag- A bag that carries rupees. He is incredibly attached to this item and refuses to let anyone to touch it.
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Rupees- A gem used as currency in Ravio's world

Personality:
The little bunny hooded man is first and foremost a lazy, cowardly, and somewhat greedy young man. Rather than go out on his own to save the world Ravio would much rather prefer getting someone else to do it as he lounges about their home. His cowardice makes him unable to confront others and he tends to flee when the going gets tough. He highly values the money he’s earned through his work as a merchant and Isn’t afraid to admit that it’s worth is "more important than life itself". With all of these vices it’d be easy to assume that Ravio is just a bad person through and through. Luckily he does have a few traits that keep him from being a completly terrible guy. For one, the bunny hooded man is one of the most loyal people out there. Even though he isn’t the bravest he’ll do anything to help those that he deeply cares for. Ravio is also quite the kind-hearted person. Despite his greediness when it comes to the prices of his wares he is still happy to lend them to anyone who desires them. So while Ravio might not be a courageous hero, he is a friendly merchant eager to help others and earn some rupees in the process.

Short Bio:
It all starts Thousands of years ago in the land of Lorule. There was an artifact created by the goddess called the Triforce. With its limitless power whoever held it within their grasp could wish for almost anything. With power as great as this the people of Lorule began to fight over it so the royal family decided to shatter it in order to maintain peace in the land. This however would cause the opposite to occur. Without the Triforce Lorule fell to chaos with monsters roaming about the lands. Years later a descendant of the family, Princess Hilda, searched for a way to reclaim a new Triforce to save her kingdom. She formed a plan with a sorcerer named Yuga and plotted to steal the Triforce from the counterpart to their world, Hyrule. Ravio was the faithful servant to the princess and while he too wished for their land’s woes to end he realized that taking the other world’s Triforce wasn’t the way to do it and had suspicions concerning Yuga’s true intentions. Too cowardly to confront the princess, Ravio used magic to flee to Hyrule.

Here he would stumble upon the unconscious body of Link, his hyrulean counterpart. Unlike Ravio, Link was brave, courageous, and the perfect hero to help save the trapped Princess Zelda, Hyrule, and even Lorule. He took the unconscious boy back to his house and decided to help him. Hiding his identity, he gave the boy a magic bracelet that could allow him to transform into a painting and travel between worlds and set up shop in his home. As Link would traveled between realms saving the Seven Sages who were trapped by Yuga, Ravio would rent or sell him the items he had in order to help Link in his quest.

After all sages had been freed it was time to end all of this. Traveling to Lorule's castle the hero learned of Princess Hilda’s true intentions before she too gets betrayed by a Yuga now fused with the evil pig king Ganon. After one final battle between Link and Yuga the scorer is defeated, freeing Princess Zelda. Having lost Princess Hilda refuses to accept defeat before a certain bunny hooded man runs in. Ravio reveals to Link that he is his Lorulean counter before convincing the princess that stealing Hyrule’s Triforce isn’t the right way to save their kingdom. He and Hilda now together once again send Princess Zelda and Link back to their world and permanently seal the crack that allowed travel between the two realms. With the Triforce now restored Link and Princess Zelda decide to make a wish using it. They wished for Lorule’s Triforce to be restored once again bringing an era of prosperity for the land.

Other Info:
-Ravio won't be using the upgraded versions of his weapons
-Ravio is willing to rent out his stuff to fellow players in exchange for points
-Theme:
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The master inciter of conflicts yet the participant of few.​
Thae's declared mortal enemy is boredom, which is why he'll often mess with others, aflame their tempers then throw them against each other, sitting down and watching every single thing from a safe distance filled with amusement as they destroy each other, and their countries... Aaaaand even their planets. Sometimes aaaaaaaithings will just snowball out of control, you know? The entropy of the universe favors nobody.

Species: Star Animal (Black Fox)
Name: Aufh-Mokwu Qwa Thae'il
Pronounciation: Ath-mohk Keeh Taeil [/ɑθmɒk/ /kɜ:/ /ta:ɪl/]
Nickname: Thae
Gender: Male
Age: Early 20's in appearance
Canon: OC

--Appearance Description--
A fairly tall and svelte young man, appearing to be in his early twenty's, that exhales a mix of sophistication yet rebellion, with a stylish purposefully unkempt clothing style, as if Thae wears the freedom he prides of in his life's philosophy on his own person.

In his animal shell, which is a state of lower energy consumption acting like a battery, Thae becomes a black, some-what ethereal-looking, shadowy fox. 1' 4'' in height (head not included), 2' 6'' in length (tail not included). When running/floating at high-speeds he leaves a trail of stardust in his wake, akin to the tail of a shooting star or a comet though he is no wish-granter.

--Personality--
With names such as the Whisperer of Doom, Void Star, Disharmony and regarded as a bad omen, Thae's one and only purpose in life is to seek fun, no matter what the consequences of those might be. A terrific personality reader, this young man has an idea of how to get others to fall for his taunts and what type of comments will destabilize and enrage even the most tranquil of people, taking advantage of his target's moment of emotional irrationality to direct them towards something they'll deeply regret, normally a third party. Thae hates feeling trapped and will often defy rules just for the sake of disobeying, in a backwards display of power and sovereignty over oneself.
Though he's not one to start a fight with others for no reason (unless he's bored and needs something to do), Thae will never back down from a challenge, standing up for his huge ego without a second thought and gladly demanding a prize in case he wins. No, it's not enough to be a winner, something has to be gained out of it of course! No one does things for free in this world! A pro at disappearing before things go too bad, Thae is quite whimsical in the context of, that he comes, goes and does as he pleases, no warnings, no respect for privacy, just the pursuit of entertainment and personal gain.

--Short Bio-- [Not my species/world/universe lore]
Brought back to the homeworld after the Comet Chasers had been decimated by Emperor Lionel's army in the conflict known as The Animal Uprising, Thae was, together with the rest of the surviving children, indoctrinated and trained to be the worst he could be from a very young age. After slaying his own wife to end the conflict, the already maddened emperor had lost his mind completely, setting off in a thirst for revenge against the universe itself. He gathered the remaining star animals, making them into world destroyers, taught to employ their innate powers and abilities into bringing entire civilizations to ruin, without regard for any life, resources or balance. Raised to be loyal to that purpose, the young generation had been honed with the worst character traits, motivations and ambitions possible, most becoming selfish, chaos-loving beasts, hell-bent into doing as they please and bringing forth the end of the universe, little by little.

As the embodiment of mayhem itself, like many of his brethren, Thae has only known war and devastation, enjoying setting up races against each other, starting conflicts just for the fun of it and anticipating the moment the planets themselves would nuke each other into stardust. Doing so is his job, even if sometimes the repetition of it might get boring, his job is at the same time his only chance at entertainment, continuously spreading chaos through the universe in groups of 5-ish, destroying the world, then getting deployed on the next. No rest, just an endless cycle. Maybe that's why when things had gotten a bit more complicated than usual at the Earth of Section Untouched-mission Thae had found himself wanting it to last longer than it normally did.

Deployed to a human girl, Gunter, with a powerful stare capable of causing someone physical pain and remaining in a kind of 'pet' position, Thae had grown to enjoy his interactions with her, seeing the whole thing as some kind of challenge and trying harder and harder to effectively get under her skin. His mission still stood of course but in second-plane. This was too fun of an opportunity to let it end quickly and he's not trying as hard because there's no real reason to. It's entertaining and this dynamic shall be maintained until it grows dull. It's not like being a pet was allll that bad anyway, to be honest, it was a welcome change of pace from all the constant fighting.

Powers:
  • Darkness Mimicry: Can become darkness to hide, diving into the shadows of people and objects. Becomes intangible in this state and can use it as a way of transport, travelling along with people or object even if they're physically moved;
  • Shadow Manipulation;
  • Levitation;
  • Starlight Absorption: Thae can harness the energy from the stars and hold it inside his body for an infinite amount of time, akin to charging a battery;
  • Light-speed Dash: By releasing the stored energy, Thae can reach crazy amounts of momentum, cutting through the air in speeds nearing those of light itself. Being at higher speeds mean it's increasingly harder to change one's movement, however.

Weapon: A War Scythe made entirely of an undescribed metal that is strong as iron yet shines yellow like gold. It is ornamented, sneaking top to bottom, with inscriptions in a language that seems like a mix of Hieroglyphs, Hebrew and Korean together, something composed of squiggles alternated with less subjective drawings, multiple lines and unexplainable pauses/overlaps.In the section separating blade from pole, two raggedy looking, long pieces of black cloth are tied and extend out, serving no purpose other than decoration. A Star Animal's weapon is a solid-shape created with the 'magic' that makes their animal shells and part of themselves.
Simply called 'The Claw' because the wielder is too lazy to put a proper effort into naming it.

--Theme Song--

 
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Name: Dib Membrane

Age: 12

Canon: Invader Zim

Powers/Abilities/Equipment:
Dib has access to many scientific equipment as well as alien technology that he has collected during his many clashes with his nemesis Zim.

Personality:
Dib is extremely determined at exposing the existence of aliens and other paranormal creatures. Dib wants to protect the world from Zim’s schemes to conquer it and expose his identity to the word so he can have fame and admiration. He has a strong desire to make his dad proud of him.

Short Bio:
Dib lives with his sister Gaz and his father Dr. Membrane. Dib has a fascination in the paranormal and other worldly things and wants to uncover them for the world to see. He can even take this obsession to an unhealthy level. He has a constant rivalry with Zim who is an alien disguised as a human that tries to take over the planet Earth. Besides his sister, Dib is the only one who knows that Zim is an alien, but no one will believe him.

Other info:
He has a big head
 
Appearance:
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Name:
Maya “Echo” Visari

Age: ???

Canon: Killzone:Shadowfall

Powers / Abilities / Equipment: Maya is a skilled sniper and hacker of robots and computers. She is a Helghast elite spy trained to take down anti-government problems.

She likes her sub machine sniper rifle. She is known to cloak.

Personality: Maya Visari

Short Bio: Maya Visari

Other Info: N/A




Appearance:
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Name: Marcus Wright

Age: 43

Canon: Terminator Salvation:Final Battle

Powers / Abilities / Equipment: Marcus is able to take a lot of blows, regenerate his skin and heart, and lift up to twice his weight being a half terminator half human. He is shown to take a T-RIP in battle for a long time

Personality: Marcus Wright

Short Bio: Marcus Wright

Other Info: Optional. Just basically any extra info you feel is necessary that the GM should know
 
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Name: Ahim de Famille/ Gokai Pink

Age: Late teens/early twenties

Canon: Kaizoku Sentai Gokaiger

Powers / Abilities / Equipment: Gokai Gun, Gokai Saber, and Mobirate. In battle, she often trades her saber for one of her teammates’ gun. Her gun skills are precise, and she often fires in two directions at once. As a finishing move, she inserts her Ranger Key into her gun, and fires off a larger blast.
Gokai Change! With her Ranger Key, she becomes Gokai Pink. As well, she has access to other Ranger Keys, giving her the powers of members of other Sentai Teams.

Personality: Ahim is well spoken and polite. Of the members of the crew, she’s the one mostly likely to go out of her way to help someone.

Short Bio: Ahim de Famille

Other Info: Optional. Just basically any extra info you feel is necessary that the GM should know about.



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Name: Luka Milffy/Gokai Yellow

Age: Late teens/early twenties

Canon: Kaizoku Sentai Gokaiger

Powers / Abilities / Equipment: Gokai Gun, Gokai Saber, and Mobirate. In battle, she often exchanges her gun for one of her crew-mate’s swords, which she wildly swings around on wires to slash groups of enemies.

Gokai Change! With her Ranger Key, she becomes Yellow. As well, she has access to other Ranger Keys, giving her the powers of members of other Sentai Teams.

Personality: Luka Millfy

Short Bio: Before joining Captain Marvelous’s crew, Luka was a homeless orphan on a Zangyack controlled planet. After her younger sister died, her main goal in life became to get enough money to buy her own planet on which she could build an orphanage for those who lost their homes or families to the Zangyack Space Empire.
As a Gokaiger, she’s the crew’s lookout, and she hones her eyes every night by watching for shooting stars. She also has a tendency to treat Ahim as surrogate little sister, and can be overprotective of her, although she’s eased off somewhat due to Ahim’s insistence.
 
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    ~Shilo Saga~
    Location:
    Inventory:
    Power:
    Mood:
    Condition:
    Appearance: Shilo stands at 5'4" and has practically perfect posture. She had raven black hair that has a natural wave to it and reaches down all the way to her lower back, she keeps it loose most often but when she gets into a very serious fight she ties it back into a ponytail or a bun. Shilo has teal eyes, though her left one is clouded over showing her lack of sight. Shilo was pale white skin, her black hair making her appear even more white than she actually is. Shilo has scars all over her body but five stand out the most, at least when she shows them as they are normally hidden. One over her left eye, which is a clean cut from her eyebrow down to her cheek. This wound was the cause of the loss of sight in that eye and she keeps this scar hidden with her hair. A scar across her throat, which she keeps hidden with a black silk ribbon; a knife wound from her left hip, trailing nine inches up her torso, which healed raggedly as if it had been sewn up with shakey, unskilled hands, and two bullet wounds on the right side of her body which also healed raggedly for the same reason. Shilo wears boots that reach half way up her calf that are covered in belts and chains, black cargo pants that cling nicely to her body, a white t-shirt with a slight v-neck that shows nothing lower than her collar bone, brown leather jacket, with black leather gloves. Underneath her jacket, her wrists are tapped with athletic tape trailing half way up her forearm. She wears her father's dog tags around her neck.

    Name: Shilo Saga

    Age: 21

    Canon: OC

    Powers / Abilities / Equipment: Powers: Shilo has the ability to manipulate light. This allows her to make herself go invisible for a little bit, blind a single person for a short amount of time. She's not very strong with it.

    Stand: Death Valley Queen- The black, silk ribbon around Shilo's neck can extend in length and change its material (without changing it's look) and be used as a whip or a sword.

    Humanoid Form- A large fae like creature. About three feet in height, it has a pointed face with sharp features and black eyes. A thin, almost skeletal body with ragged black, nearly translucent wings protrude from it's back. It's arms are just as skeletal as it's body, with fingers that are long and end in razor sharp claws. Instead of legs, Death Valley Queen has a constantly spinning circular saw, with the silk ribbon instead of saw blades. A black, jagged crown rests upon it's head.

    Stand Cry: Abú an-éascac

    Abilities: gymnastics, running, hand to hand combat, languages , and weaponry combat (especially knives).

    Equipment: 2 katar, 6 throwing knives, 1 Bowie knife, 1 Glock .45, and a M16A3.

    Personality: Shilo Saga can be a little bit morally ambiguous. She has no issue with taking a life, but she prefers that the life is taken for a good cause. She understands and tries to live by the belief that whatever is best for the good of the world and the future is what should happen. Even if that means killing a few million, or allowing a few million to be killed, along the way. Personality wise, Shilo hates self-pity and people who hate themselves. It doesn't make sense to her why someone would hate the one being they can count on. Adding on to that, Shilo doesn't like people much in general, tending to keep her distance from them. She has a few close friends who she cares about more than she can say, but for the most part, she only deals with people if they are useful to her. Shilo is analytical, logical, intelligent, quick witted, sharp tongued, and can be hard to convince that she's wrong. However, once you do convince her, she gains a little bit more respect for you.

    Shilo has a soft spot for children. Though she still tends to avoid their touch, she's far more gentle with them than anyone would expect her to be. However, she also has an understanding of what children are capable of and will sometimes allow them to do things that others may think is too harmful.

    If Shilo manages to see you as an ally, she will stand with you in any fight and do her damnedest to make sure you get out alive. She is fiercely loyal to her friends and allies, but more than anything, she is loyal to the Code that she follows. Her life, though it has meaning, should never be put before another sentient being's.

    Short Bio: Shilo was raised in a cabin on the Big Horn Mountains, far away from any other civilization, with her mother and father until the age of five. At the age of five, she witnessed the death of her mother during childbirth, the baby's life was lost as well. At the sight of his wife and son dead, Shilo's already stern and borderline abusive father went over the edge. He stared training her to be as close to a super human as one could be without any technological or genetic advances. Shilo's father was a top assassin himself, and raised her to follow in his footsteps, leaving her worse for the wear. He died when she was merely sixteen years old, leaving the girl to do the one thing she knew as a living -- kill anyone she was told to. However, at the age of seventeen, the girl was hired by Andrew Kaloh to be the newest leader of Team 73, a secret branch created by the world government to fight against human right injustices.

    It is the job of Team 73 to make sure that any war that happens, happens with good cause and ends with the world's best interest in mind, as well as stop any war crime that could lead to genocide. Her team comprises of 8 of the greatest minds the world has to offer and functions mostly outside of government regulations.

    Four years into her job as Leader of Team 73, Shilo found her self randomly placed in a strange place called Millennium City. She found an assortment of strange characters, but found an ally in an older soldier named Frank Woods.

    Other Info: She has haphephobia.
    [/div][/div]
 
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Appearance: 1566183574719.png

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Name: Eric "is his last name really his last name?" Fiamatta

Age: Physically 16, chronologically 27

Canon: Pokemon Mystery Dungeon (OC)

Powers / Abilities / Equipment:

Pseudo-Omnilock: Informally named 'the anti-hax ability.' An incident involving the legendaries Dialga and Palkia nearly tore Eric apart and effectively erased him from existence, only barely leaving him with a physical form. Because of this total severance from the forces of the multiverse, Eric remains unaffected by abilities involving time manipulation, space manipulation, causality manipulation, reality manipulation, etc. The biggest downside to this is that, when targeted by such powers, Eric feels immense pain, and long term exposure can easily send him into shock. Other than that, conventional weaponry and attacks work completely fine.

Fire Manipulation: Being a Fire-type, Eric has a natural affinity for the creation and control over fire. Fire created by him comes from his 'internal flame,' which is a literal candle-like flame that burns within his soul. Eric is able to bend this fire to his whim, creating fireballs, chains, weapons, and other constructs made of wild blazes on the fly. Additionally, Eric cannot be hurt by natural fire or heat and his own is unable to be extinguished through normal means- rather, anything classifiable as magic must be used to counter him. Alas, no powers are without drawbacks. Should the Typhlosion overexert himself, 'overheating' will quickly become a serious issue as his internal body temperature rises to immense levels, which can cause weakness, fainting, and in the worst cases: death.

Electricity Manipulation: As Typhlosions are able to learn Thunder Punch, Eric has gone above and beyond and has learned how to fully control the element of electricity. Virtually the same as his Fire Manipulation, except with lightning. Just like the previous power, misuse can lead to serious consequences coming in the form of 'short-circuiting,' where his own internal organs can suffer massive electrical burns and muscle spasms make movement difficult if not impossible.

Smartass: Despite his awesome superpowers, Eric still comes up short in the raw power department. In order to balance this out, the Typhlosion has studied the way of the blade the art of using common sense careful observation and study. He'll have a general idea of what the universe he's in is all about, he'll recognize the bigger players, and most of all, he's pretty darn good at predicting what his enemies will do next. A boy needs it if he doesn't want a bat to the skull out there.

Personality: 'Politeness goes a long way.' That is the root of Eric's philosophy. He makes it a rule to be kind to everyone he meets and has become a strong pacifist over the years, refusing to partake in violence and becoming a talker rather than a fighter. He deems arguments as 'silly' and prefers settling tensions calmly or by not getting involved at all. Eric also finds continuing to keep up his formality and kindness when others show disdain towards him more rewarding, as he states there is no point in continuing a cycle of hatred. However, his old partner from the Pokemon world has turned him into quite the jokester, and teasing friend and foe alike has become commonplace in his daily routine. To his regret, he conceals an angrier side that comes out and withdraws without warning, albeit rarely.

Short Bio: A normal human for most of his life before turning 16, Eric was suddenly whisked away to the Pokemon world one night and turned into a Cyndaquil in order to save it from an Eldritch Abomination birthed from the culmination of all negative emotions... twice. After a quarrel between the forces of Palkia and Dialga left Eric and hundreds of other Pokemon in existential limbo and in a foreign universe, the human-turned-Typhlosion became an explorer of the exoverse with a little help of the guilt-ridden legendaries. His adventures, however, have recently come to an abrupt crawl after he contracted a strange illness that left him fragile and bedridden. After being taken in by an organization by the name of S.H.I.E.L.D., he's found a temporary treatment for this disease, lessening its symptoms and allowing him to be actually be useful in a battle (finally). Still, he's got a long way to go.

Other Info:

Eric's elemental abilities currently have a power tier level of 9-B (Wall Level) at most, and conjuring attacks of this strength will quickly cause him to overheat/short-circuit. His own physical capabilities (striking strength, defense, speed, lifting strength, etc.) are no better than a regular, everyday, normal human.​
 
Appearance: Martellus.jpg

Name: Martellus

Age: Martellus's age is never established ingame. I'm guessing he's like... 200? Space Marines live for quite a long time.

Canon: Warhammer 40k, Dawn of War 2.

Powers / Abilities / Equipment: Martellus carries a Melta Gun, and the servo-arm on his back counts as a weapon as well as a utility tool. On top of that, Martellus can deploy a dual bolter Tarantula turret to fight in a certain direction. Skillswise Martellus is skilled repairing equipment-hell, if something's wrong with a machine, all Martellus needs is time to repair it.

Personality: Martellus, for the most part, is unusually calm and formal. However, that personality isn't etched in stone-being a Space Marine, Martellus is, at the very least, suspicious of anything that isn't with the Imperium of Man-sentient AI in particular. And Martellus has been shown to be angry when technology is captured by the enemy.

Short Bio: Martellus's bio. Be warned, DoW2 spoilers.

Other Info: Martellus's official rank is a Techmarine. Techmarines serve as engineers, to put it simply.
Also, relevant links to the 40K wiki.
 
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Appearance:
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Name:
Excalibur

Age:
1 Year Old (If we are to speak of the Warframe itself. The Operator controlling him on the other hand...)

Canon:
Warframe (OC in-universe lore-wise)

Powers / Abilities / Equipment:
Like many other Warframes and Tenno,Excalibur was born to be experienced when it came to being the one man army against threats such as the Grineer,Corpus,Orokin and so on. As the name of the Warframe suggests,he has better proficiency when it came to using bladed weapons like swords (and can use them to shield himself from incoming projectiles),although he is far from being an amateur when it came to using other weapons,including firearms. Warframes such as him were also excellent athletics,as they could virtually run for a good number of distance without feeling tired,can wall run horizontally or vertically and are also acrobatic.

Warframe's have a common "energy" ability which allows them to wall run easier (thus reducing the chances of a misstep causing them to flop down onto the ground),"stick" onto any surfaces (such as a wall) for a limited amount of time,glide in the air and also use their signature abilities. Excalibur has four abilities,three of which requires experience should he wish to utilise them:
1)Slash Dash (Starter Ability)
*Excalibur conjures the Exalted Blade,moving towards the target in high speed before cutting them down at ease. Given Excalibur's inexperience,the Exalted Blade does not maintain its form as long as he wanted,thus the most he could do is quickly use the materialised sword before it wears off.

2)Radial Blind (Requires experience to be utilised)
*With the conjured Exalted Blade (which will wear off quickly as well) raised into the air,Excalibur creates a solar flare to blind enemies around him in a limited radius,opening up to opportunities for a quick kill while hostiles' eyes experience sensory overload.

3)Radial Javeling (Requires experiences to be utilised)
*Stabbing the Exalted Blade into the ground,Excalibur proceeds to rip it off the ground,summoning several javelins that targets each enemy and impales them,killing them or stunning them.

4)Exalted Blade (Requires full experience to be used at long last)
*With his previous abilities fully mastered while also being a far more deadlier combatant on the battlefield,Excalibur can now conjure the Exalted Blade for a longer,if not infinite,time while using each and every previous abilities as he wishes before the Exalted Blade wears off.

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The energy inside the Warframes also allows Excalibur to produce a small shockwave (larger if he was using the Exalted Blade) onto the ground,while also creating a barrier/shield around his body. The shield wears off for each consecutive hit Excalibur receives until it fully depletes,causing the Tenno to receive genuine damage. If he has not been hit once for some time however,the shield will regenerate.

Excalibur here is armed with the MK1 Paris (Bow and Arrow),the Nikana (Japanese Curved Sword/Katana) and the MK1 Kunai (name is...self-explanatory).

Personality:
Although other Warframes,who are also controlled by other Operators,usually behaves indifferently to the environment around them as if they had been used to the exposure regardless of whether or not they recently just stepped foot onto the world or have already been active for the past few years,this Excalibur displays childlike curiosity towards unfamiliar objects,beings and environment around him,althought it was justified as he was in a world none of the Tenno would truly be familiar with. Like the other Tenno-s however,Excalibur is mostly friendly towards those he considers an ally and would not hesitate to protect them and the weak.

Short Bio:The Tenno are descendants of an ancient and mystical civilization of lost warriors from the Orokin era on Earth. Preserved in cryopods for centuries, the Tenno now awaken to a new war, fighting and resisting warring factions as the sole bearers of the Orokin-created Warframes. While the memories of the Tenno have faded over time, their mastery of guns, blades, and Warframe exo-armor has not. Among the other Tenno,one newborn warrior soon awoke to find himself already armed with a sword,bow and a few knives....in an unusually peaceful setting where smiles are common place as opposed to the bleak world he was expecting to find himself in. Unbeknown to him...a trial will soon put his skills as a fighter to the test.

Other Info:
1)Warframes are incapable of speech,although the operators controlling them can directly speak to other through the Warframes. However,as Excalibur is a newborn Tenno,his only means of communicating would be through utilisation of body langauge (or writing words if they had something to word out). Whether or not he'll be able to speak directly to others around him is up to anyone's imagination.

2)Tenno-s such as Excalibur here have technological knowledge,allowing them to hack into the terminals to obtain data or likewise disable the alarm (which they will always have to do). In this RP Excalibur will not demonstrate the skills.
 
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    "I'm ready!"

    Name:
    Spongebob Squarepants

    Age:
    Somewhere in his 30s

    Canon:
    Spongebob Squarepants

    Powers / Abilities / Equipment:
    Click Here

    Personality:
    Click Here

    Short Bio:
    Click Here

Other Info:
Pre-movie or post-movie? Also, water please?​
 


You can't kill me.


"You can't kill me."


Character Name: Frank Woods

Age: ~38 years old (Born March 20, 1930)

Canon: Call of Duty: Black Ops timeline (Campaign)


  • As a battle-tested soldier who's fought through the harsh Vietnamese environment and multiversal hostiles from Millennium City, Frank's body has adapted in order to survive in the former habitat and his own world- and has gained a couple new tricks up his sleeve thanks to his visit to the latter.


    Taking damage from an enemy in sight


    "Health" regeneration: Most effective out of combat, but can still actively work throughout a fight. As long as the wound isn't too serious, his vital system will regenerate itself. However, extremities like losing his kneecaps or vital organs can and will put him out of action without a means to heal. In addition, it takes a few moments for his wounds to begin healing, and can be interrupted if Frank is further wounded during the process.

    Telepathy: Gained during his exploits with Shilo Saga, Frank's variant of telepathy is less refined than the common form. Woods can only read thoughts from one individual at a time, and only at the moment it goes through their mind. In addition, he can only "speak" to others within a close proximity to him (about the size of a room)- and even then cannot "hear" other people attempt to mentally speak back unless he is reading his/her thoughts at the time. However, it can still be used as a powerful tool when utilized properly.

    Personal Stand: It turns out Frank was compatible with a Stand when exposed to an arrow shard. In time, he developed an Automatic Stand that could assist him in a battle- Fortunate Son.


 
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Laffey.png

"Self-imposed limiters deactivated. Let's go."

Name:
USS Laffey, Benson-class Destroyer, DD-459

Age:
That's a good question.

Canon:
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Powers / Abilities / Equipment:
All KAN-SEN possess the ability to skid across water as if it were solid ice or hard ground via specialised feet, much like a warship.

KAN-SEN are evidenced to possess high durability and strength. Destroyer-type hulls such as Laffey have lower defenses but greater speeds in general, but that does not, in any way, mean that they can't take the heaviest of hits. They just take comparatively less compared to their heavier-class counterparts like the Cruisers, Battleships and Aircraft Carriers.

As a Destroyer-type Hull, Laffey can use a wide array of equipment to equip herself with and use in battle. What they are will vary from battle to battle. These equipment can be materialised and de-summoned for convenience purposes.

Laffey's primary skills are as follows...

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Wargod of Solomon - When firing main gun, 5% chance to increase own Firepower, Reload, and Evasion by 40% for 8 seconds.

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Anhilliation Mode - Every 20 seconds, 70% chance to increase own Reload stat by 200% for 10 seconds and release a powerful barrage, while firing a machine-gun burst of fast torpedoes.

Skill_2050.png

Full Barrage - Every 10 times the main battery is fired, triggers Full Barrage.

Personality:
Laffey, at first glance and at most times of the day, is generally tired and sleepy, or drinking from a fine glass bottle, conserving her energy. She expels as much of it as she can when entering combat situations, which is when she's at her most serious. Laffey does care for others, but she prefers being cared for. She may not be proactive, but she's one with the greatest ounces of sanity.

Short Bio:
Ye olde time ago, the USS Laffey was a grand ship who fought nobly at the Third Battle of the Solomon Seas, fighting well and taking on the legendary Hiei at pointblank. However, she was surrounded and was forced to sink and perish.

Laffey was eventually reborn as a KAN-SEN - a Kinetic Artifactual Navy Self-regulatory En-lore Node, with memories of the past and visions of futures yet to come... likely. She now serves under the Eagle Union, as she once did, who are in turn allied with the Royal Navy and others under the faction Azur Lane, as the war that should've ended long ago continues in its subtler form.

And as for more recent history, Laffey had purchased a pair of tickets from the strange Repair Ship Akashi, for a good discount, hoping to go to some event with her lovely Commander. Commander, however, was busy, so she just gave it to someone who was interested and decided to go by herself.

Other Info:
???​
 
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Appearance:
DZ0OWrG.jpg


Name: Agent 3 (real name unknown)

Age: 14

Canon:
3c01a489e7f4c073bb38a97de5035c19.jpg


Powers / Abilities / Equipment:
Inkling (species abilities): Per a normal Inkling, Agent 3 is able to turn to and from squid form to kid form practically instantaneously. While in squid form, an Inkling can swim through ink for faster travel, slip through grates and climb up walls (provided they are covered in ink), on top of being a far smaller size. The ink itself evaporates within at least 10 minutes, though it is with that ink that a lot can be done. Also while in squid form, an Inkling can hide in their own colour ink (in Agent 3's case, green) in order to recover damage, camouflage and refill their ink tanks (which they sequentially are able to use to fire their weapons). It is however worth noting the ink used by Inklings can only kill other Inklings, but being simply covered in said ink will result in slow down and visual obstruction.​
Hero Shot: Agent 3's signature weapon, though it is the Inkling equivalent to a jack of all trades. The weapon itself is more like an automatic rifle - except of course, with ink instead, and as far as ink-based weapons go, weapons like it (along with the identical Splattershot) tend to be easy to use and are often well balanced. With any weapon, they usually come armed with a 'sub weapon' (more like a support tool/secondary), to which case Agent 3's weapon ordinarily comes with Splat Bombs (basically ink grenades).​

Personality: Agent 3 is a 'no funny business' individual, hellbent on taking on and then finishing any missions that she gets a hold on. To this respect she could also be considered a daredevil who goes in without thinking, but even she will underestimate what she gets herself into. But above all else, Agent 3's main quirks are an confident attitude of in-the-making leadership and the protective will of a guardian angel.

Short Bio: Agent 3 is the third agent in the New Squidbeak Splatoon, formed in order to retrieve the power sources that powered Inkopolis - the many Zapfish and the singular Great Zapfish - after the Octarians stole them all in one fell swoop. Agent 3 was to set out and return them all - which she did, and then vanished to the Deepsea Metro. But before the events of Octo Expansion of Splatoon 2 where she would appear again later on, she would instead vanish again, and wind up somewhere she hadn't seen (here). Taken aback what she saw, and an invitation flying into her face shortly, she decided to investigate to see what all the fuss about this festival is about.

Other Info: May as well have aquaphobia (fear of water) due to how weak Inklings are to it (contact with water results in death).
 
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Appearance:
Inazuma.(Kantai.Collection).full.1570729.jpg

Name:
Inazuma

Age:
Physically she looks to be in her early teens. Actual age uh........

Canon:
Kantai Collection

Powers / Abilities / Equipment:
Can summon ship armaments as displayed in the image you see there. Can walk(?)/dash on the water without sinking (unless heavy damage has been sustained). May have the ability to fully turn into an actual destroyer class ship.

Personality:
  • Depicted as very timid, in contrast with Ikazuchi's outgoing personality.
  • Pacifistic, as a reference to her rescue of 527 American and British sailors following the Second Battle of the Java Sea.
  • Frequently ends her lines with "なのです (Nanodesu)", which is often used as a moe variation of "です (Desu)".
Short Bio:
Another day,another possible expedition,another moment where she would be diffusing the fight between Ikazuchi and Akatsuki again......at least....that was what Inazuma had expected it to be. Instead,she received a letter,stating that she had been invited for a particular special event that she could never forget. What adventure awaits this young girl,this narrator wonders......okay,you may now lambast me for the horrid writing.

Other Info:
1)The idea that she could possibly turn into an actual Akatsuki Class Destroyer rose from the fan-drawn comic "The Macho Admiral and the Fleet Girls"
 
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LEGIO MORTUUS (Tenshi, R.)
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[div class=Receive]Standard Operative KA-1258-3480
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[div class=Basic]NAME: Doctor Alexis Kuroki
NICKNAMES: Lexi, Doc, Kagutsuchi
ALIGNMENT: Neutral Good
OCCUPATION: Relationship Counselor/Psychiatrist
FACE CLAIM: Arden Cho
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[div class=tabs][div class=tab]Profile[/div][div class=tab]Personal[/div][div class=tab]Combat[/div][/div]

[div class="tabsContent tabs1"][div class=Basic]GENDER: Female
AGE: 1413
RACE: Kitsune-Human Hybrid
HEIGHT: 5'3"
WEIGHT: 125lbs
HAIR COLOR: Black
EYES COLOR: Brown/Yellow

RACE DESCRIPTION: - KITSUNE
A kitsune is a Minor Deity that is unable to traverse the Null Axis, however, some kitsune are sufficiently powerful to be Lesser Deities, such as Kagutsuchi, Goddess of the Flame. Kitsune are shapeshifting foxes that have immense potential for magic. They are commonly depicted with either one or nine tails. Every 100 years, a kitsune grows an additional tail. A tail to kitsune are symbols of status and power, as they are used to collect and store magical power; the more tails a kistune has, the more magic they can cast before becoming exhausted. Kitsune are capable of feeding off the souls of other living beings through physical contact. The more intimate the contact, the faster a kitsune is able to consume the soul. Other abilities that most kitsune innately possess include seduction magic, illusion magic, and the ability to passively repel evil entities.
-Inquisidores Archives, Paraphrased by Dr. Michael Salvador

PHYSICAL EXAMINATION: - NOVEMBER 14, 2306 CS (City Standard)
Alexis Kuroki takes on the form of an Asian female her late 20s, what she claims to be her original form prior to becoming a kitsune. While her appearance is variable thanks to her kitsune physiology, she maintains this appearance. She possesses chin-length black hair with a pair of black fox ears. Like most other kitsune in their "loosely" human form, both her human and fox ears are visible and both function as intended. Interestingly, her nine fox tails are white, a different color from her ears. Also, he fox tails are prehensile and act as extra limbs with tactile kinesis. Mrs. Kuroki claims that she has made no alteration to the appearance of her tails. Her irises and sclerae are the same with most humans, but when using a significant amount of magic, they glow yellow. Her body is that of a reasonably fit human female with, and I quote from Mrs. Kuroki herself, "a great chest and a great ass". (I swear everyday I get closer and closer to a lawsuit) By her own admission, she commonly dresses in whatever she finds attractive. Her outfit today includes a tan suede jacket, a low cut white shirt, a black mini skirt, and black stiletto pumps.
-Senior Human Resources Manager, Dr. Michael Salvador

[/div][/div][div class="tabsContent tabs2" style="display: none;"][div class=Basic]ENTRY_1 - PERSONALITY NOVEMBER 15, 2306
My initial impression on Mrs. Kuroki is that she is a very polite and energetic woman despite being the mother of 9. (Raising my one child was a journey by itself, but nine of them?) She is a very proud and protective mother, claiming to be mother and wife first and foremost. I noticed that at times, she slips up and refers to me as "sweetie" and I honestly believe it's because she treats everyone she meets as her own children. (I really hope this is the case) In her own words, she admits that she tends to dote on her Squad mates, whom she refers to as the "kids". Based on reports submitted by Inquisdore Garret Goetia, this kind demeanor does not hold up at all when someone hurts or attempts to hurt one of her children (biological or not). They say "Hell hath no fury like a woman scorned", but I would make a few changes just for Mrs. Kuroki. "Hell hath no fury like a mother wronged, because that mother brings with her the fires of hell".
-Senior Human Resources Manager Dr. Michael Salvador

ENTRY_2 - BIOGRAPHY NOVEMBER 15, 2306
Mrs. Kuroki was born on Earth in the nation of the United States of America in the early late end of the 20th century. There, she led a rather unremarkable childhood, adolescence, and young adulthood. After graduated from college, she worked various jobs as an actress, singer, and model before deciding to go back to school and study in the field of mental health. She was 32 and well on her way to receiving her doctorate when her entire life took the turn for the worse.

Kuroki was caught in crossfire between the kitsune goddess Kagetsuchi and several Minor Gods while at her college campus. Kagetsuchi was pushed to the brink of death and in a desperate effort to survive, placed her soul into Mrs. Kuroki. Possessing Alexis' body, Kagetsuchi barely managed to fight off the Minor Gods, however, the endeavor left Kuroki quite shaken and heavily injured. After being released from the hospital, Kuroki attempted to resume her normal life, but now she shared her body with Kagutsuchi. She constantly fought the Goddess of the Flames to maintain control of her body. On numerous occasions, Kagutsuchi managed to over power Kuroki and used her to feed on souls.

After a year of her tortured existence, her rescue came in the form of the Three Sixes, Raijin Tenshi, Kaiser Vuong, and Garret Goetia as they were tracking down Kagutsuchi. With their objective in front of them, Garret Goetia helped Kuroki seal Kagutsuchi with a contract. The contract was meant to keep Kagutsuchi bound in Kuroki until she died, at which Kagutsuchi would die as well and be returned to the Pantheon. Grateful for the help and unable to readjust to normal life, she followed the Three Sixes in their pilgrimage across realities.

Eventually, over the course of 700-odd years, Kuroki fell in love with Raijin and married him. The group settled Ventus (That's here!), where Raijin joined Legion Mortuus, Kaiser joined Fumetsu No Ōzoku, and Garret joined the Inquisidores as three of the most powerful warriors known to Ventus. Despite settling down, there was little peace. Raijin was constantly on assignments away from home. In all of the time between, Raijin's return, Kuroki completed doctorates in Social Work, Marriage and Family Therapy, and Psychology, among others degrees. Somewhere along the way, Kuroki joined Legio Mortuus to be with Raijin. During that time, Raijin was able to pull the strings needed for them to be able to have children while in service and raise them.
-Senior Human Resources Manager Michael Salvador

[/div][/div][div class="tabsContent tabs3" style="display: none;"][div class=Basic]WEAPONS:
Ten-Bladed Tongue of Flame: An enchanted sword made vaguely in the style of a Japanese katana. It has a blue glowing gradient blade that is capable of conducting magic, specifically flame magic, with far greater efficiency than most other weapons. The blade's true gimmick is that it is able to turn itself into ten duplicates, each equally as potent as the original. (Image)

POWERS:
KITSUNE PHYSIOLOGY
Alexis’ body has grown to become like that of a kitsune, granting her immensely powerful magic, rated on a scale from the 1st to 9th Seal, with the 9th Seal being the most powerful. Starting from the 1st Seal spells, each addition Seal requires and an addition tail to be used in its casting. Each tail serves to gather and store Aether to power said spells. She also possesses several abilities innate to kitsune
Vulpine Charm
Being a kitsune natural grants the Alexis the ability to charm people with her words and actions, persuading them to do whatever she wants. The effect can be strengthened by applying magic.
Shifting Fur Coat
Shapeshifting is one of a kitsune’s most prominent abilities. A kitsune can physically assume any humanoid form close to their size, modifying their own physiology to match that of the form they intend to take. Depending of how different it is from her original form, the taken form may be temporary. Illusions can be used to assume more exotic forms.
Inari Ward
Kitsune passively repel evil entities such demons. Should Alexis actively strengthen her aura, she can create an area where evil entities are harmed, paralyzed, or even killed.
Trickster's Mischief
Every kitsune has the ability to create illusions, but most are limited to illusions that affect certain senses (taste, touch, smell, sight, hearing). Being rather old for kitsune, Alexis is powerful enough to be able to create illusions that appear completely realistic is she is able to account for every detail.
Fox's Hunger
Kitsune are able to consume the souls of those she maintains physical contact with. The more intimate the contact, the faster the soul is taken. These souls are usually used to fuel her magic, but they can also be used to sustain her body in the absence of food.
UNDYING FLAME
Throughout the centuries, Alexis has consumed countless souls, but not all of them are equal. Some souls are too powerful to be completely consumed and instead linger, such as with Kagutsuchi's soul. Each of these souls are extremely powerful, and are enough to prompt changes to Alexis' own physiology. With all of these souls combined, Alexis is able to produce some of the most powerful flames in existence.
Black Kitsune Soul
The first and most powerful soul at Alexis' disposal is Kagutsuchi, Goddess of the Flames'. Alexis has spent so much time using Kagutsuchi's soul that both of their souls have become intertwined and the physical changes to her body have become permanent. While using Kagutsuchi's soul, Alexis has mastery over fire and illusion magic and possesses nine black fox tails and black fox ears.
White Kitsune Soul
The second most powerful soul at Alexis' disposal is Inari, God of the Gentleman's Blade. Next to Kagutsuchi, Alexis has used Inari's soul the most, which is the reason for her tails turning white. With Inari, Alexis has mastery over the art of the sword and combat magic. Inari grants Alexis a single large white fox tail, white hair, and white fox ears.
Phoenix Soul
Hestia, Goddess of the Hearth is the phoenix soul in Alexis. Hestia grants Alexis fire-based healing magic and domestic utility magic. While using Hestia, Alexis sprouts a pair of black feathered wings from her shoulder blades. These wings are able to set themselves ablaze and produce authentic phoenix feathers.
Dragon Soul
Bisterne, Goddess of Scales is the dragon soul in Alexis. Bisterne focuses on granting Alexis physical enhancements through dragon scales, talons, horns, wings, and a large tail. While using Bisterne, Alexis's physical strength and durability is immensely enhanced, and Alexis is capable of casting dragon slayer magic.
Ifrit Soul
Iblis, Goddess of Wrath is the Ifrit soul in Alexis, a very powerful djinn. Iblis grants Alexis access to hellfire, which torment its victims psychologically as well as physically. While using Iblis, Alexis is able to turn into an incorporeal form composed of smoke and embers.

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Appearance:
1566199243591.png

Name:
Gaige x DeathTrap

Age:
Not specified, but for the sake of the RP we'll just say somewhere from 18-20

Canon:
Borderlands series

Powers / Abilities / Equipment:
Gaige has the ability to summon her school project, 'Deathtrap' that will obey her bidding for a certain amount of time before returning to her robotic arm to recharge again, DT has an assortment of abilities like laser eyes, metals arm that hurt when hit with, freezing eye ray, all-round its a pretty badass robot.

Personality:

Short Bio:
The Borderlands 2 storyline basically

Other Info:
BL gang represent​
 
Appearance:
Chrono_Dran_(Anime-GC-NC-3).png
1553901784873.png

Name: Chronodran/Chronojet Dragon

Age: "I'm a time traveling dimension crossing dragon, and your worried about my age?" Chronodran turns his head away due to being offended.

Canon: Cardfight Vanguard Series (with an OC personality)

Powers / Abilities / Equipment:

Flight: Chronodran can fly at Mach 1.5 speeds through the boosters on his back.

Slide Evolution -> Chronojet Dragon: Whenever Chronodran gets into a fight, he will instantly transform after doing a hero pose. After transforming, not only is Chronodran a larger more grown up looking version of himself, but his flight ability is increased to mach 2.5. He also has the ability to trap opponents in Teleportation spheres that sends them falling from 50 meters in the sky above where they are at. Of course, Chronojet will need to be close to the target, and Actually touch the opponent to use this technique.

Shining Break -> Chronovisor Heritage: By focusing on going beyond his current limits, Chronojet Dragon can transform into a stronger version of himself. With a flight speed of Mach 3, and a sword that can bypass the Armor of whatever he is fighting, he truly is a tough customer. It's a limited transformation that can only be used twice per day, and for only 2 minutes max.

61GpUVsLlnL.jpg

Personality: Chronodran is quite a cheerful boy, but don't try and call him a kid. He's been around since the Earth was first populated by humans, and anyone who calls him that will end up getting a wheel print on the back of the head.

Short Bio: Chronodran is the leader of the Gear Chronicle council known as the Zodiac Time Beasts. They are tasked with preventing any time related anomalies from destroying reality itself.

Chronodran had just recently finished surviving a battle with a wicked Dragon deity, but due to the dark hole it left behind, Chronodran had to sacrifice himself to stop it from destroying earth. However, it seems he hadn't Actually died, but rather, got Teleported to an unusual area filled with short humanoids....... With mushroom heads. Whatever had brought him here, he needed to investigate the land itself. And so began Chronodran's Bizzare Adventure!

Other Info: Chronodran knows martial arts.
 
Appearance:

unknown.png

Not shown in the sketch: same cuts on forehead, right cheek, and left and right jaws. Canine fangs. Leather padded armor, with artistic patterns, protecting the shoulders, chest, and upper torso. Necklace shaped as a shield with a cross and sword -- as if merged together -- on both sides, with a spherical gemstone stuck in the center, visible at both sides of the necklace.
Gold rings on the right thumb and small finger, and left index finger; silver rings on the right middle finger, and left ring finger; all of which display rare stones. Leather belt with a shade of white, bound in the trousers' belt loop. Battered crown, with eight (8) precious stones, showing an overall strange form; its cottoned and leather areas nearly stripped away.

Name:

He
goes by Manelion. In truth, this is merely an alias he, Manelion, came up with. His birth name will forever remain somewhere in the abyss of secrets.

Age:

38 years of age.

Canon:

OC

Powers / Abilities / Equipment:

Manelion is capable of chopping a tree by punching it. His punches are strong enough to create winds, however, not strong enough to make the wind his weapon. (More like, just for showing off). Manelion's skin is tough where he can take blunt impacts but ones that would be lethal. That being stated, he possesses a degree of super-human strength.
His resistance is well-developed compared to a lot of strong humans; a resistance as developed as a wild beast's -- a King Lion.
Manelion's grown and sharpened claws can pierce through a beast's hard skin. Indeed, his claws spell danger as a knife does; except Manelion can fully control his fingers. (Not to mention he possesses super-human strength).

Personality:

With little to no care about the world, what is beyond it, and the deepest meanings of everything, an individual may say Manelion is the most free man. He would do anything he wishes to. However, as terrifying and villainous as that sounds, knowing Manelion's abilities, he carries a caring heart, one filled with kindness. But he is not as chivalrous as the knights of royalty either; Manelion has traits similar to a brigand's. Not acting in likeness to his old age, Manelion is surely wild and free. (Also, he does not mind being called an old man). He is the kind of danger one would love. He is also passionate about bringing smiles, laughter's, and happiness into people's hearts -- and creatures as well. Do they find Manelion, or his humour, funny? That does not matter; he will continue regardless. Manelion is seen as a courageous man. A man free from fear. In times, his personality is akin to an apex beast -- a King Lion; especially during combat. (Pssstt, there are rumors coming from a few people that Manelion is extremely secretive. Would you believe that?).

Short Bio:

Born in Lepra, a village of warriors located southeast from the kingdom of Aseisa, and near the Solitude of N'leev, a deeply-forested area. Manelion, for his first sixteen years being alive, was raised by his poor family.
Manelion, as a lot of Leprae boys, dreamed of being a knight of royalty in Aseisa. So at ten years of age, he joined the village's guards. This was not unusual for a village that had raised and is a home of warriors. Lepra is surrounded by nature from the nearby forest, consequently being a victim of beasts appearing from the Solitude of N'leev -- a usual occurrence. Manelion was the runt of the pack -- the guardsmen; he was barely even an addition to the village's defense force. His former personality -- annoying, good-for-nothing, and extremely immature -- did not help either. Manelion is also not good looking, compared to a lot of men. His family, whom he was not even fond of -- excluding his grandmother -- , were the only ones who appreciated and loved him. Manelion felt like he did not belong; it was the painful truth. He always has been a people-pleaser, but he failed; which resulted in Manelion only being seen as bother to everybody in Lepra.
Manelion, at sixteen years of age, had decided he would brave the Solitude of N'leev; take the head of the mythical Greyt Wolf -- the largest, and an alpha wolf -- , and present it to the people of Lepra, hoping for redemption. The deep forest was formerly a shelter for the Elf Goddess, N'leev. Its mythology says that the Solitude of N'leev protects a sanctuary for N'leev, somewhere in the middle of two-hundred feet great trees. In fact, it was rightfully the sanctuary that was called the Solitude of N'leev, and not the deep forest which surrounded it. However, at this age of man, the forest with two-hundred feet trees is nothing but a home to vile beasts; from bugs, as large as infants, and different kinds of Scaled Crawlers to cursed beasts and even violent Giants, always three times the size of humans. He, sixteen, had decided he would take the head of the Greyt Wolf.
Four days had passed since then. The bountiful of blessings that the Solitude of N'leev had offered helped sustain Manelion's body and mind. How'd the beasts ain't content with this? They be livin' the life!, he had thought. The deep forest, a place where different beasts appeared to ravage Lepra, is in fact a paradise of the tastiest fruits and cleanest waters. Of course, Manelion had not forgotten about his family, his beloved grandmother, and the entire village. His resolve still as strong as ever -- stronger, in fact. Manelion had ritually fantasized about his great redemption, men and the Gods singing praises to him, and the royalties of Aseisa bestowing knighthood upon him. His fantasizing had always been accompanied by a bright smile, full of hope. Manelion quietly sang the praises that everyone would sing to him -- it sounded much better on his head -- as he continued his quest.

Manelion had properly executed Lepra's battle stance;
his feet placed in a correct position -- majority of his weight transferred into his right foot, which was placed twelve inches behind;
Manelion's back straightened, having the top of his head pointing towards the heavens;
arms accompanied by an iron sword on hand, with the tip of its blade pointed backwards, hip-leveled at his right;
Manelion's cold stare with an intent to drain life.

However, Manelion's breathing was uncontrolled. His entire body had been a waterfall of sweat. Was it the excitement? Exhaustion, perhaps? Or fear?

10 meters away from Manelion, atop a short hill of stones, rocks, and moss;
The Beast intimidated him with its blood red claws;
bronze fur, walls of muscle, truly a sight;
chest forwarded, it was a display of pride.
Its mane danced like fire, its color snow white;
above The Beast's fangs, its glare glowed bright red;
the Sun had done setting, soon stars will shine bright;

he knows before morning, he will have its head.

(Manelion, 16)


What struck Manelion's attention was not The Beast's blood red claws, neither its body, nor its fangs, even its glare of bright red that had glowed. But its incredibly majestic mane. Its mane danced like fire, its color snow white. He had realized that this was not the Greyt Wolf from the mythologies. The Beast's appearance was more akin to another mythological creature, the King Lion, Manelion had remembered. The King Lion, also called A Hero's Demise, possessing a strength of a hundred knights, was indeed stronger than a Greyt Wolf; it would stand no fighting chance if both were to coincidentally face. It preyed on the likes of Giants And if it were truly the King Lion, then presenting its head would surely grant him the position of a general.
The King Lion roared its battle cry, creating a wind that blew away everything light; even Manelion was almost thrown back. The roar may have had obstructed his hearing, however, his resolve was stronger than ever; Manelion had remained standing strong in Lepra's battle stance. He knew it was a declaration of a battle to the death.
Manelion's cold stare directed towards the King Lion's mane had still remained affixed. The mythical beast leaped from atop its short hill; its stones and rocks collapsed in an instant, and some even crumbled. Of course, the King Lion had leaped towards him, with an intent to drain life. It roared once more; this time, however, accompanied by thunder and lightning.

Manelion's story begun. A King in the making.​
 

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