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Character creation is basically all you need to know
You roll three six sided dice (cube shaped) to determine a number.
Do that six times until you have six numbers, which you give to an ability score. For example, I roll 16, 18, 12, 10, 9, and 7. I assign each skill a number. So if I was playing a character who specialized in hand to hand combat, I'd give him an 18 in strength. What these numbers do is they add to your roll when you roll the dice to do something. Basically make it easier to complete tasks like breaking down a door or hitting a monster with a bow. Next you just choose a race and a class, which you gain the features of.
Here's a list of classes
http://engl393-dnd5th.wikia.com/wiki/Classes
 
13, 13, 15, 8, 18, 14.
Assign these the way you like to
Strength
Constitution
Dexterity
Wisdom
Intelligence
Charisma.
Since you're playing a rogue, I suggest you put your highest scores into dexterity and constitution.
 
There is also a mechanic known as "proficiency" which gives you a +2 to skills and certain weapons at first level, as a rogue you pick four skills to be proficient in from this list.
Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance. Persuasion, Sleight of Hand, and Stealth
 

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