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Fantasy Divinity Unbound Characters!

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GojiBean

Your resident irradiated Kaiju King
Moderator
Roleplay Type(s)
Here's where we will post our character profiles for Divinity Unbound!

Please follow this format for your character submissions!

Name: (Please try to be original here)
Picture: (Anime preferred)

Age:
Race:
Height:
Weight:
Voice:
(try to find a good voice example to share with us)

Magical Affinity:
Years of Practice:
(How many years have they studied/practiced so far?)
School of Practice: (feel free to make up a School for your character)
Mentor/Instructor: (Make up a name here, as this is an important figure in your character's life if they pursued magic!)

Personal Strengths: (list at least three)
Personal Weaknesses: (list at least three)

Personality: (One paragraph will do, try for five sentences or more please!)

Biography: (I want this limited to one paragraph so we can discover more about your character as the RP progresses, so keep this to about five sentences or so as best you can!)

(If you want to do more with the profile, you're welcome to. But this information is the minimum I will require. Thanks!)

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Elena's Theme:


Age: 1,434
Race: High Elf
Height: 5' 3"
Weight: 108 lbs
Voice: Elena's Voice

Magical Affinity: Healing
School of Practice: Sothalin School Of Healing
Years of Practice: 1,352
Mentor: Uustro Laulson

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Personal Strengths:

* Compassionate
* Courageous
* Well-Traveled

Personal Weaknesses:

* Frail Body
* Emotional
* Doesn't speak the modern tongue (but she can write in it!)
* Can't remember that she has healing magic, or how to use it

Personality: Elena is the walking incarnation of the word "Innocent." She's shy and quiet, and often can be seen with a small blush in her cheeks when something surprises her, makes her afraid, or makes her laugh. She speaks softly. And when she speaks with someone who doesn't know the High Elven tongue, she uses signs and gestures, or writes on a parchment she keeps with her, to get her point across. She’s not a warrior or a fighter of any kind, and fears the idea of engaging in combat. However, she's never afraid to put herself in harm's way to protect someone else if she has to.

Biography: Elena’s life story is a complete blank due to forbidden Memory Magics being used against her around 400 years ago. She remembers only that she awoke one day kneeling in front of a gravestone for a young man named Auran, and that tears were dripping from her eyes. Whatever relationship she held with the deceased, if she held one at all, are a mystery to her. Following this awakening, she traveled the world until she found her way to the Elven city of Ha’irah, situated on the northernmost point of the continent of Lhamia. She has lived a simple life working as a gatherer of medicinal resources for a local clinic and is a favorite resident of the locals who fawn over her despite her not speaking the modern tongue.

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Korose's Theme:


Name: Korose
Age: 247
Race: Elf
Height: 6' 2"
Weight: 210 lbs
Voice Example: Korose

Magical Affinity: Shadowfare Magic
Years Practicing: Approximately 200
School of Practice: Unknown
Mentor: Unknown

Personal Strengths:

* Physically Fit
* Fearless
* Can sense evil in all of its forms

Personal Weaknesses:

* Ignorant to "normal" living
* Lacks a proper moral compass
* Socially inept

Basic Personality: Korose is a very emotionally disoriented and easily agitated individual. Because of his upbringing, he knows little to nothing of normal life and struggles to maintain a semblance of normalcy as he tries to find a purpose in this world. He is, despite his lack of "normal" education, very smart and highly perceptive. As well, he's a walking lie-detector due to the fact that the demon within allows him to sense the trace amounts of evil inherent within lies. Morality plays no role in his decision making process, as he’s driven by cold logic and efficiency. He doesn’t forgive, and he doesn’t forget.

Basic Background: Korose’s mother was one of the leaders of a cult worshiping the Nether Realm who eventually began using the forbidden Siphon Magic to steal the life energy of sacrificial victims to power the forces of darkness. As an infant, Korose was to become one such sacrifice meant to serve as the vessel to a servant of the Evil King. However, the ritual ultimately failed due to a mis-translation of the text. Through no small miracle the boy survived the incident. However, due to Korose's survival the spirit was only able to transfer a small portion of its essence into his body whilst the rest was returned to the Nether Realm from whence it came.

This resulted in two things: his glowing red eyes, and his ability to sense evil in all of its forms.

He now wanders the world as an aimless vagabond hiding his identity by feigning blindness and wearing a blindfold at all times. Lately, he has begun sensing the encroachment of nefarious energies into this world.

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Voice and Theme

Name: Sil'Eph Niir
Age: Indeterminable
Race: Deity
Height: 5' 7"
Weight: 135 lbs
Voice Example: (See "Voice And Theme" link beneath her image)

Magical Affinity: Divine Magic
Years Practicing: Indeterminable
School of Practice: N/A
Mentor: N/A

Personal Strengths:

* Compassionate
* Intelligent
* Determined

Personal Weaknesses:

* Naive
* Too trusting
* Is unaware of her Transformation
* Fears the Evil King

Basic Personality: Sil'Eph Niir is the living incarnation of the word "benevolent." She wouldn't hurt anything if She wasn't forced to in order to protect Herself or Her Children (the Dragon Race). She trusts almost everyone unless that trust is betrayed, and never allows past experiences or slights to interfere with giving someone new a clean slate of trust regardless of any similar traits they may share with one who slighted Her previously. She's maternal, compassionate, and at times She's even very naive. Her curiosity about the Mortal World, given Her long slumber, is boundless. She may fear the Evil King, but she does not fear his minions...

Basic Background: ???

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Zaldir Kestal
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Age: 57
Race: Elf
Height: 5”11
Weight: 145 lbs
Voice: Zaldir

Magical Affinity: Magic Smithing

School of Practice: Ragnar and Sons’ School of Magical Enchantments
Years of Practice: 32 years
Mentor: Xandra Copperbeard

Affiliation: Himself, the Gods (if they still hear his prayers), His Friends

Personal Strengths: Agility | Blacksmithing | Kind | Creative

Personal Weaknesses: Cynical | Easily suspicious | Ophidiophobic

Personality: One word best to describe Zaldir is cynical, at best to the world around him. But to those he feels has earned his trust, wouldn’t find a better friend or Guardian of their lives if an enemy threatens them. His heart is easily moved by Innocent people caught up in a conflict or a raid. Just don’t toss a snake near him. He’ll grab anything on hand to try and kill it.

Biography: Zaldir is the youngest of the Kestal Clan of Elves, as well as the Black sheep given his affinity to Magic Smithing. This lead to some scorn amongst his extended Family, as well as some teasing from his Dwarven classmates. This of course lead to him attending the academy for an average amount of time. This hasn’t dulled his love of creating something from metal, from magical weapons to mundane trinkets. Upon graduating, he decided to simply dedicate himself to his craft and helping people. He travels with his older sister Aranaea with a travelling Cart full of his creations and Materials, intent to one day open up his own shop.

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Aranaea “Naea” Kestal
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Age: 140
Race: Elf
Height: 5”9
Weight: 135 lbs
Voice: Aranaea

Magical Affinity: Alchemy

School of Practice: Lysander Academy
Years of Practice: 53 years
Mentor: Alchemist Professor Kalros

Affiliation: The Kestal Clan, The Gods, The Helpless

Personal Strengths: Determined | Inventive | Kind |

Personal Weaknesses: Soft Hearted | Easily Riled | Ophidiophobic

Personality: Aranaea is a kind hearted soul who dreams of becoming a Famous Master Alchemist one day. Famous as in she wishes to protect people in need and attain the rank of Master one day. Men who flirted with her the wrong way, or pissed her off better brace for being slightly singed. Like her brother, don’t let her near snakes. Unless one enjoys cooked snake for supper that is.

Biography: Aranaea, Eldest of the current generation of the Kestal clan, is a prodigy of Magic. She knew she would become famous in her clan for being one of the few who would be a Master. Her ambitions forced her to study long and hard, and mayhaps experiment with what she could do. She hasn’t applied for the Master Trials yet, however, as she has devoted some of her time studying and being the doting elder sister of her brother, Zaldir. Naea was one of the few supporters for his chosen affinity for magic, as well as a tester for any magical staves he decides to imbue magic on (“He has not made one as of yet...”). She travels with Zaldir as she studies.
 
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Age: 27
Race: Human
Height: 173cm
Weight: 52kg
Voice sample

Magical Affinity: None

Personal Strengths:
✦Stealth ✧ Unarmed combat ✦ Escaping and concealment ✧

Personal Weaknesses:
✦ Not physically strong ✧ Doesn't speak up ✦ Untrustful ✧



Personality:
Being raised on the streets, Zagaroth is cold and untrustful of everyone. He can defend himself, and he carries throwing weapons and dagger with him whenever he goes. He's skilled in unarmed combat and has a passing knowledge of sword fighting. Even with his talents, he has preferred to stay away from combat and focus on skills like stealth and camouflaging instead. He has been taught to think before attacking: plan route inside an enemy camp, find ways to conceal himself or use distractions.

He's calm, quiet and collective. He prefers to listen others first and observe their behaviour. He is secretive and doesn't easily reveal information about himself or his travels and so might come off as cold persona. In big groups he has hard time to settle in, he very much prefers private conversations or small group of close friends. Gaining his trust is slow and tedious process, but once it exists he will be very loyal friend.

Biography:
Zagaroth was born and grew up as an only child. His family was poor and they lived on a streets, stealing and hiding from guards. His mother left when Zagaroth was 4 years old and he has never seen her after that. Getting constantly into fistfights with other kids, Zagaroth became talented in unarmed combat, and in later age his father taught him also basic of swords. As Zagaroth was old enough, he and his father started to travel across the country, and during those travels he picked up another way of fighting: using throwing weapons. It felt natural to him and so he trained in the art to master it. However, three years ago, his father faced death. He was poisoned but the culprit was never found and as such Zagaroth promised to himself that one day he will find them.


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Age: 174
Race: Succubi
Height: 182cm (+8cm if she wears heels)
Weight: 68kg
Voice sample

Magical Affinity: Wind
Years of Practice: 10
School of Practice: Academy of Northern Gale
Mentor/Instructor: Miryam Rafien

Personal Strengths:
✦ Fast ✧ Can fly ✦ Charmer ✧

Personal Weaknesses:
✦ Easily distracted ✧ Fears storms ✦ Gets seasick ✧

Personality:
Luciana is carefree person and just can't pass a chance to flirt with men in her reach, be it for their life energy or just for fun. This can cause her to be easily disctracted by a current task in her hands. She also enjoys wine a bit too much. Her moral code at times might be fluctuating but she does not see faults in anyone regardless of race, age or skill. Luciana has a hobby in painting, and has even painted a wanted poster of herself just for the fun of it (and because she found the other interpretations terribly inaccurtate). She carries a sketchbook and small set of paints and couple of brushes in her bag in case the creativity hits her.

Biography:
Luciana Rafien was raised by her mother Miryam Rafien, her father being unknown. While Miryam was known as powerful spellcaster, on her way to become master and teacher at Academy of Northern Gale, Luciana did not find same interest in magic as her mother. Instead she quit studying magic after learning few of the intermediate spells.

Just before her 100th birthday, Luciana was asked for help: her friend was being threatened by a man who was involved in criminal organization . The man also had bounty in his head and thus Luciana had a new job in hand. However with the first blood she found that she enjoyed the thrill of hunt and her new career started. Nowadays she's better known by her mercenary name ”Black Widow”, her real name forgotten by many over times and her name reflecting they way she kills her prey, most often men. For the last years she's travelled alone, doing an odd job here and there before moving on another city and staying at a inn for a while.
 
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Name: Sebastian Wyrmsung.
Age: 67
Race: Human
Height: 6' 5"
Weight: 204 lbs

Magical affinity: Transportation
School of practice: The Royal academy of Freirhiel
Years of practice: 51
Mentor: Johnathan Wright.
Masters insignia:Two pillars of golden light between which sits a shield over a backdrop of the night sky. Two white feathered wings wrap around the pillars to cover the sides of the shield.

Personal strengths:
Composed
Responsible
Open minded

Personal weaknesses:
Aging body
Slow to act (not reflexively)
Absent minded

Personality: Sebastian is ever calm and always ready to listen. A rather cheerful man he often tries to help others look on the bright side. He often finds himself caught between his love of learning and the responsibility to make use of his power to solve the world's problems. He wants the best outcome for all parties in any dispute as few men take action with the intention of being a villain. He is no stranger to violence. Although he finds it regrettable he has no hesitation to take a life.

Biography: Sebastian was born the first son of a count to a family with a legacy to live up to and an inheritance lost. He was taught that to be a noble and to be noble were very distinct. If Sebastian was to live up to his name, he must embody the virtues of patience, humility and courage. He must be strong and wise. He took these lessons to heart and was ready to be a great knight like so many before him, but fortune would call him to another path. Always an Inquisitive sort, he first saw a display of magic by the man who would one day become his teacher. He riddled the man with questions; many of which could not be answered by law. He was advised to seek divination to see if he had the talent for magic. If so, he was advised to enroll into an academy if he really had to unravel the many mysteries of magic. His talent was discovered and the rest was history.

When he had graduated at forty, he would spend the next ten years on his families great quest: the armor of the wyrm. An enchanted suite of fullplate as well as a blade and signet ring. It was lost by an ancestor on his own quest. Only the ring had been recovered by the time of Sebastians birth. Over those ten years he would manage to claim the sword. At fifty he would undergo the grueling masters trial. At last at sixty with his new position as a master he would travel the civilized world meeting the reigning sovereigns as a representative of his country. He would serve as diplomat and mediator between many squabbles big and small gaining a reputation as a fair man. He would be granted dukedom for his efforts abroad and settle in back at home. While at home, he began preparations for his successor to be better equipped in their search for the lost heirlooms.
 
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