• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fantasy Department of Defense Against the Supernatural Characters

Hel

Daughter of Loki
Roleplay Availability
Roleplay Type(s)
My Interest Check
 Important Links: 

IC | OOC | Characters | Extras


We are likely always going to be accepting new characters, I'll try to delete character posts if RPers are no longer active so that this forum can be a clean reference sheet for current characters. Once posted, either @Sleipnir or I will like the post to indicate that the character is good to go, or provide some feedback. Again, this world allows for powers, but we don't want any god-moding. 


Sign-up form (Feel free to add fields as you see fit, or remove the arbitrary ones if you don't want to include them- height, weight, etc.)


CHARACTER NAME


FILL IN IMAGE HERE


Basics


Name:


Age:


Species:


Gender:


Sexual Orientation:


Occupation/Position:


Appearance


Height:


Weight:


Hair:


Eyes:


Body:


Attire:


Personality:


Fill in the blanks :D


History:


History stuffs


Relationships


This is where all information on any frienship/partnership/romance your character is in. Try and keep this up to date :D  


 


Equipment/skills

  • Include Equipment the character may use or skills they possess. This can be anything from 'minor gravity manipulation' to 'can sing really well'.



Weaknesses:

  • Please include weaknesses that are more than just 'is clumsy' unless you intend to make the clumsiness truly effect the character!
 
Last edited by a moderator:
Cornelius Olivier Greyston


tumblr_mfbd1vLf6L1rwwigno1_500.jpg



Position: Department Head of DDAMPSETAMI | Partner: Piper Reed


[SIZE=14.666666666666666px]Age: [/SIZE][SIZE=14.666666666666666px]146 [/SIZE][SIZE=14.666666666666666px]| D.O.B:  [/SIZE][SIZE=14.666666666666666px]11/23/1869[/SIZE][SIZE=14.666666666666666px] | D.O.D: [/SIZE][SIZE=14.666666666666666px]1901[/SIZE]


[SIZE=14.666666666666666px]Race: [/SIZE][SIZE=14.666666666666666px]Vampire [/SIZE][SIZE=14.666666666666666px]| Gender: [/SIZE][SIZE=14.666666666666666px]Male [/SIZE][SIZE=14.666666666666666px]| Orientation: [/SIZE][SIZE=14.666666666666666px]Asexual[/SIZE]


[SIZE=14.666666666666666px]Height:[/SIZE][SIZE=14.666666666666666px] 6'2"[/SIZE][SIZE=14.666666666666666px] | Weight: [/SIZE][SIZE=14.666666666666666px]176 lbs[/SIZE][SIZE=14.666666666666666px] | Eyes: [/SIZE][SIZE=14.666666666666666px]Blueish-grey[/SIZE]


[SIZE=14.666666666666666px]Hair: [/SIZE][SIZE=14.666666666666666px]Naturally, Greyston has curly, dark blonde hair that is a fairly average length- if not a touch long- for men’s hair. Usually it is swept back so that he has no hair in his face. Ever since he discovered hair dye, however, the color of his hair has been known to vary at times.[/SIZE]


[SIZE=14.666666666666666px]Body: [/SIZE][SIZE=14.666666666666666px]Average, a bit on the skinny side compared to more 'muscular' men[/SIZE]


[SIZE=14.666666666666666px]Attire: [/SIZE][SIZE=14.666666666666666px]He usually wears a dress shirt and black dress pants with a black vest over it. Sometimes he wears a suit jacket as well, if he is going out in the sun for extended periods of time, for example.[/SIZE]


[SIZE=14.666666666666666px]He looks like what is seen in the picture for the most part, with the exception that his skin is paler, and has no freckles or marks. He is also usually clean-shaven.[/SIZE]


[SIZE=14.666666666666666px]Personality:[/SIZE][SIZE=14.666666666666666px] [/SIZE][SIZE=14.666666666666666px]Greyston is extremely flirty all the time. He is good at his job, but not at being professional unless something huge is threatening cities full of people. He jokes a lot, though it's not always appropriate, but is dedicated to the cause of protection, and holds no real prejudices against other species. In his youth, however, this was not always the case[/SIZE]


 

[SIZE=14.666666666666666px]History:[/SIZE][SIZE=14.666666666666666px] [/SIZE]


[SIZE=14.666666666666666px]Greyston was born on November 23, 1869 to an Englishman and a French woman who moved to the United States when Greyston was 5. Around the time he turned 13, he became very close friends with a woman named Caroline. They were the best of friends and given that as they grew older, both youths were pressured to marry people with whom they had no connection, they decided to marry each other. Caroline was under the assumption that her husband to be was secretly homosexual at the time, and was moderately surprised when she discovered that he wasn't. Their marriage was a happy one, though not necessarily a romantically involved one. Caroline took a few lovers outside of their marriage, but Greyston did not begrudge her for it. In their late twenties, around 10 years after they had gotten married, the two decided that they wanted children, and Caroline became heavy with child.[/SIZE]


[SIZE=14.666666666666666px]They were a happy family, until Greyston turned 32 in 1901. That december, he was bitten and turned into a vampire when the one who had bitten him failed to actually kill him, and he was exposed to a world that was entirely new. When Greyston returned to his wife and child, he grew worried that his cravings would result in tragedy for them, so he informed his wife what had happened and told her that he would return when he could control his urges. She agreed, worried for her child and her husband, both.[/SIZE]


[SIZE=14.666666666666666px]Greyston learned of the Golden Fang Brotherhood who was responsible for determining the quality of life for all vampires at the time. They had eyes everywhere and influenced most every powerful organization- with the exception of course of the cabinet and presidency. They [/SIZE][SIZE=14.666666666666666px]had[/SIZE][SIZE=14.666666666666666px] to be human. Greyston decided to join to be among other members of his race, and to learn to control himself, and began the joining trials.[/SIZE]


[SIZE=14.666666666666666px]He made it through most of them, but faltered at the final task: To prove that he held the same ideals as the brotherhood and valued vampire life above all other forms. For his task, they assigned him a young girl to kill. He could feed from her, but the main purpose was to take her back to feed the younger vampires. They had chosen a young girl because it was, after all, a trial. To them, it was the easiest trial- he'd proven his strength already, but this was the trial that Greyston could not complete. He was punished for his failure, made to watch as they took not only the little girl he was assigned to kill, but his wife and child's life as well. After this, Greyston left, running from the Brotherhood's ever watching eyes, and grieving the death of his family.[/SIZE]


[SIZE=14.666666666666666px]His desire for revenge on the Golden Fang Brotherhood is what drove him to eventually start the Department, designed to defend humanity- and everyone- from all types of threats, particularly the supernatural, extraterrestrial, and paranormal. Before that, however, he was more of a vigilante hunter, killing before asking questions and causing more harm than good. Once he realized that, he decided he needed a different approach, one with rules and procedures. One more like the department.[/SIZE]


Relationships: 


"I  try to know the names of most all of the agents who work in D.C. with me. It gets difficult after so long, though."


"Any blind idiot could see that I love Piper, but what they tend to miss is that this doesn't necessarily mean that I am in love with her."


"Luke is very talented, he has impressive abilities at such a young age. He's respectable, though I'm not sure I would put less than honorable things past the kid."


 

[SIZE=14.666666666666666px]Equipment:[/SIZE][SIZE=14.666666666666666px] [/SIZE]


  • [SIZE=14.666666666666666px]His primary weapons are his retractable fangs and 'claws' or nails.[/SIZE]

  • [SIZE=14.666666666666666px]Has been known to have some connection with the mace Sharur, which he can speak with and who offers him strategy in battle and can fly uninhibited across long distances when he calls.[/SIZE]

  • [SIZE=14.666666666666666px]He also has access to the Departments vault of supernatural weapons, though must actually go and get them out if he wishes to use them.[/SIZE]

[SIZE=14.666666666666666px]Skills:[/SIZE]


  • [SIZE=14.666666666666666px]Greyston is quite skilled at the violin, he has played it ever since he was young.[/SIZE]

  • [SIZE=14.666666666666666px]Enhanced speed, strength, and senses- particularly at night[/SIZE]

  • [SIZE=14.666666666666666px]Unnatural Healing Factor[/SIZE]

  • [SIZE=14.666666666666666px]Biologically Immortal[/SIZE]

  • [SIZE=14.666666666666666px]Moderately skilled in swordplay and with a mace, but not fantastic.[/SIZE]

  • [SIZE=14.666666666666666px]Moderately skilled at pencil sketches- he has learned to draw as a way of remembering his late wife, who was an artist in life.[/SIZE]

[SIZE=14.666666666666666px]Weaknesses:[/SIZE]


  • His biggest weakness are to fire and [SIZE= 14.6667px]extreme[/SIZE] heat, Vampires burn very easily after all.

  • He is a vampire, he will burn in the sun. 

  • Vampires cannot enter a home without explicit permission from the owner of the home.

  • Real Holy Water will act like acid on his skin. Other than that, religious symbols make him feel all weird, but they don't actually hurt him or anything.

[COLOR= rgb(39, 42, 52)]
NsD43h1vrxo6rXiyU-yHltZhbUT_09w_yvQcsPutL6mSN-sD-_kVcpy3mmWCRqtnGMuk55d4HsrykQ9kai7zJTUY0Y30DCTfnuIGdAa6Z1rt8_-a2wUBarjcM1UnY4LKoau00GsB
[/COLOR]
 
Last edited by a moderator:

Basics


Name: Piper Reed


Age: 30


Species: Human


Gender: Female


Sexual Orientation: Heterosexual


Occupation/Position: Detective; Corin Greyston's partner/Second in command


Appearance


dmtyxv.jpg


Height: 5'6"


Weight: 150 lb


Hair: Moderately long, straight red hair


Eyes: Brown


Body: Athletic


Attire: Generally a vest suit, but outside of work, tends to wear blouses and jeans; prefers pea coats in cold weather to anything else


Personality:


Serious, determined, and at times a touch bitchy. Piper is always on-task and does her job very well. She tends to be the worker of her team, and can be impatient and sarcastic. She tends to be a little harsh but ultimately will not abandon her friends and is very loyal to the department. Piper can act on the move and is a quick thinker with a commanding presence. She is straightforward and perhaps not who you want on PR, being too honest to stroke egos and having little tolerance for hot air, she is not the type to skulk around — if she has a problem with someone or a situation to handle, she is more likely to confront head on.


Piper can be a bit stern but this doesn’t necessarily mean she doesn’t know how to enjoy herself -- she actively enjoys going to local events and festivals, and isn’t opposed to having a love life. She may seem a bit cold or detached in work, but is fairly social in her free time and if invited to go out, she’s likely to agree as long as she didn’t plan on working late. She is a very hard worker and at times doesn’t even make it home in the evenings; there have been occasions where she fell asleep at her desk.


Piper is also very close to Greyston. They’ve worked together for a very long time and, while their relationship may be misconstrued as romantic at times, she views him almost as a family member.


 




History:


Piper's history defies that of a typical heroine of her genre — she grew up well in a good family and no major tragedy befell her. Of course there was stress as there is in all lives, but growing up, Piper made it out alright. She defied her family's expectations when she chose to go through police academy instead of college, but nonetheless, they were supportive.


Piper went through with flying colors. Though, a year or so after getting into the field, Piper grew bored of police work. She decided instead to switch into the DDAMPSETAMI. She rose through the ranks with ease, and soon after exams Olivier Greyston chose her to be his partner.


Relationships


Corin Greyston: "Greyston is my partner and one of the best men I've ever known. There's no one I look up to more — he's like family to me."


Luke Cross: "He's a good kid. He's excellent at what he does and works hard -- I appreciate that."


 


Equipment/skills

  • Hand Gun and Enchanted Bullets -- To help keep up with various supernatural forces, Agent Reed carries a gun with magic-enhanced bullets of various types -- for example, holy magic if facing demons, silver for werewolves, ect.
  • Agile -- While still a human, Piper Reed is quick and strong for one.



Weaknesses:

  • Human Physiology -- Piper Reed is a human, and can be injured like a human. Her resilience is not special.
 
Last edited by a moderator:
Wednesday July Caden


aAjJIn2REEvwix2-et2nGWdYTl91ToAUOMT4Roj0Hn_2kzz3s7zV_sj1evQ4Tm_x0hDC4nM4jNIR9VE49RNWb-xWHQq_MZjAWprhmG7Q1ouPSQ-L1vq5E_x_Yn2bzZyO0zkYzLCW



Age: 20 | D.O.B. 1-13-1984 | D.O.D. 12-26-2004


Race: Ghost/Zombie | Gender: Female | Orientation: Straight


Height: 5'10 | Weight: 168 lbs  | Eyes: Ghost’s are Grey and Zombie’s are Blue


Hair: Her ghost form has turned her light blond hair to a silvery white. It is down, and floats about her as though she was still in the water in which she died.


As a zombie, her blond hair is what’s left of an elaborately braided updo- the one she was going to wear to her wedding.


Body: Somewhere between dancer and athlete.


Attire: Her zombie self is always wearing the wedding dress she was buried in. Her ghost self is also stuck wearing this. If someone were to change the clothes of the zombie, her ghost self may change to reflect this. For her age, the zombie stays in fairly decent shape as long as she is well fed. She is left with the cuts on her wrists from when she died, and her head seems to have been reattached several times.


Wednesday the ghost has the appearance of being in water, causing her clothes and hair to flow around her, and many of her motions to seem slower, and heavier. Also, she fades down into her dress, and she floats more than walks.


 

[SIZE=13.333333333333332px]Personality: [/SIZE]Her intense apathy is her guiding emotion in the afterlife. When she was alive, Wednesday was fairly down-to-earth and conventional, and preferred things to be straightforward rather than abstract. She was usually pretty conservative and resistant to change, finding comfort in familiarity. She was self-disciplined, aimed for achievement, well-organized, reliable, and rarely acted spontaneously. Wednesday was the type to need solitude and quiet, being very low-key and uninvolved. This is mostly because she's not very good at cooperating with others. Her default is to assume others will put themselves before her, so she does the same, putting her own interests before the interests of others. She has a bit of a tendency to interpret social situations as negative or socially aggressive, and tends to see small problems as a bit bigger than they are. She's fairly frequently in a bad mood and somewhat vulnerable to negative emotions.


Wednesday still is very unsympathetic, and has a hard time connecting with people. She tends to lie and is a decent liar, though when she does she generally doesn't realize or mean to do it.


As a minor thing, sometimes her speech can be hard to understand because she slurs her words together mildly and unintentionally, and occasionally speaks a bit too quickly to keep up with.


Now that she is dead, she has softened in ways. She is still extremely apathetic to most events, and is rather calm. The fastest way to elicit a response from her is to threaten Caden. When she loves, she loves fiercely, resulting in a need to protect.


 

[SIZE=13.333333333333332px]History: [/SIZE]


Wednesday is a pretty modern ghost, died on December 26th, 2004 the morning of her wedding. She was the victim of a serial killer who took young brides and made it look as though they committed suicide for sport. He was never caught, but is presumed dead as he is no longer active.


She misses the internet and simple pleasures- like eating and being able to touch people.


She’s still around for a number of reasons: She didn’t love many, but she did love her fiancé with everything in her. She was murdered by a serial killer who was never caught. Also... the spirits who were meant to lead her on to her after life had forgotten about her due to the other tragedy that occurred in India.


After her death, Wednesday had followed Dylan Carter-her would be husband- around for about five years at which point she watched him marry another woman. Following that wedding, Wednesday returned to her own grave to find Caden rising from it, she decided to follow it around, and Wednesday has spent her time following around the zombie version of herself ever since. Eventually she got the idea to train Caden- which is what she calls her rather curious zombie body.


 

[SIZE=13.333333333333332px]Skills:[/SIZE][SIZE=13.333333333333332px] [/SIZE]


Ghost self:


  • Telekinesis - Wednesday is skilled at using her telekinesis skills, but they tire her out and at times she finds herself too worn out to actually use them.

  • Short-range Teleportation - She can teleport within the radius of a softball field.

  • Optional Physical Form - Wednesday can disappear and have visible form at all if she wishes, leaving her invisible to all but other spirits.

  • Phasing - Wednesday has the ability to pass through solid objects

  • Electrical Disruption - As a ghost, Wednesday can do ghost things such as cause lights to flicker and go out, TVs and radios to turn on and off, etc.


Zombie Self:


  • Infectious- Zombie bites and scratches can infect others and cause them to turn as well.

  • Enhanced Strength- Somehow, Caden is much stronger than she looks, despite being dead and brainless

  • Resistant to Deterioration- As long as she stays well fed, Caden will not rot away, however once she starts deteriorating she cannot be fixed.



Weaknesses:


Ghost Self:

  • EDIT THIS REMEMBER

Zombie:

  • SERIOUSLY DONT FORGET THIS PART
 
Daniel Luke Cross


be660f48dd53e5f6c194c857c79ea90a.jpg



Basics


Name: Daniel "Luke" Cross


Age: 18


Species: Human


Gender: Male


Sexual Orientation: Straight


Occupation/Position: Leader of Tech Support and Security, 1337 Hacker


Appearance


Height: 5'10"


Weight: 150


Hair: Dyed Grey


Eyes: Green


Body: Lean


Attire: T-shirt, Blue Jeans, always has headphones


Personality:


Luke is not the most talkative person in the world. He prefers to be left alone with his work. Luke is highly skillfull with what he does and he's second to none. Luke is highly analytical, but prefers to take orders, since that responsibility is best left to Greyston. No one knows his online info, his IP, or ANYTHING about him from any online source. He's fearful of the day he's discovered. More specifically, his massive thievery


History:


Luke was neglected by his parents, which is why he took to computers so easily and so hard. They were always travelling abroad, leaving him alone at home. Since he had to survive while they were gone, Luke took to hacking and stealing info, which soon became his mage art. He's stolen over 2 million dollars over the course of his teenage years and hasn't been discovered yet, due to his highly sophisticated computer magic to hack and seal his info. At a college coding event, some DDAMPSEA scouts found out about his skills and knowledge that FAR exceeded that of the top programmers, coder, and computer scientists in the school and the country. After he was recruited, Luke stopped stealing money online


Relationships: 


Sam Cross- Luke's Brother (May or may not be entering him)


Equipment/skills

  • Technical Magic- The ability to control any electronic around him
  • Electric Magic- Control over Electricity and Thunder
  • Technical Summoning- Can summon bots, drones, mechs and morph ordinary electronics into drones and bots



Weaknesses:

  • Earth Magic
  • Anything not affected by Electricity
  • EMPs



@Sleipnir


@Hel
 
Jason Maddox


stock-photo-young-man-aiming-with-rifle-at-a-port-120793549.jpg



Basics


Name: Jason Maddox


Age: 27


Species: Human


Gender: Male


Sexual Orientation: Straight


Occupation/Position: Detective; Assault Team


Appearance


Height: 6'3"


Weight: 170


Hair: Black


Eyes: Brown


Body: Lean and Fit


Attire: Usually a suit


Personality:


Jason is very very good at what he does, as a normal cop. He's ambitious, determined, and doesn't question orders unless he feels there are serious flaws in it. He's very dependable, with witty sarcasm in abundance. While he's a detective, he maintains an offensive presence


History:


Jason was raised in a militant family, with everyone being either a cop, in the army, or any other life saving or taking job. He first went to a normal cop job at the top of his game and far exceeding that of any other cop in the force. This is why he was sent to DDAMPSEA. The higher-ups felt he'd do much greater good taking on the supernatural. 


Relationships: 


N/A


Equipment

  • Arsenal- He has access to DDAMPSEA's massive weapon arsenal. Guns, explosives, gadgets, everything is at his disposal as an assault team member
  • A 9mm Pistol- His most used weapon. Always carried on him
  • Many different enchanted bullets, grenades and other measures to fight the supernatural 



Skills

  • Accurate- He's accurate with his weapons
  • Extreme conditioning- He far exceeds the brutal standards of the army. Quick, Strong, and fast to react.



Weaknesses:

  • He's a normal human. I don't think I need to explain the weaknesses of normal humans
 
Last edited by a moderator:
Galleytrot


aI_qawZA7vgUTJrRt9nd4ynzR0p_eX1KwnHxubX8Zj2zEGCLvh1zU2AQamHcLA3fukWtiYDxPYPwl_lQ6G8ToiiZwq4SnOUT0TARKt0gj36JstEZk-RkEIoAZT5elpfgDYKl0cDb



[SIZE=13.333333333333332px]Age[/SIZE]: ?    | [SIZE=13.333333333333332px]Gender[/SIZE]: Male   


[SIZE=13.333333333333332px]Species[/SIZE]: Black Dog


[SIZE=13.333333333333332px]Orientation[/SIZE]: Heteroromantic asexual


[SIZE=13.333333333333332px]Height[/SIZE]: 6' 0'' | [SIZE=13.333333333333332px]Weight[/SIZE]: 150 lb | [SIZE=13.333333333333332px]Eyes[/SIZE]: Hazel


[SIZE=13.333333333333332px]Hair[/SIZE]: Dark brown | [SIZE=13.333333333333332px]Body[/SIZE]: Average   


[SIZE=13.333333333333332px]Attire[/SIZE]: Leather jacket, jeans, casual shirt


[SIZE=13.333333333333332px]Personality[/SIZE]: Galleytrot, like many Black Dogs, has a tendency not to stay in any one place for too long and likes to disappear if you aren’t actively looking at him in the middle of a conversation. He rarely apologizes for this and basically doesn’t care that it’s a little bit rude assuming he even considers that to be the case. He is one of the Dogs that acts more protective than aggressive, and has a soft spot especially for women who aren’t strong enough to defend themselves. He’s relatively nice and sociable, and in fact tends to make himself perfectly at home with almost anyone. He likes talking and doesn’t mind hanging around people, and is surprisingly extroverted given the fact that he’s a servant of Death and this information is extremely secret. He also likes spreading rumors about himself for this reason. He’ll tell you conflicting stories intentionally just to mess with you and enjoys doing so. He’s not at all opposed to killing, of course, and generally does a good job of keeping himself distanced enough from people that he can do so without feeling too bad, but occasionally can get a bit soft with some people.


 

[SIZE=13.333333333333332px]History[/SIZE]: Galleytrot is extremely vague about his history. He doesn't talk much about it and when asked, he will sum it up thusly: "I existed in Europe for a long time. It was exactly as you would expect it -- lots of dead people, lots of women needing protection. So I did my job. I moved here to deal with Old Man Heights. I didn't intend for Arianna to get that tapestry. I met Greyston and Piper, now I'm here."


Relationships:


[SIZE= 14px]Remus — "Remus...? Yes, I tolerate him. He's useful from time to time, actually, so I tolerate him. It gets difficult at times when he won't stop making passes at me, but it's better than dealing with Skriker."[/SIZE]


 

[SIZE=13.333333333333332px]Skills:[/SIZE]


  • Shapeshift  -- Galleytrot's other form is a very large, white spaniel about the size of a young cow. This form is a necessity to use his other abilities.

  • Storm Summon  -- Galleytrot can summon electrical storms. It isn't very useful.

  • Shock — Galleytrot can emit electrical shocks through his teeth as a dog.

  • Teleport?  -- Galleytrot can disappear and reappear elsewhere at will by diving into the ground below him.

  • Soul Control  -- Galleytrot's job is to move souls from one place to another. He can drag ghosts and souls around with him if he so desires.



Weaknesses:


Divine Fires -- While both incredibly rare magics, all Black Dogs can be badly hurt by Holy Fire or Hell Fire.


Soul Damage -- Galleytrot as well as all Black Dogs does in fact take damage from any magic that attacks the soul.


Servant of Death -- Galleytrot is subject to the whims and will of Death, and is therefore required to do as he is told by Death.


Cbh0xdaQpeMYIu8ZsgWdEkzyA1I0Z0qRazvP3SST5Bh96zppRIjMl0PRuez35lLc5MkQULwywbJ2QWUdVKki-M46fGbUnyII4HDly3YUfoHj8EofbmoFIEZrphXKkjAIWoA_YzQm
 
Last edited by a moderator:
Basics


Name: Allerio Faervel


Age: around 800 (looks 30)


Species: high elf


Gender: male


Sexual Orientation: heterosexual


Occupation/Position: vigilante


Appearance


be409f02b62e6b49bfa2e13c8ae91522.jpg



Height: 187 cm


Weight: 78 kg


Hair: light blonde


Eyes: green


Body: mesomorphic, well-toned, but not exaggerately muscular


Attire:

  • Elegant, formal:

Asian-size-Freeshipping-Elegant-Fashion-Men-Short-Design-Epaulette-Double-Breasted-Trench-SIZE-M-XL-KTG50.jpg



933977283_073.jpg


  • Casual:



Dress-Shirt-with-Sweater-Activity.jpg



Free-Shipping-Brand-New-Item-Design-Mens-Shirts-Casual-Slim-Fit-Stylish-Dress-Shirts-Color-White.jpg



free-shipping-fashion-casual-shirts-for-men-short-sleeve-dress-shirts-tiger-edge-design-black-white.jpg


  • Vigilante costume:

Keeper_Assassin_Concept_Art.jpg



Personality: Allerio doesn't talk very much and doesn't trust most people. He appears as a cold and merciless individual, ready to kill for the greater good, on the other hand he does have a soft spot for women he considers frail, and children. Despite his personality, on the outside he looks cheerful and happy, or even frendly, but that is just a fake impression that he gives to others.


History:


Very little is known about Allerio's past, because he wanted it to be that way and because the other elves (mainly high elves) prefer pretending that he doesn't exist, as he is considered a disgrace. One thing is for sure: there is no high elf that calls him Allerio. Instead they call him the Fallen One. The reason is currently unknown. Allerio is currently known as the kind, gentle and heroic Aeron Everlight to the general public. But that is just a facade. He is in reality a cold and merciless vigilante who hunts down criminals around Washington DC and its surroundings.


Relationships: currently none


Skills:


Natural high elf abilities:

  • Enhanced speed, senses and accuracy- as a high elf, Allerio's movement and reaction speed is 2 times above that of human Olympic gold medalists. His sense of hearing and his eyesight are three times above that of an average human and he can see clearly in the dark. His level of accuracy , especially while using bows and arrows, is above human levels and can hit his target even in highly difficult positions or situations.
  • Biological immortality- Allerio's body exists outside of time and as a result he will always be in his physical prime and he will never die of old age. Even so he can still be killed. Because of his physiology he does not need to eat or drink. He enters a sleep-like state in order to replentish his mana faster and dream.

Magic:

  • Healing- Allerio can cast healing magic on himself or others. This magic can heal wounds, cure most diseases and/or eliminate curses.
  • Buffs- he can cast these types of spells on himself as well as others. He can cast buffs for enhancing strength (by a maxium of 4 times), movement + reaction speed (by a maximum of 3 times) and durability (at full potential it becomes high to the point were he or others can withstand bullets and explosions of low-to-medium power).
  • Wind manipulation- Allerio can use magic to control wind in different ways, such as: using it to fly for short periods through jet propulsion, summoning wind barries, generating strong winds to push back opponents and even generating compressed air razor blades which can cut through steel, or creating a tornado.

Equipment:

  • His weapon:

lineage_ii_weapon_set_concept___bow_by_gaudibuendia-d5wtn6s.jpg



lineage_ii_weapon_set_concept___bow___off_art__by_gaudibuendia-d5xk7u2.jpg



^Bow of Armageddon, otherwise known as ''Angels vs Demons''- the bow generates its own conceptual, hard as steel, arrows which work in three different ways depending on the target: if the target is deemed as ''good'' he/she/it will be hit by a black arrow and besides the ususal pain they also lose some strength and durability with each strike, if the target is deemed as ''evil'' he/she will be hit by a white arrow and besides the usual pain they also lose some stamina and vitality with each strike and if the target cannot be deemed neither ''good'' nor ''bad'', it will be deemed as ''neutral'' (this applies to objects, machines etc.) and in this case the target will be hit by a grey arrow which produces a rather powerful, but with limied radius (about 5 meters), shockwave on impact. The red core in the middle of the bow is responsible for arrow generation but not only. It also enhances the speed of the arrows. If the peak speed of an arrow is 100 m/s then the speed of arrows generated and launched by this bow is roughly 250 m/s. After the arrows make contact with the target, it will take them about a minute before they disappear.

  • He also posseses various potions, magical scrolls, supernatural plants and mana bombs.



Weaknesses:

  • Mana consumption- while Allerio has high amounts of mana, the power of his spells depends on the amount of mana used (especially his buffs and healing magic) His wind razor blades consume quite some mana and his tornado generation consumes almost half of his mana. In regard to his healing magic: the more serious the wounds, the stronger the curse, or the more dangerous the disease is , the more mana he needs to use.
  • Limitations on his wind razor blades and tornado generating- he needs to wait at least 30 seconds before he can use his wind razor blades again and up to 20 minutes each time he wants to generate a tornado. Although the tornado ,as mentioned before, consumes almost half of his mana and because of that he can only use it two times a day.
  • Each of his buffs last 5 minutes. Afterwards he needs to re-buff and subsequently consume mana again.
  • Even if he is bilogically immortal he can still be killed as easily as a normal human in most situations.
  • His enhanced senses mean that he is also more vulnerable to damaging noises and strong lights than a human.
 
Last edited by a moderator:
Basics


Name: Martin Kim


Age: 28


Species: Cyborg


Gender: Male


Sexual Orientation: Demisexual


Occupation/Position: DDAMPSETAMI Special Reaction Team - Operative


Appearance


Height: 5'8"


Weight: 278 lbs


Hair: Black


Eyes: Black


Body: See Attached Photograph


Attire: See Attached Photograph


Free-Shipping-korean-Fashion-Men-Suit-Coat-Top-One-Button-designer-suit-blazer-Style-Slim-Fit.jpg



mmd_vile_mmx_by_luri2204-d9nl08m.jpg



Personality:


Formerly open and warm, the friendly Operative Kim has become quiet and withdrawn since returning to active duty.


History:


Born to a family which prided itself on personal achievement, Martin was regularly under strict conditions to perform. Despite a tough home life, Martin loved his family, even though he rebelled against his parents' expectations by joining the DDAMPSETAMI, taking a job of moderate income. He quickly grew close with his team and performed admirably, on the way to becoming a SRT Captain. Instead, during his last mission he was caught in enemy fire. Nearly dead, he was taken in as a subject for experimental surgery to revive fallen Operatives.


The surgery, which used magically enhanced technology, allowed Kim to return to service better than before. His new body allowed him a multitude of advantages his old body did not, with new disadvantages to work with. One benefit of the resulting technomantic surgery is that it made his body powerful enough to use the extremely limited EMERGENCY Suit (noted below).


Relationships


None.


Equipment/skills

  • Tactical Gear - Bulletproof vest, carbine, sidearm, other equipment as necessary.
  • Superhuman Strength - Martin is stronger than other humans, though metahumans with enhanced strength still outclass him.
  • Superhuman Speed - Martin is faster than other humans, though metahumans with enhanced speed still outclass him.
  • Superhuman Durability - Martin does not feel tired or exhausted, does not need to eat or sleep, and is immune to damage from attacks like small arms fire. (Weak points excluded.)
  • Emergency Metahuman Extreme Response Gear - Environmental/Nuclear/Combat Yager Suit or E.M.E.R.G. - E/N/C Y Suit, an armored suit that makes Martin as strong and fast as any Metahuman, and comes with a shoulder-mounted cannon, fully automatic guns under the wrist guards, a mortar under the knee plates, and highly advanced tactical gear mounted in the helmet. Highly durable and resistant to multiple types of damage. Cannot be used unless the Department Head himself gives the order.



Weaknesses:

  • Martin still has weak points in his design which can be exploited.
  • Martin is dependent on crystallized magical energy to remain functional. He will shut down without it.
  • Martin cannot heal, or be healed. He must be repaired.
  • Sinks in water.
 
Last edited by a moderator:
AKIRA IRIE


Basics


Name: Akira Irie


Age: ?


Species: Nekomata


Gender: Female


Sexual Orientation: Heterosexual


Occupation/Position: Vigilante


Appearance


Height: 3'0"


Hair: Fur


Eyes: Heterochromatic


Body: Average


Attire: Whatever fits her


skyla_the_nekomata_by_bluecatriolu-dafkv3s.png


Personality:


Akira is fiercely independent. Since she was younger, she has had a dream to help those in need as well as make the world a better place. Due to being a nekomata, a species not really associated with high-publicity occupations, Akira faced continuous doubt and underestimation from those around her, from her parents to local harassers. Her determination to be vigilante tends to lead her to be, at times, overzealous and hasty.


History:


Akira was born from two nekomatas, so she is a pure nekomata rather than being an ordinary cat that was transformed into a nekomata. She currently lives in an alleyway with some other creatures.


Relationships: 


None


Equipment/skills

  • Nekomata Physiology
  • Telekinesis - She can use her species' built-in psychic abilities to move and levitate up to 75 pounds of weight without physical contact. She can also unlock locks using this ability, but it depends on how secure the lock is.
  • Agility - She's very fast
  • Psychic construct creation - This takes up energy depending on how large the construct is.



Weaknesses:

  • Guns and other firepower do injure her in the same way that it does to ordinary cats.
  • Not strong physically
  • Dogs
  • People with psychic shields and immunity
 
Last edited by a moderator:
@Scylla so just so that I'm clear, she would not be part of the department and she's a rogue vigilante? 


Im just curious so that I'm on he same page, either way she's good to go.
 
Valerian Nowak


val.jpg


Basics


Val2.jpg


Name: Valerian "Val" Nowak


Age: 20 


Species: Witch


Gender: Female


Sexual Orientation: Heterosexual 


Occupation/Position: Healer


Appearance


Height: 5'1'' 


Weight: 120lb


Hair: Long, silver 


Eyes: Mauve 


Body: Skinny, short, slightly knobby and pale.


Attire: Often, cute, pastel colored items, but sometimes she may be seen in a style most would consider to be poor taste with tacky ugly cat sweaters/ knit sweaters that she really seems to see as "adorable" and yet, they turn up in ugly mustard colors that one wouldn't think a girl would naturally choose. Truth is, she's just an oddball with clothes. Other times girls will help her our with style and lend her dresses that are far easier on the eyes, and most always she has a cloak, there's a few she owns, given to her by the Department. 


Personality:


Valerian is strange. Items call out to her, and she will come to love them and their energy. She is a very loving being, and welcomes warmth just as she will try to give it. She's not shy to those whom she is used to seeing around, but everyone else- she find it harder to travel out of her comfort to speak openly with them past casual formal conversations and work related issues. Despite her odd tendencies toward clothes and such, she is very serious. Her work is important to her and she is and always will be studious about it despite being labelled "a subject matter expert". She has a hard time relying on other people, but sometimes she trusts people whom she hardly knows implicitly. This makes her a terribly naive woman who often overlooks the consequences of her lack of doubt. 


Regardless of it all though, she's a genuinely happy soul. She can get upset and angry like others, but she will easily bury her feelings and hold her tongue. She is not very brave, both against monsters and in speaking up for herself. 


History:


Valerian was a "normal" girl once. Her parents gave her a well-off childhood, and her best friends were human. Around the time she turned 15, however, while glossing over a few books in the library she stumbled upon one that didn't look as if it belonged. Truth be told she almost did not want to have anything to do with it.


Scrawled on the top, in ancient words were letters she'd never seen in her entire life. Her parents warned her not to mess with "odd" things, despite this world being immersed in the supernatural- they were still closed-minded to maintain human relationships. One thing that boggled her, however, was the fact that despite never seeing the language ever before- Valerian could read the title of the book. 
Encrypted with magic spells, the language was all made up. It wasn't real to anyone, but the author- and yet Val alone could read and understand it. Little did young Valerian know at the time that this book was the "Green Witch's" personal journal- her "book of shadows" per-say. A special grimoire written by a witch who passed away not long ago containing all of her personal methods of healing, and spells- the plants she coveted and grew in a special hidden sanctuary under the earth and out of sight. All of her secrets bound between two fastened pieces of leather. 


All in Valerian's hands. 


The girl read the book. At first to her, it was tickling curiosity that kept her reading from one long messily scripted page to the next that slowly drove to a maddening obsession with anything and everything pertaining to the book and witch-kind. The book explained things that she'd never fathomed existed, it taught her things her parents tried to keep out of her life- the things humans didn't often do. And before the same year she found the book ended, with a special ceremony, she became a witch, and was soon informally estranged by her parents- angered by their daughter's deviated ways. 


Years later, she joined the department of defense, and has lived there in peace- and at peace with choice she made those 5 years ago, leaving behind the life that had been tailored to her by her parents. She realized now that despite them giving her life, and warmth and shelter, they did not have the right to choose her path for her. That was up to the person living it- and them alone. 


Relationships: 


If anyone wants to set up a history with Val, let me know! Otherwise she'll just know people as acquaintances, starting out if they are older members of the DOD. 


Equipment/skills


Valerian's tomes, grimoires, her own personal Book of Shadows sit on a tall shelf in her office. She carries on her person in a cute blocky leather satchel, a small dagger, a wand and various useful herbs that she deems covers emergency circumstances. She can only carry so much, after all- so it better be that useful drugs and medicine. 


Valerian can utilized herbs in "healing magic" to close wounds and cure common illnesses. Of course various things take more or less time. Her healing isn't all-powerful and all fixing. She can lessen the effects of some hexes and curses, she can remove the venom from a person through their pores, she can mitigate the pain- but with all of these, every case is different, which means Valerian must be versatile while she works and has to keep herself flexibly in order to "roll-with-the-punches" here. 


Aroma therapy, calming medicines, and oils are her specialties. Val is extraordinarily good as counciling people who have gone through traumatic experiences. It's not easy being in the Department of Defense against the Supernatural and not only its physically tasking, but it drains people mentally, as well. Valerian can help with that. 


Weaknesses:


Valerian cannot fight. She is weak, and has never gone through a training session- ever (despite the fact that she should). Her endurance is very little and she has almost zero muscle to her body. She will bump, bruise or bleed just like any other human. 


Sheltered, Valerian isn't really familiar with the world. She grew up in two places, to this day- and one of them is the Department of Defense. 

Extreme fear of animals, and insects. Birds are fine, but anything else is terrifying. She believe that the animal fear is from a traumatic childhood encounter with a dog, and she has this irrational fear that animals will automatically hate her upon seeing her.
 
Last edited by a moderator:
Basics


Name: Ark-D Rebbulf


Age: 1500 years


Species: alien artificial lifeform


Gender: neutral


Sexual Orientation: none


Occupation/Position: villain (?)


Appearance


eff3d6878ce7021dc5ab8cb2e2cfa1fe.jpg



0e124db7c2267095d1192fc381e9e667.jpg



Height: variable (usually 180 cm)


Weight: variable (usually 70 kg)


Hair: none


Eyes: none


Body: variable, generally well-tonned but not overly muscular.


Attire: none


Personality: Ark-D was created to test out its skills against almost anything. It is neither good nor evil. It only has a strong desire to attack and gather information, but apart from that it is emotionless. It will test out how long it takes for it to kill, or destroy something and it will show no remorse, or compassion. Nonetheless, it still knows when it needs to retreat, can reason, and it is fairly adaptable. It will also not attack something if it is deemed as 'defenseless'.


History:


Many centuries ago a few members of an advanced alien race visited Earth. It was a fascinating place. Primitive but with powerful creatures. The aliens were also introduced to the concept of magic for the first time. But what they found most fascinating were the humans. While initially looking down on them as a weak species, the aliens came to a realization: humans, despite not possessing any special powers in almost all cases, still had what it took to defend themselves and even win against creatures which were more powerful than them. The aliens visited a few other planets before returning to their own. They had a dream, of creating a powerful weapon. An artificial lifeform that could gather information, adapt and defend them from great threats. They eventually created it, using info from multiple lifeforms they came across and gave it the design of a male human. They called it Ark-D Rebbulf. Unfortunatetly something went wrong. Ark-D didn't protect them. It killed the aliens who created it, and after causing chaos on their planet, it ran away on a space ship. After 1500 years, Ark-D went to many planets and caused destruction, misery and fear on each one. Its next destination: Earth.


Relationships


None


Skills:


#Special malleable physiology- Ark-D is made out of a non-toxic, black, liquid-metal-like substance which it can control at molecular level. This gives it a wide array of abilities, namely:

  • Elasticity- it can stretch any part of its body to great lengths and sizes. The limit depends on the size it has (in its normal size, it can stretch any part of its body for 1 km).
  • Size alteration- it can become as small as 5 cm and as big as 300 meters.
  • Shapeshifting- it can contort his body into various positions and sizes. Examples: collapsing into a featureless mass, extending blades from its skin, generating extra body parts, including wings, tails, and tentacles, transforming its limbs into a variety of weapons etc.
  • Self-sustenance- it is not a carbon-based entity and does not need to breathe, eat, or drink.
  • Molecular adhension- it cling to solid surfaces and move its body at will even without overt locomotive features.
  • Supernatural durability- the material it is made out of makes it impervious to injury to a certain extent.
  • Supernatual strength- in its normal size (180 cm) it can lift up to 10 tons. Its strength varies with its size.
  • Telepathic immunity- given the fact that it is a non-organic, artificial lifeform, Ark-D is immune to mental interference.
  • Magic resistance- due to its transient body, its very hard to magically detect, influence, or harm it.
  • No pain- Ark-D, while possible to be damaged, does not feel pain.

#Poliglot- Ark-D speaks a high amount of languages, even a few from Earth.


Weaknesses:

  • Electricity is extremely effective against it, weakening its body, and making it unable to use its body manipulation powers.
  • Ark-D is highly vulnerable to extreme temperatures, whether they are extremely high, or extremely low.
  • It loses its physical integrity when exposed to solvents (such as acetone).
  • Extreme vulnerability to ultrasounds, greatly weakening it and making it unable to move.
 
Last edited by a moderator:
Bael Julius Lake


UrIdt0WXvTrKcunmpPIs2EOv7Q6E-vWbspS4kQq2nprITVWW_gKvgCNXvDw1yg_BCUR_gMILABESIqqSKrQ-6eM5hYUSBOFJWCxSFJTo-K-iJKmPwOg4VotPPnJOf-fa0ypim1oX



(New Photo Coming Soon)


Age: 17 | D.O.B: 1/17/1898 | D.O.D: May-June of 1915


Race: Poltergeist | Gender: Male


Orientation: Heteroromantic Asexual


Height: 6'1'' | Weight: 165 lb | Eyes: Bright Green


Hair: Messy, short black hair. Unkempt, but not unclean


Body: Thin, tall, with relatively narrow build.


Attire: Vest, dress shirt, dress pants, tie, and a pocket watch on a necklace


 

Personality: In a word, Volatile. The emotion that sustains Bael is anger and an intense drive to protect; these two things rarely don't manifest in him. He is aggressive and inclined to attack first and ask questions after you're dead.


Actually, he's not inclined to ask questions. He's more likely to kill you then never think about you again. He is very easily angered and in fact is rarely not angry. Bael has a tendency to be extraordinarily sarcastic and bitingly snarky, and rarely will he ever say something heartfelt if he ever does.


He has a strong inclination to be extremely protective in an almost Rottweiler-ish way, but doesn't generally get a chance to show that toward a whole lot of anything except the Lighthouse due to the fact that he tends to kill anyone who gets too close.


Bael has the capacity to be a much more complex individual than he appears to be on the surface. Whether this manifests or not is based solely on his circumstances and situations. He is terribly maladjusted as a person, having been left alone for some hundred years to stew upon his history in the mind of a seventeen year old. It’s not unlikely that being alone is the worst option for Bael, and in fact socialization and learning to adjust to society would and will help him tremendously.


Given time to adjust, Bael could potentially shift gears from primarily angry to more interested in mischief, though he’ll always have a noticeable temper. He does actually crave approval and really doesn’t want to be alone. He does want to go home, though, and truly doesn’t like D.C. He’d rather be back in Michigan. He can form strong relationships and when he does, he’ll stand by them. However, it doesn’t make him unquestioningly loyal -- Bael will constantly question whether or not you deserve his respect and will reassess this regularly. He has no problem turning on someone in a heartbeat if it feels as if it would benefit him


Relationships:


None established as of yet


 

History:


Bael was born in a lighthouse with his father alongside the assistant keeper Adrian Redlaw. He was raised normally but was always aware that his life would lead him to lighthouse keeper, and that was the goal he constantly worked toward it. He had very little time for his social life and spent most of his free time with his little sister, Annabel. His mother had died giving birth to her.


He had a great life, as far as he was concerned. He loved his sister and had several admirers who he hadn't had the time for and oftentimes he acted awkwardly and sheepish around girls, instead working around them and trying to stay away from them to instead focus on other things - namely, his job.


However, shortly after his sixteenth birthday his father died. He had a suspicion that it was Adrian who was responsible. He never had proof and the blow was a hard one. But the worst was yet to come.


That fall, Annabel was driven out into the woods at night, pursued by Adrian. Bael caught on and tried to find her. By the end of the night, though, Annabel was dead.


After that, Bael changed. He became quiet and brooding, driving away his admirers and excluding himself from everything. He intended to kill Adrian, up to and including having a plan.


But Adrian beat him to it and killed Bael first. When exactly this happened was unclear. His body was found washed up on the shore of the lake near town. After that, Adrian disappeared. Bael remained in the lighthouse, his spirit fueled by hate and anger. At the next turn of the century, early 2000s, the lighthouse rose back into prominence as a historical and haunted location.


People began growing interested and went to explore the lighthouse, curious as to whether the stories of Bael Julius Lake’s murder were true and if he really was still there -- after all, his body wasn’t found in the lighthouse, why would the spirit be there instead of on the beach?


But in the lighthouse he was.


 

Skills/Weaknesses:


  • Telekinesis - Bael can move objects, but not intentionally in general. He usually only uses telekinesis in the event of an outburst of powerful emotion, throwing things and breaking objects. This power is occasionally extremely intense, up to and including an incident where Bael threw an abandoned car.

  • Increased Strength - Possibly due to telekinesis, Bael is far stronger than he appears to be.

  • Short-range Teleportation - Bael can teleport within the radius of a softball field.

  • Optional Physical Form - Bael can disappear and have no body altogether if he so desires, leaving him an invisible force.

  • Phasing - as any poltergeist, Bael doesn't really have to open doors or move objects. He rarely utilizes the ability to phase through things since he'd rather just 'jump' past them.

  • Electrical Disruption - Bael is a poltergeist. His does poltergeist-y things such as cause lights to flicker and go out, TVs and radios to turn on and off, etc.

  • Piano - Bael spent quite a bit of time playing piano in his life during the winter due to heavy snowfall at home. He's very proficient at playing.

 


Weaknesses:


Spirit Damage: Bael is susceptible to attacks that target the soul as well as spirit magic, especially Aether.


Iron: Iron tools can make contact with Bael and result in melee damage.


Salt: Extremely painful to cross for any ghost.


 
 

"Admit it!  You love me!  Even people who don't know me love me!"






/monthly_2016_11/Kano.Shuuya_600.1260946.jpg.72a1504ed8bad46715285001e4f9ebee.jpg


The Black Cat



Remus Crumplesack



Basics


Name


Remus H Crumplesack 


Age


Unknown 


Species


Black Dog


Gender


Male 


Sexual Orientation


Panromantic


Occupation/Position


Deep sea internet technician/Part time Black Dog 


Appearance


Height


5'7"


Weight


120lb


Hair


Blonde 


Eyes


Golden brown, cat like


Body


Lean and mean baby


Attire


Remus can commonly be seen wearing the same clothes.  His choice attire is a brown orange undershirt underneath a thin black short sleeve jacket, usually with cat ears and a cat like tail.  His jeans are blue and are always scuffed and dirty.  Topping off his attire are black combat boots that come up above his ankles.


Kano.Shuuya.full.1887422.jpg


Bio


Personality


The best way to describe Remus's personality is the sound a blender makes when you are trying to blend a banana and tin foil smoothie, smooth with random jitters and bumps; and it may explode. Remus is a hard man to get a grip on, he is erratic, often hardly making sense when sense needs to be made. If that's not bad enough he always seems to be up to something, but will never tell anyone what that something is. He is light of heart and acts like a child most of the time. He can seem annoyingly childish but that's the only way he can distract himself from what lies under the facade. Behind his sporadic and childish mask lives a battle torn monster, heartless, ruthless and cold. The monster that dares to be the true Remus


History


"I have travailed, I have protected, I have killed, I have sinned, I have done the unspeakable.  You wanna know more?  Sorry sweet buns, that's all you're getting out of me."  Remus doesn't like to talk about his past, instead he has been running from it for as long as he can remember.  When asked about his past Remus will often make something up on the spot.  Today he was a firefighter who died in a blaze saving a basket of kittens.  Tomorrow he will be a space cat.


Relationships


- Remus is close friends with fellow Black Dog Galleytrot.  Although more often then not Remus gets on his bad side, Remus has proven himself to be invaluable to Galleytrot.  Often tries to court Galleytrot and despite being told no ever time refuses to give up.


Equipment


- Opel heart: This opal pendent is more than just the physical manifestation of Remus's heart. It is his life in all essence. Remus can be killed, but as long as the pendent is intact he can be brought back. If the pendent is damaged then Remus will know a true, eternal death.  If the pendent comes into another's possession then Remus must follow there every order, only orders from death itself outweigh the orders from one with the pendent. Remus will be bound to the wearer of this pendent as long as they have the pendent. The pendent must be on Remus or the one he loves at all times, if it is not with either of those two people then Remus be seemingly poisoned and eventually die.  When in the hands of the one he loves the pendent becomes a key to Remus's true potential.


Skills


- Teleport: Remus is able to teleport without diving into the shadows.  He is able to teleport himself and others and even teleport objects not around him so long as he knows its exact location.  Although versatile Remus's special brand of teleportation is also more taxing on him.  The more he has to teleport the more taxing it becomes on Remus. 


- Illusions: Remus is able to fool every sense of those around him.  Making others feel, hear, see, touch or smell things that are not truly there.  If nothing else Remus is known for being able to trick almost anyone.  Few have ever been able to break free from his Illusions.


- Form change: Remus is able to take three different forms.  His normal human form.  The form of a black cat with a fluffy face.  The form of a smoky black dog.


- Retractable claws: Pretty self explanatory, move along, nothing to see here.


- Soul ferry: Remus has the ability to transport souls from one destination to the next and can "sniff" them out.


- Death God: A rare sight indeed.  For a moment, servant tricks master and takes the throne.  Temporarily Remus is able to become a God of death.  The parameters for using this skill are unknown to Remus.  What is known, not to Remus at least, is that his pendent must be in possession of the "one" and a sacrifice must be made.  Once Remus becomes a Black Dog again however, punishment is in order.


Weaknesses


Servant of Death — Remus must follow the orders of the gods of death.  Meaning that his own personal agenda comes second.  Orders are orders, no ifs or buts, even if Remus does not agree.


Aether/Holy Magic — To Remus all Aether Magic very painful, including healing magic.  Holy and light magics are especially draining on him as well.


Opal heart — If the heart is damaged Remus dies.  If the heart is in someone elses possession, he must follow there orders.  If separated from it he will slowly die.  The heart is more of a curse then a boon.


The key — Unless the Opal heart is in the possession of the "one" then all of Remus's powers are much more physically taxing on him.


Special snowflake — Remus's abilities are somewhat unique from most other Black Dogs.  Some may say a cut above the rest.  However, Remus's abilities are far more taxing on him as well.  His endurance is short compared to other Black Dogs and most supernatural beings in general.  The longer a battle drags on the more of a disadvantage Remus is put in.  He becomes winded incredibly fast and cannot fight for more the five minutes without an inhaler.


Small gallery!


Just a simple kinda cat


 


Kagerou.Project.600.1797275.jpg


 


Opal heart


P501.jpg


 


Black Dog form


a952e235e3fc4c12adb57bbee62b2752.jpg
 

Attachments

  • Kano.Shuuya.600.1260946.jpg
    Kano.Shuuya.600.1260946.jpg
    52.3 KB · Views: 0
Last edited by a moderator:
Muhammad Rivers


481557f65a832a018544a71aa62f07f4.jpg


Basics


Name:


Muhammad "Mo" Rivers


Age: 19


Species:


Human/Dragon


Gender: Male


Sexual Orientation:


Heterosexual


Occupation/Position: Sketch Artist


Appearance


Height: 6'2


Weight: 192


Hair: Black


Eyes: Dark Brown


Body:


Fit, lean, and athletic type build


Attire:


Usually he sports a more casual style with jeans, a t-shirt, a pair of kicks. He considers his fashion sense a bit urban however he is known to go for a more pop culture geek type look from time to time. It that besides a couple button downs he owns no real formal attire. You can often find him with shirts referencing things or something to get someone to laugh.


Personality:


Mo is a hard individual to pin down with a simple archetype and as such is more than the sum of his parts. Overall he is generally a good person and as such people seem to want to gravitate toward him for his laid back persona and hyper activity. He is often seen making jokes and is very witty with his sense of humor. He is a bit sarcastic and is shown to be very friendly among-st his peers despite his awkward nature is some situations. His morals are strong and has a very solid sense of justice, however his views on right and wrong can seem to wane into the grey-ish area depending on the situation. He can be self-less and with this comes some recklessness as he often time jumps into dangerous situations if someone is in its direct path without actually thinking of its implications. This is not always a hindrance though, as he is probably one of the most observant and intelligent people some have met. He has a natural affinity for creativity and is a "out of the box" thinker paired with a good sense of logic and deductive reasoning, he aspires to one day become a detective or perhaps a forensic scientist.


However there is always two sides to each coin. Mo has a chip on his shoulder and can often be seen in high stress situations, as he can be known to have very powerful rage inside of him. He has trouble trusting others with matters that deeply effect him, deciding to keep it to himself than to risk releasing information to the wrong person. He may forgive a person but he will never forget,feeling it would be foolish of him to. He has self-doubt issues and often sees himself as inadequate. Mo can be stubborn and often times refuses to budge in certain situations. When things go wrong he is quick to judge others decisions in a sort of messiah complex, but also to blame himself and reluctant to forgive himself.


History:


Muhammad Rivers grew up in urban DC with his single mother as her only child. He life wasn't an easy one. They struggled to make ends meet and often times they moved around from place to place because their in-ability to make ends meet. At some point later on he learned that his mother was once a government agent sometime before he was born and then later on had some connection to DDAMPSETAMI . When he confronted her about this she said that it brought up bad memories of the father that he had never met. Around when he was 17 his mother up and disappeared off of the face of the earth without any sign of where she went or when she would be coming back. Due to her connection to the department he managed to pull some of his mothers old connections to secure a job there in hopes that he will find out the larger picture that he is missing. He also reasons by working in close proximity with those with abilities perhaps he can find out more about his own genetic structure


Relationships:


None currently


Equipment/skills

  • Artist: Mo has considerable skill in artistry, particularly drawing that he has developing since he was a child. While he isn't a master per say he is better than average

  • Hyper-cognition: Mo has the ability to recall images and memories with a high level of precision after only minimal exposure and is even capable of reconstructing entire crime scenes in his head to help his colleagues address evidence, however he is prone to headaches afterward that could potentially linger for hours. He is capable of learning things very quickly,a rate much less than the average person. Coupled with his natural affinity of observation,logic,and deductive reasoning, he doesn't consider this a power more a good skill that could be harnessed further with the right amount of time and effort.

  • Enhanced Physiology: Like most of those hailing from Supernatural,Extraterrestrial, or superhuman means Mo possesses an enhanced physiological structure superior to that of the normal human being. As of right now he is unaware of this, mostly of the fact that he hasn't been in a situation sufficient enough to where he has had to use it. Due to his unknown dragonic lineage, his physical attributes have a much higher threshold. As it is currently Mo is able to exert strength worthy of putting him in the 10 ton range with 15-20 being his max under extreme conditions. This strength is not only restricted to his ability to lift heavy objects but to apply force as well, allowing him to punch through reinforced steel doors. This application of power also extends through his legs allowing him to leap large distances. His durability is similarly enhanced to higher degrees. Mo's flesh is super-humanly tough allowing him to be able to take much more punishment such as blunt force trauma better than average, allowing him to be capable to withstanding feats such as falling from a building several stories high, survive most concussive forces that aren't ridiculously powerful(like an atom bomb or something, yeah he is screwed) such as grenade like variety, standard knife-like melee weapons cannot pierce his skin, and being able to survive gun rounds with bruises depending on caliber as well as the more powerful the gun in question is. This also includes heightened sensory abilities, most particularly smell in which he can track someone through a crowded area with ease. Mo's maneuverability is similarly enhanced, allowing him to move at superhuman speeds accompanied by agility that is much higher than Olympic level athletes. His reaction time is several times faster than normal and reflexes are naturally attuned to higher degrees thus also enhancing his coordination as well as accuracy. He heals quicker than normal although not of extreme proportions he can minor bruises and cuts from seconds to minutes, bigger lacerations or bruises in an hour or so, and bones within the span or a day or two. He cannot heal such things as limbs or full organs only repair whats there and he has to be alive for this ability to activate. Due to this his metabolic rate and bodily systems is much more vigorous, and his rate of aging is decreased dramatically after reaching biological maturity.

  • Pyrokinesis/Heat Manipulation: Like his previous ability Mo has the ability to create and manipulate fire and heat, due to his inheritance as a dragon. When he uses this this ability his eyes shift from their dark brown to a amber hue as well as other physical changes that bring him closer to the serpent like portrait. When he creates fire hexagonal shaped scales(that seem to be residing between his skin and muscle tissue, attributing to his durability) heat and the blood that flows between the coal colored scales glow an orange color through his skin, giving it a magma like look which is usually exclusive to when he summoned them to his hand. He can summon this ability elsewhere such as the dragon's trademark ability to breath fire in such that his throat structure becomes black and the skin glow orange before he expels the flames; or when he concentrates this into his eyes so that the nerves surrounding it are supercharged to produce beams of heat and flame. However he cannot manipulate outside sources of fire or fire that is already being magically controlled by someone else, but he does have an immunity to normal flames. To accompany his control over his own fire his body can generate and absorb heat very well meaning that he is rarely affected by the extremes of weather conditions. This allows him to control his own body heat and that of the surrounding environment and sense heat from surrounding areas.

  • Bestial Transformation: This ability, unlike the others, this is power lies out of his conscious control and can only be evoked by extreme stress or emotions such as rage. This ability allows Mo the potential to turn into his own humanoid version of a dragon, connecting with his bestial roots in order to evoke such a transformation. Once this is done he looses all sense of morality and logic as well as reason go out the window, reducing him to feral instincts with no inhibitions. During this transformation the scales that are usually under his skin split the seems and become a sort of dermal armor of the flesh, the flesh from the tips of his lips going toward his upper cheek bones splits giving him a Glasgow grin, long horns going backward sprout along with a tail and black bony wings that spits flames where the thin skin of the aerial appendages usually are, and he grows claws sharp enough to slice through stone like butter. His body takes on a coal color of his hexagonal scales giving him the look as if he were made of walking magma. Fire constantly expels from the sides of his mouth, his spit and blood become lava like, and he is a ruthless killer that will not stop until everything around him burns. This state can only be held without interference or about a couple hours to a day before Mo's body runs out of steam and he passes out, otherwise with enough magic, water, and force he can be beaten out of this state.

Weaknesses:

  • Recklessness

  • Pride

  • Bright lights or shiny objects seem to be able to distract him like a fixation

  • Trust

  • Particularly weak to water given unholy properties

  • Cannot swim

  • Claustrophobic

  • Lack of control

  • He is not impossible to kill and has limits and once those limits are reached he will be screwed
 
Last edited:
Name: Viktor Garik


Age: 28


Species: Meta Human ( Self-Experimented on )


Gender: Male


Sexual Orientation: Straight


Occupation/Position: serial killer, assassin , murderer  


Appearancetumblr_n5q9d996111sdowego1_500.png


Height: 185LBS


Weight: 6'5


Hair: Black


Eyes: Blue


Body: Lean build


Attire: A Wooden White mask ( he covers the burns on his face from the accident)  with a white glove on his right hand and black glove on his left, a small white cape covering his left side under that he wears a black suit with hits of red rose


Personality:


Perfectionist, cynically, deranged,  




History:


A moment is all it takes, the lighting was off a little that day, when Viktor was 20 he made it big on stage, taking part in famous plays and making a name for himself he finally met the woman of his dreams on stage Diana, he even wrote a play about them finding love in the heat of the moment. On the day of Viktor's 23 birthday it was set to be played Viktor found himself on stage with his love dancing there final number before a flash of heat, the Opera house was on fire. Viktor tried to save Diana but part of the stage crushed her legs as it fell. Hopeless Diana begged Viktor to flee before the stage gave way and she fell through he rushed out of the Opera house before watching it fall to in the blazing fire. Viktor cried at the lose of his beloved he turned to hear a group laughing. The group he found out was the cause of the fire trying to start riots one of them a pyromancer and the others were a floramancer and a healer. Viktor fueled with rage and insanity stalked them kidnapping them one by one and eventually experimenting on them using the Healers he forced every bit of information on how magic worked out of her and after 4 years of researching and experiments he found that a curse could be made to transfer magic from a mage to another but required two things a piece of the other user and the original user alive, he looked at them and began to travel to the Gutter a underground area where black magic and less than acceptable magic was practiced he met with a Dark Arts user who could help him in exchange he gave him the last of his wealth he then went back and began cutting the left arm of the pyromancer after separating his own using the healer he forced her to stop his bleeding so he would die from blood loss or shock he then successfully attached it using the healers magic to seal the wounds and reattach veins and arteries it was a different color than his own body as he was White and the arm was a light tint of brown but he cared not for this, he then went tot he floramancer she was shaking in fear he lifted the saw and used his new arm to cut hers off and then separated his own using the healers magic again to do what he did last time. After that he brought the pyromancer and the floramancer with him to the Gutter. The Dark arts user then began his ritual, the blood of them ran from there skin at the end of it all the Dark arts user handed Viktor a bowl he was required to drink it, it's contents was the blood of the two mages and his own this would seal the ritual. He drank from the bowl after finishing it, it shattered from hitting the floor . Viktor fell to his knees and looking at his arms his left one engulfed in flames and the right on bleeding from vines and thorns cutting his skin away the pain was so intense he passed out from it. Viktor then awoke in his apartment next to the Healer still chained to a with a note in front of her, he picked up the note and saw a vial under it. Viktor read the note and have a cynically grin as he grabbed the vial and forced the contents down the healers throat, he then kissed her. She then vomited on the floor as he started laughing and she started laughing too he then unchained her as she got up she vowed to never leave as he laughed the madness consuming his mind he then proclaimed that he shall hunt down magical creatures and users and make there last moments beautiful


Relationships


Diana Rose: Viktor's former love interest who died at the age of 22


Tristanna Valentine: The Healers mind who was twisted to fall in love with Viktor and is 25 years old 






Equipment/skills

  • Pyromancer: the ability to manipulate fire and create it at his fingertips, he can create balls of fires and throw them, and shoot pillars of fire from his left hand only
  • Floramancer: He ability to create and manipulate vines and roses, he carries a vine like whip that he took from the floramancer he killed, each bullet he has a seed in it so when he kills someone a rose or tree ( sniper only ) will come from there body to create a beautiful death in his eyes
  • anime_style_beretta_pistol_by_bcjfla76-d38w59d.jpg Intermission: His custom berretta with a silencer built in
  • image1406.jpg  Curtain Call: His custom Dragunov with a  collapsible stock and a extendable barrel



Weaknesses:

  • Has a hard time controlling his magic in his hands, he sometimes burns himself or he catches on fire from his left hand and his right hand he can sometimes pierce his hands from the thorns from the roses he grows from his left leaving him with terrible cuts
  • When he kills it must be beautiful if not he snaps and lashes out in anger burning all infront of him no caring for self safety
  • Has a very low handle on his mental state and if left uncheck he snap in public

@Hel


@Sleipnir


 
 
Last edited by a moderator:
Seraphina Blaze


images (2).jpe


Basics


Name: Seraphina Blaze


Age: over 10,000 but looks 23


Species: Phoenix


Gender: Female


Sexual Orientation: Bisexual


Occupation/Position: Detective/Investigator


Appearance


Height: 5'9"


Weight:135


Hair: Firey Red


Eyes: They switch between blue and green. When she's mad they turn red.


Body: skinny, fit, strong, athletic. she also has wings that can disappear


Attire: for work, a white button down and black pants. when she's not working, she usually wears dresses.


images.jpeimages (5).jpe


Personality;


Some call her bipolar when in reality she knows how to act in certain situations. When she's a work she's serious, mean, quick, determined, and ready to get her case solved, When she's not at work she fun, bubbly, kind, and the complete opposite of her work self. She's funny, smart, witty, sarcastic, and flirty all the time, no matter where she is. She barely trusts people and when she does its only for a short period of time.


History:


She was born from the ashes of a witch burned at the stake over 10,000 years ago. Although she still has the memories of the witch she has no talent with witchcraft, Before she discovered she could transform her body to look like a human she stayed in her phoenix form for years. She lived in the mountains for a couple thousand years before she decided to move to a more populated area. After years of silently living in the town, she discovered the DDAMPSETAMI and applied. She's been working as a detective in the department for years.


Relationships: 


She's been in many relationships before. She's dated almost every creature and knows what she wants. She's always looking for a new relationship and is currently single.


Equipment/skills


She can control and create fire but she would rather give her opponent a fair fight and match their weapon. She's trained in every skill and weapon but prefers hand to hand combat. She carries a pistol and knife at all times to ensure her safety. When needed, she can transform into her phoenix form.


Weaknesses:


Her main weakness is water. She can endure a fair amount of water but she can die if she is in a pool of water(because of that, she can't swim). She can consume a small amount of water every day. Her wings are also a weakness. They're very sensitive to touch and pain.


images (6).jpedownload (2).jpe


@Hel do you accept our character or do we start roleplaying?
 
Last edited by a moderator:
We're gonna ask that she isn't highly skilled in all manners of weapons, for the sake of power control, but other than that you're good. @RunicFollower, you should be alright too. 
 
Basics


Name: Azure Skyfallen


Age: 23


Species: human wizard


Gender: male


Sexual Orientation: heterosexual


Occupation/Position: agent of the DDASPETAMI


Appearance


jace_beleren_by_defiaz-d58svcy.jpg



cardart_jacethelivingguildpact.jpg



Height: 180 cm


Weight: 73 kg


Hair: black


Eyes: cyan blue


Body: mesomorphic, lean


Attire:


latest



Personality: Azure is a rather quiet and stoic guy, most of the times. Even though he is not very talkative, he is not antisocial. Azure just has the habit of not chatting too much with people until he analyzes them carefully and decides if he wants to asociate himself with them, or not. He seems rather calm, but he merely has quite a high amount of self-control. When he finally cannot control his anger anymore, he becomes impatient and cold, attacking people without warnings or threats. Nevertheless, he is a rather gentle and kind guy at heart.


History:


Azure was born with the talent of understanding magic and researched into it since little. Understandable, since he came from a family which dealt with a wide variety of magic. At a certain point he awakened as a wizard and discovered that he had an extremely high affinity for arcane magic, even though he extremely low affinity for any other type of magic. Since he awoke as a wizard, he trained rigurously in order to use his magical skills in the most efficient way possible. Being rather solitary most of his life, Azure wanted to give himself a purpose in life and make himself useful, so he decided to join the DDASPETAMI.


Relationships


Currently none


Skills:


#Peak human physiology- the flow of pure mana through his body caused Azure to be in peak human condition, without needing to train his body.


#Close quarter combat expertise- Azure is an expert in hand-to-hand combat and adept at using a wide variety of close range weapons.


#Extrasensorial perception- Azure can perceive things above normal human senses. By concentrating he can feel any being within a 200 meter radius, sense auras, and gain telescopic sight.


#Arcane magic- Azure is highly adept at using this particular type of magic, which specializes in using the energy which is the base of all known forms of magic, known as mana, in its raw form. It is, in other words, the first form of magic, from which all other forms derived. It is also a form of magic which affects any being, even spirits/ghosts and astral beings. The applications of this esoteric art are:

  • Mana manipulation- because he is an arcanist, Azure has the rare ability of manipulating mana directly, without necessarily having to resort to spells. He can create various constructs (he prefers scythes, swords and shields, though), energy walls, protection fields, generate pure mana blasts from his feet, hands or eyes (while also being able to control their movement) and infuse mana into various objects for the purpose of moving them around, giving the impression of telekinesis.
  • Arcane spells:


    Positive/Negative energy burst- Azure can call use this spell to generate positive and/or negative energy bursts on a pretty wide area (10 meter radius).
  • Arcane Bolt- by generating two magical waves of opposite values (positive and negative) within a mana sphere, Azure can give the mana a lightning-like effect and generate, what seem to be lightning bolts, when in fact they are made of pure mana. These are stronger and faster than his usual pure mana blasts.
  • Arcane Pulse: Acceleration- a spell which enhances Azure's movement, reaction and thinking speed by a maxium of 3 times, through the use of mana.
  • Counterspell- a specialized force field, which blocks and redirects the spells of other opponents. It lasts 10 seconds.
  • Spell Demolition- when activated, Azure's hand begins to glow and a mana wave is generated. Whatever spell comes into contact with the wave shatters or loses a great amount of its power.
  • Magic Breakdown- Azure shoots a mana bullet from either of his index fingers. If an enemy is hit by the bullet, then their flow of mana is disrupted, making them temporarily unable to use mana and causing them to lose balance for roughly 10 seconds.
  • Arcane Quake- Azure concentrates mana in both of his hands. Once he clappes, he generates a strong shockwave.
  • Roots of the Begining- a spell which makes Azure able to absorb the mana which exists in nature
  • Banishment- through the use of this spell, Azure can banish summons, familliars and demons for roughly 15 minutes.
  • Cry of the Banshee- Azure's second most powerful spell. He generates powerful sonic waves with his voice. His scream is strong enough to shatter solid objects.
  • Arcane Smite- Azure's most powerful spell, which consumes most of his mana and takes the most time. By shooting a mana blast towards the sky, Azure forms a magical diagram and an extremely big blast of energy is generated from above. It's destructive power is gigantic and it attacks both the body and the soul, while also burining away most of the mana of the targets.
  • Arcane Rune- Azure's most complex spell. Through the use of this spell, Azure can call upon one out of seven types of magical runes, at a time. The types of runes are:


    Rune of Teleportation- a rune which can generate a portal to a desired location.
  • Rune of Supression- a rune which seals another being's powers for a short period of time.
  • Rune of Flight- a rune which gives a being the ability to fly at great speeds for 30 seconds.
  • Rune of Serenity- a rune which eliminates curses, poison, burns and/or negative effects of emphatic abilities.
  • Rune of Might- a rune which triples a being's strength for roughly 40 seconds.
  • Rune of the Sky Fall- a rune which increases gravity 5 times on a 7 meter radius around it.
  • Rune of the Titan- a rune which makes a being as durable as stone, for 20 seconds. If the being is already as durable, or more durable than stone, then his/her/its durability will be increased 3 times.






  • Examples of constructs:

jace_beleren___magic_the_gathering__improved_ver___by_visualinfinity-d66uf4s.jpg


  • Spell demolition:

tumblr_meqm2vkskf1qjok2oo1_500.jpg


  • Arcane Bolt:

latest


  • Arcane Smite:

desert-city-blast.jpg


  • Arcane Rune:

1570714-mtg_jace_masterofsecrets.jpg

Weaknesses:


#Human physiology- even though he is peak human, Azure is still only human from a physical point of view and can be killed almost as easily as any other human.


#Mana consumption- Azure has quite high amounts of mana, but his mana pool is not limitless. Apart from using 'Roots of the Begining', Azure needs to rest (slow mana regeneration), meditate (medium speed mana regeneration), or sleep (very fast mana regeneration) to regain mana, just like in the case of Allerio Faervel.


#He can only cast one spell at a time.


#Spell cooldown- almost all of his spells have different cooldowns, which range from a few seconds to a whole day.For example Arcane Smite can only be used once every 24 hours and the Cry of the Banshee can only be used once every 30 minutes. The rest of the spells have way lower cooldowns (between 15 and 50 seconds). 'Arcane Pulse: Acceleration' is the only spell without a cooldown, which he can activate and deactivate whenever he wants, but that spell is also the most problematic.


#'Arcane Pulse: Acceleration' problem- this spell also causes the heart rate to accelerate as well. Using it for long periods of time will most probably cause a heart attack.


#Arcane magic is neutral- while it does not have anything it is particularly weak against, it doesn't have anything it is particaularly strong against either.
 
Last edited by a moderator:

Daevan










Basics


Name: Daevin Umbras


Age: 21(Variable)


Species: Nether Spirit


Gender: Male


Sexual Orientation: Unknown


Occupation/Position: Hunter


Appearance


Height: Variable


Weight: Variable


Hair: Black and Gray


Eyes: Gray


Personality:


Daevan is normally quiet, and prefers to keep to himself. He reads alot, in part because he loves it, and also because its easier to ignore others with a barrier between them. If someone does manage to convince him to open up, he is friendly, somewhat of a flirt, and is loyal and protective of those he cares about. Daevan likes to read, with a preference for romance novels( and the occasional smut fiction). He also likes ice cream. He has a disdain for beings who would hurt others, and generally won't stand for violence against innocents.


History:


Daevan awoke in the material world some months ago, with no idea why. After seeing the good and bad that existed there (Sweets and books being the good, evil demons and monsters being the bad), Daevan decided he would attempt to bring peace to the chaotic realm. Which is somewhat parallel to his job description, as nether spirits are often affiliated with the forces of chaos, themselves.


Relationships: 


Equipment/skills


  • Darkness/Shadow Control: Devan can generate and control shadows and darkness in any way he sees fit, from forming constructs, to teleportation through shadows. He can manipulate natural darkness and shadows, or create them from his natural form, although this second option is more draining.

  • Amortality: Daevan's status as a Nether being grants him the ability to never die. However, unlike an immortal, this is because he was never alive to begin with.

  • Supernatural Speed: Daevan is agile enough to leap over small buildings and dodge supersonic attacks easily.

  • Shapeshifting

  • Nether/Nether Magic manipulation: Daevan can create, shape and manipulate Nether, the "Chthonian Element" that flows through the realms of the living, and the Dead. Nether is most known as the substance that makes up the Underworld, a subterranean dimension where all souls go when they pass on. 



Weaknesses:

  • Light weakens the effectiveness of his shadow abilities, causing his constructs to become easily destroyed.
  • While being unable to die by most normal means, Daevan experiences pain and fatigue like any normal being, and being worn out enough will force him to return to the ethereal plane to regenerate. Also Ethereal magics are capable of 'killing' him.
  • Daevan's Nether abilities can be canceled out or countered by Ethereal energy.
  • Daevan's shape-shifting extends only to human forms. He cannot mimic an individual he has not seen before.
 
Last edited by a moderator:
Jason Hayward


supernatural-01.jpg



Basics


Name:


Jason Hayward


Age: 32


Species:


Human


Gender: Male 


Sexual Orientation: Heterosexual


Occupation/Position:


Appearance


Height: 6'1"


Weight: 190


Hair: Brown


Eyes: Green


Body: 


Athletic and lean


Attire: 


Jason usually dresses in a casual yet reserved clothing, often sporting jackets(denim is his favorite), jeans, and combat boots as his default. However he does sometimes indulge into a more formal attire often consisting of dress shirts, a vest and a tie.  However he hates wearing formal shoes so he often wears some type of sneaker that usually fits the color scheme. He is very partial to wearing tinted sunglasses to look cool.


Personality:


Jason is a rather serious individual and is a no nonsense type of person. He rarely makes jokes, laughs, or even smiles which by those close to him is treated as a special occasion. Rather he is sarcastic and constantly has the “I’m surrounded by idiots” look on his face. He is extremely disciplined either because of his time in the military or because of his natural personality, no one knows really. He tends to keep to himself and tries to keep as many people in the dark about his personal endeavors as he can, even though he has no problems investigating in other people’s lives. When Jason sets his mind to something, he will not stop until his goal is attained even if it costs him dearly. Jason doesn’t give on anything or anyone he cares about no matter how dire or bleak the situation may seem, although admittedly it is hard to gain his trust, but once you have it there is nothing someone can do to make him lose his faith in that person unless it's from that person themselves.


History:


Jason was born to James and Victoria Hayward that had all the tools necessary to care for him. They were wealthy yet kind people, philanthropists at heart. Due to their love of helping others the Haywards opened up many public spaces among them was a a multi-purpose complex composing of recreational center built for humans but also for those with abilities to practice/control their abilities, a home for those who have fallen on hard times or have no where else to go, and an orphanage for children of all kinds which served as a safe-haven for the unfortunate misfits of all species. They set their focus and their fortune on the complex hoping that perhaps they could start a chain reaction so that perhaps those with abilities that would have turned to crime would better themselves under their care.


Jason loved his parents dearly, however over time as they began to focus on expanding the complex they began to focus less and less on their son. Jason's idolization of his parents actions never stopped despite the lack of attention they gave him, however he began to resent the complex itself due to the amount of time it required from them. Despite this, he spent many years exploring it and helping where he could while also examining its more 'exotic' inhabitants. It would later help him in his endeavors when he decided to join the military. His parents disapproved of his choice to join the military, which lead to a falling out between them. In the end they basically disowned him.


Approximately 14 years later after a mission he got a call from the complex, alerting him of his parents apparent death during some type of explosion at the center. By request he was discharged and allowed leave to go help clean up the mess his parents left behind. When he returned it was revealed that despite their falling out, he was the sole heir to all they had including the complex. Out of respect of his late parents he accepted their position as the director of the complex, renaming it "The Hayward Memorial Community Center" or HMC. As he shifted through information he also realized that his parents were sometimes liaisons for DDAMPSETAMI and the HMC played some role with them. They were even keeping tabs on some of the employee's there. Despite all that what had been the most shocking to him was that in that time James and Victoria decided to adopt two completely random orphans, one of which had been living in the center for years and the other which they had to go down to Colombia to retrieve. In their will they expressed how they wished for him to take care of them as they were very special children, and being the ever obedient son he decided to take care of them by admitting them to the center for the housing area, but not adopting them like his parents desired. 


Relationships: 


Lilianna Pérez: WIP


Kristen Zhang: WIP


Equipment/skills

  • Military Training: Due to his involvement in the military special unit that deals with covert operations encountering superhuman beings, Jason has undergone extensive training which includes hand to hand, explosives, and weapons training. Over the years he has built up a great inventory of combat knowledge, not only from the military but from his childhood enrollment in self defense classes, allowing him to master fighting styles ranging Taekwondo, Kickboxing, Karate, and American Boxing while being adept in others such as Wing Chun and Aikido. Aside from hand to hand he has experience with ballistics and short melee weapons.
  • Peak Human Physicality: Jason extensive workout plan, diet, and lifestyle has rendered him worthy of being in peak human shape.
  • Investigation: Jason has some skills with investigation and espionage

Weaknesses:

  • He is human and susceptible to every weakness regular people are.
 
Last edited by a moderator:
Kira


kira_dog_filter_by_vampiricdoll-daok4vs.jpg



(Just a note, I did draw all of these pictures, and this IS my oc. Please do not use these photos for your own use. :3 Thanks.)


Basics


Name: Kira (Last name is unknown.)


Age: 19


Species: Shapeshifter


Gender: Female (though she can change her appearance to male if she wished.)


Sexual Orientation: Straight. (AKA, she likes dudes.)


Occupation/Position: Cashier at local Coffee Shop


flower_filter_kira_by_vampiricdoll-daoq2dd.jpg



Appearance


Height: 5'1"


Weight: 120 lbs.


Hair: A curly bob with hair fading from blue, to purple, to pink.


Eyes: A strange pink color, and pupils are a darker pink with the shape of hearts.


Body: Short, thick, rounded face.


Attire: It changes constantly, but usually goes with pastel colored sweaters with designs or a gothic look with witty wordplay on shirts.


mew_mew_by_vampiricdoll-dap6s9e.jpg



Personality:


She's a very upbeat person who has no fear of voicing her opinions. She's very respectful and accepts people for who they are. However she can be very annoying, clingy, and come off as rude, even though she means well. She prefers not to dwell on her past or even talk about it unless it is with her counselor. She may seem like a very happy person on the outside, she gets very depressed, and very easily.


History:


As a child she was taken away from her mother by her biological father, even though the two weren't married. The Father was very abusive to her and her mother. He would constantly hit them whenever they did something he didn't like, such as failing a test, going out without asking/notice, ect. He took her away at the age of 9 and used her to con money from her abilities. When she reached the age of 16 she ran away to the city and refuses to tell her last name to anyone. (Also a side note, she looked different as a child, but changed her form to her current appearance so if her father came looking for her, her wouldn't recognize her.)


Relationships: 


Nope, not yet.


Equipment/skills


She carries a locket with her everywhere with an old photo of her mother. She can change her appearance to anyone, but usually doesn't because changing appearances hurts to the extreme. The speed of the change and the rapid bone altering is almost unbearable, and avoids it as much as possible.


Weaknesses:


She is vulnerable at her current form, and can't do much to defend herself aside from her fangs, horns, and claws. But if she needs to change her form to gain a one up on someone, attacking her during transformation could be fatal.


(I hope this is okay!! I wasn't sure if you would accept drawn characters or a species not listed!)
 
Basics


Name: Cree


Age: 25


Species: Witch


Gender: Female


Sexual Orientation: Straight, although she has been curious from time to time.


Occupation/Position: N/A


Appearance


(Attached)


Height: 5'5


Weight: 140


Hair: Long dark brown, wavy hair


Eyes: Golden-hazel color


Body: Average build


Attire: You will usually find her wearing mostly black. She wears black boots, black harem pants, a purple and gold tank top and a black cloak with a large hood, she keeps her hood up most of the time. Cree has tattooes on her arms and hands and She is also adorned with lots of jewelry and crystals. 


Personality:


Cree lives in her head. You can frequently find her staring off into nothingness, spacing out in the middle of conversations, and sometimes she is there and you turn around and she's gone. Cree is very detached and keeps to herself most of the time but when she gets used to you she can become possessive. Shes always unintentionally putting herself in positions that induce an adrenaline rush.  This may be a subconscious addiction. Sometimes the things she does arent very nice but she doesnt care. Sarcasm is her second language.


History:


Cree was an only child growing up who lived with her mother. Her mother, who had the same abilities as Cree left through a portal one day and never returned. After that, all throughout her life Cree has been travelling opening portals to other places. Over time she has gotten sort of lost and is disconnected to whatever dimension she is in, knowing she will probably portal hop to never return anyway. After her mothers disappearance she took on a sudden interest in joining the DDASPETAMI, maybe in hopes of finding her mother. But over time she kind of pushed her aspirations to the side, getting lost in her own mind about what really happened and what she could do about it, if anything.


Relationships


None so far.


Equipment/Skills:

  •  Can open portals, trap or summon others in alternate planes of existence/dimensions. 
  • Knowledge of basic spells and potions
  • Wields two twin daggers that stay hidden under her cloak

Weaknesses:

  • Opening portals takes quite a bit of energy and the more matter she allows to transport through it the weaker she gets. Resulting in getting spliced if the portal doesn't open/close properly, or getting stuck in a different dimensions/plane of existence, or in limbo.
  • So detached that she hardly ever has compassion for anyone.
  • Spaces out

imageproxy.jpeg


imageproxy.png
 
Last edited by a moderator:

Users who are viewing this thread

Back
Top