Name: Aldrin
Title/Nicknames: Sunless, "Farm Boy" -- sometimes teasing, sometimes not so much, mostly only the Darkmoon Knights know his origins.
Covenant/Allegiances: Blade of the Darkmoon
Home: Anor Londo
Age: 25; though he’s rather uncertain, he was alive when the flames died and there seemed to be an endless period of stagnation where he couldn’t die.
Gender: Male
Appearance: Aldrin stands at 6’1”, with fair skin and sharp features. His hair is nearly white-blonde, and falls just a bit over his shoulders, more wavy than straight. He has green eyes. He has a medium build, not lean, nor considered terribly broad and bulky.
Attire: Wears the Sunless Armor, Sunless Gauntlets, Sunless Leggings, and Mask of Judgment.
Weapons: Sorcerer’s Twinblades, Judgment Talisman (Velka’s Talisman, but her name has been lost)
Rings: Séance of the Darkmoon, Clear Bluestone Ring
Items: Estus Flasks (10), 1 Divine Blessing
Magic:
Miracles: Seek Guidance, Darkmoon Blade,
Sorceries: Soul Arrow, Great Soul Arrow, Homing Soulmass, Soul Spear, Hush, Hidden Weapon, Repair, Shockwave
Skillset: Swordplay, Ambidextrous, Capable with sorceries – able enough to use miracles but not really trained (aka INT is much higher than FTH), Agile Fighter (DEX over STR), actually intelligent and aware of some of the goings-on in the world.
Backstory/Personal Lore:
Aldrin was born human, not in Anor Londo but in the Fivefinger Delta. However, he always had a problematic relationship with his family; his father in particular reviled him for being unlike his older siblings, for his “feminine” tendencies which were of no use on a farm, apparently, and that was all he was meant for. He heard in passing of the Blades of the Darkmoon, and at the tender age of 11 ran away from home to seek them out.
He thought they might be more willing to accept his interest in magic and scholarly endeavors.
Though they were a bit surprised to find a child on their doorstep, he was nonetheless accepted into Anor Londo. That acceptance helped build him into a knight his father would have been proud of, but also a skilled sorcerer. He never could quite get the hang of miracles, but he was taught two – one so he could seek guidance from Gwyndolin and the other Gods, and the other so he could have the full power of the Darkmoon at his back.
Then, the dark fell.
He doesn’t remember that time well, it seemed both endless, and like a second. Everything seemed groggy, though he recalls a certain panic from Gwyndolin, and even swears he saw Gwyndolin speaking to what everyone knew to be an illusion of Gwynevere, begging her to come back and help them.
Not even the false illusion of a sun held in Anor Londo at that time.
They watched dragons return, first as bones, and then as scaled beasts, but they had little interest in anything at all. Until, of course, disparity returned – first as a chill, with the arrival of a stranger to the land, and then as light dancing across the horizon.
Gwyndolin came to Aldrin then, and told him he was a capable traveler – moreso than the rest of the Darkmoon Knights. He needed to go and find the source of the light, and bring it back there. He also needed to find the Lordvessel, lost years ago when it was given to a Chosen Undead. Aldrin agreed, despite his misgivings. To better help, Gwyndolin also introduced him to what little flame had sparked outside of Gwynevere's chambers, and tied them together. Though Aldrin has not died, the curse burns upon his back, so that if he should die, he will find himself restored. Thus, Aldrin has set out from Anor Londo to pursue the light, and hopefully help to restore the Age of Fire.