Be Sick of The World
Full Name: Sylvia of Verdan
Alias: "The Angel of Verdan"
Title / Profession:
Commander of Iris Company (Disavowed)
Joint-Expeditionary Field Commander of Operation Aquila (prior)
Height: 5 ft. 7 in. (170 cm)
Nationality: Dominion of Venelia / Groznyan
Allegiance: Iris Company, Imperial Army (prior)
Sylvia is a relatively modest and generous person of interest. She is focused and lends an ear where needed, never shying away from problems that arises. She is usually reserved and well-spoken in her ways, engaging others in a calm, and determined demeanor. Even in battle, she tends to keep a cool head and orchestrates her plans properly. While stern, and often times nonchalant to a certain extent, Sylvia is quite friendly towards her peers - evident in her leadership abilities.
Where she is receptive of strangers and friends alike, Sylvia tries her best to keep her Companions and soldiers in the light - by empathy and personal insights. Accompanied by her intrigues to engage herself in community services, Sylvia does not stray far from one's perception of an idealized hero. However, behind her nonchalant smiles and soft voice, there resides a certain reservation of unspoken gloom and self-deprecating thoughts. At times, she can be seen in her self-endowed melancholy when alone. While disciplinary when it comes to dire situations, Sylvia is generally well-respected for her past deeds.
An enigmatic young girl, with no memories prior to her awakening on the streets of Verdan, where it came under siege by the Daemon Lord's Shadow Legion, Sylvia was only given a name after the ordeal by Laure, her mentor. It was here, among the chaos and bloodshed that she inadvertently picked up a certain lance and hurled herself at the hordes of undead, driven by a certain sensation that she could not make sense of, even to this day. She quickly came to realize her innate abilities of unknown origins, accompanied by the mysterious weapon that she had gotten her hands on, and put them to good use. Before she knew it, Sylvia had managed to hold out long enough for the town to evacuate. While the rest of the folks had made it out, Sylvia continued to fight until she finally collapsed from exhaustion just in time for her to be taken to a medical tent by Laure.
Laure called her Sylvia, due to her misty silver-ashened hair. The young fourteen years old girl would come to be heralded as the 'Angel of Verdan' by her deeds there. She would later go on to serve in the army as a knight, slowly rising up in the ranks for the next six years. Picking up a diverse cast along the way, Sylvia eventually formed the Iris Company, composing of unique individuals that have fought by her since her prophesied awakening in Verdan. Following the decisive battle in Onyx Valley and then onto the Invasion of Saarema a year later, codenamed Operation Aquila, Sylvia managed to defeat the Daemon Lord. She eventually returned home to Dragonsreach shortly after the end of the campaign alongside her Iris Companions. After a few encounters with a certain individual when she first returned, Sylvia and the man eventually got married. Unbeknownst to her, the person she married was the very individual she had cast off Mount Hornet a year prior.
A long-reaching weapon specialist that forms the backbone of most vanguard elements. Lancers tend to take the fight to the enemy, driven by their offensive doctrines to cause a gap in the enemy lines for a breakthrough, as opposed to spearmen's defensive drills.
Sylvia is able to cast light-spells via her lance, burning through anything unholy by nature. In addition, Sylvia's spells are blue in hue, in contrast with most golden light spells. This ability also causes burn-over-time effect upon undead and opponents with darkness affinities.
Sylvia imbues her weapons with light magic, before letting loose a volley of concentrated rays that pierce through her opponents. Especially lethal against undead and any creatures of darkness. This ability is generally used to break through a phalanx of mass infantry or crowd.
Weapons Proficiency: Lance / Spear
A legendary lance shaped like that of a cross. Solomon's Edge is a sacred weapon portrayed by a high-relief work in the Basilica de Verdan. Based on the Verdanian Fables, it is a piece of Sola's mythic blade Griswald. Solomon's Edge does not accept any additional grozites. The lance itself can be stowed away in a magic pocket, as it is soul-bound to Sylvia.
+ Sylvia loves apples and mushroom soup.
+ Loves anything her husband makes for her.
- Has an unhealthy habit of consuming military-issued hardtacks over a squared meal.
- Tendency to be passive-aggressive with her husband when envious.