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Fantasy Cross Blades: The Divine Conquerors CS

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Asgard is a continent apart of the GIGANTIC magic world. Asgard’s known history starts like this.
The beginning
During the age of dragon in the years of x600+. Dragons reign supreme within Asgard, the strongest species to have ever been created. Some coexisted with humans while others deemed them as ants.

Result in the dragons of good needing help to defeat their “evil” kin, they taught humans their **dragon magic** creating Dragon Dancers. By performing a ritual by linking the dragon to the human does the human gain title of dragon dancer. Though the dragon completely has full control on how much they want to give their power to the human.

Of course as greedy humans some turned the kind gift into more. One human in particular shed blood on both sides of the dragons deeming the title **dragon slayer**. This man is known as the **Black Terror** otherwise known as *Genju*.

With Genju in play, the Black era took place. The hunter was hunted. While all this carnage went on, a Corruption dragon with the name of Syndraxia betrayed her kin to obtain an ancient artifact known as the **dragon heart**. Such an artifact granted unimaginable amounts of power. Blinded with love she infused her soul to the artifact in hopes of unfolding its true power. Giving the now powered up artifact to Genju he was given power so unimaginable he could even rival the gods.

With the artifact under his control, Genju rose to a power so great even the sun seemed to wither before him. He and his wife, the betrayer, raised cities and toppled empires. They hunted dragons, forcing many species into extinction. It was this that began the **First Great Magic War**.

And so casted the **First Great Magic War** although it was started by dragons, humans as well went into war with one another. Battles growing across the giant continent. Demons, Angels, Arcosians, Humans, dragons, titans, reapers, etc. The many battles extended through the lands of Asgard.

As the war slowly came to an end the dragons who had taken a kid in as their foster child all met up with two powerful mages. Amongst the mages was the father of the **Black Terror** The two mages activated a powerful spell that allowed the group to travel years into the future.

Humans (meaning all races other then dragons) suffered great lose in each fraction, causing the races to come to an agreement and coincide within the magi lands known as “Asgard”.

Name: Vali
Aliases: White Dragon, Shining Destroyer, King slayer
Gender: Male
Species: Demon/Human
Age: 19
Appearance: Vali is a handsome young man with dark spiky silver hair and light blue eyes. He is often seen wearing a dark green V-neck shirt with a high-collared black leather jacket over it. He also wears burgundy jeans with a silver chain drooping down over them and black leather chaps with three bands encircling his right calf, and black shoes with black buckles. As with other Devils on his world, Vali has black bat-like wings on his back. However, unlike other Devils, he possesses a total of eight. Vali is 6’2 and weighs 172 lbs.
Role: Anti-villain
Personality:
While initially appearing to be a cold, arrogant, overconfident and ruthless person, Vali has a calm, noble, and caring side to him as he cares deeply for his comrades. Vali strongly believes in his own strength. Along with the Dragon Ark and his demonic powers, he refuses to use any other weapon besides the two.

He is known to be a prideful young man like his grandfather and a battle maniac, being obsessed in finding strong opponents, and having said that he would gladly welcome death if there was no one strong enough for him to fight. Additionally, Vali does take some pride in being the descendant of the original Lucifer, but not to the same arrogantly fanatic extent as the other Old Satan descendants. This is most likely due to his childhood where his father, whose fanatical pride as Lucifer's grandson, was one of the two factors that led him to abuse his own son due to having greater potential than himself. Unlike the other Old Satan descendants, Vali has absolutely no interest in supporting the Asgard domination ideals of the Original Satans.

Vali shows a proper attitude towards beings that he believes deserve respect. Vali does possess a more vulnerable side, a side that he almost never shows. This side of him comes from the extreme abuse and persecution that Vali suffered at his father's hand. While he never showed it Qrow noticed it off their encounters.

His painful childhood caused by his father also led him to learn and understand compassion, a trait that other descendants of the original Satans did not have. The greatest sign of his compassion is that Vali cared immensely for his mother who was the only person in his tragic childhood to have shown him kindness, leading him to withstand his father's horrible abuse for the sake of protecting her. Vali's strong resolve to protect his mother also extends to his younger half-siblings.

Motivation: Continue to fight strong opponents, watch the world burn on the sideline
Alignment: Neutral evil
Weapon: White Dragon Albion’s, Dragon Ark.
Abilities:
Vali
Multiple Mana sources
: Vali has two mana sources inside of his body that he can use one or the other at will. Demonic mana and natural mana. Natural is from his human side. Natural mana is what he usually uses when he’s not using his Dragon Ark. It’s not as immense as his demonic mana, but it’s still high enough. His demonic mana while activated makes him prone to holy magic doing immense damage to him, it also takes longer to recharge demonic mana, and using demonic mana makes his spells stronger. ( I will not answer questions on this as it self explains itself.)

Mana Sense: Can sense powerful or weak opponents. Able to sense whether the life force is good or evil. Vali can also depict if they are male or female as well.

Immense Demonic Power (mana): Being a descendant of the Original Satan, Lucifer, Vali has a great and impressive amount of demonic power. His high demonic power helped him in controlling his Dragon Drive as he used it as an alternate source of energy instead of his life. He can also control his demonic power after he shoots it out. When combined with his Diabolos Dragon armor, Vali's demonic power is drastically strengthened to the point that he can completely destroy a 5,000 meter-tall mountain in one beam attack. Vali has become a candidate for becoming a new Super Demon.
--> Vali can use demonic magic which can go to summons, beam magic, sealing magic, or even enhance magic.
---> Summons are usually a bat that he can see through its eyes, 15 skeletal army, or an imp. Each summon can be taken out with one clean hit.
---> His most popular beam magic is diablo marks. Diablo mark I is a ball of dark mana he can throw at a target similar to a fireball, the more mana he uses the bigger it gets. Mark II is multiple small black beams. Mark III is a powerful version of two, black beam coated in red and green electricity.
---> Enhance magic can be used on himself, allies, his spells, or even his summons.
----> Because of being nerfed when summoned Vali is still very powerful though his abilities to activate such heights are locked by sin and will be unlocked through the course of his adventures. His demonic power at the start of the rp can rival Ain making him stronger than current Hitori and Hakai.

Master Hand to Hand combat: Thanks to the help of both Fallen Angels Vali was easily able to overwhelm Kai who was able to tap into “false” godlike abilities. His combat skills improved more once he trained under the group Hakai.

Magic Talent: Vali has also shown to be extremely talented in using magic, He learns Demonic spells faster then normal magic, due to him being more experienced with the type of magic.

Immense Durability: Vali has an extreme tolerance to pain. He's taken multiple hits by god tier characters on his world, and continued to get back up. He's not immune to damage, but he's hard to knock down for say.

Immense Speed: Vali is noted to be extremely fast. His flash step will even be able to blitz Ain which is my fastest character. As he goes up in his armor his speed goes up.

Immense Stamina: Vali possesses a great amount of stamina, being capable of maintaining his Scale Mail for at least one month.

Flight: Being a half-Devil, Vali can fly using his 8 wings.
--> Using these wings are slower than using Divine Divide’s

Vali x Albion: Thanks to the dragon soul within him, Vali can use some of the dragon's abilities. Thanks to the Dragon Ark, an artifact that is embedded within his body, he can also access the advanced form of “boosted gear” (currently locked). The Dragon Ark is embedded in the center of his chest, just sticking out of his skin. It is bright blue in color.

Divine Dividing - Vali’s wings are blessed with the ability to divide the opponent's mana should they physically make contact with a person. This will place a ‘mark’ on the opponent that can be activated by Vali anytime during the battle. However, this ability can only be used once a day. Once activated, spells power decreases in 15 seconds intervals (15 seconds is .25 of a minute, making it 2 minutes for the spell to be halved). This goes for any magic based spell no matter the size. Each 15 seconds reduces his mana as well to divide the spell. So he loses mana to gain a little bit more back from the spell.) The opponent's drained mana is absorbed by Vali and should he reach his maximum limit, the excess power is released through his wings. He can choose when to sap the mana out of the opponent which he usually does to reduce a threatening spell by up to half of its potency. This effect will last until the end of the battle.
--> Vali can also passively drain mana (Or any other Energy (Mana, Ki, Natural, Bushido, etc the list goes on.) from people without the mark being placed, but this happens at a smaller and much slower rate than the Divine Divide. Its not much for one person, but it is greater with multiple targets.

Transfer: the excess mana or power that is pushed out of his wings can be transferred to an ally or foe to help them out. If nobody is around it is lost, and he cannot use excess mana/energy.

Reflect - The wings also have the ability to Reflect, allowing him to redirect incoming weak spells or physical attacks (small fireball, arrow, a stray lightning bolt that doesn’t have much kick to it.) The reflect ONLY works on weak attacks.

Draconic White Scale Mail - Vali creates a White Draconic Armor. The user's speed is dramatically increased but at the cost of burning through loads of mana. It can be turned on and off at will and the armor can be broken by a powerful attack, however it can be replenished by spending more mana.
-For now he can keep the form up for 15 minutes if unbroken. Later on he can extend this time.
latest
Dragon Drive(Locked) - A form unique to the Boosted Gear and Divine Dividing. Dragon Drive temporarily removes the seal placed on the Heavenly Dragons granting the user immense power, but at the cost of moving at half speed. The Dragon Drive also causes the user to lose sanity while having their lives devoured by the power. Vali is able to temporarily avoid this using his large amount of demonic mana as an alternative source of power instead of his lifespan; however, if used for extended periods of time, it will eventually cause him to go berserk. If his mana is depleated, he also risks tapping into his life-force. After deactivation, Vali suffers from immense exhaustion and can hardly move for a time. (When used with full mana this form can be sustained safely for 10 minutes. Beyond that risks berserking and life-draining)
The armor becomes more draconic and he grows to about 15 feet tall resembling a small dragon.
Diablos Dragon(Locked) - This form is the combination of the White Dragon Emperor's power and the Lucifer power that Vali synced, giving increased power and speed. The armor is a mix of silvery-white and jet-black, and also possesses the same organic characteristic. Vali gains twelve wings of Lucifer in this form, which can be ejected and turned into mini ‘wyverns’. These little wyverns each shoot a laser, and when combined together and with Vali’s own power, can create a laser beam powerful. Vali in this form alone has enough power to destroy a mountain. Destroying some of the wyverns will reduce the power of the laser. They will explode when destroyed and will only regenerate after Vali’s next transformation. Vali can only sustain this form for a short time (3 minutes).
The wyverns are the floating turrets around him.1587332622276.png
Dragon Breath - The user first inhales, gathering light in their mouth, and then releases such light in the direction of their opponent, creating a large, exploding beam which damages the opponent. This spell can be performed two ways: the first, and more "complicated" way involves the user putting their hands before their mouth, in a pose resembling that of a trumpeter, before releasing the light, prompting it to be expelled between their fingers. The light produced by this version starts out as a very thin stream, enough to be fit between the user's fingers, before suddenly enlarging to strike the opponent in a cone. The other simpler, and seemingly faster way, simply has the user quickly gathers light in their mouth and then releases them, with no seeming stance required, producing a much larger burst beam but at a much shorter range.

Flight - When diving or simply flying he can fly as fast as someone using flash step using the divine's wings.

Bio:

A mixture of demon and human was the creation of the ultimate prospect that could even rival the gods in his later development. Demon King Lucifer was the grandfather of this child. Lucifer, being the king of the underworld, is said to be the strongest demon Asgard has ever had.

As a child, Vali was persecuted by his father who was afraid of him and viewed him as a monster due to Vali's ownership of a “Dragon Ark” in addition to his heritage as Lucifer's descendant. This was later revealed to be a suggestion by his grandfather, Rize, who told his son to "bully" Vali if he was scared of him. Vali eventually ran away from his parents and was found by a Fallen Angel known as Qrow who took and raised him in the Null Dimension where he trained himself with the intention of killing both his father and grandfather to avenge himself for their responsibility in the painful childhood he endured.

After growing old enough Qrow introduced Vali to another fallen angel who took him under his wing allowing him better training and more opportunities. The Fallen angel and Vali stayed within the shadows of Asgard forming a brigade, under the council’s noses. During this time the council was just forming back with a new member known as Syndraxia. Genju was sealed away deep within a cave under Council watch. What Qrow didn’t know was the fallen angel actually hated Qrow and the council, turning a once friend to a foe.

Vali then got into contact with a villain group known as Hakai who then conducted a plan of freeing Genju and causing the next big war. So they did. With the help of the White Dragon’s third generation Dragon Dancer Vali they successfully freed Genju causing the biggest outbreak in the year of x788 since x650.

After the events of the group freeing genju followed the second great magic war. And at the end of it Genju was sealed once again, this time leaving a scar on Asgard’s political structure. The lands were ruined by the many fractions who rose up to attend in the war against the guilds and the council. Unable to fight Genju which was his whole purpose of helping Hakai free him, Vali searched for the next big thing. Two first Generation Dragon Dancers who struck his attention due to their ever so popularized rapid growth. Though out of the two he set his eyes primarily on the one who was known as Asgard’s hero. First Generation, Fire Dragon Dancer Kai Takeshi.

A mage who was also a Dragon Dancer similar to Vali, but a different generation. The difference between generations was that, first generations were crossbreeds of dragons and humans, second generation humans who learned dragon dancer magic, and third generation are those who have a Dragon Ark, which is an ancient device that has the specific dragon soul sealed within it gifting the user unimaginable power of a dragon. Dragon Arks are said to choose their wielder.

Skills: Skilled fighter, cook, good debater, leadership, surviving, battle tactician, mount rider, well experienced navigator
Equipment:
-Vali’s Dragon Ark is his main and only weapon. It is a orb inside of his chest. His Dragon Ark’s name is Divine Divide, which holds the spirit of the Divide Dragon, the White Dragon Emperor, Albion, one of the Heavenly Dragons. It is what allows him to use the Divine Dividing spell and access to Dragon Armor.
-Vali also carries two phoenix tears, only made back on Asgard with strange magic, these small trinkets can only restore small battles wounds, broken bones, and lost stamina. It can not fix giant stabs, lost mana, or illnesses. (Heal potion, 1 use)

Theme Song:

Symbol: Head of a dragon on his forearm.
 
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Name: Marga Bien

Aliases: Sowilo

Gender: Female

Species: Druid/Human/Witch

Age: 400+ (appears to be in upper to lower 30s)

Appearance:
heilung-17.jpg
Role: The Druid Witch

Personality: Marga (or Sowilo as she's known as) is often of a calm demeanor. The only time her expression is changed is due to frustration or lack of control. Sowilo is used to being in charge and having others either follow her out of fear or admiration. How she treats others vary. Being a creature of many years an average person hardly registers in her eyes and she won't be shy about letting it known in one way or another. If she has to let people know what she means through example then what is a mortal casualty here and there. Sowilo only sees the end goal and the bigger picture. If there must be sacrifices to get there then so be it.

Motivation: The Pursuit of Power

Alignment: Neutral Evil

Weapon: No fixed weapons

Abilities: Witchcraft, hexes

Bio: Marga Bien was born at the start of the 1600s. Her father a half druid and her mother a human witch. Both were killed by hunters when their daughter was only a young teen. Despite massacring Marga's family the hunters decided to give pity on the child. Their moment of weakness was their undoing. Marga was taught the Craft by her mother from infancy despite the father voicing his disapproval. He wanted a normal life for Marga but her mother foresaw the war among humans and other beings coming soon. Luckily, Marga was adopted by friends of her mother's and she continued learning the way of the witch from many different sources.

Unfortunately, the war Marga's mother predicted had come and witches along with vampires were among the first to be targeted by Hunters and humans alike due to them being seen as the biggest threat. They even formed temporary alliances with others that wanted to be spared. It was soon that many witches weren't left due to surprise attacks and paranoia of not being able to trust their own.

Living for so long has given her the experience of many things and the only motivation for her now is to become the most powerful of her kind. The reasons for this are several. Witches in her world are far and few with many of them being enemies with each other. Combine that with the Hunters that aim to erase Sowilo's kind her gaining great power is more of a act of survival than a path for self-esteem. At this time Marga was on her own making a large territory of woods her own. Anyone that stepped inside soon found themselves the victim of endless trees and paranoia of nightmarish creatures stalking them every night. It soon became apparent that hunting down Marga was too dangerous for even other witches. Only the strongest and most powerful of creatures could hope to find their way through Sowilo's illusions.


Skills: Knowledge of many ancient languages and spells. Good with alchemy

Equipment: Various ingredients for potions and hex bags

Other:

Symbol:
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Ithlyaenn Emir var Emreis.

493835A1-9B32-4468-95E0-911ECC5B3980.jpeg

Alias:
“Lianna” for close companions, “Emir” in informal situations. Sometimes called “Tempest” or simply “The Executioner” depending on whom you are talking to.

Gender:
“Female” though Ithlyaenn does not put value in gender distinctions and considers her personal gender to be a reflection on mortal whims.

Species:
Undetermined though commonly associated with being a Goddess. Ithlyaenn is an embodiment of tempestuous winds and considers herself neither mortal nor godly.

Age:
unknown, Ithlyaenn came into being at the dawn of time in her own world.

Appearance:
186F1A77-F0CA-4BD2-97FE-DD04BFD24F4D.jpeg

Personality:
Ithlyaenn is wilful and proud, prone to impulsive acts regardless of the influence she will, at times, attack first and ask questions later (if there is the opportunity for a later). She is known to be temperamental, her attitude often changing at the slightest whim and tends to behave somewhat solitarily- having four other spirits inhabiting your mind and body gets quite noisy and adding outside influences to the mix is downright aggravating.

Role:
Executioner

Motivation:
In her previous world her motivator was the will of the Higher Being and she only sought to accomplish her tasks as an Executioner, now summoned into a new world she seeks a new purpose and to satiate her desire for battle.

Alignment:
Chaotic Neutral

Weapon:

AF316320-4DAE-4BE4-9F40-C7FCBE1C6E6F.jpeg

This silver glaive measuring almost 7 feet in length is Ithlyaenns weapon of choice. Forged and tempered in the middle of the most violent storms, it is a conduit in which to channel her full power through, without causing wide spread destruction though it’s blade is sharpened to a wicked point.

Abilities:
As Ithlyaenn is an embodiment of a natural phenomenon, she draws her power directly from the source around her, yet her abilities are channeled through the four spirits bonded to her as a sort of control.

Four Cardinal Winds;
As above, these four helmed beings are androgynous in appearance and are clothed from head to foot in silky, dark blue robes; their only physical differences being the colouring of their hair. They are bonded spirits, manifestations of power and their existences and abilities linked to the host. They are often summoned to aid Ithlyaenn with her armour.


Boreas- White Haired Boreas is the bearer of frost bitten winds, her power granting Ithlyaenn command over sub-zero temperatures; freezing, razor like Wind Pressure penetrates most armours and is capable of decapitating unsuspecting victims at mid to close range.

Zephyrus- with hair the colour of a spring dawn, subtle blues and orange hues, Zephyrus is the gentlest of the four spirits; her winds bringing warmth and healing and encouraging natural growth. Zephyrus is not an offensive spirit and is most often gifted to others for use. Formerly the patron of Gentle Spring Winds.

Eurus- A representation of the hot wind of mid summer droughts, Eurus is the golden haired spirit known as the Destroyer of Crops. Her winds are blunt, the heat of which is capable of starting fires in drought ridden, or particularly arid locales.

Notus- Long hair much like the colour of Dark Storm Clouds distinguishes Notus from her ‘siblings’. ‘She’ grants Ithlyaenn the ability to utilise her wings to create high pressurised winds for use as long distance attacks, which can be devastating at close range. On their original world, Notus was the bringer of Hurricanes and Violent Storms.

This ability feeds into her passive “Flight” skill, making use of the four winds allows her to travel at higher speeds.
Much like their Greek namesakes and inspirations, they can be temporarily ’gifted’ for another’s use.

Keraunós:
Channeling the four winds into the glaive she carries focuses the Tempest into the staff and forces it out as focused beam of crackling blue lightning at such a speed that’s is, in most cases, fatal for its target. This is Ithlyaenns most devastating head on attack and utilises both speed and force to ensure its success. The mortal saying “lightning never strikes the same place twice” is attributed to the fact that she almost never misses. At least not on her own world.


Bio:
There’s not much to say about Ithlyaenn before she was summoned to Valucia. She would not describe herself as a god nor as something that is “living” in the mortal sense of the word and believes she simply exists because that is what was willed. Mortals always seek to explain things they cannot understand and so, one day, she simply ‘was’; her duty and place already determined.

She is subservient by nature in her role as an executioner, though only to beings decidedly stronger (whether that is physically or passively) than herself.

Often mistaken for being reserved and/or shy, Ithlyaenn is calculating, preferring to study other beings before interacting wholeheartedly with them, though she carries a demeaning look in her eye, as though she is examining something particularly gross on the bottom of her shoe.

Skills:

passive:
Flight (obviously)
Focused; When given a task, she will relentlessly pursue it until it has been completed.

Much like her alias “Tempest” her personality is prone to wild fluctuations, often determined by which of the Four she is channeling. Notus is violent and prone to outburst, Boreas is cold and uncaring, Zephyrus is gentle and warm and Aurus is wild and unpredictable.

Symbol:

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"I know I am the damsel in distress but I always kind of wanted to be the knight..."
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name:
Alberto
aliases:
Kami no ko
gender:
male
sexuality:
homosexual
species:
vampire
age:
168, looks about early twenties
appearance:
Alberto has pale white skin that is soft to the touch. His hair is a very soft and fluffy cut that is messy and a shade of purple. His eyes are a light shade of teal that has a hint of a gray. He stands at the height of 5'5 and has chub on him that makes him just the perfect amount of squish. He doesn't have any scars on his body nor does he have any blemishes. His teeth are straight and normal other than his canines being sharper and a little longer. This gives the boy a little lisp.
role:
Edward Cullen
personality:
Alberto is a very childish person filled with wonder. He doesn't understand sarcasm or really picks up when people lie to him. He is very trusting and often trusts people before they give him a reason to. He talks a lot and usually doesn't notice if he is annoying. He gets excited easily, almost everything feeling really new for him making him excited to learn. He tries to live the way knights in fantasy books do. His only real reason for so is because he thinks that's how you are supposed to act, he also does enjoy it. Alberto hates being alone, fearing it. The same goes for small spaces.
motivation:
Alberto wants to be like a knight so that is how he acts. He also wants to see the world and discover new things and all the things he missed in his life.
alignment:
neutral good
weapon:
tanto
abilities:
bloodlust~
most would consider this a curse. The need for nutrients from him has been switched from food to blood. Without it his powers become less potent and he becomes more aggressive. His stomach has lost the ability to eat food and if he does it will lead to him vomiting it up until none is left. He gets enhanced abilities right after drinking and his eyes turn black when he is hungry.
webs of fate~
his main form of fighting, using strings to control, bind or cut up his enemies. Made of magic and can be both a light sparkly white colour or clear. They are sharp and easily useful for many purposes.
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bloodline~
due to him being a vampire he has the basic traits of one. Such as regeneration, being faster and stronger, enhanced senses, and the ability to see in the dark. This also includes being more powerful at night as well as sunlight burning his skin. This will lead to a burn in light exposure, severe burns in medium exposure, and death in long exposure. He is obviously weaker in sunlight than at other times. He can also turn people by giving them his blood to drink with his permission.

bio:
Alberto can't remember much of his early childhood. He is not really sure why, now that he knows more he believes that the vampire who turned him took his memories along with his humanity. He had no knowledge of his name, age, or even his birthday. He just knew he woke up in a temple, his wounds being treated there. He had been in a coma for a year, having found him lying on the side of a river. They invited him in and allowed him to stay at the temple until he got better.

One day he went to get one of the nurse's attention and found a string attached from his finger to her shoulder. As she walked out the string grew and he couldn't seem to get it off. When the doctor came in he tried to do the same thing, accidentally using the same hand and the string attached itself. This gave the temple the idea he was the bearer of the string of fate. Being able to see the strings of fate and control them. This of course was proven by him being able to do it again.

He thought at first that maybe it was the truth. That is until he found it painful to be in the sun. He found it strange but it wasn't until his face got badly burned that he began to look into it. He would stay inside rather than go out in the garden. After being dubbed the string of fate user he wasn't able to leave the temple anymore. He was worshipped by the people, not that he cared that much, and was considered holy.

He tried to escape really he did, however, they set up guards to stop him. The farthest to the outside he got was the private garden in the temple. He noticed he would throw up food and was getting weaker. They searched for food far and wide but it all had the same result. It wasn't until one day he blacked out he woke up feeling full. He was confused but they told him they found something he could drink. It tasted sweet and they gave it to him in a cup. He drank it without really looking into it, the smell as pleasant as the taste.

It wasn't until he spilled it he realized he was drinking blood. He remembers yelling at them. They said it was just because he was a demi-god or a god or something like that. He was pissed that they didn't tell him and that people were hurt to feed him. They ensured him no one died and he ended up caving and accepting it. He never aged from that day and began to learn more by reading. This is where he discovered he was a vampire. The research showed he shared almost everything, not everything but almost everything.

He knew he was a false prophet and yet no one believed him. He sat in a cage of worshipers and knew no way out. He knew nothing of what the world was like other than his books and he knew the only way out was to hurt people. He didn't really want to resort to that so he sat silent. He suffered with his books and his music and grew older, knowing that they were all happy even if he wasn't. In his room reading, a book was where he was summoned.
skills:
can play the instruments: Biwa, Koto, and yokobue
very agile and flexible
can forge writing and signatures
fast reader
knows a lot about herbs and gardening
skilled in sowing and crocheting
equipment:
his tanto, personally crafted for himself
the clothing on his back(appearance picture)
his trusty yokobue
 
20895b32086a0578df601a5a0cd01979.pngName: L:F2-01-BB (Lexicon group Foxtrot #2 sector 1; BB)
Aliases: "Bunny Boy" or "BB"
Gender: male
Species: cyborg
Age: 22
Appearance:

Role: The Cyborg DJ

Personality: Upbeat is an understatement when describing BB. He has ample amounts of energy to spare and is easily excited over seemingly simple things (like bubble wrap or people with cool hats). To put it frankly, he is a giant and immature goof who likes to have fun... though can be a little short-sighted and less-than methodical. He is the type to leap first and ask questions later, which makes him reckless and a bit too optimistic at times. BB always tries to act cool and confident, loving to be the center of attention and doing impressive stunts. Unfortunately, what he portrays and what he feels have a disconnect. While he likes to act like he's the best the real heart of it is that he never feels like he is enough. As an extension of this he always puts others before himself (often in overly 'heroic' displays) and makes an effort to impress people. While he is brave in battle, he can be a total wimp when it comes to certain things such as the supernatural, intense gore and deep water.
Motivation: Help people out, find a job, have fun, play music.

Alignment: Chaotic good

Weapon: N.E.O.N. (Neo-resonance ectoplasmic omnicore neuroweapon)
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--> The N.E.O.N is a weapon that utilizes neo-resonance, the synchronization of soundwaves, electromagnetic radiation, and the unique frequency of each individual's brain and 'energy'. Once resonance is achieved, the cores are able to harness and manipulate energy, forming temporary structures made of light and sound or causing strange reactions in the matter around them. They are attuned to the individual and will be suspended in an pseudo-gravitational field around the user's 'aura'. The user of the NEON cores can freely control the cores around them, letting them levitate as they please. The cores experience a very strong attraction to their attuned aura and will return on command if thrown or lost in some way. BB currently has eight cores attuned to him. They are stored in his right arm and are the size of marbles when inactive. When activated, they take on the form of instruments representing 8 music genres, each with their own unique abilities.


  • dancefloor.gif
    Color: Neon Orange
    Weapon: Boombox
    Power: [Dance Battle!] --> The ground below BB is transformed into a neon-tiled dance floor. The tiles glow different neon colors that change to the beat of the song. Stepping on the orange squares will cause them to explode with a sonic BOOM, dealing low-moderate blunt damage and sending the victim flying in a direction (depending on if it was stepped in the middle or side. If stepped on in the middle you will fly upwards.). BB can also be affected by the “boom” boxes if he makes a misstep.
    This ability also creates a circular dome around the dance floor that prevents the target from leaving until the song ends or BB stops dancing. When the instrument is activated, BB must continuously dance or else the effect will deactivate. Outside attacks can make it through the barrier and harm either dancers. The only things that are confined are the bodies of BB and the target.


Bio: At one point BB was a failed musician, just another wasted talent wandering the junkyard paradise of the lower cities. It was hard to compete with artificial singers these days, not to mention his use of instruments were borderline obsolete. Still, he kept up the skill with the false hope of something better while all his funds quickly ran out and he was forced to sell his instruments to some wealthy collector. Even that cash didn't last long. It was at the cusp of this low point that he was approached by a World Government official. They were testing a new research project and thought BB would be the perfect fit. What's more is that they would pay him, and that was all they really needed to say.

The project was called N.E.O.N, a seemingly harmless experiment of the limits to cybernetics and cyborgs. This was not very unusual, considering about 90% of the population had artificial enhancements. BB had a few of the cheaper ones himself. He didn't really look into the project beyond that, content with the paycheck and the chance to use instruments again. The head of the project, a woman named LU {also known as Luna} was also very nice so BB did not have any reason to question things. Besides, there were other 'subjects' there too, and they all seemed completely fine.

It was around this time that the news about a rogue AI, EDEN, began to spread. It had apparently been unleashed by a group of terrorist hackers who wished to destroy what was left of the planet. AI began to become hostile, corrupted by EDEN and twisted into the mockery of animals that attacked the life-systems of the cities. BB's project was quickly militarized and within a month he found himself on the front lines, helping the World Government to drive back this terrible AI. He became somewhat of a hero during this time, and as ironic as it was to be near the end of the world, BB had never felt happier. He could finally prove he could do something with his life.

They seemed to be winning, but then the amalgamations came, creatures that were an unholy mix of human and AI, born when EDEN discovered how to corrupt cyborgs, and by extension, life itself. Things became dire as comrades began to fall into this widespread corruption. BB fought hard but became corrupted himself, but not before he managed to self-destruct and finish off EDEN. At least, he hopes it was enough.

Skills: playing music, excellent audio memory, kazoo playing, can make minute rice in 58 seconds
Equipment:
Bunbot is a repair and support AI created by Luna to reduce the repairs she had to do on BB (but most importantly to keep him from performing dangerous stunts all the time). Bunbot has a Personal-IT™ chip in it, so its an AI system with a helpful 'personality' though Luna has created some minor adjustments over time to make it more 'timid' and 'scared' so that it will try to convince BB not to be so reckless. However, it doesnt actually feel these emotions.

It is no bigger than a bowling ball and looks like a floating rabbit head when it is flying around. When it is not in need of quick flights it can extend 'limbs' and a 'body' in a vaguely humanoid form. Bunbot can make mechanical repairs and run diagnostics on BB, however, it can also do many other things that personal AI traditionally do such as making calls, keeping time, playing or recording music/video, take pictures, running games, scanning for AI, echolocation scanning, flashlight, and can access parts of the offline web. It comes in handy when BB doesn't understand fancy words.

[While BB does not know it, Bunbot has an override tool in it that can be used to hack into corrupted technology. This is built into it so that if BB got hacked it could either wipe out the corruption by purging his memory back to a certain point, or forcing a self detonation should he ever get into an amalgamation state. It is constantly scanning for corruption and is always ready to detonate him if needed]

[good luck out there, kiddo. -LU]

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Other: he is scared of supernatural stuff, gore, and deep water (because it will cause him to short-circuit and go into emergency powerdown if he is submerged)
Symbol: Blue bunny on a black background

Theme:

[Special thanks to @nighttimecatplayer and Solirus Solirus for making BB possible. You're the true heroes.]
 
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EccentricFantasy EccentricFantasy and Juju Juju characters.

Names:
Allarik and Aiwynn

Aliases:
The Lovers, The Inseparable Pair, Two Bodies, One Soul

Gendes:
Male and Female

Species:
Human Male and Faunus Female

Age:
Allarik: 22
Aiwynn: 25

Appearance:
fantasy-art-rabbits-antlers-original-characters-wallpaper-preview.jpg


Role:

Eternal Lovers

Personality:
Aiwynn:​
Aiwynn is an incredibly loyal, yet slow to trust individual. While humble, she is fiercy defensive of things that she values and people she holds dear. Unfortunately, she can be a bit biases, but is capable of changing her views.

As much as she hates to admit it, she has a good heart, though she is careful to guard it for fear of it getting hurt. She is slow to trust others, assuming the worst at first, but after observation and time she will slowly warm up. As a faunus, she is naturally pretty reclusive and is not overly expressive of her feeling (though there of course are some exceptions). She can sometimes seem cold or stand-offish, but she has a softspot for defenseless things.

She enjoys being in nature and feeling the subtle joy of solitude, though with the exception of perhaps a good friend. While seeming withdrawn, she finds joy in sharing her internal world with those she trusts. Stars and the moon are fascinating to her, and she often finds herself lost in the nightsky. She is prone to brooding, as a result of her tendency to think things thoroughly, which only adds to her seemingly cold nature

As a stickler of tradition, she does not seem to like humans or their culture very much, but she is making an effort to understand them thanks to Allarik

Allarik:​
Allarik is a thrill seeker. He is always looking for his next adventure because he knows the world is a vast place. He will help who needs it, but his life mainly revolves around his passions. Whatever he is passionate about, he will give his maximum effort to pursue or protect.

He is not hesitant about revealing his feelings. If he feels someway he will be sure you know it. He is blunt and is not afraid to put someone in their place. The fact that he is a bit hot-headed is not something he is unaware of. Sometimes you need to be fast and harsh to get things done. While he does not really have soft spots for people, but he will go out of his way to give some lesson he really could have just told someone.

He has never been a complex person. He was simple and liked it that way. Others wondered why he was so simple, but the truth is that not even he knew why he lacked the general complexity of people. After meeting Aiwynn he finally figured it out. He is not a whole being. He is one have to a single being. Aiwynn was meant to be his and he belonged to her. She was the half he was missing and now that he had her, he could not live without her.

Motivation:
To live freely with one another

Alignment:
Allarik:
Chaotic Neutral

Aiwynn:
Neutral Good

Weapon:
Allarik: Bare Hands
Aiwynn: Druidic Magic

Abilities:
Allarik has an ability called Primal. This ability enhances him into a superhuman version of whatever animal he is trying to copy. He can also mix and match abilities of different animals. His second ability is called Marginal Counter. A unique reflexive sensitivity that no other person aside from him can use which even the best fighters from his old world are unable to replicate. It is estimated his reaction time is at 0.05 secs, in other words, he is able to perform two or three actions in the amount of time that it would take well trained fighters to perform one.

Aiwynn has god level druidic powers. Her knowledge of plants and medicine help her heal people. Her connection with the earth allows her to grow any plants she needs. Her real talent is in her healing capabilities. They are god class. Some injuries require more prep or effort, but she can heal almost anything up to death.

Bio:
The world was a fantastic and wonderful place. A place of magic and adventuring. This fantastic world was something that needed to be explored, but as they do, humans ruined it. In their basic human needs to be the apex of the ecosystem, they did what they always do. Forced out the native races. The elves, dwarves, goblins, ogres and even the faunus were all pushed out to the ever thinning forests while humans grew their villages into cities and kingdoms. Leaving the other races to their squalor.

In this fantastic world, there was a need for adventurers. Not only to discover more room for human greed, but to handle the things that other humans could not. Adventurers are highly paid, very powerful individuals who do things that other people could not. That is where Allarik Varrium comes in. He was known far and wide as one of the most powerful adventurers to live. Unlike most, he resorted to a form of unarmed combat. He used beast-like movements and physical prowess to win fights. There was also the added benefit of his 'Primal' ability which made his work so much easier.

It was another day, lazily wasting another day in the guildhall, just waiting for another job worthy of his skills to come along. He wasn't cocky, but he knew when his abilities were being wasted on something. It was then that he heard the chatter. Looking over to the request board he saw something that caught his interest. A single paper with a request to search the forbidden forest and bring the crystal antler of a Forest Deity. This job was dangerous on more than one level. The people who called that Forest Home would not be happy to see a human and would attack them. On top of that, these Forest deities are very hard to kill. With the entire forest's power at their beck and call, it would be hard to get the drop on them or kill them before they killed you. Every other adventurer didn't even bother to look at the paper. Needless to say the entire place was shocked to see Allarik walk up to the board, hold down the paper and hand it to the front desk. He had taken the job.

It was after he had left the Guild Hall that he made his way outside of the great Kingdom he called home. He walked down the path towards the forest of his destination. It was a solid 3 Day walk, shorter by carriage, but he wasn't one to use horses. Something about it felt wrong to him. Maybe it was his animalistic instincts? Who really knew? He was a very different type of individual. So, he simply made his way down the pass. It was an uneventful Journey. He only stopped when he needed to eat or sleep. Managing to find plenty of Inns or lovely campsites along the way. Until he finally made it to the edge of the forest and human civilization.

Allarik stood at the Edge of the forest. Peering into the trees and knowing that somewhere in there were plenty of things ready to kill him if you so much as stepped into the forest. However, this was none of his concern. He was hired to do a job and he was going to do it. So he took a step into the woods, prepared for a fight as he went along in his certainty that he would finish this job.

As he walked through the dense forest he began to notice things. He had seen plants and wildlife before, but not like this. Never so free. The vibrant colors of the sunlight that hit off every plant and being inside of this wonderful Forest. Everything around human settlements in the roads had been wiped out and contained. A very depressing version of what he saw in now. The water was so clear and the plants just seemed to be alive and breathe with the wind. It was something so new, but that fantasy was very quickly dashed.

From out of nowhere he was taken down by an entire pack of Dire Wolves. Since it was a surprise attack, not even he could fight off the amount of bites and fighting they were doing. If he had time to prepare he would be able to take on this pack, despite the very obvious numbers advantage, but that was not the case this time. As he was being mauled by these beasts, his mind saw everything. He saw his life and the adventures he would miss out on. The sadness set in as the lights faded away and he lost consciousness, ready to be taken by death.

The light pierced through his eyelids. Was he dead? No, it was not death. He was sore all over, something he assumed was not a factor in death. Slowly his eyes opened. He found himself in a makeshift Hideout made mostly of leafy Vines woven together in some sort of sphere inside a gathering of four trees. He looked down at himself. His top half was undressed. All the wounds on his body were covered in some leaf of some kind with something underneath it. As he looked around from his bed of leaves he noticed that this decently sized hideout was pretty well-built and also perfect for someone living alone.

"Those injuries are quite severe. Don't move."

Allarik's head turned to look where the voice came from. Then he saw it. Behind a curtain-like wall of stringy Moss, was the outline of some woman. She took a step forward, moving the Moss from in front of her. Allarik was shocked to see a Faunus woman. This woman was unlike any he had ever seen. Long silvery blonde hair and piercing Amber eyes. Dressed only in pelts that somewhat matched her hair, but also decorated with these beautiful flowers. Then he noticed her antlers and ears. There was no denying that she was a Faunus. Allarik didn't know if it was just the time of day or his dazed state, but he could swear that the light in the hideout radiated from her. Like her very presence lit up the world. He was stuck, dazed and speechless as he looked at her.

The look he got in return was one of curiosity, disgust and muted anger that was not entirely directed at the human. Her ears were pinned back as she brushed her hair out of her face, uncomfortable with the intensity of the man’s gaze. Ambered eyes narrowed, “You’re lucky to be alive, you know, wandering right into the territory of those direwolves. Typical, humans were always blind.

She had seen it all, having been trailing him since he entered the forest. It was known by every Faunus that humans were to be slaughtered the moment they set foot into what remained of the wilds. Humans were never alone, if you let one in it would only lead to more trouble. It was her duty to kill the human, and she had intended to do just that, but something had stopped her. Something about him made her hesitate, perhaps how he did not seem like the stories she had heard, or maybe it was the way he looked in innocent wonder at the life around him, like a child. She had let curiosity get the better of her and waited to see what the human would do. That was, until the wolf attack.

Now she had no idea what she was going to do. Just thinking about it made her ear twitch with dread. She walked past him to a stone bowl where she had been preparing the next batch of salve, “Are you mute too, human?

Allarik simply watched her as she moved. Every possible move she made was otherworldly. It was nothing he had ever seen before. Perhaps it was because he had never seen a Faunus, but she looked almost divine. He snapped out of his daze at her question "Uh...n-no I just….."

Try as he might, but the words wouldn't escape him. He had always thought that romantic things you read in novels were nothing more than cliche, but it was at this moment he realized what people meant when they say 'beauty beyond words'. It was magical. He knew she was supposed to be his enemy, but in that moment, there was no way he could see her in that light.

It took him a moment before he was able to move and remove his eyes from her. He moved his hand to one of the leaf wrappings. She put them on him? Why would she do that? He attempted to lift the leaf and found a white paste beneath it. He tried to move, seeming completely oblivious to exactly how hurt he was "What is…?" He stopped and grabbed his abdomen in pain. Almost buckling due to the sheer intensity of the pain

I said do not move! Now you are deaf too! How can humans be this careless?” She said shrilly, quickly stepping closer to him. Instinctively, she grabbed his shoulder to help stabilize him. There was a tense pause before she quickly withdrew her hand. “You are going to disturb the moonberry salve…it's what’s keeping down the infection.”

She went silent, her fingers gently pressing on the leaves covering his wounds and checking to see the healing progress. The wounds were grave, she had not been lying when she said he was lucky to be among the living. It would have been so easy to leave him out there, and yet here he was. He was strong, stubborn at the least. Any normal person, human or any other race, would not have survived this attack. It made her wonder exactly what he was.

The faunus gave a weary sigh and closed her eyes. When she opened them again they were looking directly into the man’s own. Her deep amber depths swirled enigmatically, “Who are you human, and why did you venture here?

Allarik was confused to say the least, but for some odd reason he didn't feel the need to be so tense with her. Her touch should have probably made him nervous, but it wasn't like that at all. It was almost natural. Maybe he was just losing his mind. He didn't know or care honestly. All he knew was he was tired and sore, but she made it feel….okay.

He looked into her eyes at her question. He didn't think that telling her that he was hired to bring back the antler of one of their deity's was a good idea. So, he took a deep breath closing his brown eyes. When he opened them again he looked down to her with a look of pure curiosity and wonder on his face.

"My name is Allarik. I am an adventurer. I was highered to scavenge some berries from here." His eyes once again never left her. He watched every move she made. He didn't realize his hand had fallen on hers "Could I ask…..your name?"

The faunus froze at his touch and quickly drew her hand away, holding it to her chest. She looked at him with eyes wide and unsure, confused in their anger. After a moment of carefully watching him, looking for signs of deceit, she decided to answer his question. “Aiwynn. My name is Aiwynn.

It had been a month since the attack that landed him in the care of Aiwynn. It was a surprisingly amazing event in his life. Despite the obvious distrust of humans, she willingly took care of him. Fed him and gave him water at bedside, changed his wrappings when it needed to be done and even had somewhat civilized conversation. Of course they got into deep conversations about the politics between their species, but for the most part it was just a sweet time. She showed him the wonders of the world that she had known all her life and he showed her the capabilities he worked his entire life to get.

It was a bit of a weird relationship, she would deny any sort of affection to him while he openly said he cared for her deeply. It was a wonderfully weird relationship. They would talk for hours and she would show him something new everyday. They even made a habit of watching the sunset in a shallow pool filled with lily pads she showed him. They had fun and even got around to hugging after he had saved her from the pack of direwolves that had originally attacked him. Somehow, they had grown to rely on comfort from one another. Allarik was perfectly willing to admit his affections, but confessing about deeper feelings was something entirely different.

Aiwynn was so confused. She was taught her entire life that humans were a terrible race, consumed by greed and fueled by conflict, but he was different. He looked at her world with eyes of curiosity. She watched him fight and protect her, even move in the forest like an animal, but every concept she thought she knew about humans didn't apply to him. Her denial of feelings only went so far. What pushed it over the edge was her almost being killed by direwolves. She was ready to die, but he saved her. That was when she knew.

They were becoming closer and closer every day, but Allarik knew something that she would hate him for. He needed to tell her, but they were so close now and the idea of hurting her crushed him.

Allarik was washing himself in the crystal clear pond they bathed in. Somehow they came to being comfortable bathing with one another. He looked up to see Aiwynn coming closer. He watched her eyes lock on his. He felt her delicate hands slowly move up his body and around his neck. He felt her warm breath sliding over his wet skin. His heartbeat picked up and he knew what she was doing when she started leaning up to him. This was something he wanted more than anything, but he gently took her hands and pulled them away. Looking down and away with his eyes closed. His thumbs gently rubbed her wrists.

"I wasn't sent here for scavenging. I was sent to……" His eyes moved to hers, sadness and hopelessness filled them "...I was sent to take the antler of a forest deity and kill it." He knew that when they first met, this would not have been anything more than something she could laugh at, but after all this time and seeing how strong he actually was. This sentence took on a whole new meaning. He looked in her eyes, waiting for her reaction.

The softness of Aiwynn’s eyes hardened, turning to ice which then began to melt in the corners. Her throat tightened and her breaths became shallow and ragged as her entire perception shifted. It couldn't be. This man who saved her, who she developed these feelings for was a liar, “No… Allarik, tell me that isn’t true…

But it was. She knew this by the dread that filled the pit of her stomach and the deep instinct that spoke to her even when he remained silent. Sickness was not the word she was looking for and betrayal felt too superficial. Her hands trembled as she stared at him in fear.

You… you lied to me? I-I trusted you...

What was this feeling? Aiwynn tore her hands from his grasp and felt part of herself rip away. All this time and she had no idea. So this was why he had stayed? To think that his words had meant anything...that she had meant anything. His words had been honeyed and she had almost fallen for them. She truly had wanted to share her world with him, her everything, but they were merely fantasies built on the foundations of a lie.

To think a human could be different. I… I should have killed you when I had the chance!” she said, hugging herself, hiding herself from him. Her vision swam with tears, reflecting her shame and anger. She backed away, shaking her head in disbelief. She could not believe this. Thinking it so stupid that she was going to kiss him. All she wanted to do was run away, to never see him or another human again. So without giving him another glance, she leapt from the water, grabbed her clothing and fled into the forest.

Allarik wanted to chase her. He wanted to tell her that everything was not a lie. The feelings they felt, the intimacy they had grown accustomed to. The comfort that they both had with each other. That was not fake. That was the most honest thing he had ever done in his entire life. He wanted to tell her all this and more, but he knew that now it was completely pointless. She was lost to him and no longer needed him. So, with tears flowing from his eyes he stepped from the pond and grabbed his clothes, preparing to leave the forest for good.

Aiwynn was running. Running away from her curiosity. Running away from the past month. Running away from the feelings she had. She hated herself for succumbing to these feelings, for a human none-the-less! What was she thinking? There was no way he could love her. There was no way any of the feelings that she had over this month were real. They were all based on a lie! Weren't they?

She stopped running, still holding her clothing against her body. Could a human really lie that well for that long! Was it possible? She knew the feeling she felt, but was he feeling the same things? She looked around at the world she knew her whole life, something was different. Everything was grey. Nothing had its vibrance anymore. The instant Allarik was separated from her, the entire world was dull. This wonderful world that she knew held so much beauty, was sad and emotionless without him. She had to tell him. She had to go back and tell him how she felt. Maybe, just maybe, everything wasn't a lie. She turned to run to him, then darkness.

Allarik was walking through the woods he had come to love so dearly. But now they set a monotone, ugly grey, worse than what they looked like before he met her. It was so sad how such a simple thing like someone's presence can bring so much color into the world. He couldn't live in this monotone world anymore. He couldn't live without her anymore. So , he turned and ran to her.

Darting through the woods he looked for any sign. Absolutely anything that might indicate where Aiwynn was. From the direction she ran off he knew she wasn't going home. His speed picked up as he darted through the brush, but he stopped. Looking down he saw something. The flowers that decorated her hair along with many other tracks aside from hers. They were Faunus. From what he knew, they only came together for two reasons.The changing from winter into spring and executions.

His heartbeat picked up. They couldn't. Not her. Not because of him! With little hesitation he dashed through the woods, following the tracks towards the center of the forest. Eventually his fast run turned into all fours. Bounding through the forest like a beast. It didn't take long for him to spot them. They had Aiwynn strapped up between two trees. Hanging from her arms like a fresh kill, clearly beaten. The rage boiled inside of him. They wanted to treat her like a beast. He would show them a beast. He rose once again to two legs mid dash and roared out.

Aiwynn couldn't feel. She was sore and could feel the pain, but it didn't feel like pain. She was so numb. It was obvious to her that her people were preparing to kill her. Despite that, she didn't have any feelings about it. The moment she lost him, the moment she lost Allarik, she didn't have a reason to live.

Laying there, allowing darkness and hopelessness to take her, something cut through the darkness. It wasn't light or anything you could see. It was a sound. A roar. One that she had heard only a few times, but had grown to realize it meant something to her. Through the pain and oncoming unconsciousness, she looked up. Instantly her heart was filled with hope. It was blurry, but she knew exactly what was happening. Allarik was fighting. Fighting for her. Killing so many of them to get to her. Tears streamed down her face as the blurred vision of the human who defied everything she was taught about them, fought to get to her. But why? Tears streamed down her face as she tried to understand. He was a liar, but if he was lying the entire month, then why was he risking himself here?

Allarik was quick to finish the group off. Watching them all struggle to keep up with his feral beast like movements. When they were all dead he turned to her. Tears streamed down his face. He could see the stab to her side and knew…..he was too late. He sobbed, his heart shattering as he ripped the vine restraints and held her "N-No…..no, no…..you can't…..I didn't get to….I d-didn't…." Allarik held her close to him. One hand held her hand and the other held her wound. His forehead placed against hers as he weeped. His hand tightly gripped hers "I wanted…..I needed to tell you….." He pulled her closer into his chest as he sat there on the ground with her, surrounded by her murdered attackers.

Aiwynn could feel him against her, one of the few senses she had left as her world dimmed and grew cold. This is what she had wanted all along, this was what she had lost. Colors seeped back into the world but they were muddled together, like smears of paint with too much water. She could hear him talking, but the words weren’t making any sense. Exhaustion tugged at the corners of her mind.

Alla...rik…” she breathed, barely a whisper of wind, “You came… back…

A weak smile appeared on her face, stretching over bloody lips. Her mind was drawing blanks. He wanted to say something. Gods he was so warm. She needed to sleep, close her eyes for just a second, but she kept herself awake. There was something she needed to say.

...I… I…” each letter became a struggle, her words wispy as her lungs filled with blood. It spilled from her lips, clotting in her throat. She couldn’t feel him anymore. Everything was so dark. Tears fell down her face, though she couldn’t feel them trace down her face. “..lo...v...e…

Like the first snow in fall, she gently grew still. Amber eyes dulled, unseeing yet still looking towards Allarik until the end.

No. Not now. Not right after they were finally going to tell each other. Allarik's body shook. His hands trembling as he pulled her closer, burying his face into her neck as he weeped into her. He wanted to tell her. Tears filled her neck as he cried. He didn't pray out loud, but in his heart he begged any god who could hear. Any supposed being with immense power. Any false idol who would listen. All he wanted was to have her back. He would give anything.

From the brush came something. A pure white stag with antlers of crystal. The very same Beast he was sent to kill. The god looked down at him and saw his sadness. He saw how this human, unlike any other of his kind, looked beyond the boundaries of species in order to find love. The thunderous voice echoed around as only a God's voice could "Do you want her human? What would you give to have her back?"

With no hesitation, Allarik spoke. He did not look up or even move from crying into her "Everything."

It was not much, but it was enough. That was enough for a forest deity to offer a second chance. The deity offered up both of them to SIN. Maybe they could find happiness in this new world. Before they were taken, the date he split his heart into two. He heals her wounds and gave her half his heart and soul. This forever binding them together. In her head, as the world started to fade from them being summoned, the forest god spoke in Aiwynn's mind "Wake up child. He has something to say."

Aiwynn’s eyes fluttered open, slowly readjusting from their cold slumber. The warmth began to bleed back into the amber, like melted honey. Her voice is soft, though growing stronger rather than weaker this time, “Allarik?

Allarik almost didn't believe it. As they were being summoned to this new world he heard her voice. He pulled away from her neck to see her open eyes. A loud gasping laugh and tears of joy filled his face as he saw her awake "Aiwynn…..y-your…." He didn't even bother to finish the sentence. Instead his arms wrapped around her body, pulling her in as he finally laid his lips against her. His heart fluttered and time stopped as he held the kiss he had wanted for so long.

Aiwynn surrendered herself to the kiss, melting into his embrace. Her hands instinctively moved to his cheeks, just to hold him closer. All the colors had returned to the world, everything she needed. Just feeling his touch made her feel whole. She never wanted to let go, for how could she ever feel content again when apart?

She withdrew for a moment, holding his face in her hands and looking into the rich brown of his eyes. “Allrik, did you hear me? What I said? I…I wasn’t sure. It was so dark… I… I died? But I heard a voice… and then I awoke. How…?

Allarik hushed her with a quick finger to her sweet lips. Still holding her tight in his lap as the lights swirled around, taking them to another world. He laid her hand on his chest and her own. After a moment she would be able to tell that they beat the same.

It was all clear. He gave up his heart for her. He gave her his heart and soul and she was back. With tears in his eyes he moved her hand from his chest to his cheek and closed his eyes "I heard you. I heard." Placing a kiss inside her palm he spoke ever so sweetly "We are one Aiwynn. My heart is and will always be yours."

After a moment he looked down at her with pure bliss and content in his eyes "I know our relationship. You will hate how much you love me and I will shout my love from the tallest mountain. Even in this new world, we are meant to be." He leans down and kisses her forehead "I love you my sweet doe."

She shivered at those words, tears falling down her face though this time they were not of sadness. Her heart was no longer her own, but then again it had not been for the past month. She knew not what came next, but somehow she knew it would be alright. It didn’t really matter where she went, as long as Allarik was not far.

As he kissed her forehead she closed her eyes and allowed herself to smile softly, “As do I, My Heart.

As they sat there looking into each other's eyes, knowing that they finally found their destiny, there was a flash. Now in a new world, ready to live as they see fit. Ready to finally live for each other and the purest of loves that they share.

Skills:
Allarik: Enhanced physical abilities. Bare handed fighting expert, expert survivalist and ultra enhanced senses.

Aiwynn: Expert in natural medicine, gardening, animal handling, tracking and survival.

Equipment:
Allarik: Bracers
Aiwynn: None

Theme Song:


Symbol:
two-hearts-linked-vector-symbol-eps-vector_csp23573447.jpg
 
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Name: Apollo Levitt
Aliases: None
Gender: What do you know about sex?
[/B]Species:[/B] Human
Age: 33
Role: CEO, Vapemaster, God
Alignment: Stock Market
Motivation: Make lots of money for his shareholders.

Likes: Money, Women, Vape, simple as

Dislikes: Whatever it is, it's probably too small a deal for Apollo to genuinely hate.

Personality: Apollo is as nihilistic as they come, though one might not notice as such by his polished, clean shaved appearance. He dresses smart and this continues into the eloquent way he thinks, though he almost never shows it. Everything he does is a calculated measure taken expressly to show off his superiority. His manner of speaking is actually usually very crude, wanting to come off more like someone of the lower class, almost as if it were a means of insulting those who believed themselves to be superior to him. In one instance will talk philosophy and quote Nietzche in between spouts of drinking directly from a forty ounce bottle of whiskey and taking a hit from his vape. Apollo is a heavy drinker, almost always seen with a bottle of something in hand and if not, then within arm's reach.

Combat is not very important for Apollo personally and though he condones it as a means of raising his bottom line, there's no financial motive for him to enter battle personally. For Apollo, combat is recreational, a sport used to demonstrate his physical, technological, intellectual, and tactical superiority. He won't enter a battle unless he deems it to be entertainment and will leave a fight the moment he deems it too boring to stay in regardless of if he's winning or losing. He'll make fun of his opponents, but this isn't as much for mind games as much as they are simply thoughts that come to his mind that he lets out in the heat of the moment. Otherwise, he is cunning and tactical, often thinking moves fifty steps ahead.

History: Despite his flashy appearance and loads of money in liquid assets, Apollo had an austere upbringing that humble doesn't even begin to describe. He was born in a small village far from civilization where things such as central heating and plumbing did not exist, and medicine was treated by a village doctor who was more keen on using bloodletting than pills. His parents were humble farmers and for a while so was Apollo. Still, there were two things that separated Apollo from the other townsfolk. The first one, he felt like he was born with. That was a keen intelligence, one that those of the village couldn't quite spot, but were noticeable when he counted crops and made not only the gathering of said crops more efficient but also the sale of them. This was his first taste of business at the humble age of eight. The second thing that set him apart was his ambition. It was that same year when he started optimizing crop yields that Apollo caught his first glimpse of civilization outside his village in the form of a trailer truck. It wasn't long before he invested in something called a tractor, which greatly increased his efficiency on the farm.

After earning his family a small fortune, Apollo left his farm for the city where he quickly got himself enrolled to one of the biggest universities around. There he studied several different subjects, but specialized in mechanical engineering but also paid close attention to the sciences, especially biology and nanotechnology. He was half way through his degree when he had the idea to start his own business. He founded Apollo Enterprise. Fastforward ten years, Apollo built an entire business empire on the foundation of several of his own inventions. His company sells weapons of war to nations and other special interest groups around the globe.

Skills:
Inventor - Apollo is an inventor, maybe not by birth, but as a skill he quickly cultivated and had been cultivating for over a decade. This combined with his intellect allows him to come up with gadgets along with new uses for gadgets more or less on the spot with minimal resources.
Businessman - Many skills roll into one. Apollo is excellent both at making deals and making calculations. Though he isn't a fighter in theory, the combination of tactical knowledge and rapid risk assessment gained from his job give him a close skill set. Being a business gives him the ability to make money out of more money. In addition to his vast funding, he also gains the benefit of his company's technology and all the people under him.
Abilities:
Body Heat Manipulation - One of the first biotech experiments Apollo had ever created and still an experimental technology used only on him and his most trusted advisors is an injection which allows the user to manipulate a part or parts of his or her own body. In the earliest tests, it enhanced a random part and for Apollo, it was his body's ability to regulate its temperature. Lowering his body temperature is a difficult endeavor for a number of reasons Apollo had listed, and therefore Apollo cannot lower his body temperature below ten degrees celsius. Raising his body temperature is much easier and he can do so practically instantaneously. Apollo can raise his body temperature up to two hundred and forty degrees celsius, the speed at which he turns having more to do with the temperature of the outside than his own body. His own body as well as products of his own body including saliva are not only resistant to the temperature change but also retain the heat for several minutes after leaving his body. After years of practice with this, Apollo has learned to focus the concentration of heat to one body part, allowing him to focus more heat at once but also cooling down quicker. When doing this, Apollo can reach temperatures up to double his normal maximum, but only for a few minutes. Extended uses of this technique or use in rapid succession can cause harm to his own body as it quickly has to adjust and readjust to the new temperatures.
Equipment:
Nanomesh Suit - In addition to looking stylish, Apollo's suit is, thread by thread, no corners cut, made with some of the finest material and technology around. Developed in his own lab, his particular suit is not available to the public in the way he has it and the suit is tailored to him, both his measurements, and his abilities. Most notable is its resistance to heat. To accommodate his particular needs, his suit is completely resistant to changes in temperature, meaning that any temperature change will not fundamentally change its molecular structure, allowing it to stay as clothes regardless of how high his body heat gets. It is impossibly durable, its smart, nano-alloy, synthetic silk skin can expand, contract, and harden or soften in response to any stimulus in a matter of seconds, making it not only decent armor but also comfortable to move in. Wearing several more layers around his torso makes it particularly resistant to blunt damage, though all parts of the suit are partly resistant to edged weaponry and small arms fire.

Other: Not actually a god, but it is in his business card.
 
(Joint character by Gohan510 Gohan510 and EccentricFantasy EccentricFantasy , to help with his city handling. Nya~!)






Wonderweiss Everlast

Name: “Wonderweiss Everlast silly~!”

Aliases: Strange, Magic Girl, Cute, Demon Peacekeeper, Horror of Astoron

Age: “Before I came here my birthday passed, I’m 19 nya~"

Race: “Big bad demon!!! Just kidding hehe~ I’m human~.”

Appearance: “I’m the cutest Magi girl you’ll ever meet~! Just look at me :3”

Wonderweiss is a beautiful girl looking in her late teens with black hair, tied into twin tails and pink eyes. She also has a child-like body (albeit with large breasts). Her body measurements are [B85-W56-H80 cm]; height is 160 cm and body weight is [48 kg].

Role: Alice’s Lil sister, Assistant of Astor, Magistrate, Policing Captain, Peacekeeper

Personality: “Aren’t I just the best?! I’m your magic girl~. Onii-chan come back nya~!”

Unlike her serious older sister, Wonderweiss is cheerful and possesses a childlike personality, which is evidence to why she calls her older sister “Alice-Chan~”. Although having a childlike personality she naturally attracts people with her kindness and overload of cuteness. Adding to her childlike and positive personality most of her lines end with a ~. She also has a deep sister complex, and has a tendency to get her sister into embarrassing situations. On top of that there is a deep sadistic side to her that only certain people have seen. Only people who she thinks are out to get Alice. In that specific case, she is a sadistic monster.

Motivation: “Help Onii-Chan~! Even though she’s mean sometimes~! I also wanna explore sometime~!”

Alignment: Lawful Neutral “Is that what you call it? Okay sure~!”

Bio: “Story time hehe~”

Wonderweiss grew up watching Alice. Always looking from behind. She knew that Alice was meant for greatness, but what was there for her? She was confused about that. If her older sister was meant for such greatness, what was she meant for? This thought plagued her mind for so long. That was until Alice told her something. Alice looked at her and said one thing. This thing that her sister said made everything fall into place. Her sister said to her "You know, a great leader needs support. You are my support Wonderweiss. I need you to succeed in my goals."

“Onii-chan gave me motivation to become the powerful magi girl I am nya~!”

It was this statement that made it so easy for her to understand her life from now on. She would be the ultimate support to her sister. That way, when Alice succeeds, so will she. After that she made sure to keep a very close eye on everything her sister did. Just to make sure that she was able to support her sister in absolutely every way possible. When Alice got tested for her powers, she got tested and discovered her own powers. When Alice went to school to be a lawyer, she went to school to be a Peacekeeper. To make sure that her sister had someone to look to when she needed a new head of the Peacekeepers.

“I wanted to protect everything Onii-chan built~”

While preparing to become peacekeeper Wonderweiss took a small journey to a mountain said to have a dragon within it. She believed by confronting and killing the dragon could she skip the training and impress her older sister. Finally reaching the cave that was home to the beast she found a wounded dragon. Nearly on the brink of death, worried for its life she asked to care for it. Wonderweiss spent weeks missing from home tending to the dragon that was on death's door. The dragon grew fond of the girl and gave the option to make a pact together. She agreed and was given the magic of the ice dragon. The dragon still lives on within her and takes its form through her magic.

“Everyone said dragons were mean and scary, but Scara was super nice~! I never thought I’d befriend such a beautiful creat

Training was very hard. It was hard for her specifically due to the fact that she was so much smaller than most others in the program. However, In this world of magic and technology there were ways to get around it. Her ability with magic made it very easy for her to get around her physical downfalls. Still, she was looked down upon by the others for having to find such a roundabout way. None of that got to her. She knew that her sister was doing absolutely everything to accomplish her goals, so there was absolutely no way she was going to give up. Her sister needed the support. She would be the greatest support her sister ever needed. The determination she showed was evident. It was recognized by her graduating top of her class. She joined the Peacekeepers force, doing her work while she waited for Alice to complete her goal.

“I will be the best Peacekeeper there is Onik-Chan~!”

Just as she thought it would happen, her big sister became the Guardian and head of the city. Wonderweiss was more than happy to see her sister finally achieve her goal. What made her even more happy was seeing Alice recognize her hard work and make her head Peacekeeper. When Alice gave her a hug at the ceremony officially making her the head Peacekeeper, her dreams came true. She was the pillar of support that made Astor and Alice the strongest around.

With the both of them in charge, the city of Astor had almost no crime. The fact that they could support each other as easily as they do made it very easy to keep crime and everything else under control. Spies and infiltrators knew that if they were to go into the city, there was no way they were getting out. The Horror of Astor was infamous and the reason spies thought of Astor as a no fly zone.

When the city was under attack Wonderweiss did her best to make sure the city didn't fall, but it was to no avail. She found herself in the center of the city with the people who Alice had gathered. She wanted to go to her sister, but she felt like she failed. It was her dream to make sure Alice was the Pinnacle of power. Now she was useless. That was until they were summoned by SIN. She didn't know where they were, but this was her second chance. The chance she needed to make sure that they could rise to the top and stay there.

Weapon:

  • Orb of Tartarus: This orb is a gift from Alice. She can contain people within this orb and hold them there. Once in the orb people are left in a comatose state. She can contain them as long as she has magic available.

Abilities: “I am suuuupeeerrrr stroooong~! I’m still getting used to magic, but Its okay hehe~!”

  1. Tourist Lure: this ability allows her to set up a magical lower. This Lord will attract people from all around for a set amount of time based on how much money she pays into it. The lure does not take over the mind, but simply turns the mind to think they were going to the place already. The larger the city, the longer the range.
  2. Crime Sensory: This ability allows her to sense crime. Not location or who, but what crime and when that crime will happen.
  3. Peacekeepers Walk: This territory based ability allows her to use any door in Astor to lead to any other door in Astor. As a side effect of this ability, she has a mental map of the entire city and doors.
  4. Restraint: This ability allows her to simply lay a hand on a target and magic chain markings spread over them. This will lock their movements so long as her hand is on them. This skill will continuously drain magic so long as she uses it. Use it too long and it will break. If an opponent is strong enough, they can break the chains depending on how much magic she funnels into the spell.
  5. Magi Girl Form: In this form she is able to cast her magic freely. She really uses this form and the cat form as a way to cosplay.
    Serafall.Leviathan.240.2253307.jpg
    • Elemental magic: Wonderweiss has knowledge of all elemental magics meaning (fire, water, air, rock, lightning, ice, and earth “plant”) She has numerous spells that are too many to list.
      • Ice Magic: She specializes best at Ice magic the most as it's her favorite element. Her most powerful spells come from Ice magic, she hardly uses any of the other elements due to having less control over them then ice.
        • Ice golem
        • Ice clone
        • Ice Make: Involves the creation of objects using ice. It is a very versatile form of magic
        • Ice Arrows: Summoning ice shards usually varies in number depending on the amount of mana the user uses.
        • True Ice Magic: (Locked) Iceberg Comet: The advanced form of ice magic. By concentrating great amounts of mana converting it into ice, the user creates a huge iceberg and inflicts heavy damage on the target, though the drawback is she has a chance of putting her body into self-hypothermia.
        • Cryo-Make: (Locked) The user can create a variety of objects out of Cryogens to be used for offensive, defensive or miscellaneous purposes. In combat, the user may also disperse the ice throughout the air which can be problematic, building pressure in the air. The Cryo, unlike ice make, cannot be used as a wound dressing, as contact with the skin may cause dry ice burns. An advantage of this however, is the user creates weapons out of this molding magic, the properties of the ice type may cause further damage inflicted at the target.
        • Ice Dragon form: By making a pact with an ice dragon back on hers and Alice’s world she was gifted the ice dragon form. It is her strongest form of magic allowing her to cast freeze magic, coldness magic, and sub zero magic, though she can only keep this form up for 5 minutes.Ice forms in the shape of a dragon’s head around her wand hand. The ice continues forming up over her shoulders, with two large wings sprouting from her back and a long tail. The ice forms down her left arm and encases her hand, which ends in a claw. Wonderweiss feet are encased in ice in a similar manner to her left hand and are also claws. The new ice limbs are movable, and can be used as an extension of herself to aid in battle. Three flowers of ice form floating behind her, each consisting four purple petals shaped like diamonds. These flowers melt away, petal by petal, as Wonderweiss progresses in battle, or uses a spell within this form. If the flowers are all gone she will revert back to her normal form burned out of mana.
    • Cat girl form: A form that gives her the reflexive abilities of a cat. This form is she’s given a cat like outfit too match her abilities.
  6. ShapeShift: She can transform herself into a cat. body proportions of a kitten. She has red eyes, a diamond-shaped marking on her forehead, and two fluffy tails.
OIP.UnK7l0zK65BpSHTYyKwLtQHaFj

Skills: Pursuit, Tracking, Interrogation, Torture, Grappling, All Elemental Magic, Transformation Magic, Stealth, Conversation, Expert cook, good vibes

Familiar: A gift from her older sister Wonderweiss’s familiar is a small black bird with white eyes, it’s only use is to give Wonderweiss a bird eye view. She can summon it through via magic circle.

Other: "I want to travel~! But I want to travel to help Alice-chan get stronger~!"

Symbol:

1588494002679.jpeg

 
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Name: ???
Aliases: THE HUNDE, THE CHAMPION OF BAR'KAGAL
Gender: None
Species: Ur-Wolf
Age: Ageless
Appearance:
The Hunde.jpg
Role: THE ULTIMATE BEAST, THE HUNTER, THE DEVOURERER, THE ETERNAL CHASER
Personality: TENDONS AND SINEW, TEETH AND CLAW
Motivation: HUNT
Alignment: Chaotic Evil
Weapon: He is the weapon
Abilities:
STRENGTH OF BAR'KAGAL
The Hunde is fast, brutal, dangerous. Its strength is superhuman, able to tear through flesh, bone, and armor with ease. His claws rend steel like paper, and his teeth crunch through wood and bone. The Hunde is itself, extremely durable, while it tears through its foes defenses.
THE HUNT ETERNAL
The Hunde is immortal, and does not age. It has a heavy regeneration in battle, boosted by drawing the blood of its foes, and out of battle it can regenerate from death's door, regrowing limbs.
THERE IS NO ESCAPE
Anyone whom the Hunde 'Marks' as Prey will be found by it again. It will follow its prey across the world, knowing their location, hunting them.
CHASE
When the Hunde is on the hunt, it can run at blistering speed, able to outrun cars, all other animals, and most certainly people.
THE HUNDE'S CURSE
Perhaps the Hunde's greatest weapon, is its own creation. Whoever it is who slays the Hunde, is determined to be the better Hunter by Bar'Kagal, the dark god who created the creature. And so, the creature who slew the Hunde will in time, become it. This process can take anywhere between a week to three months, but the victim will soon lose themselves, becoming the new Champion of Bar'Kagal
HEAD OF THE PACK
As the primordial werewolf, wolves and werewolves around the creature typically are bent to its will, and forced to serve its dark, primal purpose. Few of such beasts can resist its power.
LYCANTHROPY
The Hunde, like all werewolves, can transmit the curse of lycanthropy.
Bio: The Dark Champion of a Dark God. As its world, Lumoris, crumbled, The Hunde hunted, washing itself in blood. It was slain thrice, but each time, possessed the body of its killer, and its killer became the Hunde, reborn. It slaughtered and carved a bloody path through the world as the void consumed it, and howled defiantly into the darkness it had originated from, still hungry.
Skills:
An ungodly huntsman: Really, really good at hunting people
Other: From my DND campaign
 
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Name: Bolivar Domingo

Aliases: Boss, The Speaker

Gender: Male

Species: Human(?)

Age: ???

WcUFs9A.jpg

Role: Revolutionary Leader, Mercenary Captain, Pirate Lord, and Rat King of The Princes of the Universe

Personality: Bolivar is a bold, smooth-talking ideologue. His eagerness to make new friends is matched by an equal eagerness to make enemies-- often with the same person. He is headstrong to a fault, leaping into danger and picking unwinnable fights as he pleases. Bolivar's contrary nature is strong enough that he would gladly argue over what color the sky is, if he felt he could convince someone it was anything but blue.

Motivation: Create, spread, and sow chaos as widely as possible, in the name of true irrepressible freedom. Have fun.

Alignment: Chaotic Neutral

Weapon: Torgo 24-60-1 "Peace-Maker" Battle Rifle: A military-grade energy weapon looted from recent conquests. It fires searing laser rays in short bursts, capable of atomizing flesh and cooking many forms of armor.

  • Compelling Voice: Bolivar possesses a supernaturally compelling voice. Whatever facts or opinions he presents are infused with persuasive power, affecting listeners in different ways depending on their knowledge and conviction. Having no knowledge or little motivation leaves the listener extremely vulnerable to his voice, completely convincing them that what Bolivar says is the gospel truth. Having some knowledge partly protects the listener, instilling a sense of skepticism or confusion. Having substantial knowledge or strong conviction protects the listener completely, having no more effect than if a normal person had said these words.
  • Rallying Cry: With the power of his compelling voice, Bolivar can inspire great skill and strength in nearby allies. With a shouted command, Bolivar can control his allies, compelling them to put all of their energy into accomplishing a certain task. These commands are only suggestions, and all listeners will only commit to the order if they truly wish to.

The tale of how Bolivar escaped his old dimension and landed in Valucia comes in many forms, all of them conflicting differently each time he tells them. Maybe his homeland was literally swallowed by tangible, intelligent darkness, and he was the only survivor when the last bastion of reality collapsed. Maybe a failed science experiment combined everyone's minds into the same gestalt entity, and he was the end result. Maybe he was one of the few remaining human footsoldiers after a war between Hell and Heaven-- and he was on Hell's side. Whatever the story is, it ends the same way: Bolivar found himself alone in the Valucian wilderness, with a new understanding of true Chaos and the desperate need to spread it.

Over several weeks, Bolivar wandered aimlessly. He met a great many people, and gladly shared his ideology with them. Most were confused or appalled by his worldview, some grew violent. But a handful could understand his urge to democratize reality. With his persuasive powers, Bolivar made lifelong companions out of them.

Throughout his travels, Bolivar has led small uprisings, looted countless treasures (and immediately lost them), and built a close circle of confidants. They are five in all, and form the backbone of his grassroots faction, The Princes of the Universe. Among the Princes, every man is a prince, and every prince is a king. They are agents of chaos, who live to resist against the laws and tyrants restraining them. All laws and tyrants. Though The Princes gladly accept new soldiers, there are only five "permanent" members, Bolivar included. Each member often goes their own way to pursue their own goals. But when the chips are down and The Princes truly need to combine forces, the five will always manage to find eachother.

Skills: Bolivar is an experienced tactician, survivalist, rifleman, and speaker. He's also got a surprisingly good throwing arm.

  • Mask of Punishment: A heavy steel mask and cloth sack affixed permanently to Bolivar's head. It cannot be removed without killing Bolivar first. Oddly, Bolivar can see, hear, and speak clearly through the mask.
  • Ruler's Ring: A ring of unknown origin, embedded somewhere on Bolivar's body. While wearing the ring, Bolivar's allies are filled with amazing bravery, even jumping into the line of fire to protect him.

Symbol:
JsCqd01.png



 
(Thanks for the help Pai Chan Pai Chan )

Name:
Vivica Utulla

Aliases:
The Gods End, Godslayer, Battle Ender, Hellspawn Valkyrie, Scourge of the Gods, Ash Princess, Queen of Damnation, Principality of Domination

Gender:
Female

Species:
Original

Age:
965

Appearance:
08294f426150adc48247a43c35d1eb24.jpg


Role:

God Slayer

Personality:
Vivica is an unstoppable force. Once she sets her mind to something there's absolutely nothing that can stop her. No matter what you throw at her or anything else oh, she will complete her goal without any hesitation or delay. She is a very studious and mindful person. Everything she does is calculated and set to a specific purpose. She's not one for playing games or getting others involved in her mess. She will most likely be working alone as she doesn't think anyone else can keep up with her. That being said, once you have proven to her that you are capable, she will not mind taking you along on the dangerous things that she does. It takes much longer and much more work to earn her trust. Once you have it is a very fickle thing. Break her trust and she will never trust you again. There are no second chances for her. In life you only get one opportunity, so she only offers people one chance to prove themselves to her.

Vivica suffers from PTSD. Due to the fact that her entire life was a war, the stress of that war follows her everywhere. There are varrying things and circumstances that trigger her episodes. However, her friends and family called these instances the 'Valkyrie State'. In this state she is enraged and paranoid. She will lash out and anyone and anything in her path. She will also be confused and appear to be looking for someone or something. In order to calm her from this state she must be left alone and birds also help. For some reason birds are the thing that calm her down the fastest.

Motivation:
To become strong and live under no ones order or jurisdiction and to discover the truth and meaning of freedom

Alignment:
Chaotic Neutral

Weapon:
Executioners Rite (as seen in the picture) is a massive double edged sword that everyone else in the universe needs 2 hands to weild. It would not matter anyways as the weapon is magically inclined to only be lifted by Vivica. This blade has been called indestructible. This is because it uses the blood of those it kills to repair intself. On top of that, it is made of Organium, a metal so durable that the gods themselves used it to make the wall that protected them since the dawn of time. It protected them from the explosion that created all universes and everything that destroyed other universes.

Abilities:
- Super enhanced physical abilities. She is strong enough to push away a meteor the size of a small house from the surface of her planet, fast enough to cut down 15 lightning bolts in the span of 40 seconds and her cognitive abilities outrun military grade supercomputers. Meaning her ability to take in information, develop a strategy and apply that stradegy is faster than even a gods ability. Her durability is also uncommonly crazy. She has been hit with a boulder the size of a castle that was thrown on her. She was pretty hurt with a broken bone or to, but still ready to fight.

- Defiance is an ability that allows her to defy the basic laws of reality when it comes to certain things up to a point. If time is stopped, with a lot effort she can move even while it is stopped. If there is a dimension that has gravity able to crush you, after time her body can adjust to that gravity, but it will still be intensified up to triple normal gravity. If a heat is so scorching it can melt your very atoms, her body can adjust to allow her to withstand that insane heat, but prolonged exposer will still burn her. It makes her more durable, but even this ability cannot make her invincible. All abilities will still effect her, but they will be less effective. If an ability normally can kill an opponent in 5 minutes, it will take 30 minutes to kill her. Basically it is a durability enhancing ability.

- Abstract Multiplier allows her to multiply things that are abstract. Such as force, impact and speed. Abstract is defined as existing in thought or as an idea but not having a physical or concrete existence. This means that all emotions, thoughts and idea's are hers to multiply as she wishes. She could multiply the force of her blow so a small tap can hit like a truck falling on you. Or she could multiply your fear so you literally die of fright. The caveat to this ability is that abstract thing must exist in that moment. If she multiplies force there must be force there to multiply. This ability can only multiply up to as much as a weapon or her body can handle.

- Solid Step is simple. It allowed her to consolidate the air or water beneath her feet. Basically speaking, if she does not have something to step on, magic would intervene and allow her to step as though she were walking on solid ground.

Bio:
When the explosion that created every universe went off, there was already gods. Sitting comfortably in their walled up Fortress in the middle of The Ether. The first universe that was created is the universe Vivica is from. This universe formed around to The Fortress that the gods called home. It is why her people were given the name Originals. It is because they are the original life forms. The very first beings of complex life outside of the Gods. Physically, they are much like humans. Actually almost exactly carbon copies. The biggest differences between the physical capabilities and life span between them. Humans lived up to maybe 80 years. Originals had a lifespan of up to 8,000 years.

Being that the Universe they called home was formed around the Fortress of the Gods inhabited, devoting yourself to a specific God was not exactly uncommon. In fact it was a rather practiced concept. Usually the god that you worshipped depended on the line of work you were in. However, these gods were not benevolent and loving beings. They were terrible and vengeful, but the Originals had no choice but to worship them. After all, it was all that they knew.

Eventually it came to the point that the originals couldn't take it anymore. They began to rebel against the gods. The world fell into chaos and the gods decided to do something about it. They created many different types of beasts. Animals that would slowly thin down the heard of Originals who didn't fall in line. It became necessary to get strong. If you didn't, you would die quick.

Somewhere in the middle of this chaos a woman was giving birth. Said she gave birth to a little girl and named her Vivica. The Originals had a prophecy. A prophecy that stated a lone Original would be born and they would be the one to free all people from the tyranny of the gods. This was her. This was Vivica.

As time passed the Originals grew stronger and smarter. They started forming actual organized armies rather than fighting in chaos. Growing up in these war torn times, Vivica had no problem adjusting to it. It was all she had never known. She grew up rather uneventfully. She was trained up to a certain age and then thrown right into the fight where she flourished among her kind. She was twice as skilled as others who had been fighting for three times as long as she had. She was a prodigy and her people knew it.

As she trained, day in and day out, a thought drove her. This thought drove every action she would ever make. What did it mean to be free? She was meant to be the savior. The one to kill the gods and free all people from their opression, but why? What would they gain from being free? It was all confusing, but she trained to do what she was told was her destiny.

Thing became even more hectic after the originals mine started to pull up Organium. The main reason the originals could not deliver a decisive blow to the Gods was due to this wall they had made of the same material. It was impossible to break with normal means. But this little bit of metal was the turning point. There was only enough metal to make one weapon and a few armaments. There was a large debate about who should recieve such a gift. However, they eventually decided that Vivica, the Hellspawn Valkyrie, should carry their hopes.

It took years. The greatest blacksmiths, mages, alchemists and craftsman the Original people had to offer, but finally it was done. The great sword Executioners Rite and the armaments. They were presented to Vivica, who was now only 450 years old. It was time to finally end the gods reign over the Original people.

However, Vivica was conflicted. She was conflicted about herself. She knew what she was supposed to do. She knew that there was something expected of her. What she couldn't understand was the reasoning. The Original people wanted her to free them from the planned fates the gods had for them, but weren't they doing the same to her? Expecting her to do some preordained thing under the pretense of consequences for not doing as expected. Was that not exactly what the gods were doing? It confused her so much, but she was trained for this very day. She knew nothing else and just needed to do it. It was all she had in this life.
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The seige on the gods began. Billions of Originals stood, ready for battle. The gods had an army of these beasts they made to kill the Originals behind the walls that guarded them. They were not worried in the slightest. They noticed the original fighters ushering up a single woman to the wall. They were confused, but it became very clear why this was happening. From the crowd came Vivica. She was still reveling in her anxious uncertainty about this world that the Original people dreamed of. They wanted a free world, but at the expense of her own freedom of choice. It seemed wrong on a fundamental level. But at this point, she was too close to back out now.

She walked up to the wall and just tapped her massive swords tip on the wall. It was just a tap, but that tap started a chain reaction. In a few seconds the wall fully collapsed. The war was on.

The army flooded the fortress the battle was immense, but the army of beasts was something the Originals were used to fighting. They slaughtered their way closer and closer to the fortress of the gods, Vivica leading the way towards the the gods. So close to finally freeing themselves on the back of the effort of the Hellspawn Valkyrie. But Vivica fought the entire battle still confused. To her, it seemed as though true freedom could only exist on the back of opression. Was there no way to have real freedom without someone else losing their choices in life?

The gods watched as ever closer the army marched. Their fear and rage and the defiant Originals festered. They would lose and they could see that. Their death was coming. They decided that if they would die, they would take everything with them. Coming together they spoke forbidden words. As they spoke an ord of black energy formed. It grew larger and larger. Eventually sucking in everything around it. Dead corpses, land and trees and even the living started to get sucked in. The original people ran. Most did not make it far before being picked up by the force. It grew and grew. Once it finally sucked up the gods that it was created from, the coalescing energy imploded.

Darkness, silence. An empty void with nothing but black forever. In this void with nothing in it floated a woman. Vivica. She could hear nothing. She was damaged and almost ready to go, but no. She would not get the gods to satisfaction of killing her. She clinched her sword and slowly opened her eyes. Just beyond her own floating body in this void was something unspeakable. A creature. A reality eater. A long tubular mass of black clouds and energy. The mere sight of this thing sickened her. She could tell with one look. This was the creation of the Gods. The last insult to the original people. A creature created to destroy realities, made up of their world and them. Vivica would not allow this thing to exist. Her Defiance was allowing her to survive in this void. That being the case, she could fight.

She used her solid step ability in order to move. With a guttural scream that only she could hear she ran through the void, commencing a battle with this Blasphemous Abomination on reality. She would run, taking as many strikes that this Beast as she could. Using her ability to give it as much force as her sword could handle. The creature was not happy. Vivica would keep it from moving on to the next World to devour. So the battle ensued. She would strike it and it would strike back, hitting her with as much force as it could muster. It rained on for so long. She had to fight against this creature and the void that was constantly trying to suck the life from her body.

She couldn't remember how long she had been here. It was a blur how long she was fighting. How long had it been since she started fighting this creature? She couldn't remember. But if her knowledge of how long it took her to get to 450 years old was correct, she was almost pushing 1000 years old by now. she has been fighting this thing for over 400 years. How long could she last? The void was constantly trying to suck the life out of her. No matter how much damage does she do to this creature, this monstrosity, it never stopped. What was she to do? She was wounded and on her last legs. She could not keep this up much longer.

On top of this, her mind was still filled with doubt. What did it mean to be free? It had seemed that all of her life, no matter who claimed to be right, freedom was carried by oppression of others. Was that it? Was the good that she fought for her entire life only possible through suppression of others? Was that what she was about to die for?

No. She refused. She would not die this way. At the very least she would not die before she could truely discover freedom that is not carroed by the pain of others. It was also out of the question to die before this abomination was destroyed. She grit her teeth, using two arms she could barely hold up her sword. With another beast like scream she took off towards the monstrosity, fully aware that this was most likely where she was going to die.

Then nothing but light filled her view. She did not know where she was or where she was going. She certainly didn't think that she was being summoned to a different world. However, she would face this challenge the same way she faced every other challenge. Sword in hand, ready for any fight that came her way.

Skills:
- Expert Sword Fighter
- Combat Tactician
- Leadership

Items:
- One artists notebook.
- A pack of custom made art lead pencils.
- Long cloth used to wrap around her blade.

Theme Song:


Other:
Vivica does not know this, but her birth was something the gods tried to prevent. So her entire existence is a miracle even the gods could not stop or predict.
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Symbol:
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Name: Gleeborp Antariax
Aliases: Fury Rampant
Gender: Male
Species: Grey Alien
Age: 54
Appearance:

He's about seven feet tall- though most of that is from his extremely long, thin limbs. His arms and legs are about four feet long, and capable of bending in weird directions. Normally, he wears a standard 3d-printed garment- the sort of thing you'd see in a 50's B-movie. However, when the going gets rough, he can summon his Disposal Gear.


The Disposal Gear is a heavily padded suit of powered armor made of space-age superalloys. Coated in metallic black plates and heavily padded, the suit adds a full three feet to Gleeborp's height.

Role: Cosmic Mafia Enforcer
Personality: Born on the rough-and-tumble spacelanes of Omega Centauri, Gleeborp has learned not to show weakness. He's mean, he's tough- to hear him tell it, "I'm so bad I scare myself!" As part of a species that only reproduces via cloning and artificial wombs, he's virtually incapable of understanding ties to someone based on blood relations. However, he understands the finer points of camaraderie and community- which is why he's unflinchingly loyal to his associates in Galdarn. He's perfectly fine with taking advantage of the weak and powerless, as long as it's not in a way that means he can't come back for more next week.

Motivation: Harvest bad vibes, spread the Cosmic Mafia Galdarn to other universes, keep his boss from getting cranky and ending all life in his home universe.
Alignment: Neutral, leaning neutral evil

Weapon: A tommygun that uses a mechanism to fire shavings from a block of superalloy at superluminal speeds. While the projectiles are nearly microscopic, they're capable of punching holes in just about anything. The Disposal Gear comes with a pistol that uses a railgun to fire inch-wide depleted uranium slugs- a standard issue weapon back home.

Abilities: Gleeborp, normally, is a typical Grey- he's frail, but quick and extremely intelligent. While he's got no aptitude for magic, he's extremely handy with sciences of all stripes.

Bio: The Cosmic Mafia, Galdarn! A league of space-bound scoundrels who use any means to get what they want, from starfaring super-science to strange space-sorcery! Behind this legion of ne'er-do-wells lies an ancient demon from the depths of space, Grallataus! His power is unmatched in all the universe... as, thankfully, is his lethargy. As long as his desires are met, Grallataus is content to lounge about in his penthouse, paying his minions to build, run, and maintain his criminal empire.

Gleeborp is a mid-level enforcer for Galdarn, born in a poor sector of space. Signing on with smugglers and getting out of dodge seemed like a pretty sweet deal, until he met Grallataus- a being that could destroy him with a thought, knew it, and spent most of his time sleeping or drunk. Still, it was pretty simple work- just keep the sadistic idiot placated with something mean-spirited now and again, then do actual crimes like robbery, fraud, or protection rackets. Gleeborp intends to keep this racket going here, since it's not that hard to communicate with his homeworld thanks to the UFO.

Equipment:
* A standard flying saucer styled UFO with a large glass dome and portholes on the disc segment- the most generic, standard means of conveyance back in Omega Centauri.
* A device that can harvest "bad vibes" and use them to turn everyday objects and animals into aggressive humanoid monsters. It's built into the UFO.
* a military surplus hoverboard that doubles as a shield.
* A tractor beam and teleportation rig, also built into the UFO.
* A hyperspec communicator, capable of communicating across universes with the right frequencies, conversions, and math. It's about the size of a cell phone from the 80's.
* A chemistry lab and 3d printer, also on the UFO.
* The Disposal Gear- by placing an interdimensional call, his ship teleports his high-tech armor and cosmic hoverboard around him for immediate use. This armor uses servomotors to render itself nearly weightless for Gleeborp and enhance his strength (to the level of an adult human), but its main use is its defensive capabilities- it's top-rated bomb-squad gear from a universe where atomic weapons are in ready supply, turning the lanky alien from a wet paper bag to a wall of iron.
* Most importantly, if his equipment is lost, destroyed, or in need of recharging, Gleeborp can call in replacements- though he'll need to trade for it. Thankfully, Grallataus pays generously for mean-spirited antics.

Other:
Symbol:
 
Name: Junko Tanukana


Gender: Female


Species: Human


Age: 26


Appearance:

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LYkJl3OU9wvzwb26fyA_6wATHqX6xxZv3dUrJsDwwdOsiS8v8BUKcpEz6BU8v1tnv9KHuBywLPAN23C7kRqVNEa_NN-hyNM4egFePQwldRGHB1iXJ8TKtAc8OI5fzKzSxoq25j0k


Role: Creator of Chaos


Personality: Junko is known as a firecracker. People she’s worked with can openly state that she has a short temper. Even when asked about these outbursts she owns up to them and says she doesn’t think about them. It just happens. She’s extreme when it comes to her emotions. When she’s happy it’s obvious and when she’s upset it’s best to stay out of her line of fire. Literally. She’s also known to be bad at putting on a facade as well. Junko believes it’s best to be able to tell what mood a person is in. Even if that means an unfortunate person happens to be in the way when it’s a bad mood.

Motivation: Cause problems and mischief. Maybe make money while doing it, who knows...


Alignment: Chaotic Evil


Weapon: Junko’s weapons are what makes her fearful to anyone she hunts. Her weapons are fed ammo provided by her own mana and are DNA locked so that only she can fire the weapon. Her revolver is more of a trump card and is primarily what has led to her kill count of people with abilities being so high. The bullet it fires is magnified based on the mana of whomever it comes in contact with. The more mana, the more damage. Even when fired at a person that is manaless the gun still has the firepower of a .50 caliber magnum. The only downside to the weapon is that it has to charge the cartridge before firing so it just can’t be taken out and fired immediately unless prior charged.


Junko’s Sub-machine gun holds a cartridge that must be charged when empty. Junko carries several of these so that she doesn’t have to worry about using her mana mid-combat nor take the time needed to charge them. Each cartridge holds about 130 rounds and the weapon is known to have an extremely high fire rate of 900 RPM.

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uEjgu-fdzFPh5wohUQ1Uik_oAwJWwyvz-nml7uA_XmHfJc2cpSkWFHuoj0B8sjN16M4zdnyPIU2pZp-lnZMBsyy7DgbgcyuVkOkh6o_dzytQbiUOfkjkeaQS0xdYpkRNEXbaLNny


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Abilities:

Telekinesis - Junko can manipulate the area around her with precision and speed. Only the effect of her abilities can be seen.

Enhanced Strength

Bio:

Junko has often been known for her behavior even through school. She has snapped at classmates and has been in detention so often teachers had seats reserved for her, away from the rest of the class. She’d seen plenty of counselors and Junko’s parents even had her see a psychiatrist. That got nowhere with the doctor saying Junko was constantly closed off. Meditation, art classes, and social gatherings still didn’t help. The first thing that Junko seemed to take a liking to was a martial arts class her parents enrolled her in. She became very devoted and it seemed like Junko finally had something she could release her energy through. That was until a competition where she demonstrated her pent up energy on her competitors during the one-on-one fights. Almost all of her fights were won by knockout and her instructor immediately knew there was a problem. It wasn’t until she hospitalized her last opponent that her instructor called for an immediate removal of Junko from his class. Of course this outraged the girl and she responded by lashing out at her teacher. It took several grown adults to subdue her and remove her from the property. During the immediate competition he only received a sprained wrist but a couple days he disappeared all together.

Not too long after Junko, herself, disappeared as well. It wasn’t until a few years later she appeared again. Only now as part of an underground fighting syndicate. She was a contestant but it didn’t seem to be as a victim. She was enjoying herself. Enjoying the thrill of the fight and the killing. It was later learned that Junko held great influence in the underground world and had contributed to many terrorist acts in several cities.

No matter what the cops tried it just seemed the girl was out of reach, now, and was too far down the rabbit hole.


Skills:

-Martial Arts (excelling in Karate, Muay Thai, Systema, and a unique self taught sword style that involves her main knives and several other blades used by her Telekinesis.)

-great shooter

-exceptional tactics in a fight

-great multitasking of her ability


Other:
 
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Name: Bai Ling

Aliases: Shārén fàn - translates to murderess or female assassin

Gender: Female

Species: Unknown (looks human. Assumed to be Cybernetically enhanced)

Age: Unknown

Appearance:
tumblr_lu4po8IaIn1r4x8u1o1_1280.gifraging-phoenix.jpg

Role: Super Soldier for hire


Personality:
Bai is programmed to learn and adapt. So that's just what she does. She takes what she sees and replicates to the best of her ability. She's very effective at what she does but has a very hard time acting independently. She was made to follow orders and doing anything else is just not possible in her eyes.


Bai is also known to have Intuitive Aptitude. She can instantly learn and understand the complexity or many objects without the need for long term or special education. This also allows her to instinctively analyze and comprehend anything and everything they perceive at a very fast rate which is crucial for combat. They can automatically understand the mechanics behind most issues they face, know what must be done to solve problems and formulate how to overcome most obstacles.

Bai is capable of experiencing emotions although they are foreign to her. She is still mostly human after all. But they do not play a prominent role in her thought process. Bai is, mostly, totally rational and amoral.

Bai will initially care only about her own well-being. Everything else is reduced to a cost/benefit analysis. User's detached way of looking at the world grants them an objective comprehension of issues that others would have trouble being able to achieve.

-There is a downside to Bai's calculative thought process. She can still forget information she attains. She isn't a walking library.

-There could be a side effect of becoming obsessed with wanting to know more of everything. This side effect could lead to violent situations.

-And absorbing too many abilities too quickly could cause Bai to have a sort of information overload. This could lead to harsh headaches as well as uncontrollable outburst of powers she's in possession of.



Motivation: To find purpose


Alignment: Chaotic Neutral


Weapon: Bai can use anything. And if she doesn’t know how then she learns at an extremely fast pace.


Abilities:
Empathic Mimicry
- The power to reproduce the powers of other advanced creatures within proximity of the user.

-This ability does not copy the physical structure of the creature (i.e. wings, extra limbs, hair color, height, weight, etc.)

-Abilities copied are only used to Bai's knowledge of the ability. If the target copied knows special tricks or techniques and hasn't shown Bai before then she won't know how to use the ability the same way as the target until such technique is experienced or seen.

-On the other hand, if Bai copies a target's abilities and she knows of a technique in which the initial target doesn't or can't do because of their own physical weakness or lack of knowledge then Bai will still be able to perform such techniques.

-Upon leaving the proximity of the target Bai's Mimicry will slowly wane until the power ceases to work due to the initial target of the ability being either too far away or deceased.

-If multiple people are in proximity of Bai's Mimicry then she will be able to access all of them but only one at a time. She, initially, does not possess the mental aptitude to use multiple people's abilities at once.

Superhuman - Bai Ling is enhanced across the board. Heightened speed, enhanced strength, increased durability, heightened senses, etc. Despite all of these above average stats they aren’t ridiculous. Her being able to fight toe-to-toe with a lot of meta-humans is due to her fighting experience and skill as a combatant rather than just completely relying on any powers to brute force her way through anyone. Bai Ling’s fighting skill itself is sometimes considered a handicap due to some ability but she is just excellent at reading people and can spot weaknesses and a person’s strengths in the first few seconds of a fight.


Bio: Bai doesn’t exactly remember her youthful years. The farthest back she remembers is waking up in a lab and after that it was all training--conditioning. The people in charge assured her that it was all for a great cause and assured how important Bai was. If that was her name. But the fact that she was being prepared for something was obvious. So she bought their story since there was nothing else to go off of. She obeyed without question. She was taught to be the best. It was almost as if she couldn't help it.

Then came the time for testing her knowledge and abilities. She didn’t know that the people and place she was infiltrating was not a simulation this time. But then again, Bai didn’t care. To her it was a mission she was trusted with. Her objective. Her orders were to leave none alive. And if anyone questioned orders then she was to eliminate them as well. There was no room for doubters. Not in her field.

Bai was curious why no one else seemed to share her potential and the people only merely stated it was because she was the best. She was MADE to be exceptional compared to, even, the best. So Bai continued to follow orders and do as she was told. After all, it was what she was made to do.


Skills: - Athletic, wide range of Martial Arts, Body language interpretation, Intuitive Aptitude, proficient in many firearms and weapons


Equipment: Whatever she can get her hands on.


Other:




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95821451_1169545543395159_1082013535875104768_n.jpgName: Aurora Lyrinthal

Aliases: Symphonia

Gender: Female

Species: Demi-Goddess (white mage)

Age: Unknown


Appearance:
96385765_696602537760620_2651977760787922944_n.jpg


Role: Purger of Darkness


95344489_534994230522872_2156430266741030912_n.jpgPersonality: Symphonia is the embodiment of a pure soul. She is soft spoken but firm in her beliefs. She is quick to help others and rarely shows a side of anything but a kind heart. On the battlefield Symphonia is normally seen supporting her allies. She resents using her power to take lives but in one case she had to resort to such a thing. Seeing how destructive her power was made many that once saw her as a graceful goddess afraid of facing the same wrath that had instantly wiped out an army in battle. Even though that was the only recorded account of Symphonia using her power to harm and kill she still will use it if need be to subdue the evil.


The woman rarely hesitates to smite evil with her abilities. But even creatures normally associated with being evil, Symphonia will give them a chance to be brought to light. That being said, Symphonia is also a tactical genius when it comes to battle and war. If it is between her people and the opposition then no quarter will be given.



Motivation: To Help those in need and strike down evil


Alignment: Lawful Good


Weapon: Symphonia’s staff is primarily used to channel her powers. If she uses her hands then her spells are normally too powerful to be used on mortals. In the battle where she wiped out an entire army was the first time people saw the white mage throw down her staff.
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Abilities:

-Light: her only non-discriminating offensive ability can vary from a ball of light to illuminate darkness to being so intense it disintegrates whoever she aims it at.

-Healing: Her healing magic is the most practiced ability she has so naturally it’s extremely strong. Unless the soul is parted from the body she can heal almost any wound or injury. When it comes to scars or long time injuries or dismembered body parts, Symphonia has the ability to heal these as well although it can take a great amount of time and concentration. The skin would have to be reset and building new body parts takes a large amount of mana from the goddess.

-Shielding: Her most useful ability on the battlefield. Her shield is almost impenetrable at early game because there are hardly any magics or tech strong enough to pierce through. The shield Aurora can generate can be as small as a rock or as large as a city.

-Holy magic: Basically her hardest hitting magic ability. She rarely uses this ability due to her pacifist nature but when it is used it can “one shot” most enemies if they are aligned with evil. Even more so if they are demons.

-Elemental magic: More for utility than offensive. Symphonia isn’t a combat spellcaster so the elemental magic she can use isn’t necessarily powerful against an enemy that is trained in that field.



Bio: Aurora started out as a priestess. A simple White Mage that tried to have a positive impact on her world. She was exceptional at her trade and quickly became well known in her country. She even worked near the battlefield when war was upon her land, which it often was. Her offensive capabilities weren’t seen until the city she resided in was invaded. The combination of her Light and Holy magic easily repelled the invaders.


After that she was blessed by the most holy men of the country and anointed as one of them once the war was over. Aurora gained the name Symphonia from a dream she had telling her of her future. That even in the next life she would be destined for something great and would be given a special gift to help her prepare for it.


It was then that something that threatened her entire country, if not the world, was upon them. A very large object from the depths of space was hurling itself towards Aurora’s planet. The woman resigned herself to give everything she had to stop it. She felt like this was truly what she was born for. In a feat that would forever be remembered throughout the world for as long as it existed, Aurora used her magic to stop the massive asteroid that was the size of the large city she lived in. As it came in close she managed to slow its descent to a crawl. The asteroid being merely a few feet from the white mage as she stood at the highest point in the city, she reached out and touched its surface.


In a brilliant white light that people said could only be resembled as the light from heaven's, the large object shattered into pieces no larger than snowflakes. After the people’s initial celebrations they looked to thank the very person that saved them all but she was nowhere to be found. The mages and other holy people said that her lifeforce couldn’t be tracked anywhere and that it was gone. Aurora Lyrinthal had made the ultimate sacrifice to save everyone and did it without hesitation.


95992785_533319340885762_4571864155400699904_n.jpgSkills:

- battlefield tactician

-Medicine and medical practices

-leadership


Other:
 
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Name: John Doe

Aliases: American, the bear fighter that ripped off the head of a bear while naked covered head to toe in honey and all in the middle of a blizzard, Johnny, The Nuclear Captain (kinda gave it to himself, no one calls him that)

Gender: Male

Species: American

Age: 60 - 100 (Counting is Hard) (Body is at it’s Prime thanks to Power- I mean, AMERICA)

Appearance: 6’1
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Role: The American Madma- I mean Soldier

Personality: John is crazy… FOR AMERICA. But seriously, John is quite insane and an incredible fanatic of America, becoming a soldier and always throwing himself into the frontlines to serve his country as best he could. John basically has an undying love for America but he also can grow bonds and friendships with other people which adds to the things he loves in the world. However even with his friends he can still be pretty dangerous, considering he once wrestled a bear in Siberia, while being in the middle of a Blizzard, naked, and covered head to toe in honey. And the Bear didn’t stand a chance. So basically he’s very unpredictable and even around his friends and allies he can be dangerous. But still he is quite ingenious when fighting and sometimes gets those random moments of intelligence in which he’ll put on glasses and speak calmly and normally, but reverts back after a couple seconds.

Motivation: Rebuild America and protect all it stands for

Alignment: Neutral Good (Mostly Chaotic Neutral)

Weapon:

  • Rocket Launcher: Holds up to 4 rockets before needing to reload
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  • Shotgun: Holds up to 6 Shells
0CvRbQ9zoudK1ahQdTSjj1qUVK3U-YipigY-y8kElEAt3caSUHv3Ez-KMSmruzoZyOap4Kp9JE-2JfcSXE1NScVP-jg8aVdl-1eHPNQSOisTjr5ayHHvIjUFsnU26Pc468BWmcjG

  • Trench Shovel
8tGUWm2gweayzhmphwhwTiMGJAUNPXWy26l_G_o-6WDnZqTVVZbvvuX5q7IMItPaxI9xUninW6TCVV8BL68Nsb4LCWZdTVbMvjQB2o4xWq9YjQf-6jIOgPtYSfQJup05gxWze9kc


Abilities: Self-Atomic Manipulation: Radiation is a bitch, but not here as he got the ability to do all sorts of things to his atomic structure which from the outside allows him to be faster, stronger, tougher, and almost anything you can think of. However the power is very tricky to use and John needs a lot of time (and sanity or general brain functions) to actually learn to use it and have it stabilize as it’ll slowly over time allow for John to do crazier things. For now he’s only really capable of making himself tougher and stronger. He also has the slight ability to heal himself as well as reconstruct and remain in his prime basically meaning he’s immortal (Though he can still die, just immortal in the sense he can’t age).

Bio: At a young age, John was indoctrinated intoAmerican society and culture, becoming in love with everything American which was further expanded when he began showing signs of insanity which had been hidden very well due to it being confused with ever loving passion for America. John had learnt at a very young age about war and had wished to participate in it. Somehow at a young age John was able to join the military ranks and terrify the enemy as he learnt to travel at incredibly fast speeds with the explosions of the rockets from the rocket launcher he stole. However the war had ended rather quickly and boringly for John. John returned to America and graduated Highschool and entered college and somehow getting a Major in both History and Physiology, but soon as the Cold war Began, John couldn’t wait any longer and became eager to join were there to be another big war. But it was at this time too that he learnt another thing to love aside from just America, companionship and friends, which he’d soon find out, he’d make friends with the most unlikely.

Skills:

  • Weapons Expert (Especially the Rocket Launcher)
  • War veteran
  • Able to see through helmet
  • History Major
  • Psychology PHD
  • CQC Expert
  • Fearless (Mostly insanity though)
  • Extreme Pain Tolerance (Maybe from exploding himself so often)
  • Rocket Jumping Master
  • Surprisingly good Strategist

Equipment:

  • Dud Grenades: They didn’t trust him with having actual grenades. He stole the rocket launcher. He has never used the grenades as he believes it was like a gift to him and he’d hate ever wasting them.
  • Glasses: Puts them on when he has bursts of sanity. The glasses seem to be indestructible, and if gone missing, stolen, or taken in any way, they just return to John for some reason.
  • Radio connected to all of his other friends radios. Also gives headaches, although John never notices them.

Symbol:
cQDkYoUUFdO8lgyuJTyDuW2tMyX3DnZnmq9ydCQEqzURQ8_VG46uRnFZoSfYFzJlsIHCYG0dT019vM4oeqnjAZwCbiyEG6nNdf5QxtJQgrnrXCkYukTjS6LioPcndytWMZWztBSq


Theme:




Other:

He has some things he likes:
Declaration of Independence: A Transcription
https://www.law.gmu.edu/assets/files/academics/founders/Paine_CommonSense.pdf

And some things he doesn’t like:
https://www.marxists.org/archive/marx/works/download/pdf/Manifesto.pdf

https://www.marxists.org/archive/marx/works/download/pdf/Capital-Volume-I.pdf
 
Name: Brittany Winchester
Aliases: Brit
Gender: Female
Species: Mutant Human
Age: 30
Appearance: blue-black hair, muddy red eyes and a set of horns. While Brit can force the horns to disappear, it takes an effort to get rid of them so she usually prefers to save her energy by letting them stay.
dc4349726b2cb6422349ea5dc1e04f9c.jpg
45b5ce7923c884c2bce6e5933f5a6937.jpg

Role: Shapeshifter
Personality: Brit is mature and sensible, relying on logic and information to work through problems. While she seems to have an air of cool, nonchalant (sometimes even lazy) sophistication she hides an ever vigilant nature. She worries about many things almost constantly, making her highly alert to her own survival and those that she includes as part of her group. As a down side to this, she never lets herself relax and is often exhausted. She is suspicious at best and doesn't really trust people unless she has observed them for a while. This of course is rather hypocritical since she doesn't like revealing much about herself. Lies and impersonation come naturally to her, almost flawlessly, though sometimes she has to wonder where the mask ends and the true Brit begins.
Motivation: Survive and try to keep her friends alive
Alignment: Neutral
Weapon: scrap blade (it's like a dagger but shittier)

Abilities:

Living shadow: Brit's shadow is her primary form of defense. It can rise from the ground to attack or protect her from danger, among other things. It can freely morph its shape based on her whim, forming a blade or claws. While not completely sentient, the shadow does seem to almost have a mind of its own at times and is capable of taking commands. It can defend Brit when she is unconscious but is not as strong. It is always attached to Brit and has a pair of horns like her. When in dark places or at night her shadow is strongest.

Dark transformation: Brit can shape her flesh however she pleases, changing bones, hair, skin and muscles like an artisan with clay. This can be used to transform herself into another person or animal, or to adapt her body to certain situations. She can only work with naturally occurring structures, which is why many of her temporary 'adaptations' are borrowed features from animals. However, she can use natural materials to mimic synthetic ones. For instance, if she was to disguise herself as a woman in plate armour, upon close inspection the armour would be made of chitinous matter.

Dark transformation II: If Brit manages to inject some of her own cells into another person (eg. cutting them) she will be able to shape their flesh as well. This allows her to reshape wounds or torture them in unimaginable ways. Really, it just depends on how she is feeling that day. When someone is 'infected' with her shadow the dark cells will act much like a virus and will begin replicating at an extraordinary rate. Infected people's shadows can be manipulated by Brit.

Bio: In another life Brittany was a British Spy with another name, but that was long before the bombs dropped and when 'Cold War' meant a struggle for information and not a fight against the nuclear winter. She was pretty good at her job, which is the reason why she survived long enough to see the bombs fly. For the same reason, it is also one of the reasons why the bombs flew in the first place. Brit doesn't like talking about her previous job, and when she does it's hard to say what's truth and what's not.

Regardless, she was out of business when society fell away into a radiated wasteland. Survival was hard, but she didn't have a choice in the matter. Her mutations from the nuclear fallout manifested about 3 years after the bombs fell, starting when she noticed horns growing from the side of her head. It was not until a year after that, around the same time she met John and Russ, that she realized what she could do with it. She traveled with the two vagabonds, babysitting keeping an eye out for her newfound allies using both her new mutations and her old skills. While she started out alone, she found it was nice to have people to talk to and take care of for once.

Skills: espionage, lying, stealth, impersonation, making tea, speaking several languages, 'interrogation'.
Equipment: lockpick, radio, teabags, canteen for tea (don't judge)
Other: REALLY LIKES TEA. Totally not addicted.
Symbol: a shadow with horns
Theme:
 
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  • latest
    BASIC INFORMATION
    Name
    :
    Lin Yao

    Aliases:
    Saint of Mirror, Sky Refiner Lin, Skylin

    Gender:
    Male

    Species:
    Human Immortal

    Age:
    9,749

    Role:
    Cultivator

    PERSONAL INFORMATION
    Personality
    :
    Lin Yao's distaste for pain is a well-known fact across the land. This aversion towards pain naturally drives him away from the excruciating and arduous path of cultivation and the competition for resources that come with it. Violence begets violence, so it is not wrong to call Lin Yao a pacifist. He avoids conflict when possible, relenting and backing down when confronted.

    It is wrong, however, to mistakes his weak will for the lack of prowess. Lin Yao hates pain. He hates it so. He does not want to feel it. When pain is inflicted upon him, his retaliation will come, driven by fire normally devoid from his soul. It is also this hatred that fuels his ambition for power. After all, when one is stronger than everything, what can possible hurt one's self?

    Motivation:
    To live a life of no pain

    Alignment:
    Neutral

    Bio:
    Lin Yao was an orphan with little to no talent in cultivation. Though he was accepted as an outer disciple of a local sect, he struggled to break through the gate into the first stage of the Mortal Realm. No matter what manual he trained on, his meridians refused to open. That was until he chanced upon a fortuitous meeting; he met the student of an old hermit, trained in an unusual path of cultivation; interpretation. By learning about the universe, one was able to influence the universe to help one's circumstances.

    That was how Lin Yao started upon the Path of Scholar.

    For the next hundred year, Lin Yao travelled everywhere with his master and senior, learning about everything under Heaven. His cultivation raised with his understanding, and he swiftly reached the peak of the Mortal Realm. Through condensing his understanding into a dantian, Lin Yao officially entered the Martial Realm. It was also the start of his training in alchemy, a secondary approach to cultivation his master excelled in. Unfortunately, it was soon obvious Lin Yao had no talent in it.

    Though his master uttered no complain, the guilt of his inability to fulfil his master's expectation led Lin Yao to secretly run away one day, joining the crowd of loose cultivators in the Jianghu. Martial Cultivators were akin to fishes in the ocean in the mortal realm. The Path of Scholar, a cultivation path that requires attainment and understanding, was a slow path to travel without the support of manuals and journals of understanding and resources for experiments.

    In a desperate bid for research, Lin Yao joined an expedition into a Secret World, hoping for nothing but the promised resource of spirit stones and not any treasures found inside. Even so, the journey was proven to be more dangerous than predicted. His contractor and the rest of the team died, except for him and a female cultivator from the Volcanic Dragonfly Sect. The female tyrannically claimed every treasure they retrieved from the Secret World, and Lin Yao relented them all.

    Then a meteor killed the female cultivator.

    It was unbelievable. But that was what happened. As Lin Yao stared in disbelief, a figure stepped out of the meteor.

    That was how Lin Yao first met Vainglory.

    With the help of the data lifeform and the starting capital earned from the Secret World's treasures, Lin Yao's cultivation soared. He broke through to the Grandmaster Realm and flew directly to the Realm of Saints. His speedy breakthrough spread a rumour among the Jianghu regarding a treasure in his possession. A huge chase involving five large sects and their corresponding Saints and Founders soon started, yet Lin Yao always managed to elude their grasp. The chase ended after over two hundred years, in a battle known later for transforming the Poisonous Azure Wasteland into the Azure Grass Plain. It was also from his continuous battle Lin Yao received his title, the Saint of Mirror. It was a name given after the treasure on his hand, the Heaven-Reflecting Mirror.

    Millenniums of peace followed Lin Yao's truce with the five saintly sects. The armistice turned into a friendly relationship once Lin Yao showed that he was capable of refining artefacts. Though they were inferior to the Heaven-Reflecting Mirror, they were still powerful enough for the sects to want them. Apart from Vainglory, Master Lin had little connections with anyone else. He had a short-lived romantic affair with the Opal Empress, though it was cut short when, after an intimate night, he discovered she... was too intense for him.

    And so, Lin Yao achieved his life goal. He spent most of his time learning, cultivating, and refining treasures while occasionally accompanying Vainglory in her projects. It was a good life.
    ABILITIES AND SKILLS
    Powers
    :
    • Path of Scholar: The path of understanding the universe. Knowledge is power; and a literal one for those treading this path. The more Lin Yao knows about a concept, an individual, or an object, the stronger his influence over it becomes. Though his influence has yet to reach a level of complete obedience, the potential of the Path of Scholar is not inferior to the Path of Warrior or the Path of Spirit.
    • Interpretation of the Heavenly Movement: The universe is in constant movement, yet what moves it so remains a mystery to most people. Under Vainglory's tutelage, however, Lin Yao discovers the basic concept of what rotates the universe, what allows an object to move, and what a movement truly is; energy. Since he first grasps the concept of energy, Lin Yao has been able to see the flow of energy and its conversion. As a part of his study in the Path of Scholar, he too has been able to influence the flow of energy and its many conversion.
    • Usage of Qi: Qi is the foundation of a cultivator. As a Saint Realm Cultivator, Lin Yao can freely exude his qi and control it in the outward world. This ability grants him the ability to, but not limited to, enhance his physical body, materialise an object for short durations of time, and expands his sense.
    • Saint Realm Cultivator: As a Saint Cultivator, Lin Yao possesses the capability far beyond a mortal with an enhanced physical body, reinforced mental fortitude, and soul tempered against his inner demons. He can go for years without basic human needs, more so when he enters deep cultivation.
    Skills:
    • Cultivation
    • Elusive martial art
    • Running away
    • Refining treasures
    • Disguise and Stealth
    • Jianghu-related skills
    Equipment: Heaven-Reflecting Mirror
    A mirror able to store and release energy; It is falsely thought to be able to reflect attacks that hit it, thus its name. A Heavenly Artifact.

    • Spatial Ring(s): A spatial treasure able to store objects and resource inside. As a Sky Rank treasure, it is able to store objects up to the size of a whole mansion. Lin Yao keeps all of his possession inside a few.
    • Azure Ice Mirror: An Earth Rank treasure. It is able to turn invisible and acts as a shield for its owner.
    • Illusory Azure Plate(s): An Earth Rank treasure. It is able to trap any beings with lower qi than the user in an illusion, giving the user time to escape.

    Symbol:
    A blue circle


 
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Name: Yato
Aliases: Hitokiri (Manslayer in Japanese)
Gender: Male
Species: Human
Age: 30
Appearance: E228D27C-F367-4A19-8B80-7E8F9F7FD3B3.jpeg
Role: Executioner, Guardian of the Spirits
Class: Heavy
Personality: Even though he may be a quiet individual who has lost all hope in humanity, it does not mean he has emotions. The strongest of these emotions is actually a ambition to protect those who cannot fight back, and if innocents die, he will often blame himself for not taking down those who done it and will try his hardest to make sure no one else can suffer like he did back then. When out of combat, one of the ways to relieve stress is to cook, which is something he takes great interest in. But, whenever in the face of a criminal, no matter how small or big the crime may be or the reasoning behind it, he will execute them the same without any remorse, even when knowing the truth behind the crime, for those in his past did not give any mercy to the village he once lived in.
Motivation: "Wretched warriors... nothing more than flesh and bones. You no longer need to suffer... I offer you peace and salvation. Be not afraid... your soul is now mine!" He may given up all his hope for humanity but this does not mean he will not punish those who commit crimes, no matter how big or small the crime may be, for he will see to those who do commit crimes, be punished with their lives. His main goal is the elimination of many of the greatest criminals of the world, with the second being the safe passage to the afterlife to innocent souls of the dead.
Alignment: Lawful Neutral
Weapon: Masakari Axe
Abilities:
Guardian of the dead: Due to his nature of taking souls of the deceased so that they may pass on to the afterlife without any interruption, he is able to speak with them to gain information and if the time comes, he is able to summon a spirit that will posses one of the masks on his belt and become a phantom of who they were in their past life to fight with him.
Feats: he has five feats that are passive or active that he can use in battle. Each feat has a cool down, with the more powerful feats taking longer to recharge, but is passives are activated all the time so it does not need to recharge for it never stops.
Feat1. Activate: Tainted gift: Mark and reveal a chosen enemy and also lower their defense. If executed the killer and their nearby teammates gain some health.
Feat2. Passive: Spirit shroud: Gain Damage Resistance after executing an enemy.
Feat3. Active: Senbonzakura: Launch an attack that cannot be parried nor blocked and deals massive damage, but takes a couple of seconds to activate and is easy to dodge.
Feat4. Active: Fear Itself: Enemies around him have lower Stamina regeneration and defenses
Feat5. Passive: Regenerate: Regenerates health when out of combat
Hyperarmor: He is able to attack others while not being affected by their attacks, allowing him to tank the damage and strike back with a harder force while not flinching.
UnBlockable attack: When charging up his heavy attack, he is able to unleash a powerful attack that cannot be blocked, his limbs glowing orange when doing so ,but can be either dodged or parried at the right moment. He can also kick his opponent’s head or sweep their feet in order to create openings for him to strike.
Symbol for the UnBlockable attack:
0A126853-D6D2-43D6-A27A-8CC7A55A4DDF.jpeg
Bio: He was born into a small village in the Myre, the land of the Samurai which was a vast piece of land filled with forests and swamps. The nearby factions were Knights of Ashfeld, its people filled with honorable soldiers but are still brutal in a way, often fighting the other factions for more land, and a large piece of desert with greats amount of oasis inside, and the Vikings of Valkenheim, the large cold forests that seemed inhospitable for most of the season, it’s warriors are the most brutal of the three factions, the reason being due to their harsh lands forcing them to raid the other factions for food and supplies in order to survive. His village was one of many to be pillaged by the Vikings when he was 9, leaving much of the people inside either killed or greatly injured, with his parents being one of those who died. After a few days, his Aunt, Sakura who was a Hitokiri came to check up on him, only to see the village destroyed and the citizens left rebuilding. He became empty after that event losing much hope, and that’s when Sakura took him under her wing to become a Hitokiri, a heartless executioner of criminals and guardian of the spirits. He spent his next 15 years training into becoming a Hitokiri, his training may seem brutal to those who care, but to him, an empty man who have nothing left, it barley affected him. While his training may be brutal, his Aunt will still make sure to be careful and not to overwork him to death, after all, Humans still have the need to rest. After becoming 24, he had finished his training and has became a Hitokiri, a guardian of the innocent spirits seeking passage the spirit world and executioner of criminals. He then spent his next seven years fighting and traveling, often collecting souls of his opponents or allowing innocent souls safe passage to the spirit world, increasing his skill even more and becoming a greater threat to others. When he became 30, he was ambushed when on his way to one of the Knight strongholds in Valkenheim, his opponents were a group of Knight mercenaries , after a long deadly battle, he managed to kill all his opponents but he was slowly bleeding to death from his wounds, unable to regenerate his health fast enough in order to stop the bleeding. He thought he was finally gonna pass on to the afterlife, but inside the great darkness inside his head, a god above choosing him to join with many others to a new land called ‘Valucia’. While he was chosen simply to conquer the world, he will mostly focus on the reduction of criminals in the new world for he has to start over from scratch again, and a large group of innocent souls that needed to be given safe passage and protection from those who seek to use them for their own needs.
Skills: Skilled user of the heavy Masakari axe, Master tracking skills, some proficiency at cooking, beginner level of detective skills.
Equipment: Often carries a small bag filled with spices and other condiments inside for cooking.
Other:
Combat theme:
Symbol:
F09E2BAA-97FD-44C6-A435-99A4DE41C049.png
 
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Name: ???
Aliases: The Fanatic, Hunter of tainted blood
Gender: Male
Species: Human
Age: 68 (estimated guess)
Appearance: 6DCA074B-7B8E-4B3B-BA39-74EA5720B7A8.jpeg
Role: Hunter of Tainted blood and heretics
Personality: He is unpredictable, making him a very clear threat, but he still morals he still goes by so that he will not become completely insane. Such as no killing of pure-blooded people or kill those who also serve the lord. But even then he will still kill innocents who he suspect is either tainted of blood or heretics, and even will fight against those who serve God if they are found to be heretics and working with the mutants.
Motivation: Elimination of all heretics and those with Tainted blood.
Alignment: Lawful Evil
Weapon:
Two-Handed Hammer that can be held with one hand
Various amounts of stakes that can be thrown or used as makeshift knifes
A Book filled with Holy and fire magic that are more powerful than those while using nothing.
Abilities:
The Lord’s blessing: Due to the effects of being exposed to long to his book, his attacks now deal Holy damage to enemies, often working best on those that are Undead, but only slightly effective mutants, and has no effect on Pure-blooded people.
Holy Fire: He is able to use fire to a certain effect without his book, allowing him to make small streams of fire or fire balls he can throw.
THE WRATH OF GOD: If he reaches 25% of his health, this ability would activate as his body would be engulfed in flames. The effects are increased Damage, 80% resistance to physical damage, fire based damage, more powerful magic that is even stronger than his book, more likely to deal critical damage, and his stress based attacks deal more stress at 25%. State last until healing past 30% or killed. One efficient way to get past his resistance is by using damage over time attacks, such as poison or bleed.
Bio:
This man has no backstory to speak of, only having recent events in his life that made him the infamous crusader Zealot that was feared in the Hamlet. “A towering and domineering force of seething, zealous rage and terrible intent, the Fanatic is a monk who has gone rogue from the Church to hunt down and slaughter anyone and anything affected by the Crimson Curse anywhere it can be found. His heavily scarred face reveals a storied past of brutal and consequential encounters with the mutated inhabitants of the Courtyard, from which he has spilled unimaginable amounts of heathen blood.” . To him, anyone or anything he merely even suspects to be tainted by the Crimson Curse must be cleansed in flames. Over the years, countless scores of innocent men and women have been burned at the stake without trial or a single ounce of pity or mercy by this madman in his single-minded pursuit to eradicate the Crimson Curse from the land. He will not rest until the last vampire has been hunted down and heaped upon the pyre or until the last breath has been drawn from his body.
Skills: Expert tracking skills, incredible strength for a human, mediocre skill at making potions but the only one who knows the recipe to The Cure,high resistances to stun, knock back, and poison, but mid resistance to bleed.
Equipment:
Anti-Vampire kit: he has things used to combat against vampires such as garlic, crosses, holy water, and stakes to use against them.
The Cure: A small bottle filled with an unknown liquid that can cure every effect the user has, even things such as Vampirism but only have one use.
62B615F8-15B6-46BF-B730-0DF7AAF399F3.jpeg
Other:
Boss music:
Normal state:
Wrath of God form:
Symbol:
516A3545-244A-41D3-A81A-A954EAEBF6FF.jpeg
 
jEs2YhX.jpg

Name: Monster Girl
Alias: Queen Of The Lower Birth
Gender: F
Species: Human
Age: Eternally 18
Role: Nameless Manipulator
Bio: Once upon a time, in the land of in-between, there were two kingdoms. One was the kingdom of men, forged from iron, cut from stone. It was a place of light, of life, of love. And beneath this city, in the great shadow their monuments cast, grew the kingdom of monsters. The monsters were creatures of spite and sin, mired in hatred for those who lived above.

Over time, both cities grew, and prospered, until finally they met. The humans, fearing the monster's great and terrible wrath, did not wish to provoke them. The monsters, being ill-tempered and ill-mannered, did not understand the science of war. And so, each city watched the other with wary eyes, waiting for the other to make a move.

Fearing a conflict would destroy them both, the great king of men came forth to strike a bargain: The queen of monsters and king of men would each offer up their firstborn child, to be raised by their opposite number, in hopes that they could better understand one another. Amused, the queen of the monsters agreed to give the strongest of her brood.

The Monster Prince was raised in the light, wanting nothing more than to lead his people into a new world of hope and prosperity. He was well-suited to the task: Strength, tempered by gentleness. Boldness, tempered by understanding. He was loved by his people, and he loved them in turn.

The Human Princess was raised in shadow, fighting and killing and scraping for everything she had. The monsters spit upon her and hounded her for weakness, and she wished for nothing less than the monsters' ruin. She, too, found places of strength: Cleverness, sharpened by cruelty. Grace, sharpened by fear. She was loathed by her people, and she loathed them in turn.

Then, in their thirteenth summer, they met for the first time. The Monster Prince fell in love with the Human Princess' beauty, and the Monster Prince's kindness was the only thing in the world that could make the Human Princess smile. For three days each year, they were the happiest lovers in the kingdoms.

Five summers later, they married, and for three days they basked in light, life, and love as the new king and queen of Man and Monster both.

On the fourth day, the Human Princess locked her lover in a steel box and burned him alive. She used the ash to dye her mourning cloth, and took his kingdom as her own.

In time, nothing remained of the Kingdom Of Man but bone and dust- for while the Human Princess had been raised in hardship, the thing she feared most of all was love.

Motivation: To steal the heart of every living creature and extinguish love for all but herself.

Alignment: NE

Love That Pounds Like A Drum: Crownless queen from the land of in-between, Monster Girl's subjects know her not by cape or sceptre but by the beat of her wicked heart. Bound by pacts older than any one tribe or creed, monsters of every breed and every world recognize her sovereignty and bow down before her. The monsters, you see, are tragic creatures; for though they may not know her name, though they shall never love her as they would her husband, those who lie beneath can never betray their queen.

Love That Grips Like A Vise: For all that she is mired in sin, Monster Girl is a creature of pure and perfect beauty. She can enslave the heart of anyone she so desires, and make them dance for her like a puppet on her strings. She can spin tales that bring one's darkest desires to life, or speak honeyed words that mend even the most broken of hearts. No man is safe from Monster Girl's wicked charms, and they shall be forever hers.

Love That Crushes Like A Mace: It is said the eyes reflect the soul, and Monster Girl's are a mirror of all the world's wickedness. It is said hell hath no fury like a woman scorned, and Monster Girl's wrath comes and razes like a great storm. The power of her hellish visage is twofold: Those who meet Monster Girl's gaze cannot raise a hand against her, and those who witness her fury fall to their hands and knees as if driven by some primal instinct to beg forgiveness.

Nothing yet chief
 
Name: Riki Shishio
Nicknames: Mr. Budo, The Neo Ronin, The Choujin, King of the Wild
Gender: Male
Species: Human
Age: 28
Role: The Seeker
Alignment: Chaotic neutral

Appearance:
9N5tEIc.jpg
Standing at a considerable 6 feet 3 inches and weighing some 220 pounds, it’s undeniable that Shishio’s quite the unit. One gifted with rugged good looks to boot, olive skinned and well suntanned, with fierce hazel eyes, chiselled jawline and sharp cheekbones, his jet black hair grown into a flowing leonine mane complete with thick sideburns and barely restrained into a warrior ponytail. Far from a clean-cut prettyboy, Riki's visibly battle-hardened as well, sporting countless marks and scars head to toe, rough callusing on arms and legs from conditioning training, deformed cauliflower ears and a forcefully flattened aquiline nose.

As if being tall and rawhide tough wasn't enough his physique is just impossible to understate. Though in fact relatively lean for his size and lacking the bulk of truly massive superheavyweights he's built impressively, powerfully wiry, seemingly every single muscle in his body finely developed and incredibly defined as though they were corded from steel, his naturally slim core leading to a broad chest and shoulders for that inverted triangle upper body, sinewy neck and long, thick limbs with arms like pythons and bull-like legs making for a truly statuesque look reminiscent of buddhist wrathful deities.

Clothes-wise the man dresses in a combination of immediately identifiable elements from fighting culture. From the waist down Riki’s clad in skintight leather pants especially stitched to resemble the lines of a hakama, matched with tall padded boots and knee guards for a set that, while not out of place around bikers, is closer to professional wrestling gear with a traditional touch. The ensemble’s all black with golden detailings and highlights but the tall waistband sports a thick, wide red silk sash twice wrapped around and tightly tied at the front, at once evocative of martial arts and weightlifting belts.

For a top he only dons an almost always open kimono style jacket, a tough and visibly well-worn cross between a heavy modern martial arts dogi top and a samurai's jinbaori surcoat, also black with golden trims sporting decorative hamon patterns and his symbol adorning the back. Thigh length with short, ample sleeves, quilted and reinforced with diamond pattern stitching and cut at the sides and back for mobility, the outfit’s finished with fingerless soft leather gauntlets styled after japanese armor that extend a ways past the wrist without reaching the elbow.

Personality:
Though not always given to wanton, meaningless malice and destruction for its own sake, on the surface Shishio is a creature of animalistic impulses, with little to no restraint and living from one whim and thrill to the next. A tremendously self assured rogue used to having his way and quick to turn confrontational without a second thought, he cares little for social norms and standards and can be brutally honest to a fault, rarely backs away from a challenge and greatly enjoys displaying his outstanding physical gifts and skill for violence.

On the other hand, this is all balanced by a rather carefree, devil-may-care disposition that makes him far easier to approach and get along with than his penchant for battle might imply. Truly fond of life and its many gifts, particularly its many pleasures be they base or of a higher order, he is driven by a desire to experience anything and everything creation has to offer, but he is also keen to share the spoils with anyone he considers himself on good terms with as his brutal honesty and straightforwardness make him surprisingly dependable and loyal.

Shishio’s worldview is colored by a survivalist mentality based on strength, self-reliance and personal growth. To him "strength" is what rules the world, not limited to individual physical strength but rather the many forms power can take, and he holds that those who are weak should always seek to gain strength and reach greater heights. He greatly prizes freedom, both as a necessity for growth and one of strength’s rewards, but he is conversely extremely harsh on those who choose to live in subjugation or stagnation in his eyes.

Motivation:
To seek glory, self satisfaction and the way back home

Bio:
In the post apocalyptic chaos of the year 2XXX, power rules supreme. The discovery of the supernatural forces of magic and equally incredible advances in technology seemed to herald an age of prosperity, but instead these great leaps forward only served to hasten humanity’s spiral of destruction. Man turned their newfound powers against fellow man in a struggle for dominance, a tale old as time, and so it came to pass that The Great Calamity scoured the Earth and marked the beginning of the Age of Strife.

The planet was left in ruin as much of civilization crumbled away and in the midst of the catastrophe arose dark beings, eldritch horrors and monstrosities of flesh and metal once devised as weapons beyond all reason and restraint, now unbound and free to turn against their makers. But even through this desolation life found a way, and through adversity grew strong. Harnessing the very powers that had brought them to ruin, mankind united against the common foe led by great heroes and fearsome conquerors, and through this war for their survival they began to rebuild.

In the year 2XXX four megacity states now stand as the last great bastions of humanity, each a blend of opulent excess and seedy underworld, each built off the powers of sorcery, cybernetics and superhuman warriors capable of repelling raiders, rivals and rampaging horrors alike. For the outside world of desolate wastelands and savage unbridled nature still holds many a great danger and peace is but a tenuous armistice, the threat of total collapse keeping open conflict at bay but doing little to defuse old enmities and ever-shifting plots.

This is the world Riki Shishio is native to, born to an affluent warrior lineage from the east. Generations ago the family head vanished in a critical battle and with him his powerful artifact arms, pride of the clan and symbols of power in the tumultuous era. Shamed and dishonored, the family swore to claw their way back to their former standing by any means necessary. And as the world settled and open combat became less prominent they fully abandoned their origins to become prominent underworld figures, using this to establish themselves as cutthroat merchants and political powerbrokers in the colony of Chiyonofuji.

But such a life was never right for young Riki. Third and youngest son, half brother born to another mother, seen as a tool by his elders who had ousted their father as head of the clan and taken over the family businesses. He was never mistreated, his upbringing was courtly and his education significant, but it quickly dawned on him that he lived in a gilded cage. There was a wildness to the boy who idolized the tales of his ancestors’ might, who dreaded the prospect of a life defined by the plots of others, unwilling to simply be a cog in his family's machinations.

So young Riki sought the path of his forebears, studying the remaining texts of his clan’s martial arts first, then enrolling in an old dojo teaching traditional Japanese Kenpo. And from the very first day of practice he realized he had found the meaning to his life, fascinated by the strength and skill of his old sensei who he came to see as a paternal, heroic idol. So he threw himself into the training with frightening intensity, growing stronger at an impressive pace and marvelling others with his talent and dedication. By the age of 15 there were even talks of granting him a license to serve as an instructor, but by then it was not enough.

Though he deeply respected his master and the arts he’d been taught he still felt like a caged outsider, at odds with the highborn pupils who held his lineage in contempt, constrained by the overly regimented, controlled life all too similar to what his family intended for him. So he began to lash out. At first he presented official challenges to other schools, a way to put skills to the test and expand horizons, but quickly things escalated into provocations and brutal duels until his dojo was forced to expel him to prevent further conflict. But what he sought from his fists was freedom, and if he couldn’t find it there he would find it elsewhere.

Undeterred, he began stalking the night looking for street fights against any and all comers, and it was there that he found his way by the time he turned 18. Or rather, it found him in the shape of the Tekki, the "Iron Riders", a group of deadly fighters styled after ancient ronin who rejected the rigid, stifling life of the colony, travelling the world engaging in underground bloodsport for fame and fortune. One last gift from his sensei, who had himself once travelled with the riders in his youth and had pointed them his way, while Riki's own skills and discontent did the rest in marking him as a promising prospect.

Their offer was simple: give up his current life, the comforts and riches of his family, and he would find what he had long sought. It was madness, he knew this but did not care, he could feel it calling. There began his true life and freedom, as he left his cage behind and severed all ties to his past to walk down the path of battle. There he was rechristened to better suit his nature, and Riki Shishio was born. Ten long years have passed since. Years of brutal struggle, of training under often cruel masters, of ceaseless travel through a hostile world, years of fighting to the crushing sorrow of defeat and the exhilaration of triumph after triumph.

And after all these years Riki Shishio is now a man among men, sorcerous slayer and braver of the wildlands, champion among warriors equal parts respected and reviled. But, even such a man might face setbacks, be tricked and outmaneuvered rather than outfought. So Riki learned while battling a twisted creature of the void, an impure entity from between worlds, which saw in him such a threat to its existence that it gathered its foul powers to cast him into another dimension across space and time. So we come to our current tale, as mighty Shishio must now journey through an unknown world and find a way back to his realm, that he may exact his terrible vengeance and even the score.

Weapon:
Himself

Abilities:
-Kongorikishi: Shishio has known naught but the call of battle all his life and it has marked him, made him into something beyond most mortals, gifting him with a frankly absurd degree of superhuman physicality across the board. Speed, agility, flexibility, reflexes, everything you'd expect from a supreme athlete and fighter, with emphasis on his freakish strength and his outstanding, impossible stamina. Above all else he is tireless and he is unyielding, tough enough to forego the need for any protection with his striking surfaces being especially adamantine, while poisons, toxins, disease and the like have equally little hold on him.

Especially worth noting is that, while he is not wholly immune to sorcery and other greater forces, he does possess the ability to pit his body against things that should be unaffected by mere brute force and physically contend with them, making his might even more unnatural. Though he himself has never followed the practices, and actively rejects such things, one might compare it to the cultivation of qi/ki/chi/chakra/spirit energy as well as buddhist and taoist ideals of transcendence, with dedicated cultivation of the body through physical methods creating abilities beyond the physical.

This extends to his mental and even spiritual aspects, honed through his dedication to the martial arts, made sharper through endless hours of single-minded focus and his willpower strengthened to tremendous heights. Shishio is capable of contending with attacks to his mind and psyche and even his "soul", his core, spirit, call it what you will, resisting attempts to invade or otherwise tamper with his consciousness with force to match his strength.

Skills:
-Shin Kakutogi: Boasting a deep well of knowledge on all manner of schools and techniques, Shishio is an exceedingly skilled and dedicated martial artist using his own eclectic "True Fighting Skills" that he refers to as his Strong Style. Shaped by scientific pugilism and catch wrestling, his methods are still rooted in principles of traditional martial arts learned from his base in Japanese Kenpo: a self defense system featuring a dynamic, comprehensive blend of striking and grappling, derived from a hybrid of classical forms of Kobujutsu and chinese martial arts. This combination makes for a deceptively relaxed stance and smooth, flowing movements mixing subtle circular motions and rapid linear bursts, used for seemingly effortless generation and control of sudden explosive power.

Shishio is an ambidextrous, technically sound and hard hitting fighter, one less given to extensive combinations and more focused on ensuring his techniques are decisively laser-accurate, lightning fast and thunderously powerful through picture perfect execution. With an excellent grasp of active defense through trapping and parrying in conjunction with effective footwork, constantly shifting pace and angles and using blitzing to close gulfs of distance in the blink of an eye, Riki's preferred approach is the sniping outfighter: stalking opponents from his medium to long range, using the minimum necessary movement and inviting openings while cleanly, methodically taking them apart with educated, multipurpose lancing jabs, bullet-like straights and an artfully lethal array of kicks.

But that is just preference. What makes Riki special is his layered and exceedingly adapable approach. Should he need to he can switch into grueling chest-to-chest infighting reminiscent of knockdown-rules kumite, attacking with short punches, low kicks, elbows and knees. Add to this his heavy grappling, controlling through the clinch, slamming opponents around with his arsenal of takedowns, wrestling into a variety of crushing holds and grounded blows. At any point he can reset the distance of engagement, or he can use his blitzing footwork to close the distance himself into devastating entries for striking and grappling both. That is his mastery, a wealth of options that flow seamlessly into one another to suit the demands of any given engagement.

-Fight IQ: Through his relentless practice, deep well of knowledge and considerable experience Shishio has come to understand fighting to an intrinsic, instinctive level and has developed a preternatural ability to feel out adversaries and the flow of battle. This makes him outstanding at reading opponents to gauge their strength and abilities and figure out matchups, as well as constructing strategies and learning and adapting on the fly as needed. There’s also elements that are less about structured thought and more about intuition: a capacity to act and react reflexively without conscious thought, effectively employing the senses beyond eyesight and being able to reliably work on feeling rather than any given logical cue or process.

-Weapon skills: Riki’s life has prominently featured weapons. Why wouldn’t it have? They are a core part of traditional martial arts, much more so than unarmed methods, let alone modern combat practices. Riki is quite enthusiastic about weapons and knows a great deal about them and their use, he just chooses to never, ever use them and never will, because it is not his path and not what he has dedicated himself to.

-Athletics: Running, climbing, swimming, jumping, throwing, even things you'd not quite expect such as gymnastics elements in balancing, still rings, you get the idea. If it's a physical skill, it might not be his specialty but you can bet on Riki having a solid enough handling of it or being quick on the uptake.

-Courtly skills: Riki received a thorough education in his early days and can play string and percussion instruments, dance, sing and generally perform well enough in various arts and ceremonies, even if it’s not something he’s particularly enamored with. He’s also solid at cooking, cleaning and general housekeeping, tasks left to young disciples at dojos.

-Vehicular combat: Not really, but as any proper megacity resident and apocalyptic wasteland traveller Riki can manage land vehicles and has a good grasp of riding animals, be they domesticated or savage.

Equipment:
-Dojo Signboards: Typically these take the shape of thick, large and very heavy boards of wood as tall as Shishio is, sporting hand-carved or calligraphed kanji spelling out "Riki-do Shin Kakutogi, Strong Style Peerless Under Heaven". Traditionally used to signify dojos and their arts and wagered in battles between schools, Riki instead carries these as others might carry a championship belt, daring challengers to best him and take it as a mark of their accomplishment. Because of their ritual significance and strong links to his spirit the boards are supernaturally durable, but they will immediately crack down the middle should Riki truly admit defeat in their presence. They are also, it bears saying, not unique, and Riki can make new ones of varying shapes and sizes if he takes the time to.

-An ornate kiseru pipe and a lifetime supply of tobacco in a small bag.

Other:
-Character theme: Power and Glory (Theme of Nobuhiko Takada) by Yngwie Malmsteen


Symbol:
KKQtFKH.png
 
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Name: Mr. Moor

Gender: Male

Species: Human (body is that of a normal human, his existence although suggests otherwise)

Age: He doesn’t know

Appearance:
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Role: Butler

Personality: Mr. Moor is a very respectful individual and has total loyalty to his current master to the point that he will kill himself and ask his master to step back so they don’t get blood all over their attire. He is very knowledgeable and patient and loves doing work for his master. He gets uncomfortable and nervous when asked certain questions like how does he move around or how does he come back when he dies, he himself isn’t sure about that and when he walks get items he doesn’t exactly know how he got them. He believes himself to be british but is unsure when and where he was born. His loyalty however will switch to whoever becomes his master later.

Motivation: Serve whoever rings the bell to summon him

Alignment: Lawful Neutral

Weapon: N/A

Abilities: Before he is able to exist, there is a small bell without the ball dangling from it. If one rings the bell, it’ll still make a sound even without the ball and soon Mr. Moor will appear in an area no one is looking at or has any info about. Mr. Moor will then refer to the one who rang his bell by their proper title and their name. Upon receiving a request to get a certain item or go somewhere by the Master (one who rang the bell), Mr. Moor will move to a location no one can see or detect and disappear and then come back with said item. He is also able to make more smaller objects appear by putting his handkerchief over his hand and having it appear. However he is limited to what he can get and will sometimes say he cannot do that and apologize for it. He is also able to be sent to assassinate someone, but depending on the circumstances, he will be unable to. If Mr. Moor dies, his body will remain in the place of death, nothing is looking or detecting the body, the body will disappear and if you ring the bell once more, Mr. Moor will return in perfect condition with his attire. If the bell is lost and Mr. Moor is still alive, he will make it appear under his handkerchief and hand either keep it or hand it over to his current master, depending on what the master desires. He also seems to be immune to mind and soul related abilities, as if it was missing.
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Skills: Mr. Moor has many skills, being a master at all things Butler’s should know and a lot more, such as marksmanship, assassination, all types of martial arts, strategy, sports, games, etc. He's only half decent at Haircuts.

Equipment: Mr. Moor always carries around a fancy handkerchief, a monocle, very fancy clothing, and a golden pocket watch that is always in sync with the current time.

Theme:

Other:

  • Very Heavily inspired by SCP 662.
 
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sseth.jpg
Name: Malik Stevens
Aliases: None
Gender: Male
Species: Human
Age: 30
Role: Human Resources
Alignment: LN
Motivation: Die honorably.

Likes: Strength both physical and mental, human willpower, human personality

Dislikes: Liars, hypocrites, weaklings

Personality: Often seen stalking behind Apollo, he is frequently mistaken as a body guard. Malik doesn’t speak much and his accent is difficult to interpret for some when he does. Upon parsing through his vernacular, however, one can find that Malik is actually very astute. With what little words he uses, Malik can make a strong point or create a biting insult.

Malik does not speak in combat. He supposedly does not like to get into fights, though he will get into them frequently and usually without a word from the person he is fighting, usually because that person happens to be in the way of something he wants to do. When he does get into a fight, he likes to end them as quickly as possible. While he claims to prefer to reason with others first, he has high standards for what a reasonable person is, and will therefore be quicker to attack the person just as an efficient means of progressing toward his goal than take hours trying to debate that person.

History: Malik grew up in the inner city in a run down apartment with his mother and twin brother. He never knew his father. Though he had a twin, Malik was brought up as the older brother, having been born first. He was given the new clothes, his twin getting the hand-me-downs. Growing up poor, this was all he knew. Though they were twins, they were not identical, neither in appearance nor intellect. Malik seemed to mature quicker, even growing larger than his twin brother. Their treatment was not identical. The younger twin, although he had less in material possession, got more attention and affection from his mother. Malik was therefore deemed the less well behaved. Growing up, he and his twin were always compared to one another. Though he was more intelligent, his more disciplined younger brother performed better in the classroom. They had different goals, and school wasn’t something on Malik’s mind.

As a teenager, Malik dropped out of high school. He joined a gang. Involved in all gang related activities, Malik had struck some success, climbing their hierarchy with a reputation of being clever, tricky, and most of all resourceful. He came home less often and before long, he was gone for good. Malik continued ignorant of his family. He went to prison twice on separate charges. Eventually, he was sentenced to life time imprisonment. Or at least he would have. That fateful day, a young upstart businessman had came by the prison looking for voluntary test subjects who he offered to bail out. Malik accepted, wanting his freedom. This was his entry into Apollo Enterprise.

Malik lived the next year of his life as a human guinea pig used for many less than ethical experiments, kept under wraps. He was kept with other test subjects who were put under the same treatment. They spoke to one another and Malik had, over time, set himself up as the leader. It wasn’t long before the CEO noticed. It looked like Malik was going to be punished. He was offered two choices: Join the company, accepting a promotion to the job of Human Resources manager; or stay with the other test subjects. Malik joined the company. To this day, he isn’t sure whether he accepted because it was a way out, or if it was Stockholm Syndrome.

Skills:
Street Smart - Growing up in the streets and going through many years in prison has given Malik a particular intuition when it comes to dealing with life on the day to day. This makes him very good at his job of managing people, though his prior work experience has given him more than enough experience for this. He is difficult to fool, having dealt with every type of deception. More importantly, he’s very resourceful, perhaps even more resourceful than his boss.
Strong Hands - Though Malik isn’t formally trained in any combat sport or martial art, his occupation in his earlier years has given him a keen sense of what hurts and what doesn’t. More often, this is used in disciplinary practice, Malik believing that he can do better with a gun than what he can do with his hands.
Abilities:
Electric Organ - Malik is the only member of Apollo’s inner circle to receive the serum before becoming a member of their committee. He received a more developed version of the serum, but because he was a test subject at the time, his was particularly dangerous due to its highly experimental nature which cared little for the wellbeing of the test subject. Malik’s enhanced physiology came in the form of his forearm muscles, which had become modified by the effects of the serum into effectively three separate organs, giving him the ability to produce high and low voltages as well as sense his environment. The organs passively produce a low voltage giving Malik a proper sixth sense, allowing him to perceive his environment while blinded or in pitch darkness. This field stretches twenty four feet from his body. Within that same range, Malik can focus a high voltage charge to effectively shock anything within his field, though it is most effective at an immediate range, within six feet of his body. Malik can produce a shock of up to sixty thousand volts at an immediate range, decreasing by a factor of five thousand every six feet the target is away from his body until the target leaves his range. The high voltage shock can be produced anywhere within his passive range and can be a size of up to three feet in diameter. When he uses this power, he can be completely still. Someone with fast enough reflexes, however, may be able to see the spark of electricity form before it actually shocks that person.

Equipment:
Nanomesh Suit - Like Apollo’s suit, Malik’s suit was tailor made for him. It has many of the same features, namely its nano-alloy smart fabric which can expand, contract, harden, or soften in response to particular stimulus. Needless to say, it is effective, lightweight, and durable armor that gives the impression of normal clothing. Unlike Apollo’s suit, the inside of Malik’s suit jacket had been modified with several extra pockets for holding extra fifteen round magazines. He has five on each side.
Enforcer Pistols - Malik carries, hidden underneath his suit jacket, a pair of single action, semi-automatic pistols. Each has a reversible magazine release button, normally positioned opposite one another so that he can quickly pick up both and use one in each hand with little issue, or grab any one that’s quicker for him without needing to worry about the magazine release. These pistols have a short recoil and a maximum effective range of fifty meters, with a maximum firing range of one hundred meters. They chamber in nine millimeter cartridges, Malik’s bullets in particular being specially made with magnetic bearings, allowing him to use his power to manipulate the trajectory of these bullets as long as they are within his electromagnetic field.

Other:
 
Name: Vincent Hawk
Aliases: Supercop, Cop, Copper, Jackson Stone, Malcom Banner (other undercover aliases)
Gender: Machismo
Species: Augmented Dhamphiric Humanoid
Age: 44


c2cdcd370f2522bc688564daed8a812f--detective-concept-art.jpg
Role: A loose cannon cop who lives on the edge; Action Hero

Personality: First and foremost Vincent Hawk is a man who plays by his own set of rules. While he believes greatly in the law, and is an acting agent of it, he knows that the law itself is malleable and can allow corruption, loopholes and so on to fester. Ergo he relies on his own sense of morality to fill in the blanks to serve as a force of good. Though this does not always come across due to an abrasive personality. Through various barbs and quips he wishes to push some people away as he knows he lives a dangerous life on the edge and doesn’t necessarily wish to cause collateral damage to another person’s life. Of course this does not actually stop him from causing actual-factual collateral damage as he very much can be a trigger-happy stubborn son of a, well you know. All and all Vincent Hawk walks the line to be a force of justice to the best of his abilities, no matter the situation.

Motivation: To bring justice, obtain the truth and save the day.
Alignment: Cowboy Cop (CG)

Weapon:
The Armory – To the unobserving eye, this would look like nothing more than a standard issue detective’s trench-coat. However such an assumption would be thoroughly incorrect as it is actually an officer’s gateway to a myriad of weapons. Through the various laws of drama, possibly dark magics and science this trench-coat allows Vincent Hawk to store and withdraw several weapons of all sorts of shapes, sizes and origins, all which possess a strangely high amount of ammunition, that seems to only be out when it is appropriately dramatic, beyond what the load capacity would otherwise tell you.

Abilities:
Occultist Optics – Vincent Hawk has eyes that are rather reflective of his last name if not better. Due to a mixture of the unholy birth of a dhampir as well as ocular augmentations, Vincent Hawk has the ability to see the invisible, and other unseen realms and things, as if they were visible, possesses X-ray vision and Infrared, as well as being able to see perfectly well at night.

Long Arm of the Law – For some esoteric reason Vincent cannot put his finger on he most always has some acting legal jurisdiction no matter where he is. Unless threatened by the Chief of Police (most commonly seen during an election year) of that jurisdiction, or him wishing to act outside the confines of the badge, Vincent Hawk manages to count as an acting member of that legal jurisdiction.

Luck of the Draw – For an entirely different esoteric reason, attempting to attack or shoot Vincent Hawk is actually quite difficult. If he is unaware of your attempts at attacking the attempt will happen a few inches away from him. For the darndest reason this only happens if he is unaware, if he is aware of an incoming assault the shot will fire normally.

Man of Action – Vincent Hawk is a man of action. Perhaps it is due to sheer will and training, perhaps from the strange method of his birth, or perhaps it is due to various enhancements, but whatever the case may be Vincent Hawk is physically beyond a normal man in his strength and endurance, capable of shrugging off bullets and explosions, walking on glass barefoot without any pain or scratch alongside other great physical feats.

Pain Time – Vincent Hawk is yet again a man of action. Perhaps it is due to sheer will and training, perhaps it is from his strange method of his birth, or perhaps it is due to his various enhancements but Vincent Hawk is capable of reacting to things that people normally shouldn't react to. He can put himself in a state where the world itself and time seems to slow down. During this state he retains all of physical and mental capabilities and seems to move extremely quickly to avoid things such as bullets.

Spirit of the Wind - In the Far East, Vincent Hawk became a student of a wise seer in the arts of Kung Fu. Through training Vincent Hawk learned to truly master the art of breathing which allows him to engage in a flashy style of combat which allows him to easily stick to walls and ceilings, even dissipating like the wind, while delivering swift and precise strikes.

Explosive Ride – Another rather peculiar trait from Vincent Hawk is the propensity for his rides exploding, even if they normally would not explode. As soon as Vincent Hawk rides a vehicle or mount it’ll be a ticking time bomb that can, and probably will, explode. After departing from the ride this effect lasts for a few seconds to a minute before it returns to a semblance of normalcy.


Bio: [The following preview has been approved for appropriate audiences by the Motion Picture Association of America, Inc]

COMING THIS SUMMER!

In a world wrought with crime, there is a thin line separating the decency of civilization from the wretched forces that would tear it apart. One man, alone, stands as the agent we need to protect us all. That man is Vincent Hawk.

The story of Vincent Hawk is a long and treacherous affair that would require several cinephiles researching and piecing together information to truly understand. This is of course due to the fact that Vincent Hawk’s story, at this moment, has been noted across, approximately, seventeen movies and five tv series (one canceled, one reboot, one stuck in developmental hell). Fortunately, despite the attempts of various writers and directors who would wish to rewrite the entirety of Vincent Hawk’s history, there are key details which have remained steadfast.

One of these details being was that Vincent Hawk grew up in a poor neighborhood in the Chicago area. His father was also a police officer. Vincent’s father was tragically killed by a mysterious assailant while he was still a young boy. Inspired by a boyish revenge, later a sense of obligation to keep such tragedies from happening to others, Vincent Hawk proceeded to train to become an officer like his father in the hopes of finding this assailant. Vincent Hawk proceeded to pass the training academy and became a cop.

His first major case, and subject of the first film Armed Response. In Armed Response a set of robbers had gone to rob a local bank which went horribly wrong and caused the robbers to take the employees and customers hostage. Vincent Hawk arrived on the scene and after a tense gunfight managed to put down most of the event, but one of the culprits fled with a hostage. Tracking them down through the city eventually Vincent Hawk confronted them in the middle of gang territory and after a final fire fight proceeded to save the hostage.

After this and a few more major cases, detailed in Armed Response II: Respect the Badge and Armed Response: The Manhattan Project, Vincent Hawk’s scopes in bringing justice vastly widened up. He was traveling the world, as well as across space and time, to fight criminality. Sometimes he had the badge, sometimes he did not but he was always a force of righteousness against criminal scum. These adventures would change Vincent Hawk in ways, such an inexplicable reveal that he was Dhampiric, or becoming part machine, possibly being an alien or becoming the man who shot Jesse James (and so on.), yet the core of him would remain the same. He was after all still an operative fighting for justice in ways only he could do.

And so the cinematic experience of Vincent Hawk continues as he has been dropped into a strange new world!

Skills:
Multi-vehicular Wheelman
Officer Procedural Knowledge
Interrogation and Negotiation
Investigatory, and Deep Undercover Knowledge and Procedure
Kung Fu
Action McGyvering
Shooting
Knitting
Card-games
Acting
Directing
Choreographing
Filming
Writing

Equipment:
RESPECT THE BADGE (Police Officer’s badge)
Plenty of Handcuffs - A collection of handcuffs meant to restrain any manner of criminal across his various adventures
Motorcycle - This all-terrain motorcycle possesses both an artificial intelligence alongside a tabletop, which has built in projectors, allowing Vincent Hawk not only the ability to allow his vehicle drive itself when need be but also play games while doing so.
Carton of Cigarettes
Lighter
Spare Uniform, Civilian Clothes, Toiletries

Symbol: His badge

Other:
Theme -

A Brief Selection of Filmography

Armed Response: The Manhattan Project
"The Big Apple, the City That Never Sleeps, faces its final sunrise. A terrorist cell has obtained a thermonuclear device and have rigged it to destroy New York City unless their demands are met. With the clock ticking and the authorities tied up in negotiations, one man alone sets out to deliver justice through any means necessary."
"Enter Vincent Hawk, and his Armed Response!"
9/10

Armed Response: Pacific Line
“What was supposed to a tropical vacation on a cruise liner has gone horribly, horribly wrong. A Cult, known as the Black Riptide, took over the cruise liner in order to ritualistically sacrifice every passenger on board to summon Blackbeard. International Maritime Law is not enough to stop it. But what they didn’t account for was the vacationing Vincent Hawk. Justice comes crashing like the waves in Armed Response: Pacific Line!”
79/100


Armed Response: Heavy Impact! In Space!
“The Armed Response series boldly goes where few have gone before, IN SPACE! Scientists in NASA warn the world of an incoming asteroid coming towards the planet which threatens to send the world back into a new ice age. NASA secures its top astronauts alongside Vincent Hawk to fly up to the asteroid and destroy it before it is too late. However as they approach the asteroid they find it is harboring a more deadly secret...”
2.3/5

Armed Response: Cyber Police
“A new form of entertainment has taken the world by storm! Virtual Reality systems have entered the home-market place in record numbers and families all over have proceeded to enter their world. However what they did not expect was their minds were being harvested for data and to be forcibly replaced with artificial intelligence. There was only one way this world would be destroyed; it had to come from the inside. And so Vincent Hawk has entered the virtual world as the sole hope of humanity to stop the AI before they had wiped out humanity!”
14/50

Armed Response: South of Heaven

“It seems that living too close to the edge will inevitably cause a man to fall. It appears that Vincent Hawk has died and finally met his end. Or has he? At the gates of heaven, the angels explain that the demonic forces of Hell have finally gathered enough damned souls and resources to finally allow Satan to besiege heaven itself and take the throne away from God. Heaven itself cannot spare many of its heroes lest they be turned to the dark side and used against them. By living on the edge Vincent Hawk knows the corruption and temptation that the demons would use against him and can fight back. In exchange for his services to quell this onslaught Vincent Hawk has been promised a way back home. Come Hell or high water, Vincent Hawk is going to deliver justice.”
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