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Realistic or Modern Crimson River Pack (Werewolf)

mood6

Member





  • Crimson River Pack



♡design by hekaton, coded by uxie♡

The existence of werewolves is something generally accepted in our society nowadays. Everyone knows about them, but only now has the government begun to regulate these creatures. Rogues, or werewolves who are not in a pack, have begun to team up and this was worrying to the humans. So, the US government has created a law that states that all werewolves must be in a pack, or they will be killed on sight. So, our rp centers around a group of rogues and the pack they are integrating into. There will be power struggles, ranks may change, and there will just be a ton of drama.

Our pack is located in the midwestern United States, nearby a river. All werewolves live in the pack house, though some may take issues with the fact that the rogues will be living among them. If the alpha pair so chooses, they can have their own house, separate from the pack. If not, they have their own floor, along with offices. There is also the option to rp as other supernatural creatures, such as witches, vampires, etc. that would live in the surrounding area and work with the pack, just ask permission first.

Werewolves are half human, half werewolf creatures that can transform into wolves. The only difference between them and a regular wolf is werewolves tend to have unnaturally colored or brighter eyes. Werewolves also tend to have their strange eye color when they are particularly angry or upset. To other werewolves, this is a sign that their wolf side may be more in control than the human. "Shifting", as it is known to the wolves, can be incredibly painful the first few times it is done, but it becomes easier as they do it more. Most wolves shift for the first time around thirteen, though there are early and late bloomers. Some alphas that are particularly powerful also have the ability to half-shift when they are very upset, which causes some of their werewolf characteristics to show in their human form, such as their claws and fangs.

In general, werewolves are stronger than humans. They also have increased agility, faster healing, night vision, and they are harder to kill or injure. These traits are stronger in werewolves that have a higher rank. All werewolves are weak to silver, fire, and wolfsbane. Contrary to most folklore, werewolves can shift whenever they want, not just on the full moon. The full moon just causes them to be more in tune with their wolf side. Most packs have a "pack run" during full moons.

MATES
Soulmates, more commonly referred to as just 'mates' are a common theme in werewolf literature. While some believe they are just a feature of evolution, others believe that a higher power called the moon goddess created them. Despite some homophobes saying otherwise, mates can be any combination of genders (or genderless). Soulmates can also be in asexual or aromantic relationships. In those situations, the soulmates purpose is to just strengthen each other. Their mating process may be different from what is considered normal as well. Some wolves mates can be human, though it's uncommon. There can also be second chance mates if one is rejected.
Mates are naturally very possessive of one another and tend to fall in love within a week. There is also often one submissive and one dominant member in a pair, and the dominant one is normally of a higher rank. Mates share ranks, so they will adopt the higher ones rank and move to the higher ranks pack.
Wolves can mate and have children with people who aren't their soulmates, but it is rare and discouraged. It is also possible to have sex without mating. Also, wolves can reject one another. It is incredibly painful.

MATING PROCESS
1:
Finding each other. You can sniff them out. When you touch, it feels like fireworks, butterflies, the whole shabang. They are automatically attracted to each other. At this point, if one of them dies, the other will go through depression, but will be able to get over it eventually.

2: Marking. Mates bite each other on the neck to state their claim, normally a week after meeting. This causes their scent to change and makes the dominant one more protective and the submissive one more needy. At this point, if one mate dies, the other will fall into an intense depression and possibly go feral or insane.

3: Sex. We're just gonna say it happens, but not get into it. After sex, scents change once again and the bond is solidified. The relationship is now soldified. They will get very sick if they don't see each other for a while. It is still possible to reject each other, but it tends to be fatal. At this point, if one dies, the other will follow soon enough

THE PACK RANKS
ALPHAS - (0/1)
The alphas are the leaders of the pack, they try their best to keep up with what's going on within the pack. They see each of the pack members as family and make important decisions that reflect the growth and welfare of the pack. They are mates. The alphas create the rules for the pack and makes sure they are properly enforced. Only one is available to play and the other will be chosen during plotting.

BETAS - (0/1)
The betas are second in command. They are thought of as less important that the alphas but more important than the rest of the pack. They help the alphas make and enforce their decisions and they deal with issues that don't require the alphas immediate attention. They are mates. If something happens where the alphas and their families can no longer take care of their pack, the betas would take over. Only one is available to play and the other will be chosen during plotting.

GAMMAS - (0/1)
They are the third in commands. They mostly lead the pack's war efforts and monitor training, especially for pups. They are also experts in battle strategizing. They are known to be more humorous than the ranks above them. They are mates. If the betas were unable to perform their duties, the gammas would take over. Only one is available to play and the other will be chosen during plotting.

HEALER (1/1)
They take care of the pack and normally have some sort of medical training. They often take an apprentace when in their old age.
Eleanor Renee Wolfe - Rped by me

WARRIORS (0/5)
These are the front-line fighters in the pack. They are the more skilled than , and most willing to give up their lives for the pack.

GENERAL PACK MEMBERS (0 so far)
Pack members who do not have a specific rank. Some can be more respected than others, depending on who they are related to. They tend to have jobs in human society or hunt for the pack.

OMEGAS (0/2)
The omega of the pack is 2nd lowest ranking werewolf. The omega is usually a young werewolf that is very new to pack life and still learning, a wolf that has been lowered in rank due to wrong actions, or a re-evaluated werewolf (one who left the pack once and was accepted back into the pack at a later date). They are usually given the responsibilities of "puppy-sitter," watching over the cubs during group hunts and making sure they don't wander into the forest. With the omega always watching over the pups, they sometimes teach the way of the pack and the hierarchy. They explain to the pups what is right and wrong, or safe and dangerous.

ROGUE RANKS
LEADER (0/1)
They are in charge of the rogue group and make all decisions for them. They will most likely have alpha or beta blood.

SECOND IN COMMAND (1/1)
A werewolf who is incredibly intelligent and advises the leader on most issues. If the leader is unavailable, they will make decisions. They deal with the mundane, everyday issues for the group.
Avigail Yael Gray - Rped by me

THE REST (0 so far)
Just your typical werewolves.

RULES
-Discord is required for plotting
-Be able to write at least 2 good paragraphs per character
-Be able to post AT LEAST once or twice a week
-Try to keep genders even
-For now, only one high rank per rper.
-Use realistic fcs. I can assist if need be

LINKS
Discord
CS Thead Coming soon
 

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