Hyeji
too much caffeine
My questions regarding roleplay plots (Explanations below):
(#2) Secondly. I feel like even when I craft a plot and gain interest, the interactions dry up. You end up fighting the same old monster but just at a higher level. Do I need to throw more twists? Add some new things?
- How do you cook a interactive plot?
- How do you keep that plot engaging?
(#2) Secondly. I feel like even when I craft a plot and gain interest, the interactions dry up. You end up fighting the same old monster but just at a higher level. Do I need to throw more twists? Add some new things?