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Futuristic Collapse Point // Characters

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Presaging Everbloom

absit invidia.
Collapse Point: Romanticide
Character Creation
Required Information
Creative freedom is encouraged when writing about your character.
Know that the setting before the apocalypse uses the same in-real-life world.

Name - The legal name of your character.
Gender - To avoid problems, please choose between the common two.
Height - Use the metric system.

Previous Occupation - State your character's last occupation before the apocalypse.
Special Talent - A minimum of two, maximum of three.
Education Level - Not too important, but nevertheless required.

Last Memory - Your character's memories of their death. Not remembering their last moments is prohibited.
Personality - Your character's usual behavior and disposition.
Background - Would prefer for this part to be quick and concise.

During the introductory phase of the roleplay, your character will receive physical examination statistics. You are allowed to manipulate the stats for your character.
Note: Once the character is submitted, the stats are absolute and can only change during the roleplay, unless a request is made by the player to modify the stats before the start of the game.

Available Stat Points: 250
Strength - 000 - Your character's overall physical power.
Mobility - 000 - Your character's overall swiftness.
Endurance - 000 - Your character's overall durability.
Tactics - 000 - Your character's overall knowledge in combat.
Intelligence - 000 - Your character's overall perception and sophistication.

Know that each stat must have at least 20 points, as that is the starting scale for the average person.
One stat must be equal to or greater than 100 points.

Inspired by Limbus Company
 
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Collapse Point: Romanticide
Principal Character
Administrator
Real Name - REDACTED
Classification- - REDACTED
An enigmatic entity that sports a humanoid body, but harbors the tone of a joker. His mischievous demeanor seems to be a disguise, as often his tone of voice changes to that of the Devil when he is not seemingly fooling around.
Who can say who he really is. A demon or not, as the operator of the express, his importance is duly noted.
Principal Character
Executive
Real Name - REDACTED
Classification- - REDACTED
An assistant of Administrator, decorated with the name and title of "Executive". Unlike Administrator who is inconsistently available, she is always present to answer the party's questions and guides them with exploration throughout Romanticide and other cities. Like their superior, she is an enigmatic being.
Principal Character
Demiurge
Real Name - REDACTED
Classification- - REDACTED
No information of Demiurge is currently available.

Inspired by Limbus Company
 
Player Character
The Patriot
"Ab ordine libertas."

Name - Sharon McMillan
Gender - Female
Height - 170 cm

Previous Occupation - Law Enforcer (Lieutenant)
Special Talent
+ Greasemonkey (can fix almost anything that can be fixed with a toolbox)
Education Level - Bachelor's Degree in Criminology.

Last Memory - Sharon's last memory was the vivid texture of her partner's loose grips upon her hands, a farewell made in blood after one of the protestors opened fire. Filled with regrets for her failure to keep them safe, bitterness consumed the young lieutenant as everything around her began to dissipate amidst the chaos of the capital city in flames.
Personality - Sharon is a genuine sweetheart with a receptive pair of southern green eyes to complement her semi-stoic demeanor. She is generally content with her disposition and tries to make the best out of almost everything. She holds everyone in decent regards, particularly those in uniform or have served, with a stout belief in law and due-process justice that compels her to defer to the principles of order to achieve everlasting liberty. A patriot at heart, and an aspiring defender of a secured peace. This often leads her into conflict with immoral individuals or untamed personnel - especially those with rotten behaviors.
Background - A young police officer from a humble beginning, Sharon climbed through the ranks for her resilient intelligence and enthusiasm for the contest. Raised on a farm, Sharon is ordained with self-taught mehanical knowledge and a remarkable talent for outrunning her angry neighbors for mischievous childhood deeds. Scoring at the top of her class, as well as possessing a poised demeanor, Sharon was able to make it through life with a fairly benevolent, but stern mindset. From love to camaraderie, Sharon achieved the epitome of her career with great honors. While it seemed that she led an honorable and calm life, all would change on that fateful day. On the eve of the expected end of days, Sharon was given charge of her final mission on the day when all things would come to an end, in a desperate attempt to preserve the values of order. There, Sharon saw her share of final desperations and the worst of humanity. As violent protests turn to full-blown anarchy, it slowly ate away at her soul, drawing out the monstrous necessity within her. The rest would follow as she found herself aboard a mysterious train at the end of the world.

Available Stat Points: 0/250 (allocated)
Strength - 020 - Your character's overall physical power.
Mobility - 120 - Your character's overall swiftness.
Endurance - 020 - Your character's overall durability.
Tactics - 040 - Your character's overall knowledge in combat.
Intelligence - 050 - Your character's overall perception and sophistication.

 
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Character Creation​
Shaman
"▂▂▃▃▄▄▅▅▅▅▅▅▅▅!"

Name - Gunwoo Lee
Gender - Male
Height - 177 cm

Previous Occupation - Shaman/Former Delinquent
Special Talent - Brawling, First Aid
Education Level - Highschool Diploma

Last Memory - The rumbling of the earth drumming. Gunwoo had sustained too many injuries to escape from the disaster and was swept down along with the temple that he inherited from his family. There was a sense of disappointment as everything shifted and turned. Was it because of how he lived his life or the factors that dictated his life? Gunwoo didn't know before his consciousness faded away.
Personality - As if his veins were filled with hot lava, Gunwoo is hotblooded and ready for a fight. Gunwoo's the first to fall for it if there's a challenge or provocation. Blunt to a fault and the first to resolve a situation with fists, Gunwoo lacks the tact an average person would have. If left unprovoked, Gunwoo's a relatively quiet individual and often minds his own business. He seems to resent anything related to spirits.
Background - Sometimes there are uncontrollable variables that people have no control over. Gunwoo is one of these cases. The only child in a family of shamans, Gunwoo often found himself ostracized from his peers because of it. His peers called him and his family names and labeled them crazy despite knowing nothing about them. It got to the point where Gunwoo started to speak with his fists instead of his mouth. After graduating high school, his parents passed away, and he inherited the duties of the temple. During the sprouting of the tree, the temple collapsed under an earthquake and took Gunwoo with it.

Available Stat Points: 0/250
Strength - 50 - Your character's overall physical power.
Mobility - 30 - Your character's overall swiftness.
Endurance - 100 - Your character's overall durability.
Tactics - 50 - Your character's overall knowledge in combat.
Intelligence - 20 - Your character's overall perception and sophistication.
 
Player Character
The Chaser


Name - Alex Tanaka
Gender - Male
Height - 1.72m

Previous Occupation - Vlogger.
Special Talent
Polyglot: A language quicker picker upper.
Parkour!: Get from point A to B, no matter how high or low.

Education Level - High-school graduate.

Last Memory - Climbing up to the roof of his Airbnb with a drink and watching the city come down around him. He didn't even get to finish it before the building crumbled beneath his feet, so that was a shame. At least he didn't end up falling because he messed up like so many people had said he would.

Personality - A thrill seeker who looks towards the positives of life, Alex carries an almost eternal sense of optimism through life. His mood is hard to bring down, and even when disappointed he often shakes it off without letting it bog him down for long. He's hardworking and tries to put his best foot forward, but his excitability often means he's not as careful or diligent as he could be. While friendly to practically everyone he meets, Alex has always avoided forming deeper relationships.

Background - A mildly successful vlogger whose channel featured a blend of travel, food, and exploring his destinations from the perspective of a parkour enthusiast. Despite the ups and downs, he's had a rather privileged upbringing. His father may have passed away when he was young, leaving only his mother to raise him, but they were well off enough that she was around most of the time. He dipped his feet into the content creator scene during vacations throughout middle and high school, and started doing it on a more full time basis when his mother passed away. Leaving things behind to just travel for a year or so, as his channel found more success, he gave it more attention in turn and it grew into what he'd eventually call his career.

Available Stat Points: 0/250
Strength - 030 - Your character's overall physical power.
Mobility - 130 - Your character's overall swiftness.
Endurance - 035 - Your character's overall durability.
Tactics - 020 - Your character's overall knowledge in combat.
Intelligence - 035 - Your character's overall perception and sophistication.
 
Player Character
The Ghost
"Ego phantasma sum"


Name - Anthony Alinovi
Gender - Male
Height - 179 cm

Previous Occupation - Courier;
Special Talent
+ Pathfinder (Memory attuned towards landmarks and map memorisation)
+ Il sentiero dei fantasmi (Silent footfalls, unassuming clothes and a penchant for control makes all the difference in stealthy affairs)
Education Level - Bachelor's Degree in Sociology (Though it has gone mostly unused in his life)

Last Memory - Laboured breathing, racing heart. The world and city burned around him, his legs aching from carrying him. Screams behind him. He's not fast enough. Thud! - A metallic weapon caved his head. Body falls forward and his face kisses the rain-drenched pavement. Paralysed, peripheral dims. Blood swells up in his eyes, nose bleeds. Body is tugged left and right before his backpack is torn away. Words are heard, but can't make them out. Darkness blinds him at last. "Bastards..."
Personality - Deceptive, self-interested. Anthony had always been a pessimistic man, some say even before he was born. Despite his less-than-cheerful temperament, Alinovi never underestimates or assumes people are inherently lackwits until he actually converses with them to determine that fact. A man such as he had always valued his own life, thus it is expected that he would do everything within his power to continue his survival, even collaborating with others with a calm façade, cold grip, and calculative mind.
Background - Much of his early life for Anthony Alinovi had been secured. His family was architects from great grandparent to eldest sister, blistered with money and no worries. But when it came time for Alinovi to depart the coop to advance his studies, the young Anthony found it taxing. Hundreds of kilometres away from the safety and providing nature of his family, Anthony had no idea how to cope with the loneliness, unpreparedness, and the societal pressures of life. It broke him down piece by piece, until he could only have peace with an increase of booze. It got so bad that he leased all his money away until he could barely afford rent. Little food, more drink. A wakeup call was when nefarious underground elements decided to snap him out of this state by giving him a just-deserved beating. He still drank, however now with an ounce of paranoia in the midst. He went to them again, except this time with an offer. "I'll become a runner, give me anything and I'll make it there." He leveraged his days as a sprinter and knowledge of group dynamics. The mafiosos accepted the offer and Anthony began his life as a criminal courier. A ghost for most, close and engrossed with beer. A guy giving gifts, going from ground to ground. Until he became what his titleship at the end of time.


Available Stat Points: 0/250
Strength - 030 - Your character's overall physical power.
Mobility - 140 - Your character's overall swiftness.
Endurance - 020 - Your character's overall durability.
Tactics - 020 - Your character's overall knowledge in combat.
Intelligence - 040 - Your character's overall perception and sophistication.
 
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Collapse Point: Romanticide
Character Creation
Required Information


Name - Liah Härkönen
Gender - Female
Height - 165cm

Previous Occupation - Ylikersantti Översergeant - Finnish Army (Staff Sergeant Equivalent)
Special Talent -
Legacy of the White Death: Homage to the infamous sniper in Finnish History, Liah is silent in her movements and good at picking out cover and places of concealment, fleet footed she can move silently in stealth.
Hunter Tracker: If she can find a visual means to see a target or a means to initially tell where it went, Liah was well trained from an early age with finding said target.

Education Level - Highschool Graduate - Some instruction at Finnish NCO and Special Forces School, one of the odd things picked up was English to operate with NATO Forces.

Last Memory - Liah's last memory was one of settling in a defensive fortification on top of some old building in Helsinki, something from the Days of the Russian Empire if she had to guess, a hotel now. Small matter, perched with a Sako TRG-42. Agitators, fearful of the coming end of days had started a protest, or more of a riot, she had sighted one of the head instigators from her perch and was squeezing the trigger, the order had come in. When suddenly she could have sworn she saw a- Nothing. A white flash enveloped her and she fell dead before registering any sort of feelings, other than an instant feeling of being robbed. Like the flash from a Camera the Armies of Man could do little in the face of other worldly Magics.

Personality - Liah is as frightening as her armored mask and cloak would suggest from a point of view, from the frigid northern regions of Finland the 24-year-old woman is a hunter first and foremost, while some may consider her cold or distant, which to be frank is true given she values solitude. It should be noted that the woman seems to back up those she sees as comrades and team members. Akin to a true hunter she watches, listens and then acts and attempts to keep a plan functioning. Hunts prey without mercy, is surprisingly cheery with small or cute animals.

Background - Liah grew up in the Northern Regions of Finland among Finnish hunters, trappers and the Sámi people. Learning how to hunt at the side of her father, she attended a school that serviced the local region with above average grades. At the Age of 18 she reported in for conscription Duty in the Finnish Defense Forces where her skill as a hunter and self-sufficient nature led her to the Ground Forces Infantry and then later to the Special Force Units where she was promoted to Ylikersantti Översergeant (Staff Sergeant). While a bit of a loner others in the unit never voiced a mistrust of her and found her observational and tracking skills to be a boon. Trained in modern warfare she is rather skilled with a variety of firearms and had above average performance across all fields to not be a hinderance should the Finnish Army be needed.

Available Stat Points: 0

Strength - 32 - Your character's overall physical power.
Mobility - 32 - Your character's overall swiftness.
Endurance - 32 - Your character's overall durability.
Tactics - 102 - Your character's overall knowledge in combat.
Intelligence - 52 - Your character's overall perception and sophistication.


Inspired by Limbus Company
 
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Collapse Point: Romanticide
player charater
Required Information


Name - Mcneel Obrekon
Gender - male
Height - 182.9cm

Previous Occupation - US Military Small arms repairman (trainee quatermaster)
Special Talent -
firearm brain: (encyclopedic knowledge on firearms and somewhat larger weaponry and exactly how to fix them)
proper shooting skill: (well versed in the usage of most conventional firearms allowing for skilled use of such weapons)

Education Level - university

Last Memory - anger and infuriation were what he remembered and yelling something about loading a howitzer with the wrong type and old ammunition frantic running before a blinding flash and ear-piercing boom cut everything to blackness the last thing he thought was "wankers coul-"

Personality - dealing with stupid army grunts for years has resulted in Mcneels disposition being particular grumpy at times if not a bit cynical about most situations knowing he's gonna have to do something regardless of if he wants to or not he will get the job done but don't expect him not to complain about it often especially if he finds the situation distasteful. if in a good mood and that's rare these days they can be rather personable just don't ask them about weapons unless you want a lecture on guns

Background - as the name would suggest Mcneel's family was Irish tho they left for another continued only 2 generations ago meaning the names en the like still stuck around, having a fascination with firearms luckily this didn't cause too many issues as he more like the mechanics and info behind them than actually shooting or anything. making friends with a girl by the name of Sharon McMillan during his education tho their careers took them their separate ways after some years sadly, and of course, in the military, he wasn't popular especially when he kept telling people what to do since unlike half of them he actually knew what he was doing it seemed this insistence was his downfall in the end lets see what happens this time

.


Strength - 030 - Your character's overall physical power.
Mobility - 030 - Your character's overall swiftness.
Endurance - 020 - Your character's overall durability.
Tactics - 100 - Your character's overall knowledge in combat.
Intelligence - 070 - Your character's overall perception and sophistication.


Inspired by Limbus Company

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Shiozaki Yasu
The Tiger Cub
"Bullshit."

Name - Shiozaki Yasu
Gender - Female
Height - 149 cm

Previous Occupation - Student (Suspended)
Education Level - Middle School
Special Talent

Talking Shit Verbal abuse gives Yasu some small relief. She’s not amazing at it, and certainly lacks the creativity to make some real zingers, but she could certainly go at it for a long while. In another time, she could have been a Youtuber with a ranting schtick.
Playing Piano During those long days when she’s suspended and her parents are both gone for work and there’s nothing worth watching on TV, Yasu plays the piano. She taught herself, and it’s a little secret that she keeps, to make it a surprise when she gets good enough.

Last Memory
The world, purportedly, was ending. It was on the news. Food shortages, rising unrest, protests and propaganda, as the priests sermonized and the prophets were murdered as if it was somehow their fault. The governments were taking it seriously, mobilizing the military in preparation for whatever threat that was meant to take on the world.
Yasu was taking a pipe to their heads, watching their skulls cave in, their eyes roll up, their bodies crumbling like the sacks of shit they always were. In the distance, sirens sounded non-stop, windows shattering, people screaming. The shrine atop the hill was filled to the brim, the prayer bells shaking as the religious begged for salvation. And here she was, accumulating karma. It was nice, not having to think about tomorrow.
Her eyes were vaporized by the brilliance of the great tree’s advent.
But the taste of her first and last cigarette remained sweet.
Personality
Mouthy and maladjusted, sulky and unpredictable, Yasu is quintessentially a teenager dealing with a fistful of hang ups and a cocktail of messed up hormones. Her defense only manifests as offense, but she’s learned enough about society to know that when tempers flare up, it’s better to just walk away instead…and then take her anger out on things and people that are wholly undeserving of it. The exhilaration of being in control of someone else’s misery gives her a high and a low like nothing else, and Yasu, while being cognizant enough to understand that such behavior is bad, lacks the ability to actually do anything about it.
After all, handling one’s emotions comes with experience and maturity. Two things that this child, given more strength than what she knows to do with, does not have, and perhaps never will have. She was, once, just an anti-social thug, but now, in Hell, after what she had done? Yasu’s image of herself is clear: she is burnable trash, the type you separate from everything else specifically so you could reduce it to nothing, as it could not be repurposed into anything else.
Well, in that case, may as well see how far she could burn.
Background
When she was five years old, Yasu hit another kid in the nursery with a rock. They made fun of her heterochromatic eyes, and she lashed out with unbefitting violence. The only problem she registered was that the kid’s friend got mad at her. Once the dust settled, with payments and apologies made by her parents, with her being removed from the nursery, the last thing she saw was that kid’s friend, glaring at her with all the undistilled hate that a child could hold.
She liked that kid’s friend. She had hoped they’d be her friend too.
Later, while in her room, with the muffled arguments of her parents coming through her pillow, Yasu took her pretty little ruler, the one with the engravings of those cute white rabbits, and snapped it in half.
Her self-flagellation.
Her self-expression.
Herself.
The rest of her short life followed that same trajectory. All except the very end. For when long-term consequence was to be obliterated by the world’s end, Yasu could express herself without worry, without concern for what those she cared for would have to deal with.
Indeed, with shoes dirtied by scum, Yasu reflected that it would be awkward as fuck if the world didn’t actually end.
So thankfully? It did. She, as it turned out, just didn’t end with it.

Strength - 170
Mobility - 20
Endurance - 20
Tactics - 20
Intelligence - 20
 
Player Character
The Master
"We can still breathe. We can still fight. We can still win. So, on your feet, and push forward."

Name - Solomon Linh
Gender - Male
Height - 195 cm

Previous Occupation - Martial Arts Teacher
Special Talent
+ Horizon-Scouring Gaze: Able to predict enemy movements to a degree that seems almost precognitive.
+ The Emperor of Weapons: A complete and utter master of the spear and other polearms, leveraging their greater reach to pressure his opponents and defend his allies from a place of security.
Education Level - Bachelor's Degree in Education

Last Memory - Life went on, even during the apocalypse. People needed to eat. People needed to drink. There was always enough to go around, if people were careful. If. The wasteful, the hoarding, the greedy, and more made things... difficult. There was only so much one man could do about that, even with however many bastards he killed. In the end, it was down to a simple, cruel calculus. Eat for himself, or let some others eat and hold on a little longer. Haha. Wasn't much of a choice, in the end. He would have wasted away, holed up in his house, as starvation set in and the strength began to leave him. Perhaps it was a strange kind of mercy that the white light took everything away from him instead, before the pain really started to set in. Who can really say?

Personality - Solomon is a stern man, though he's not unkind, per se. It'd be more accurate to say that he has the demeanor of a firm superior, or a gruff father; one who expects those who they've taken as their wards to do their best. He has a strong sense of fairness, and a deep desire to see others succeed and excel. As long as you're making the attempt, he won't complain, and will support you every step of the way. That said, when it comes to those who don't seem to particularly care about their own or other's problems, he tends to clash with them quite a bit. He might be more prone to risk-taking than one might think, believing nothing in life comes without a cost, and always pursuing ever-greater heights.

Background - He was always expected to inherit his father's martial arts school, running in his family as far back as anyone could remember. And he did, but he did it on his own terms. Changing many fundamental moves of their family style, throwing out old traditions of training and technique for the sake of constant, relentless improvement. For whatever it was worth, it worked. He defeated many challengers in high-profile matches, and expanded his own school's curriculum to multiple new aspects of the art. The future was bright.

And then the apocalypse happened, and everything, everything changed.

People starved. People died. People fought and killed and stole. The end of the world was coming, after all, what was the use of law? Solomon did what a good man could.

And now he's here.

Available Stat Points: 0/250 (allocated)
Strength - 045 - Your character's overall physical power.
Mobility - 045 - Your character's overall swiftness.
Endurance - 020 - Your character's overall durability.
Tactics - 120 - Your character's overall knowledge in combat.
Intelligence - 020 - Your character's overall perception and sophistication.

 
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Player Character
"Father" Martin


Name - Everett Martin
Gender - Male
Height - 186cm

Previous Occupation - Priesthood - In service to the "St. Christopher Chapel".
Special Talent
Keen Eye: There is always more than meets the eye. Behind every situation, every conversation, and every interaction there's a deeper root cause and purpose. Beyond every tragedy, every deception, and every decision. A higher hand some would argue.


Indefatigable Spirit: The tempests of change are unrelenting, no matter the place or time, in their shearing winds and torrential tides. They tear down and build again in a series of endless cycles. Nothing remains or stands up against this relentless force of nature and reality. Save for the spirit of Man.

Education Level - Catholic Education

Last Memory - Father Martin's last memory was one of relative comfort spent in solitude. Sheltered, away from the daily chaos that raged in the streets, the cries of the innocent, wounded, and possessed sinner alike. The incessant, enveloping, ring of gunfire from nearby and their echoes from far away. The choking smog of buildings that seemed to burn forever and carry the revolting scent of burning flesh. The frantic rush from point A to point B that could easily take several days or weeks to complete depending on the conditions. The lives he carried, of those who trusted him to be their guiding hand in the end of times.

All of it was shut out by four walls and a blanket of darkness held at bay by the low flicker of candlelight. Reciting to himself psalms he had recited a thousand times, his voice was only momentarily interrupted by the sounds made attending to the regular maintenance of his trusted handguns. Finishing with the psalm, Father Martin took a moment to offer a solemn prayer. Asking the Lord to offer him guidance as he always did and to continue to support him in shepherding his faithful. Upon opening his eyes he was consumed by light. His light.


Personality - Father Martin tends to be a man of few words among a group unless the situation demands otherwise. Preferring to let scripture and the words of his spiritual elders to describe his own opinions and enlighten those around him as they did for him. Nevertheless, his knowledge of counter belief systems is in no less measure thanks to his curiosity and scholarly nature. He believes that to discern truth is a chief responsibility of everyone before guiding others. Thus, he is far from the preaching type. Patience and humility being virtues he was instilled with from an early age.

When the time does arrive for righteous judgement or when protecting those faithful to the Lord. Father Martin is resolute to an indifferent extreme. He firmly understands, from experience, there are times for forgiveness, second chances, and hesitation. But when those times have long passed or are unattainable, those acts of mercy are paramount to sin. Acts the Father will not tolerate.


Background - Father Martin was raised an orphan within the private institutions of American Catholicism. Developing bullheaded independence from an early age, little Everett Martin was the bane of authority for much of his youngest years. It was only when his sharp mind grasped the methods to elude discovery for his petty crimes did he being to "shape up". While school teachers and law enforcement were kept oblivious to his actions, certain sects of the criminal world were made more aware. Taking note of his particular talents for deceit and violence, the Chapel of St. Christopher requested his transfer. An organization for trouble children on the surface, behind the scenes, and among the initiated it was operated by a clandestine group of Catholic criminals. Men and Women loyal to the service of God, but in ways no longer approved by the Pope.

Taking matters into their own hands the group behind St. Christopher administered retribution to sinners declared beyond redemption by higher circles of the sect. Assassinating drug lords, disassembling their network of operations, dismantling street gangs, and investigating serial murders were just a few examples of their vigilante operations. Occasionally, they would be tasked with rescuing key individuals/victims and offering them sanctuary. This became Father Martin's area of expertise and where he excelled leading up to the Days of Judgement. At which point shepherding the weak, sick, and faithful across the corrupt American state of modern Sodom and Gomorrah became his daily service.


Available Stat Points: 0
Strength - 020
Mobility - 020
Endurance - 100
Tactics - 020
Intelligence - 090
 
Collapse Point: Romanticide
Connor McKinley
Required Information


Name - Connor McKinley
Gender - Male
Height - 206 cm

Previous Occupation - Machinist Team Lead Caporegimes
Special Talent -
Connor knows his way around lathes and mills, especially when it comes to machining metal. He can figure it out if he has to machine wood or plastics, everything is remains the same, its just the speeds and feeds that have to change.
Due to his "hobby", Connor can knows how to use a weapon, and use it well, as well as general brawling and the organization of small groups of like minded peoples.

Education Level - Trade degree from a community college

Last Memory -
He was with his family, they were playing a stupid little board game. Something to take their minds off the troubles of the world outside their out of the way home. He remembers seeing the broad smile on his daughter's face, and then the world went white.
Personality -
Connor speaks slowly and clearly, making sure each and everyone of his words are heard and understood. He does not openly show any anger, though those that know him well notice that things tend to get broken if he's having a rough time and left alone for a short while. But this is leagues better from where he started, he has been going to therapy for it ever since he married Mila, he did promise her after all.
Background -
Connor is a simple man with a simple modus operandi, survive and get a better life. And he managed to do that. Yeah he fell in with the wrong crowd, but he was good at doing the jobs he was given. So good that they gave him a few promotions. He was content with his fast paced job, surrounded by people he was glad to call colleagues, friends, and quite possibly even family. That is, until he met Mila, a wonderful woman that convinced him to leave his old job and go looking for something else, something less dangerous and without involving guns. And Connor did, he thought it would be a lot harder than it actually was, his boss and his boss's boss understood and let him go, though they said they'd keep in touch and send him a few jobs every once and a while that they need to get done. He couldn't exactly refuse those jobs, but they were easy enough, just cleanup work really.
Anyways, he managed to get a trade degree in machining, after he got married, and was hired on in a factory. A year after he was hired, his little Lucy was born. He lived a relatively normal, family man's life from then on out. That is, until the end came.

Available Stat Points - 0/250

Strength - 100 - Your character's overall physical power.
Mobility - 020- Your character's overall swiftness.
Endurance - 070 - Your character's overall durability.
Tactics - 040 - Your character's overall knowledge in combat.
Intelligence - 020 - Your character's overall perception and sophistication.


Inspired by Limbus Company
 
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Collapse Point: Romanticide
Player Character
The Brain


Name - Helmi Marttinen
Gender - Female
Height - 170 cm

Previous Occupation - Cybersecurity Consultant/Student
Special Talent -
Creative Tinkerer- A inquisitive mind and curious disposition make for an individual who can't keep their minds off what's possible or their hands off what is interesting.

Problem Solver- The result of a puzzle junky who has dedicated their lives to combing complex systems for possible issues, Helmi is top of her class when it comes to figuring out complex issues.
Tech Wiz- A lifetime of working with the inner machinations of sophisticated machinery and electronics has given Helmi a deep understanding of the workings of such things.
Education Level - College Student (Computer Sciences)

Last Memory - Helmi just came off of a nightlong bender of desperate investigating. Amidst the chaos of the worlds perceived end Helmi worked ceaselessly to do something, anything. She dedicated herself to trying to stop the end at one point. She looked through classified sites and scoured every inch of relevant news that she could in a hopeless attempt to save the world she loved so dearly. She worked so hard in fact that she was unable to find the time to so much as call her family to say one last goodbye before the end. She spent her last moments in the blue glow of her monitor before all of her work was eaten by the white light, taking her with it.
Personality - Helmi is a socially awkward optimist with a heart of gold and an intense curiosity. Helmi can sometimes be seen as a people pleaser with a weak conviction but the honest truth is that she really does care about the feelings of those around her. Helmi doesn't hold animosity towards anyone in most circumstances to keep things that way. She is far too trusting, letting foolish optimism and curiosity dictate her opinion on people she doesn't know rather than more sensible options. Helmi is also extremely passionate about her work and while she tries not to force her interests on people, can't help but try to impart the niche values she loves so dearly on those around her, especially those who are struggling. During intense situations, Helmi possesses a surprising bravery, especially when the fates of others are involved. She tends to resort to nervous joking when faced with tense or scary situations.
Background - A native to the heart of Finland, Helmi was born to a caring and very large family. Sporting three brothers and four sisters, Helmi was the runt of the family. Apart from this Helmi had a relatively normal upbringing apart from a few incidents of bullying and other social ostracizations, Helmi grew up to be a fine, if not slightly strange, young woman. Helmi did fantastically in school and received a fully paid scholarship for a college in the America's. Helmi headed out and spent her days in a flurry of classes and contract work, a busy existence filled with everything she loved. Her third year was interrupted by the sprouting of the world ending tree.

Available Stat Points: 250
Strength - 020 - Your character's overall physical power.
Mobility - 040 - Your character's overall swiftness.
Endurance - 020 - Your character's overall durability.
Tactics - 020 - Your character's overall knowledge in combat.
Intelligence - 150 - Your character's overall perception and sophistication.


Inspired by Limbus Company
 
Player Character
THE STAR
"Smile for the camera!"

Name - Mu Arae
Gender - Female
Height - 165 cm
Previous Occupation - McDonald's Worker / Part-time Streamer
Special Talent -
Photography - Say cheese! Her camera hand is always ready to take a picture at any time. It's said that her reaction speed when taking incognitos is as fast as a the punch of a mantis shrimp. That's the only part fast about her though.
Power of Friendship - Always friendly and indefatigable, Mu's capable of making friends and connections anywhere she goes. The power of her customer service smile is too strong.
Child Actress - She's always been great at acting, even though she was never able to pursue a career in it. Mu's able to fit in anywhere, even if she's never been to said place before. Acting like a different person comes naturally to her, but she dislikes putting on a persona around her friends: it's embarrassing!

Education Level - Highschool Diploma

Last Memory -

"Alright guys! Next stream's scheduled for Saturday, next week! Hope to see you all there... if the apocalypse doesn't kill us first!"

She watched as the chat filled with a mixture of joking and sad emojis, before shutting the stream off and closing her laptop. Mu had been traveling since the apocalypse had started. Using her life savings, she rented a motorcycle, said goodbye to her loved ones, and just... went off on her own out of the city, bringing with her some basic supplies, a laptop, portable wifi, and her camera. Away from all the chaos, Mu flipped through all the pictures she had taken, lifting it take one last picture--one of a beautiful, magical tree.

She smiled, and hoped the bright light didn't ruin the shot.

Click!

Personality - Nothing ever gets Mu down. While she might not have all her brain cells together in one basket, Mu has enough social skills and energy to back up what she lacks. She's got to live her life to the fullest, somehow. Yet despite her hyperactivity and her propensity for being an annoying loud-mouth, Mu tries her best to be empathetic and understanding towards others. Everyone deserves a friend and some respect! Yes, everyone, even if it's just a little respect.

Background - A childhood actress. A little idol. All eyes on her, always on her. When Mu was young, she wanted to be famous. For several years, she got that wish, starring in several small children's shows. As she grew older, the unsavory side of the industry warded her parents off, and they discouraged her from following her dreams. Were they good parents, in that respect? Yes. Yes they were.

But after that stage of her life, she still wasn't quite the best at living how others expected to... Mu never was able to get good grades, or concentrate well in school. Heck, she never even got good grades in her community college classes! The only thing Mu seemed to be good at was talkin and taking photos, leading to some explosive followings on her Instagram, TikTok, and eventually her streaming career. Just in case it all went south, Mu still worked at McDonald's though. It was one of the only non-shady jobs she could actually get with her level of ineptitude. It's for, y'know... just in case...

Available Stat Points: 250/250 (allocated)
Strength - 020 - Your character's overall physical power.
Mobility - 025 - Your character's overall swiftness.
Endurance - 155 - Your character's overall durability.
Tactics - 020 - Your character's overall knowledge in combat.
Intelligence - 030 - Your character's overall perception and sophistication.
 
Player Character
The Conman
"Some say you can't set a price on happiness, and they may be right, but for the low, low price of fifty dollars, I can exorcise the evil spirits that are plaguing your life!"


Name - Leo Armstrong
Gender - Male
Height - 185 cm

Previous Occupation - "Psychic" (Con-Artist)

Special Talent
+ Savoir Faire (An heightened ability at communicating and listening to others, able to catch others in lies, and convinces people he has what they want.)
+ Walk a mile in my shoes (An innate ability at empathizing with others, and taking into account peoples choice of words and body language, knows what people want)

Education Level - High School Degree

Last Memory - He recalls a blaring alarm rustling him out of sleep, and waking up to a heavy cough in his throat. Only seeing opaque smoke that filled his room. As each breathe became more difficult. His lungs were burning, mouth was dry, eyes were stinging, and blood was boiling. Falling from his bed and onto the cooler floor, and slowly crawling towards the door, incrementally attempting his escape. With each shuffle, the heat rose to a higher temperature, with each inch of movement, he lost more water. When he reached his door and reached for the handle, he had made a critical mistake, and burned himself on the hot metal handle. Crying out in immense pain, he pulled, adrenaline and the will to survive making the pain ignorable. Yet, something was jamming he pulled and pulled with all his might, and no matter how much he struggled, he couldn't get the door to open. He was too slow. As his conciousness slowly faded, he perished from asphyxiation before the flames could consumed him.

Personality - A very socially, emotionally intelligent, and shrewed man who utilizes his skills to convince and manipulate his clients for profits, he has no qualms over conning these people as he believes that he is actively making his clients better off, even if deceptively, and their desperation would've certainly had them being scammed in the first place. He can remain composed in almost any situation no matter the stakes, and is extremely reluctant to admit to his own mistakes. Regardless, he is a man who enjoys He actively, and hypocritically despises those "psychics" who only provides words to their clients, and often gives at least some sort of "spiritual cleansing" or "exorcism" for whoever requests the. Despite all this however, he knows in his heart that his empire built on lies will crumble eventually, once everyone figures out how much of a fraud he truly is.

Background - Leo was raised under very average circumstances, with average grades during his school years, and an unusual talent as a massuer. Despite this however, he always had a desire unfitting to someone like him. He wished to make a difference in the world. After almost failing High School, he found himself a job as a regular, cold call salesman. He found this job of his to be unfulfilling, and annoying as to make contact with one with no prior connection or willingness often lead to disappointment and degrading comments. So, he made the decision to quit his job and to start his own business. He ended up purchasing an office with no idea what to sell. Looking through ads to see if any inspiration comes up, he landed on a page of psychics, discussing what they were, the products they sold, and the rising popularity in them. He quickly picked up on a business opportunity there. Where he would become a "psychic", and "exorcise" evil spirits for a "reasonable" price. Utilizing the skills he learned to actively deceive the desperate that he was in fact, an psychic.

His business was slow, relying on passerbys, and word of mouth, was straining, even as a con man, he had difficulty making ends meet. Still, he persisted, as he did not wish to be anything else besides himself. As he did jobs he could do, live streaming his "exorcisms", broadening his field of work, like providing consoltation and advice to increase his popularity. Ironically enough, this business model of his became quickly popular, where he slowly garnered alot of attention for his "skills" and "expertise" with each sucessful "exorcism". As he sucessfully became the product. Garning media attention, and even receiving magazine interviews, however, the building popularity brought expectations, which slowly became daunting for him, which soon became unbearable, the rising expectation of what he needs to do exceeded that of what he could seem to do. Coming all crashing down when he was deceived into thinking an actor was possessed, exposing him to the world how much of a fraud he is.


Available Stat Points: 0/250 (allocated)
Strength - 020 - Your character's overall physical power.
Mobility - 020 - Your character's overall swiftness.
Endurance - 040 - Your character's overall durability.
Tactics - 060 - Your character's overall knowledge in combat.
Intelligence - 110 - Your character's overall perception and sophistication.
 

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