Nadia
New Member
Hi guys and gals.
I'm looking to create a collaborative group roleplay and wondered if there is any advice in trying to run one.
There will be no GM but I will run the admin and make final decisions etc. The players move any plot forward as they see fit, creating NPCs, locations and enemies. Players can use enemies against each other. I was going to use a simple dice resolution system just to add a little unpredictability.
Do these games work or just descend into chaos too quickly?
I don't know whether to do a drop in and out system or wait for each player to reply throughout the day,
Any thoughts on the matter would be appreciated.
Thank you for reading
I'm looking to create a collaborative group roleplay and wondered if there is any advice in trying to run one.
There will be no GM but I will run the admin and make final decisions etc. The players move any plot forward as they see fit, creating NPCs, locations and enemies. Players can use enemies against each other. I was going to use a simple dice resolution system just to add a little unpredictability.
Do these games work or just descend into chaos too quickly?
I don't know whether to do a drop in and out system or wait for each player to reply throughout the day,
Any thoughts on the matter would be appreciated.
Thank you for reading