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Fantasy Character Sheets

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Hazmat44

Ignore the radiation. I do that all the time.
All the information required is right here!

Name:

Age:

Place of Origin:

Appearance:

Backstory:

Equipment:

Spells:

Fighting Style:

Personality:

Basic Skills:
 
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Name: Theddeus Collax

Age: 22

Origin: Yeterune, (A town in the high mountains)

Backstory: (I like to drop this during the rp)

Equipment: Daggers, Light Leather Armor, Potions

Fighting Style: Defensive

Sexuality: Homosexual

Gender: Male

Class: Druid

Race: Fox Beastman

Personality: Quiet, Shy, Touch-starved, Reserved

Basic Skills: Basic Restore, Basic Dispel, Basic Light Strike, First Aid Specialist, Fire, Blizzard, Thunder, Gaia, Aero

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Character
Name: Ansapi

Age: Refuses to say

Appearance: A larger-than-normal black housecat with a white patch on his forehead and white socks. He wears hardened leather armor on his legs, back, and neck, along with a belt and some pouches.

Backstory: He was once the pet of an enormously powerful being who was obsessed with cats, adopting and keeping and occasionally abducting all of the felines she could find. After spending a long time in her presence, Ansapi gradually grew in power and intelligence, and became unsatisfied with his living conditions. He chose to leave her, and has spent an undisclosed number of years escaping her scouts.

Equipment: Four sharpened battle claws, six poisoned throwing knives, four grenades, two smoke bombs, and a waterproof coat.

Spells: Physical Enhancement, Hot Claws, Harden, Defensive Shell, Spite, Instant Stab, Taillader, Last Laugh

Fighting Style: Very flowy style of combat. He weighs less than most of his opponents, and so will strive to stay out of their vision as often as possible. He uses his battle claws to cut hamstrings, go for the eyes and nose, arteries, veins, and fingers. His spells are a last resort, as they are incredibly draining to him.

Personality: Anti-social by choice. Dislikes just about everyone he meets, but will cooperate with them if necessary.

Basic Skills: Claw, Bite, Augmented Claw, Grenade, Kick, Slash, Rapid Movement.
 
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Morgana Majestic Empress.jpg

Name: Featherine Arkane

Age: 21

Place of Origin: Celestine (The Sky Kingdom)

Race: High Elf

Class: Sorceress (Divine Soul Subclass)

Backstory: A predestined birth, there's a prophecy that says she'll someday rise to the heavens and dethrone the gods. Because of this her parents were executed by the church when she was a young child, luckily this triggered a bit of her divine magic and she was able to escape the church's inquisitors by sprouting wings from her lower back. Her magic got her into trouble again when a cult used her as their new object of adoration, just to sacrifice her in the end. The traumatic experience unleashed the rest of her magic, allowing her to fight her way out of it. Now she only works on adventuring missions and keeps her magic hidden from others when she's forced to work in a group.

Equipment: A few empty scrolls, Cloth Armor (Her dress),

Spells: Divine Shield (She summons a rainbow light dome around her target, protecting them from harm during a limited amount of time), Fire Ball (She hurls a ball of fire towards an enemy, dealing AoE damage), Minor Healing (Heals the target, it can't bring people from the brink of death), Sealing (She can store objects and spells inside of scrolls and crystals/gems for later usage, simply opening the scroll will release whatever is sealed in it. This is useful as it helps her to carry more stuff that her physical strength would allow her. Spells require the double of mana to be stored, to balance things out.) Purify (She burns away the target's ailments with rainbow fire, cleaning them from negative status effects) Detect Magic (For a duration she'll be able to sense magic 15 meters around her and identify its origin/purpose)

Fighting Style: She usually doesn't go into offensive mode to avoid showing off her divine power, she tends to heal her allies and protect them as it less conspicuous than rainbow fire.

Personality: She's a kind woman but has trust issues, she'll avoid confrontation unless someone she cares about is in danger. Despite her regal appearance she's quite down to earth and despises when others asume she has a superiority complex.

Pasive Skills: Prismatic Fire (All of her spells from the fire element gain the light element as well and the divine tag, also they become multicolored), Peacock Wings (She has the capacity to fly with them and hide them away if she wishes to), Divine Healing (Healing spells used by her have the double effectiveness)
 
Name: Sakura Aurum (Latin for Gold)
Nickname: Blossom the Bronze
Third daughter of the Aurum Clan Chief

Age: 18, freshly of age

Place of Origin: The Obscure Islands; Territory of the Demon Clan - Crimson Mountain - Home of the Oni

Appearance:
oniii.jpeg
Standing at five foot three, this oni is a petite beauty. Sakura's beauty and height tends to over shadow her demonic features. Sadly, Sakura's loud demeanor and physical tendencies results in a bitter reminder of her demonic origin.
Backstory:
As the third daughter of the Chief of the Aurum clan, Sakura was born with expectation on her shoulders and talent in her veins. Despite this, Sakura is a mediocre oni with a couple admiral skills. Because of this, Sakura was the victim of endless teasing albeit light hearted. To compensate Sakura trained tirelessly to enhance her innate strength and magical talent. By her coming of age ceremony, Sakura did well enough to place third out of twenty new oni adults. This resulted in her nickname, Blossom the bronze. Determined to find herself outside of being the third princess of the Golden Eyed Oni, Sakura ran away from home. With nothing but her bludgeoning bat and magic, Sakura found herself in the main lands. May luck be on this young one's side.
(Sorry if you don't like the lore, I tried to keep it vague.)
Equipment:
Bludgeoning bat, made out of enchanted wood and metal. A gift from her mother when she came of age.
Enchanted gong earrings. With these silver beauties on her ears, Sakura is able to sense innate danger to her upper body. ( Chest and up.)
Spells:
"Dragon's Chain!" - The tattoos on Sakura's arms slither off and wrap around her opponent, rendering their arms pinned to their sides.
"Bloom." - A gust of pink wind and enchanted cherry blossoms exude out of either Sakura's hands, feet or mouth.
  • Feet - With a grunt, Sakura can launch herself into the sky with an abrupt burst of pink wind, leaving cherry blossoms behind. (Can be tracked) This ability can also be used to launch enemies with a strong and brutal kick. (In addition to launching herself.)
  • Mouth - Sakura's breath takes a pink hue with tranquillizing effects. (Her opponents can either pass out or become sluggish. Depends on their mental aptitude. Mindless monsters are susceptible to passing out, stronger opponents take a reaction hit.)
  • Hands - The petals take the form of tiny blade fragments blown by the wind she produces. Depending on Sakura's concentration levels, she can create a battle sphere. (A shield that surrounds her and her comrades, forcing enemies to retreat for some time)
    • The petals melt into a pink ointment the magical wind spreads around. Heals low to mid tier wounds. Useless against fatal and severe wounds.

Fighting Style: Tactics are not Sakura's strong suit. However, with intellectual opponents this plays to her benefit. (They can't read her next move. Even she doesn't know.) On the battlefield Sakura is known to jump in with her bat swinging. When disarmed, Sakura will quickly retreat to her forte; demonic arts. With boxer like tendencies, demonic arts is comprised of explosive hits. Quick jabs, and deadly round kicks. Despite being a wildcard in battle, Sakura has quick reflexes. Sadly, she's not to bright on the uptake and group plays should be verbalized or Sakura will be left in the dust.

Personality:
Loud, proud, and giddy. Contrary to her intense and dominating stature, Sakura is a ham. She doesn't follow the dark reputation of demons, preferring to care for those around her. With this being said, it should be noted she's not the brightest, known for misinterpreting moods. This typically leads to outbursts from the little Oni. All in all, Sakura means well.

Basic Skills:
DEBUFF - Doesn't take the time to read her opponent. Focuses on her next move. This allows the deadly oni to be easily evaded.
  • Super strength - She can kick an adult tree trunk in two. Her kicks can even impale. If caught in her grasp, an opponent's ribs could be shattered.
  • Durability - As an oni, Sakura can take a hit. (A direct hit from a dragon's tail would only take 1/4 of her health.) She can play a tank's role.
  • Basic Weapon Understanding - Sakura can wield her bat with decent efficiency. Daggers and war axes are within her range of use as well.
 
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Name: Featherine Arkane

Age: 21

Place of Origin: Celestine (The Sky Kingdom)

Race: High Elf

Class: Sorceress (Divine Soul Subclass)

Backstory: A predestined birth, there's a prophecy that says she'll someday rise to the heavens and dethrone the gods. Because of this her parents were executed by the church when she was a young child, luckily this triggered a bit of her divine magic and she was able to escape the church's inquisitors by sprouting wings from her lower back. Her magic got her into trouble again when a cult used her as their new object of adoration, just to sacrifice her in the end. The traumatic experience unleashed the rest of her magic, allowing her to fight her way out of it. Now she only works on adventuring missions and keeps her magic hidden from others when she's forced to work in a group.

Equipment: A few empty scrolls, Cloth Armor (Her dress),

Spells: Divine Shield (She summons a rainbow light dome around her target, protecting them from harm during a limited amount of time), Fire Ball (She hurls a ball of fire towards an enemy, dealing AoE damage), Minor Healing (Heals the target, it can't bring people from the brink of death), Sealing (She can store objects and spells inside of scrolls and crystals/gems for later usage, simply opening the scroll will release whatever is sealed in it. This is useful as it helps her to carry more stuff that her physical strength would allow her. Spells require the double of mana to be stored, to balance things out.) Purify (She burns away the target's ailments with rainbow fire, cleaning them from negative status effects) Detect Magic (For a duration she'll be able to sense magic 15 meters around her and identify its origin/purpose)

Fighting Style: She usually doesn't go into offensive mode to avoid showing off her divine power, she tends to heal her allies and protect them as it less conspicuous than rainbow fire.

Personality: She's a kind woman but has trust issues, she'll avoid confrontation unless someone she cares about is in danger. Despite her regal appearance she's quite down to earth and despises when others asume she has a superiority complex.

Pasive Skills: Prismatic Fire (All of her spells from the fire element gain the light element as well and the divine tag, also they become multicolored), Peacock Wings (She has the capacity to fly with them and hide them away if she wishes to), Divine Healing (Healing spells used by her have the double effectiveness)
If my OC gets accepted, can I add divine magic severely weakens mine? It'd make your OC a counter to mine if an enemy with mind control comes about. :)
 

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