silvercharizard
New Member
Alright gonna get right down to it because I'm secretly worried about creating a Mary sue type character (which I know no one likes ) and was hoping to get critiqued on my brain child (?) What you guys like/don't like. As a forewarning she was developed in the Fallout 4 universe more that any other universe (haven't gotten the chance to use her anywhere else) so here goes.
Name: Artemis
Age: 19 almost 20
Race: Synth/Caucasian
Eye color: Ice Blue
Hair Color: Redish brown/just past shoulders
Faction: Institute (formerly), Brotherhood of Steel (Midwestern chapter)
Rank/Occupation: Courser (formerly), Assassin/Inquisitor, Hunter
Weapon preference: Katana, Bow and Arrows (not very good with guns), Wrist Blades, Hand to hand combat
Strengths: small and agile, not particularly impressive looking which she uses to her advantage in the field, very accurate with a bow and arrow, knows where pressure points are on (most) enemies, good at playing mental games with those she's interrogating
Weaknesses: not great with guns and will only use one if she absolutely has to, shes not strong or muscular like her soldier brothers, and is instead lean and toned relying on the pressure points of her opponent to bring them down in hand to hand
Hobbies: drawing, reading, writing, stargazing, mythology nerd
Backstory: Created in 2273, Artemis quickly became an efficient courser for the Institute. After 3 years of her service she began to question their motives and why they wanted "mankind redefined" when they should be using their resources and scientific knowledge to help and better the living conditions of the surface dwellers.
After 5 years Artemis escaped after an incident with killing two farmers, a couple, and leaving their children orphaned. She managed to get to the Chicago ruins. Exhausted, and on unfamiliar terrain, she falls down a 10 foot cliff, getting impaled by a crowbar at the bottom on the lower left side of her torso. Freezing and bleeding to death she is lucky when a Brotherhood scout team finds her unconscious body and takes her back to their base. They heal her but find out her identity as a synth in the process.
Intrigued the High Elder questions her as soon as she wakes up and after some time accepts her into their ranks, as the midwest is known for taking on non humans, though much to everyone's dismay as they have heard about the troubles synths can cause.
Over the years, serving in both Project Purity, and in the Second Battle for Hoover Dam, her previous courser training proves a powerful ally and an excelent interrogator and assassin. In 2287, after 15 years of begging the High Elder she is cleared to go back to the Commonwealth to help take down the Institute.
Name: Artemis
Age: 19 almost 20
Race: Synth/Caucasian
Eye color: Ice Blue
Hair Color: Redish brown/just past shoulders
Faction: Institute (formerly), Brotherhood of Steel (Midwestern chapter)
Rank/Occupation: Courser (formerly), Assassin/Inquisitor, Hunter
Weapon preference: Katana, Bow and Arrows (not very good with guns), Wrist Blades, Hand to hand combat
Strengths: small and agile, not particularly impressive looking which she uses to her advantage in the field, very accurate with a bow and arrow, knows where pressure points are on (most) enemies, good at playing mental games with those she's interrogating
Weaknesses: not great with guns and will only use one if she absolutely has to, shes not strong or muscular like her soldier brothers, and is instead lean and toned relying on the pressure points of her opponent to bring them down in hand to hand
Hobbies: drawing, reading, writing, stargazing, mythology nerd
Backstory: Created in 2273, Artemis quickly became an efficient courser for the Institute. After 3 years of her service she began to question their motives and why they wanted "mankind redefined" when they should be using their resources and scientific knowledge to help and better the living conditions of the surface dwellers.
After 5 years Artemis escaped after an incident with killing two farmers, a couple, and leaving their children orphaned. She managed to get to the Chicago ruins. Exhausted, and on unfamiliar terrain, she falls down a 10 foot cliff, getting impaled by a crowbar at the bottom on the lower left side of her torso. Freezing and bleeding to death she is lucky when a Brotherhood scout team finds her unconscious body and takes her back to their base. They heal her but find out her identity as a synth in the process.
Intrigued the High Elder questions her as soon as she wakes up and after some time accepts her into their ranks, as the midwest is known for taking on non humans, though much to everyone's dismay as they have heard about the troubles synths can cause.
Over the years, serving in both Project Purity, and in the Second Battle for Hoover Dam, her previous courser training proves a powerful ally and an excelent interrogator and assassin. In 2287, after 15 years of begging the High Elder she is cleared to go back to the Commonwealth to help take down the Institute.