Celestial Items

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M.A.R.C.Y.
This tab is for the Celestial Items that will be introduced within the roleplay. You'll be able to keep track of each one's powers as well as their appearances and forms. This page will also show you which weapons receive a nerf or a buff, why, and what specific changes have been made.
 

 




Twelve Tiers of Death


Support


[SIZE=14.666666666666666px]A pocket watch that represents the 12 stages of death. Each hour holds a new power that only lasts within that hour.[/SIZE]


 

[SIZE=14.666666666666666px]1. Warning: The ability to give another person other than yourself foresight of an upcoming attack [/SIZE]


 

[SIZE=14.666666666666666px]2. Affliction: Give two people a non life threatening disease [/SIZE]


 

[SIZE=14.666666666666666px]3. Decay: Burn away ⅓ of three enemies mana levels. Only enemies[/SIZE]


 

[SIZE=14.666666666666666px]4. Passing: Boost the speed of 4 people[/SIZE]


 

[SIZE=14.666666666666666px]5. Tranquility: Heal 5 other people of any non life threatening injuries[/SIZE]


 

[SIZE=14.666666666666666px]6. Unease:  Make 6 persons, whom are your enemies, to experience dizziness. For every three persons targeted the amount of time it lasts goes down by 1 second. With 6 seconds [/SIZE]


 

[SIZE=14.666666666666666px]7. Discontent: Boost the stamina of 7 allies or reduce the stamina of 7 enemies[/SIZE]


 

[SIZE=14.666666666666666px]8. Rejection:  Raise a barrier around 8 of your allies, that shields them from any projectiles, but also stops any projectiles from leaving the shield. This ability cannot be used on yourself[/SIZE]


 

[SIZE=14.666666666666666px]9. Escape: Create doppelgangers and turn 9 persons, or eight and yourself, invisible for 9 seconds. Allowing you an opportunity to escape.[/SIZE]


 

[SIZE=14.666666666666666px]10: Revenge: Shift the pocket watch into a scythe that cannot deal physical harm to any being; The Scythe is able to drain Mana/Celestial energy/ Stamina from whatever the blade comes into contact with. The blade, after building up a sufficient amount of Mana/Stamina/ Celesial energy, is able to send out 10 small blasts of it, giving whatever the blast comes into contact with first, the mana/Stamina/ Celestial energy[/SIZE]


 

[SIZE=14.666666666666666px]11. Satisfaction:  Increase the pain tolerance of 11 allies, or decrease the pain tolerance of 11 enemies[/SIZE]


 

[SIZE=14.666666666666666px]12: Rebirth: Target 12 persons, and give them just enough soul energy to use their celestial ability once. The amount given to the persons, does not change depending on the amount of people being affected by the ability[/SIZE]


Suria
 

The Flame Dress


AOE Support


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A dress worn that spreads it's heat amongst allies as an AOE Support. In the form of a ring naturally. Once the owner needs it flames burst out and cover the user in a flaming dress. 

  • It can raise team defense by 40%
  • Boost damage by 50%
  • Cut down damage taken by 20%
  • Cut down enemy defense by 15%

The dress can only perform one affect at a time 
 

Bi Blade 


Technical Offensive 


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( Blade and being )




The Bi Blade is a half scissor blade that has a natural form of a necklace before summoned. It's an offensive class but due to its need for critical thinking and perfect planning to carry out its offensive capabilities, it's a technical weapon. 

  • Distortion Mode. It can phase through objects, adding half their mass to the swords mass. It can't affect the people, celestial items, and powers in this form 


  • Has the ability to cut open two way portals. These portals can only obtain mass from the same conditions as the Distortion mode. People can pass through but won't be harmed. Can only take in half of an objects mass


  • Gravity Anchor. Depending on the mass it absorbed when stabbed into the ground it draws things that have less mass in. The amount of feet they travel depends on the difference between their mass and the mass of the blade. If the blade has a mass of 90 and they have a mass of 60, they'll move 30 feet. 
 

Master Computer 


Control Type


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The Master Computer is a holographic super computer that has a floating all surround key board and screens around its user. The user can access this through a helmet that let's them see into the electronic world mixed into reality. 

  • Can hack computers and technology. Giving away information on it or control over it.


  • Give information on others or celestial items. 


  • Can give ratios, times, and percentages on actual real life events. Like how long it'll take for him to boil his tea


  • Holds the ability to make pixel structures 


  • Holograms are another ability the super computer holds


  • Has a search menu comparable to a super Google





 
 
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Four Soul Whiskers


Recon Type


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The Four Soul Whiskers consist of four beings that take the form of a tattoo on their host. They assist the host in running the four programs which are the four core abilities. The first is Cyris followed by Io, Sigma, and Rhea. ( In order of the picture )


 


 




1. (Cyris) The Ability allows the user to blend in with the environment. Also allows the user to change their appearance and voice to disguise themselves.


2. (Io) Allows user to inverse the world, and themselves into the shadow realm, allowing the user to travel through it undetected.


3. (Sigma) Allows user to transfer knowledge on any object through slow download. Like she's a flash drive being used to steal files after sneaking into a place.


4. (Rhea) Allows user to construct basic items out of spiritual energy. Also allows the user to fire concentrated beams, among other things, out of Celestial energy. 
 

Accursed Blade of the Bastard


 


Offensive


IMG_0054.JPG


 


 


The blade takes the shape of the users preference. It's covered in dark red and black gas so thick the blade within cannot be seen. 


( For example but much thicker gas. No the blade is not this. )


IMG_0351.JPG


The blade carries the souls and voices of over a thousand of the damned. These cursed spirits are vengeful and will stop at nothing to make both the host and others suffer. The beast within the blade will also try to possess the host constantly during each use. Chains wrap around the host's hand and after every use they'll painfully burrow into the skin of the host. The chains will travel up the arm of the host weaving in and out of the skin until they reach and wrap around the heart of the host. After continuous use, the host's heart will eventually be crushed by these chains, their soul will be trapped in the blade, and the beast within will take over their body permanently. The blade is filled with hatred and is nigh-impossible to tame. The chains will move either fast or slow depending on how much the host uses the blade but the death of the host cannot be evaded. Grotesque scars along the arm of the host will be left behind. Once the chains wrap around the heart of the host they do not disappear even if the sword is put away, leaving the chains squeezing the heart. Sometimes putting the blade away can be difficult due to the hosts attraction towards it. Eventually the voices in the mind of the host will not disappear and will become a constant.  


When using the sword the host will experience:

  • Heavy Fatigue
  • Painfully Slow moving chains moving up arm
  • Thousands of voices polluting your mind
  • Excruciating pain
  • The beast within the blade possessing you
  • Frenzy
  • Loss of recollection between friend and foe
  • Pollution of the mind, body, and soul
  • Incoming death/shortening of lifespan



After affects of using the sword: 

  • Voices within your head
  • Hallucinations
  • Vomiting
  • Illness
  • Fatigue
  • Lack of strength 
  • Mental, spiritual, and physical deterioration
  • Blood-lust
  • Mental Instability
  • Sensory Overload
  • Chains around heart
  • Heavy scarring that could re-open 
  • Polluted Personality 
  • Death
  • Possession
  • Self Destructive Tendencies 
  • Nightmares
  • Lack of sleep



Capabilities:

  • If granted by beast, enhanced battle prowess 
  • Does not leave physical wounds but each slash induces indescribable pain, leaves the cursed to pollute their wound, and eventually allows the beast to attempt possession if cut enough times
  • Compatible for those born for battle
  • Can hit enemies at mid-range with cursed aura
  • High in attack power and cannot be shattered, crushed, or melted
  • Boosted condition 
  • Can rip the soul out of a victim and store it in the blade if the blade stabs a victim long enough
  • Once cursed, it stays with the target until the blade passes backwards through the same wound, leaving a physical cut instead



From the first use of this blade. The host, no matter how powerful, is fated to die. They are fated to die an awful, painful, slow, and unbearable death.
 
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