C.C. I - NPC's

Zer0

Haiku Hitman

Crimson Canines Officers




  • The Boss (K.I.A.)


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The Boss || Leader of the Crimson Canines. The Boss is a tall solid man whose face bears old scars from a lifetime of military conflict, including a black shrapnel protruding from his forehead like a demon's horn, and a left bionic arm. He's known for his solo infiltrations. When The Boss isn't on a mission, he can be seen clambering and doing parkour all around motherbase, doing target practice while on the move, or training soldiers on the spot.


He was presumed dead during the "Wraith Protocol" mission, when the squad lost contact with him and Striker Python. The two did not reach the rendezvous point during the escape and the Panzer Ursa motherbase had self-destructed with the group not knowing what had happened to them.


  • Intelligence Sector Director


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L || Director of the Intelligence Sector. A mysterious man with a missing lower leg, who limps around with a crutch. L has milky grey-blue eyes that look as though he was blind. L conducts all the intelligence officers planted in the five factions, including those in the U.S. He protects Crimson Canines from threats both outside and inside her.


With The Boss gone, Director L has temporary leadership over Crimson Canines.


  • Tactical Instructor (K.I.A.)


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Striker Python || A tactical instructor of the Combat Unit Ring and a skilled interrogator. Striker's a casual man who spends his free time mingling with soldiers everywhere and talking about the goings on in the base. He and L, are The Boss' most trusted officers. He often sets up military games and training missions for soldiers to enhance their combat and survival skills, and always welcomes those eager to be deployed on side missions.


  • Wildlife Dome Director


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Professor Arrow || Head of the Wildlife Dome. A highly intelligent, yet cowardly man, who is devoted to his research. He has an insatiable curiosity about the new creatures that roam our changed earth. He can usually be found in the Wildlife Dome studying animals, and he often sends soldiers and scientists on sample gathering, animal capturing, or research missions.
 
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[SIZE= 24px]Crimson Canines[/SIZE]





[SIZE= 18px]Komodo Rhino[/SIZE]


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LtGen. Komodo Rhino || Brigadier General Rifleman. Combat Unit. A calm, dependable, dauntless marine who follows orders rigidly. He won't admit it, but he likes it when he's praised. He's buddies with Grizzly Sloth and is usually Artemis' second in command.


EQUIPMENT:


1. Rifle-Axe


x15 suppressor. An automatic rifle with a suppressor that can transform into a two-handed plasma axe.

2. Standard Combat Suit


Tougher armor and enhanced strength.

3. Directional Mine


x8. Powerful anti-vehicle mine with a cone explosion.

4. Juggernaut Frame


Armor & Strength. An add-on to the Standard Combat Suit. Combined, Komodo Rhino can punch through walls and flip vehicles now.

PASSIVE FEATURES:


1. Close Quarter Combat


Unarmed combat, disarming, and take-downs.

2. Assault Rifle Proficiency


3. Axe Mastery


4. Athletic


Combat ready fitness

5. Tactics


Combat tactics, signs and signals such as Morse code, making traps, and building make-shift barricades.

6. Combat Unit Officer II


Mission Reward. +1 Chimaera property, +1 Gear slot, +1 Armament Slot, +1 Chassis slot.

7. Mechanic


Knows how to repair machines.

8. Reflex Trigger Finger


Further mastery of the assault rifle. Quickness of hand that Allows Komodo to accurately engage multiple targets at once.

MOLLE:


1. Cocoon Tent


2. Night Vision Goggles


3. Thermal Goggles


4. Tracker || x10. Fired into fleshy skin and embeds itself.


5. Laser Cutter|| Can cut through industrial steel slowly. Opposite end is a lighter.


6. Machine Repair Kit || A heavy set of tools Komodo Rhino keeps in his mecha or in camp.


 



[SIZE= 18px]Komodo's Mech[/SIZE]


003949549b5fddd1c5cdd143933c9412.jpg



[SIZE= 14px]Model:[/SIZE][SIZE= 14px] Goliath-148[/SIZE]


[SIZE= 14px]Title: [/SIZE][SIZE= 14px]Standard Assault Mecha[/SIZE]


[SIZE= 14px]Armaments:[/SIZE]


[SIZE= 14px]*[/SIZE][SIZE= 14px]By default, all mechas carry a giant neo-steel dagger.[/SIZE]


[SIZE= 14px]1. [/SIZE][SIZE= 14px]Barrage Chain Rifle [/SIZE][SIZE= 14px]|| Cartridge. x10 ammo.[/SIZE]


[SIZE= 14px]2. [/SIZE][SIZE= 14px]M-53 Myrmidon [/SIZE][SIZE= 14px]|| Missile. x6 missiles.[/SIZE]


3. Tempest Blade || Melee. x10 armor piercing axe.


[SIZE= 14px]Chassis:[/SIZE]


[SIZE= 14px]*Default utilities: Flight, summon, navigation system, emergency pilot eject system, utility clamp, fusion cutters and plasma welders.[/SIZE]


[SIZE= 14px]1. [/SIZE][SIZE= 14px]Resilium Armor [/SIZE][SIZE= 14px]|| Defense[/SIZE]


[SIZE= 14px]2. [/SIZE][SIZE= 14px]Bulwark Tactical Shield [/SIZE][SIZE= 14px]|| More defense.[/SIZE]


3. Anti-Missile Flares || x3 flares. Each flare attracts three homing missiles away from the Goliath.[/Fieldset]


[SIZE= 14px]Mecha Powers:[/SIZE]


[SIZE= 14px]1. [/SIZE][SIZE= 14px]Finish Him![/SIZE][SIZE= 14px]|| A wrestling knuckle brawl finishing move.[/SIZE]


[SIZE= 14px]Model Detail:[/SIZE]


[SIZE= 14px]T[/SIZE][SIZE= 14px]he Goliath is a classic design, favored because it is an all-around balanced fighting machine, versatile in combat. It's frame is compatible to almost all armaments and chassis systems, and can switch easily between defensive, offensive, or supportive roles, filling any holes that a formation in an army may need during combat.[/SIZE]





[SIZE= 18px]Grizzly Sloth[/SIZE]


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Cpl. Grizzly Sloth || Corporal Rifleman. Combat Unit. A laid-back easy going guy who likes cracking jokes and trying out different things. He's friendly and adventurous, known for tasting different monsters no matter what they are. He's buddies with Komodo Rhino and Robert.


GEAR:


1. Rifle-Axe


x15 suppressor, x15 tranquilizing shot. An automatic rifle with a suppressor that can transform into a two-handed plasma axe.

2. Standard Combat Suit


Tougher armor and enhanced strength.

3. Gathering Stun Granada


x8. Pulls nearby creatures to itself before stunning them.

4. Juggernaut Frame


Armor & Strength. An add-on to the Standard Combat Suit. Combined, Grizzly Sloth can punch through walls and flip vehicles now.

PASSIVE FEATURES:
1. Close Quarter Combat


Unarmed combat, disarming, and take-downs.

2. Assault Rifle Proficiency


3. Axe Mastery


4. Athletic


Combat ready fitness

5. Kiss the Chef


This guy can cook. His specialty is barbeque.

6. Combat Unit Officer


Mission Reward. +2 Chimaera property, +1 Gear slot, +2 Armament Slot, +2 Chassis Slot

7. Reflex Trigger Finger


Further mastery of the assault rifle. Quickness of hand that Allows Grizzly to accurately engage multiple targets at once.

8. Stealth


Silent and deadly.


 

MOLLE:


1. Sealed Tent


2. Night Vision Goggles


3. Thermal Goggles


4. Portable Cooking Set || He never leaves motherbase without them.


5. Laser Cutter|| Can cut through industrial steel slowly. Opposite end is a lighter.


6. Gas Mask

[SIZE= 18px]Grizzly's Mech[/SIZE]


003949549b5fddd1c5cdd143933c9412.jpg



[SIZE= 14px]Model:[/SIZE][SIZE= 14px] Goliath-62[/SIZE]


[SIZE= 14px]Title: [/SIZE][SIZE= 14px]Standard Assault Mecha[/SIZE]


[SIZE= 14px]Armaments:[/SIZE]


[SIZE= 14px]*[/SIZE][SIZE= 14px]By default, all mechas carry a giant neo-steel dagger.[/SIZE]


[SIZE= 14px]1. [/SIZE][SIZE= 14px]Barrage Chain Rifle [/SIZE][SIZE= 14px]|| Cartridge. x10 ammo.[/SIZE]


[SIZE= 14px]2. [/SIZE][SIZE= 14px]M-53 Myrmidon [/SIZE][SIZE= 14px]|| Missile. x6 missiles.[/SIZE]


3. Tempest Blade || Melee. x10 armor piercing axe.


[SIZE= 14px]2. Barrage Chain Rifle [/SIZE][SIZE= 14px]|| Cartridge. x6 armor piercing ammo.[/SIZE]


[SIZE= 14px]Chassis:[/SIZE]


[SIZE= 14px]*Default utilities: Flight, summon, navigation system, emergency pilot eject system, utility clamp, fusion cutters and plasma welders.[/SIZE]


[SIZE= 14px]1. [/SIZE][SIZE= 14px]Resilium Armor [/SIZE][SIZE= 14px]|| Defense[/SIZE]


[SIZE= 14px]2. [/SIZE][SIZE= 14px]Bulwark Tactical Shield [/SIZE][SIZE= 14px]|| More defense.[/SIZE]


3. Anti-Shock Array || Resistant to lightning and electrical attacks


[SIZE= 14px]4. [/SIZE][SIZE= 14px]Cloak [/SIZE][SIZE= 14px]|| x3 invisibility. Invisibility broken after attacking.[/SIZE]


[SIZE= 14px]Mecha Powers:[/SIZE]


[SIZE= 14px]1. [/SIZE][SIZE= 14px]Anti-Shock Nova [/SIZE][SIZE= 14px]|| Disables all electric attacks of enemies in a one mile radius for five minutes. Requires the Anti-Shock Array installed in the chassis[/SIZE]


[SIZE= 14px]Model Detail:[/SIZE]


[SIZE= 14px]T[/SIZE][SIZE= 14px]he Goliath is a classic design, favored because it is an all-around balanced fighting machine, versatile in combat. It's frame is compatible to almost all armaments and chassis systems, and can switch easily between defensive, offensive, or supportive roles, filling any holes that a formation in an army may need during combat.[/SIZE]


[SIZE= 18px]Pequod[/SIZE]


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PERSONA MSgt. Pequod|| Master Sergeant hovercraft pilot. Support Sector. A friendly, talkative guy with a street accent, who likes making jokes and light talk during stressful situations to ease everyone's spirits.


He's the squad's usual transport pilot, and he's buddies with Robert and the guys in the team.


Gear, Molle & Passive Features
GEAR 1. Rifle-Axe


An automatic rifle that can transform into a two-handed plasma axe.

2. Mechanic's Suit


x10 repair in battle. Strength Enhancement and Repair. Outside of battle, repair is infinite.

3. Rescuer's Frame


-An add-on to the mechanic's suit. Life Detector and long range night reconnaissance.

EQUIPMENT PASSIVE FEATURES:


1. Airforce Pilot


5. Golden Hands


Evasive maneuvers. Pequod flies so well, he can maneuver his hovercraft through tight spaces hovercrafts normally can't squeeze into, such as "tipping the hat", or making sharp turns through dangerously narrow cliffs.

2. Fox One


Hovercraft turret proficiency. Pequod's accuracy with his hovercraft turret allows him to destroy guided missiles before they hit his beloved Elena.

3. Close Quarter Combat


Unarmed combat, disarming, and take-downs.

4. Assault Rifle Proficiency


6. Make-do Mechanic


Knows how to repair machines using make-shift materials.

7. I Work Out


Pequod's strong.

MOLLE 1. Cocoon Tent


2. Carry-all || A collapsible carrier. Biggest thing it can hold is a person.


3. Thermal Goggles


4. Laser Cutter|| Can cut through industrial steel slowly. Opposite end is a lighter.


5. IFAK


6. Flare





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[SIZE= 18px]Assassin Marmot[/SIZE]


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Corporal Assassin Marmot || Corporal Grenadier. Support Sector. A cheerful, happy-go-lucky girl who isn't afraid of roughing it up. She's also got a broken line tattoo with the words, "Cut Here" encircling her neck. Assassin is Robert's girlfriend.


GEAR


1. Rifle-Pike


x3 Mortar, x15 suppressor. A spear that can transform into an assault rifle and a mortar launcher.

2. Romeo Numero Uno


x3 EMP missiles. x3 rockets. A rocket launcher that also fires missiles and can turn into a tower shield.

3. Mech Buster


x8 mortar shells. Damage and more damage.

4. Standard Combat Suit


Tougher armor and enhanced strength.

PASSIVE FEATURES:


1. Close Quarter Combat


Unarmed combat, disarming, and take-downs.

2. Assault Rifle Proficiency


3. Spear Mastery


4. Bull's eye!


Assassin is very accurate with the rocket launcher.

5. Death from Above


This girl can accurately hit a swiftly moving target with mortar shells.

6. Shield Maiden


With shield in hand, this girl is hard to hit.

7. Combat Unit Officer II


Mission Reward. +2 Chimaera property, +2 Gear slot, +3 Armament Slots, +1 chassis slot

MOLLE:


1. Sealed Tent


2. Night Vision Goggles


3. Thermal Goggles


4. Laser Cutter|| Can cut through industrial steel slowly. Opposite end is a lighter.


5. Memento || She's got a picture of her and Robert together.


6. Gas Mask

[SIZE= 18px]Assassin's Mech[/SIZE]


003949549b5fddd1c5cdd143933c9412.jpg



[SIZE= 14px]Model:[/SIZE][SIZE= 14px] Goliath-21[/SIZE]


[SIZE= 14px]Title: [/SIZE][SIZE= 14px]Standard Assault Mecha[/SIZE]


[SIZE= 14px]Armaments:[/SIZE]


[SIZE= 14px]*[/SIZE][SIZE= 14px]By default, all mechas carry a giant neo-steel dagger.[/SIZE]


[SIZE= 14px]1. [/SIZE][SIZE= 14px]Barrage Chain Rifle [/SIZE][SIZE= 14px]|| Cartridge. x6 armor piercing ammo.[/SIZE]


[SIZE= 14px]2. [/SIZE][SIZE= 14px]M-53 Myrmidon [/SIZE][SIZE= 14px]|| Missile. x4 armor piercing missiles.[/SIZE]


3. Neo-steel Pike|| Melee. Unlimited use.


4. Nukem Dukem|| Ballistic Bomb. x2 explosive charges.


5. Sleepy Dukem|| Ballistic Bomb. x2 sleeping charges.


[SIZE= 14px]Chassis:[/SIZE]


[SIZE= 14px]*Default utilities: Flight, summon, navigation system, emergency pilot eject system, utility clamp, fusion cutters and plasma welders.[/SIZE]


[SIZE= 14px]1. [/SIZE][SIZE= 14px]Resilium Armor [/SIZE][SIZE= 14px]|| Defense[/SIZE]


[SIZE= 14px]2. [/SIZE][SIZE= 14px]Bulwark Tactical Shield [/SIZE][SIZE= 14px]|| More defense[/SIZE].


[SIZE= 14px]2. [/SIZE][SIZE= 14px]Signal Jammer [/SIZE][SIZE= 14px]|| x3 charges. Makes the mech and surrounding allies invisible to radar and other forms of life detection.[/SIZE]


[SIZE= 14px]Mecha Powers:[/SIZE]


[SIZE= 14px]1. [/SIZE][SIZE= 14px]Big Bang Boom [/SIZE][SIZE= 14px]|| A more powerful version of the Nukem Dukem that blows away mecha formations. Requires one charge of the Nukem Dukem ballistic bomb.[/SIZE]


[SIZE= 14px]Model Detail:[/SIZE]


[SIZE= 14px]T[/SIZE][SIZE= 14px]he Goliath is a classic design, favored because it is an all-around balanced fighting machine, versatile in combat. It's frame is compatible to almost all armaments and chassis systems, and can switch easily between defensive, offensive, or supportive roles, filling any holes that a formation in an army may need during combat.[/Fieldset][/SIZE]


[SIZE= 18px]Panzer Dragon[/SIZE]


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PERSONA Panzer Dragon|| Pyro. Rank unknown. Intel Sector. A loyal and confident youth with an alpha male mentality who's always eager for a challenge. He's very sociable and is usually seen in the company of the blowhard jocks of Crimson Canines, joking around, or bullying someone. Despite this chumminess with the guys, no one knows much about him.
Gear, Molle & Passive Features
GEAR 1. Gunblade


x20 suppressor. A pair of suppressed handguns that can transform into twin short swords.

2. Flamethrowing Cleaver


Flamethrower that can turn into a two-handed great sword.

3. Pyro Suit


Tougher armor, speed enhancement, and fire resistance.

4. Smoking Zz Bombs


x8 Smoke screen bombs that also knock-out targets.

EQUIPMENT PASSIVE FEATURES:


1. Close Quarter Combat


Unarmed combat, disarming, and take-downs.

2. Black Guard


Great sword mastery.

3. Desperado


Pistol proficiency.

4. Hack and Slash


Short sword proficiency.

5. Bladestorm


Further mastery of short swords. Panzer Dragon can accurately strike targets in quick succession, even when on the move.

6. Grifter


Good at lying and acting.

7. Chaos


Panzer Dragon excels in sabotage, disrupting the enemy, creating confusion and discord.

6. Intel Sector Officer II


Mission Reward. +1 Suit property, +1 Gear slot, +1 Armament Slot, +1 Chassis slot.

MOLLE 1. Cocoon Tent


2. Night Vision Goggles


3. Thermal Goggles


4. Laser Cutter|| Can cut through industrial steel slowly. Opposite end is a lighter.


5. Disguise Kit


6. Lockpicking Tools || For both mechanical and electrical locks.





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[SIZE= 18px]Crimson[/SIZE]


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Crimson || He's The Boss' dog whose got a bit of "wolf" in him. He is blind in his right eye, just like his master. He is fully trained and very intelligent, often disobeying orders if he thinks it's what's best for the situation.


Crimson sometimes accompanies the squad in missions and wears a helmet and suit, with a small weapon such as a dagger or tazer strapped to it, and a miscellaneous item such as a "Fulton Extraction Device." on the other side.
 
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[SIZE= 24px]Amber Fox[/SIZE]





[SIZE= 18px]Hibari Izaya[/SIZE]


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Hibari Izaya || A Captain of Amber Fox. Captain Izaya's a distrustful arrogant punk with a blunt personality. He's bad at lying and you can read his expressions like an open book. His redeeming traits are his loyalty, and protectiveness towards his teammates. In battle, he's an infiltrator who specializes in cyber sabotage and demolitions. Izaya serves under Sora.



[SIZE= 18px]Akira Sora[/SIZE]


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MGen. Akira Sora|| A Major General or Rikugun-Shōshō of Amber Fox. Major Sora is the leader of the Japanese soldiers working alongside Hurricane squad. He's a disciplined, no-nonsense man who spends his free time mastering his art. He appreciates hard-workers and values subordinates who get missions done cleanly and efficiently. In battle, Sora is a sniper and the tactical coordinator of his team. His specialty is guerilla tactics.


EQUIPMENT:


1. Sniper Rifle


x10 suppressor. x10 armor piercing.

2. Dagger Pistol


x20 suppressor. x20 armor piercing.

3. Infiltration Suit


Camouflage, Stealth, x10 Signal Jammer, and Cooler. Cooler allows Sora to have the same temperature as his environment so he doesn't show up on thermals.

4. Predator Frame


Speed, Evasion, Fast Reaction Time, Defense.

5. Zzz Smoke


x8 Sleeping and smoke screen grenades.

6. Stunning Flashbang


x8 stunning electric shock and flashbang effect.

PASSIVE FEATURES:


1. Close Quarter Combat


Unarmed combat, disarming, and take-downs.

2. Study the Wind


Sniper rifle proficiency.

3. Breath Control



Further Sniper rifle profficiency. Good at hitting moving targets while moving in a different velocity himself.

4. Trigger Follow Through 



Even more sniper rifle profficiency. Can tailor-cut his shots to disarm, stun, and basically not kill a target with a lethal round.

5. Desperado


Pistol proficiency.

6. Tread Lightly


Stealth.

7. Blending In


Stealth. Moving as one with the environment.

8. Keen Senses


Perceptive and aware of his surroundings.

9. Tracker



Good at finding and using his nose in tracking something down or looking for tracks.

10. Guerilla Warfare Tactics



Natural traps, and using terrain to your advantage.

11. Untraceable Ammunition



Can craft ammunition, gun, or armament parts related to ballistics investigations that won't be traced to the shooter. Inlcudes fake parts that look real.

12. Specialist


Mission Rewards. +4 mech rewards not decided yet. +4 gear slot, +2 suit property,


 

MOLLE:
1. Wireless spy cameras || x10. Allows Sora to monitor an area through his suit. These cameras are tiny and sticky.


2. Night Vision Goggles


3. Thermal Goggles


4. Sticky Tracker || x10. Looks like a muddy pebble.


5. Laser Cutter|| Can cut through industrial steel slowly. Opposite end is a lighter.


6. IFAK


[SIZE= 18px]Sora's Mech[/SIZE]



[SIZE= 18px]Suoh Sandai[/SIZE]


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Suoh Sandai|| A First Lieutenant of Amber Fox. Sandai is like the easy-going big brother of the group and he's very neutral and open-minded. He's got a candid personality and always has something interesting to talk about. He spends his free time talking to people and gathering news about the goings on of a place. There's hardly anything that goes on that he doesn't know about. In battle, Sandai is an assault man who's trained to take down mechs without being inside his own. Sandai serves under Sora.




[SIZE= 18px]Minekura Sai[/SIZE]


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Minekura Sai || A Captain of Amber Fox. Sai is a sunny positive girl who loves to read, and everything she reads she remembers. She loves teaching people about the stuff she's read especially about the marine life and the fascinating technologies of the five factions. She's a bit of a know-it-all and automatically corrects people when they're wrong about something. She spends her free time gathering information together with Sandai.


In battle, Sai is an assault soldier trained in anti-infantry tactics especially against an overwhelming force. Sai serves under Sora.

 
 
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New Earth






  • android-robot-scifi-concept-art-wallpaper.jpg



    Marcus || New leader of the androids who has struck an alliance with The Brotherhood. His mechanical body isn't just a vessel for its mind, but an enhanced cybernetic armor with built-in weapons from the U.S., Japan, Russia, and Brittania.


    He too can command the titans, but during the "Wrait Protocol" mission it was discovered that he betrayed the titan Excidium. The titan was tricked and because of that was captured and made into an experimental test subject for a mind-control device.


    His current whereabouts are unknown.


 
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The Brotherhood






  • dishonored_conceptart_tdhJg.jpg



    Viscount Alexander Volkov || Head of The Brotherhood and one of the founders of the cult fifty years ago. He is currently the Minister of Industry and Trade in the Russian government. The current Russian president is only a puppet, it is he who's really controlling the country and their exploration team, Panzer Ursa.


 
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