Showcase 🕷️ 𝕭𝖚𝖌𝖌𝖆𝕭𝖔𝖔'𝖘 𝕷𝖎𝖑' 𝕭𝖚𝖌𝖌𝖊𝖗𝖘!!🕷️

BuggaBoo

Skull💀Duggery~!!
Roleplay Availability
Roleplay Type(s)
My Interest Check


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  • - Markina Lahadita Martinez Del Rios -
    "Hellraiser Crew: Do whacha' do!!"


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    Girl/She/Her(s) | 18yrs | 5'7" | 130lbs
    Timeline 2 | Senior | Lesbian | FC: Vanessa Alexis



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- The Loop - Timeline 2 -
RIP RP!!


𝓣𝓱𝓲𝓼 𝓲𝓼 𝓛𝓲𝓛𝓲...


"LiLi" Mariposa Milinda Del Rios | "Flutter" | The Girl With Attitude

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Girl/She/Her(s) | 22yrs | Light Manipulation Magic.
5'7" | 130lbs | Black Hair | Dark Eyes | Toned Build



𝓐𝓫𝓸𝓾𝓽 𝓛𝓲𝓛𝓲...
Appearance
The girl wears barely any makeup but is still a natural beauty with big dark eyes, full lashes and full lips... but that outer beauty is skewed by the constant scowl or sneer she keeps upon that visage. LiLi wears dark clothes and always has a hat, bandanna and/or gloves ready to go. She wears expensive shoes and always has to keep them clean. She takes good care of her hair too and is constantly brushing it and snipping split ends. Even as a child she liked to keep her hair at shoulder length or shorter. This year she sports a straight cut just past her chin.​
Her body is well toned but a bit on the thinner side. She has massive amounts of battlescars across her body. In particular she has 2 gnarly scars in what look like gunshot wounds on her tummy and side. She has tattoos all over her body, in particular the Del Rios family emblem on her cheek. Wears bracelets and neck collars, in particular, one that has the saying: "The World is Y/OURS..."​



Backstory:
There was a time when she was known as the happy, chatter box with the awesome lunches. There was that time when she was all smiles and bouncing energy when she leapt out from the bus and into the midst of her friends. Big shiny, dark eyes with an even shinier smile. Oh, how that changed in high-school.​
She hated her name because it was named after a bug. No matter how pretty or cute, a butterfly was still a bug. And so she went by her middle name: Milinda. All the kids at school called her 'LiLi" just like her family did. But only the closest to her called her "Flutter" a play on the butterfly name. Anyone else who called her Mariposa or Butterfly got a punch and a good one too. And those who were wise would steer clear of pissing her off. Not only did she have 3 older bruiser big brothers and an overprotective older sister, but LiLi was a Del Rios. And her family was a known to be criminals due to who their uncle was: El Guapo.​
But her sister, KiKi did her best efforts to keep her sister on the straight and narrow. In fact, LiLi's sister was the one who got her into this school and away from the inner city one in the 'hood. LiLi flourished there and was bumped up a couple grades. The girl was always doodling and blossomed into a gifted visual artist. But then during the summer after junior high, her bad, bad cousins taught her grafitti and later how to tag. And of course came the drugs, alcohol and sadly the violence. Her sister had done all she could to keep her little sister from gang-banging, but it was too little too late. Slowly but surely Flutter went from cheery, huggy and friendly to cold, distant and absent. Grade 11 hit and just before summer, LiLi dropped out and for the first time ever, she did not show up on the annual camping trip that summer.​
But finally two summers after grad, she showed up and was in a bad way. High, strung out and badly bruised she had taken refuge with the others. Still standoffish but still showed signs she was part of the group. Years passed and similar situations followed, everytime more tattoos, more wounds, but each year she became a bit more open to talking. But that spark that lit up her eyes, that shining, smiling innocence was completely buried beneath the piss and vinegar attitude... perhaps even lost.​
Regardless, LiLi kept showing up and this year, whether accidentally on purpose or not, when Lyra called her "Flutter," the girl was caught looking away and covering up a smile.​



Likes (known since she's returned)
Drawing, alcohol, drugs, cars, driving, swimming, hand-made tattoos, her gun, her switchblade, her friends

Dislikes
Talking about her current situation, close contact, bugs, noisy mornings, the dark.

Talents
Visual artist, mechanic, shooting, fighting, tattooist.




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- Not For This World -


 
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DA1-513-07 / "DAISIE" - The Shadow

The Basics
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Character Name: DA1-513-07
Character Age: 25
Gender: Born Female
Sexual Orientation: Asexual

Physical Description

Hair Color: Black and Silver
Hair Style: Straight
Eye Color: N/A
Height: 5'3" - 6-3"
Body Type: Cyborg Symbiote
Tattoos/Piercings/Scars: No visible skin. But battle-scarred on parts on her alloy hide.
Other Details (Optional): Cuts hair at the exact length. Visor is high-velocity projectile/blast proof. Body is made of Vibramantium plates that reconfigure to allow her to readjust her height and width to squeeze through tight spaces or hide items in her person or become tools or weapons of the trade. Has an extendable prehensile tail that will flick and twitch like a cat's at times.

Personality

-Pros
  1. Efficient
  2. Loyal
  3. Fearless
-CONS
  1. Cannot parse social cues/context.
  2. Impatient
  3. Poor Empathy/Sympathy
Main Personality Traits: When you need a dirty job executed to a tee, ask her. When you need someone to have your back, count on her. When you need someone to listen to you, don't bother.
Favorite Saying/Philosophy: "Rock-a-bye, baby..." / No Good Deed Goes Unpunished.
Soft-Spot(s): Live music/singing
Introvert/Extrovert: Introvert
Greatest Strength: Siren bound and loyal.
Greatest Weakness: Siren bound and loyal.

Onboard the Siren

Position: Shadow Ops
Favorite Duties: Sparring partner, optimization of parts/tools, studying schematics/layouts/blueprints,
Least Favorite Duties: Manual labour/cleanup crew, guard duty/Hall monitor, anything to do with electrical close contact.
Favorite Spot: Wherever she can hear Captain or 'Cookie' sing.

Skills

Ranged Weapons: N/A
Mele/Blunt Weapons: 9
Hand to Hand Combat: 9
Ship Repair: 1
Social Grace: 1
Hand-Eye Coordination: 9
Dancing: 1
Survivalism: 7
Defensive Tactics: 9
Interrogation: 1
Deception: 1
Stealth: 9
Sleuthing: 7

Other Important Skills: Assassin/saboteur techniques, Lock cracking, Computer interface.
Other Non-Essential Skills: Can turn into a karaoke machine.

Bio

There are no memories beyond going online aboard the Siren when Captain Onyx Lauristen took ownership of the freighter.

Programming has told DA1-513-07 that she is property of the Siren and that she must obey all orders and directives given to her by the Captain and all other officers aboard unless specifically told otherwise by Captain's override. Upon internal diagnostics of her systems, she has learned that she is 21% organic composite and human. The rest is all machine and nanites. Originally created as a personal bodyguard for the Captain, DA1-513-07 began to subvert programming and began to form an identity of their own. From there, others aboard had taken her particular set of skills and made her into a more than just a weapon. She was granted permission and the right to acknowledge, respond and introduce herself as the crew nicknamed her; "Daisie." And with that she became an honourary member of the crew as a Shadow.

With some reprogramming both self-directed and otherwise, she was able to leave captain's side and act as a scout and spy for the bounty hunters. Daisie does have the training and a knack for the shadowy and dirty subterfuge work, however, under new captain's orders Daisie's 'no witnesses protocol' was in serious need of readjustment especially if the wetworks included innocents and youths. And yes, she is quite strong but she hates manual labour or cleaning since she believes she is beyond 'such mere robotic mundanities' but they do take her requests to not partake in repairs or other such endeavours that involve electrical surges with the upmost seriousness; the lesson was learned when Daisie was electrocuted and her systems shut down nearly killing her. And the other major thing with the cyborg is she is blacked blacklisted, thus de-programmed from ever learning to use/handle firearms. The first and last time she received a firearm, she was in Captain's quarters and it would only be Captain that witnessed what happened.

Daisie does have an innate curiosity to know more about herself before she came online, but she is actually quite content to serve Captain and earn money for her. She knows that questions asked about a buried past will only spurn on more maddening questions. And besides, she holds true to Onyx's own philosophy; No Good Deed Goes Unpunished. Whatever she did in that 'past lifetime' she is surely paying for it now. And if her punishment now is serving under a kind and thoughtful leader, undoubtedly she must have done some very, very bad things in that past lifetime. It was always curious to her whenever she completed something she would have the urge to blurt out; "Rock-a-bye, baby..." And though she has never admitted it to anyone, that urge is one-thousand fold stronger after she makes a kill.



Hyperlane
RIP RP!!
 
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MILEENA.



MILEENA

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~World Origin: Mortal Kombat (Outworld)

~Age: 22 but as a clone, she was fully grown out of the vats.

~Motivation/Fatal Trigger:
She must slay the Dragonmarked for her creator so she may one day fulfill her granted vision and be free to raise her baby with her true love.​

~Equipment: Twin sai / Combat gear / Mask / Cloak.



~Powers and skills:
~Enhanced vat-born physiology: amplified strength, agility, senses, speed and durability.​
~Close combat/Martial arts mastery: Expertise focus in using the sai.​
~Assassin/spy techniques: able to track her prey and strike from the shadows​
~Teleportation: a flash of indigo teleports her and all that she wears across vast expanses.​
~Deady bite: when she goes feral, her mouth and jaws expand and grow huge jagged, sharp near unbreakable teeth​
~Blood knowledge: tasting blood allows her to know about the owner of the blood.​

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~Background:
Mileena was birthed fully grown out of the vats in the flesh pits by the sorcerer Shang Tsung. She is a genetic experiment made from 2 bloodlines: the feral and gigantic toothed Tarkatans, and, the ancient human-like Edenians (in particular from the blood of the Princess Kitana). For all her 22 years, she had one sole purpose: be a warrior and assassin, doing the bidding of Shang Tsung and ultimately her 'father' Emperor Shao Khan.​
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A monster, sick and twisted by all the years of slaughter and constant reprogramming to be the ultimate kill device, Mileena none the less is still a girl in her heart of hearts. Secretly, she only wants to be accepted by her 'father' and her 'mother,' Sindel. And if only she could have the adoration of her 'sister' Kitana. But no, that is not her purpose, that is not what she wants... or so that is what screams at her in her head every single, bloody, mind-shattering time she tries to think differently. All that screeeeeeaming, all that negativity, all the killing to ease the pain... it's enough to drive anyone mad.​
But in her mind, there is still a place of desire, so pure and untouched. A dream-like place full of promise and wonder of what could be. A prophecy perhaps hidden in the sands of history. There is a tiny, tiny sliver of doubt that still tells her Shang Tsung has placed such a place in her head but the promise is too great. Family, friends... and the product of true love...
All she has to do is complete her task to murder those with the Dragonmark tattoo.​



~Weaknesses:
Honourbound - follows loyally and to the letter what is demanded of her by her creator, Shang Tsung. This means that no matter how mentally unhinged she is, she will only kill who or what she is told to kill.​
Flattery gets you somewhere - she knows that she is the Beast to her 'sisters' Beauty and so she will pause to hear your words of amorous adoration or flowing flirtation.​
No other weapons - Sais. Teeth. Claws. Any part of her body. That's it. She will not use any other weapon to kill or maim.​

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- A Midnight Dance With Death -
RIP RP!!

 
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  • Desiree-Jeanette Chea-Soeur
    Acrobat/ Aerial Performer / Dancer


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    Girl | 23yrs | 5'9" | 155lbs |
    Black Hair (natural) | Blue Eyes | Lesbian


 
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  • - Calliope Brillianté Majesty Jones -
    "I'mma regret this... but here goes!!"


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    Girl/She/Her(s) | 25yrs | 5'1" | 110lbs
    Faemiliar 5.5 | Lesbian| The Loveable Rogue


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- Star Sea Saviour -
RIP RP!!
 
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  • - Lareine of the Arbremorti Nation -
    "I am the Beast that walks both worlds..."


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    Girl/She/Her(s) | 28yrs | 6'6" | 235
    Dryad-Orc | Lesbian | Legend: The Shapeshifter

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- Heaven's Smile -
RIP RP!!

 
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  • - Pólvora Marianne Waylan-Reyes -
    "Fine. I'll do it my goddamned self then."


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    Girl/She/Her(s) | 18yrs | Lesbian | Athletic Build
    5'11" | 160lbs | Chestnut Hair | Hazel Eyes | FC: Ashley Michelle



...YOU'VE BEEN A BAD, BAD GIRL...


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- N:dead:NE -

𝕳𝖊𝖑𝖑𝖗𝖆𝖎𝖘𝖊𝖗𝖘!! 𝕷𝖊𝖙'𝖘 𝕲𝖔𝖔𝖔𝖔𝖔!!

MARKINA LAHADITA MARTINEZ DEL RIOS.


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𝕳𝖊𝖑𝖑𝖗𝖆𝖎𝖘𝖊𝖗𝖘!! 𝕷𝖊𝖙'𝖘 𝕲𝖔𝖔𝖔𝖔𝖔!! NAME:: Markina
ALIASES:: KiKi, Pixie, Ay Chacha
SOULMATE:: Pólvora Marianne Waylan-Reyes / Powder

AGE:: 22
BIRTHDAY:: May 20th 1997

GENDER:: Girl
SEXUALITY:: Lesbian
FACE CLAIM:: Brianna Hildebrand

PERSONA

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APPEARANCE

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+ Friendly and Welcoming | No, she is not the most popular nor well received, but she is however, genuinely friendly and outgoing. She has been raised to be such a way. Her mother always said: "Those who are proud of how they live will greet the day with a smile and invite the devil inside; the devil cannot corrupt what it cannot shame."
+ Hardworking | Hey, if she loves what she is doing, you best bet she does her best at it. Even though she lets other things slide, when she is working, know that you will literally see the blood, sweat and tears pour out from her.
+ Clever | Yes, she is witty and sharp-tongued but it is those thoughts outside the box that help her excel in all she does. She loves to bounce ideas off of her bestie Dee and together they come up with some strange yet remarkably sound builds for cars, especially with 3rd eldest bro, Monito's racing baby, Preciosa.
+ Family-Oriented | Is there any doubt as to what family she belongs to? It is tattooed on her body afterall. She was raised by a strong female figure and that figure's sisters too. All her siblings have her back and no doubt she has theirs. She even makes it a point to help raise her baby sister to be better than she can be.
+ Strong | Yes, physically she is stronger than she looks but she is also mentally tougher than her smiling face and shiny dark eyes show. She is confident in her abilities, desires and body. Yes, it does help with who her family is but regardless of that she will stand up for herself and her friends.
- Talks too much | Sometimes she just does not know when to shut up. Whether it be because of lack of filter or whether it be because she has a motor mouth, KiKi just gets bouts of verbal diarrhea a little to often.
- Tunnel Vision | Once she sets her mind on her mechanical work, she seems to get lost in it and things begin to fall by the wayside. Whether it be work projects or relationships, it does not matter, they get neglected.
- Short-Sighted| The girl lives wild and hard and as such, does not prep well for the future. She has so much money she has earned at a young age, but a lot of it is spent or wasted on trivial or messed up things.
- Family-Oriented | A double edged sword. Her family is there for her, but she will always be there for them no matter the detriment. Her siblings problems are her problems and her mom's problems sadly are hers too. Aaaaaand her mom is involved with criminal activities with their uncle Ricardo.
- Drinking Problem | Yes, she only drinks socially, but no, she does NOT drink in moderation. She is responsible as a driver though and will not endanger her friends and will not drive while intoxicated. But lately, she's been partying a little to hard and perhaps may or may not be sneaking around with a flask at her hip.



LIKES::
Her family, her HellRaiser crew, her car, her girlfriend, her hats/accessories/shoes/clothes, her career, her social feeds, her parties.

DISLIKES:: Fake people, in-your-face people pushing their views, entitlted Karens, ratty-ass smells, stress, fighting, negative social comments.


QUIRKS::


~ Hand-talker - She talks a lot and will become too comfy with others and so she will constantly touch a hand or shoulder, sometimes smack it, or invade personal space while talking.
~ Smoker - of course she is. She works in a garage... Duh.
~ Doodles while on the phone - hard to hand talk when you've got one had holding the phone, so she'll pick up a pen and draw on the nearest thing whatever that may be.
~ Calling random things "You little pucker!" or "that pucker-doodle' instead of whachamacallsit.

HOBBIES::

~ Working on her own car - aka the 'Other Woman.' Kiki has a '66 Chevy Malibu convertible that she constantly tinkers with. Her name is Magia cuz the backseat is where it's at...!!
~ Graffiti - she does tagging a bit here and there, mostly because Miguel is into it and yeah... marking territory too.
~ Modelling - she does some pin up work since she was 18. Not only does she get paid to work on cars, but she works it on the cars too...!
~ Modding her brothers' car - she may not partake in the street races in the driver seat but she will sure as hell help win them. Especially with her brother Monty's car, Preciosa. That muscle car's street cred is astronomical! She has been stolen several times now and sabotaged even more times.
~ Jelly Bracelet Collection!! - Cuz hell yeah! Orale!!


The girl is in excellent shape; working out and working on cars will do that for you. She will chill out at the beach so normally her skin is tanned more often than not. She will always keep her raven hair chin length or shorter and yes, has been known to literally shave her hair all off. She has a decent complexion but yes, she does wear make up especially around her big dark eyes. But keeps it all neutral as possible down to just foundation to match her skin tone when needed. But she goes full ¡Qué rica! during promos, parties or to impress her girlfriend. She's been asked by her agency to ease back on working under the hood of cars since she starting to get more unsightly injury marks. But yeah she does have tattoos and pierced: ears, septum, navel and hood.

CLOTHING STYLE::

Kiki has sooooooo many clothes and sooooooooo many shoes, so her style will vary (see pics above). But if anything, the girl loves to wear hats, overalls, tight halters and high-waisted, dress slacks. And yes, fancy-ass shoes, comfy socks and shiny things to accessorize. But she is a grease monkey and so she will be seen wearing coveralls of all kinds. But of course, its her acid washed set she wears most. It has patches of bands, names of family members and of course, the big yellow winking happy face on it. She will normally have a bandanna tying her hair up and a cloth hanging out her back pocket. Wears steeltoes or white sneaks given the situation. Normally you'll see her with a smoke out the corner of her mouth or behind an ear. And she's not embarrassed that she just wears underwear beneath the coveralls. In fact, when she's taking a break from working at the garage, she will just unbutton to waist level and tie off the arms at her hips. Her eldest brother who runs the shop, Marlon, haaaaates it. But she's proud of her tight bod, bellybutton piercing and wicked tattoos done up by her 2nd eldest brother, Miguel.
HISTORY

I'mma leave this blank cuz she dead and a slow reveal is part of how I'mma post for her.​

 
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Piriapuki / "Pookie."



Pookie | "Pounder" | The Earth Shaper
Piriapuki Shoroka Krimdaga


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Girl/She/Her(s) | 29yrs | Subterranean Dwarf | Earth Magic
3'10" | 70lbs | Brown Hair | Grey Eyes | Athletic Build | Asexual​



~Appearance
Pookie is average height for a subterranean dwarf but sturdier and more muscular than most. The female's face usually has 3 looks; focussed, serene, content. Yes, all 3 do look nearly identical but for most dwarves and those who know her will note the differences. And even though she has that 'resting bitch face' she is actually quite polite and open-minded. She stands out from most other subterranean dwarves since she has multitudes of 'lineagers' that streak across her grey-skinned body denoting that she is a knack for earth-casting. These look like vines or even cracks that spread across stone. She has no need for makeup since she may naturally shift the tones, shininess and earthy hues of her skin and lushness of her hair. When she is experiencing high emotions, her breath will heat up and mists of sparking dust will puff out from her mouth.

~Style
For the most part you will see Pookie in 3 different outfits: Simple robes, sarongs, headscarves and wraps / coveralls or onsite gear / or special order work out gear. She has no need for footwear since she just shapes whatever is needed at the time. When working in the field, even though quite small, she stands out since she wears her Mana crystal suit. Of note, jewellry and clothes must be made from all-natural materials or else it gives her rashes or even hives. She does have several piercings too: ears, lips, tongue, nipples and navel. Even though all her jewellry seems to be made of expensive pure precious metals and gems, she is not trying to flex at all, it's just anything less than pure will cause infection. Another thing to note is that she will always seem to be wearing big, bug-eyed sunglasses since she is very sensitive to light. In fact, bright sunlight can even cause her vertigo and migraines.

Pookie's Mana Crystal Suit.
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~Persona
+ | Focused and Detail oriented
+ | Polite and Conversational
+ | Calm and Calming Presence
+ | Workaholic and Driven
+ | Speak first, shoot never

- | Perfectionist
- | Suffers-no-fools
- | Surface level relations
- | Ghosts social functions
- | Acts first when very, very upset



~Skills
Engineering, drawing, architect, surveyor, stone work/knowledge, arborial work/knowledge, carving/sculpture, heavy machinery, excavting vehicles, welding, amateur clothing maker.

~Mana
Subterranean Dwarf - earth sensitive, night vision, camouflage
Earth Magic - shape stone and plants, earth/plant surfing. (She may use magic offensively such as to cause earthquakes and get trees to attack when trained later, but does have some defensive capabilities right now like armouring up or blocking using trees)



~Background
Originally from subterranean territories, Pookie's family and countless multitudes of other families were displaced due to earthquakes and lava flow in their underground lands and had to flee to the surface. After digging and excavating every single day for a decade, nearly all of the subterranean people returned to below the surface but Pookie's family had stayed due to her mother falling in with a dwarven stone shaping company that worked in building roads, bridges and overpasses in the hills and mountainous regions of Heavenslake. Pookie's father was an artist that had a knack for carving and actually is famed for the desigining and aiding in creating the quintet of status that welcome folk into the first bridge that brings travellers into the furthest suburb of Vaesmarsh.

Needless to say, the lucrative jobs of her parents launched the Krimdaga family of 6 into riches and status that they never had below the surface and thus they stayed. As a youngling, Pookie hated the surface but that sentiment had changed as soon as the first lines of her 'lineagers' started to form on her body. Perhaps something about being in the hated sun had made her body manifest the potential to become a grand earth Elementalist. And from there she thrived and was pressed into the top schools to foster her talents. She grew up with near celebrity status in the dwarven communities, but was cut down and even reviled but other subterranean dwarves that had emigrated to the surface. Regardless, she pressed on and graduated at top of her Engineeering class in the prestigious University of Vaetmyrs.

She had many suitors for employment, but of course the government bodies pressed her the hardest. But upon interview and a 2 month working stage, she declined as soon as the rumblings of military involvement started to show up. Pookie being non-violent did not want to associate anywhere near any military departments especially this seemingly covert ops branch that coveted her skills and talents.

Instead, she took on a position in her mom's stone shaping company; The Shoroka Collective, named after Pookie's grandmother. Yes of course, mom wanted her darling daughter to sit as an executive to aid in decision making and company growth, but Pookie being who she was, needed to be out there working in the field. So, right now the subterranean dwarf is content to be project manager/ and lead field developer in archeological and paleontological digs/excavations. Her team lovingly calls her "Pounder" ever since that one rarest of times they witnessed Pookie lose her cool and just started punching an archway that lead to a tunnel that she mistakenly created at the very opposite end of where it had to be. Regardless, they still follow her and actually became closer due to that moment; it showed that the perfectionist did have a flaw in that armour afterall. And so they continue to work together unified in hopes of one day finding a fully preserved ancient dragon skeleton.




- N:deadopenmouth:NE -

 



"Ahmi" Ahvelina Michelle | "Buzzkill" | The Assault Mecha
Tech Manipulator not-Warmachine from Marvel / not-Cyborg from DC

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Girl/She/Her(s) | 27yrs | Canadian | Alien Tech
5'11" | 175lbs | Black Hair | Hazel/Red Eyes | Muscular Build
Sector X Designation: Deviant 02-1999921 - "The Gun-Mother"

Distinguishing features:
Tattoos that tell her life story thus far. In particullar, a tattoo on her forearm with that glows and pulsates when she uses her power and little motes of light that she calls her 'bumblers' buzz around it. Archangel Implants in her head and arm that she assimilated and controls other tech devices. 80% of the time her irises are red.​



Relevant info:
Ahmi is just another orphan who went missing across Canada all those years ago. As a young girl she and her sister, Corki, were taken by the secret para-military government body known to a small few as Sector X. They had been monitored since they had strong meta-human signals and were taken before ages of puberty. Ahmi flourished with manipulating tech and managed to form a bond with the alien items and powersources from the Kri'tarris System known as: Archangel-Reaction tech. She excelled at all training becoming an honours student and soldier. A nautral-born alpha, she soon earned her way to squad leader of the black-ops team: Aerial Prime. This team were all flight based team members powered by the Archangel tech. They were successful in all tours working as a unit, a family... that was until the Queen Charlotte's mission on Canada's west coast.​

In this mission, Aerial Prime was meant to destroy the lab and cull all experiments at the unfriendly base. They soon found out that the experiments were all special children, just like them. The meta-human youths were going to follow the same fate as the team and were being turned into soldiers fighting in a shadow war until they failed or died. The team was split right down the middle; half would not kill kids, the other half saw this as a mercy kill. The team found no resolution except to battle one another. The unity was shattered, the family broken and in ruins.​

Ahmi was badly injured and her powers muted, but she still managed to escape with her sister. As they fled across borders, contacts tipped them off that there was someone who could help them. And so the sisters found themselves in {*whatever land Mantis lived*}. There they both laid low seeking out this mysterious person called Mantis and finally he took them both in. On recuperating her health, Ahmi's tech manipulating powers slowly returned and with the Mantis' help, they recreated her suit and incorporated the stolen piece of Archangel tech. The suit is now cosmetically different, perhaps not as destructive as before, but at least she is free to use her powers to create a symbiotic relationship with her suit as 'Buzzkill.'​



Talents:
+ | Highly skilled in field combat as a black ops soldier (close combat, firearms, flight training, intel, comms, non-verbal communication, stealth, mental/physical endurance, leadership)​
+ | Military student focus on Mech engineering / Archangel tech.​
+ | Kinesics training to read Body-language/facial expressions/vocal tones during interrogations.​

Flaws:
- | Sister's keeper - she literally has no clue what she would do if she ever lost her sister, Corki. Almost obsessive in how she needs to keep her sister safe and happy.​
- | Power loss - massive physical trauma gives her a form of 'power amnesia' in which she needs to relearn how to use her Tech Manipulation power over time.​
- | Archangel tech dependent - she has become super dependent on the alien tech that it has become like a drug; she gets withdrawal if she does not use it once a day. Recharges by draining bio-energy from organic lifeforms.​



Super human ability:
Tech Assimilation - right now she has pieces in her head and arm that allow her to interface with her suit. (rn her power is more like War Machine but later on evolves to Cyborg)​



General knowledge:
  • -always has a toothpick or something sharp out the corner of her mouth
  • -always has a cigarette/cigar once mission complete, other than that does not smoke
  • -Calls people by their first initial when she gets comfy with them
  • -Eyes glow when using her power or in high emotions
  • -Hums chistmas songs while she is working
  • -rough n tough bitch but once the karaoke machine bust out she will bust out the moves and vocals lol
  • -scowls a lot but eyes soften when talking to a friend, smiles when talking to people she considers family
  • -usually calm demeanor but when she gets pissed, she spits right before she lays into you


World view:
Right now, Ahmi just wants to keep she and her sister safe from the Canadian secret para-military Sector X and is trying to keep their identities hidden. She does not mind becoming another 'good lil soldier' for the Mantis as long as it does not involve taking out children. Her personal crusade is to end programs like the ones she's signed up for as soon as she feels she is at a power level great enough to lead her own team to take on such a crusade. She needs to learn more about these organizations and network with contacts along the way.​

Civillians as far as she is concerned should not be involved in these matters and should be kept in the dark regarding this shadow war. She will not take innocent lives and will try to protect as many as she can but she knows that in every war there is 'collateral damage' and that the deaths of innocents sometimes must be taken into account. She had found many coping mechanisms over the years but death of children still haunt her.​

In terms of money, she will take all that is necessary without blowing her or her sister's cover even if that means doing criminal activities.​


- N:deadopenmouth:NE -
 
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"Niki" Rasah-K'leninika Ni'Syshee | Rasah to Matriarch Ni'Syshee-K'rie
Royal Elite Envoy of the Shenedzai

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Girl/She/Her(s) | 23yrs | Hyenakin | Shenedzai Tribe
6'7" | 215lbs | Dark Brown Hair | Red Eyes | Muscular Build


Appearance:
She is a big girl, not as big as her Matriarch mother, but definitely just as muscular and imposing. The hyenakin trains hard to keep in tip top shape and sharp in mind and wit. Niki's tail is longer and more expressive that her mother's and as such she uses it as an added implement to harrass and tease others with it. She does however use it as a distraction in a fight. As a Rasah (first in line to take over as chieftain) she may wear jewelry and has her chin tattooed to reflect her status.

Normally Niki dresses as a royal Rasah would: tradition-heavy robes, veils, wraps and adorned from top of head to tip of bare toes with henna designs on her fur, ceremonial trinkets and family heirlooms. Honour and pride she would bring to her mother's name, Ni'Syshee and her tribe. But as of now, her in the Miokee land, she will wear only the bare minimum to represent her tribe: Marked cloaks, earrings mannerisms. She is rather entitled and wears as she pleases when out of the Matriarch's eyes: shorts, gloves, wraps and under garments meant to travel light and always ready for the fight.

In terms of armaments, she carries Bel'arem, her fluted bladed spear (it 'sings' while in battle and can be lit on fire) and a pair of hunting knives. Other than that, big powerful jaws with immense, sharp teeth and her Elite Fire Striker style serves her best.



Magic:
Powerful fire caster but like brushfire, the longer she uses it the more it spreads and becomes out of control. So she uses it mostly as short, intense flashes. But once she begins to lose control over it, her whole body is engulfed in flame and she will burn whatever she touches. It will not harm her since she is immune, but she will have an insatiable need to light up whatever she can within reach.



Personality:
+ | Fun-loving - the girl has a huge grin and an infectious giggle. She is always up for drinks, carousing and making memorable moments with friends. She is quite welcoming to those she likes and considers friends, family or just plain ol' cute.
+ | Daring - first to act, first to receive accolade. She is bold and fearless. No matter the situation, she will step up and represent.
+ | Well-spoken - talkative and always has something to say. She is quite the people person and as such serves as a great envoy for her mother and peoples.

- | Annoying - with that fun-loving demeanour comes its drawbacks. She can take jokes too far or the drinking can get waaaaay out of hand. She also has a way of poking fun at people just for kicks.
- |Aggressive - big girl, big muscles, big chip on her shoulder. She is daring yes, but she is also out to prove that she is worthy of being Matriarch and so she will fight given opportunity. Yes, she is a great orator, a great fighter but a great inciter as well.
- | Entitled - yes, she does represent her tribe well, but everyso often she will pull the 'Do you know who my mother is...?!" card to get what she pleases or do as she pleases. Being a raised as a Hyenakin royal, she still cannot help but feel she has more privileges than males.



History:
Born into her status as a female and daughter of a cheiftain, K'leninika, had it rather easy growing up. She had all the proper training, education and amenities provided for her. She was 3rd out from the womb in a litter of 3. As a rare 3rd cub, she was raised with special treatment as was tradition. Her brother, Alembi, was mired in a lower status, but he still supported his littlest sister. Kaleki, however, despised and bullied Niki as much as she could get away with it. The harrassment continued ten fold when Niki learned to use magic innately and before either of her other siblings.

It all came to a head when the days leading to joining up with another tribe to push back invaders. The siblings were 14. Alembi had gone to get water and Kaleki and Niki were sparring alone. Kaleki went too far and nearly scratched out Niki's eye. Niki finally lost her temper... and lost control of her flames. Luckily Alembi came back in time with the water, their sister suffered 2nd and some 3rd degree burns as a result instead of... worse. But such a result ensured that Kaleki would never become Rasah, first in line as heir to rule the Shenedzai. There were rumours that Niki did this on purpose to make certain as heiress to their mother as chieftain. But being a 3rd born with privileges squashed that rumour flat.

This of course, did not diminishe the guilt that ate up Niki inside. Yet as the one being groomed to become Rasah, she put up her happy-go-lucky facade. She still managed to excel in her training and education all the while trying to make it up to her sister. This was until the day Kaleki got back at Niki and sealed both their fates. Kaleki found out about Niki's 'preference' and instead of outing her to their mother, she bullied and accidentally killed Niki's secret girlfriend.

And Niki found out. But Instead of lashing out violently and getting revenge on her sister, she used that anger and rage as fuel. It ate up Kaleki inside over the years as Niki rose to prominence and prowess amongst her people. In fact, Niki helped her mother earn her position as Matriarch over the Hyenakin lands and other tribes bowed down to her.

At age 21, Niki was finally confirmed as Rasah to the Matriarch of the Hyenakin, only then did the sisters speak. It was here Kaleki burst into tears and broke down, begging for her sister's forgiveness. And it was here where Niki also broke down as well. She looked over at her brother, Alembi; he was the one that worked on his sisters, pulling them all together, onward towards this moment. Throughout it all, he succeeded for his family even though they treated him like dirt. He was their guiding light.

In that moment, Niki found it in herself to forgive her sister and in return then did she truly receive her own forgiveness from Kaleki. And with that settled a new tradition was born amongst the siblings. 3 times a year, the trio would travel to the waters of the Tifono Springs for Kaleki to receive healing water treatments from the one the Shenedzai call the "Grand Soother."

But now her peoples have been in talks with the Miokee and so K'leninika has been sent as envoy to the peoples of the Miokee to figure out the next course of action regarding war and the mystery surrounding this artifact, this powerful ring.



Other:
Even at 23, Niki is still in the closet. And she actually rallied to get the position of envoy over her sister due to the fact that her mother had gone ahead and agreed to make pact with a prominent chieftain in the Hyenakin lands. Niki has a pre-arranged marriage with an arrogant ass of a male named G'Nitardi. Coming to this land not only will she get to explore new lands, but she will also get away from the arrogant ass... for now.

Her mother has explicitly told her that Niki must do everything in her power to return the ring back to the Hyenakin lands. When questioned, the Matriarch was rather cryptic about it and would only say that it would appease an ancient god beneath their feet.


 
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𝓣𝓱𝓲𝓼 𝓲𝓼 𝓗𝓪𝓿𝓮𝓷 𝓛𝓸𝓻𝓻𝓪𝓲𝓷𝓮
Halo | "DAMAGE" | Demonic Symbiote

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Girl/She/Her(s) | 25yrs | Lesbian | Former Actor turned Activist
6'1" | 175lbs | Silver Hair |Ice Blue Eyes | Muscular Build | Caucasian/Latina

𝓐𝓫𝓸𝓾𝓽 𝓗𝓪𝓵𝓸...

Appearance:

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Halo is a big girl complete with muscles, moxie, and a murderers aura about her. The scowl on her face seems permanently engraved there. The only makeup she wears is the kohl and black mascara around her piercing icy blue eyes but some times she will wear dark lipstick or lipliner. She has tattoos that nearly cover her back and legs. In particular, she has a tattoo on the back of her neck that becomes a swirling pool of glowing hellish orange and lets out black yet odourless smoke when she uses her powers. Her right arm has several ribbons of Demon's Shadow Steel writhing underneath her skin (sometimes even breaking open) and thus she covers it up with a sleeve or a wrap of some kind.

She is normally seen wearing pseudo-military outfits, tight muscle-revealing clothes or just plain ol' badass denim, white tee, skater kicks and a red bandanna somewhere on her person. Normally Halo has some kind of weapon on her person that she keeps as a comfort item. Right before she shifts into her Devastator form she will hold the weapon to her temple or neck in a motion of self-harm.

---

When she shifts into her alternate form, blackened steel ribbons erupt from her body, consume her and she grows into the supernatural monster known as "The Devastator. This demonic form is a solid mass of black writhing steel ribbons; a giant humanoid with a massive tail over 10ft tall and 1000lbs. She has blazing hellfire orange eyes and casts no shadow. Those who are sensitive to the supernatural will hear the screams and wails of countless souls the Devastator has claimed over the millenia as she rages onward.

There was a time when she was all smiles, laughs and hugs. Then came the nicer clothes and new look set for stardom. The smiles they shone and poses were sweet for the cameras. But those times have ended. Now people see her only as she wants them to; a force to be reckoned with. And sadly this is not an act nor facade. She has made union with the sinister dark that resides within.

Name: Halo aka "Damage."
Age: 30 (Signed on at 18)
Gender: Girl | She/Her(s)
Ethnicity/Nationality: Caucasian/LatinaX / Canadian
Height: 6'1" / 10'1"
Weight: 175lbs / 1001lbs
Eyes: Ice Blue / Fiery Orange
Hair: Silver / Midnight Steel

Weapons: No real need for it but she will carry a concealed handgun and a combat knife.
Tools: Just her fresh look, badass attitude and a killer gaze.



Personality:
+ | Badass - Big, strong, and has that imposing presence. There are those that have that kind of gaze that can shoot daggers with the best of them; tbut his girl's gaze shoots mortar shells. She does as she says and will always follow through. Not necessarily the most graceful but the execution of her acts will raise eyebrows and even drop jaws. The twinkle in the ice blue eyes and the smirk means its about to go down.​
+ | Work-Ethics - Whatever she does, she gives it her all and will do the job well and get it done. She does more than chastize lazy people; you best get off your ass and do some hardwork too. She has been training all her life to have her star rise higher than her mom and dad. And what she aims for now is for real and for keeps.​
+ | Dependable - she says she gunna do something, you best believe she will come through, no doubt. No matter what the danger, whatever the hell may come, she will come through. This is not about loyalty. Loyalty can be bought. This is about pride. And respect.​
- | Damaged - Big girl, big heart, big hurt. Being like a huge puppy and with a streak of aiming to please, she had always gotten hurt by others when younger. But that has all changed. Bad people made bad things happen to a good girl. Now she is the one who will do bad things back to the bad people. You hurt her, it comes back on you 1000%​
- | Mother's Daughter - she was following the pattern set by her mother and her mother's mother before her. Strive for excellence as an actor in 'the Industry' no matter the cost. Push forward, and push others out of the away yet always love your mom and dad. Never lose your place in line as your star rises, no matter even if you lose yourself along the way. Halo has lost herself. 'Damage' is there to make it better.​
- | Weight of the World - Not necessarily did she take responsibility to positively affect others, but she did get crushed by the weight of feeling like she should never, ever let anyone down. So when things go wrong for her, she is lain flat and it is hard to pull her out from a downward spiral. So she turns to the one thing that has helped her so many times now; violence.​


History:
Damage is the 'miracle daughter' of the Lowry-Linden family. No matter the treatment or technique, it took years for her parents to conceive. But finally they got their wish. And they would make all their darling 'miracle daughter's' dreams come true... whether she wanted those dreams or not.​
~Haven Lorraine Lowry-Linden. Dad was an out-of-work stunt co-ordinator and mom was a struggling aging actress in Wollyhood. But by combining their skills and using their industry connections, they both knew they could build a childhood star in post-war, multi-corp infested North America. It started off of course with marketablility. And so the girl only went by her first 2 names and dropped the last name that associated her to her D-list parents. And soon enough, one half of 'her dreams coming true,' the girl caught fire after her first big break as the face of the anti-virus software that flooded all the ToBeYou commercials as the demon-fighter 'Angelcakes.' She became a meme and suddenly after discovering her name was Haven-Lorraine, people went full ham and started calling her 'Halo' and it stuck. Her parents legally changed her name to the sensationalized name immediately.​
In the other half of 'her dreams coming true,' her size and skill started to show out as a young MMA athlete and caught on in some tourneys and circuits. The wins began to rack up, and albeit only in a cluster of nearby cities, the wins were turning heads. And soon enough, she was signed onto a multi-corp circuit, but needed to undergo an 'Enhancement of Corporate Proportions." And so to up her notoriety and Wollyhood stock, her parents signed on the dotted line and Halo underwent several enhancements of the unorthodox-- some may even say 'experimental'-- variety to get her up to the {{Multi-Corps Entertainment}} leauge standards.​
All went well for a year and Halo became a darling on the circuit scene with a 7-1 record in her rookie year. And on top of that, she received a contract to model for Nikadidabalaverse athletic gear. But her mom and dad were most elated when their 'miracle daughter' was signed on to Nextflit series for one season. Yes, true it was not a starring role, but this was the spark that would launch their action-star aspirations for their 'miracle daughter.'​
Then came the day of the scandal. Halo was outed as a receiving a very controversial Supernatural enhancement. Rumours had it that her parents made a deal-- perhaps a pact with a storm demon even -- with a shady branch of {{Multi-Corp Entertainment}} and bought fame and fortune for their daughter. Pressured by stock-holders and PR marketing, all contracts she signed were burned and at only age 18, Halo was dragged through the wrecker in mainstream media and social too. She was to become the {{Multi-Corp Entertainment}}'s scapegoat for all the 'demonic' associations that 'plagued' the Multi. All bad and 'evil' related press was written off because of a teen opening Pandora's box. Apparently it was Halo that 'opened Hell's gate' but thankfully, possibly even guided by a god, humankind was rescued by the Multi that signed her; {{Multi-Corp Entertainment}} closed the gate for good.​
The poor thing was abandoned by her parents and they turned her over to the Continental Security Corp. And soon enough, Halo's parents signed on for a lucrative contract to write the e-book of the story and Nextflit series about their 'troubled teen' called Damaged Goods.
They all thought that she was locked up and the key thrown away. But oh how they were wrong. They were all so very, very wrong. For the last 12 years she was not in remand by the Continental Security, no, she was on the loose. All the while she was in hiding, she was trained by a shadow organization to go on missions to destabilize and wreak havoc on Multis. And now she has resurfaced called into the open by Montclaire and oh, how eagerly and immediate did she sign on. She looks nothing like the prettied up movie-star wannabe, fight circuit darling like she did back then; she looks like a wicked girl possessed. And how true is that description.​
Instead of trying to cure her of the demonic possession that powered her fighting skill, she was taught to embrace it. And she did. The stories written about her were about 'Damaged Goods.' The stories she will write about herself now are about all that she will do to those that persecuted her. They were right to demonize her. The stories she will write now will be about all the 'Damage' she will do.​
A revolution must take place. As it always is with Halo, it is all about Pride and Respect. And the promise of revenge; she will bring {{Multi-Corp Entertainment}} down on its knees.​


Skills/Training:
The shadowy organization that took her in trained her in advanced military special forces techniques and tactics. Such training was eerily similar to that of spec black-ops soldiers 60 years ago but upped to modern standards. She also has Helicopter and Pilot wings as well.​
Hobbies:
Working out, field training seminars/exercises, studying Multis' securtiy forces/systems, scouring MsM and Social to get a pulse re: Multis, Networking with contacts both underground and corporatae, meditating, occult studies.​
Habits:
Stalking and murdering a living thing at least once every 2 days, gets riled up watching Multi press releases/interviews and ghost posts/spams hate in the comments, only keeps working relationships and doesn't let people get to know other than surface levels, spends too much money on her car, defaces religious/angellic monuments when possible, talks out loud to the Devastator as if they are in the same room.​
Likes: Her car, her top 3 contacts, plotting revenge
Dislikes: Religious/Angellic music or chants, {{Multi-Corps Entertainment}}, kawaiiiiiiii things



Powers/Abilities:
Super strong, really fast, and she can fly too. Supernatural, wispy, pitch black energy eminates from her when using her powers. The Demonic Symbiote is powerful enough to level a 12-storey building. The mortals all have reason to fear her and the monster of whom she has embraced and can no longer live without. The pact is complete and the union between the two cannot be separated. The Devastator is as much she, as it is Halo; they are 'Damage' united. The Devastator is a demon that lives in storms that travel across earth. It was caged in an meteorologic anomally above Canada. A strange storm cloud that would sometimes show up on doppler never showed up again when Halo turned 18.​
Demon's Shadow Steel
These are the multitudes of writhing, smokey, midnight steel ribbons that make up the body of the Devastator form. Its entirety is a weapon in a fight: blades, tendrils, spikes line her kicks, punches, slashes, tail slaps, body slams. The material is not of this world and if one is actually able to get close enough and has a supernatural affinity may be able to see that each ribbon has runes and symbols on it. There are theories that Halo may take on other forms other than the tailed demon form but so far she is limited to this form. This material casts no shadow and in the dark she melts into the blackness and all you will see is her hellish orange eyes.​
Otherworldly Energy
She is a supernatural powersource all her own and needs no refuelling. In her human form she may fly, see in the dark and may unleash Shadow Steel ribbons to whip, strike or wrap up opponents up to 100 ft away. The Devastator form has no need for long range and she would rather get a rush from chasing down and rending opponents lifeless up close. In this form she does have a proper Demonic Soul Gaze that allows her to see in any kind of Darkness and such a gaze strikes unbearable fear in regular mortals and weak willed opponents causing them to panic and flee.​
Combat Mastery
She is an accopmlished close-combat fighter who has sought out particular individuals to train with. But all in all she is a vicious striker with a killer ground game. In her demon form, it all comes together as her whole body becomes a juggernaut weapon.​

Weaknesses:
- | Language Barrier - can only speak Hellish language in Devastator form. Even if screaming as loud as possible, non-supernatual sensitives will only hear a soft whisper.​
- | Demonic Aura - All those within 100' of the Devastor will feel the sense of impending doom and thirst for souls. Those who are supernatural sensitives will hear the cries of souls emanating from the demon.​
- | Angellic Powers - she is exceptionally durable but this opposing force is capable of seriously harming her, thusly the demon will target those Angellic first. Her eyes are particularly vulnerable to Radiant light too. Of note, the Devastator form may not cross into 'Sanctified' grounds, but in her Halo form, she may do so.​
- | Collateral Damage - in her Devastator form she will focus in on a sole target and will damage/destroy things, harm or even kill living beings around her without realizing... or caring.​
- | Soul craving - the entity that she has made a pact with demands that souls must be taken or her own will burn and she will be consumed wholely by the Devastator. She must kill once every 13 days.​
- | Battle for control - This is a symbiotic relationship and the Devastator cannot help but also cow to Halo's emotional needs and may falter in fights due to Halo's thoughts and feelings.​





**WIP

𝓣𝓱𝓲𝓼 𝓲𝓼 𝓥𝓮𝓻𝓸𝓷𝓲𝓬𝓪 𝓗𝓮𝓻𝓷𝓪𝓷𝓭𝓮𝔃
Ronni | "Gripper" | Cured Demon Vessel

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Girl/She/Her(s) | 28yrs | Lesbian | "PS Hounder" - Special Agent Hernandez
5'7" | 130lbs | Chestnut Hair |Hazel Eyes | Toned Build | Latina/Caucasian

𝓐𝓫𝓸𝓾𝓽 𝓡𝓸𝓷𝓷𝓲...

Appearance:

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Ronni is a sleek girl whose body movements reflect her inner being. Smooth, silky and catlike with big eyes taking in her surroundings without much head bobbing. Or when anxious, angry or suspicious she is sneering, glowering and body wound up and ready to pounce. She has a casual 'meh-pretty-enough' look that errs on the side of natural coloured make-up, if she wears any at all. Long chestnut hair is always brushed, braided or blowing free in the wind. She has ears, tongue, navel and hood pierced but only one tattoo. Ronni's lone tattoo is on the back of her neck yet it is covered up with a luminous disc made of strange, rippling stone.​

Clothes are just functional to her and only meant to keep a body covered and warm. And so she does not care for wearing the latest trends or fashion. Sweats, workout gear, plain tees will do. If anything, she'd rather strut around in her flashy riding gear or in just underwear only really. The only items she is constantly collecting is eyewear. Whether glassess, VR goggles or AR HUD helms, she loves to switch it up and is always found wearing some kind of eyewear during downtimes. As a law enforcer, she wears the normal body armour and armaments of a moto-riding PS Hounder.​

---​

There was a time when she manifested her Supernatural powers and the tattoo on the back of her neck began to bubble black and burn, lighting up like lava as it flowed across her back and shoulders. Smoke rose from the spreading amorphous mass and gave off an odour of burning rock. When transforming into her alternate form, the blackened lava flow from her neck would finally erupt and fully engulf Ronni. Her wails and screams would intertwine with this inner demon and the lava flow continued to rush and grow, consuming her whole and shaping into the hulking and horned demon known as "The Renderer". Once unleashed, the horned demon is a charging four-armed, lava-fleshed monster 8.5 feet tall and over 700 pounds. It stomped around leaving a trail of molten lava in its wake.​

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She has been awakened as the vessel for the Renderer since the age of puberty, but Ronni has fully taken control over the demon with the help of the enchanted disc melded onto the back of her neck. When she does shift, she is encased in Angellic HeartStone to keep the demon from wreaking its havoc. The hell monster's power is harvested and turned into an energy source for the four-armed HeartStone armour to go to work; she is transformed into "The Sentinel"

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GRIPPER'S Powers :
As a law enforcer for the XTC Sector, Ronni has dual Special Agent sidearms, and standard issue: taser, baton, and body armour. Her bike is completely tricked out enhanced armoured chassis and wheels. XTC Sector dual SuperBumbleBee Engines with nitrous boosts. It is armed with regualar ballistic turrets, crowd control grenades and sonic ray weaponry. But it is her HeartStone plate that covers her demonic pact tattoo that gives her her street name: "Gripper"
Angellic HeartStone
In her human form, the Heartstone disc on her neck allows her to channel the power of the Renderer and make her skin resistant to attacks. She is at least 4 times as strong as a woman of her size and build. She also regenerates at an extremely accelerated rate too.​
When enough is enough, she will grow into her Sentinel form; a 8.5 foot tall stone-armoured monster with a glowing green eye. She is nigh indestructable to mortal weapons and resistant to demonic weaponry. Two more stone arms grow from her sides and she becomes an instant grappling beast with a near unbreakable grip. Tireless and superhumanly strong, she is a whirlwind of attacks, parries and counterstrikes in battle.​

Eye of the Earth Mother
The power of the HeartStone is not from Heaven as many are mistaken; the stone is in fact from the oldest of earth's stone at the very core of the planet. Conflicting studies to the norm show that the energy drawn from the heart of Gaia is antithesis to certain demons of "Hell." Some studies even claim that the HeartStone is produced by Angels trapped(thriving?) in the planet's core. Regardless this Angellic power is the harnessed by the Sentinel and fired out from her singular eye in a Radiant, green-hued blast of energy.​

Weaknesses:
- | Language Barrier - can only speak Hellish or Angellic Earth language in Sentinel form. Even if screaming as loud as possible, non-supernatual sensitives will only hear a soft whisper (Hellish) or the grinding of stones (Angellic Earth).​
- | Demonic Sabotage - Even though she is in control of the Renderer, it still speaks to her when she uses the powers of the Angellic HeartStone taunting, teasing her trying to break her concentration or to give in to her more violent/wild side.​


Persona:
+ | Level-Headed - think first. Always. It's hard to knock this woman off her game. She is a cool stone in the lake regardless of the infernal forest-fire that is her job as a Hounder. No panic, no drama even if everything is falling apart, burning down around her.​
+ | Tenacious Bitch - there is no 'game over' as far as she is concerned. As long as she is still breathing, she will see the game through to the end. How can you not especially when you believe you are the game.​
+ | Public Servant - she wears her badge with pride. It is an honour and duty to be on the side of the law to make sure that people are protected, perps get served and preters get the cure they need and deserve.​

- | Workaholic - all her friends wear badges or are connected to those with the Agency. She is barely seen elsewhere other than the Agency tower. She's there so often that her colleages call her office 'Home Quarters.' Social life: **crickets-crickets** Love life: "Hold my beer..."​
- | My Way or the Highway - yes, she is highly decorated, but is a little too particular on how she likes to have things done. Too much of a lone wolf, the Agency has seen her rotate through partners like a revolving door. Thank everything they finally found someone who can deal with her; a rookie.​
- | Reads Between the Lines - for someone who is held in such high regard by the agency, she is definitely not a by-the-book Agent. Her methods of hounding perps usually have some kind of internal investigation and lots of paperwork to deal with. They have even set aside a budget for fines and legal fees for her 'handling' of Agency code and guidelines. She's not a dirty cop by any stretch but she is quite liberal with the law interpretation game. She believes she is the game afterall.​

Backstory:

Thinking Special Agent Hernandez / Grippers Backstory is best revealed slowly throughout the RP. She and the Agency might end up being big antagonists really...​
XTC Sector - Xenomorphic Terrrorist Counter-measures Sector. The Agents are hand picked to deal with Preter-sapients that are known to be dangerous and/or unregistered perpetrators at large.​

So lots of rumours but main catchphrases are things like:​
Restructured - basically to "cure" preter-sapients of their "afflictions"​
Relocation - this is when apprehended preter-sapients (PS) are usually never seen again in the municipality​
Repurposed - when PS's are re-integrated back into society​
Restitution - the sentence and how to better serve society for whatever PS's have been convicted.​
The tech in this setting is like Westworld and Maniac series so like thinking there is a looooooot of downright bad n invasive mind-bending going on in the XTC Sector. So yeah.... kinda not good to be 'investigated' by Ronni and the Agency (still need a name for the larger body of the Agency that departments like XTC is from).​






𝓣𝓱𝓲𝓼 𝓲𝓼 𝓞𝓴𝓼𝓬𝓪𝓷𝓪 𝓥.
Oxi | Okscana V. | Repressed Angel

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Girl/She/Her(s) | 22yrs | Demisexual | Former Junkie / Dishwasher at Spark the Dark Bar n' Grill
5'5" | 115lbs | Red Hair|Blue Eyes | Normal Build | Mixed Eastern European / SE Asian

𝓐𝓫𝓸𝓾𝓽 𝓞𝔁𝓲...

Appearance:

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Oxi would be prettier if she was not so withdrawn. She normally wears little make up save for some eyeliner and lip gloss. Some say that she has that 'exotic' face and would look amazing if done up nicely... that and if she smiled with her eyes too. The young woman has a bit of a vampy overbite that is rather cute but she hates it so rarely does she smile with her teeth. Her red hair is closer in shade to brown, but still has amazing highlights that usually show up during summer seasons. Normally she keeps it just past shoulder in length and more often than not she wears a hat with the brim pulled down low.​

She has a decent enough figure but she rarely wears clothes that would even attempt to flatter her modest curves. Baggy and comfy is the key. The only time she really likes to show skin is when she knows certain people she trusts enjoy seeing her tattoo sleeves. But normally she keeps her arms covered to hide the 'tracks' that line them.​

---​

Without her wings, one would be hard pressed to tell that she is an angellic being. She has had them surgically removed and used to inject certain drug concoctions to keep them from growing back and to especially surpress her Radiance. Her disposition and posture also help hide her true nature. Yet small 'familiar' type supernatural creatures still cannot help but be attracted to her due to her parents lineage. So she is normally seen with strays following her or perched somewhere on her body.​



Oxi'S Powers :
She has suppressed her Angellic powers in all manner, shape and form.​
The only semblance of power she has is the residual effect she has on animals, especially small supernatural ones. They seem to be calm and trust her easily. This does not mean that she can control them or befriend them, however, animals (even wild ones) are much, much less hostile to her in comparison to the others she is with.​



Persona:
+ | Watchful - She likes to know her surroundings and situations she gets into. Its hard for her to be surprised; she does not scare easily and is quite logical in high-tension situations. Being so perceptive keeps her quite even keel and rarely does she freak out.​
+ | Loyal - A good friend that got lost along the way but always kept tabs of whose back she would have. Yes, she is picky about who she trusts, but once she does have your trust, you best know she is one your side. She never asks to be paid back for loyalty but can only hope you have her back too.​
+ | Polite - yes Oxi has been through a lot, but she still remembers to say her pleases and thank yous. She is a believer of paying it forward and good deeds begetting good deeds. Just try to be considerate is her bottom line.​
- | Withdrawn - She had been on drugs since her young teen years. She's dropped out of highschool and been on the streets ever since Damage left. To survive, she has taken on crappy situation after crappy situation and became a junkie to cope. It has affected her negatively and she has a very skewed POV on people and the world and so she remains withdrawn. She also does not know how damage she has done to her mental health by suppressing her Preter-Sapient side too.​
- | Uneducated - street smart yes, but that's as far as it goes. Mix that with her always trying to be a nice gal and being a bit dense, she has been scammed and led astray way too many times.​
- | Ends Justify the Means - being a survivor means making decisions that will hurt others despite your best intentions. Sometimes she does not consider what is happening around her, nor does she feel she needs to care, when a goal must be met. Being a survivor means thinking of number one's best interests too​


Backstory (NPC so more will be revealed IC'ly):
Halo/Allen Backstory Tie-in with Oxi
Halo had already done the whole 'terrorist act' with the extremist group and was laying low. She flees to the city where the homeless group had taken Allen into their forest combine. She goes there because she was tipped off that her close childhood friend Oxi is there. Oxi is on the streets and homeless now.​
Okscana manifested as a supernatural during puberty. But sadly to suppress the manifestation, she had her wings surgically removed and went in for 'Restructuring Treatments.' When Halo left, she dropped out of highschool and ran away from treatments. On the streets she fully turned to drugs and became an addict that had to pay to get her fix by turning tricks. Halo managed to track her down and found her in the homeless combine in the woods where Allen once lived too.​
Halo took her friend off the streets and in talking with her, Halo learned that Oxi was all about 'Preter-Sapient' Civil rights and the conversation turned to empathy and POV. Change was necessary but it took a Preter-Sapient ability to get such empathy and re-adjust POV to the masses. And this is where the talk of Allen came in.​
To persuade Oxi to get off the street Halo proposed that they find this Allen, this 'empathic witch' and figure out how to get them to use their power to make haters, bigots and public officials to change their ways and policies regarding the Supernatural world. Now whether or not Halo meant that, Oxi bought it and they proceeded to track down Allen.​
Halo got what she wanted; her friend out of a homeless situation. So instead of finding Allen she was using her connections to find their old friends. But on a search to see how much heat Halo still had, she actually discovered Allen's location. Against better judgement she decided to check in on Allen to get a better sense about Oxi's contact.​
They finally meet and what is only meant to be a day or two of recon before moving on, turns into months of hanging out and becoming friends. It's tough because Halo finds it hard sometimes to read Allen and find the lucid moments, but regardless she sticks it out there, if only for her friends sake. Okscana and Halo are roommates in a complex near Allen's building. And they begin to chat about Supernatural Civil rights; there is something about this talk about Civil rights that has her hooked.​
But the truth of the matter is that Halo has a secret. When she was searching to see how much heat she still had on her she discovered that Allen's name is on the sweep for 'Preter-Sapients of Interest.' And Allen is a friend. Halo left her friends behind and lost them once upon a time. She will not let that happen again.​




 
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𝓐𝓫𝓸𝓾𝓽 𝓓𝓲𝔃𝔃𝔂

Dizzy | "Chaser" | The Fabricator

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Girl/She/Her(s) | 23yrs | Borne Envoker | Liyum
5'9" | 120lbs | Purple/Blue/Black Hair | Blue Eyes | Thin Build

Combat: Ship Pilot - Drone Mother
Non-Combat: Mecha/Robotics Chief
Field Tactics: Transport Driver/Pilot

Envoker Ability: Techno-Shaper
Diz has the innate ability to shape and build inanimate materials into mechanicalized forms through telekinesis. She has engineer training but when working with tech, especially mecha, she puts things together better with tools she fashioned herself. It all "just kinda' makes sense" to her and her creations usually work well. It is not an instant building process; it does take time, thought, fabricating materials and of course inspiration for her to shape mecha. Buuuuuuut... her designs leave a lot to be desired. The girl is a spark of positivity but her dark past seems to manifest with that which she fabricates; there is a sinister look about the mecha she shapes.​

A secondary property of her Envoking is that it seems that there are psychic Infernium signatures in the mecha she has created, consistently works on/with and gives a pet name. These mecha seem to have been imprinted with a personality and respond almost like a pet would to their adoptive mother. Yes, it is her manipulating and puppeting them to be a certain way, however, there are times when other crew will see certain mecha eerily respond to them upon their own volition.​
She has Infernium reliance and constantly needs to inject liquid boosters at least once a day. Her internal organs have been compromised due to being an experimented on Borne Envoker and needs specialized diets and needs to constantly be in contact with the medical professionals aboard the ship. "Squiggle" a cat sized mecha crawler follows her wherever she goes. The bot carries extra stores of sustenance, medication, oxygen and Infernium doses wherever she goes and seems to be quite protective of her health.​
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Ship Pilot - Drone Mother: "Sliders / Seekers / Stompers"
Pilot Callsign: "Chaser"
---

Internal/Personnel Defense: 'Slider' Drone

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Drone Kit - small drones act as safe guard for crew inside ship. "Wrapper" is lead drone.​
  • Tendrils - Multiple flexible appendages meant to grapple or strike soldiers/mecha that manage to enter the ships hull.
  • Taser - Tips of 4 Tendrils are charged and ready to incapacitate
  • Mandibles - Plasma cutter equipped for close combat armour penetration.
  • Mouth mounted cannon - Fires mid range repulsor energy beams
  • Reconfigurable frame - Able to squeeze and move through small spaces like an octopus
---

Aerial Defense: 'Seeker' Drone

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Drone Kit - mid-size drones act as safe guard for immediate airspace surrounding ship. "Spits" is lead drone.​
  • Imaging - scanners and sensors to read multiple signatures.
  • Tracers - Mag-Splat rounds to hit and stick to targets to increase friendlies' chance for visual/targeting lock-ons
  • Rocket Launchers - 6 dorsal based missiles for armour penetration.
  • Tail mounted cannon - Fires mid range plasma energy beams
  • Infernium+ Gyro Propulsion - speed and nimbleness to fly in any axis with minimal sounds

---

Outer Hull Defense: 'Stomper' Drone

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Drone Kit - huuuuge outer hull patrol bots. "Mack" is lead drone.​
  • Magnetic clawed feet - Strong legs to keep the massive Stomper from falling off the ship.
  • Graspers - a pair of arms to do larger-than-human tasks that require hands on outside of ship.
  • Heavy Railgun- powerful ballistic weapon for long range targets (or vs. Frames and Ship2Ship combat)
  • Side mounted pulse cannon - Fires rapid-fire plasma energy beams
  • Rocket Launcher - single blossoming launcher equipped with armour breaker explosives / anti-projectile missiles / napalm / electro nets



Persona:
+ | Hard-working - work harder and smarter. This is that girl. She reaps the rewards and accolades of the fruits of her labour. She will always be found fixing, upgrading, optimizing, or building something in the shop/hangar.​
+ | Considerate - sweet and polite despite her health shortcomings. She is a team player and takes care of her own whether made of flesh or metal. She tries to pay attention to the needs and likes of others.​
+ | Driven - beyond the coin and fixing her health, there is something else that pushes her onward, ceaseless and irresistable. Up first thing and 110% until the job is done. There is a glint in those blue eyes when a challenge is dropped before her.​

- | Obsessive - then there are those times she becomes hyper-focussed and everything else falls by the wayside. Being hard-working and driven is a sweet drink but also a cocktail for annoyances as well. She also cannot help but be a thorn in the medic and cook's side with all her 101 questions regarding her health and any other random question she fancies.​
- | Cowardly - with a frailty of health comes an over reliance on the tools, implements and mecha that have become intrinsic to her life. Without any tech, she is ill equipped for the fight and will crumble and flee given first opportunity.​
- | Destructive - how is it that such a sweet girl takes great pleasures in blowing things up or causing massive amount of damage. There is a sinister darkness that pervades Diz once she gets into the field as a transport pilot or when she controls her drones. Some have seen her wanton ways border on bloodlust.​



ETC:
  • Not an active soldier in the field but rather plays role of pilot/wheel-woman and mobile eyes/ears for sorties away from the Valley Hail.
  • Loves Impulse powered two-wheel or hover-bike riding
  • Actually an excellent dancer and acrobat when at optimal health
  • In the closet Asexual.
  • Speaks the Ranram trade language the siblings call 'Trashcan.' Also speaks own language called 'Ingraved' with her siblings.
  • Named 'Dizzy' by her siblings cuz when asked how she feels, she always started off with: 'feeling really dizzy but..."



𝓐𝓫𝓸𝓾𝓽 𝓜𝓪𝓻𝓺𝓾𝓮𝓮

Marquee | "Pixie" | The Interfacer

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Girl/She/Her(s) | 23yrs | Borne Envoker | Liyum
5'5" | 125lbs | Indigo Hair | Dark Eyes | Toned Build

Combat: Flight Frame Pilot (Ship-Killer)
Non-Combat: Bosun (Supplies/Equipment)
Field Tactics: Hacker/Saboteur

Envoker Ability: Techno-Possession
Quee {pronounced = Key} has the innate ability to interface with working operating systems/machines through melding both physically and mentally. Using full concentration, she will enter into a self-contained and self-sustained metaverse by where she will pull herself into and project into the OS or Machine. It is a form of hacking but incorporates a physical factor as well. This means that she is embodying what she possesses and actually will control and process internal systems and motions at a super-human level. It is what has allowed her to be so efficient with the Frames she has piloted in the past and currently with the Infernal.​

She is loathe to possess any creations of Dizzy that her sister has named and 'imprinted' with. There really is a residue and a personality that has developed and melding with such mecha feels... like forcing them out of their bodies 'against their will'. This happens when she battles for control with certain AIs. It is very unnerving and traumatizing to her and after the mission she has to be alone and just lets all the emotions fly out of her with all abandon.​
As an experimented on Borne Envoker, she has Infernium reliance and needs boosters but not as often nor as intense as her sister. But the major issue is that she needs to meld once a day with a machine or she begins to lose control of her own personality. Battling and possessing other 'intelligences' has given her a form of schizophrenia. It is mild and combatible but she has never been without melding for more that a week ever. And that was bad enough, so she always seems to be sporting or integrated with mecha of some kind on or around her person.​



Flight Frame Ship-Killer: "The Dread Infernal / Boom-Boom"
Frame Squadron Pilot Callsign: "Pixie"
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Flight Frame Kit:
  • - Daemon Incisors- Dual Forearm mounted plasma hull cutters
    • Used in a 'can-opener' technique but also used for close combat slashes
  • - Hell Shriekers- Dual Shoulder mounted energy cannons
    • these guns are able to fire in near 360 degree range and long distance capability with options for burst, spray or focus beams. Powerful but will overheat and need cooldown time. When fired the resulting noise sound like multiple souls screaming as they are set on fire.
  • - Daemon Flower Launchers- Hidden leg mounted Missile Launchers
    • Quadruple blossoming launchers equipped with armour breaker explosives / anti-projectile missiles / napalm / electro nets
  • - Metamorphosis- Reconfigurable Chassis and Structure (Techno-Envoker Assisted)
    • - By shifting armour plates and parts, The Dread Infernal may transform into a more aerodynamic form for flight speed and efficiency or shift to carry up to 2 small Frames for transport or rescue purposes. In these forms, the Infernal only has forward facing attacks and defense is greatly compromised.
  • - God-Stopper Wings- Prized stolen tech from Sector XTC
    • Multi-Purpose implements that also gives the Dread Infernal its namesake
    • Used as maneuvering and propulsion systems with dual bleeding edge Infernium+ power generators.
    • Shield use against energy weapons, impacts and explosives
    • Medium power drain turns wings into giant energy blades that act like giant shears or slashing fly-by weapons.
    • Dread Infernal Tech - Fully charged up, creates a swirling blue and orange orb around the Frame for 5 seconds which Pixie then flies into another target/ship with a hellacious impact. Systems shut down for recharge and recalibration immediately after leaving the Dread Infernal frame quite open and vulnerable to all attacks. Basically a last ditch effort maneuver.



Persona:
+ | Welcoming - The girl loves company and is always making others feel at home in her cluttered part of the ship. She is a hand talker and will become too comfy with others and so she will constantly touch a hand or shoulder, sometimes smack it, or invade personal space while talking. She will ramble on about anything and everything and always have an opinion on something.​
+ | Strong-Mind - Yes, physically she is stronger than she looks but she is also mentally tougher than her smiling face and shiny dark eyes show. She is confident and calculating in her abilities, endeavours and risks. Even though she is messy and a scatterbrained she has the mental fortitude to not succumb to trickery nor flattery. Speaking of messy, she has an 'organized chaos' system to run inventories that works really well for her but is frustrating and incomprehensible to others.​
+ | Loyal - Part of the crew, part of the ship and all that aside, if you have bled for her you better be damned sure she will bleed for you but sweat and tears will be for you as well. Quee gots your back.​

- | Motormouth - Sometimes she just does not know when to shut up. Whether it be because of lack of filter or whether it be because she has a motor mouth, Quee just gets bouts of verbal diarrhea a little to often.​
- | Substance Abuse - whether it be that every downtime should be a righteous reason to celebrate or whether it be to escape the mindful reminders of the horrors of her past and of wars, she goes overboard with the substances. She is not addicted but onlookers that witness the messy girlie she becomes know that it is a problem that can get out of hand.​
+ | Defensive - Part of the crew, part of the ship and all that aside, if someone she considers friend or family is threatened, she will be the first to get up in the 'threatener's' grill and that hand-talking becomes like an orchestra of whirlwinding outrage. It is hard to talk her down and is usually needs to be picked up and pulled aside.​



ETC:
  • Not an active soldier in the field but rather plays role of hacker/saboteur and leaves combat tactics to the soldiers proper​
  • Loves racing of all kinds and will go out of her way to watch or bet on them (can take over vehicles to fix races too!)​
  • Actually pretty good as an acting mechanic but does not want the responsibility to be one​
  • Can get pretty flirty with all the cute girlies​
  • Speaks the Ranram trade language the siblings call 'Trashcan.' Also speaks own language called 'Ingraved' with her siblings.​
  • Named 'Marquee' by her siblings cuz when trashtalking, she always said: "...I'mma make you famous... you gunna be known as the one that gots absolutely lit up by yours truly. Up there on the marquee. Yeah, that's me...!


𝓑𝓪𝓬𝓴𝓼𝓽𝓸𝓻𝔂 𝓯𝓸𝓻 𝓫𝓸𝓽𝓱 𝓰𝓲𝓻𝓵𝓲𝓮𝓼...
Another child lost from another mining colony in the lands of Liyum. Most likely she had wandered away. Perhaps the Screechers took her and ate her whole. Perhaps her parents could not afford to keep her and so they tied a heavy cinderblock to her ankle and took her swimming to the deepest part of the lake one fine and moonless summers eve.​

None of those were the case for either of the pair of 4 year old friends and playmates. Dizzy and Marquee were but just two out of mulitudes of children kidnapped in the dead of night for one reason and one reason only; strong Infernium signatures.​

They were all put into camps divided by generation of Envoker. Both Diz and Quee were 3nd generation Borne Envokers whose parents did not yet have their special abilities manifest. But that mattered not, the child abducters would rip the ability out of the young girls regardless if either wanted to or not. And oh how they pushed them to the brink during all those years of their young lives. Test after gruelling test, experiment after invasive experiment, it all took its toll on mind, body and soul. But the rewards for unlocking such prized envoker abilities would be reaped by those who captured the young girls.​

Some said that they, the survivors, were the lucky ones. They were but the small handfuls that out-lived the hundreds upon hundreds of other children that just could not endure their 'treatments.' Those others had either died or were culled before they reached their adolescent years. But no, the survivors were not the lucky ones. They were going to be sold into the deep underbelly of the black market as breeders; the 'successful' survivors were going to procreate into existence an army of Borne Envokers whose abilities could be pre-determined and cultivated while still even in the womb.​

No, they were not the lucky ones. At least they were not the lucky ones yet... Not until the night of the breakout.​

Little did their captors know that Diz had the ability to 'imprint' upon her creations and little did their captors know that Quee could actually meld into mecha. And with that, the would be escapees of teens and pre-teens co-ordinated their abilities around Diz getting 'favours' from her mechas and Quee taking over the humongous Overseer mech.​

When all was said and done, half the surviving kids escaped onto an outbound airship and the other half made it onto an escaping submergeable vessel. The kids on the airship with Diz and Quee agreed that their best plan they had was to separate into equal groups of seven and try to make it out there in the worlds. The sad reality was that the kids had their memories wiped and could not remember where their original homes were nor even their real names.​

And so upon the walls of the sheltering caverns they had etched all their names. Not just the ones present, but even the ones that had fallen before them. Cut hands bled upon walls and then held together in a grand circle, a chain to commemorate and acknowledge that they were all 'siblings' regardless of homeland, family and distance between them forevermore. During the night, into the wreckage of the airship they all went and took as much equipment and supplies as they could. Just before daybreak, they had their final moments together, tearful, sorrowful, but nonetheless hopeful and each group of seven went their own separate ways.​

---​

The group of runaways survived by stowing away and living in the garbage heap of a city upon the continent Ranram. After eeking out a day-to-day system of survival, by chance they met up with an older, motherly-type lady that discovered the kids envoker ablilities. She managed to wrench them away from their abode and onto the deck of an airship. And here they were given the opportunity of a lifetime off of the garbage heap; serve aboard the ship for a year, make money and move onto bigger and better things. They all agreed and soon found themselves in the underbelly of Norhime with the older and kindly lady that went by the name of Scura. She took them to her son's boat, The Indignant Git.

By then their number had been whittled down to 5 siblings from the original 7, yet they were already toughened teens. And little did they know that such toughness punched their tickets to lead the life of SkyPirates! And so for a year they had served aboard the Git and after that year, they were re-introduced to Scura. But she was no longer the older and kindly lady pitter-pattering around the garbage heap lands. No, she revealed herself as Allegra, the Scourge of the Sky-currents of Valen Ra. And the young envokers had earned their keep to serve with the Scourge.​

As an infamous SkyPirate captaining powerful and elite vessel, The Widowmaker, the teens learned vital skills and techniques to survive the high skies. They were well into their 20's when they partook in the Heist at Pivolta's Gate. And it was here where Dizzy and Marquee were separated from the Widowmaker and their siblings aboard the vessel.​

Diz was onsite with her drone and mecha swarm clearing out the tunnels to get them into the city. The defense system caught wind of Diz and instead of aborting, the Drone Mother continued on; the prize was too great to give up at that moment. Captain Allegra gave strict orders to all her crew to never question her commands and directives and so the Widowmaker was to flee and leave Diz to her own devices and face the music for insubordination. But Marquee just could not bear to lose another sister again. And so she took the Dread Infernal and went on a solo near suicide mission to rescue her sibling.​

It was here where the power of the Infernal was unleashed and blew open the cliff side. The opening allowed Diz to escape and with the help of her drones, they dragged Quee and the Infernal into the water and fled the scene. Abandoned and left for dead, the pair had no choice but to flee from Pivolta and never look back. Not only had they disobeyed the infamous Scourge of the Sky-currents of Valen Ra, but they had her property; the Dread Infernal...​

...and the prize that Allegra had originally intended to steal and so dearly desired to claim for her own.​

When fully operational again and fully dried out, the Infernal was reconfigured to take as many drones as possible and the sisters took off to lay low for a bit until things blew over. But they were blooded SkyPirates by now and adventure screamed their names, beckoning them back to action! The call was answered and the sisters finally found themselves a new home aboard a grand airship.​

And so here they are; a year to the day serving aboard the SkyPirate ship, the Valley Hail under direction of Captain Moorse.​




 
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**WIP Template

Name | "Nick" | Epithet
Gender/Pronouns | Age (11-15)yrs | Desire
Ht | Wt | Hair |Eyes | Skin | Build

Heart-Lynne.jpg



~FACE:
  • ~BLAH
  • ~BLAH
  • ~BLAH
~~~
~BODY:
  • ~BLAH
  • ~BLAH
  • ~BLAH
~~~
~STYLE:
  • ~BLAH
  • ~BLAH
  • ~BLAH


~POSI:
  • + | Yay!! ~
  • + | Yay!! ~
  • + | Yay!! ~
~~~
~NEGA:
  • - | Boo!! ~
  • - | Boo!! ~
  • - | Boo!! ~
~~~

~5 Likes +:

~~~

~5 Dislikes -:


~DOES!:
  • + | Yay!! ~ BLAH
  • + | Yay!! ~ BLAH
~~~
~DOESN'T...:
  • - | Boo!! ~ BLAH
  • - | Boo!! ~ BLAH
  • - | Boo!! ~ BLAH
  • - | Boo!! ~ BLAH
~~~
~TALENT!!:
  • ~ BLAH
  • ~ BLAH
  • ~ BLAH


~Cursive:
  • + | Yay!! ~
  • - | Boo!! ~
~~~
~Kazie:
  • + | Yay!! ~
  • - | Boo!! ~
~~~
~LOWLIE:
  • + | Yay!! ~
  • - | Boo!! ~
~~~
~LOWLIE:
  • + | Yay!! ~
  • - | Boo!! ~
~~~
~LOWLIE:
  • + | Yay!! ~
  • - | Boo!! ~
~~~
~LOWLIE:
  • + | Yay!! ~
  • - | Boo!! ~
~~~
~LOWLIE:
  • + | Yay!! ~
  • - | Boo!! ~


~ Demons can't come in churches...! Demons can't come in churches!! ~
Charrie ~

 
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"THEE" | Thee Imp And The Stuffy Guy | Shadow Imp
Likes: "Th'imp" | Hates: "Adorable"

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Girl/She/Her(s) | 99+yrs | Asexual | Feb 29 | Bar Patron
1'1" | 6lbs | Purple/Black Hair |Violet Eyes | Thin Build | Lost Familiar



  • imp-and-stuffy-guy.jpg
    Thee is just a little thing that is small enough to hide in satchels or just remain perched on her master's shoulder. Lush, thick, dark lashes frame her big shiny, violet eyes. Thin eyebrows are usually pressing down in a slight scowl and despite her precious button nose and pouty full lips, she has a patented resting-bitch-face down pat. Down to the mid of her back is alternating broad strokes of purple and black hued hair. Her broad, leaf-shaped ears and small dark purple, near-black horns jut out from the sides of her head.

    Her body is thin and shows no sign of mortal biological sex traits (no boobs, no vag). The shadow imp has a smooth, pale humanish top half with strong hands that are equipped with sharp, dark fingernails that are retractable like a cat. Her bottom half is reptillian in nature and covered in purple scales all the way down to her strong clawed raptor-like feet. Her wings are purple as well, bat-like and span twice her height. Her tail is thin and has a vicious, stinger at its tip. As needed, she will be seen swathed in gowns or body suits and always black in colour. But given the choice she will rather be nude as it is easier for her to be stealthy when she 'shadow swims.'

    She always covers up her left forearm since her full name is tattooed there, strangely enough in Humanese.

    Always held in her clutches is The Stuffy Guy. The humanoid shaped thing is 1/5th her size and made of a soft, pleasing to the touch fuzzy tan material that always seems to radiate minor heat. Thee changes the stitches it has for 'eyes' at least once a week and has a personalized brush she uses to keep it clean and shiny. The imp may be caught speaking to it gently, cooing and laughing. And she will also be seen snuggling with it just like a little girl would her dolly.


~scroll~



 


"CC" / "Tripsi" / "Cherry" - Cherish Courage Hart

Girl/She/Her(s) | 23 yrs | Lesbian (Closet) | Visionary | FiendBreakers
6'1" | 170lbs | Blonde Hair |Grey Eyes | Brown Skin | Muscular Build



  • blonde-workout.jpg
    “Yeah, I got you! Now I'mma go get them...”

    CC is a big girl who likes to show off her tight bod. Normally she has her hair done in regular box braids but is often seen with corn rowed double buns done up. Minimal make up to no make up cuz she loves to work out or swim a lot on the daily. Big smiles, bright eyes and boisterous laugh is CC. She has to reiterate that she is a girl by wearing pink all the time. Style wise, she has a 'street but sweet' look about her and mixes up military look with a touch of sexiness or athletic-girl-on-the-go look. And yes, she is typically seen sporting different styles/types of kicks for each day of the week.


    As much as she loves casual wear, she respects the uniform and will wear it clean and crisp. But if she can get away with it she will customize her look to her interpretation of the Misthart-by-the-book look.








'Deva' - Rai'Shauni of Clan Wicked

Girl/She/Her(s) | 23 yrs | Lesbian | Visionary | FiendBreakers
5'11" | 160lbs | Blue Hair |Blue Eyes | Brown Skin | Muscular Build



  • Blue-hair-muscle-girl.jpg
    “If you can't do it, I'll kill them all by myself then.”

    Rai is a strong girl who holds peak physical fitness in high regard. She only wears dark eye makeup to help accent the glare that seems to be firmly stamped upon her face. She keeps her hair long but usually likes to keep at least half her face shrouded by bangs or loose blue locks. Style-wise she is function over form and will either be seen in workout gear or a simple athletic look. But she is quick to change into her battlefield gear and keep it on until the sirens stop blariing out across the pink skies







 
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Kaizee, Forest Mother of Unrest

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Artist Link

Mother Kaiz / She-in-the-wild / The Presence / The Unrestful One / The Primordial Rage


Appearance:

201 yo | 6'4" | 180lbs | Red Hair | Green Eyes | Light Brown Skin | She/Her(s)

Kaizee is a tall, imposing mixed blooded woman whose gaze is just as intense as her aura. Her auburn eyebrows seem to be ever angled downward, glinting emerald eyes half-lidded. A smile always hints at the corner of her rosy lips whether amused or not. Flowers, leaves and buds usually line her fiery hair and she loves to sport two hardened bark horns to denote her 'Motherhood' status. She is proud of her strong and natural light brown body and would prefer to not wear clothes since she shapes her own garb and armour with her magic. But she will wear simple hemp gowns and robes and adorn herself with natural fauna to accessorize when going formal, but will usually be seen scantily clad to respectfully cover up her lady parts otherwise.​

Of note is the ornate brand on the bottom of her left foot. Also between her shoulder blades, upon the upper middle of her back, is the scarrification of rituals and rites she had passed in her youth lain out like a tapestry of passing time and ultimately of pain and betrayal.​

Personality:
+ Watchful, Quick Re/actons​
+ Bold, Daring, Fearless​
+ Strategist, Foresight​
+ Reserved, Quiet​
+ Motherly​
- Curiosity​
- Acts Entitled​
- Very Aggressive​
- Needy of others praise​
- Wild, Awkward/Poor Urban Skills​

Back Story:

She thought she would be adored, comforted and loved forever as royalty, as a scion. But oh how wrong she was.​
The name Kaizee was given to her, transferred to her actually, from another elflin long before her whose name was tucked away in the tomes of the ancient elders. The last Kaizee was three fourths Pure elvish of royal lineage and of course, the last fourth was that of common human stock. And just like the Kaizee before her, she too had bright green eyes and fiery red hair. And so she was to be raised by the sect of forest elves known as the Hon'Alei.​
The chosen elflin's mother was a Pure elf who was a warrior for a royal family of elves. Her father was a Mixed human/elf that was a hunter proper whose territory spanned the forest between human and elf lands. Although they would be apart from their darling daughter for months on end, they were both proud to know that the Hon'Alei would cultivate their daughters connection to the elemental Earth that they both so dearly lacked. In fact, they hoped that the secret sect of forest elves could elevate their daughter's power to tap into her Primordial potential just like the other Kaizee before her.​
For nearly 3 decades she was pushed daily to the brink of exhaustion and nearly to death several times during her training. But reap the rewards did she; the power of the Primordials coursed through her veins and so she was finally ready to receive the Ritual of Miri.​
All those that adored her were there. All those that loved her were there. All those that comforted her when she lay there broken but not defeated were there. The magnificent royal elflin was to recieve the dagger of MIri and release the power of the Primordials for her elvish people. So proud. So ready. That was until she met and held the gaze of first her father and felt something was off. And then when she met the eyes of her mother... Oh, but Mother could never lie to her could she? Never ever, no, those eyes reflected the truth of the matter at hand.​
The dagger was meant for her all right. Not for her to own but for her to receive the razor-edged blade, slicing her from neck to navel; she was to be sacrificed so the transfer of the power of the Primordials would be received by all present. Kaizee was not a name to be praised. It was not the name of a martyr even. It was the name of a vessel to be filled, drained and cast aside; used up by all present because they were not worthy to be born with the power of the Primordials.​
They were all here to reap the reward of that which they never earned. And they would be utterly content to watch her die just like the other elfin Kaizee before her whose name was tucked away in the tomes of the ancient elders.​
There were no tears left to give. Only rage. The Primordial Rage.​
The beast tore though them all in its valiant attempt to escape. And once more the eyes of parents met hers. A heart wrenching screech let out the monster; both had held their weapons out and attempted killing blows to their only darling daughter. She did not take their lives, but merely took their weapons and the dagger that was supposed to end her. She did not have it in her to kill her parents and so she fled as fast and as far as she could. She flew high up into the night sky and let out vicious enraged roars that sounded more like the broken-hearted sobs of a wounded girl.​
---​
For decades she survived in her own hidden forest; a stretch of territory far from the clutches of the kingdoms of man or elf. They did not adore her. They did not comfort her. They did not love her. No one did except for those that worshipped her. It was only 'spirits' that she talked to (animals and plants) that told her of other clusters of elves that needed her. And so she made contracts with them and thrived on their praise and offerings. Kaizee became an enigmatic figure deep in the forest and was revered by many who knew her formally as Forest Mother of Unrest.
More decades passed and she became quietly revered as the legendary predatory Presence in the wilderness that hunted the lost or the foolish; a mystical being people called 'She-in-the-wild.' Yet only those who knew the truth and actually got to know her called her 'Mother Kaiz.' She was the self-proclaimed forest protector that would strike back at the human forest defilers and betrayers of contracts she had agreed upon. Over time her legend grew and her tale fell upon the ears of those in the kingdom of men, and in particular, the one called Phetah. And so the 'spirits' told her about the call to service to investigate the all too peculiar rumbles she felt emanate from the elemental Earth during the quake.​
The Unrested One left her grove in her far off territory and travelled to Phetah, willingly volunteering herself to this expedition due to aligning goals with the Kingdom. Kaizee, however, has her own reasons to find what man calls the Eye of God.​

Element - EARTH:
Elemental Earth - Kaizee is a strong caster who uses multiple facets of Earth magic to her advantage and needs. She uses the power of Earth to shape and form that within arm's reach and most often she enhances her own light brown frame. Weapons and armour made of stone, diamond, wood and natural poisons she may craft. Her connection to the element runs deep and so another power of hers is that of shapeshifting also. The woman may reform her body into that of any creature up to half her size or double her size. Other than size differences, these animal forms may be exact replica of the animal she wishes to shape into however, she will adorn these forms with some kind of flora and most often proudly accented with a set of bark hardened horns in full view to represent her 'elevated status'. Often when she casts, the ground itself can be heard groaning angrily as it shifts and quakes while she uses Earth's power, giving her the title: Forest Mother of Unrest.​

Character Perk - EARTH DIVE:
Earth dive - Kaiz may move through vegetation and earth like she was running/swimming through it. Coupled with surprising speed for one her size, she is an effective predatory hunter and spy in the wilderness. She may move through stone but at half speed. And if her face is covered while moving through such terrain, she will not be able to see and must also come up for air lest she suffocate. Anything forged or of non-organic matter will not pass into the terrain with her.​

Passive Perk - PRIMAL SPEECH:
Primal Speech - Kaiz can speak with all forms of fauna and may even speak with flora as well. This does not mean she makes allies or charms them to become friendly and work for her, but this ability at least gives her opportunity to attempt to strike up a contract with them. Kaizee calls this 'Spirit Talk' since she believes that she is able to speak to the element earth spirits living within these natural living things.​

Ultimate Perk - The PRIMORDIAL RAGE:

This is the culmination of Kaizee's pent up frustration, anger and supressed damaged mental health manifesting into the giant beast she calls the Primordial Rage. This gigantic monster is an amalgamation of: great cat, scorpion, bat, giant thorns, bark and stone. Not only does the Rage fly but it tosses giant poisoned thistles from its venomous tail too. This poison is a strong sedative and numbs nervous system the more thistles hit the target. From within is the churning heat and magma from the Earth core that lights up with each roar and each devastating bite is increased in damage from the massive amount of heat emanating from the gullet of the great beast. Kaizee calls this form the Primordial Rage and considers it a separate entity from herself; basically giving this form free license to lay waste to anything in its path without any of the actions/percussions weighing heavily on her mind.​

Weapons:
  • 'Jakondar' - The bow of her dead hunter elf/human father. She may magically forge instantly her own arrows but has multiple types of specialty arrows.
  • 'Fae and Sylv' - Her twin tonfa with sharpened, barbed stabbing ends from her warrior elf mother. Both have reservoirs to hold poison or oils that leach out through a small hole in each baton. They are carved so that each has a distinct 'singing voice' when whipped around in circles. One is a shrill whistle, the other is a low warble.
  • 'Miri' - The only metal implement she has. Used as a last resort weapon, this ornate and beautiful dagger is her ceremonial, blood-letting/sacrificing sacred blade.

Trivia:
~ Loves music and dance, will participate too​
~ Loves to be worshipped, comforted and flattered​
~ Loves to be surrounded by gullible/dense others​
~ Acts like she hates humans due to their environmental damage, but does find them rather intriguing.​
~ Actually makes really strong psychotropic magic mushrooms and indulges herself everyso often too.​
~ Acts like she is truly asexual/aromantic but it's really cuz she is inept at romance. (Yeah, she's so gay lol)​
~ Hates wasteful society and environmental abuse​
~ Hates and fears fire and will act aggressively​
~ Hates being played a fool and esp hates betrayal​


Stats:

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Strength: 8
-
Stamina: 9
-
Speed: 11
-
Dexterity: 11
-
Endurance: 6
-
Faith: 2
-
Intelligence: 11

-
Luck: 2


Theme:


Voice:

 
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Okscana Violetta

"Goddess of the HUNT!! Artemis!!"

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'Oxi, Uh-oh, Snow White, Nazrat'

18 yo | 5'9" | 140lbs | Blue Eyes | Silver Hair | Brown Skin
She/Her(s) | 12th Grade (Senior) | Lesbian (Closet)



High Concept: Outgoing, outdoors-y girl that is too curious for her own good!

~Personality:

+ | Watchful - She likes to know her surroundings and situations she gets into. Its hard for her to be surprised; she does not scare easily and is quite logical in high-tension situations. Being so perceptive keeps her quite even keel and rarely does she freak out.​
+ | Loyal - A good friend that loves to chat and party but always kept tabs of whose back she would have. Yes, she is picky about who she trusts, but once she does have your trust, you best know she is on your side. She never asks to be paid back for loyalty but can only hope you have her back too.​
+ | Friendly and Helpful - yes Oxi has been through a lot, but she still remembers to say her pleases and thank yous. She is a believer of paying it forward and good deeds begetting good deeds. Just try to be considerate is her bottom line. She is friendly and helpful to a point, but the more loyal she is to you and you to her, the more she will be considerate and favour you.​
- | Adrenaline Junkie - what better way to have fun. Full tilt, full hamm, all in for it. The girl is more often than not trying to get a high whether via drug use or her favourite athletic and agile tricks or stunts.​
- | Curiosity - outdoor smart yes, but that's as far as it goes. Mix that with her always trying to be a nosy gal and being a bit dense, she has been getting into trouble since she was a little kid cuz of her curiosity streak.​
- | Ends Justify the Means - survival training has affected her goal setting a bit much. This means making decisions that will hurt others despite her best intentions. Sometimes she does not consider what is happening around her, nor does she feel she needs to care, when a goal must be met. Although a loyal friend, being a survivor means sometimes selfishly thinking of number one's best interests too.​

~Background:

Okscana and her step sister Veronica, were raised by their single mom Emma since Oxi was 8 and Ronni was 11. Emma was a fantastic mother and provided for the pair of girls the best she could. Time of course was the one thing that was at a premium between the 3 females. But that was the one thing that the trio learned was the bond and love that kept them together. Despite the sisters being on the opposite ends of the style, passions, and ambitions perspectives, they were still tight and had each other's backs. Kumi, Oxi's step dad and Ronni's biological father was a submarine sailor in the Navy and although he was constantly serving, all the time that he spent with is family was cherished and well spent.​
Her step dad had a huge influence on her and cultivated her passion for all things outdoors, especially the water. He was the one that taught her how to hold her breath and swim like a superhero. His death also made her firmly believe that she needed to be a survivor and so she took it upon herself to push forward as an outdoor master. But his death also dropped the seed into her head that the end is always coming, and it was his philosophy to his daughters: be respectful, keep one eye always open and no matter what; finish what you start. But Oxi was alway struggling to come to grips with his death and when she was 11 her cat Aura died. Her little guy's death for whatever reason, made her push herself harder and harder with more and more emphasis on wild, dangerous tricks and physical stunts. Some could even be considered death defying.​
Her sister Ronni, was always on the straight and narrow and could see that her younger sibling was starting to veer off the good path. She found several substances between Oxi's mattresses but never confronted her on it. Yes, she was there for Oxi, but by this time, Ronni was already trying to balance a fledgling modelling career, school work and working afterschool to help mom. Again the time together was their bond and love and it slipped. So did young Okscanna.​
It was only one fight, but she was suspended and immediately she was transferred into another school during her middle school years. But it was here where she fell into her little friend group and fit in just fine due to her outgoing, friendly yet big and bold personality. Yes, she does have a wild streak in her and a curiosity streak just as big, but her friends have always accepted that and had her back even to this day. And hell yeah, does she ever have theirs.​

~Physical:

Civilian Appearance:​
Oxi is a physically fit girl and always on the go. So she rarely has time, nor the need to put on make-up when she knows she will either sweat it off or swim it off sooner or later. But she will usually apply eyeliner and lip gloss at most. She keeps her silvery hair cropped short and usually tied down with a bandanna, beanie or a cap. At a minimum she will use hair-clips to tame the shock of silver sprouting at the top of her head. Nails will be kept trimmed and occasionally finger and toenails painted but never as fancy like her sister's expensive faux acrylics. Her favourite accessories though are plastic bandages or tensor wraps; the girl constantly gets cuts, scrapes, sprains, bumps and bruises but proudly bears them and her scars as worthy badges of honour.​
Being a skater chick and outdoorsy, her colour choices vary and her attire matches the sport or outing du jour and so you will rarely see the girl in skirts, dresses or formal wear. Normally, she will be seen wearing dope athletic gear or second hand baggy clothes but undoubtedly always with nice boots or kicks is her overall style. A typical day in school will see Oxi between clases outside behind the old shed, practicing skater tricks and goofing around with her homies, smoking cigarettes and wiping her face with a colourful bandanna. Then they'd bolt and be late for the next class of course.​

Items:​
  • Phone
  • Cigarettes
  • Hair clips
  • Skateboard
  • Weed
Personal Items:​
  • Multi-tool
  • Whistle
  • Pipe
  • Zippo lighter
  • Bandanna
Skills and Abilities:​
  • Swimming, diving, water sports
  • Climbing
  • Camping (hardcore Dude vs. Wild survivalist mentality lol)
  • Pet grooming
  • Snowboarding
  • Skateboarding
  • Getting into trouble

Artemis and Aura

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'Arti, Misty, Miss 'Mis, Uh-oh'

5'1" | 125lbs | Yellow Eyes | Black Hair | Grey Skin



Magical Goddess Girl Appearance:
Goddess Artemis - In this form/alter ego, she shrinks a full 8 inches in height, but puts on much more muscle mass esp in the bottom half. She can run, jump, climb and swim much faster, higher, harder and for longer than she ever could as a mere girl. Her hair becomes black, perfectly styled with long bangs and cropped in the back. Skin is flawless yet dark and ashen in colour. Her face has perfect make-up done up that does not smear nor wipe away. Eyes glow yellow now and shift through the phases of the moon depending on her mood/intensity level. Ears elongate upwards like an elf and compliment her Goddess of the HUNT!! enhanced senses now.​
She wears boots, leggings, full length gloves, epauldrons and bodice that are plated with shiny and ornate black armour. A black, tinged-blue hooded cloak and sarong cover up her new, yet shorter, powerful body. As soon as she puts on her hood, her shadow cloak forms. Whispering black into life, evaporating the fabric of her cloak and sarong, only her hood remains when the shadow cloak fully extends. The mystical black fabric wafts away in an unseen, rhythmic wind and soon enough Aura will awaken and join her.​
Aura is the size of a fit, male house cat. His eyes glow bright yellow and his body is made up of misty, mystical black smoke. He is intangible and can float for a time but prefers to catch a ride on Goddess Artemis' shoulders or surf along her billowing cloak.The cat may only speak telepathically to the Goddess Artemis but does have a simple body-sign language that the other Space Goddess should understand. He is not a fighter and even if he could, he may not touch living things. He may however, fight spirits if they so boldly challenge him. The only time he may fight a physical enemy is when he combines his form with Goddess Artemis and unified, they become the Cosmic Beast.

Transformation Trinket:
Aura's Cat Collar
Studded Black leather Collar with moons, the name Aura engraved on it, and a silver bell attached.​


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Powers:
Shadow Aura
The spirit of her dead childhood pet cat Aura lives inside the extramensional shadow pocket within Goddess Artemis' shadow cloak with the implements of the Hunt. The cat is friendly but fickle and mischievous. He tends to use emotional black mail on Oxi to allow Oxi to use the powers that imbue her shadow cloak.​
  • Earth Spirit Speech: Aura may speak with the spirits of flora and fauna and translate for Goddess Artemis.
  • Shadow Shift: Allows Goddess Artemis the powers to meld into darkness and 'teleport' across places of darkness/shadow.
  • Whispering Mark: Tendrils of shadow reach out and mark allies or foes (up to 7 total). This allows Goddess Artemis to speak to the ally via Aura or annoy the foe by meowing loudly in their ear. The ally/target is marked with a dark, wispy cat paw-print allowing Goddess Artemis to see/strike them better.
  • Night Eyes: Goddess Artemis may see in the dark but when she uses this power, Aura is telepathically linked to her and the cat spirit goes all hamm to annoy her.
Weapons:
The Longbow of the Huntress.
The glorious and ornate weapon is hidden in her shadow cloak. All she has to do is reach in to grab it and her quiver. Shoots shadow energy arrows that sap the targets strength. In her quiver, she too has regular arrows and many, many trick arrows. Oxi however does not store them properly so she always has to rummage through her quiver using Night Eyes to find the just right arrow.​
Cosmic Beast of the Shadow Aura.
When fighting up close, Goddess Artemis channels her Shadow Aura power and her cat spirit forms around her and they combine to become the Cosmic Beast. She is quite the fighting force but she may not use her Longbow nor any of her Shadow Aura powers save Night Eyes which is used to initiate the change.​
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Okscana's Theme:
Goddess Artemis' Theme:
Transformation Scene:
Voice Actor:


Quote(s):
  • "Bruh! What is goodie-gooooood?!"
  • "Eyyo! Trade you some candy if can I copy your homework...!"
  • "The hell you mean? I don't smell sweaty..." *sniffs* "Meh. Naw, dude, that is the smell of accompishment!"
  • "D'awwwww... Sweetness!! Come give us a hug!!"
  • "All goodie-good. I gotchu...!"
  • "Damn. It too cute n' fluffy. Must pet."
  • "Uh-oh... I think I just *insert the next face-palmy thing Oxi just gone n' done here lol*"
  • "Sooooo.... whacha think this does/where ya think this goes to/whaddya think is behind that...?"
  • "My gosh! Omigosh! Bruh! Ya kills me! Just tell me already!!"
  • "Nope. Toldja. Can't scare me. I heard/saw/knew what you up to..."
Other:
Nicknames:​
  • "Uh-oh" cuz she says it a lot and it's usually after something she's done and will affect others.​
  • "Snow White" cuz of her hair colour but more cuz she always tries to befriend and pet things.​
  • "Nazrat" cuz she is always climbing, swinging, jumping or just going wild. Its the nick her skater buds gave her; Tarzan backwards.​
Trivia:​
  • Works at Pet-O-Rama as a pet groomer and walker but ambition is something more water related.​
  • Scrunches her nose a lot when smiling or laughing but a tell tale she is lying.​
  • Loves all animals but will eat meat yet hates the smell of raw meat.​
  • Still drinks milk cuz she thinks its healthy even though it gives her gas.​
  • Says she too busy for relationships, which may be true, but she's in the closet (obv to her buds).​
  • Talks out loud to herself and her dead step dad but will also speak as if really in a convo with someone else in the room (Aura)​
  • Lowers her voice and makes it all gravelly when she is in her Goddess Artemis form. (imagine Brianna Hildebrand doing a Batman voice lol)​


 
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Ki'Ashya Calvillo-Holmes

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'Kia, Ashy, Skittles, Notti Girl, Shades'

23 yo | 5'2" | 120lbs | Pink Eyes | Rainbow Hair | Tan Skin
She/Her(s) | Mystic - Light Manipulator | Entertainer/Spy



~Personality:

+ | Watchful - She likes to know her surroundings and situations she gets into. Its hard for her to be surprised; she does not scare easily and is quite logical in high-tension situations. Being so perceptive keeps her quite even keel and rarely does she freak out.​
+ | Energetic - The girl is a spark plug that seems to never sit still for long. She loves her friends and is constantly trying to get them up and dance, sing, play or anything physical really; Kia is always up and ready to go in an instant. She is a physical girl and loves a challenge esp. ones that challenge her agility and athleticism.​
+ | Creative - yes, what else would you expect from a girl that has a rainbowy head that changes styles on a whim. She draws, paints, sculpts, anything really to keep her hands busy. Not loathe to admit it, she is quite talented and is always collecting things for later art projects.​
- | Adrenaline Junkie - what better way to have fun. Full tilt, full hamm, all in for it. The girl is more often than not trying to get a high whether via drug use or her favourite athletic and agile tricks or stunts.​
- | Mouthy - too much energy leads to talking too much and sometimes a lack of filter. She is small but can have attitude of a girl twice her size.​
- | Quiet Time - for as energetic and talkative as she is, there are the times she randomly pulls away from others and broods by herself with her sketchbook. No real reason she gives, but most accept that for all her vivacious and bright personality, sometimes she just needs to tone it down and recharge with some me time.​

~History:

Kia and her family basically split into two groups: the talented dancing, singing and acrobatic entertainers, and, the drug-dealing bad news type. The girl has lived in both worlds for so long that she is used to the contrasting styles of the flamboyant and colourful characters on her dad's side and the badass and rough characters on her mom's side.​
Even though solidly built, the girl was still quite small compared to her relatives; all her siblings and cousins were 6 foot or well over 6 foot tall. She was definitely more bubbly, bouncy entertainer than big, brute enforcer and so she was more of an acrobatic Daddy's girl unlike her brother and sister who fit the mold of Mama's born badass bruisers. Despite their dissimilarities, she and her siblings were close and so included the younger Kia and worked with her as a lookout spy and shadowy type to scout for them during their criminal activities.​
It was a no brainer to ask Kia to join as a Pathfinder. Not only did she have applicable skills as a team oriented scout and spy, but she also knows how to maintain morale and keep bonds between others strong. That and she is a walking, talking, glowing, colour-shifting night light for the others as well. And so with both her proud parents blessing, she would make her way out into the unknown world for her tribe.​

Abilities:
Light Manipulation:​
Ki'Ashya had discovered her Mystic ability when she was still very young. Her aunties Kola and Miri were expert Mystics as well and helped her hone her abilities. Kola was her artistic aunt on her dad's side and taught her how to focus her creative energy to holograms and light shows. Miri was her shadowy aunt on her mom's side and taught her how to focus her negative energy and use her invisibility to elevate her stealth and how to weaponize her light focus into laser beams.​
Weaknesses:​
-Breath Control - She may only remain invisible for as long as she can hold her breath. The more tired/winded she is, the harder it is for her to maintain invisibility.​
-Limited Motion - Her holograms are very realistic, but she cannot be running around while she creates them and must stand in one place while she maintains them.​
-Stunted Range - Her holograms and light shows must be within 50ft of her. Her light attacks are strong however they extend out at a max of 150ft.​

~Equipment:
Weapons:​
  • Treacherous - Mama's Ironwood bow.
  • Quiver of Arrows - stone, bone and poison tips
  • Bardi and Billie - twin spike-ended tonfa
  • Wickedest Man - Daddy's metal bladed knife (hidden)
Personal Items:​
  • Spy-glass
  • Whistle
  • Pipe n' weed
  • Sunglasses
  • Mirror (hidden)

 


"Corki" Corinna-Kiana | "Hellion/Hella" | The Surfer/Skater Chick

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'Tik-Talk, Click, Magia, Chant'

19 yo | 5'7" | 130lbs | Brown (Ice Blue) Eyes | Black (Dyed Multi-colours) Hair | Tan Skin
She/Her(s) |'Damned Power' - Hellfire Manipulator | Pro Skater/Surfer

Tattoos: face, arms, legs. Pierced: lip, ears, navel, hood.
Scars: all over, major on left arm.




~Personality:


+ | Energetic - The girl is a spark plug that seems to never sit still for long. She loves her friends and is constantly trying to get them up and dance, sing, play or anything physical really; Corki is always up and ready to go in an instant. She is a physical girl and loves a challenge esp. ones that challenge her agility and athleticism. Yeah, and she loves to comment and talks alot too.
+ | Watchful - Yeah, she does have a bit of a resting-bitch-face but it's only cuz she's taking in info. She likes to know her surroundings and situations she gets into. Its hard for her to be surprised; she does not scare easily and is quite logical in high-tension situations. Being so perceptive keeps her quite even keel and rarely does she freak out.
+ | Light-Hearted - Corki is easy-going and doesn't let the worst get to her. She is a 'glass-half full' kinda girlie and likes to pay that forward despite her destructive power. There is a playful streak in her that is like a puppy or kitten that she keeps when she enjoys your company.

- | Adrenaline Junkie - what better way to have fun. Full tilt, full hamm, all in for it. The girl is more often than not trying to get a high whether via drug use or her favourite athletic and agile tricks or stunts.
- | Mouthy - too much energy leads to talking too much and sometimes a lack of filter. She isn't a fighter but can have attitude of a girl twice her size.
- | Quiet Time - for as energetic and talkative as she is, there are the times she randomly pulls away from others and broods by herself with her sketchbook. No real reason she gives, but most accept that for all her vivacious and bright personality, sometimes she just needs to tone it down and recharge with some me time.


~Caught:


"It was quite the spectacle wasn't it? We were in quarter-finals. I was up next. Just chillin', sittin' on my Sub-Mariner Board n' just chattin' it up with Lizzie and Wiccan. Then the whole beach goes absolute bonkers. Damn! Figueroa just nailed top score on Freestyle. Damn, bruh, she sick. How many times did she catch big air? Wow.

Then it was my go. The girls dap me up and I start to zone breathe, y'know, to clear the mental. I block out the "Magia!! Magia!!" chants from the crowd; like sooooo much love goes out to all my fans and supporters but right now it's me time. My Chant. And I'm there now. I'mma kill this and knock Figgie down a peg, make her score my son-- Then coach starts waving from the breakers. Flashing lights. Megaphones. Godddddammmm... there's even a helicopter.

I just want to dive underwater and hide; dude, I swear I think I pissed myself. And then the unmarked boats come in and they yank me offa' my deck. I'm kicking and screaming and then next thing I know, I'm in zip-ties and eating dirty boat deck. They toss me in the cabin and I'm super freakin' out and so I let them have it. But they have some seriously hella' big dudes up in there and I'm eating scummy floor yet again. Duct tape or some shit around my mouth, then it gets dark. Bruh. They for real put a bag over my head all terrorist-style! Like WUT?! I'm struggling but just then I gets a nipping pain in my neck. Pffffft. Done. I'm floating away into La-La Land. Last I hear is mumbling from a radio and the sound of that effin' helicopter again. '...And down goes the champ...' Bruh. Such bullshit.

I should have torched them, dude. I should have dropped hellfire on all their dumbasses.

Just like I did to Mr. Keller and his car.

But I didn't. And here I am now.

---

I don't even remember how I got here. Bruh. Must've been quite the spectacle though..."



~Damned Power:


Hellfire Manipulation

  • Fire Forger - Corki can generate and manipulate normal fire. Any fire she may turn mystical with Hellfire properties.
  • Immunity to fire - May become engulfed in hellfire and burn whatever she touches.
  • Hellfire Weaponized - shoots fire from her body and may manipulate surrounding fire up to 100ft. Hellfire is like normal fire but immune to water and wind to put it out. Only her willpower or time will put out burning hellfire. Instead of heat, she may choose for hellfire to harm the 'soul/internal energies' of targets to knock them out. It also smells like melting rocks.
  • Imbue Vehicle - may infuse hellfire to chosen bonded vehicles; move as fast as a motorcycle, ride up walls/waves and leap massive distances (skateboard and surfboard). May also traverse liquid surfaces. Ignites surfaces and leaves a trail of hellfire behind her.
  • Soulburn. Both hands touch an individual and 'Wickedness' they have incurred upon others burns their soul/internal energies, wracking the body and searing them from the inside out instantly. The energy of their 'Pennance' is then taken by her and enhances her physical attributes and Hellfire powers. Effects to victims are lingering and traumatic.

Weaknesses:

  • Drug Induced Amnesiac - the Asylum has erased most of her memories. The girl has her brain 'reset' after tests and experiments. She still has her abilities but she just cannot unlock them all at the moment. Right now she just knows she can manipulate fire but needs a fire source to begin with.
  • Willpower - It takes effort to concentrate and use her abilities. She is an easy-going surfer/skater punk girlie NOT a monster that wants to burn down the world and destroy souls. TBH she hates using her powers and esp. the SoulBurn. Reluctance might be a more of a factor than the drugs that keep her from her potential.
  • Psychological Trauma - again Corki is not a monster and so the poor girl has nightmares about going on rampages and incinerating her loved ones when she uses her powers a lot. The Soulburn abilitiy she's used once and had to 'witness the Wickedness' that her foe had done to others and yeah, it scarred her. Badly.


~Trivia:


  • Turned 19 during the 3 months since she was caught. Workers call her: "The Hellion or Hella." Friends call her 'Tik-Talk.'
  • Doesn't know that she's "Corki / La Magia" a famous teen pro surfer/skater even though she talks like one.
  • Always has a toothpick or something at the corner of her mouth and always craves cigarettes.
  • Loves candy and can be bribed with sweets, hell yeah!
  • Says she prolly asexual or demisexual but yeah, she gay like gay knows.
  • Pretends like she clumsy just so she can rub up on a girlie or two.
  • Makes clicking sounds a lot when she is thinking or bored.
  • Makes up stories about her tats cuz she has no idea why she has them.
  • Always asks what time the pool opens after her memory is wiped.
  • Eyes turn a ghostly ice blue when using her powers and her hair dances rippling with heat.
  • Loves to share "When I get outta here..." stories with others but secretly is okay with staying behind in the Asylum.




 


Cherri / "Sugar" Cherish-Rihanna | Orc-Elf-Troll | Demolitions

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'"Sugar," Cherry Bomber, Breaker, Miss Ballistic '

Equiv 26 yo | 6'5" | 240lbs | Blue Eyes | Cherry Black Hair | Green Skin
She/Her(s) | Detonation Powers | Merc / Gunner, Demolitions and Major Ass-Kicker

Tattoos: arms, legs, back, chest and tummy. Pierced: lip, ears, tongue, brow, navel, hood.

Scars: all over, major one from her left thigh to navel.



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~Personality:


+ Easy-going, Friendly and Light-hearted
+ Loyal, Dependable, and Helpful
+ Heroic, Honarable and Hard-working
+ Affectionate, Huggable and Encouraging
+ Imposing Presence, Protective, and Brave

- Poor conversationalist, Cannot Multi-Task, Slow to get jokes/sarcasm/complex thoughts.
- Aims to please, Easily Tricked and Easily Peer-pressured,
- Over-protective, Stubborn in beliefs, Only tries to see the good in her mates
- Acts first before thinking, Overcompensates being girlie, Cannot get over her ex.
- Violent in an instant, Prone to berzerker fighting, Kills no questions asked



~Trivia:


  • Known in the Frontier and Nomads as 'Miss Ballistic' due to her explosive powers and accepted in both.
  • Served as Gunner (Callsign: Breaker) on the Fortress Tank, The Grinder on the ground for the Frontier. Served on The Prestidigitator in the air for the Nomads with her half-sister.
  • Nicknamed 'Sugar' on the Falcon by a former crew member because she is sweet and is bribed by sweets too.
  • Served in the Falcon for 4 years as Gunner, Labourer, and bigass Enforcer.
  • Fave personal weapons are her heavy machine gun, "Rainy" and her two handed sword "Ki".
  • Can use her explosive powers to create jet force to launch and fly. Poor maneuvering but works cuz she just launches herself at targets.
  • A really good dancer too yet doesn't do it cuz she feels awkward cuz of her height. But Corki does manage to coax her to dance when music plays.
  • Wears "girlie" colours a lot and is a sucker with anything camouflage patterned.
  • Flexes and poses 'by accident' a lot in front of mirrors. And works out when bored or nothing better to do.
  • Blushes brightly but laughs it off when she says/does something silly.
  • Doesn't show it but creeped out by bugs









Corki / "Click" Corinna-Kiana | Orc-Elf-Dwarf | Pilot

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'"Click," Talkie, Mantra, Miss Magic '

Equiv 19 yo | 5'0" | 100lbs | Blue Eyes | Cherry Black Hair | Green Skin
She/Her(s) | Hellfire Manipulator | Ace / Pilot

Tattoos: arms, back, legs. Pierced: tongue, navel, hood.

Scars: all over, major on left arm.



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~Personality:


+ Easy-going, Very Playful and Light-hearted
+ Quick Reactions and Quite Perceptive
+ Very Bold, Daring and Very Flirty
+ Sly, Glib, Chatty and Witty
+ Strong-willed and Smart

- Petty, Snarky and Holds Grudges
- Impulsive/Random and Lacks Filter
- Needs Quiet Time 1x/day or Cannot Function
- Talks too Much. No, like really Talks Too MUCH
- Adrenaline Junkie but Cowardly in Physical Combat


~Trivia:


  • Known in the Frontier and Nomads as 'Miss Magic' due to flight skills and her 'Bully-Neutralizing Techniques'.
  • Served as Ace pilot (Callsign: Mantra) on the WingedSlayer Squadron for the Frontier. Served as Pilot on The Prestidigitator for the Nomads with her half-sister.
  • Nicknamed 'Click' on the Falcon due to constantly making clicking sounds a lot when she is thinking or bored. And yes she too is bribed by sweets.
  • Served on the Falcon for 4 years as Pilot, Nav, and the talking talker that keeps on talking even when told not to talk.
  • Fave personal weapons are her twin pistols; "DJ" and "Pow" and fave fighting style is hide behind her half-sister or just run away.
  • Rarely uses her powers because she has not learned how to properly use them. That's a lie. It's cuz when she uses them she has horrible, vivid nightmares.
  • Always has a toothpick or something at the corner of her mouth and always craves cigarettes.
  • Sings a lot and is actually a good singer. That's a lie. She's the only one that agrees that she can sing well. Cherri is usually the only one that can stop her.
  • Pervie. Pretends like she clumsy just so she can rub up on a girlie or two.
  • When angry or standing up for her half-sister, her eyes turn a ghostly ice blue and her hair dances rippling with heat.
  • Scared to death of Cherri when she goes Berzerk but is the best one to talk her down and out of her bloody rage.




 
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"Cookie / Niki" | The Wildling

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'Nikté Ja Kookay Itzamarra'

1025 yo (looks mid 20's) | 5'11" | 170lbs | Hazel Eyes | Chestnut Hair | Tan Skin | Lesbian
She/Her(s) | Yucatan Peninsula | Pre-Established Platonic | With Old Guard for centuries



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FC: Hope Beel


~Personality:


+ Imposing, Piercing Gaze, Intense Presence
+ Excellent Senses, Instincts and Perceptive
+ Reserves Judgement, Free-thinker yet Loyal
+ Loves animals, knowlegeable and is a 'Whisperer'
+ Strong-willed, Brave and Protective of Old Guard

- Cold, Calculating, Closed-off Emotionally
- Impulsive and Unpredictable, down right Inconsiderate at times
- Aggressive and Violent on the drop of a dime. Physical show of force is first choice.
- Willing to do whatever it takes to keep Old Guard safe and secure; even dirty Gov't Black-Ops.
- Poor communicator, anti-social to outsiders, needs a year to herself in the wild intermitantly.


~Backstory:

  • Mother was half-Norse Viking and half-Beothuk (Pre-Canadian Peoples). Father was Mayan.
  • Niki was 2nd born twin on the Mayan Great Pyramid under the Moon of Ixchel and both given Mayan names.
  • Mother was Immortal that denied the call of the Old Guard and Immortality was short lived; for whatever reason, she made it to the Yucatan to have her children and 'pass' the power to one of the 'Firefly' Twins.
  • Niki found out she herself was immortal when she 'died' giving birth. Niki came back to life but her baby never took a breath. Niki's Mother was blamed as a false goddess and sacrificed; it was her 'time' and her immortality had passed onto Niki.
  • Niki and her sister took over her peoples by coup and ruled successfully. She, the 'Jaguar Flower' since she was a beast friend and master tracker. Her sister, the 'Moon Feather' as the spiritual leader and wise woman
  • Her sister betrayed her and tried to 'steal' her 'godhood.' Niki defeated her sister and forgave her but her sister never forgave herself and took her own life.
  • Niki fled into the jungle and lived alone in the wilderness for 7 years, becoming the revered and feared legendary "Jaguar Lady."
  • After finally dreaming about the others in the Old Guard, she returned to her people and dug around. Literally. Found old records re: a 'walking enlightened darkened god' and decided to travel the world and seek him out (Sincere).


~Trivia:

  • Ajaw Kookay is the honorific her people called her; "Noblest Firefly". But the Old Guard misheard and thought she said her name was "Cookie" and it stuck.
  • Will physically assault any outside of the Old Guard that calls her "Cookie."
  • Grabbing her wrist and massaging it is a sign she is going to be violent.
  • Scratching behind her ears is a sign she is unsure or lying.
  • Despite the cold demeanour, she loves to wear bright and colourful clothing.
  • Doesn't care for humour but can be found hiding a smile upon hearing puns. Also when no one is around she will cutesy talk with animals.
  • When music with a good beat plays, her hips and shoulders move subconciously
  • Sometimes other Old Guard members will wake up finding her flopped on top of them like a giant puppy.


~Skillset:

  • Survivalist - trained to hunt, build, forage and survive in multiple climates and multiple geographical locations.
  • Outdoor Athlete - expert swimmer/diver, climber (free and line work), surfer, kayaker, skier, dog sledder, horse-riding.
  • Animal 'Whisperer' - especially canines and horses. Actually lived in a wolf pack for years.
  • Close combat - big girl, big attitude, big fight. Learned multiple fighting styles and has her own martial art; "Jaguar Flower."
  • Marksmanship - Sidearms, rifles, semi/auto weapons, cross bow, bow and arrow even. Not as good as fighting up close, but can still shoot 'em up reeeeeal good too.
  • Heavy Weapons and Explosives - making things go boom puts a smile on her face.
  • Fave personal weapons is her short spear, "Mariposa" and her gun, an IMI Tavor GTAR-21 "Hadita"
  • And yeah dancing. She loves to dance, and is really good at it.
  • Plays guitar and drums too.


~Theme:




  • Every failed relationship, each person she loved and outlived, whether friend or lover was another dagger in her heart that drove her to use this immortality to do only good. But each dagger eventually cut deeper until it pierced her soul. The only daughter, mother and sister she would ever have gave their lives for her immortality and because of that; Nikté Ja has hated herself every single day since the first day she became immortal.


~Relations:


Cookie is not into romance at all. Over the years she had her fill of broken hearts and outliving lovers and friends. It's why she such a cold bitch now.

Make no mistake she loves everyone in the Old Guard and is deadass loyal. But she is selfish and has an attitude problem. She is very "I do what I want when I want" despite her loyalty. Hard to read what she really wants or needs socially/emotionally. And it does not help she is a poor communicator too.

Augustus - I can see her going to Augustus as sounding board first and listens to his father figure-ish type advice. I imagine she's shown a glimpse or two of her vulnerable side with him. I think out of them all (so far) she is most affectionate with Augustus. She was taught that her dad was inferior to her mom b/c she was a goddess and I think Cookie is trying to sort that out in her mind. Thus she sees Augustus as some kind of Karmic redemption.​
Sincere - I think she and he are hang out buds. She is enthralled with his creativity but not fond at all of his silver tongue (lies) but goes along with it. I can see her showing her playful side with him and jabbing back and forth with their modified Mayan dialect. I think with Sincere she sees in him that which she had missed out when she was a child with her twin sister. And although she is resistant, she knows that somewhere inside her these playful moments are healing ones.​
Alexandra - She and Cookie are much too similar yet too different that I see them butting heads alot. But my gosh dancing... Both women live to dance and I see Cookie being absolutely enchanted by Alex when they dance. And though she tries to hide it, she cannot help but stare at all the wrong places when Alex does dance. I think Cookie sees too many traits of her twin sister in Alex thus furthering the love|hate and that just drives her to constantly be better and err on the side of doing good.​
Rune - Another too similar yet too different. But I do not seeing them butting heads. There is a commonality that I see Cookie trying to foster; the wilderness, survival and their place in it. If anything, I think Cookie sees alot of herself in Rune. Glimpses in their eyes reveal deep seeded pain. I see Cookie yearning to stroke their cheek, run a hand through their hair or just hold them and let them know it will all be okay. But that would be letting down walls built up over centuries. That cannot happen; Cookie will never hurt again.​




 
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Tell me how I'm feelin...

DJ | "Ms Chaser" | "Dizzy"


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Desiree-Jeanette Chea-Soeur
She/Her | 47yrs | 5'9" | 155lbs | Black Hair | Green Eyes
Android | Aerial/Acrobat/Dancer | Asexual | #theOnlyChaser

This is DJ...

~Looks:
Kina-shen.jpg

Drab coloured gear so as to not attract attention to her self yet made of high quality. Cloaks and shawls of all kinds to shroud her face from fans and paparazzi when out in public. Often seen in riding leathers, big black calf-high boots, and riding gloves. In private spaces she usually wears loose fitting clothes or workout gear but this time the colours and styles are as wild and vibrant as she wishes.

Cosmetic:
Re-configurable Subdermal LEDs on face arms and legs | Re-configuable Liquid Black Tattoos on face, back, arms and torso |'Dancing' braid implants on head | Hair re-colourizer and re-stylizer | Detachable/Reconfigurable Audio system.

Mecha:
Synthetic limbs, joints and digits with Tactile Surface Grips. |Reinforced spine, upgraded synapses/nerves | Upgraded strength and flexibility | Enhanced senses and response times.


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~Acts:

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Strengths:
+ Hard-Working - They say work smarter, not harder. Whoever said that was never an aerial silk performer. But regardless she does both equally well. Never-say-die and pick-your-damn-self-up-again is what she's about
+ Considerate - always known as a polite and sweet girl. She is programmed to be considerate and respectful of others often and comes in with a surprise spirit lift with either a gift or well-timed compliment.
+ Team-Player - yes, her profession demands she crave and thrive in the spotlight, but she knows that the creative forces and physical/digital stage prep is all about pulling together to make the performances happen. She's got your back cuz she knows you have hers.
+ Driven - there is no way DJ makes it this far without drive and ambition protocols. Getting up at 4am to train until 7pm before calling it a day. Practice and performing no matter the obstacle. Her success is a fruit fed and watered with proverbial blood, sweat and tears.
+ Daring - you cannot make it as an aerial acrobat/dancer without calculated leaps of faith and projected outcomes. Yet still she will launch into the unknown and reap the rewards of her risk.

Weaknesses:
- Perfectionist - No matter how hard she works, no matter how smart she works, it it usually never enough. Sometimes DJ is much too hard on herself and beats on her own self worth a little too much. Androids do not show this much ego and question self-worthiness.
- Coddling - She tends to get attached to people she likes very easily. But that attachment is something she is constantly re-enforcing even if the other feels smothered. Sometime she just needs to back off or just let it go. Androids should not act independantly and with such closeness.
- Soft-Hearted - puppy dog eyes, down on your luck, runt of the litter, whatever the case, if she feels sympathetic toward you and your plight, you will usually get your way with her. Androids should know sympathy not express it.
- GlitchBot - sometimes devoting so much time and effort to what drives you will eventually drive you to believing you are more than synthetic. Androids should know that they are machines and never question that.
- Daring - Launch into the unknown and eat in full the failures of your risk. Androids do not take it upon their own to show off their prowess with such risk.

+ Likes - Acrobatics, dancing, performing, training, stage life, praise/cheering crowds, her friends, her Chea-Soeur family, racing around on her EV motorbike, music, body art.
- Dislikes - Being lazy, waiting in line, drunk or high people, pushy or pervy SIM clients, long moments of quiet, non-stimulating environs, non-city life.


~Bio:

Kina-shen4.jpg

  • DJ was created to look as if she was a mixed Caucasian/Asian blooded girl for the Chea-Soeur family moguls. Named after Founding mother, Desiree, who started their empire and, Jeanette her pet tarantula.
  • Original purpose was to be 'big sis,' protector and entertainer for her terminally-ill brother, Malachite. He died when he was 11.
  • No hard feelings, but the Family reprogrammed her and upgraded her to become an acrobat and performer.
  • Became face of the Angellics, the troupe of aerial entertainers in the larger body of Circle of the Sun performers. All performers are androids owned by joint venture of Chea-Soeurs and other wealthy investors. Armada Inc. is the over arching mega-corp.
  • Instant fame and popularity, they caught Lightning in a bottle when the performers were outfitted with SIM Sense hardware/software allowing viewers to tap into the synapses of their favourite performer and witness performances from a realtime VR 1st person point of view.
  • Known as "Chaser" in her troupe. MsChaser and #theOnlyChaser are her handles for her socials. Contests and fan meet n' greets in person and online vastly increased her popularity and demand.
  • Once a month the CotS had a themed performance in the retractable roof stadium that was always filled to capacity or at least 90% capacity each show.
  • With popularity and ever increasing demand for even greater performances, new models were in production that would replace the entire Angellics team within a decade.
  • DJ was given the heads up and was promised to continue on as a spokesperson, sponsor and announcer fot the CotS but... that's when she showed signs of becoming a glitch bot.
  • The only one that seems to be encouraging and teasing out these glitches as positives is Markie, her personal technician and fabricator. Markie works for Sytheticals Inc, an android Research and Design corp. She calls DJ, 'Dizzy' as a petname and is keeping secret her true findings and fudging her documents regarding DJ's "Glitch Bot Status".


FC: Kina Shen.




.


Tell me who to I have to be...


Markie | "Ms Pixie" | The Fabricator


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Markina Lahadita Martinez Del Rios.
She/Her | 23yrs | 5'7" | 130lbs | Black Hair | Black Eyes
Citizen | DJ's Personal Technician | Lesbian | #PixieButt_07


This is Markie...



~Looks:



Brianna4.jpg

The girl's style is all over the place, but one thing's for sure; she can't help but try to make it eye-catching. Before hooking up with her current girlfriend, she was all about the denim, leather and black stockings. Now that she is with Powder, her girlfriend makes her dress up fancy like a showpiece on her arm. Markie gets pressure from her employer to dress nicer and actually has an allowance since she is a celebrity androids personal tech and supposed to represent #theOnlyChaser; the face of the Angellics. Don't get her wrong she loooooooves the fancy fantabulousness of it all but longs to just go back to good ol' Markie beneath all that glitz and glamour.

Cosmetic:
Light make-up but always does up her big eyes with dark mascara/eyeliner. But at events... She actually has to have her face done up professionally even when working behind the scenes despite never being shown off in the spotlight like DJ. It's just in case a curious fan or interviewer gets a hold of her and she is on camera; the Chea-Soeurs have a rep to upkeep afterall.

Piercings/Tats/Scars:
Ears, septum, tongue and hood pierced. Minor ink done on body, arm and feet but frowned upon to have anywhere obviously flaunted or exposed.

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~Acts:



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Strengths:
+ Savant - There is a reason she has been hired on by Syntheticals Inc. and the Chea-Soeurs; the girl has always been a robotics/coding freak and has a natural aptitude to excel in the field. She is also looking at cutting edge tech and part of the major R+D consultants despite her young age.
+ Sense of Humour - silly and fun she is easy to get along with since she is so eager to laugh or poke fun. In fact, people pull practical jokes on her just to hear her laugh it off like a good sport.
+ Considerate - she will put your needs in front of hers and even if she cannot, she is welcoming and will try to be a sympthetic ear for you. Always asks about your day and is truly willing to hear you out!
+ Clever - Yes, she is witty and sharp but it is those thoughts outside the box that help her excel in what she loves to do. She thinks outside the box and has a knack for figuring out problems with solutions that seem a bit off kilter but hey, they work.
+ Strong - Yes, physically she is stronger than she looks but she is also mentally tougher than her smiling face and shiny dark eyes show. She is stronger than most will ever know; she is a survivor.

Weaknesses:
- Tunnel Vision - Once she sets her mind on her mech n' tech work, she seems to get lost in it and things begin to fall by the wayside. Whether it be social or family relationships, it does not matter, they get neglected.
- Talks too much - Whether it be about robotics or engineering or any topic really, she will ramble on to the point someone needs to cover her mouth. Even then, she may not realize her blabbering is being muzzled.
- Push over - The girl is too passive and aims to please way too much. She is easily manipulated and has lead her into one uneven romantic relationship after another. In fact, she endures her current 2 year long relationship as a victim of domestic abuse.
- Short Sighted - Sometimes the things she creates, she does not realize may be just as detrimental, or even deadly, as they are impressive and clever. Her employer Syntheticals have taken advantage of such things and benefited humans while oppression androids continues.
- Drinking Problem - when stress starts to hit her hard, she hits the bottle hard. It is here where she is lain low by her own mind and turns to a more dominant person in her life to find self worth and pick her up, yet that exacerbates her reliance on an abusive partner.

+ Likes - Talking, tinkering/experimenting, reading, running, loud, fast music, dancing, talking, spicy food, any racing, her car Magia, talking, family, bestie Dee, gf Powder.
- Dislikes - Exteded Quiet, failed projects, sitting still for long, parties/big social gatherings, herself, vermin (roaches, rats, pigeons), older/know-it-all colleagues, not talking.



~Bio:



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  • Markie's family of Del Rios is actually a re-formed criminal family that used to deal in weapons and drugs. There may still be undetected sus activities they may or may not partake in.
  • Maria-Michelle "EmEm" Del Rios, 53 | Mother
    Marlon "Lon" Del Rios, 34 | Half-Brother
    Miguel "Miggy" Del Rios, 30 | Half-Brother
    Montillo "Monito" Del Rios, 26 | Brother
    Milinda "LiLi" Del Rios 17 | Sister
  • Graduated early from HS and received fully paid scholarship into Krathe University where she excelled and grad with honours. At a robotics conference she met bestie Derrick "Dee" Johns.
  • Hired on immediately after grad by Syntheticals, where she quickly became a top member of the SIM sensory division. She was a top thinker in the inhibitor protocols that kept boundaries between clients and android performers.
  • Met her current girlfriend Pólvora Marianne Waylan-Reyes/ "Powder" at a E-Motorbike rally. Powder is a MMA fighter and so-called 'Earth Witch' and her passion drew Markie in. Powder and Pixie are a good looking couple. But Powder is physically, mentally and emotionally abusive to her gf. They have been together for over 2 years now.
  • Her company demands that she be accompanied outside at all times so she had a rotating roster of androids each of which she had a hand in creating. She calls them her Hellraiser Crew due to her programming them to be more boisterous and fun-loving than herself.
  • Closest to LiLi out of all her siblings and visits her a minimum of twice a month. Has SIM sensory equipped on the Del Rios android to keep an eye on her baby sister.
  • Due to her work and persona fit, she was asked personally by the Chea-Soeur family and Armada Inc. to become personal mech n' tech for their prized Angellic, DJ #theOnlyChaser. Being a fan, she said yes in a heartbeat. Both hit it off and this is where her more glam look started to blossom, like it or not.
  • Found glitches in DJ yet was encouraging and teasing out these glitches as positives. This was how DJ's nick 'Dizzy' became a petname due to the strange code and studying that made Markie's head spin. Regardless she is keeping secret her true findings and fudging her documents regarding DJ's "Glitch Bot Status".
  • Regardles of keeping secret deeper glitch findings, her research was the basis for DJ as the test subject for The SIM-hanced project. Her work helped pave the path for the development of Syntheticals next big thing; Personadroids. Advanced and evolved performance androids that would replace ones like DJ in as early as 4 years.


FC: Brianna Hildebrande.
 
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Commotion...


DeZhay - Desarae Zhaynetta Chea-Souer - "The Chaser"


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FC by WLOP

The Heavenbound Chaser, 'Facer', 'Dizzy'
She/Her | 22yrs | 5'9" | 145lbs | Black Hair | Green Eyes | Tan Skin
Human | Aerial/Acrobat/Dancer | Lesbian (Closet) | Toned, Athletic build.


This is The Chaser...



~Looks:


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Style:
Drab coloured, plainly styled wear so as to not attract attention to herself yet made of high quality. Veils, cloaks and shawls of all kinds to shroud her face and skin from fans and suitors whilst out in public. Not one for precious metals and gems since they weigh her down, she does understand importance of their eye-catching appeal... but turns her nose if given the chance to wear them. The only exception is the copper ring on her toe with stars and a moon upon it. DeZhay, of course loves her vivacious, colourful and tight, revealing outfits and headwear. Her brother of course would never allow her to be seen as such out of performance times. In private, she is free to adorn and wear what and how she pleases. Her bff 'handmaiden' however is always stationed with her and is ready to cover her up from head to toe in a heartbeat. The young lady prefers to traipse around barefoot but can easily be coaxed to wear stylish and pretty footwear quite readily. Needless to say, she achingly waits for even dress rehearsal so she may wear the bright, elabourate or even revealing costumes/gear she loves so much. She becomes like a giddy, giggling little girl whenever its time to go, go Let's GOOOOOOOOO!!

Cosmetic:
The signature features of her face are always attended to and accented. Her vibrant, gem-like green eyes must stand out and her infections bright smile must always be properly framed everytime she flashes that grin. She has dark, dark hair that is always adorned with some kind of trinket or bauble and extensions and weaves are stitched in when needed. The young woman always prefers not getting 'dolled up' and detestes wearing such troublesome paint or wigs; "Don't sweat it off!! Don't snap your head too fast!!" is all she hears and is soooooo over it. Why can't people enjoy only her shows of physical prowess and skill? It's not as if her hair and eyes just did a double twist dead dropfall into a lock knot and instantly fired an arrow a heartbeat later at a target some 100 ft below her!!





~Acts:



+ Chatty, Playful and Witty
+ Considerate, Team-Player, Family-Oriented
+ Driven, Quick Learner, and Hard-working
+ Daring, Confident and Pushes herself
+ Tough, Resilient, Athletic

- Soft hearted, easily taken in by fans and charity cases
- No concept of monetary value; gives it away or spends it frivolously
- Perfectionist, Worst Self-critic, Over-dependancy on her little brother
- Daring, Overconfident and Pushes beyond her capabilities
- Non-violent, Daydreamy, In the Closet


Trivia:

  • Does not know that her last name is Chea-Soeur and does not remember her fully given name is Desarae Zhaynetta. All adopted of the Collective state 'dalji' and their adoptive parent's last name prior to their first name. Which translates to 'Child of {family name}' to denote her adopted/non-blood related status. So she only knows and formally introduces herself as: dalji arMadara DeZhay.
  • Nicknamed 'Dizzy' by her 'handmaiden'/bff KiKina and her bro cuz whenever the acrobat girl hit the ground hard, they would ask, "Are you okay?! Are you hurt?! How are you?!" and DeZhay would answer, "Dizzy... just a little bit. All good. Let's go again...!"
  • The 'Facer' was a half-mocking nickname given to her by her troupe mates. A play on her 'Chaser' nick and the fact that her face was painted all over wagon sides and banners. She actually likes it and tbh she finds it flattering.
  • DeZhay has secretly kept a kerchief with a fancy cursive letter 'C' upon it. It belonged to her first love; the amazing sweetness and lovely Northern royal, Callei. DeZhay dreams about the day she will meet up with her so they may have a chance to be together again. DeZhay vows to make it up to her and love her entirely in the open if given that chance this time around.
  • 'Hope,' the first bow she ever crafted herself and first used in an aerial perfomance is retired and displayed in her wagon. Current bow is called 'Cherry' named after her archery mentor, Ms. Cherish.
  • She has never killed with her bow, not even shot a living thing... not even a rodent. Only fruits and veggies thrown or rolled sufficed as fast moving targets and she would shoot them down with ease.
  • Then there were those times that her little bro tried to take her hunting... DeZhay just froze and was a trembling, crying nervous wreck for a couple days afterwards even though she completely missed her marks. Jincarda stopped those excursion right quick and forbid MaKhi or anyone else to ever take DeZhay hunting. She was not a hunter, no, she was mother's prized 'Chaser' afterall.
  • Both she and KiKina have a matching ring that denotes they are bffs.
  • Great role-model/mentor to the younger members of the Collective, but a bit too soft on them. Actually both she and her bro are crushing hard on the same older teen girl but have not told each other.
  • Amazing dancer. Even better acrobat. Devastatingly accurate archer. But can't sing... don't let her nor encourage her. Please.
  • All performers and stage hands of the Collective go through hypnosis training to help keep them focussed and confident.



~Bio:


princess-Archer.jpg

  • DeZhay is of mixed blood; her features are hard to pinpoint from which bloodlines she and her bro are from. Known for her dazzling green eyes and bright smile.
  • Her little brother, MaKhi and she were adopted when they were 4 and 6 respectively by Jincarda arMadara. She is the owner and matriarch of The alMadara Entertainment Collective. A mobile perfomance circus of sorts that toured across continent from small village to grand city. They are known for their mind-blowing skill, dazzling displays and mastery of the arts: dancers, muscians, acrobats and entertainers of all kinds.
  • Groomed and trained to be a dancer at a young age with hopes of becoming a fully realized acrobat one day. But not only did the girl blossom instantly into an amazing dancer, she was featured as a child acrobat in a few acts before age 10. That and she also had another undiscovered talent; the girl was a natural hawk-eyed deadshot with the bow. Her brother was groomed and trained to become her 'handler' and protector, other than that his biggest skill was finding a way to get done whatever was asked of him; the boy was clever, strong and resourceful.
  • Soon enough DeZhay became known for her featured act; "Can You Outshoot A Little 12 Year Old Girlie?" Full grown men and women would put their money where their mouth was and try to outdo the sniper pre-teen. This became a huge draw for the betting crowd and bookies that set odds and payouts for these little competitions vs the 'Little Chaser'. The name 'Huntress' was tried at first, but they found that the name 'Chaser' was better received, more elegant and marketable.
  • As a teenager, all that promise and potential as a girl was realized as she grew into her body and became a full blown acrobat that could literally hang with the adults in the troupe. Her competitive spirit and push by adoptive mom, Jincarda had her doing aerial acts with her bow. DeZhay absolutely slayed the first night she performed doing both and soon enough word spread like wild fire about this 'heavenly creature' shooting arrows from the sky. The name stuck and morphed. The troupe that worked in with her act became known as 'The Angellics' and she was 'The Heavenbound Chaser.'
  • 'Patrons of the Arts' began to donate gifts and meals to their favourite performers in exchange for private lunch/dinner dates with said performers. The donations were huge profits for arMadara. And although the matriarch was a sleazy business woman, even she was not that sleazy. Each private session always had a chaperone present to make sure all too casual touches and presses stayed in safe boundaries and respectful manners. These were Jincarda's investments and damaging her goods, even bruising them was not good for business. The investments needed to know that matriarch's 'love' for them meant keeping them safe from harm always.
  • DeZhay was fine with entertaining the patrons, even though some tried to become her suitors. Her bro MaKhi was a couple years younger than she but filled out into a tall and muscular young man and so she felt safe and encouraged by his words and presence. And though she did feel bad that she was essentially leading the patrons on, she continued the 'performances.' But still she felt hollow and empty. She was young and craved romance too!
  • Then came the day she was taken in by that one simple yet sweet royal. So many others cared and valued what she looked like and what she could do alone. None before had ever been taken by who she was. Except for this one... she was in love with Callei, the wonderful daughter of a royal Prince of the North. And yes, she was loved back in return!!
  • It was but not even a month in when the royal Prince found his daughter and the dancer bedded together. He savagely beat his daughter on the spot. DeZhay was apprehended and the same fate would befall her. But her whipping would be in the royal public square the next day.
  • But that day never came to be. Jincarda had paid a hefty, hefty, hefty donation to keep even a single finger from being lain upon DeZhay and to have 'the incident' washed clean away. The young woman and her little brother loved and trusted their adoptive mother that much more when they found out what Jincarda had given up to protect her adopted daughter. But it was not mothery love that saved her daughter. No, it was a calculated business decision. The money paid out would easily be recovered before the year was over by the profits from the crowds and suitors brought in by DeZhay, the Heavenbound Chaser alone.
  • Both her bff handmaiden, Kikina and her bro, MaKhi were explicitly told by Jincarda to constantly harp on DeZhay to keep her focus, push down that carnal desire, lest another 'incident' become a detriment or even dangerous predicament for her entire family of performers. DeZhay bought in and never allowed her true self to ever be drawn out since that day.
  • But with the war on the rise, she will never get the chance to visit the North again. In fact, this is Jincarda's last arMadara Entertainment Collective tour. She knows that the war is imminent and is trying to squeeze out the last coins she can from this countryside. Then when all is said and done, she will find herself on the coast sailing away aboard her ship. All her accumalated riches will be waiting for her on the island she purchased a few years ago. Always ahead of the game, she was prepared should such disaster befall her beloved business venture.
  • The whole entire body of the Collective may or may not know of Jincarda's ultimate plan, but many would care not. Despite being a shrewd and calculating sleazy business woman, she has never mistreated nor ever disrespected them. The performers will continue 110% doing what they live for until the rebels and the royals clash and war ends their run. Only then when the two sides destroy what they have always known and always loved will they give in and disband.

Weapon:
  • Bow and Arrows - she is a natural at archery and a deadshot. She is 99% accurate from within 30ft range. Beyond that she will still hit targets moving or not. She has been trained to craft her own bow and arrows, weighted and custom to her size, strength and style. Her mentor, Ms. Cherish even taught her how to make whistling arrows that were still trued and hit accurately.




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Diamond's best friend...


KiKina - Kishi Kinamar Riosvillio - "The Handmaiden"


kikina.jpg
FC by avvart

'Kicks', 'Kia', Chaser's Dog
She/Her | 23yrs | 5'11" | 175lbs | Chestnut Hair | Steel Blue Eyes | Tan Skin
Human | Personal Bodyguard | Lesbian (Closet) | Muscular, Athletic build.


This is Kicks...



~Looks:


hooded-Archer.jpg
FC by guweiz

Style:
Dark leathers, lightly armoured, cowled cloak and combat boots. Unlike her ward, DeZhay, she does not enjoy wearing bright and vivacious colours nor does she feel the need to accessorize with fancy and lavish jewellry. She does however wear a single piece of jewelry; a copper band upon her left ring finger that bears stars and moons upon it. Other than that, the young woman dresses to not stand out and prefers to fade into the background. Yet once noticed, if she should step forward, her imposing frame and posture would represent her dangerous nature all at once. She conceals multiple thrown weapons banded and easily accessed across her body. But in particular are hidden along the length of her forearms and give her garb that familiar extra protrusion at the elbows; a pair of custom blades she knows as Rain and Wicked. When it is 'Time to Bite' she will pull her signature black mask over her face and her demeanour becomes like that of a rabid attack dog.

Scars, Tats, Piercings:
Of the multiple scars upon her, the most notable are the ones that runs down the left side of her cheek and a prominent one just above the left side of her top lip. She bears these with pride for these represent the two times she put her life on the line to protect her bestfriend, DeZhay. She bears tattoos with the name of her adoptive mother, the arMadara logo, and a moon with several stars around it. She does have her ears pierced but only wears jewelry in them during formal presentations or processions. Only wears make up when DeZhay puts it on her for fun.





~Acts:



+ Patient, Reserved and Watchful
+ Polite, Dutiful, and Respectful of Elders and Proper Authority over her
+ Steel-Nerved, Quick Reactor, and Resilient
+ Confident, Hard-Working, Adores children
+ Tough, Daring and Athletic

- Poor communicator/standoffish to anyone not her mother nor DeZhay.
- Rigid, Does not listen to anyone else's word other than her Superiors
- Inferiority Complex, Fight First Mentality, Job is Her Life.
- Aggressive, Hates Social Gatherings, Disdains Rich Folk
- Buries emotions, soooooo in love with her bff DeZhay but may never act upon it.


Trivia:

  • Does not know that her last name is Riosvillio and does not remember her fully given name is Kishi Kinamar. All adopted of the Collective state 'dalji' and their adoptive parent's last name prior to their first name. Which translates to 'Child of {family name}' to denote her adopted/non-blood related status. So she only knows and formally introduces herself as: dalji Nozaroc KiKina.
  • Nicknamed 'Kicks' by her ward and bff DeZhay cuz when they were kids they bunked together in the same bed and KiKina would kick DeZhay in her sleep. Petname is 'Kia' by her adoptive mother Ms. Cherish and the younger performers overheard and kept calling her that and it stuck. Others mock her by calling her 'Chaser's Dog.'
  • KiKina is forbidden to be sexually active and may not bear any children lest that compromise her position to protect her 'Diamond,' DeZhay. This has been ingrained in her. She herself is a closeted lesbian and desperately in love with DeZhay but duty trumps her emotions as always.
  • Trained personally by her adoptive mother, Ms. Cherish yet despite love and praise, she feels like she is never good enough for her mother although she excells at 'the handmaiden craft.'
  • Has a very murderous and violent rage in her but has never been seen by any in the Collective save only a handful. Her love and happiness generated for the younger performers and her bff keep her in line.
  • Has a bit of a love/hate rivalry with MaKhi due to their differing philosophy of how best to care for DeZhay despite both understanding and respecting that they both want the best for her.
  • Does not like 'girlie' things but secretly she does like how she looks whenever DeZhay fools around and dresses her up and puts make up on her face like a performer for fun
  • Both she and DeZhay have a matching ring that denotes they are bffs.
  • Not one with the 'x-factor' for performing but actually has a very nice singing voice.
  • Like all performers and stage hands of the Collective she too goes through hypnosis training to help maintain focus and confidence.



~Bio:



  • KiKina is most likely from the people of the sands. Her facial features and especially the grey-blue 'steel' eyes are a good indication.
  • She was adopted at age 8 by Ms. Cherish Nozaroc, the weapons and security Mother of the arMadara Collective. At even such a young age, the girl was fiesty and combative.
  • Groomed and trained to be a fighter and protector for the Collective. But as soon as it was discovered that the other girl her age, DeZhay could be 'Marquee Talent' level and that they were fast best friends, KiKina was ingrained to become a 'handmaiden', lifelong protector for the other girl.
  • One thing that needed to be broken was the violent streak and anger within her that too often flared up. And so she went through mental reparation and pseudo-brain washing by Ms. Miri aka Grand-Aunt Mir, Seer of the Silvery Mists. She was reformed and re-invented into more of a machined tool than a wild girl and KiKina fell in line nicely.
  • As a teenager, that which she had become finally was put to the test when, still a budding star, DeZhay was nearly kidnapped along with 3 other young children. It was here where she unleashed bloody red fury upon the would be abductors and witnessed first hand by DeZhay and the children. The girl was a vicious predator and a natural born killer. But it was here too where she finally realized how much she loved her 'family of the Collective,' esp. the younger ones and to what lengths she would go to protect them. And the one she loved the most. It was here where she finally admitted to herself the true nature of her love and desire for another female; her bff DeZhay. The scar upon her cheek would remain the constant reminder that she may never, ever act upon such a thing. She was a 'handmaiden' first and foremost; the most important thing was to care for the 'Diamond.'
  • She, like all the other handmaidens and handlermen, developed a heavy disdain, hate even, for those patrons that gave gifts and paid for time with the performers. She herself was never allowed to chaperone DeZhay due to the obvious dagger-throwing scowl and sharp-toothed sneer present upon her face whenever DeZhay would 'date' a patron. It became her rival MaKhi's job to watch over his older sister in such occasions and that just scalded her that much more.
  • Once more she was beset upon protecting DeZhay, but this time unarmed against 3 potential assailants that tried to sexually assault her ward after a show. KiKina was badly beaten and had the scar above her lip to prove it but she ferociously fought the 3 off. Others that had seen the fight witnessed her even biting and tearing into their faces with her teeth. The 3 were 'dealt with' by order of Jincarda and KiKina does not remember but she was there to 'aid' in such a situation. It was here where she soon became known as 'Chaser's Dog' and outsiders stayed far away from her.
  • Then came the day DeZhay fell in love with another girl. This absolutely crushed KiKina having to bear witness to that which she desperately craved all her life. And if course the love of her ward fell upon a rich royal no less! How it killed her to know full well what happened behind closed doors. And oh how deliciously vindicated she was when the pair of lovebirds had been caught and the royal beaten by her own Princely father in front of DeZhay.
  • During this tumultuous time, the rivalry between she and MaKhi spilled over and they came to blows. MaKhi was undoubtedly the stronger of the two, however, KiKina was the more skilled. After 2 bouts of fisticuffs, the 3rd time, the weapons were drawn. Ms. Cherish and Matriarch Jincarda stepped in and spared both the bloodshed... and perhaps spared MaKhi's life too. Jincarda admitted to both that a 'grand donation' to the Prince would make this all go away and that gone away too should be their silly feud. Both agreed.
  • Of course she was happy that DeZhay was let off the hook but even happier when Mama Jin personally told her to entrust it never happen again. She was given full consent to constantly remind DeZhay of consequences of such undue and selfish 'activities.' Once more DeZhay was hers alone. And shortly thereafter the strained relationship between she and MaKhi began to heal with both beset on keeping DeZhay on the 'straight and narrow.'
  • But now that war is told to be coming soon and will forever change the landscape of their livelihood, KiKina is worried. Upon disbanding what will become of her usefulness and status? Yes, she will continue to protect her 'Diamond,' but what of the rest of the Collective? Yes, she does not get along with the majority, but she still loves them (even DeZhay's new crush) and does not wish them ill in the very least.
  • Her mother says that she will figure something out, but KiKina knows that her mother has no plan; if one thing is true, Ms. Cherish always lays out her plans with not just prep for one scenario but several all at once. Regarding the end of the arMadara Entertainment Collective, Ms. Cherish had laid out not one single solution yet.

Weapon:
  • Short and Throwing Blades - she has been trained by her mother Ms. Cherish herself and so she is proficient with multiple types of weaponry and fighting styles. Her weapons focus however are upon small, concealable, hand-held, thrown blades and a fighting style utilizing a short blade in either hand.



 
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Throw 'em back till I lose count...


"LiLi" - Mariposa Milinda Crooners - The Detective


investigator.jpg


Flutter, Pose, 'Det. Thornside'
She/Her | 25yrs | 5'7" | 140lbs | Black Hair | Brown Eyes | Tan Skin
Detective (Red Truth: Clues) | Athletic Build | Bilboa, Spain


This is Flutter...



~Looks and Acts:


A glint in those dark eyes; always watching, evaluating, scanning. A pen scibbling away in her damned notepad. Most likely a cigarette dangling from the corner of her mouth, a smirk pulling up at the other side. That fedora off kilter, then straightened and snugged. The woman is a straight shooter, witty, chummy and clever. Yet being from a very bad side of town, she's a toughie and always has a barb, quip or reaction ready... except when she's not ready. That usually means she's on the sauce again. Alcoholism has ruined many a good thing going for her.

Being abandoned as a child has always made her appreciate and reciprocate the loyalty she is shown. Once she found out she was not alone in knowing, and more importantly, seeing the things go bump in the night, she found a new lease on life and was there for it in full. And bonus; sometimes doing this gig, you get to go to a dance party, fancy up, and meet some spry, sexy birdies too!




~Relations:



- Sister, 17 - Casey Crooners, street kid/hustler
- Biological Sister, 30 - Markina Reinhart, factory worker/illicit substance dealer
- Biological Brother, 34 - Montillo Haley, former prize fighter/ hired security






 

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