Bram.

Nap

pumpkins

- loves gardening more than anything


- would protects his plants with his life


- gets really happy when people want to garden with him


- smiles sadly and says really cute things sometimes


- wanders aimlessly and looks like he's thinking about something 24/7


- sucks at fighting but could probably break a jaw if angered


- likes hugs but everyone is too scared to hug him because he's a giant and "odd"


- sleeps under trees when he's skipping his fighting classes


- is super unlucky, like bad things happen to him for no reason but he's always unscathed


- kind of clumsy and ditsy but he pulls it off somehow


- people thinks he's even creepier because of how his hair covers his eyebrows but 


in reality he's just too lazy to gel it upwards and back (might use a hair clip)
 
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abraham, "bram"



essentials



name - Abraham Mikel Klerkse


nickname - Bram, Mute


age - 24


dob - July 15th


pob - Amsterdam, Holland


zodiac - Cancer


gender - Cismale


pronouns - he/him


ethnicity - Caucasian


nationality - Dutch


sexual orientation - Demisexual


romantic orientation - Demiromantic


godly parent - Discordia (Roman Goddess of strife and discord)


time at camp - 3 years


physicality



fc -  Marc Sebastian


vc - Theo Hall


height - 6'3"


weight - 190 lbs


hair - dark brown


eyes - blue


build - lean and toned, a tiny bit lanky but strong


features - single right earring


style - He sticks to simple clothes like a light sweater, shirt, button up, jeans, boots, chukkas, etc. Pretty basic guy.


persona



vices


> doubt - Abraham is doubtful when it comes to himself and his powers. He doesn't trust his abilities and refuses to use them, except his telepathy and empathy.


> sadism - It's not that he wants to be malicious or sadistic. The desire to cause harm to others is just what comes with being a child of Discordia.


> hypocrite - Abraham will give advice and do just things, but even he goes back on his word. Sometimes he notices, sometimes he doesn't. It's really a gamble on what'll happen next.


> hedonism - Happiness and pleasure-- he's way too focused on them. The smile on his face is mostly a sad, nonchalant one even though he believes he's genuinely content.


> glumness - Abraham's inability to move on makes his counterpart quite a depressive character. He wants to get over it so bad that he lies to himself and says he's happy.


virtues


> patience - There are few people who are more patient than he is. He's never been the type to explode after waiting to long or scold someone for not being able to do something correctly. If anything, he'd do it for them. He's also a great listener for those who like to vent (being a mute and all).


> dependability - Although many people don't lean on him, due to being in the background most of the time, Abraham is quite dependable. He takes his duties seriously and always completes things. Some jobs take longer if he doesn't particularly like something, however.


> honesty - Honesty comes so easily to him. He speaks his mind without any hesitation, although he is considerate with what he says. It should be noted that although he's honest, he's skilled at dodging things.


> peace - A strong believer in staying calm and keeping peace, Abraham won't hesitate to jump in between two opposite sides and console everyone.


> prudence - Abraham is wise and careful. He thinks carefully before taking action and always goes through his plans a second time.


likes


simple things, stories, communication, gardening, sleeping on earth, assisting, running, swimming,


dislikes -


violence, liars, people messing with his plants, too many questions, his abilities, himself tbh


eccentricities


doesn't speak physically but mentally, smiling sadly even though he thinks it's happily, looking away when happy, scratching his head, puffing his cheeks when thinking, planting everywhere and protecting his babies like they're people






gunface





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biography & other



 


abilities


> telepathy - It's convenient that Abraham has the ability of telepathy, considering he can't or doesn't talk. He doesn't do it often because it tires him out, however. He could also communicate with a large group if practiced more.


> empathy - The man will feel the emotions of others unless he focuses on one person or fights to keep all the feelings away. Because of this ability, his mood will randomly change based on who he's connected with and he literally feels everything they're feeling, both mentally and physically.


> mind control - This ability is difficult to work with and is rarely used. If trained, he could probably control a large group of people but he refuses to touch it.


> cursing - With being the son of Discordia, he can curse people and bring misfortune upon them. He never uses this, although sometimes he unconsciously makes unfortunate things happen when he's upset or thinking negatively.


biography


Abraham Mikel Klerkse was born in the safety of his own home, where his mother magically recovered and disappeared the next day. His father, Marxes, was left to raise the boy until he was about 8 and he remarried.


Things went well, until he turned 12 and oddities began occurring. Abraham was somehow able to influence others and get out of unfavorable situations, simply by speaking. Unfortunate events also began every time he thought a bit too negatively, and it was getting to the point that his father, step-mother, and younger half-sister began noticing.


On the night of his 13th birthday, his father and step-mother got into an argument about what to do to the boy. His step-mother wanted to send him away to boarding school or maybe a psych ward until he was better, but his father argued and was angered at his wife calling his son a freak. 


Saddened, confused, and slightly angered, Abraham began thinking negatively until something inexplainable happened. His father hit his step-mother so hard she fell to the ground unconscious.


Immediately after that happened, his father's eyes widened in shock before turning to see his son standing at the stop of the stairwell. "What did you do?"


After that, Abraham was sent to a correctional boarding school where he was bullied. It got to the point where he enjoyed witnessing his negative thoughts send kids to the infirmary but his sadism and malice also scared him to no longer speaking. He promised he'd never speak for fear of abusing his powers, and he swore that he'd try his best to be happy and think positively, no matter how upsetting something was.


He concluded he was a freak that needed to be a happy freak, but a scout from Camp Daybreak told him otherwise.
 
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