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Baldur's Gate: Descent into Avernus - IC Thread



Luna's Concubine
Roleplay Availability
Roleplay Type(s)
When Dead-Eye reaches for his weapon, Axtis frowns. In a quiet voice to Sasha she says, "I don't think that things are going well. Get ready to jump in."


Let's build something together
Sylbella let out a small sigh, almost as if she had wanted to avoid what was about to happen. "It seems as if you will not listen to reason..." Slowly but surely, the breeze that always accompanied her hair seemed to get stronger. "I will only tell you this once more..." She added as she closed her eyes for but a second. When she opened them, the Sylbella that stood before them looked entirely different.

The ever-moving mane of white hair that usually fell down to her waist now flew upwards as if pulled by some invisible breeze. The beautiful white colour shifted to that of dark, abyss-like black. Sylbella's skin tone also changed, the light-blue skin becoming much paler while the various odd patterns throughout her body darkened until they matched her new hair colour. The eyes that now stared straight at Dead-Eye were different too, deprived of pupils and iris while the sclera was entirely black. Dark mist formed around the changed Air Genasi, circling around her, thin enough to not really block any sight but not too thin to be unnoticeable. Sylbella's fingernails grew as well, becoming sharper and black while inky dark blood drops dripped from them.

"Leave or die!"

The soft voice everyone had been hearing up until now had changed just as much as Sylbella's appearance. While it maintained a certain grace and allure to it, it sounded just as vicious as it was beautiful. A faint echo still accompanied it, this one, however, was much deeper and more frightening than the usual echo that followed her words.

Dark, purple-ish magic gathered at the end of her staff, its energy vile and foreign, corrupting even.

Sylbella "Sky" Evenwish
Form of Dread: 1d10+1 THP

Ginko The Mushishi

Traveling Mushi-Shi
Gill stood more alert now, staring down at the rest of Dead-Eye's men. If it was time to fight, Gill would ensure the victory for his allies. With Sky having changed her form, she looked even more imposing than before! Though it seemed that Dead-Eye and his men were still intending to fight...
So be it. If it must come down to this.


Junior Member
Sky's transformation shocks Shemlech, but for the moment at least he knows on which side of this conflict he stands. With mounting dread, he feels the rage starting to build inside him as this scarred pirate threatens his new companions.


New Member
The other pirates took a step back, intimidated by the sudden shift in appearance. Dead-Eye however, looked at her with a sneer.
"I don't think you're getting it. Leaving is dying. She owes us 5,000 gold due to what problems she's caused us. Now a rich, fancy lass like yourself may think that's something to scoff at, but some of us have families and kids. You think it's something we're going to risk? So, you don't want us to kill her, that's fine. Cough up 5,000 gold and we'll leave you be. How about that? Otherwise, it's a fight, pure and simple. There's no way around it."
His face had turned serious, no laughing confidence that he had before. Even though his crew seemed more than intimidated, it could be seen by anyone the current desperation of the man.


Princess Psychie
Sasha watched the play by play between Dead-Eye and Sky and thought, This is not going to end well. Best to be on the winning side of it. She pulls out a pair of darts from inside her robes, and with a quick flip of her wrist, launches the two at the head bandit, hoping that the rest of the party would quickly jump in and join the fight.

OOC a modified 20 and a 13. If they hit, damage is 6 on each dart for a total of 12
Hit Points: 10
Hit Dice: 1d8
Movement Rate: 30

Proficiency Bonus: +2
Initiative: +3
Passive Perception: 20
Armor Class: 16

Weapons and Armor
Dart x10 +5 to hit, 1d4+3 piercing, simple, finesse, thrown, range 20ft/60ft
Spear +5 to hit, 1d6+3 piercing, simple, thrown, versatile, range 20ft/60ft
Unarmed Strike +5 to hit, 1d4+3 bludgeoning


Luna's Concubine
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"Damnit! I guess we're in it now!" Axtis grabs her mace and starts to head over to get into the fight, but before getting into melee range, she murmurs a quick prayer to Ilmater, calling down a shower of holy fire on Dead-Eye. "Sacred Flame!"

OOC Dex Save DC is 13, doing 7 hit points if he fails his saving throw.
Hit Points: 10
Hit Dice: 1d8

Proficiency Bonus: +2
Initiative: +0
Passive Perception: 15

Armor Class: 18
Heavy Armor Master: While wearing heavy armor, all non-magical damage is reduced by 3 points.

Spell Save DC: 13
Spell Attack Bonus: +5

Spell Slots
First Level: 2 / 2

Weapons and Armor
Chain Mail +6 to AC
Shield +2 to AC

Light Crossbow - +2 to hit, 1d8+1 Damage, Piercing, 2 Handed, Range 80ft/320ft
Mace - +4 to hit, 1d6+2 Damage

Sacred Flame - Spell Save DC 13, 1d8 Damage, Radiant, 60ft
Guiding Bolt - +5 to hit, 4d6 Damage, Radiant, 120ft


New Member
The Initative count is the following.

Deadeye - 21
Axtis - 20
Sasha - 16
Gill - 15
2 bandits - 15
3 bandits - 11
Shemlech - 3

With hostility on all sides, Deadeye draws his scimitar, a battered blade ready for combat.
"Alright then, it's a fight yer after!"
He says with a grin, before going to attack Sylbella being closest to him. The other five readying their blades as well

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