Azae - A World At War - Out of Character Chat

I also happen to be rather new to this group so pleasant greetings to all of you. Furthermore, I would also like to wish everyone here a merry Christmas or your seasonal equivalent. I sincerely hope that you enjoy the festivities and have a wonderful remainder of the holidays.
 
Feel like I literally rose from a grave to post back on here. I am locking my mind in a cell with nothing but a computer and keyboard until I finish Sesler'ther's first post. @Halffix can finally stop mingling with the landlubbers at Falcon's Haven.

awwww yeah, that and been busy with life and xmas (retail) everything should settle now and will have time to post etc.
 
Random Update: !!!


-Kildra is pretty much complete for the old post transfer. All the old posts that are still canon are now in the current IC for Kildra. I will be adding pictures to peoples posts. Mostly just for setting.


-Libertia is about 75-80% done.


-T'Odis is done, it was only two posts.


-Still have Indoria and Roadalia to do. There's been no official action in Parshum yet.
 

Updated NPC Project List






@Dirk Diggler: Lulu Setaro (Awaiting profile)


@CupAndCough: Lord of Rochdale (Name TBD)(Awaiting profile)


@Gradous13: Boka (Duke) Kart G'Orm (Dude of T'Odis)(Awaiting profile)


@Whisker: Awaiting response.


@DemetrioMachete: Holy Knight of Azae Elizabeth Dering (Awaiting profile)


@Galahad: Prince Unger Hildren II (Awaiting profile)


@Milus: Tsaruu Rari. (Awaiting profile)


@Robyn Banks: Ashlynne Bennet (Awaiting profile)


@Halffix: Awaiting profile information from me.


@Goaty Goat: King Anthony Hildren II


@Trickster314: Finished profile for General Sindor Erikson of the Kildran Army! Check it out in Kildra's Important People section!


@Orikanyo: Barnabus Titwald (Awaiting profile).


@Deathchart: Chancellor Virin Damascus (Awaiting profile)


@Zooks: Rabiah Awolowo (Awaiting profile)


@Kayso: Awaiting profile information from me for Arrogus Bergen, Lord of Bergen.


@too much idea: Finished profile for Thera's adoptive father Camphor Irais! Check it out in Roadalia's Important People section!


@ShadedRose: Awaiting PM from me.
 
[SIZE=10pt]Name: Zal N’Arodh[/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10pt]Age: 32[/SIZE]


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[SIZE=10pt]Race: T'Odis[/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10pt]Sexuality: Heterosexual[/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10pt]Personality: Dutiful and to the point, Zal prides himself on his pragmatism. While a strict upbringing in the Lawful Lands of T’Odis has left him with a cynical outlook on the world; he maintains an intelligent if somewhat ruthless approach to life. His pride comes at a cost however, as he tends to hold deep seated grudges and relentlessly pursues revenge (often at the expense of his otherwise shrewd judgement). Thus Zal is a wildcard and a bit of a loose cannon for those who deal with him.[/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10pt]Description: Zal stands at an average height for a T’Odis; carrying himself with a similarly average build thanks to his diligent training. He is neither particularly attractive nor particularly unattractive which gives him a convenient subtlety when needing blend in. Well groomed to a degree, Zal keeps a head of short black hair and a neatly trimmed circle beard. A pair of unfriendly dark rings circle his milky blue eyes, standing out from the rest of his pale complexion.[/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10pt]Weapon of Choice: Various subtle killing instruments hidden about his person and other asymmetrical methods.[/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10pt]Background: Born to a large magnate family two years on from the Battle of the North Mountains, Zal was the youngest in a line with too many heirs. During the T’Odis-Parshum war the N’Arodh household had lost numerous close relatives and taken significant financial losses; giving Zal’s father (Thoth N’Arodh) a vested interest in supporting the T’Odis war effort. Six years later, as peace talks draw to a close with what the N’Arodh household perceives to be a bitter capitulation to Parshum; Zal enthusiastically begins his tutoring. Developing an appetite for reading both fiction and non-fiction; Zal becomes increasingly introverted as his older brothers find employment and his sisters are married off one by one to other powerful families. [/SIZE]


[SIZE=10pt]At the age of ten, Zal is accepted into a special training academy for military operatives in the T’Odis army. A year later he would witness his father fly into a fit of rage at the decision to allow Parshumians to help rebuild L’Aorn (which would ultimately have a permanent impact on his health). In 351 with business via the land-based trade routes taking a hit from banditry; Thoth suffers his first ‘attack’ from a condition which physicians put down to stress. As a result, many of Zal’s brothers return to the family estate in the T’Odis countryside to discuss the issue of inheritance. A fifteen year old Zal is too deep in his studies to attend and much to his bitter dismay; he is thoroughly robbed of his inheritance by his older siblings (subsequently refusing to attend his father’s funeral after his death that same year). [/SIZE]


[SIZE=10pt]In 355 the N’Arodh household boycott the imperial marriage to the Parshumian Calar’s youngest daughter, privately declaring it to be an outrage. Zal uses his last year of study to enlist directly into the T’Odis army; pursuing a reasonably successful career until his transfer to the direct service of Varaxas II at the age of twenty nine. Having reluctantly served the heir to the throne for three years, Zal now finds himself deployed outside of T’Odis with his family back home privately cursing the eventual ascension of his employer to the Imperial throne.[/SIZE]
 
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Sneak Peak Timeline




This is Years 1-280 of the brand new timeline. Wanted to give you guys a preview on what I've been working on. I have bolded all new information to make it all easily readable. Remember that the finished product will end on the year 469 instead of 369.


Historical Timeline


 


A Brief History Lesson and Timeline of the Continent of Zeldwa.


 


(May the reader take note that this compendium is not a dependable source for historical events in either T'Odis or Parshum.  Please refer to "The Wild World of Parshum" by Victor Cradance & "Don't Freeze Out There: Learning about T'Odis" by Lance Portsman respectively.)


 


 


Compiled by Kildran Historian, Valuz Habier


 


 


Before Written History


 


Long before there was any written history, men were nothing but instinct driven, nomadic tribes. Coming from the forests, mountains, and deserts; they traveled throughout Zeldwa, following game as it migrated. With nothing more then grunts as a language, they clashed and fought when encountering each other. The stronger tribe, of course, always survived these skirmishes and increased their chances of survival by adding to their food supply. It did not take them long to realize they did not have to slaughter the entire opposing tribe, but they could keep the women to increase their pack.


 


It was during these hundreds, possibly thousands, of years that many scholars believe that the original T'Odis people were exiled from the various tribes of Zeldwa, to the Northern icy landscape, possibly due to their physical differences from the tribes that would become known as the Kildrans. This idea is supported by ancient T'Odis text that speaks of a "Separation from those not of the Ice" known to be hundred of years older than Kildran written word.


 


Two tribes emerged as much more dominating than the rest and began to build permanent homes and draw boundary lines as to where they claimed their land. The lighter skinned Kildran tribe settled the Northeastern plains of Zeldwa while the darker skinned Nomasdae settled in the Southwestern rain forests and the Southern deserts as well. A rough form of speech was beginning to form inside each tribe at this time and communication became a weapon to them. Not only were they stronger, but also they were more intelligent. Nomadic tribes tried time and time again to invade in search for food only to be repelled, killed, and have their women stolen. The first hulking mass of a leader to the Kildrans emerged, unifying them against outside attacks. The tribesman called him Onta the Large.


 


Onta told his people that the heavenly Voice of Azae visited him in his dreams. He explained the voice said he was the Spirit of Azae, that all people were his children, and directed him to teach his people to worship the planet and all life on it. Daily prayer became a part of life. Onta taught our ancestors how to farm the land, which was in turn, taught to him by the visions. Onta is known as the First Prophet, and this marks the beginning of the Religion of Azae. Azae’s laws were carved into a side of a mountain in ancient Kildran hieroglyphs. It should be noted that there is some evidence that around this time a Nomasdae man, believed to be named Hajunt, spoke of a similar vision to his tribe from a God he referred to as "the Birther". Scholars do not know much about the Birther, as most Nomasdae records were destroyed in the Kildran-Nomasdae War. All that can be confirmed was that mythology stated he was the father to the Nomasdae's other Gods.


 


The tribe expanded over the decades, and their language flourished. Villages popped up all over Zeldwa, and the Kildrans continued to push back the nomads into the forests. Decades passed as their population and intelligence grew, and more farmland was needed. Music and instruments were invented for tribal customs and ceremonies. Onta's descendants continued to lead the people. As a show of gratitude, the family was put up in the largest hut in the largest village.


 


When Onta's great grandson, Zalur the Mass, came into rule he declared that the uncivilized nomads were heretics and thus not true children of Azae. He ordered that any nomadic woman encountered in the forests by hunters be brought back to do manual labor and farm-work. These prisoners were kept in cages at Zalur's hut and are known as the first slaves. It should be remembered that these first slaves showed no physical differences in race to our Kildran ancestors.


 


Iron was soon discovered, and with that came the invention of steel weapons. Already accustomed to slaves, the hunters of the tribe would venture out into the forests collecting their less intelligent cousins. Armed head-to-toe, the barely clad nomads didn't stand a chance against the Kildran hunters. This time, men too were brought back to do more strenuous labor. The hunters would bring the slaves from village to village, trading animals and crops for them. They were mistreated, branded, and were taught only some words. This is known as the start of Kildra's infamous slave trade.


 


With most physical work out of their hands, the Kildran people spent the next few decades furthering their minds. It was around this time that scribes came about, putting words to paper, constructing a uniformed alphabet out of the archaic pictographs they had.


 


This was also the time that a distant descendant of Zalur the Mass, Amollus, declared himself King of the Kildran people. The family had done a perfectly fine job of leading the people through these care free times, so of course, no protest came. He chose the surname "Adrian" meaning "Leader" in ancient Kildran and created the tradition of family names. The nation of Kildra was established, and to commemorate the event, Amollus Hildren had a stone castle built by slaves where his hut used to stand. The village of Kein was now the capital.


 


Amollus gathered the greatest warriors in Kein and made them his personal guard. Currencies in the form of gold coins were forged from the veins found in the caves along the coast and given out throughout the country. He hired scribes to begin to keep a record of history (to Amollus it was just meant to be a record of his legacy) and the day of his ascension to the throne became the New Year. This marked the beginning of year 1, and the beginning of what would come to be known as the Kildran Period.


 


The Kildran Period


 


Year 1


King Amollus Adrian organizes the slave trade. Hunters become slave-catchers. Nation's amount of slaves doubles. People praise the king for making life easy.


 


Year 5


Villages continue to grow and great construction of cities begins all over the newly made plains of Kildra. Warriors make a name for themselves hunting the Tral-el (believed to be smaller than their modern day descendants) that are discovered in the taken down forests.


 


Year 10


The Iornias build Iorn.


 


Year 11


The Gilgrends build Gilgrend


 


Year 14


The Mandrils build Mandrila.


 


Year 16


One of the many wives of King Amollus gives birth to son, Vezra. Amollus declares son's born-day to be holiday and for there to be a festival held every year called "Vezra Day." A feast is prepared and Azae hymns are sang by the women of the village.


 


The Lorrises build Lorriston.


 


Year 19


Population is booming, and many villages continue to spread. Many forests are taken down to make room and supply wood for the new villages and cities.


 


Year 20


The Small skirmishes that occur within villages leading to murders forces King Amollus to dispense guards to police every village. Amollus sets up the first documented laws accompany the religious laws already put in place by the Religion of Azae, called the "Amollus Laws".


 


Eye for an eye...


Limb for a limb...


Cow for a cow...


Daughter for a daughter...


What you take, you shall give.


This is law.


 


The Morgans build Morgantown.


 


Year 21


An unknown people arrive on the shores of Kildra in rudimentary ships. They are later identified as the Talichani people. They raid small farming villages near the beaches, while shouting in a strange language. They are fierce warriors who easily slay the village guards. This is known as the beginning of the “First Talichani Invasion” Word gets back to King Amollus by raven as he sends out the nation’s troops to meet the invaders.

The battle is known as “The Battle of War Cries” due to the Talichani people’s penchant for shouting chants, cries, and songs during battle. They are ultimately defeated and the few surviving soldiers are made high priced slaves.


 


Year 22


Many of the Talichani slaves that were taken and sold commit what seems to be a form of ritualistic suicide when given the first chance. Stories of these strange people spread through the Kingdom.


 


The Bergens build Bergen.


 


Year 23


The Hictors build Riresburg.


 


Year 27


The Tullywoths build Groten.


 


Year 34


The Ozryns build Ozryn.


 


Year 40


After having daughter after daughter, Amollus suddenly dies at an unknown age. First son, Vezra, is named his successor at age twenty-four.


 


Year 42


Scholars begin to develop newer language from the current one. This language, as it develops more, is to become the Kildran Common Words.


 


Year 45


The Lenents build Lenent.


 


Year 50


The Nevarrons build Nevos.


 


Year 55


The Hildrens build Hildveel.


 


Year 62


With the population continuing to grow at an alarming rate, villages and cities become crowded. A noble and peasant class begins to form in the major villages as many families rise to wealth with the slave trade. King Vezra sends out slave-catchers to explore further South in the unexplored lands. They return months later with the discovery of the Zeldwa desert and tales of dark skinned men moving through the sands. More forests are torn down as Vezra orders the construction of new villages and expands the Kildran territory further south to the outskirts of the desert.


 


Year 63


The Tarins build Tarin.


 


Year 64


The Roadalias build Ashah.


 


Year 65


Organized nomads with primitive melee weapons attack cities on the outskirts of Kildra. A nomad calling himself Vaelor, ancient Kildran for “strength”, leads them and declares himself “King of the Nomads”. They burn Morgantown to the ground in the “Burning of Morgantown”, killing all the Morgan’s in the process. King Vezra sends the Royal Army to back the neighboring cities and their armies. This becomes known as the start of the “Nomad War”.
 


Year 66


The Tullywoth, Tarin, and Ozryn forces meet the Nomad army at the ruins of Morgantown. The nomads fight wildly and without direction but their numbers are near overwhelming. The Kildrans lose the first few battles. They face a huge loss at what is now known as the “Battle of Bergen” where they are pushed back even further and lose even more land and knights. Despite their losses, a brave knight scores a large amount of kills on the battlefield. He is the future General of the Kildran Royal Army, Terriel Tarin.


 


The Lorristons, Mandrils, and Lenents arrive with reinforcements and help the Kildran Army push back the nomad invaders. The Kildrans receive their first victories in the Nomad War.


 


Year 67


The nomads send a messenger to the Kildran base camp at the recaptured Bergen. They state, in ancient Kildran, that they wish for land to settle and start their own nation.

King Vezra ignores their demands and rallies the remaining noble houses and their soldiers and marches on the remaining nomad fighters. The great warrior, Jorgan Ozryn, slays Vaelor in combat. By the year’s end, after several victories over the nomads, they are brought down to just a few hundred and the remaining are captured and sold into slavery.


 


Year 69


The Marshwalks build Par Quan.


 


The Taggarts build Little Town.


 


 


Year 70


First organized attempt at sea travel is attempted. Primitive ship is built and a crew is sent out. They are not heard from for months. Pieces of the ship wash up on shore. No immediate second attempts are planned.


 


The Pomerans build Pomeran.


 


The Vansons build Leer.


 


Year 74


Two noble families, The Marshwalks and the Lenents, believe King Vezra mishandled the Nomad War. They come together to amass a large army of devoted knights to try and over throw the monarchy in what is now known as “The Marsh-Lenent Rebellion”. Other noble families flock to their cause as they sweep through the nation scoring many victories against the loyal nobles and their troops. King Vezra sends the Royal Army, led by General Terriel Tarin, to meet them on the battlefield.


 


Year 75


Several bloody battles ensue during the year as many villages are destroyed. The Kildran Royal Army scores huge and devastating victories against the rebels in the southern forests General Terriel grew up in. He becomes known as the “Forest Knight”.


 


The remaining rebel forces surrender to face their punishment, as all leading nobles are stripped of titles and lands. Many are publicly executed. The Maegan’s become the Lords of Par Quan while the Holmstrom’s become the Lords of Lenent.

King Vezra becomes known as Vezra the Avenger.


 


Year 77


The Kanzars build Kanzar.


 


Year 78


First village construction deep within the desert is attempted. The Kildrans make first documented contact with the Nomasdae tribe when Nomasdae raiders come across their building sites and destroy them. Vezra orders large group of heavily armed hunters to explore the desert. Only a small, severely injured group return. They inform the King of the Nomasdae tribe, an equally advanced society with superior warriors.


 


The men could not understand the Nomasdae language, but it was clear they did not want the Kildrans to settle any villages within the desert and to respect what was to be known as the first border between nations. Although little is known about the Nomasdae tribe at this point in history, King Vezra paints a picture of a godless and murderous society to his people.


 


Year 80


Nomads appear to be running extinct. Few are found, and not often. Current slaves start running off to try to blend into other villages. To continue their life of prosperity, King Vezra lifts the restrictions on slave breeding. Slaves born from slaves. They now must wear permanent heavy metal bracelets to show their status as slaves. Farmers plan on breeding strong ones to help in the fields.


 


Year 84


King Vezra dies of an illness at age sixty-eight. His son, Vendel, is named his successor at age thirty-eight.


 


Year 86


King Vendel, like his ancestors takes many wives. But stories of his lustfulness and wandering eye spread through the kingdom. His visits of the major cities and their ruling noble families are always surrounded by controversial gossip as he eyes the Lord’s wives.


 


Lanna Hictor, wife of Lord Urlus Hictor of Riresburg, is known for being the most obviously flirtatious with the King during his visits.


 


Crime begins to become an issue in Kildra. Poor criminals become more organized and begin to form what will become known as “Bandit Clans”.


 


The Wards build Bore’s Den.


 


Year 91
Lanna Hictor gives birth to a son she names Ven. The naming alone causes great controversy throughout Riresburg and the rest of Kildra. Lord Urlus Hictor has been ill for the past couple of years.


 


Rebuilding of cities destroyed from past wars commences.


 


Year 104


Man by the name of Couswa Serda claims to recall past life, and journey through the planet's life-force to become current state. He declares himself to be the Second Prophet of Azae. Also happens to be childhood friends with current king, Vendel. Convinces the King to approve the construction of the immense first Church of Azae at the capital of Kein.


 


Couswa organizes the religion worshiping Azae and the beauty that is life. King Vendel, a Non-Believer like his father before him, converts and the religion re-spreads rapidly through the nobles of Kildra. Couswa claims that when one dies their life-force returns to the planet and meshes with the planets life-force only to be recycled as a new being, thus making us all one collective conscious. States slaves do not have a life-force.


 


Year 105


Couswa Verdel becomes the first High Priest of the Church of Azae.


 


Year 107


With overcrowding in cities becoming a major issue, Vendel issues the "Vendel Decree" that the first-born male of every family must be sent to the capital at the age of fifteen for military training. They must serve the Kildran Royal Army for eight years. Noblemen become captains, sergeants, and generals. Lanna Hictor sends her son, Ven Hictor, to the capital.


 


Year 112


Ven Hictor rises through the ranks of the Royal Army to become Lieutenant General to General Azrius Ozryn. He is beloved by his soldiers. His striking resemblance to the ailing King is constant hot topic of conversation amongst the noble class in the capitol.


 


Year 120


King Vendel dies of old age at the age of seventy-six, his first son Sarim is named successor at forty-three. Sarim Adrian, who spent much of his youth as an ill boy, is known to be much more ruthless than his ancestors. He removes Ven Hictor of his position as Lieutenant General, and exiles the known bastard back to Riresburg. General Azrius protests, but is shot down.


 


Year 123


Lord Urlus Hictor dies in his sleep. Ven Hictor becomes Lord of Riresburg.


 


Year 124


King Sarim raises taxes throughout the country, demanding the rich give twice as much. He lowers the age of the Vendel Decree to eleven. Small boys are taken from their families in major cities and villages and brought to the capitol for military training. Small villages fall into deep poverty and the poor begin to starve.


 


King Sarim becomes known as Sarim the Cruel.


 


Year 126


Lanna Hictor and Ven Hictor announce him as the bastard son of King Vendel and a possible alternative heir. Lanna Hictor states that regardless of Ven’s conception out of wedlock, he still holds the blood of an Adrian in his veins. She also says that he would be a better ruler than “Sarim The Cruel”.  Many noble houses agree and side with the “Bastard Heir”. The Pomerans, The Ozryns, The Wards, The Taggarts, and The Maegans side with the Hictors and the Bastard Heir and help him build a tremendous army that King Sarim declares the “Bastard’s Traitor Army”.

High Priest of Azae, Couswa Verdel declares the bastard to have no claim on the throne due to his conception out of wedlock. He states the God of Azae does not recognize his claim.


 


This marks the beginning of what is now known as “The Hictor Bastard Rebellion”. King Sarim orders the rest of the noble houses to the capitol to march on Riresburg.

Ven Hictor becomes known as Ven the Bastard Heir. He begins to refer to himself as Ven Adrian.


 


Year 127


“The March on Riresburg” begins at the start of the New Year. The Royal Army meets The Bastard’s Traitor army a hundred miles outside of Riresburg in a gruesome and hard fought battle. The Traitor army achieves victory and is able to push Sarim’s army back to Mandrila and then even further into the ruins of Morgantown. Casualties are in the tens of thousands.

Year 128


Ven Adrian and his General, Azrius Ozryn score another towering upset against King Sarim and his new General, Harold Gilgrend in the “Battle of the Morgantown Ruins” Despite the Royal Army’s loss, Harold Gilgrend proves to be a monstrous warrior on the battlefield. 


 


The Royal Army starts to have a comeback, pulling small victories and regaining villages by the end of the year. The houses that have pledged to Ven Adrian name him King Ven.


 


Year 129


The Maegans send reinforcements from the jungles of Par Quan to the Traitor army, as do the Pomerans from Pomeran. The reinforcements and Traitor Army attempt a pincer maneuver on the Royal Army, but General Harold is able to pull his troops out of the way just in time. The Royal Army retreats and regroups in Kein.


 


Year 130


The Bastard King and his Traitor Army, refusing to waste their momentum, march on the capitol of Kein. This is now known as the “Siege of Kein”. The Royal Army is able to hold behind the city walls and fend off the invaders for 6 months. Casualties continue to rise. The inhabitants of Kein begin to starve.


 


Harold Gilgrend demands to meet General Azrius Ozryn and the Bastard, Ven Adrian in consecutive one-on-one battle to end the war. He suggests leaving it up to the God Azae.
Azrius and Ven accept. They meet just on the outside of Kein’s walls to do combat.


 


Harold quickly decapitates Azrius in the blink of an eye with his two handed great sword as soon as their duel starts. Ven Adrian wishes to back out of his duel but the Lords of the noble houses who followed him force him to participate. The Bastard King fights valiantly, but is too eventually cut down by Harold and his massive sword. The Traitor Army puts down their weapons, and surrenders to the Royal Army. This marks the end of the Hictor Bastard Rebellion.


 


King Sarim claims that the noble families will only be punished lightly, but upon their entrance into the capitol, the Lords are jailed and readied for execution. They are decapitated in Kein Square in the following weeks. Their surviving families are also killed under the order of King Sarim.  This is known as “Sarim’s Noble Massacre”.


 


King Sarim makes the Lamar family Lords of Ozryn. He also gives the cities of Bore’s Den and Riresburg to the Gilgrend family to rule.


 


Year 131


Kildra is left destitute after the war. Criminals and bandit clans take advantage of the lack of soldiers to guard the major cities. Many slaves have perished in the fighting as well.


 


Year 134


King Sarim orders the rebuilding of cities. Taxation remains high to help with the restoration effort. The peasant class comes to hate King Sarim even more. Nobles complain of the lack of adult slaves to buy from. Word quickly spreads that a march on the desert is planned.


 


The young age of eleven for the Vendel Decree is still put into place.  King Sarim still demands that the young sons of every family be sent to the capitol for military training. The peasant class cannot believe their King is planning another war just a few years after the previous one. Smiths are worked day in and day out to produce enough armor and weapons for the massive army.


 


Year 139


The many Lords of Kildra travel to Kein by the King’s orders and have temporary homes built. Marriages and alliances are made between the noble families. They begin to prepare for the desert march.


 


Year 144


After a decade of preparation Sarim marches towards the desert with his massive army. The first Nomasdae villages they come across deep within the desert are instantly razed to the ground. This is known as the first battle of the “Kildran-Nomasdae War”. The males are slaughtered almost entirely and all women and children are sent back to Kildra to become slaves. These are the first Nomasdae Slaves.


 


Year 145


The Nomasdae’s defending forces meet the advancing army and a bloody battle ensues in what is now known as the “Blood of the Deserts Battle”. Sarim prevails with his overwhelming force and continues his march to what he believes to be their capital in the heart of the Zeldwa desert.


 


The soldiers nickname Nomasdae's capital; "The Fortress" because of the high stonewalls surrounding the city. The Nomasdae prove again to be fierce warriors, repelling Sarim's army for over a year.


 


Year 146


This year marks the victory of the Kildran-Nomasdae War. After losing the majority of his army, King Sarim's relentlessness eventually forces the Nomasdae to succumb. The women and children are quickly rounded up, as was custom by this time. The first Nomasdae slaves, mostly women, that made it back to Kildra prove to be even stronger than full grown male nomad slaves and quickly becomes a sought after commodity for the rich who own farms.


 


Their warriors fought so bravely that it leaves a deep impression on the Royal Army and becomes a popular story to secretly pass around. So much so that the King makes it punishable by death if caught reciting or listening to the story.


 


King Sarim makes the controversial order to burn all evidence of Nomasdae culture instead of allowing his scholars to peer over their works and learn their language. Although many inventions were found and saved within "The Fortress", such as the printing press, the crossbow, the telescope, and the hourglass.


 


It is due to King Sarim's hatred and brash decisions that we know little of the Nomasdae to this day. Almost all art and literature are burned. Temples that appear to be similar to the Azae churches in Kildra are desecrated and brought to rubble. Shallow mass graves are dug for the Nomasdae bodies and quickly built upon.


 


Year 147


The Vicewins build Falcon Haven out of the ruins of “The Fortress”.


 


Year 148


Desert cities are constructed all along the river now known as the River of Life and on top of the former Nomasdae cities and even graves.


 


The Braylics build Braylic.


 


Year 150


The first fictional Kildran literature is written and published as most written work up until this point has been religious scripture. The new invention of the printing press helps spread knowledge through the country.


 


Year 154


The Hajeans build Hajean.


 


Year 160


The Vagarsons build Vagar.


 


Year 163


The Nomasdae soon outnumber the amount of nomad slaves in Kildra. Many noble families go as far as releasing their Kildran nomad cousins from slavery when acquiring the more valuable Nomasdae slaves. Many former slaves blend into peasant society.


 


Year 168


King Sarim the Cruel dies in his sleep at the age of ninety-one. His son, and several family members refuse the crown, possibly due to King Sarim’s terrible reputation. King's youngest brother, Azor steps up to the throne at age of fifty.


 


Year 170


Hunters exploring in the Northern Ice Mountains come back with tales of giant Ice Tral-el and people with the skin and hair of snow watching them from the distance. This is the first recorded evidence of the T'Odis people.


 


Year 173


Plays are invented and become a new pastime for the people of Kein and other major cities. Major actors and actresses gain well-known statuses.


 


Year 178


A large farming village does not send its shipment from the east coast of Kildra. Guards sent to investigate discover village burnt to the ground. It was determined to be a slave uprising. A few days later the slaves are found, hiding in nearby forests. They are captured and hung in Kein square. This is the first reported act of slave rebellion.


 


Year 183


Small villages on the outskirts of Lorriston are surprise attacked and pillaged by Talichani raiders. A vast majority of the citizens are slain as the Lorriston army and guards are overran. The Talichani are suspected of docking far south on Zeldwa and making their way secretly up north. This is known as the “Second Talichani Invasion”.


 


Year 184
King Azor has the Tarins, the Sindors, and the Gilgrends collect their armies and meet the Talichani invaders. The Talichani make base in Lorriston. They send a messenger with crude knowledge of the Common Words to the Kildrans, who relays to them the Talichani “Demand the ‘blessed weapons’ of the people of the large land to prepare for the ‘end of times’ or they will continue their invasion.” The Kildran ignore the indecipherable demand and send the messenger back with their response, leave Lorriston and Kildra in two weeks or be slaughtered.
 


The Kildrans begin marching the next day to try to take Lorriston by surprise. They massacre and defeat the Talichani invaders overnight in what is now known as the “The Taking Back of Lorriston”. Lorriston is rebuilt with a memorial for the dead.
 


Year 185


By order of King Azor, what’s left of the Talichani prisoners of war are tortured mercilessly for months on end. The warrior women are made high priced sex slaves and sold to the nobles of Kildra.


 


At the end of the year, a few are freed and returned to their ships with a message to return to their people, that any Talichani who return to Zeldwa will be slain.


 


King Azor gains the title, Azor the Talichani Torturer.


 


Year 186


King Azor dies of an unknown cause at the age of sixty-eight. First born son, Terlin, takes the throne at the age of forty-four.


 


Year 189


Nautical technology has advanced somewhat in the past century, partially in thanks to builders studying the Talichani ships. Another attempt at sea exploration is made with a much larger ship. Crew bids farewell on a months long planned trip to explore the dark ocean.


 


Year 191


Ship returns with only half of crew. Crew speaks of everlasting darkness and miles long serpents that reside in the dark waters. Ships are restricted to only traveling the coastlines.


 


Year 192


The young Lady Varie of the Vanson family speaks out publicly against the slave trade and what she views as the terrible mistreatment of the Nomasdae and Talichani people. She finds a comrade in Ser Calin Roadalia, a young second cousin to the King and captain in the Royal Army. Ser Calin pleads with the King to hold a court discussion with the noble families over the matter of slavery. The King agrees but says it will not be held until next year.


 


Year 193


King Terlin gathers the noble families to the capital of Kein to discuss the issue of slavery. Lady Varie and Ser Calin are depressed to learn they are in the great minority amongst the nobles when it comes to their views of race equality. The General of the Kildran Royal Army, Lord Elber Tullywoth, makes the grave mistake of insulting Lady Varie during the discussion. Ser Calin challenges him in the middle of the court and cuts him down in front of all the nobles. King Terlin calls for both of their heads.


 


Due to his refusal to accept General Elber’s death as the outcome of a duel Lord Elber chose to partake in, King Azor becomes known as King Terlin the Undignified.


 


With the help of Calin's close friends in the royal guard, he and Lady Varie are able to escape. They flee to the northeastern city of Kanzar. Terlin puts the guards who are discovered to have helped them escape to death.


 


Varie, Calin, and their respected families, along with a few other like-minded nobles proceed to go into hiding along with their freed slaves. With their pooled wealth and resources they are able to build a small yet formidable army of mostly skilled mercenaries.


 


King Terlin appoints Gex Nevarron as the new General of the Kildran Royal Army; also known as Gex the Decapitator. All is quiet for several years.


 


Year 196


Ser Calin comes out of hiding and claims the entire northeast corner of Zeldwa as under his rule. The Kanzars of Kanzar and the Taggarts of Little Town pledge allegiance and side with Calin as does his father, Lord Nictus Roadalia. This marks the beginning of the First Kildran Civil War also known as the Roadalian Revolution. He declares himself King of what he names “New Kildra”. To no one's surprise, he takes Lady Varie as his Queen. They wed in a church of Azae in Kanzar. Upon hearing this news, King Terlin demands their excommunication from Head Priest, Kain Bendict. Kain refuses, stating it is not up to church to choose sides in time of war.


 


An infuriated Terlin cuts all ties with the church and has Kain Bendict put to death. He outlaws the worship of Azae throughout Kildra and destroys every church within his borders except for the one at the capital. The Kildran people begin to believe their King has gone mad.


 


King Calin soon abolishes slavery within New Kildra. Many nobles who disagree with their new rulers flee with their slaves and armies to Terlin's original Kildra. Battles are fought as they flee with Calin’s army.


 


General Gex Nevarron marches the royal army to meet with King Calin at the border city of Bridge's Pass. The young leader proves himself to be a skilled tactician on the battlefield and scores many early wins against Kildra. He is able to push General Gex's troops back as well as the border, gaining land. Villages located on the border become barren war zones with charred out smoking buildings.


 


Year 197


After two years of fighting, a stalemate is reached. Calin has gained much territory including parts of the Southern desert. Kildra has been sending most of its resources to the war effort and is heading into a state of poverty and depression yet again. Crime is steadily on the rise as bandit groups begin to appear all over.


 


Queen Varie gives birth to a daughter named Cornelia in New Kildra.


 


Year 198


The tide appears to briefly turn in favor for General Gex when a soldier fatally wounds King Calin in battle. The Royal Army uses this advantage to push Roadalia’s Army out of the southern deserts and back northeast. The victory is short lived however, when Queen Varie immediately takes up her late husband's role and proves herself to be an even greater strategist in war than him.


 


Battle after battle she manages to outmaneuver and out think Gex's forces. “The Battle of Mobius” proves to be a fierce one as the Roadalians destroy and push back the Kildrans to Groten. She renames her Queendom, Roadalia, after her family name. She fortifies the border between the two countries and continues to score win after win putting Kildra's death toll much higher than that of Roadalia's.


 


Year 199


Frustrated with his lack of victory, King Terlin has Gex brought back to Kein and put to death. Just days after the execution, King Terlin is found dead in his sleeping chambers. It is rumored that his own wife poisoned him to end his tyrannical reign. His son, Amollus II takes the throne at age thirty-three. Seeing the horrible state both his people and the Roadalians are in, he soon puts an end to the war, and grants Roadalia it's sovereignty. Queen Varie praises King Amollus II for his declaration of peace. What is left of the Kildran Royal Army returns back to the capital. The two nations rebuild.


 


Period of Nations


 


Year 200


With slavery abolished within Roadalia, Queen Varie has several refugee camps set up for the newly freed Nomasdae to help them integrate into society. This proves to be quite a difficult task at first because of many Kildran Roadalians still believing in superiority over the Nomasdae, and most Nomasdae viewing the Roadalians as being no different than the Kildrans. Many Nomasdae are the victims of persecution and sometimes murder. Despite Varie's promise of Roadalia not having a class system, the Nomasdae soon fill out the poorer class of Roadalia, taking the lesser jobs.


 


Varie allows women to enlist in Roadalia's Amy by choice at the age of sixteen. She has a group of young ladies trained by Valius Thorn, a highly skilled mercenary in her army, as her personal guard. To make a statement to her people, three of the twelve women chosen are Nomasdae.


 


Tral-el are no longer found in the plains Kildra, hunted to extinction in that area, now only existing in the mountains of T'Odis and the Jungles and deserts of Zeldwa.


 


Year 202


King Amollus II gathers much of Kildra's slave population to hallow out Zalur's Mountain in the far north and to start construction on a grand city within the mountain. The famous slave-traders, the Titwalds, handle most of the construction. Many of the peasant class are also able to find work on the project. This greatly boosts Kildra's economy and helps pull them from the poverty they had entered during the war.


 


Amollus II also claims all unclaimed desert and jungle lands south of Roadalia. He lifts the ban on the worship of Azae much to the people's delight and approves reconstruction of several major churches.


 


Explorers discover the "T'Odis Gate" in the Ice Mountains. They are turned away with the pale skinned people's strange language.


 


Roadalia soon becomes a mecca for art, literature, and music as Queen Varie becomes a huge fan of plays. Peace continues.


 


Year 208


King Amollus II sends scholars and knights to the "T'Odis Gate' to try to establish contact and trade. Not much is known about what happened, but most of the knights are slain and the scholars all sent back safely. The surviving knights speak of the Ice People's intense precision in swordsmanship. Amollus II declares that all Kildrans are to steer clear of the Ice Mountains. This is known as the "T'Odis-Kildran Incident".


 


Roadalia begins to rebuild cities destroyed during the war.


 


Year 211


With peace in both nations populations begin to increase. Major cities and the small villages surrounding them begin to add on and expand.


 


Roadalia starts to create a self-sustaining economy.


 


Year 217


Kildran noble, Matheu Maegan, reports his slave, Zacci, has run away.


 


King Amollus II dies of an apparent heart attack. Youngest son, Drazel, is named successor in Amollus II's will at the age of twenty-one. Construction on the mountain city of Zalur continues. Many slaves and peasant workers die during a cave in.


 


Year 220


A slave is accused of pushing her owner out a 3rd story window. She is hung in Kein square the next week.


 


A small secret group of Roadalians form, both of Kildran and Nomasdae descent, to help slaves in Kildra escape over the border into Roadalia. They call themselves, "The Allies of Freedom". Helping a slave escape in Kildra becomes punishable by death.


 


Year 222


The slave formerly known as Zacci appears in the Kildran capital of Kein. He now refers to himself as Indorian, an old Nomasdae word for "Freedom". He spouts a quick speech about removing their shackles and rising up.


 


"They murdered our ancestors, raped our women, and erased our culture. How long do we serve without question? How long do we stand for this oppression when we are no different... How long do we remain cowards?"


 


The speech was brief and short. Guards chase him down, only to have him completely disappear in a crowd.


 


Year 225


Construction on the mountain city of Zalur is finally finished. It becomes a wonder for people all over Zeldwa to visit. King Drazel appoints the Titwalds as lords of Mt. Zalur.


 


Indorian shows up in one of the largest slave populated cities, Groten. Slaves rise up and attack their owners and the town’s guards. When Kildran reinforcements show up, the slaves are nowhere to be found. They retreat south into the unsettled parts of the desert.


 


Coincidentally, perhaps spurred by the words of Indorian’s speech, slave uprisings start in many large farming villages. Some are more successful than others, but any slaves who survive flee straight for the unoccupied parts of the desert to join with their comrades.


 


The most successful and violent slave uprising happens in Bergen. Many nobles in the city are murdered by their slaves and hung in the streets. The slaves outnumber the town guards five to one. This is known as “The Noble Hanging of Bergen”. A young male heir is the only survivor as he flees to Kein.


 


King Drazel was not about to humor this. He invites many slave owners to bring their slaves to watch as he has several slaves brought to the capital to be hung. They start with the children first, to make the parents watch. This was to show what would happen to them if rebellion continued. Quiet remains for some time.


 


Year 228


Masked, skilled, and incredibly well equipped warriors suddenly overrun several cities in the deserts of Kildra including Falcon’s Haven and Braylic. They show no remorse, killing man, woman, and child. At the end of the weeklong massacre, the group left just a few survivors. The leader pulled off his mask and identified himself as the slave rebel leader, Indorian. He stated the killing would continue until his people were freed. The group, with the newly freed slaves, disappears back into the desert once more. This point in history is considered the beginning of the Second Kildran Civil War also known as the Kildran Slave Revolution.


 


King Drazel of Kildra organizes his troops and sends his general, Lord Ed Vicewin, into the southwestern part of the desert that they thought the slave rebels were occupying and where they had lost contact with many cities. That's when they showed up as if out of nowhere. They were quoted as coming, "from the sands". The Kildrans cannot handle their guerrilla style of warfare. They get picked off one by one. No troops, including General Vicewin, return home.


 


King Drazel is embarrassed, but knows the slaves are still low in number. He waits and has the Tarins and the Bergens put troops all along what is now becoming the border, but hears nothing further.


 


Year 231


King Drazel Adrian sends more troops, month after month, to the border to prepare for attack. Outposts and temporary walls are erected. The decade remains quiet for the most part. The remaining slaves still in Kildra are kept guard and watched closely. Drazel is beginning to wonder if they had all died out there in the southern deserts. Then the day of attack came. A mass of charging, masked men attack the guard stations that run along the border in full-force. This is the bloodiest battle the Zeldwa continent had ever seen. It becomes known as “The Border Decimation”. It lasts for months with the death toll easily reaching the tens of thousands.


 


Year 233


The slave army attacks numerous major cities within the outskirts of Kildra such as Bergen and Rochdale, leaving no Kildrans alive and even going as far as to put the heads of many Kildran nobles on spikes. They leave messages in the cities they destroy, asking for the freedom of all Nomasdae and the abolition of slavery.


 


Year 236


The fighting has persisted the past few years. The rebels liberating some villages one day, increasing their numbers, and being pushed back into the desert the next. The former slaves show the same combat prowess their Nomasdae ancestors showed a hundred years before. Neither side seems to be winning.


 


King Drazel dies after a hunting accident at the age of forty. His young and only son of seventeen, Gillian II, takes the throne.


 


Year 237


King Gillian II tries to follow in his father's footsteps and continue to defend from the ever attacking slaves led by the fierce warrior Indorian, but soon realizes it is all in vain. He, himself, kept no slaves and was counseled by his advisers to end the war by giving into the slave rebels. A meeting was arranged with the now aged Indorian. A truce was bartered over the agreement to free all slaves and abolish slavery throughout the kingdom much to the dismay of the noble class, and to relinquish the southwestern half of the continent to the slaves to set up their own nation.


 


Year 238


The nation of Libertia is created. A council of 6 is elected by the people of Libertia to rule them. Indorian is elected to be the head of the council, while the major cities elect the other council members.


 


Queen Varie names her daughter Cornelia as her successor on her deathbed. Cornelia takes the throne at age fourty-one. Cornelia's first act as Queen is to declare Roadalia forever a Queendom, where only women can rule.


 


Race relations improve within Roadalia's populace.


 


Year 241


Indorian passes away in Libertia. Elections for a new Council Leader are prepared.


 


Year 242


Kildra focuses on rebuilding its economy. King Gillian II looks forward to the future and advancing his people. Many parts of Kildra, especially near the border have been stricken with poverty because of the war.


 


Religion falls out of favor to many noble and lower class people in Kildra. Most people would rather focus on rebuilding their lives and the immediate future then think of the wonders of the world.


 


Representatives from T'Odis come down from the T'Odis Gate to the capital of Kein to make peace and negotiate trade options. Strangely, they speak the Kildran Common Words fluently. They teach King Gillian II and his advisors about their nation and their leader, Emperor K’Umla T’Odis.


 


Construction on the first port city in Kildra, Ocean's Wake, begins.


 


Queen Cornelia of Roadalia continues her nation's support of the Nomasdae people by sending supplies and a message of goodwill to Libertia. Many Nomasdae are able to reach statuses of wealth within Roadalia.


 


With Indorian's death, Libertia prepared for it's second election. This splits the nation into two political parties, the "Soovs" or ancient Nomasdae for "Rebuild", and the "Lindors" or ancient Nomasdae for "Valor".


 


Year 243


Port city of Ocean's Wake is finished on the northeast coast of Kildra by the Yensirs. Many Kildrans travel there for the promise of new jobs and excitement of discovering the sea. Building of ships begins.


 


T'Odis scholars help Kildrans translate their language. A trade route opens between Kildra and T'Odis as the T'Odis Gate opens for merchant travel.


 


T'Odis makes first contact with Parshumian sailors while traveling the dark seas. They confirm the existence of sea serpents as well, and bring back the first remains for study.


 


The Soov, Elian Bander, is elected the new Council Leader in Libertia. His first act is to send several diplomats to Kildra to negotiate access to the trade routes that run along the Vendel River. Trade is also opened with Roadalia.


 


Several bandit gangs gain infamy and rising names in the strict lands of T'Odis, where breaking laws is severely punishable. Kildran scholars learn of the nation of Parshum and the Parshumian people from T'Odis scholars.


 


Year 246


Many ships make their first voyage out of Ocean’s Wake in the first month. Many set out to just map the coastline, while others plan to go much farther to explore. Claims are made that the old stories of serpents to be just tales to scare them as children.


 


Both Kildra and Libertia begin plans to rebuild cities destroyed from the war, and build several new cities.


 


T'Odis's crime problems continue to steadily increase. Emperor K'Umla continues to crack down and send soldiers after all criminals.


 


Year 249


In Libertia and Kildra city              reconstruction continues without flaw. Many Lindors begin campaigning on and spreading the idea of closing their borders and isolating from other races.


 


No word from any ships that left Oceans Wake, not even the ones that only planned to ride the coastline. Ocean's Wake becomes a dreary place


 


Year 250


One ship returns to Ocean's Wake in Kildra. The crew comes back with detailed drawings of beasts, tiny islands, and maps. Crew becomes famous and rich, but all vow to never go out to sea again calling it "worse than death". The rest of Kildra continues to advance as fictional literature spreads. Prominent writers become famous for their works.


 


Year 251


In Kildra, Ocean's Wake's population dwindles. King Gillian has a monument built for those lost at sea. Sea travel becomes a daredevil sport.


 


Year 253


Kildra begins to pull itself from the poverty it was in during the war. Cities and villages expand.


 


A new version of the religion Azae called “The Way of the Mother” is formed within the church of Azae in Roadalia and starts to spread. Interprets Azae as a goddess and the first human Selan Melander as a woman. Many clerics fight this interpretation and some violence comes of this.


 


The High Priest of Roadalia, Ben Yoseg, repeals the religious decree that the Nomasdae people do not have souls.


 


Year 258


Queen Cornelia Roadalia dies at the age of sixty-one. She names one of her personal guard, a Nomasdae woman named Karen Belltrout as her successor at age twenty-nine. Queen Karen turns out to be a devout follower of Azae and the way of the Mother. She makes the worship and practice of the religion law. Any literature, music, or plays that even slightly questioned the existence of the Spirit of Azae are banned and destroyed.


 


The atmosphere of Roadalia starts to change.


 


Mixed race relationships begin to appear around Roadalia, but are frowned upon at first.


 


Queen Karen appoints her own head priest to the church of Azae, ignoring Ben Yoseg, the Kildran head priest of Roadalia. She chooses a Nomasdae woman named Claire Sha for the position. She changes the name of her personal guard to the Holy Knights of Azae.


 


Year 260


Many artists and writers move from the now narrow-minded Roadalia to the now flourishing Libertia. Libertia becomes the hub for many scientific discoveries and is now thought of as a place of learning. Several schools on different subjects are built. The discovery of intact scriptures on the ancient Nomasdae Warrior God, Anahit are analyzed by scholars to translate.


 


Year 261


New Elaborate and grand churches are beginning to be built throughout Roadalia


 


Arts continue to flourish in Libertia while creativity gets stifled in Roadalia in the name of religion. Plays become huge in Libertia as actors & actresses gain fame. Many scientists come to Libertia from all over to study the jungle forests and Tral-el. Tensions rise during heated debates between the Lindors and Soovs. Writings on Anahit spread through the nation.


 


Year 262


Queen Karen of Roadalia puts forth decree that all citizens must study Azae's scripture on the end day of each week. She has scholars study scriptures to find evidence of the Spirit of Azae being a woman.


 


An illness later named “Shaking Fever” begins to spread on the east coast of Kildra claiming many lives. It is characterized by the intense body shakes one goes through right before death.


 


Year 263


Some in Roadalia protest the religious oppression, stating they are "Non-Believers." They are jailed without trial as heretics for these protests by the Holy Knights of Azae. Alcohol is made illegal in Roadalia, as is the commonly smoked herb, Pashush.


 


The death toll from Shaking Fever rises as the nations doctors try to find a way to curb the disease. Bodies pile up in the streets of major cities.


 


Year 266


Shaking Fever reaches the capital of Kein in Kildra. Many in the extended royal Adrian family are stricken with the sickness. Most of the family perishes.


 


Year 268


Roadalia has a booming underground smugglers ring due to the strict religious laws. Bandit clans form but are hunted mercilessly by the Holy Knights.


 


Year 273


Shaking Fever seems to die down over the year in Kildra for no discernible reason.


 


Year 275


Kildra enjoys its decades of peace under King Gillian. Morale of the nations citizens has risen considerably in the past few years. Many noble families hold grand weddings. Holidays are celebrated with high scale festivities each year.


 


Year 280


King Gillian II dies at the age of sixty-one with no heirs (there were rumors of his sexuality). Two Noble families try to claim the throne to Kildra, Lord Unger "The Sun Sword" Hildren, and Lord Burton " The Axe" Mandril. Their two houses meet at the capitol to discuss the future of Kildra only for them to break out into bloody combat. This marks the beginning of the "War of Arms" or the Third Kildran Civil War. Noble families flock to both sides, and each raises an army. War breaks out once again in the capital of Kein.
 
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About to update the Cast Section. These are the changes I'm making and I just want to make sure I'm not missing anything. Let me know if I forgot you please.


I think that's everyone so far that's not in there that has a finished CS.
 
These next few days are gonna get rough. Pennsylvania is way too warm for December, and I think they're setting us up for 2017 with a blizzard.
 
Updated Checklist: !!!

  1. Finally back to the Secret Meeting in Roadalia. I don't think I need to tag anybody. Sorry we got way off the rails on that. It's like we're clawing on or bellies to the light at the end of the tunnel. (just a few paragraphs from me and then it's time for everyone's exits!) This will be coming sometime Tuesday/Wednesday/Thursday. Be prepared @Zooks @Robyn Banks @too much idea @Kayso   (This is finished! (Almost) Just waiting on @Robyn Banks replies. Paging Robyn: This is your favorite annoying GM checking in on ya again :P
  2. Write a response to the fight with Sef Vs @CupAndCough Aloysius. This will be up by the weekend. (I got this up and out! Will try not to take longer than a few days to get my next response out.
  3. Add @too much idea finished profile for Thera's adoptive father and former captain in the Roadalia Military, Camphor Irais (I got this done a little while ago. Check it out in Roadalia's Important People section.
  4. Update Cast section. (About to do this right now, fell asleep the other night.)
  5. Begin my next response as Queen Suzane to @Orikanyo. (Don't worry, Suzane will get Eliza's cart and Petunia all taken care of. This next pair of responses should get us to the Coliseum finally.)
  6. Begin reading and catching up on Jin & Klaus so I can take over Jin and get a response to @DemetrioMachete.
  7. Get NPC profile information to @Halffix so he can begin writing the profile. Almost forgot about this. (Jesus I still got to do this. Slacking on this.)
  8. Move @CupAndCough Empty Ouroboros profile to the Factions thread of Kildra. (Doing that right this goddamn minute before I forget.)
  9. Finish moving NPC profiles from old conjoined Important people thread. Will convert the thread into one dedicated to Engriact and the Four Heralds themselves.
  10. Update NPC list for who's doing what profile. (Got this done!)
  11. Update the update thread. This will require a tiny bit of help from everyone. (This is a project I might put off for a bit. Maybe until after I get timeline 2.0 up.)
  12. Asking for updates on the NPC profiles being written. (Did this for a few people already. I know New Year's is still coming up and everyone is still busy.)
  13. Get timeline 2.0 finished and finally up. (This is 2/3 done. I'm on year 340 of 469. So close. Check out the sneak peak of the first 280 years further back in on of my comments in the OOC. I should put a header so people can see it.)
  14. Open Rufus Vs. Nevarrus PM with @Zooks
  15. Read updated BSC and Kildran Sister profiles for @Goaty Goat to see if I approve.
  16. Continue moving old IC posts starting with finishing Libertia and then moving on to Roadalia.
  17. Begin planning with @Milus for my control of Rasuli and Tartae.
  18. Open PM between @Milus @Halffix and @ShadedRose about being shipmates.
  19. Find @Deathchart
     

If you don't see something you think is important on here, let me know.
 
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WIP 


The  Lord of  Rochdale  ||   I


 








   Name | Baragaan Holst von Rochdale : He had given himself the von Rochdale title out of arrogance, but also when he had lain with the old lord's wife. 


   Race | Kildran 


   Sexuality | Heterosexual / I recommend you never try to bed this man 


   Height/Weight | 6'1 / 210


   Personality | Baragaan is not a kind man. He is not an ally to be worth to have and he is not a many of morals. This snake is the epitome of what is wrong with mercenaries that come from the devoutless (or anyone really) from Empty Ouroboros, he is a vile man and expect your needs and wants to be the least on his list. His actions within the war of royals has left him little changed from the man he was always going to be. 


   Weak to flesh, drink, and anger he is perhaps unfit for a lord title--but since there was none other that would take the Empty Ouroboros's right dues, Barag took it with a lecherous and putrid ambition to be apart of the lavished lifestyle that disfigured his body and wrought havoc on his mind. Barag is a coward, but he is not averse to battle--Cowardice is not always what forces a man to sink into the deepest unholiest spelchurs and find fuel for escape, no, for Baragaan Holst von Rochdale cowardice was the fuel for rage--It became the item that drew Aloysius to him in the first place. 


   His cowardice and paranoia strains on his mind, ever the plotter and violent individual--he would wage an entire inquisition if he heard a passing joke against his name, and he'd personally handle it. He often confuses this "I can trust no one, but myself" thought process as bravery and earnest qualities above all--but he is far from earnest and it shows how far he is willing to go to assure his dominance. 


     


   Years of slavery to T'Odis masters has left him embittered and vicious to T'Odis and anyone who concerns themselves with them. Especially the royal family. Calling them "the old hag race" for their prominent white hair and fair skin. He takes out his past transgression that were upon him to any T'Odis within his land. Duly noted that the man has a long listed of female T'Odis slaves underneath his throng. For both torture and pleasure. 


   He fears his past and holds little regard for the surrounding lords--even coming to the point of brazenly wailing that he could ravage the wife or duchess of any land if he could and he'd do it upon a dead lord's corpse.


  He is petty as he is self-conscious, given that his face is scarred and his impotence has been rumored. The various hideous adornment of scars upon his body are not admirable to say the least, given that fact he looks for ways to be rid of them. He constantly rubs his face--feeling the scar that Aloysius and another left him. The scar existed before, but when Aloysius--his then mercenary band leader--flew into a religious fit Barag tried to leave, but he had stopped his escape an tore open his face by digging un-mending a wound he sustained since his slave childhood. The two since have never seen each other and not have spoken.  


                 "The masters of filth rendered that foul, o'homely, wound upon your youthful face--marking your life as mere filth. The prophet of strife has torn asunder that divine and wrathful wound upon your traitorious face--marking your life as a mere filth, unfit for Anahit's eyes."  


                                                                                                                                                                                                                                                                                                                


   Sexuality
 
Happy New Years Eve, all!


I wanted to let you know that I'll be running a Star Wars roleplay inspired by D&D adventures, and I'm still recruiting members! I know I haven't met most of you yet, but I've seen how talented you all were; I would love to have you join me and get to know you some more! If you're interested in taking a look, there's a interest check just below: 




Looking forward to writing with you all regardless =)
 
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