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Aelia Aeldyne

Abandon all hope, ye who enter here
Roleplay Availability
Roleplay Type(s)
MAIN THEME
Astral War
CROWNBREAKERS
FANTASY
FUTURISTIC
ADVENTURE
ANIME
WRITTEN BY AELIA AELDYNE
CODE & DESIGN BY YUKITERA
EXTENDED SYNOPSIS
Men in armor hunker behind tall shields, sweat running down their temples as they advance under enemy fire. Each of them wears kevlar under the plate, but they know a lucky bullet can still make its way into their flesh. Far above, the blue sun emits a searing heat that even the cooling enchantments struggle to disperse. From far behind, artillery fire covers their advance, pummeling against the walls of the besieged castle with a near-constant rumbling noise. Suddenly, the cold voice of the commander rings in their earpieces. "Fireballs at 12. Standard intensity and magnitude. Piercing pattern." He does not give orders. The men know what to do, and in the fraction of a second, the formation splits, letting the fiery spells fly between the two groups of soldiers. Soon after they reform and keep walking, hearing the fireballs crash behind them, glassing the sand on impact. The unit that had followed theirs had not been so lucky, or too slow to react. Soon, they would reach the gate, and the siege would begin in earnest.
The Hero's procession makes its way through the city, rolling on the boulevard's pristine pavement in utter silence. The cowed, cowering crowd watches, each and every single one of the people gathered here hoping that the Hero's attention would pass them over. None of them has the smallest speck of sympathy towards the white-clad tyrant in his chariot, not ever since the man had brutally seized control of the nation, a coup followed by several rounds of grisly executions "for the greater good" when rebellious elements had appeared. Two towns turned into craters and an uprising quashed in blood later, there was no one left in this country who would dare contest the Hero's authority. Behind him, triumphantly returning from their war with a neighbouring state, his troops advanced. Battle tanks painted white and gold, mages flying on giant owls in ordered formation, soldiers marching in tight ranks, the sound of the boots eclipsing even the low rumble of the engines... Every occasion was good for this particular Hero to demonstrate the power he commanded - even though all of the troops here would be little more than mincemeat should they come to blows with him. However despicable and corrupted, a Mantle-wearer was a match for more than a single army.
Deafening. The ungodly screech of the approaching horde was deafening. None of the villagers had slept this night, too anxious, too worried, too disturbed to even try and get some rest. Now they could see it approaching, the tide of shells and legs and mandibles, scouring whatever green the arid land still had. Far away on the horizon, twin red suns rise, indifferent to the incoming plight of the wasteland's inhabitants. A palisade will not suffice to stem the horde, however well-made it might me. The villagers know it, deep in their hearts, but they still hope. It is a rather simple situation, all things considered; either the palisade holds, and they are not eaten, or it does not hold, and the horde becomes the next village's problem. Of course, ending up in some monstrous bug's stomach is the less favorable outcome... But some things are not theirs to decide. Then the wind howls, cold and carrying a scent of death. They can see it, the black currents in the air, gathering black clouds above. It is night again, despite all laws of nature. From the darkened heavens, a single silhouette descends, a gaunt figure with a deathly pale skin, wreathed in grey robes. Slowly, the ghoul lands in the ever-shortening distance between the village and the horde, lightly stepping between the rocks. The villagers let out a sigh of relief; the Dark Lord has arrived. Lightning strikes her, and the Mantle-wearer holds it between her fingers, the wrath of the sky shaped into an impossibly bright crackling blade. She releases the blade, and with a single swing and a rumble of thunder so loud that no ears can withstand it, the horde is no more.
It is an historical moment. After two decades of conflict and tremendous efforts on both sides, peace has finally come. At the center of the war-torn capital, under an indulgent golden sun, the Hero and the Dark Lord clasp hands, and the crowd erupts in cheers. Sitting at the same table, cowed, are three kings, two presidents and one empress, the fools responsible for twenty thousand dead and near a million peaceful people turned into refugees. They both know this to be an official ceremony, but neither the Hero nor the Dark Lord of this age can deny, deep inside themselves, wanting to slap the foolish rulers across the face. It was not so rare that a Hero and a Dark Lord would collaborate for some cause, but it is certainly almost unprecedented that a group of rulers would unite both Mantle-wearers against themselves. The Dark Lord wondered if any of them even remembered what they had even begun waging war for; he most certainly did. He remembered the settlement of his people burned to the ground by imperial troops, aspersed with mana bombs and holy flame - the most painful of deaths for Daemonlings. He suppressed a bout of rage at the memory of his parents dying from the sacraments corroding their flesh, the earth quaking under the magic, their friends dying from the bullets - it would not do to murder world leaders at a peace conference, even though it would most certainly be memorable...
The waters glimmer with endless possibilities, infinite journeys and countless destinations. The waters that are also the skies shine, littered with myriad upon myriad of little stars. The tide ebbs and flows, the surface shifts from a tone of deep purple to another, sometimes edging into blue or red. Ships sail and fly in every direction, strange creatures dwell under the surface or above the clouds, carried by stranger desires that no one understands. Here and there lie islands, some with lighthouses that guide voyagers in their travels between the worlds, some covered in houses, brimming with life, laughter and love. Some more are silent, devoid of civilization or even life itself, barely more than cold rocks in the dead of space. More rarely, truly gigantic islands are made into real nations, palaces and walls carved and built into the stone, harbours built to accomodate trade, and flags raised high up for all to see; in doing so, the inhabitants submit themselves to the test of time. Few succeed every time, but life is ever full of surprises. Whether it be for ambition, greed, wanderlust, amazement or desire, the Astral Sea has everything one can possibly think of - and more...
Deep, so deep that no one knows it even exists, deep in the ocean between the worlds, under the impossible ground, lies a hidden gate. It is covered in coral and mud, after aeons buried in the rock. But... Century after century, the unwitting pings borne of the surface-dwellers' actions have reactivated it, and the gate effortlessly shakes itself free, slowly opening with a low, ominous creak that no one hears. It will take a very long time for it to allow passage, but already the things that sleep inside are rousing from their slumber... Deep in the abyss of the Astral Sea.
On a peaceful island, in a quiet inn, a man with a grudge sits in a comfortable seat. A week ago, he'd posted a request for a mercenary group, and he was now waiting for people to answer it. Sipping at his whiskey, he observed the comings and goings of the other people, expressing utter disinterest in their lives. To him, they could as well not have been here. He would not go out of his way to harm them, but neither would he spare the effort to protect them. He was too driven to care, really. Taking another sip, he wondered who would come. A Cytherian of any sort would have been great, but the folks from the Death Worlds seldom left their abodes. Otherwise... Aside from barely-legal mercenaries, he'd be given only the destitute, those who'd ended up as dregs of society for a reason or another. For his purposes, that would be enough. It was always enough, when it came to killing the wearer of a Mantle.
INTO THE ASTRAL SEA
HERE WE GO ~ A Mysterious Man is offering you a job - you, a dreg of society coming from one of the Nine Worlds, who ended up wandering the Astral Sea in search of subsistence; or perhaps are you just a grizzled veteran looking for a last mission before retiring ? Or even an unsuspicious youth trying to find their first big contract to make themselves a name ? Who knows... Adventure awaits you across the Nine Worlds, where magic and science exist side by side and meld together for explosive results, where Heroes and Lords of Darkness compete or ally for ultimate victory, and ancient buried things return from their graves to conquer the universe again. Will you take the job ?
ROLEPLAY GUIDELINE

Two paragraphs per post (minimum).
Decent grammar with correct punctuations.
OOC and Discord is a strict requirement.
Behave accordingly and understand the rules.​


 
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Ooh, one spot left? I'd love to join as well if you'll have me ^^
 
I haz decided I'd like to join :D! As far as the interest check goes that is! I presume the Lore and CS details are still in the works?
Yep !
Basic lore should be up soon-ish, but the CS is still in the works
 
Oh goody ^3^ I shall pop into the Discord then, just so I can keep abreast of things. I'm not terribly chatty though, if that's okay?
That's fine, so long as you don't miss anything important that might be said
 

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