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Fandom Assassin's Creed: Last Descendants Lore/OOC

DankWaffles

Go Home, Go Bed
Rules

1. You shall not kill another player's character spontaneously.

2. Your character is not omniscient.

3. Relationships are encouraged, but keep it clean in the IC.

4. Obey the GM, and Co-GM, at all times.

5. The Assassins do not have access to Templar intelligence and vice versa unless stated by the GM or Co-GM.

6. No one is to interfere with the actions of a character in an Animus, except for pulling them out or emergency actions

7. Quality > Quantity. While one strong paragraph or two paragraphs is the encouraged minimum for scenes that aren't combat or dialogue happy, writer's block is horrible and it happens.


Assassin Organization

Assassins

Templar Organization

Templars

Assassin Weaponry

Melee Weapons, Hidden Blades, (Cross/Compound) Bows, Firearms [this includes handguns, automatic rifles, and rifles], and Lethal/Tactical Equipment

Templar Weaponry

Melee Weapons, (Cross/Compound) Bows, Firearms [this includes shotguns, SMGs, automatic rifle, and rifles], and Lethal/Tactical Equipment

Ranks (Descending Order)

Assassins

--Full Members--
Keeper of the Order*
Keeper of the Apple*
Mentor
Master Assassin
Assassin
--Apprentice Ranks--
-Adept Ranks-
Veteran
Warrior
Mercenary
-Novice Ranks-
Disciple
Footpad
Novice
-Recruit Ranks-
Apprentice
Initiate
Recruit

Templars

--Full Members--
-Members of the Inner Sanctum-
General of the Cross
Guardian*
Black Cross/Inquisitor*
Grand Master
Master Templar
-Non-Members of the Inner Sanctum-
Templar
--Apprentices--
-Disciples-
Disciple
Neophyte
Seeker
Faithful
-Recruits-
Initiate
Recruit
Prospect
___________________________

Note: Only masters are respectfully allowed to have two hidden blades​
 
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