Dustdev
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Copy of GSheet v1.3
v1.3 Rogue Asher Fox,CLASS Half-Elf RACE INSPIRATION STR,14 +1 +2,PROFICIENCY BONUS,AC 13 Hit Point Max DEX,〇,+1,Strength,9 +3,◉,+5,Dexterity 〇,+1,Constitution,CURRENT HIT POINTS 17,◉,+1,Intelligence,Condition 〇,+2,Wisdom CON,〇,+2,Charisma +1,SAVING THROWS,TEMPORARY HIT POINTS 12,◉,+5,Acrobatics
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The story of Asher Fox starts, as the story of any adventurer should, in the slums of the city of Klarc. Born as the sole child of an elven mother and human father, Asher’s early life was worse than most other children. His mother died in childbirth, and his father worked at the docks as a common laborer, barely earning enough to support himself and his child. When Asher was only 3 years old, a falling crate at the docks robbed him of his father as well. Asher, now orphaned, was left to fend for himself in the slums. The next years of Asher’s life were spent rummaging through alleyways and fighting with rats for any scraps of food he could find. As he matured Asher became more of a risk taker, picking pockets and stealing rations from guard stations. He learned how to live on the streets. Where is the safest place to sleep tonight? Who here has the most loaded pockets? What was the fastest way to reach the other side of town? Asher knew the answers to all of these questions. By age 18, Asher had evolved into breaking but into stores, running scams on streets, and peddling illicit goods. He learned to talk to other theives secretly in broad daylight using the Theives’ Cant and would steal from the wealthier merchants and nobles of Klarc, often distributing his gains to the poor on he streets and donating to the local orphanages. Unlike most other thieves, Asher wasn’t in it for the money or fame; he stole to help both the less fortunate and himself. Slowly, robbery by robbery, he built a sizeable amount of gold and purchased the gear necessary to become an adventure and escape the slums. At age 21, Asher now wonders the world in search of adventure