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Futuristic Art of the Elements -- Elemental Information

CactusWren

Gruntiest of the Grunts!

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Humans have completely ruined the Earth to the point where it is unable to cleanse itself anymore. Pollution is slowly killing the population. Scientists have devised a way to capture the limited Elements (Darkness, Light, Fire, Water, Earth, Air) as well as create synthetic Elements (Technology, Emotion, Time) that the Earth produced before it stopped and turn it into a superpower in the hopes to use it to cleanse the pollution once and for all. They conducted experiments on just a few humans to see whether or not they would be able to possess it, and after years of research they were able to find nine humans who could possess one of each Element, and make it possible for them to genetically pass it on.
But then... one day, the entire inhabitants of the lab disappeared, as well as the experiments. It was theorized that the experiments fought back with their newfound powers and killed everyone off before fleeing, but to this day, nobody knows.

As the years passed on, pollution began mutating plants, animals, and even humans, into horrific, zombie-like monsters, sucking the life out of those who are unaffected. The world has reverted back to a pitiful state, an almost desolate wasteland where humans have limited means to survive.

Decades later, two descendants of the experiments stepped forward-- Derek and Luc, possessors of the Darkness and the Light respectively-- to find the missing descendants and teach them the Art of the Elements, before the world and all its inhabitants completely crumbles and dies.

The descendants are scattered around the world. They're either aware of their power, hiding it in fear that they'll get accused of witchcraft, or in complete denial that the stories their grandparents told them are true. Or they may not realize they possess their Element until a random coincidence one day.

Derek and Luc are slowly becoming known as the Elemental superheroes, and your character has heard of them somehow. Realizing their powers might be connected to these mysterious men, they investigate and join forces with them.







  • Fire
    A Natural Element

    Starting off: Ability to absorb Fire and breathe through smoke. Control of Fire Element is unpredictable. Can still get burned.

    With experience: Easily control Fire and use Fire-based abilities, emit thermal energy, resistance to extreme heat, create extreme temperatures, sap a living organism’s heat to turn into thermal energy.

    Bond: With Water

    Team up with WATER: Scalding water

    Team up with AIR: Heatwaves

    Team up with EARTH: Lava

    Team up with TECHNOLOGY: Firebomb

    Team up with EMOTION: Raining balls of fire




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TEAM WORK is an incredibly valuable trait that needs to be maintained in order for the Elements to reach their true potential. It's certainly possible for an Element member to be strong and independent, but the powers are optimally maximized when they join forces with another Elemental member.

On that note, Natural Elements are able to perform an ancient art called the Bond, and it is the ultimate form of friendship and devotion, and it's not easily achievable by every member. Natural Elements are only able to create the Bond with their exact opposites-- Dark and Light, Fire and Water, Earth and Air. While it accentuates each others' abilities, in lies a curse as well as its blessing-- they will feel what the other feels, and die when the other dies. This "curse" will only break when they achieve the final stage of the Bond, and that is Fusion, where the two beings will combine into one and share each other's feelings, thoughts, and power. Derek and Luc have not reached this stage, and it takes years of mastery to accomplish.




 
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Aura Of Twilight Aura Of Twilight PressureCooker PressureCooker VectorPoint VectorPoint @RoxasTheExalted DergTheDergon DergTheDergon Jessii Jessii FabulousTrash FabulousTrash

Hey guys! So here is the general idea of what the Elements can do, as well as an idea that might get your character realizing that they're actually a lot more special than they initially thought they were (;

I tried to even out the Natural Elements "plain" abilities by having them form Bonds and be able to do more stuff with their teammates in comparison to the Synthetic Elements, so that the Synthetic Elements have more unique abilities but have less stuff to do with teammates.
 
I do note that these abilities are all offensive. Have you considered the possible healing combinations?
Water and Fire : Purging Fever - Destroy most viral infections
Earth and Wind : Defibrillate - Attempt to restart (or stop) someone's heart
Water : Purge toxins - accelerate the natural function of the body to excrete toxins

The list could go on. Just a thought.

CactusWren CactusWren
 

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