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Fandom Arkadia(CS, The 100)(Closed)

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Dazzle

hiatus
Character Sheet
"Please god, no more siblings of skaikru"
Basics
Name:
Gender:
Age(Under 18 for SkyCrew, Grounders any age.):
Birthday:


Appearance
Realistic Faceclaim or Description:
Height:
Tattoos/piercings:
Other appearance stuff:


Personality
Vices:
Virtues:
Likes:
Dislikes:
History:


Other
Why they were arrested(only applicable to SkyCrew):
Relationship:
Friends:
Crush:
Sexuality:
Sky Crew/Grounder:




Daz's Peoples
Basics
Name: Ember Reneé Jackson
Nickname: Em, Emmy(only her brother calls her this)
Gender: Cis-Female
Age(Under 18): 16
Birthday: April 13th, 2133
Appearance
Realistic Faceclaim or Description: Poppy Drayton
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Height:
5'7"
Tattoos/piercings: none
Other appearance stuff: She has a rather large birth mark on her knee

Personality
Vices: She doesn't have great communication skills, over emotional, and can be greedy after never feeling like she had enough the arc, she's a great liar, hot head
Virtues: She's stronger than she knows, she cares deeply about others and is loyal to a fault.
Likes: Her brother, dancing, games, and books
Dislikes: Small spaces, being interrupted and movies
History: Ember spent 13 years stuck under the floorboards of her home. The second child, not only was this against the arc rules, but she would never truly know who her own father was. Ember's mother had always been an opportunist, that was the nicest way to put it. Her mother would do anything just to get a little extra. Especially when she found out that she was pregnant with a second child. Ember suffered because of this, of course she was always fed and taken care of, but she had never been allowed to go to school, or be a kid. Her best friend, her only friend was her brother. The only other person she knew was her mother, that was until she snuck out of her families barracks one night when the idea of adventure exceeded her fear of being caught.
Ember was on her way back to the barracks when she was stopped by the guards asking for her identification, freezing, she broke down crying in front of the guards. Claiming that she had lost it and that she was out looking for it so she wouldn't upset her mother. The guards were eventually able to calm her down, and coax out her room number. They brought her back to her room, Ember had been lucky that night, guards that could be easily manipulated by a crying little girl. Ember took advantage of this, sneaking out more often and exploring more parts of the ship, she got way with this without her mother or brother finding out for almost a month.
However they did find out, and when they did they were livid. Without actually yelling at her they scolded her banning her for ever leaving again, but instead of listening Ember got angry and stormed out of the barrack for the second time that night. She was sick of being hidden away, she wanted to do what other kids got to do. They tried to chase after her but it was too late, she had been found by the head guard, they had her in cuffs. And the guards were coming for them next. The next two years she spent in the Arc's jail, till she was chosen to be sent to earth to find out if it was survivable


Other
Why they were arrested(only applicable to SkyCrew): For being a second born, and being out of bed out of hours
Relationship: Single
Friends: her brother
Crush:
Sexuality:
Bisexual(closeted)
Sky Crew/Grounder: SkyCrew




Name: Clayton Graham Moore
Nickname: Clay
Gender: Cis-Male
Age: 17
Birthday: December 8th, 2131 Sagittarius

Appearance
Realistic Faceclaim or Description: Dave Franco
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Height: 6'1"
Tattoos/piercings: N/A
Other appearance stuff:

Personality
Vices: Antagonistic, Arrogant, Egotistic, Jealousy
Virtues: Honest, Idealism, Flirtatious
Likes: Computers, Hot Chocolate, the idea of the beach and weather, plants, rewatching old movies, computers and hacking
Dislikes: Textured food, the chancellor and his family, cheaters
History: (this was long before and then I lost it :'( )
Clayton grew up in a rather respected family, he was the son of two doctors. So it was expected that when he was born he would absolutely have their brains. Clayton however took a different path, he wasn't interested in dealing with sick people, however he enjoyed working on computers and had a nack for hacking and improving the functionality of them.

Clayton had his life planned out, he was mentoring under a computer technician and already had a job lined up for him once he turned 18. But for now he was learning more about the Arc's mainframe and how to run it. He had been left to explore the devices when he came along the longevity of the Arc. To his surprise, the Arc wasn't going to last another year let alone get them to the point earth would be livable. Clayton was never supposed to see the ground for him self, though he did dream about it.

He went to the only people he knew he could trust, his parents. They would know what to do, right? No luck. They just told Clayton to forget about it, let the Arc do its job. But what if the Chancellor didn't know that the Arc was doomed, and not only that, the people of the Arc deserved to know they didn't have much time left unless they did something about it.

Clayton left his barrack and went to visit the Chancellor. Only to be met with the same disregard as his parents had gave him. He was being treated like a child, when he would be 18 in 6 months, he was going to be working for the Arc and yet no one would listen to him.

Clayton knew what he had to do, using his own laptop he broke back into the mainframe of the Arc, he would release the information during lunch the next day, it would interrupt the Chancellor's mid day announcements and tell the people of the Arc what they really needed to know. Clayton was being selfish, he was willing to cause chaos in place of the truth. He was willing to be floated in the place of truth

But before he could complete his task, guards had shown up at his door. Clayton was being arrested for wanting to give people the truth, and knowing more than he ever should.

3 months from his birthday Clayton was taken out of solidarity confinement, he figured that he was being floated early. If he had been able to get out the information he had so wanted to share with the Arc he wouldn't care as much, but now the Arc's secrets would die with him.

But Clayton was surprised when the guards slapped a watch on his wrist and escorted him and 99 others to a drop ship. They were going to the ground. If the Chancellor had any good ideas at all, this wasn't one of them. 100 delinquent kids being sent to earth to survive. Seriously what could go wrong. If they didn't kill each other first, earth surely would.

Other
Why they were arrested(only applicable to SkyCrew):
Hacking into the the Arc's main frame and accidental finding out information on the arc's survivalbility. The chancellor decided the only way to keep Clayton quite was to lock him up.
Relationship: N/A
Friends: Mags(A one sided friendship) Elf_Ruler Elf_Ruler
Crush: None
Sexuality: Heterosexual
Sky Crew/Grounder: Sky Crew



Name: Rowin of Trikru
NickName: Row
Gender: Cis-Female
Age: 23
Birthday: Born in winter
Appearance
Realistic Faceclaim or Description:
Tracy Spiridakos
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Height: 5’6”
Tattoos/piercings: Trikru clan symbol on the back of her neck, spirals going down her left arm
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latest
Other appearance stuff: Scar running down the outside of her right calf
Personality
Vices:
Erratic, Cowardice, Impatience,
Virtues: Acceptance, Candor, Nurturing, Mercy
Likes: Swimming, climbing trees, healing others, likes creating tattoos
Dislikes: Fighting, Arrogant people, tricksters, liars
History: Rowin was born from warrior parents, because of this she was trained to fight from a young age. Death however always scared her, her own death and the killing of others. She didn’t want to die, and always felt weak when fighting, She was scared of hurting others. Rowin learned and became stronger, but she never was happy. That wasn’t the point though was it, she was trained to protect her Commander and die for her.

That was true at least until she did almost die. She was weak, in the middle of a war with Azgeda (the ice nation.) She had torn through at least 6 Grounders when she came across a small child, no more than 13 and in the war fighting. Rowin felt for her, she had been taught to fight younger than that but never was thrown into a war until 16. But in that fleeting moment of weakness, the small child used their knife and dug deep into Rowin’s calf.

When Rowin awoke she was being tended to by a healer. She watched as the healer took care of her leg and the others around her. It felt peaceful inside the medic tent. Rowin began learning everything she could about healing, she could still help, she could still protect her Heda. But this way she was doing it to keep her warriors out on the field. There were still whispers about how she was weak in the face of a child who struck her down but Rowin just buried herself with in her work.

5 years later Rowin became an established healer, and yet when she heard sounds of people whispering about a big black metal ball falling from the sky, she was ready to run and hide. The world must of been ending again, right? Why else would a meteor be falling with such force.

Other
Why they were arrested(only applicable to SkyCrew):
N/A
Relationship: Ex: Vetra KingofAesir KingofAesir
Friends:
Crush:
N/A
Sexuality: Pansexual
Sky Crew/Grounder: Grounder/Healer/Fighter​
 
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Wren

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[class=tabs] text-shadow: 1px 1px 2px #7e9e85; font-size: 16px; font-weight: bold; line-height: 6px; text-align: center; text-transform: uppercase; width: 100%; margin-left: -12px; [/class] [class=tab] cursor: pointer; display: inline-block; padding: 10px; width: 100%; [/class] [class name=tab state=hover] background-color: #7e9e85; [/class] [script class=tab on=click] hide tabsContent set currentTab (getText) if (eq ${currentTab} About) (show tabsContentCoded) if (eq ${currentTab} Persona) (show tabsContentBy) if (eq ${currentTab} History) (show tabsContentCrucial) if (eq ${currentTab} Other) (show tabsContentStar) [/script] [div class=tabs]
[div class=tab style=";"]About

[div class=tab]Persona
[div class=tab style=";"]History[/div]
[div class=tab style=";"]Other[/div]
[/div]
[div class="tabsContent tabsContentCoded"]
basic information

Full Name: Wren Cameron
Age:17
Birthday: May 23rd.
Gender: Cis Female
Sexuality: Bisexual


appearances

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Face Claim: Aimee Teegarden
Eye Color: Green
Hair Color: Dark Brown
Height:5'5
Weight:110
Tattoos/Piercings/Etc: none; Other:
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in depth

Personality: Usually an upfront girl who's not afraid to speak her mind, given almost any circumstances. Wren's easy to get to know if you actually try to get to know her, she's smart, resourceful, caring, though she's stubborn and somewhat harsh towards people whenever they try to convince her of doing anything besides what she originally had planned.

Controlling, but sweet. She took after her father and it's only a matter of time before she notices herself.

She can be Restless and Brash sometimes, but strong should the right situation show it. She's highly aware many people hate her, given the fact she's the Chancellor's daughter, but Wren's only goal is to survive down here, it's not to make people like her.

Vices: Impatient, Hypocrite, Stubborn, Controlling.

Virtues: Compassionate, Loyal, Humble, Responsible.

Likes: Keeping journals, Butterflies, Silence, Nature.

Dislikes: Questions, Drama, Open Spaces, Politics.
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history

Bio: The daughter of the Chancellor. Surprising that even she's apart of the 100, isn't it? Wren had started to expect the worst from her father by now. It was always known that she was discontent with his rules and decisions, even if they were for the better of the people.

Though, Wren had learned to stay quiet and keep her opinions to herself. She wasn't the Chancellor, and he'd stated that many, many times whenever she'd try to give him input on anything. The more you shut down your child, the more you lose your connection with them. It wasn't a myth. Her and her father's relationship had strained over the years but it wasn't as if she didn't love him. Besides her disapproval, they were generally a happy family. Her mother was a surgeon, and Wren studied under her once she was old enough. Helping people was something she enjoyed doing. That... and there wasn't many things that caught her interest in the Ark. She didn't want to be a teacher, or a janitor, a guard. It just didn't feel as fulfilling.

That was until she had gotten sick. Really sick. And the amount of medicine that's allowed to be rationed, well, it just wasn't enough. Easily enough to get if your father's the chancellor, right?

Wrong.

Wren came to the acceptance that... she was going to die. That was okay. It didn't feel okay because she was being forced to say goodbye to everyone she ever loved. But at least she lived, there was many kids on the Ark who'd lost their lives at a younger age than 15. That night Wren shut her eyes and she didn't expect to wake back up.

Only when she did, she found that her mother had snuck into the med-bay and stole much more than one antibiotic and administered them while she was asleep. It wasn't fair that Wren lived and her mother didn't. Even more so when her father was the one turned her in.

How she got arrested? That... was a whole different story. There was an incident on the Ark where a child had died due to unsupervised spacewalking. Which wasted a whole ton of O2. Leading to a riot and a group of people demanding for a new Chancellor and council altogether after they'd executed the child's parents, as if it was even their fault. And it got messy. People got hurt, there was civilians attacking guards, it was a whole thing. You can only imagine the Chancellor's face as he watched the guards start arresting people and he saw his own daughter in the crowd.

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miscellaneous

Relationships: TBD.

Crush:TBD.

Friends: TBD.
[/div]

[/div][/div]
codedbycrucialstar | click words [ tabs ] , hidden scroll
 
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Basics
Name
:
Nova Reece
Gender:
Female
Age:
17
Birthday:
February 20th, 2132

Appearance
Realistic Faceclaim or Description
:
People say she looks a lot like her mom. She's been told she has her dad's green eyes, but her mom's dark hair, her face. Soft feminine features, full lips and button nose. Nova wouldn't really know, it's been years since she had a reference. Despite being locked in a cell, she grew from a relatively scrawny kid and developed a neat hourglass figure (she thinks her butt looks great).
Height:
5'4" (164cm)
Tattoos/piercings:
Both her ears are double pierced, and she has a small triangle on her wrist, which she gave herself.
Other appearance stuff:
She has a few scars on her arms, mostly from weird miscellaneous childhood adventures, and often time, she has small doodles on her arms and hands.
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Personality
Vices
:
- Selective Mute - She only talks when she feels its absolutely necessary, or with the least amount of words possible. She only really talks to people she's close to, and those people are rare
- Extremely Defensive - She hates when people ask about her past, her family, or even makes jokes at her expense. Low self-esteem is the most probable real reason behind this, but she doesn't talk about herself enough to actually start healing
- Jealous - Doesn't look like a jealous person right? Nova hates the fact that most of the other convicts got a life. They got to spend time with their families, they got to do the things she could only dream of. Their families must still love them, right? Her parents certainly don't. None of them must have the reputation she has, but seeing as how the only outside contact she got was to finish her education, who knows really. Nova is jealous because they got the things that were stolen from her because scared adults couldn't comprehend the reason why she did what she did.
- Violent - Years of mistreatment, emotional abuse, and trauma, no therapy or even just a little bit of help to ease the pain she was in, Nova has developed a few violent tendencies. She lashes out mostly on herself and her surroundings, trying to keep from harming others, but she has quite the mouth on her. It's not the type of person she wants to be, but Nova can't see herself changing.

Virtues:
- Loyal - She may not have many friends or people she even likes, but to those few, Nova is an extremely loyal friend. She can't curb her mouth or always control her emotional extremes for them, but they're the ones she constantly stands up for. The people she would take the blame for or head into hell itself for. But her trust can be easily lost, and getting it back is harder than gaining it in the first place.
- Intelligent - Before she was locked up, and even after, Nova showed that she was an extremely intelligent girl. She excelled in history classes and often times would try and help her parents with the technical aspects of their jobs. She's smart enough to know how to appeal to a crowd despite the fact she doesn't see herself a leader, she would be willing to try and help. And she tries to under the psychology of the people around her, someone that was self-taught sitting in a cell, so it's not perfect, but hey, it could be good for something.
- Dependable - You can always count on Nova to get something done, even if she doesn't really like you. She isn't a girl to put her own interests above the interests of the many, and so she is willing to do what needs to be done.
- Discipline - Her violent temper is sometimes overshadowed by her discipline. Self-taught because she needed to control herself, Nova has an ironclad will. If she is angry enough to start beating the hell outta someone, she can stop, control herself, be the bigger person before it escalates further. That's actually what it comes down to in most cases, her controlling herself to be the bigger person no matter the situation.
Likes:
- Nighttime
- Books, particularly scary stories and history
- There's not much honestly
- Drawing
Dislikes:
- Knowing she was locked up because nobody wanted to put the effort in to actually help her
- Arrogant people who haven't earned the "right" to be arrogant
- Bigots
- Uncomfortably hot weather
History:
You don't want to know about her early life, not really. You don't want to know about Jackie and Lawrence Reece, or her old friends, or even the interesting case of her birth. No, you're more interested in what got her arrested. The details. The why. Nova was 11 years old when she committed the "crime" that got her locked up. A man had followed her home, her parents weren't there, and he planned on, well, what he had planned on doing he had done before but hadn't been caught despite everything the Ark had. Someone heard the screaming, the fighting, and when guards showed up they found Nova covered in blood a knife in her hand and the man doubled over barely conscious. He died shortly after, but the state that she was in proved it was self-defense, her story matched the wounds she had. But the public reaction, threats, protests, appeals to the Chancellor, Nova was locked away the day of her 12th birthday, a few weeks after the incident.

The dramatic change from freedom and being with her family, to a solitary cell in the SkyBox. She didn't understand at first, she didn't do anything wrong, Nova was just the victim. She was told that it wasn't her fault, that this was to keep to her safe. But eventually, the guards, the chancellor, even her family forgot that. And she became nothing more than a numbered prisoner. Her life became routine, a slow March to the day she would turn 18 and be floated. Deep down she always hoped that her family would do something, that someone would do something about her situation. She wasn't from a privileged family, sure, but she knew there must be someone who still believed that she deserved to live a normal life. That day never seemed to come. She had a reputation though, the child murdered, the one who killed an Engineer who just wanted to help her. That story spread like wildfire.

So you'd understand her confusion but utter acceptance when Nova believed that she was going to be floated early. To her surprise, a weird bracelet was slapped on her wrist and she was put in a ship with the 99 other juvenile convicts.
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Other
Why they were arrested
: Murder. Well, actually Self-Defense (and it was, there was proof and everything, and the actual murder part was pretty accidental), but there were protests from the friends and family of the man she killed so Nova was locked away when despite the fact she was innocent. Due to her age, she wasn't executed and the Chancellor took pity on her. Being locked up was for her safety than rather everyone else. At least, that's what she was told.
Relationship:
TBA
Friends:
TBA
Crush:
TBA
(PM me to talk about relationships)
Sexuality:
Demi-Romantic
Sky Crew/Grounder:
Sky Crew
 
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Basics
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Name: Magnolia Steele
Nickname: Mags, Magpie (by her mother)
Gender: Female
Age(Under 18): 17
Birthday: May 19

Appearance
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Realistic Faceclaim: Phoebe Tonkin
Height: 5’6
Tattoos/piercings: Mag has a rendition of an abstract bird because of the nickname "Magpie" that her mother always called her so the bird is an homage to the person she has and will always love.
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Other appearance stuff:

Personality
Vices:
1. Stubborn- She can be as hard headed as they come unwilling to change her position on something or accept being told that she is wrong or in the wrong based on a choice she made. She would rather argue and fight than admit that she is wrong

2. Agressive- Mags as quiet as she is she can be pushed to her limits easily and lash out and hurt others without feeling remorse for the action she has taken. She believes the pain she has caused to the person was justified and it was never her first resort to fixing a problem.

3. Emotionally Distant- Mags has never been one to show emotion for her it is a sign of weakness and emotions have caused her nothing but trouble and pain so she decided that it was easier to build a wall and show no emotion to any other human.

4. Jealous- Though she is emotionally distant if she chooses a person she can become jealous of the fact that others also want attention from said person. She is also jealous of the fact that people can show emotions and be vulnerable easily and she cannot.

Virtues:
1. Loyal- Mags once she has decided a person or persons is worth her time she will be loyal and help them no matter the cost. She won't just abandon someone during a hard time but will stick it out. She will fight for them because well she is still aggressive through and through but she is then doing it because she is there for someone she believes is worth it.

2. Caring- Though she chooses to keep her emotions few and far between she does care. She doesn't like when people are mean or abusive for no reason. She cares about those closest to her and would do anything to protect them no matter what that cost may be.

3. Calculated- Anything and everything she does she thinks it through before making a decision. She does nothing with haste but plans out everything.

4. Adaptive- After going from her home to a cell she learned quickly how to adapt to new surroundings and how to take advantage of the surroundings she is in. She doesn't necessarily enjoy her new surroundings but she can quickly figure out how to deal with a change in surroundings.

Likes: Her mother, hot chocolate, and occasionally other people
Dislikes: Pretty much everyone, abusers, the Arc

History: Magnolia and her mother had always been on their own for as long as Mags could remember. Her father had been floated when she was an infant and Mags never knew why and her mother would always avoid telling her whenever she asked so she had stopped asking over the years. She had been the quiet kid on the Arc never causing too many problems except the occasional fight with some girl who would tease her and she would put them in her place. However, her mother would always beg for her forgiveness and she always got stay at home and basically on house arrest for fighting. It wasn't awful and Magnolia knew she had earned the punishment for fighting. Now as the years had passed Magnolia knew her mother had been dating different single men, whether it was men whose wives had been floated, passed away or had never married. She always watched her mother quietly because her mother was her best friend and confidant. Eventually her mother chose a man who shall stay nameless and at first things were great but eventually they took a turn for the worst. He began to consistently hurt her mother and her mom would always pretend like Mags was just making up what she saw this man do to her and that only caused her more anger. How could anyone, any man hurt a woman.
That was when Magnolia decided to take matters into her hands, she was sixteen at the time and she couldn't let her mom continue to get hurt, so one day she waited at the door for him. She heard his knock opened the door and stabbed him in the groin. The second he fell to the ground she began to kick and punch him calling him a woman beater. She wasn't sure how long she had been hurting him but she felt guards grabbing her and pulling her away. Her mother crying and she was locked away. She thought she was going to floated but instead she was chosen to go to Earth with 99 others.

Other
Why they were arrested(only applicable to SkyCrew): For stabbing a man in the groin for abusing her mother. She regrets nothing
Relationship: Who’s asking
Friends: Who needs friends?
Acquaintance: Clay Moore. Kind of drives her nuts ( Dazzle Dazzle )
Crush: ...refer back to friends
Sexuality: Heterosexual
Sky Crew/Grounder: Sky Crew
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Name: Remmick Fields
Gender: Male
Age(Under 18 for SkyCrew, Grounders any age.): Turning 18 in a few days
Birthday: Soon

Appearance
Realistic Faceclaim or Description: Daniel Sharman
Height: 6’0
Tattoos/piercings:None
Other appearance stuff: N/A

Personality
Vices:
1.Narcissitic; Remmick can be full of himself and has quite a large ego, he doesn't like to be told no and will use any means necessary to get what he wants. He cares mostly about himself and what others think of him rather than just being himself.

2.Arrogant: Remmick believes that he is the best of the best which comes from being a narcissist but that also leads him to become arrogant, and think that he is the only one ever right and that he knows the most. He believes he is smarter than most others and even when he isn't he tries to make the other person doubt themselves

3. Envy: Though Remmick acts like he has everything he still envies others who he thinks may have it better than him or who have it all together in life. He wants what he can't have and will envy those who have it which can also cause him to become irrational when trying to obtain whatever prize he is aiming for. People or goods, it doesn't always matter in the end.

Virtues:
1. Cooperative: Though Remmick has his vices he will cooperate with those around them usually for his own personal gain, but he is always willing to work with others and compromise as long as the better good is also good for him. He doesn't intend to be this way but his parents always gave him what he wanted in some way as long as he compromised with them.

2. Friendly: Being a bit of a narcissist Remmick has learned who to talk with people, and make them feel at ease at least in the beginning. Because he can cooperate and compromise he in return learned how to become friendly with almost anyone, minus one family member who he can't stand. He will listen and hang out with people while laughing and making jokes.

3. Patient: Remmick is patient with most people, and will wait for them because he knows in the end it will most likely benefit him and for him that is always a win. He can take his time on decisions and the decisions of others. He feels no need to rush but instead wait for others and there plans if it's going to make his life both easier and better.

Likes: Girls, most of his family, good food, space and the great unknown
Dislikes: His cousin, con artists, and a few people on the Ark

History: Remmick grew up on the Ark with two loving parents, and he had always enjoyed that. Because his grandparents from way back had multiple kids he still somehow wound up related to Magnolia through a long bloodline. His parents used to make them hang out as young kids and that's when he realized he hated being around his cousin, she was always so negative. As he aged he watched how his cousin became angrier and then he watched as one person took an interest in her and he was shocked. He had seen the male around the Ark and he was quite popular so he had always wondered what caused someone so popular to take an interest in his negative cousin. Whenever he and his parents went over for dinner him and Magnolia did nothing but argue and fight. He had even made a mockery of his cousin for hanging out with some boy and saying how he only stayed hanging with her because she was easy. That had landed him an injury and they hadn't talked since then.

Other
Why they were arrested(only applicable to SkyCrew): Remmick was arrested for punching a guard in an altercation between him and one of his friends parents. He had heard about Magnolia's mother and Magnolia and though he couldn't stand his cousin he didn't want anyone hurting his family. He had gone to his friend and knew it was his father and had confronted him. The words had grown loud and angry and punched were throw. Remmick hadn't meant to hit the officer but he had and he didn't stop when more guards had pulled him. He was just so angry for his family and it had been his undoing.
Relationship: Magnolia's cousin
Friends: He’d say his cousin but that’s far from the truth.
Crush: Only time will tell
Sexuality: Heterosexual
Sky Crew/Grounder: Sky Crew
 
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Lucas Rivera

Nickname: Lucky
Gender: Male
Age: 17
Birthday: September 14th

Appearance:

Height: 5’10”

Tattoos/piercings: One of his ears is pierced though rarely has anything in it. He has multiple tattoos sprinkled around his body, most of which are the names of family members who were floated. This includes one particular piece on his ass in memory of his sister, who was in Luke’s words, an “ass” to deal with.

Other appearance stuff: He goes for the dark aesthetic. He knows its generic and completely unoriginal but revels in the oh so common “contrarian” look.

Personality:

Vices:
Gambling, Stealing, Fighting and Alcohol. Generally in that order.
Virtues: Empathetic, Intelligent, Brave and Loyal to the right people.
Likes: Freedom, Understanding, Gaining Knowledge and Flirting.
Dislikes: Authoritarianism, Idiots who don’t understand common sense, Disloyalty and Liars.


History:
Lucas was the first child of what came to be the closest thing the Ark had to a political dynasty. Multiple generations of the Rivera family had held a position on the Council and his father was no exception to that rule, having been appointed to the Council following his own father's sudden death. This is not to say they were always the most obedient of families, their position on the Council more a form of popular demand and placation as opposed to anything establishment. This did of course lead to his father being pushed aside on multiple occasions, one vote out of six was always expendable. But he made stands nonetheless, always earning the ire of those around him, begging for an excuse to find him guilty so they could watch the whole family come crashing down. Little did they know that there was a perfect reason right in front of their eyes the entire time. A second child. A daughter. Everyone knew Lucas, an eventual Councilor in making, a little deviant but a good sort at heart. They never knew of Belle. She was hidden and kept away from the Ark for fear of the worst. The reason for her being was selfish in a way, an accident that his parents turned into an effort to strengthen their morals. Putting them all under threat to prove a point to themselves that the system was wrong. They kept the child. And it almost destroyed them.

Seeing his sister being locked up all day, all night, he resorted to ways of relief. Ways to strike out against the system. Committing acts of petty vandalism, always covering his tracks in an effort to not be imprisoned. Looking back, he knew it was foolish, but it seemed to be his only way to express the inexpressible. The unsay-able. Yet still, most of his time was spent with his sister, keeping her company, making sure she was never alone and keeping her up to date on all the rumours and goings on that occurred on the Ark.

Luck eventually faded. And it was his fault.

He had accepted a stupid bet, being provided a spray can by some random nameless member of the Ark. If he could get away with vandalising the posters of the Chancellor that stuck to the walls of the Space Station he would be given a “gift”. He didn’t bother inquiring as to the gift, it didn’t matter, he wanted to do it anyway. He took the can, meticulous in his plans and always careful. He succeeded and came to collect his reward. His gift turned out to be imprisonment. Some political rival on the Council had set it all up in an effort to damage his father’s image, whilst it was not the biggest of crimes, it was still embarrassing and the law was the law. He would no doubt have the charged dropped when he turned 18 but the damage was done anyway.

That part was the simple part.

In an effort to find other such contraband or subversive material the guard raided the family. There they searched up and down and found her. What was just a simple act of vandalism turned into much more. His father was stripped of his job, as was his mother. His sister was taken into custody along with him. They shared a cell and waited for days with not even a bite of food. Eventually they were summoned to watch their parents be floated. There was nothing they could do but watch. What was unexpected, however, was the treatment of his sister. This was becoming more of a common issue on the Ark and examples needed to be made lest an epidemic come about. It was no doubt a simple political move but it worked for its planners. Belle was floated next. A minor in the eyes of the law. Lucas was thrown back into a cell to await his 18th birthday. Execution now the most likely event. That was until a hundred delinquents were suddenly rounded up….


Other:

Why they were arrested: Vandalism and Treason
Relationship: N/A
Friends: ???
Crush: ???
Sexuality: Homosexual
Sky Crew/Grounder: Sky Crew
Theme:


 
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[div class="tab tabone"]basics.
[div class="tab tabtwo"]appearance.
[div class="tab tabthree"]persona.[/div] [div class="tab tabfour"]other.[/div] [/div]
[div class=titleslide]
noah anderson
❮ safe passage on your travels. ❯
[div class="tabcontents tabcontentsone" style="display: none;"]
[div class=tag]
name.
Noah Anderson

[div class=tag]
gender.
Cis-Male

[div class=tag]
age.
[/div] Seventeen

[div class=tag]
birthday.
[/div] April 4, 2132[/div] [/div] [/div] [div class="tabcontents tabcontentstwo" style="display: none;"]
[div class=tag]
appearance description.
Noah stands at approximately six feet one inch tall with thick, onyx hair. He has a relatively athletic physique for someone born on the confines of the Ark. The young man took after his father mostly in looks, which is something his mother always liked to remember him of (particularly after his father’s passing).

[div class=tag]
height.
6’1” (185 centimeters)

[div class=tag]
tattoos or piercings.
[/div] None

[div class=tag]
other distinguishing traits.
[/div] Noah has three burn scars on his forearms from when he set the Ark Guard’s quarters on fire.[/div] [/div] [/div] [div class="tabcontents tabcontentsthree" style="display: none;"]
[div class=tag]
vices.
Cunning, Impetuous, Headstrong, Sarcastic, Brusque

[div class=tag]
virtues.
Clever, Resourceful, Valiant, Meticulous, Unwavering

[div class=tag]
likes.
[/div] Moonshine, Getting His Way, Tinkering, Going on Adventures, Protecting Those He Cares About

[div class=tag]
dislikes.
[/div] Ark Guards, Batons, Structured Rules, His Rash Decisions, Rigid People, Judgmental People, Potentially Being Floated, Possibly Dying on the Ground

[div class=tag]
history.
[/div] Noah Anderson was born to Henry and Lianne Anderson on the Ark. As workers of Farm Station and Factory Station, both parents strived to instill good values in their only son and provide him with all they good. His parents were diligent, respectful, and honest by doing their part on the Ark each day to ensure their survival and the fate of future generations. Despite lacking monetary value, Noah felt like the luckiest boy growing up with loving parents and quarters to themselves. As a child, he felt elated to be their daughter and hoped nothing would dare rock his boat over the years.

Noah’s life took a turn, after her father’s floatation into outer space. Making ends meet became even more difficult over time, and Henry Anderson was caught stealing medicine from Farm Station for the sickly son of their neighbors. The young boy had maxed out on morphine, and the additional medicine Henry secured him; unfortunately, it cost Henry his life in the process. The living quarters Noah shared with his mother became a sad space after his father’s sentence. Lianne Anderson felt depressed losing her husband, and she struggled to ensure Noah was well taken care of. Noah also embarked on his own recovery by attempting to help his mother provide a life for them both. A majority of his time outside school was spent helping his mother build equipment in the Factory Station. This helped Noah become proficient with this work and increase her mother’s efficiency. Despite the assistance, the family of two continued to struggle and finding help became more difficult.

By the time Noah was fifteen, Lianne Anderson resorted to taking up with an Ark Guard who was well respected in the community. Lianne provided female companionship and anything else the Guard required in exchange for aid and protection. This agreement was originally hidden form Noah whom believed his mother’s frequent absence was due to additional work shifts. He believed his mother was finally being compensated for her hard work, rather than working herself to the bone for spare change. Noah was infuriated after finding out the truth soon after his seventeenth birthday. The truth emerged with growing marks on his mother’s body, which Lianne Anderson originally claimed to be work-related injuries. Concerned for his mother’s safety and whom the Council would believe, Noah heeded his mother’s words not to act on his growing anger and pretend everything was fine.

In the following months, Noah Anderson listened to his mother’s warning by not assaulting the guard. Instead, the young man took to following the corrupt official, learning his daily habits and whom he conversed with frequently. He bided his time and collected what he thought might be useful evidence to bring the guard to trial; however, his careful planning went out the window when Lianne returned to their quarters with a black eye one evening. Noah stormed toward the Guard’s quarters in his rage and set the room ablaze, watching as the Guard’s possessions burned to ash. Noah stared at the flames as the authorities arrived to put out the inferno, watching as the fire destroyed the room where the guard repeated disrespected his mother. He almost stood there proud of his actions, not even bothering to cover up his tracks and admitting his fault.

Noah Anderson was soon arrested for his arson and refused to apologize for what he did. The young man explained his motive, though the evidence he gathered fell through and left him without substantial basis for the Guard’s arrest. Consequently, Noah was removed to Prison Station, leaving his mother to fend for herself without his protection. Noah was imprisoned six months before he turned eighteen, feeling no regret for his actions. He hoped his momentarily violent streak would help the Guard admit his guilt before Noah’s trial. [/div][/div] [/div] [div class="tabcontents tabcontentsfour" style="display: none;"]
[div class=tag]
reasons for arrest.
Noah was caught setting an Ark Guard’s quarters on fire. He claimed his act was to achieve justice for the way the guard mistreated his mother, but the Council had its reservations. Since being under eighteen at the time of his crime, Noah was locked up as a danger to society until a trial when he comes of age.

[div class=tag]
relationships.
Unattached and Taking Applications

[div class=tag]
friends.
[/div] To Be Determined

[div class=tag]
crush.
[/div] To Be Determined

[div class=tag]
sexuality.
[/div] Heterosexual

[div class=tag]
sky crew or grounder.
[/div] Sky Crew [/div][/div] [/div] [/div]
[/div]
coded by luna.
 
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Vetera of Trikru
tumblr_m95diu4fbe1qcj3cno7_250.gif

Basics

Name: Vetera

Gender: Female

Age: 20

Birthday: December 13th


Appearance

Height: 5’10”

Other appearance stuff: Several scars spattering her abdomen (totally not from falling out of trees)


Personality

Vices: Confrontational, Hostile, Impatient, Impulsive, Jealous, Suspicious, Withdrawn

Virtues: Adventurous, Calm, Capable, Charismatic, Daring, Empathetic, Gallant

Likes: The moon, Rain, Exploring, Abandoned places, Hunting, Painting

Dislikes: Heat, Fire, Wide open spaces, Crying, New people, Change

Vetera was born to a pair of well-seasoned hunters in Trikru in the cold winter months. Both her mother and father were strict hands against her and she was raised by two unwavering iron fists. Do to her upbringing, she grew hardened to harsh words and lack of positive reinforcement. Though throughout her younger years the only thing she strived for was approval. Even a hint of pride her parents showed in her was enough to make her work as hard as she could. As the years went on she became less inclined for her parents approval and instead worked simply for her love of hunting. Vetera had always been a decent hunter but in her teen years, when she fell in love with it, was when her talent really started to shine through. By this point she could care less about what her parents thought of her and their praise fell on deaf ears. Vetera tried her hardest to distance herself from her parents, even moving away to live relatively secluded from the rest of the tribe. While her parents served well to cultivate her want to be the best, they had failed to make her love them. Vetera harbored little love for her parents and they didn’t seem to mind much anyway. So, when the eve of her 16th birthday struck she left them behind for good.


Sometime a few years after, both of them left on a hunting trip and never returned. The people of Trikru assumed they’d been killed by some wild animal or any other number of accidents that could have befell them. Vetera initially agreed with this sentiment but as the year went on and they still did not return, she found herself wondering what exactly happened to them. For a time, she left home in search of any sort of clues as to what happened to her parents. She didn’t understand why she felt so compelled to do such a thing, but she did. She spent a solid year in the forests alone. Every waking moment spent searching for any signs her parents had been there. It was a misty and humid morning when she discovered her mother's body. There was nothing to indicate an animal had been the cause of her demise and there was no place high enough for her to have fallen. Confused she examined the body closer and discovered that confused her even further. Just under her mother’s ear was an open wound that perfectly fit the tip of a spear. With her father’s body nowhere in sight she concluded that it had been him who killed her. Vetera trekked back home even more confused than she had been leaving. She told no one of her discovery.


Vetera spent the next year simply hunting and delivering for the tribe. Though she never quite forgot the discovery and her thoughts somehow always drifted to wonderings of what could’ve become of her father. She harbored no ill will for her mother’s death, none at all, what bothered her was the fact that before this discovery her father had seemed perfectly in love with her mother. What could’ve happened to make him do such a thing was a question she found herself constantly pondering over.


Other

Relationship: Rowin (Ex Dazzle Dazzle )

Friends: TBD

Crush: TBD (But not really shh)

Sexuality: Pansexual

Sky Crew/Grounder: Grounder (Trikru)
 
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(Slight WIP, feedback welcome)
Basics
Name: Silas kom Yujileda
Gender: Trans Man
Age(Under 18 for SkyCrew, Grounders any age.): 19 (Grounder)
Birthday: Sometime during the summer months

Appearance
Realistic Faceclaim or Description: FC: Elliot Fletcher
tumblr_inline_oiawkluzPM1r9r07e_250.gif

Height: 5'7
Tattoos/piercings: A tattoo of the sacred symbol on the inside of his right arm, and a tattoo of the Broadleaf insignia on his left bicep
Other appearance stuff: Various small scars up and down his arms and larger ones on his torso, from various battles.

Personality
Vices: Prone to panic, Self-isolation, and stubbornness
Virtues: Bravery, compassion and integrity
Likes: Fireflies, Listening to various folktales and sagas told by some of the elder members of the clan, animals
Dislikes: Fire, violence (ironically), arrogance and any other form of disrespect.
History: It was apparent from a young age that Silas felt at odds with his body, as well as the gender he was assigned at birth. Thankfully, this occurrence was not unusual, and he was met with support from his clan as he navigated through his transition. Unfortunately, Silas never had the opportunity to know either of his birth parents, both of whom died during a conflict with a rival clan. But communal raising of children is quite common in grounder society, and he was never for want of a parental figure. That being said, compassion and sympathy are not often extended to children. Silas, like all other Grounders, was expected to become a warrior. This was difficult for him, as he often cried easily as a child, and was averse to violence and conflict. Eventually, he settled into a role which worked better for him than that of a warrior-he became interested in herbivore and other aspects of healing. That being said, Silas is still an accomplished swordsman, and can hold his own when absolutely necessary.

Other
Why they were arrested(only applicable to SkyCrew): N/A
Relationship: Unknown
Friends: Unknown
Crush: Unknown
Sexuality: Heterosexual
Sky Crew/Grounder: Grounder
 

Attachments

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Mae Whitlaw
Mae Gif 5.gif

Basics

Gender:
Female

Age:
17

Birthday:
13th May


Appearance
Mae Gif 24.gif

Height:

5’4”

Tattoos/piercings:
None

Other appearance stuff:
Crescent moon 'birthmark' on her right wrist


Personality

Vices:
Head-strong
Naïve
Gifted Liar

Virtues:
Fast-Learner
Ballsy
Loyal
Protective

Likes:
The Moon
Doodling
Tinkering
'Sparring'

Dislikes:
Silence
The Council
Lack of Control
Solitary

History:
Mae was born in secret when her father was still in office as Chancellor but within a month of her birth he stepped down and became just a regular council member. The reason for his decision was Mae, or more because she was a in fact a twin. That meant he’d broken the one child rule but what could you do? So the twins were a secret, but, since they were identical, a clever system formed. Each day the girls would alternate who went out of their room, the pair pretending to be just one girl called Cassie. And this worked well for quite a few years, after all no one suspected a member of the council to break the rules they helped enforce.

Unfortunately however, as the years went by rumour started to circulate about ‘Cassie’ and the fact that some days she seemed slightly different to others. At this point the girls’ father knew that the jig was up and to prevent their family being destroyed he made a decision, and called in a bunch of favours he was owed by various people on the Ark. To keep their guilty secret he arranged to have one of his girls sent to lock-up in secret. That girl would have to be the second born of course, but when the guard came to get the poor twin, Mae lied to them. She wanted to protect her sister and look after her as she had always tried to do and so she said she was the second.

And so, at the age of just 7 years old, she went to lock up, told to pick a new name and has spent the rest of her life since in solitary. All to keep her parents’ dirty little secret. Mae never expected to see anyone again other than the guards, having faded into a myth on board the Ark, the ‘little lost princess’, the Chancellor’s daughter that never was. Sure, she got a few things like books and a couple of things to doodle with but then spending 10 years in lock up when it wasn’t her fault kinda earnt that; plus even though he seemed not to care in a lot of ways, her father was apparently pulling a few strings on the outside. Now though, she’s been granted a chance in this trip to Earth, a chance to live after all, and to find out who she is without her sister.


Other

Why they were arrested:
For being a ‘second’ child

Relationship:
Single

Friends:
None

Crush:
None

Sexuality:
Heterosexual

Sky Crew/Grounder:
Skaikru​
 
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WIP

Character Sheet
viking.jpg
Basics
Name: Aktobehr of Azgeda
Gender: Male
Age: 24
Birthday: Sometime in late Autumn

Appearance
Faceclaim: Christain Hillborg
Height: 6’2”
Tattoos/piercings: Tattoo’s on the sides of his head and scattering his body.
Other appearance stuff: Ceremonial scars on his upper back and upper chest.

Personality
Vices: Aktobehr's answer to everything is a warband. A firm believer in the 'dog eat dog' philosophy, if Aktobehr wants something, he'll take it by force. Blood for blood is the way of the beasts, but Aktobehr might as well be a wild animal. Crossing him will create an aggressive and unforgiving foe.
Virtues: Aktobehr is a fierce warrior who will not run. His firm hand and unrelenting courage is like a banner to his companions. He's very capable leader with a mind for tactics and strategy.
Likes: Aktobehr values craftsmanship and loyalty. He's not fool enough to believe that every man must be a warrior. There is always a need for talented smithies, food for festivities, and men and women worthy of celebrating with. Companionship is important to him. Above all else, Aktobehr relishes in the opportunity to prove himself as a warrior and leader. His ultimate goal is to lead his clan to supremacy.
Dislikes: In Aktobehr's mind, there is nothing worse than a coward. A man who isn't ready to sacrifice himself for his clan is hardly a man at all. As he holds his clan in high regards, Aktobehr naturally has a distaste towards the other clans. As far as he is concerned, the clans south of Azgeda will be annexed, or annihilated.
History:
"Trikru has their forests, Floukru has their Ships. Boudalan Kru even has their sacred cultures and traditions. But Azgeda? The Empire in the north? Azgeda will never have enough. They will take it all, or they will burn it." -Unknown.


Born in the icy tundras of the farthest reaches of Azgeda's borders, Ahktober would spend the first months of his life bundled in blankets and furs, fending off the rigid cold as well as an infant could. That far north, spilled blood freezes before it ever soaks into the earth. The earth is too hard to dig graves. Fire wood, too precious to waste on burning corpses. In Azgeda, a battle fought in the winter never gets forgotten, at least not until summer comes and the blood finally seeps into the dirt. The people here don't forget much of anything for that matter. Cross the Ice Kru, and you'll pay for it in blood.

Aktobehr's parents never gave him much of a chance, considering the violent culture they lived in. They had quite the reputation as the village idiots. Every chance they got, they spoke out against attacking the smaller neighboring clans and they emphasized the value of trading and diplomacy. Needless to say, Aktobehr's parents weren't very popular and by association, Aktobehr wasn't either.

Despite the fact that he never really came to agree with his parents, he was still marked as a coward and weakling by the elders of the village. He would live his entire life with something to prove. And how do you prove yourself in Azgedan society?

You beat the everliving life out of anyone who dares to look at you sideways.

Aktobehr learned quick, a rock hits harder than your fists, a stick has a longer reach than just your hands. Attacking someone from behind almost always insured victory. The only fair fight is the one you're not prepared for. Only two kinds of men fight fair, the naive and the stupid. Aktobehr was neither. Winning was all that mattered in the end. No one really cares how you win, just so long as by the end of it, it not your blood that soaks the floor at your feet.

The moment he was deemed old enough, Aktobehr left home, going off to fight for the seemingly endless conquests set out by the Queen of Azgeda. There was always someone who needed killing. When one clan fell to Azgeda, they moved on to the next, endlessly expanding southwards in search of better soil and more hospitable climate.

By the time Azgeda went to war with Trikru and it's allies, Aktobehr was a man. An accomplished man even. A man to lead others and strike down Azgeda's enemies. Of course, Aktobehr volunteered to take a raiding party deep into Trikru's territory, scouting before the main forces clashed...
Other
Relationship: N/A
Friends: N/A
Crush:N/A
Sexuality: Straight
Sky Crew/Grounder: Azgeda
 
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tumblr_inline_ojg8e8G0bc1ucuavm_250.gif
Basics
Name
:
Fade of Triku
Gender:
Male
Age:
25
Birthday:
October 1st, 2124

Appearance
Description
:
Fade is a man who towers over most everyone. His height paired with the muscular build of someone who has either been working out since birth or is the reincarnation of some ancient god, he came come off a somewhat intimidating. However, the blonde hair and charming smile normally put people at ease.
Height:
6'5"
Tattoos/piercings:
Fade has tribal tattoos covering his arms and back. There are many scars on his arms, his torso, his legs, but he proudly wears them. Fade also doesn't have any piercings, he kinda wants one, but at the same time, he's seen people die because of the infection. He doesn't want to risk that being what takes him out.
Other appearance stuff:
SQveFsx.jpg
tumblr_ointpoRyi41qc44efo3_250.gif
Personality
Vices
:
- Hero Complex - He always has to save the day, sacrifice himself, or do something crazy to help everyone else out before taking his own safety into account.
- Tunnel Vision - He can often. Get so ingrained in a task that he loses interest in everything else and only focuses on that one thing until its either complete or something bad happens. Sometimes, it can make him blind to the ailments of those around him.
-
Virtues:
- Compassionate - He is a compassionate soul, someone who while he knows killing other humans is something required, he doesn't treat anyone wrong. He's kind, a gentle giant, that sometimes will not be so gentle.
- Hardworking
- Resilient

- Grounded - Fade is a realist, one of those people who will think through every option, good or bad, in hopes of finding the best solution. On top of this, he doesn't have his head in the clouds, and he's a rather chill guy despite the existential crisis.
Likes:
- Hunting
- Sparing
- Rain (Thunderstorms inparticular)
- Pretty people
- Swimming
- Exploring for new areas and ruins
Dislikes:
- The taste of Lion
- The tall jokes
- People telling him to cut his hair
- Being alone for too long
- Solo blame
- Getting angry
History:

tumblr_ointpoRyi41qc44efo1_250.gif
Other
Relationship
:
TBA
Friends:
Aramintha of Azgeda - Ruin buddies! Despite the fact they're from different tribes, Fade and Aramintha have become friends. They explore ruins together, crossing borders sometimes to do so. ( RainingDawn RainingDawn )
TBA
Crush:
TBA
(PM me to talk about relationships)
Sexuality:
Pansexual
Sky Crew/Grounder:
Grounder
 
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Basics
Name: Adelaide Hunt, commonly called Addie
Gender: Female
Age: 17, nearly 18
Birthday: Coming up in a few days time

Appearance
Faceclaim: Andrea Kevichüsa
Height: 5'6"
Tattoos/piercings: None that she would make a habit of showing off. She has a long burn mark along her left forearm, which she usually keeps covered with a scarf or kerchief.

Other appearance stuff:

Addie's black hair is a mess of curls when grown out, and because she generally will not take care of it, it is usually cut every few months by the guards before it reaches chin length. It is currently just long enough to be tied back if pulled tightly.

Addie has a hint of a unibrow going on, a thin black line of hairs that wrinkle with her range of expressions.

Addie is fairly toned and muscular, doing regular exercise in the confines of her cell, but is shit at endurance- Due to various infractions and causing trouble with other prisoners, she is allowed less freedom than others might be.

Personality
Vices: Judgmental, unwilling to compromise in her beliefs or apologize for her actions, easily irritated with a quick temper
Virtues: Can be very generous (to those she deems worthy or in need), pragmatic and practical, learns quickly
Likes: Sour candies, babies and small children, reading non-fiction, mechanics and mechanical work
Dislikes: Pretty much anyone she perceives as having come from the privileged class of the Ark, the stuff that passes for 'food' in the Ark's prison, manual labor with no purpose (like repainting a wall because it is the assigned duty for the day, and not because the wall needs it) and pretty much anything else you might ask her to do without good reason

History:

Addie was born to a family who was poor in resources, but rich in hope. Her mother was a midwife and what passed for a medic- unless you had the money to go elsewhere in the Ark- and worked tirelessly to improve the living conditions in their shabby, rundown corner of the cobbled-together space station. Her father was a hygiene worker and repaired things in what little spare time he had, and though they struggled to make ends meet, Addie only went hungry on occasion, eating from what a grateful neighbor could give her parents in exchange for their help.

Though she usually accompanied her mother as a very young child, Addie's interest was obviously with her father's work- She was fascinated by the simple set of tools he kept folded up in an old shirt, and loved to watch things get taken apart and back together again. Once she was old enough for school, she spent her evenings with her father learning from him, instead of doing visits with her mother, which were boring and often full of talking that Addie didn't think had anything to do with health anyways. She took classes with a mechanical angle to them whenever possible, though the offerings in her section of the Arc were meager compared to what children in the upper echelon of their society had access to.

At 12, one of Addie's teachers managed to get her a place in an advanced mechanics class, which was unusual. The class was usually for older students, those who had expressed an interest in a mechanical or engineering field. And she would have to travel further through the Arc than she had ever done, just to get to the lab and back for each class. But it was what was being offered at the time, Addie had technically passed the pre-evaluations for the class (despite not taking the earlier courses), and her teacher convinced their higherups that she needed the challenge, and that the Ark might lose a great mind if she didn't get it.

That was a bit of an exaggeration- Addie was good with machines. Very good, especially for her age. But she wasn't some child genius. The course was incredibly difficult for her, especially since she was determined not to let on that it was. She was 12, after all, in a new environment with people she didn't know, and she wasn't going to admit defeat.

She learned a lot, those few weeks- Some about mechanics, and a lot about how much she still had to learn about mechanics. But one thing that stuck with her every evening during the long walk back to her home on the other side of the Ark was how different she was from her peers. Not just in her age, and her single outfit and her grubby hands, but in her mindset. The problems they worked on were mostly theoretical- How could they improve the water conservation of dwelling units to be built in the next few years? Addie wanted to make the water drinkable, in units that had been built decades ago, and she wanted to do it now.

There were other changes in her life around this time too, sometime that were more obvious to Addie. Her father was sick, a lot. So were some of the other men on his hygiene crew, those that had been working as long as him. There were more and more guards, and more frequent check points and inspections. Her mother needed to visit with patients more and more often, and Addie wasn't sure if it was because people needed more care, or because the clandestine meetings her mother attended had become more frequent.

It was both, Addie knew, and she wanted to help. Things began changing more quickly, and Addie stole some things from her class laboratory- Things changed more quickly still, and Addie came home to find two guards arresting her mother while her father looked on helplessly from his sick bed.

Officially, Adelaide suffered a psychotic break, and killed both guards and her mother in the ensuing chaos. Unofficially, Addie isn't saying.

Addie's teacher from her advanced mechanical lab vouched for her, and in private counseled her that if she kept her head down and tried to continue her studies with the intent of becoming a lawful, productive member of the Ark, she would likely be pardoned when she turned 18- He would make sure she had a job when she got out.

Addie has... Not followed that advice.

Just last month, a guard died of injuries she inflicted, and she was fully expecting to get floated for it when she learned she was leaving her cell today.


Other
Why they were arrested:
  • Listed charge: Triple homicide, by reason of temporary insanity
  • Unlisted charges: Inciting rebellion/riot, misuse of Ark mechanical systems, fraud, theft, intent to commit terroristic acts
  • Charges committed after imprisonment: Assault of fellow prisoner (multiple), assault of a prison guard (multiple), arson, theft of prison materials, possession of contraband materials/substances, misuse of prison mechanical systems, inciting riots/fights, manslaughter of a fellow prisoner (self defense), homicide of prison guard
Relationships:
Has Addie hooked up with other prisoners or maybe even a guard on occasion? Probably. Does she consider any of those to be 'relationships', even if that was what she wanted? Probably not.

(Talk to me if you want to coordinate on having a history!)

Friends:
Addie's been in prison since she before she was 13- She doesn't have much for friends, and she doesn't really have the emotional strategies for making them. She is very used to thinking of herself as an island. She has had some allies in prison over the years- mostly other prisoners who respect her and will enforce her rule when she chooses to give it- but most of them have turned 18 by now, and with her own birthday not far away, she's been isolating herself more and more the last few months. She's been in solitary confinement since the fight that killed a guard.

That being said, there are people she clearly likes better than others. Prisoners from lower-class families and those who killed in self-defense may even receive the occasional kindness from her- She has enough power via reputation to prevent someone from being bullied, and will sometimes give up her food or help treat injuries.

Those she dislikes- mostly from upper class families- can not expect such niceties. They are far more likely to encounter hostilities. Addie is easily bored, and prone to picking fights. In addition to physical violence, Addie wreaks havoc on others and the entire prison to keep up her mechanical practice and stave off boredom. With access to a screwdriver and a circuit board, Addie has been known to keep prisoners locked in their cells indefinitely, or zero-out their meal punch card, and on one memorable occasion when she was 15, route the water and waste from someone's toilet into his overhead shower. She was in solitary confinement for a month after that one, 'for her own safety from possible retaliation'.

(Talk to me if you want to work out specific details of a friendship- or lack of one- with Addie!)

Crush: Again, I don't think Addie lets herself get too attached to people.

Sexuality: Bisexual

Sky Crew/Grounder: Sky Crew
 
Basics
Name: Ashing of TriKru
Gender: Ashing uses he/him pronouns and is comfortable being perceived as masculine, but I think from a modern view he might best be described as nonbinary. Gender is fine, he supposes, it’s just not something he’s particularly interested in for himself.
Age: 19
Birthday: Sometime in the winter

Appearance
Realistic Faceclaim or Description: Liam Samuels
Height: 5’11”
Tattoos/piercings:
Ashing has a few kill marks, but is relatively clear-skinned compared to many Grounders.

Other appearance stuff:
Ashing usually wears a scarf/hood to shield his neck and face while working outside, but during the summer months that isn’t enough to prevent the freckles across his cheeks from filling out like a blossoming tree.

Personality
Vices: Seen as naïve and over trusting and maybe is, can be anti-social even though he gets really lonely, has become a bit of a food snob in recent years

Virtues: Patient, Kind and non-judgmental, hardworking

Likes: Being able to provide for TriKru and others, his quiet solitude but also the breaks in that solitude when he has company, having dirt under his fingernails instead of blood, the two headed cat that keeps vermin out of his storage and sometimes allows him to pet it (very, very rarely)

Dislikes: Being doubted or seen as worthless, being alone for too long, having to use violence, the uncertainty of his future, his sister’s judgements

History:

Like most children in TriKru, Ashing learned to fight at an early age. He wasn’t necessarily bad at it- Good enough to defend himself from renegade wildlife, and make a big ruckus in the event of an attack from Azgeda. But he didn’t have a strong passion for it, which became obvious in his training.

(His older sister is possibly a nightblood, which I think probably shaped his childhood to some extent- Fighting was her forte, and even grounder kids don’t want to spend all their time comparing themselves to their siblings.)

But even a society that values fighting so highly needs other things done, too, so as long as Ashing didn’t shirk back from the training ring, he was able to keep himself busy with other tasks. Primarily, looking after his grandmother. Ashing’s grandma was by far the eldest member of TriKru, and perhaps one of the most senior citizen of the Coalition. She was respected for her wisdom and experience, of course…. But she was also a very elderly woman in a society with little senior care, and she had difficulty accepting the limitations of age. A woman who has carried a weapon all her life is not keen to put it down, just because it has grown too heavy for her brittle arms.

“Ashing,” the Heda of Trikru commented to him one day. “I see you now carry your grandmother’s scythe.”

“She allows me to carry it for her,” Ashing corrected. “It is an honor to be entrusted with such a weapon, as part of my own training-”

“Of course,” his Commander allowed, with a slight smile. She was sure he had needed to hide his request to lighten his grandmother’s load in many layers of deference. “She would trust very few with it,” she told him.

“Your grandmother is unhappy here in the village,” the Commander told him, which he already knew. She complained often of how she wanted to be out in the woods, not stuffed inside the metal and concrete walls of Tondisi. But she could not join the roaming patrols or hunting parties, and Ashing’s father had no interest in moving the family out of the village any time soon.

The Commander proposed an alternative: Ashing was too young to live alone in the woods, and his grandmother too old… But together, perhaps they would get along just fine. They would need to stay firmly within Trikru territory, of course, for safety. And whenever the Coalition met, it would be Ashing’s job to escort his grandmother to Polis to sit among a place of honor, where she could advise the leaders of Trikru and the other clans.

Ashing accepted.

He spent most of his teenage years as his grandmother’s caretaker, living nomadically in the woods of Trikru territory. As her physical health worsened, they moved less frequently, but her mind stayed sharp for quite awhile. Ashing always had an interest in plant life, and he quizzed the old woman for every detail she might recall about farming and gardening, either from her own childhood or that she had learned from others before her.

By the time Ashing’s grandmother passed away, the temporary garden he’d started in the woods nearly two years ago had grown into something resembling a small farm. The current leader of Trikru allowed Ashing to stay and continue his project- The potatoes, beets, mushrooms and other produce he’d been harvesting were not overly bountiful, but they were a good addition to the sometimes scarce food found by hunting and foraging.

With help from other Trikru members during the planting and harvesting seasons, Ashing has managed to increase the crop yield each year, and the past few years since his grandmother died have been largely good for Ashing. He enjoys his work and the sense of purpose it gives him.

He doesn’t mind being alone, though he does get lonely sometimes, so he’s always happy to have a visitor to help him out. Usually that visitor is from Trikru- A hunting party that swings by to check on him, children sent out to help him mend the fences to keep deer out. But Ashing has also given shelter and food from Grounders not from his clan, as well, something he does not advertise to the other members of his clan. He is not so trusting that he would sleep with his back turned to someone with Azgeda tattoos, but- If they put their weapons aside and showed no interest in continuing the fight between the clans, he would not refuse them a meal.

Ashing is enjoying his peaceful life while he can, because he knows it can’t last. A farm needs stability, which is something that cannot be counted on in a Grounder’s life. Perhaps the next Heda of Trikru will not find his contributions to the clan so valuable, and force him to give up the land he’s cultivated in the woods. Perhaps the next passing traveler will not be content with honest work for hot food, and steal from him. Maybe they will tell the other clans what he has been doing, and his farm – with little defense besides the understanding that it lies in Trikru territory, and the occasional band of Trikru fighters in the area- will be overrun. Maybe his Trikru friends and family will learn he has been sharing the food they helped him to grow with outsiders. Maybe the Mountain Men, or Azgeda will ramp up hostilities again, and TriKru will abandon the territory, and he will have to take up his grandmother’s scythe as a warrior and not a gardener. Maybe, maybe, maybe…

For now, though, he has squash to tend to.


Other

Relationship:
Ashing has probably had a variety of romantic and sexual relationships with people in his clan and with travelers he’s met, but I don’t have anything specific in mind.

Details of a relationship with Ashing include:

  • He will absolutely let you be the tough, badass Grounder warrior in the relationship, he doesn’t care about needing to prove he can fight as well as you
  • He doesn’t care much about who you are or where you come from, so long as you demonstrate you will be kind in his presence
  • He will cook you food that includes dishes other than ‘radioactive woodland creature, blackened over fire’
  • He will make you work on his farm in exchange for your meals, but he’ll probably give you a nice shoulder massage if you are sore at the end of the day
    • He will probably then insist you give him a shoulder massage
  • He will let you come and go as you please in his life because he is determined not to be seen as clingy
  • If his sister finds out, she will be pissed. Probably even if you are a nice respectable young Trikru Grounder

Friends:
Ashing is friendly towards most people, though a bit awkward once he runs out of surface-level small talk and has a hard time cultivating deep friendships. His older sister is probably his best friend, though she is also very much an antagonistic force in his life as well.

Crush:
As established, Ashing spends a lot of time alone and is a little starved for attention. He has probably had at least a brief crush on anyone he’s seen from a 50 meter distance who isn’t directly related to him.

Sexuality: Pansexual

Sky Crew/Grounder: Grounder, TriKru even though he is not actively involved in clan life
 
Basics
Name: Aramintha of Azgeda
Gender: Female
Age: 24
Birthday: October 31st, 212
5


Appearance

3daabef4285dc94cb5fc43518e3e6d09.jpg 52881252_1403301969809747_2647362096873865216_n.jpg

FC: Tatiana Shmaylyuk
Height: 5'7''
Tattoos/piercings: Tattoo's up and down her arms, along with her neck. Gauges in her ears, and piercings in her nose and her philtrum. The Azgeda's symbol is on her hand, matching her fingers and palm with the symbol (the inside of the hand, not the outside.) She often has gloves on and keeps it covered up.


Personality
Vices:
-Anger: Aramintha has no problem with the feeling of hatred/anger. She allows it to fuel her. Usually she will settle the fumes with tribal dancing or singing. Jogging and exercising helps calm herself as well. When anger does take her over though, she acts without thought, which is unlike her.
-Vengeful: She tends to get back to people who have hurt her or those she cares about

Virtues:
-Honest: Although at times she can be blunt, she truly believes in being honest with anyone.
-Loyalty: She is loyal to those who are close to her, no matter who they are. Just keep in mind her loyalty is to her friends/people she cares for vs her tribe.

Likes:
-rain
-dancing
-singing
-exploring ruins
-discovering new places
-tea
-those who she can speak deeply with
-battling
-sparring
-jogging
-exercising

Dislikes:
-shallow conversations
-people who act before they think
-hypocrites
-backstabbing
-close-mindedness
-coffee

History:
Aramintha was born in the southern part of the Azgeda tribe. In the beginning, her parents settled there for a few years until Aramintha was old enough to begin learning to hunt, spar, and travel. They went to all parts of Azgeda that they could find. Her parents introduced her to ruins. They looked ancient and scary. Over time, this became normal for Aramintha, and even a bit of fun. Aramintha found all kinds of treasures and would ask her parents to help translate writings she would find either on paper or on walls. The long treks across the territory enforced her to keep up daily exercise. Eventually the older she got, the longer she could jog and run with her parents to reach their next destination even faster. They taught her how to keep a good amount of supplies on her for the journeys. For years it was just the three of them, exploring and discovering more history than any tribe would accept as truth. Before too long, both of Aramintha's parents fell under a sickness that couldn't be cured even by the best healers. Their passing crushed her spirit for a couple years. At 19 she stood on both her feet again, in resolve. They wouldn't want her to be moping around for the rest of her life, and neither did she.

Aramintha continued to explore ruins that she could find. Even mapping out where they were for future visits. She found that the more you visit the ruins, the more you find. New languages popped up that she still couldn't decipher. There was a whole history to this world they were on, and no one seemed to want to know anything about it except her. It was lonely at times when she always went alone, for weeks at a time. Eventually she would have to visit villages for more supplies. Now she is 24, 5 years she has been tracking ruins alone. She knew which one's were safe, which weren't, how to preserve them, etc. She was bored of only going to Azgeda's ruins. There must be more in other tribe's territories. It wasn't an easy journey... Nor easy to keep out of sight. Eventually she made her way past the Trikru borders. Her first time going into a new area, one she knows will be hostile against her if they catch her. The sense of adventure and curiosity would always win her over. What was the point of living if she was just going to be restrained to one area? She had no interest in the conflicts of the tribes. She wanted to harm no one, and did not wish ill onto anyone she doesn't even know, even if they are a rival tribe. What she found in exploring meant more to her than even her own life.

Other
Relationship: Open
Friends: Fade of Trikru ( FireMaiden FireMaiden )
Crush: Hmm...
Sexuality: Bisexual
Sky Crew/Grounder: Grounder
 
Last edited:
tenor.gif


Basics
Name: Ester Amir

Gender: Female

Age: 17

Birthday: December 12th

Appearance

Faceclaim: Golshifteh Farahani

Height: 5''11

Tattoos/piercings: N/A

Other appearance stuff: Has a birthmark near her left ear that looks like a slightly misshapen star.

Personality

Vices: Ester, for one, can get very focused on one goal. While this can be a good thing, it can also end up causing her to pay less attention to things that are just as important; she falls down the rabbit hole of fixing one thing to the point that she forgets other problems exist. She also has trouble reading social cues, including whether or not people want her around or not, or when things are a joke. She has a tendency to take things literally. She can take things too far without realizing it, and gets stubborn when it comes to her ideas vs someone elses. She also has a tendency to lie about things, usually for the 'greater good', but not always.

Virtues: Ester tries her best to be kind and helpful. She's a smart person, particularly with medicine and taking care of injuries/illness, and she's driven, passionate, and focused. She's selfless, putting others before herself, and she considers herself a decent shoulder to cry on. She tries to be empathetic towards others and their situation, and see all sides of a scenario. She's not needlessly rebellious, only doing so when she believes in a cause.

Likes: Exploration, Freedom, Helping Others, Being in Charge, Learning

Dislikes: Being Ignored, Tight Spaces, Fire, Having an Idea Rejected, Misreading Situations

History: Ester lived with her mother and father for the first 10 years of her life. She was an active and intellectual child who loved to learn, and found great joy in watching her parents work. Her mother was a doctor and her father an engineer, and both allowed her to tag along on jobs when able. Unfortunately, in a space walk gone wrong and a malfunction with the airlock, her father died, as it was decided getting the airlock open for him would waste precious air and that was the worse option in the eyes of the council.

From then on, she lived with her mother, and helped her with tending to those who were injured or ill. She held a slight grudge against the council, yet not enough to do anything about it; she kept her negative views to herself, seeing that as the most logical course of action. Until age 15, she continued on this way, keeping her head down. Then, her mother got sick.

Working in the medical area of things, it wasn't unlikely. However, the sickness progressed, and eventually the medical rations she was allowed to use disappeared, until there were none left. Seeing her only remaining family near death was difficult on Ester, who proceeded to try and steal the needed goods from supply. Unfortunately, she got caught at the last second, and was taken away. Her mother ended up dying during this time, making the last time Ester saw her when she left to get the medicine.

Other

Why they were arrested: For attempting to steal medicine for her mother, who was ill and already over the amount the rationing allowed.

Relationship: Never had a relationship that lasted longer than a week, and has had no flings.

Friends: N/A (PM/Talk to me if you want to work something out!)

Crush: N/A

Sexuality: Bisexual

Sky Crew/Grounder: Skycrew

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(If I need to change anything, let me know!)​
 
Basics
F2820124-DA35-4228-BB8F-8CB6611A6AF1.jpeg
Name: Carter ‘CJ’ Jameson
Gender: Male
Age: 17
Birthday: Jan. 21st


Appearance
Faceclaim: Alex Saxon
Height: 5’11”
Tattoos/piercings: N/A
Other appearance stuff: The dude likes his hair, if it’s in a tangled mess then there’s probably something wrong.


Personality
Vices: CJ will go out of his way to do the opposite of what he's told to do. It's not like he's bad or anything, he just uncontrollable. Why spend all your life working when you could have a little fun?
Virtues: Chaotic Good. CJ might not be super helpful or anything, but he's good in his own way. A creative soul, he's good at making something out of nothing
Likes: More often than not, CJ can be found telling jokes or stories to just about anyone who will listen. Granted, most of the stories are mad up, but what else are you supposed to talk about? Everything on the Ark is the exact same.
Dislikes: You want to drive this kid mad? Give him some sort of monotonous task like chopping wood or gathering sticks. CJ just wants to do his own thing, the moment you try telling him what to do is the moment he stops listening.
History: Growing up on The Ark where there's some rule or regulation for everything, CJ was a little bit of a problem child, though never anything big. Mostly, he just got in trouble because he refused to do his homework or he was being too loud. He never really grew out of his childish phase, he just got better at it. He was most definitely the class clown most of the time, and if he wasn't the one making the jokes, he was probably laughing the loudest. Like I said, he never really got in trouble for anything big, it was just a whole lot of little things all piled together.

Being on the Ark meant you had to have a job though, and the older CJ got, the more the adults in his life tried pressuring him into picking some sort of career. Of course, CJ retaliated by adamantly staying undecided. He'd be told to study, CJ drew pictures. He got told to clean, CJ jammed out on some homemade bongos. Hell, CJ got told to shut the hell up, and he figured then was the perfect time to perfect the art of yodeling. It got to the point that almost everything he did, he did to spite the people trying to boss him around. Causing a bit of trouble here and there really wouldn't have been a big deal as long as the guard hadn't gotten involved. It was nothing serious of course, just a warning about noise disturbances or something, but it really went all downhill from there.

CJ protested by drawing or painting pictures of the Guard Captain's door...repeatedly. The first time was a picture of a flamingo wearing a police hat, done is chalk. The second picture, a picture of CJ actually, being chased by a guard with hair trimmers. His third and final picture kinda crossed the line though. While the other two had been fun and lighthearted, the third picture showed what was more or less a prison floating through space, with a comically ugly warden controlling it all. If the artwork had been done in chalk it might not have been a big deal, it could just be washed away. But spray paint, that's not so easy.

CJ had exhausted all his warnings, and at the end of the day, no one really seemed all that upset to see him being locked up. He was a comedian and an artist, not some brains-y programmer or grease covered mechanic. What'd the Ark need him for?

Other
Why they were arrested: CJ didn’t really do anything wrong, he was just too free spirited to do anything right. Paint pictures on the walls of the common room one too many times, and you're bound to get arrested.

Too bad the punishments on the Ark are always the same, huh?

Relationships: See next line.
Friends: Any takers?
Crush:N/A
Sexuality: Straight
Sky Crew/Grounder: Skaikru
 
giphy.gif

Basics
Name:
June Espinoza
Gender:
Male
Age:

Eighteen
Birthday:

January 27

Appearance
Realistic Faceclaim:
Tyler Hoechlin
Height:

6'3"
Tattoos/piercings:

None.
Other appearance stuff:

Opening the rp, June suffered a major head injury. As a cause of it, there's a large laceration down the left side of his head, mostly covered by hair. A part of the cut stretches down over his forehead, and ends just down to his left eyebrow. Likely sporting a bandage over his head though.

Personality (Pre-Head Injury, Subject to Change)
Vices:
Funny, Enthusiastic, Energetic, Lively, Loyal
Virtues:

Gullible, Over-trusting, Emotionally Clouded, Short-Tempered
Likes:

Jokes, games, relaxing,
Dislikes:

Dull situations/people, being told what to do, schooling (mostly the books)
History:

June was raised the same as most other Ark children. Single-children families, limited rations, age-regulated clothing supply, etc. With both his parents only working lower-class, you'd expect June to be a brooding, sad individual because he didn't have much. Instead, his parents raised him heavily in the notion of hope and optimism, founded in an underground religion some of the Ark-community shared. Believing that one day a deity would return them to a habitable Earth, and that it was only a matter of time before one of the human generations realized the Earth was habitable.

June believed this whole-heartedly, and trusted that whatever happened happened for a reason. So he did everything he was asked, and more, whether it was through schooling or working in the guard as he grew older and had more and more opportunities. For his friends, it was an unnatural type of optimism that surpassed even that of the cult's greatest members. Whether it was a coping mechanism for the dark reality, or he really believed it was unknown to anybody else, but what was known was his unwavering happiness in any given situation. But following his happiness, was gullibility and being walked over.

Close to the time of the ship's departure, June was tricked into boarding the ship by two of his lifelong "bullies," unnamed individuals who still reside on the Ark now. As a means of exacting their jealousy over the young man, they'd manipulated him into getting onto the ship even for just a second, leaving him trapped to descend with the criminals of the Ark. At the Ark's descent, June's hypertension, and stress sky-rocketed, a scarce sight for those who knew him. So much so, he hadn't focused on using a seat belt. Albeit a safe descent, June was flung silly once the ship had landed, and knocked his head hard on one of the ship's surfaces.

Now, the ship's descent, he's been laying unconscious, vital signs stable, though no sign of June.


Other
Why they were arrested(only applicable to SkyCrew): He wasn't arrested.
Relationship:
Friends:
Crush:
Sexuality:
Heterosexual
Sky Crew/Grounder:
Sky Crew
 
Character Sheet

Basics
Name: Zila Murkat
Gender: Cis-Female
Age (Under 18 for SkyCrew, Grounders any age.):
17
Birthday:
October 23



Appearance

1570818828740.png
Realistic Faceclaim or Description:
Nina Debrov
Height:
5’6
Tattoos/piercings:
None
Other appearance stuff:
None

Personality
Vices: Naïve, Anxious, Unfocused, Lazy
Virtues:
Cooperative, Adventurous, Friendly
Likes:
Animals, Freedom, Snow
Dislikes:
Darkness, Blood, Spicy Foods, Being Controlled.
History:
Parents got involved in conspiracy to overthrow the corrupt leadership as they believed the council gave special privileges to the elites at the expense of the masses. Her parents were floated when she was 7. She was put in jail as leadership didn’t want to risk her potentially having rebellious ideas that could spread to others.

Being stuck in a cell by herself for a decade has contributed to her becoming lazy and unfocused as she literally does nothing; her food is brought to her everyday and she just sits around daydreaming. She has no understanding of how real life works on the arc, let alone life on the ground. She is anxious about how she will handle interacting with others and having to provide for herself. She is really looking forward to exploring the world, hoping to see animals and experience white snow as life in space is very dark, literally and figuratively.

Other
Why they were arrested (only applicable to SkyCrew): Because her parents were traitors.
Relationship:
None, hard to make connections stuck in a cell.
Friends:
None
Crush:
None
Sexuality:
Heterosexual
Sky Crew/Grounder:
Sky Crew
 

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