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Nation Building Amlein: Genesis

TheCountryWarrior

One Thousand Club

This is where you can make the people you are.


You can Create any creature you want as long as you can describe it.


Talking Animals?: do it!


Monkey people?: do it!


Dragons!: do it!


 


How the RP works is you will create a Race (i.e. Dwarves, Elves, Humans, anything, create your own!). 


Fill in these "boxes".


 


Races


 


Name:


Name your Race.


 


Description:


What does a member of your Race typically look like?


 


Temperament:


This is how your Race as a whole normally acts.


It can be widely varied to extremely precise.


 


Lifespan:


How long does your Race live?


This can be a very short time or an extremely long time.


 


Habitat:


Where do your people generally live?


This can be widely varied to extremely precise.


 


Technology:


What does your Race know?


This is usually environmentally based (at least at the beginning)


such as those that live on the plains won't know how to mine.


More on technology later.


 


Religion:


Most Races worship their Creator, but how?


Tribal chants? Prayers? Is there an established church?


 


Rulers


 


Name:


Name of current ruler


 


Description:


Optional 


 


Alignment:


Is the current ruler Evil? Good? Doesn't give a damn?


 


Army Strength:


How many people will fight for this ruler?


 


Theme Song:


For epic scenes!


(optional)


 


Quests:


Depending on how your rulers do on Quests given by the GM you can receive:


Tech Points (TP) : Speed up Research or gain new Technology


Knowledge Points (KP): Gain knowledge of the world around you


Money: Good old cash reward!


Divine Power (DP): Use Divine Power for anything! Automatically win a battle against NPC armies,


finish research, and protect your people! Use these sparingly as they only come up every once in a while.


 


Celestial


These are creatures with divine powers given by the Gods for various purposes


 


Name:


Good ole name


 


God:


Which God do you serve. Or are you self employed?


 


Appearance:


What do they look like?


 


Alignment:


Are they evil? Good? Morally ambiguous?


 


Power:


What can they do?
 
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(This is my first nation building RP so please bare with me)


 


 


Name:


Dwemer


 


Description:


Human like in form but descended form the elves with pointed ears and tall in height although they have a more muscular build compared to their elven cousins.


00000.jpg


 


Temperament:


The Dwemer are an angry and stubborn race. They like to get their way on most things but they are also honourable in some cases. Dwemer can be smart and cunning, usually progressing through technology at a fast pace.


 


Lifespan:


Their lifespan ranges from 100 years old to 150 years old.


 


Habitat:


Mountainous ranges, Valleys, Caves, anywhere. Dwemer are a resilient race that can brave any landscape and weather.


 


Technology:


They extremely progressive in technology as they have even found away to harness energy form other races'. They have created technology way ahead of it's time.


 


Religion:


Dwemer worship nothing but progress. Simple as.


 


Rulers


 


Name:


Haere ' Horock


 


Description:


0000.jpg


 


Alignment:


Ruthless but loyal to the people. Haere is a follower of progress.


 


Army Strength:


The Dwemer race itself would fight for their leader to further progress.


 


Theme Song:


WIP


 
 

I like what I see! However this RP takes place at the beginning of the world so they can't be descended from any race. They can be a race all on there own though.


The most ancient race. Poetic.

 
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Name


Lizardfolk


 


Description


Humanoid lizards. They have bodies that resemble humans but are slightly hunched and there feet look like that of a t-rex. There heads are that of a carnivores lizard. They have 4 sub-species that make up there race.


Blackscale are 7 foot tall brutes with black scales. They have a rino like horn on there snout. They are very muscular as they are built for power not speed. They have no tail. There scales are smooth and glossy. The have only two fingers and a thumb. There eyes are pure black with no whites.


 


Green scales are 6 foot tall with moss green scales. They have a long 3 foot long tail. There eyes are green. There hands are webbed up to the first knuckle but there feet are fully webbed. They are lean and wirey, built for speed and agility. They have a fin on there back that looks like a bass's. They have smooth scales. They have three fingers and a thumb and each end in a claw.


 


Bluescales are 4 foot tall with dark blue scales. They have a 6 foot long snake like tail that they use to move. There eyes are pus yellow. There arms are short, skinny, and only have two fingers. They have a chubby build. There legs look like a seals front flippers. They have two inch long snake like fangs.


 


Goldscales are 6 foot tall with metallic gold scales. They have four fingers and a thumb. They have a 3 foot long tail. The have gazelle like horns. There eyes are ruby red. There feet look like a scaley humans. They have an average build. They have four arms. There scales are rough looking.


 


Temperament


It varies per person but they are all extremely loyal and stubborn.


 


Lifespan


blackscale 65-85


greenscale 75-90


bluescale 55-70


goldscale 98-120


 


Habitat


Swamps, bogs, ocean, caves, jungles, ect


anywhere its hot and has water


 


Technology


They are in the Iron age


 


Religion


They worship four gods


Loth-Goddess of darkness and spiders


Barkus-God of blood


Hictus-God of the hunt


Fetru-God of magic


Chants, Alters, and blood sacrifices.


 


Ruler


 


Name


Gek-tu-mor


 


Description


Goldscale


 


Alignment


Un-aligned


 


Gods


All four


 


Army Strength


Even the young ones fight when battle calls


 


Power


Elemental Magic
 
Well looky here! Someone found this RP from the depths of this site. 


I love the lizard people! You have been accepted! Hopefully more people start to show up. 


@fuil


And the one who left. 


@Physiicz


If you want nothing to do with us I understand.
 
@TheCountryWarrior well seeing as this was active what two months ago? I forgot. Anyway I'm still interested in this and will be changing my race
 
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Name:


Kito


Description:


Temperament:


This is how your Race as a whole normally acts.


It can be widely varied to extremely precise.


Lifespan:


How long does your Race live?


This can be a very short time or an extremely long time.


Habitat:


Where do your people generally live?


This can be widely varied to extremely precise.


Technology:


What does your Race know?


This is usually environmentally based (at least at the beginning)


such as those that live on the plains won't know how to mine.


More on technology later.


Religion:


Most Races worship their Creator, but how?


Tribal chants? Prayers? Is there an established church?


Rulers


Name:


Name of current ruler


Description:


Optional 


Alignment:


Is the current ruler Evil? Good? Doesn't give a damn?


Army Strength:


How many people will fight for this ruler?


Theme Song:


For epic scenes!


(optional)


Quests:


Depending on how your rulers do on Quests given by the GM you can receive:


Tech Points (TP) : Speed up Research or gain new Technology


Knowledge Points (KP): Gain knowledge of the world around you


Money: Good old cash reward!


Divine Power (DP): Use Divine Power for anything! Automatically win a battle against NPC armies,


finish research, and protect your people! Use these sparingly as they only come up every once in a while.


Celestial


These are creatures with divine powers given by the Gods for various purposes


Name:


Good ole name


God:


Which God do you serve. Or are you self employed?


Appearance:


What do they look like?


Alignment:


Are they evil? Good? Morally ambiguous?


Power:


What can they do?
 

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