Gravitational Force
Dark Lord of Creativity
Name: Your character's name from Earth. They can call themselves whatever they want in the new world since nobody there knows them though.
Appearance: It should be them in their outfits from Earth. If you want your character to have looked different on Earth and show up to the new world in a changed body for some reason that's fine and can work into the RP.
Class and Subclass: Don't fill this out until you've messaged me and filled out the details. Feel free to pick something totally off the wall, as long as it's approved it's fine. The format goes [Overarching Class (Specialization)]
Classes don't level up, instead it's about figuring out how to use and abuse the abilities your class gives you (A sufficiently powerful [Farmer (Corn Farmer)] might be able to make powerful weapons and armor out of corn and instantly grow corn stalks out of the ground for example). And I'll hand out more to characters as the RP goes on.
Class Abilities: These will be worked out between me and you. Message me your idea for your character and I'll help you come up with a class, subclass, and abilities.
Background: This doesn't have to be too long but should give us an idea of your character's past. It would be a good idea to include events that motivate them and form their skillset here.
Personality: This is more about showing than telling, so you don't have to put much here if you can roleplay them to show it.
Quirks: What makes your character stand out? Nervous tics, distinguishing features, speech habits, etc.
Likes:
Dislikes:
Motivation: What does your character hope to accomplish? Return to Earth, carve out their own power base, live in luxury, just survive, find adventure, or some combination of the above? What more do they want beyond that?
Skills: What is your character good at? Whether it's musical talent, mechanical skills, social maneuvering. or just being able to memorize lyrics to songs easily post it here. Keep in mind skills aren't universal and you can't be good at everything. Being able to play the cello won't help you with a clarinet (and muscle memory may work against you) and not every machine can be handled the same way.
Song: A song that fits the character. This isn't mandatory, but can be fun and helpful when figuring out how to play your character.
Appearance: It should be them in their outfits from Earth. If you want your character to have looked different on Earth and show up to the new world in a changed body for some reason that's fine and can work into the RP.
Class and Subclass: Don't fill this out until you've messaged me and filled out the details. Feel free to pick something totally off the wall, as long as it's approved it's fine. The format goes [Overarching Class (Specialization)]
Classes don't level up, instead it's about figuring out how to use and abuse the abilities your class gives you (A sufficiently powerful [Farmer (Corn Farmer)] might be able to make powerful weapons and armor out of corn and instantly grow corn stalks out of the ground for example). And I'll hand out more to characters as the RP goes on.
Class Abilities: These will be worked out between me and you. Message me your idea for your character and I'll help you come up with a class, subclass, and abilities.
Background: This doesn't have to be too long but should give us an idea of your character's past. It would be a good idea to include events that motivate them and form their skillset here.
Personality: This is more about showing than telling, so you don't have to put much here if you can roleplay them to show it.
Quirks: What makes your character stand out? Nervous tics, distinguishing features, speech habits, etc.
Likes:
Dislikes:
Motivation: What does your character hope to accomplish? Return to Earth, carve out their own power base, live in luxury, just survive, find adventure, or some combination of the above? What more do they want beyond that?
Skills: What is your character good at? Whether it's musical talent, mechanical skills, social maneuvering. or just being able to memorize lyrics to songs easily post it here. Keep in mind skills aren't universal and you can't be good at everything. Being able to play the cello won't help you with a clarinet (and muscle memory may work against you) and not every machine can be handled the same way.
Song: A song that fits the character. This isn't mandatory, but can be fun and helpful when figuring out how to play your character.