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Nation Building Aldelor NPCs

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QuirkyAngel

White Masquerade's Blue Oni
Important characters in your kingdom. Generals. Advisors. Heroes. Companions. Whoever you deem worthy enough to be remembered in the history of Aldelor, list them here. While extensive information is not required, all npcs listed here must include the following:

Appearance: (either picture or description is fine)
Name:
Age:
Title:
Details:
(as much or as little as you want to share)
 
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  • Name: Sanoa Neverthaw
    Age: 54
    Title: Queen of Cryogane,
    Appearance: Despite being a mother of two, Sanoa has soft and young features. Her ghostly-grey hair curls past her shoulders like ribbons, and her pale full lips are outlined in ice blue. She commonly wears stately blue or grey gowns, and finishes her royal look with a silver tiara ornamented with crystal snowflakes.
    Details: Sanoa never believed the dwarves of the Froreland would ever unite; and she certainly never dreamed that if they did, she, a clanless dwarf, would become their queen. But dream or no dream, that is precisely how her life unfolded. While Sanoa is honored to be the Queen of Cryogane, she struggles with the pressures of being a mother, a wife, and the second most powerful dwarf in the Froreland.

    ~~~~~​

    Name: Alros Iceborn
    Age: 117
    Title: Royal Chamberlain
    Appearance: Remarkably lean for a dwarf, Alros has sharp facial features, a short white beard, wispy white hair, and fleshy pinkish lips. As an officer of the king, he wears a royal blue and white tunic and a silver, three star ring.
    Details: The Iceborns were one of the two most prominent clans before the dwarves united under the Kingdom of Cryogane. Alros had proven wise and crafty for the Iceborn's chief, and had earned himself a similar reputation throughout his clan. When it came time for Mergim to select his chamberlain, Alros's name was on every royal advisor's shortlist.

    While the Royal Chamberlain is technically third in the kingdom's hierarchy of authority—second to the Queen—Alros is more knowledgeable about the operations of the kingdom than Queen Sanoa. As a consequence, Sanoa often defers to his expertise.

    ~~~~~​

    Name: Gallys Runesong
    Age: 76
    Title: Arch Cleric of Cryon
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    Details: Of all the clans before the merger, Clan Runesong was the most dedicated to the Cryocult. And they had been so for more than two centuries. There were twice as many clerics in their ranks as the next closest clan, and they had such a collection of religious literature and artwork that they built a separate church just to house them all.

    Gallys had been groomed her entire life to serve the Cryocult. The dwarven religion blossomed on nearly every branch of her family tree. Her great aunt had been the Arch Cleric for over thirty years, and when she finally retired, both Gallys and her sister Klofi were leading clerics to take over the Cryocult. Despite Klofi's seniority within the church, Gallys was given the honor.

    ~~~~~
    Name: Felhik Coalcoat
    Age: 109
    Title: Royal Defender (military commander)
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    Details: The Coalcoat's are a family of little renown, which was partly why they were absorbed by the Runesong Clan. But the first king of Cryogane is evidence that great dwarves can hail from humble classes. Felhik, like Mergim, was such a dwarf. His tenacity and battle acumen allowed him to climb swiftly through the martial ranks of his adopted clan.

    When bugbears ambushed a convoy clerics, it was Felhik—whose soldiers were outnumbered three to one—that led the defense which forced the monsters into retreat. Later, when Felhik had gathered his company, he marched into the cave system near the ambush site and brought the hammer down on every bugbear he could find.
 
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Levi'anth
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L E V I ' A N T H NPCs
Kings
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Appearance: A large black eel with golden eyes and a mouth full of black needle-sharp teeth, with a long whip-like bladed tail.
Name: Xir'ain
Meaning: Xir = dark, where light has never touched ; Ain = water in motion ; Xir'ain = flowing black water
Age: 12
Title: the Dark in the Light, the Will of Levi'anth, the First King, King of Monsters, Xir'ain
Details: (as much or as little as you want to share)

Triumvirate
Appearance: A leviathan with snow white skin.
Name: Ore'seur
Meaning: Ore = without, empty ; Seur = quiet, sound that can only be heard if listened for ; Ore'seur = perfectly silent
Age: 64
Title: Xir'ain's Wisdom
Details: (as much or as little as you want to share)
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Appearance: A leviathan with golden skin.
Name: Yazir'el
Meaning: Ya = light that is alive ; Zir = Xir, dark ; Yazir = light in the dark ; El = to be, exists ; Yazir'el = the light in the dark, there is a light in the dark
Age: 41
Title: Xir'ain's Kindness
Details: (as much or as little as you want to share)
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Appearance: A leviathan with blood red skin and eyes.
Name: Hae'don
Meaning: Hae = hate, to want to kill one who is close ; Don = hold, stop ; Hae'don = controlled hate
Age: 82
Title: Xir'ain's Fury
Details: (as much or as little as you want to share)
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Sea Serpents
Appearance: A massive golden sea serpent.
Name: Em'pral
Meaning: El = to be, exists ; Em = I am ; Pral = power, strength ; Em'pral = I am the strongest, I am victorious
Age: Deceased for hundreds of years
Title: Sea Serpent of the Inner Seas, the Golden Serpent
Territory: The entire inner ocean that would later be called the Empral Ocean
Personality: Powerful and wild, it would cause storms the likes of which have not been seen since, but also kind and wise, calming the ocean to allow the land creatures to travel, and warning them to shelter before the waves returned and his storms raged.
Details: The last sea serpent to weild any sort of influence over the others, he claimed all the oceans of the world as his territory, and then he broke it into pieces for each of the other serpents. It nearly eliminated the constant fighting over territories and even normalized the world's currents that had so often shifted with the serpents' whims. The only creatures that know how the greatest of serpents was killed, for age does not matter to them and even so there are older serpents still living, are those older serpents, and they have never spoken of it to any smaller creature. It simply vanished from the world.


Appearance: A black sea serpent of unimaginable size and bulk.
Name: Levi'anth
Meaning: Levi = life ; Anth = home ; Levi'anth = source of life
Age: Deceased very recently, before that he was the oldest of sea serpents, likely more than a thousand years old
Title: Sea Serpent of the Abyss, the Black Serpent
Territory: The deep ocean trenches running along the bottom of the Empral Ocean
Personality: Slow and gentle, so as not to harm smaller lives with each tiny movement of its massive body.
Details: The parent and god to the leviathan race. When an earthquake broke the ocean floor and flooded its territory with magma it rose out of the abyss for the first time in unknown ages to find a new territory. It was then killed by two younger sea serpents fighting over territory.


Appearance: A large, bulky sea serpent with white scales. There is a ring of teeth marks on its side, either from when it was not yet as large as it is or from some creature larger even than it.
Name: Geen'oul
Meaning: Een = bright light ; Geen = sharp indirect light ; Oul = water slow from cold ; Geen'oul = light bouncing off of ice into cold water
Age: Current Oldest, many hundreds of years old
Title: Sea Serpent of the Frozen Seas, the White Serpent
Territory: The Shivering Sea and waters West, though it rarely patrols them
Personality: Slow, lazy, lethargic. It often allows itself to become frozen to, or even inside of, floating ice, breaking free with ease later when it feels like moving again.
Details: Rarely seen and even less often active, the serpent is considered a danger not due to any malice from it but simply because it doesn't care or notice lesser creatures when it moves about.


Appearance: A large sea serpent with golden-red scales.
Name: Asn'dow
Meaning: Asn = the sun ; Dow = drown, sink down ; Asn'dow = drown sun
Age: Hundreds of years
Title: Sea Serpent of the Western Seas, the Sunset Serpent
Territory: The Dawning Ocean and waters North
Personality: A peaceful serpent that avoids smaller lives and brings rains to the dry lands to end long droughts. It often watches ships that pass through its territory, and once it understands their destination will bring currents to shorten their journey.
Details: This serpent is not considered dangerous, and is often seen as a blessing as seeing it at sea often means it is guiding you towards safe harbor. Though it will not divert a storm that would bring rain to the dry lands to protect a ship.


Appearance: A large and long sea serpent with silvery reflective scales.
Name: Veyal'roon
Meaning: Vey = love ; Al = with, of, by ; Veyal = loved by ; Roon = the round moon ; Veyal'roon = loved by the moon, love of the moon
Age: Hundreds of years, roughly equal to Asn'dow
Title: Sea Serpent of the Eastern Seas, the Silver Serpent
Territory: The far sea East of the unnamed continent
Personality: Little is known of this serpent, as few have ever seen it and fewer interacted with it
Details: One of the serpents that has been blurred between living and myth, very little is known for sure about this mysterious serpent. There are tales of sailors lost at sea dreaming of fantastical sights and then waking up on distant shores.

Appearance: An elegant light blue sea serpent with long flowing fins.
Name: Ain'vin
Meaning: Ain = water in motion ; Vin = bright water ; Ain'vin = flowing bright water
Age: Just over 500 years
Title: Sea Serpent of the Azure Sea, the Azure Serpent
Territory: The Azure Sea and into Bastard's Pass
Personality: A narcissistic serpent that believes itself to be the most beautiful thing in the world. Large ships that pass through its territory must be painted or shine to compliment the serpent's beauty.
Details: There is a legend of a war at sea that was ended when one side painted the bottom of their ships with reflective metal. The serpent swam beneath to see itself, and when the other side fired on and sank these ships, the serpent was enraged and swept away every single opposing ship. The reflective ships then tried to return to port but found themselves pulled back into open water, trapped by the serpent that wished to see itself. There are unreliable tales of empty ships with silver bottoms that can be seen floating on the currents.


Appearance: A large sea serpent colored so deep blue that it could move unseen throughout the sea.
Name: Epsil'tal (Ep = young, child ; Sil = Sel, this ; Epsil = child of ; Tal = wave, moving back and forth ; Epsil'tal = child of the waves)
Age: A few hundred years
Title: Sea Serpent of the Open Sea, the Lapis Serpent
Territory: The Empral Ocean
Personality: Proud and arrogant, it causes storms and disturbs currents as is pleases. If it decides that a ship has somehow insulted it, that ship and everything aboard will be swallowed by the sea in a kind of offering to make up for the insult.
Details: The self-proclaimed king of the inner oceans, it claims the same influence as the long-dead Em'pral without any of that serpent's wisdom or the ability to gain the respect of the other serpents. It had seen Levi'anth's territory existing inside of its own an insult, but Levi'anth had owned the abyss long before Epsil'tal had lived, so its claim stood. When Levi'anth moved through the open ocean though, it used that as en excuse to attack the old serpent, even gaining help from another serpent with the promise of a territory. It killed over half of the leviathan race immediately following killing Levi'anth.


Appearance: A long and thin sea serpent with emerald green scales.
Name: Sel'vetal
Meaning: Sel = this, that one ; Vet = green ; Tal = wave, moving back and forth ; Vetal = seaweed ; Sel'vetal = this one is like seaweed
Age: Little over a hundred years
Title: Sea Serpent of the Shallow Seas, the Emerald Serpent
Territory: The Eastern Empral Ocean, North of the unnamed continent
Personality: Eager and showy, it can often be seen rising out of the water or racing just under the surface around sea routes or just off shores.
Details: A young serpent that won its territory from Epsil'tal by coming when called to fight and kill Levi'anth. It continues to watch Blackwell Island, where the leviathan fled, to make sure they do not leave the island and flee back into the sea.
 
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Trotopolis
Trotopolis NPCs
latest

Name: Trotilhaus'een
Age: 95
Title: Royal Advisor
Details: A half-elf who supported Annabelle since the beginning of her reign. She goes to him for advice when it comes to matters of state as well as personal troubles.















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Name: Jerick Hathius
Age:
Title:
The General, Minister of Security and Defense.
Details: He won the Trotopolis Martial Arts Tournament three years in a row before he stopped participating to let others have a shot. Currently the strongest fighter in Trotopolis.
























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Name: Rowan Xanthos
Age: 81
Title: Chief of Magical Research, The Wandering Sorcerer, Trotopolis's strongest mage
Details: Queen Annabelle's magic tutor, he was hired by Luxus to teach queen Annabelle the ways of sorcery.





























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Name: Ligora Maheer.
Age:
Title:
Minister of Construction.
Details: A dwarf who moved to Trotopolis and is paid to build things. She and her team are responsible for much of Trotopolis's architecture.





























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Name: Latisha Menloo
Age:
32
Title:
Queen's personal handmaiden.
Details: Daughter of the chief of one of the neighboring small islands.



































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Name:
Age:
Title:
Royal Librarian.
Details:

















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Name: Kris Hans
Age:
35
Title:
Queen's personal handmaiden.
Details: A gypsy and singer Annabelle met on her travels. She saved the queen's life from a bandit and was offered a position as one of the queen's handmaidens.





















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Name: Laurana
Age:
64
Title:
1st Lieutenant of the Land Army.
Details:
















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Name: Ren'raz
Age:
44
Title:
2nd Lieutenant of the Land Army.
Details:























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Name: Mirlanda Zwenrust
Age: 36
Title: The Lightning Admiral, Former Captain of the Zwenrust Pirates.
Details: The head of Trotopolis's navy and the one in charge when it comes to sea combat. While she holds less power than General Jerick politically, in practice they are pretty much equal. She was thief and former pirate captain that raided Trotopolis merchant ships until Jerick himself defeated and captured her. Instead of cutting her hands off (as was the punishment for all thieves), she was sentenced to serve under the General at his request since he admits to not being as good in sea battles. A new rank was created for her and her duties are to catch pirates and defend Trotopolis from sea invaders. Her magical spear makes a sound like thunder when it is thrown, hence her nickname Lightning Admiral. She supposedly speared a white whale with it.




















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Name: Haz
Age:
21
Title: Commodore
Details: Former member of the Zwenrust Pirates, he followed his Captain into the Trotopolis Navy.













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Name: Jon Heinfelt
Age: 32
Title: Blackie, The Shadow Lord, The Shadow Lord--Blackie.
Details: One of the three richest merchants in Trotopolis. He owns an honest to goodness ship building company on the surface. On the other side of the fence, he is in charge of Trotopolis's black market. Deals with many of the shady stuff that goes on in Trotopolis's marketplace.

























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Name: Armud Halaski
Age:55
Title: Wine King
Details: One of the three richest merchants in Trotopolis. He is a wine seller.

























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Name: Trey O'Faris
Age: 15
Title: Prince of Trotopolis, Queen's Brother.
Details: Annabelle's younger brother. He is currently studying at the Cantobresian Institute of Natural Sciences in Vethenia.





















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Name: Kirk O'Faris
Age: 49
Title: Head of the O'Faris family, Queen's Father
Details: Queen Annabelle's father, Lord Kirk O'Faris is the head of the royal O'Faris family of Trotopolis. While he does not trump the queen in terms of authority, he is nonetheless a well respected member of the royal family. Formerly a stone mason from Candor, he married Isabelle Lunsley when he was 24 years old and had Annabelle not long after. Upon learning that his daughter had become chosen by the fairy Luxus, he and his wife fully supported their daughter any way they could. Having stood by Queen Annabelle's side since the very beginning of her reign, he is one of her most trusted advisors.

He helped to plan the Palace of Trotopolis. He assisted in the construction of Trotopolis's buildings and roads. After his wife's death, he started to undergo sword-training with the current General of Trotopolis.
























 
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Nation Name: Kamal
Nation’s Stats: NPC kingdom no stats
Form of Government: matriarchy
International policies: Very reclusive limited trade and rather distrusting they do not like humans elves or dwarves. it is noted that Arran'ak has manged to make a few diplomatic advances gaining minor amounts of trades due to being "monsters" like those of Kamal.
Customs and Traditions:
They are highly secretive and rarely will try to make contact with those outside due to old hatreds
Those in Kamal are taught all those outside their home are hostile because they are monsters and drove them below and only other "monsters can be just barely be trusted to not kill them.
Blind folds are required when dealing with them one party must always be wearing one unless one party is lacking eyes or is not alive.
Religion (if any): They worship a snake goddess Manasa almost exclusively
Geography: Kamal is a hidden kingdom made of city states below the mountains to the west of Arran'ak. They are connected by multiple caverns some big some small with their buildings often being carved into stalagmites and stalactites and using a purple serpent fire for lighting, though it is weak so surface dweller can't really see well in their home.
Language: Hist : Their personal language that resembles snake hissing it is a very hard language to learn.
Other:
Karcen Karcen
 
Atlantis
wip
Mermaids

Nation Name: Atlantis
Nation’s Stats: NPC
Form of Government: Elective Monarchy
International policies:
Customs and Traditions:
Religion (if any)
:
Geography:
Language:
Mermish, Aquan (by the Queen and the Siren and few others)
Other:

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Name: Haarii
Age: 16
Title: Queen
Details:

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Name: Nereid
Age: Very Old, one of the oldest active fairies
Title: Fairy
Details:

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Name: Enly'air
Age: 25
Title: Siren
Details:

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Name:
???
Age: ???
Title: Siren
Details:

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Name: ???
Age: ???
Title: Siren
Details:
 
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Name: Zal'tir
Age: 64
Title: Student of Kul'tir
Details: Zal'tir is a former noble of a southern eleven country that does not like vampires, they have a serious infestation, and was turned after a feral one attacked her. She was cast out from her family and would have been killed at home. She fled to the north where she had heard of Arran'ak, her nation holding strained trade with the larger kingdom, that accepted the undead. She was brought before Kul'tir as an unlicensed vampire with no sire to teach her the proper ways of the vampires of Arran'ak. The normal sentence is death to those without a sire or anyone wishing to sponsor the fledgling. Kul'tir instead of killing her decided to sponsor her himself giving her a new name to celebrate her rebirth and having learned of her skill with some magic took her as student, the first time he has taken one.
 
Ratkin




        • Appearance: Rabbit is a large ratkin buck that stands at a healthy three feet tall and has a coat of dark chestnut fur. He is an extremely large ratkin as well, as most of his body just bulges with either muscle or fat depending on what angle you look at him. His ears are also longer than the average ratkin, which likely inspired his name. He often dresses plainly in sailor garb and doesn't like to keep much on his person besides his trusty knife.
          Age: 10 years
          Title: First Mate
          Details: Rabbit is a very no-nonsense kind of rat. He's a career sailor and has several years experience running the deck, so the role of leadership is nothing new to him. If there's work to be done then he'll be one of the first to lend a paw. He's very concerned for the safety of the other ratkin, and does his best to act as a voice of caution to Milkweed's optimism. He's also an unrivaled wrestler, and will gladly take on any and all challengers to his title.



 
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