VideogameRper
New Member
I'm a player character in a campaign where all the gods are trying to kill one god. That one god is another player character's deity. The gods wanted my character to kill the other character for awhile but my character couldn't. Also, the gods wouldn't tell my character why they hated the other god or why the other PC had to die besides she worships that god. I'm currently making a shady deal with a mysterious stranger for a machine to disconnect this other PC from her god but this mysterious stranger has more information about the god all gods hate. However, the stranger won't give up the information freely. It wants details about the other PC's that could get them killed. In game my character has wanted to know this information for 5 years but never found out anything. What do I do? She values her friends lives but if the information is worth the risk? Is the one over the many approach better or the many over the one? Help!