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Futuristic Across Galaxies and Adventures Characters

Main
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Roleplay Availability
Roleplay Type(s)
Alright, so here's the template (say thanks to Noil, cuz Noil was the one who came up with that):

Name:
Age:
Gender:
Pronouns:
Species:
Role on ship:
Height:
Weight:
Appearance: (image optional)
Personality:
History:
Extra:

The stuff above information that's pretty important and would be great if it was mentioned, but other than that you can add whatever you want. The layout isn't fixed either, so if you'd like to use bbcode, go ahead!
 


  • Aqu0fe7.png
    Name: A-C3 / "Ace"
    Age: 5
    Gender: he/they
    Species: humanoid droid
    Sexuality: pan
    Role: munitions expert / gunner / demolitions
    Height: 6' (182cm)
    Weight: 210lbs
    Appearance:
    Tall and yet compact in form, Ace's body is made up of angular shapes of various shades of metal finishes, indicative of the patchwork of replacement parts they've gathered over the years. Their clothing is similarly hodgepodge in nature, scavenged or outright stolen from all over. They are mostly human in shape, though somewhat skeletal , and their face has no typical facial features, instead having a smooth faceplate aside from two indicator lights in its center.
    Personality:
    Deadpan sense of humor, sardonic, judgmental, self-serving, quick thinking, bit of a kleptomaniac
    Can swing between being quite smart, since he is an advanced computational mind; and being very immature, since he is five.
    Doesn't contain an ounce of work ethic in his body and can be quite lazy and avoidant of responsibility. However, he's got a sense of an honor code towards commitments he makes regarding jobs or to other people so once he's started something he'll see it through.
    Likes: explosions, excessive violence, profit, riling people up, fast flying
    Dislikes: spacewalks, heat, needy people, programming jokes

 
Ren Ivara.jpg

Name: Ren Ivara
Age: 17
Gender: Female
Pronous: She her
Species: Human (Earthling)
Role on Ship: Medic
Height: 152 cm (4"9')
Weight: 50 kg (110 lbs)

Physical Appearance:
Blue hair, light blue eyes, usually wears casual clothing (loves to wear sweatshirts) in her spare time, for practicing medicine she wears whatever is recommended/available/provided for her and outside the ship she often wears stuff that’s practical, though she usually choses not to wear armor.


Almost immediately after being born, her parents put in cybernetic enhancements, causing her to have x-ray vision, enhanced hearing, enhanced vision in the dark, ability to telepathically control screens and electronics, ability to translate (almost) everything she sees into english (something like google translate on her eyes basically) and she can look up pretty much everything and project it onto her eyes, there’s also more stuff she can do, though she doesn’t know anything more herself.

Personality:
She's investigative, loyal, social, optimistic, compassionate, smart and very patient. She also loves to annoy Ace and he's one of the only people that can get under her skin. On the flipside though, she's perfectionistic, extremely competitive and has a lot of stamina, meaning, she can go for hours.

History:
Ren’s the daughter of two doctors -a brain surgeon and an endocrinologist – and because of that, she was born into one of the richest and wealthiest families on Earth and with them being doctors, in today’s world, they put all their faith into her daughter and tried to teach her how to be a doctor from very early on, so that Ren would become the best doctor out there and continue the family legacy.

As soon as Ren was old enough to go to school, she was shipped off to one of the best boarding schools to get the best education as possible. There, at the Intergalactic School of Sciences and Studies, she went to classes like advanced anatomy and medical studies (because of her parents), music, some combat training and self-defense (she wasn’t amazing at it though), Biology of the different planets, English and other galactic languages as well as some earthen subjects like, math, science and physics with others from earth and the rest was with kids from all over the galaxy, which means she has pretty good connections and can always get what she needs from almost every planet, since she knows a lot of people of high status and influence across the galaxy.

When she was 16 she decided she had enough from school now and was ready to do something different and to the dismay of her parents, she snuck out of the boarding school and ended up meeting the crew.



Extra:
  • She loves music and sometimes also makes her own
  • She’s fluent in English and German of the earthen languages and knows some alien languages as well, though she’s always looking forward to learn a new one
  • She always carries a Skalpel around with her for self defense and always has it somewhere hidden on her
 
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Name: (Sr.) Val'sharra Nightshroudval_post_crop.png

Age: Unknown, appears 25

Gender: Female

Pronouns: She/Her

Species: Felstari (Demon)

Role on Ship: Scout/Infiltrator/Navigator

Height: 5'2"

Weight: 125 lbs

Appearance: With stark white hair, intense red eyes, and pale skin, there is little doubt as to Val's heritage. She is small but lithe, her posture both relaxed and ready to strike at any moment. She wears a semi-formal vest and skirt outfit day to day, or if disguise is required, a heavily modified sister's habit to hide her demonic attributes. On missions she tends to wear a formfitting catsuit (see below) covered with a cloak/like cover (also see below)

Personality: At first introduction she is surprisingly warm and friendly, her words seasoned with a touch of mischievousness and a surprising amount of equivocation and double entendres for someone raised in the church. Always confident in her abilities and possessing enough grit for an entire sandpaper factory, she is a weathered professional willing to do whatever it takes to get the job done. But away from the public eye and when she thinks no one is watching her, this persona fades away revealing a girl both worried about what fate has in mind for her future and haunted by the specters of her past. In an effort to cope, she turns to alcoholic drinks, jazz music, and philosophical literature, and can often be found staring out a view-port pondering about the nature of existence in the infinite cosmos.

History: Like many who end up ultimately devoted in service to the Creator, Val grew up a ward of the church: an orphan of unknown lineage in the care of the Septerran Sisters of Mercy of Alma. A small agrarian village, scarcely more than fifteen buildings large, Alma was a sleepy little town where not much happened, but folks were always willing to listen and lend a hand when someone was in need. It was here in this humble, nurturing environment where Val gained her devotion to the faith, in every day seeing the kindness and caring of the Sisters of Mercy as well as the surrounding townsfolk, and as she became of age, much to the sisters' joy she voiced her desires to join the Holy Orders of the Septerran Church, setting off to the capital city of Proteria to begin her training at the Holy Citadel of the Creator, Galicia branch.

Her time at the Citadel tested her true devotion, with strict tutelage combined with rigorous training. Through it all she remembered what had originally driven her to come here and persevered through every trial, eventually earning her the title of "Sister". Barely through her graduation, she began her service immediately within the walls of the Citadel, prepared to serve the will of the Creator at once. At first she served with righteousness and devotion... but as time passed, something changed. She gradually grew distrustful of the very institution she believed in and suddenly deserted it all together one shadowy night, offering nothing but crumbs of information to back such a decision, almost as if a single word to the wrong person could spell her doom. Since then, Val is hesitant to speak of the details of her former occupation, and despite her clear continuing devotion to her cause, her relationship with the exact tenets of her faith can best be described as... antagonistic.

Extra:

Attributes: Val'sharra demonstrates incredible speed, agility, senses, and reflexes. Her aim is uncanny to the point of disbelief, she has the capability of changing positions in the blink of an eye, and when pressed, her reactions are near pre-cognitive.

Abilities: Combat (CQB, marksmanship, assassination techniques, dynamic movement), Infiltration (stealth, reconnaissance, sabotage, survival, tracking), Social (Conversation, persuasion, deception, investigation, intelligence gathering, analysis), Technical (Communications, computers and electronics, vehicles, biochemistry), Arcane (light, sound), Knowledge (religion, history, philosophy and music) ,Profession (bartending), Performance (Singing)

Weaknesses: Her main weakness stems from her physiology, as her demonic heritage causes holy and otherwise deific energies to debilitate her. Most churches will make her at least slightly uncomfortable just from being near them, and actually being inside one can result in anything from severe nausea to a sensation not unlike pouring acid on one's skin, possibly replete with ACTUAL wounds beginning to show up if she remains for too long. Natural sacred sites can have a variety of effects, ranging from unremarkable to "see above statement on churches". Holy symbols and other religious accoutrements will again, do a variety of different effects depending on the tenets of said religion; to no great surprise, in most cases the most militant ones tend to be the most offensive to her as well.

GK-20 Designated Marksman Rifle

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An accurate, rugged weapon capable of putting out precision fire at standard to extended combat ranges.

Sec38 Carry Pistol (x2)
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Excellent at personal protection, backup armament, dynamic combat, and various other purposes that call for a pair of small, portable, and agile firearms of some discretion.

Mk 4 Fighting Daggers
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For the ultimate in close quarters weapons, this pair of wickedly sharp blades possesses a crystalline-hardened edge for enhanced sharpness, capable of punching through most armor with a solid hit.

Shadow Operative Suit

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Val's "mission" outfit. consisting of a thermal regulating catsuit underneath a tactical harness with a variety of straps, pouches, holsters, and other carrying devices for the multitude of items she deems fit to carry.

Cloak of Discretion
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Generally paired with the Infiltration suit, this cloak acts to cover the majority of her equipment, shroud her figure visually, and muffle any noises caused by her.

Automated Grappling Device
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A tool for rapid ascension and translation in free space, similar to many "bionic arm" or "3d maneuver gear" designs.

Infiltration Kit
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A diverse equipment kit for breaking through a wide variety of physical, electronic, arcane, and other barriers.

Multicommo Device
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A combination minicomputer, PDA, GPS, comms device, hacking/tracking device, and if need be, power source, hooked up to a headset for hands-free operation.

Emergency Survival Kit
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Featuring trauma patches, stimulants, coagulants, and other consumables necessary for immediate medical attention, this kit allows Val to patch herself up well enough to survive until proper medical attention is available.
 
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  • Name: Annabelle "Ann" Angevin
    Nickname(s): Ann, Detective Ann, Detective Angevin
    Gender: Female
    Pronouns: She/Her
    Species: Human(?)
    Sexuality: A complete lack of understanding of the concept
    Age: ???
    Role on Ship: Detective/Information Gathering/Gal in the Chair/Forger

 
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Name: Sister Ganryu (birthname unknown)

Age: Approximately 40 Terran orbital cycles

Gender: Female (enough to be accepted by the Septerran Sisters of Mercy, anyway)

Pronouns: She/her

Species: Wyverian (a humanoid race with varying degrees of reptilian characteristics, colloquially known as Lizans in Terran)

Role on ship: Engineer/enforcer

Height: ~195cm
Weight: ~90kg

Appearance:
Ganryu is a tall, sturdy individual with usually wavy, neck-length dull pink hair with brown skin and red eyes with slit pupils. Her wyverian heritage manifests on her in the form of a neck frill, a thin tail with a spiked tip, and clawed arms and legs, all bearing rocky brown scales strong enough to deflect many bladed weapons. She can be usually found wearing the garb of a Septerran Knight Sister, in the form of a white linen tunic and long, pleated black skirt. In battle, she dons plated armor consisting of reinforced durasteel shoulderplates, a breastplate, and faulds.

Personality:
Dry and often stoic, Ganryu is a Sister devoted to her ideals, compassionate but reserved, with a certain softness towards much smaller people and animals. Ever the hero, she is often first in the line of fire when it comes to a situation that can either be solved by her bravery or her expertise. She is a particular admirer of fine literature and music, but is hesitant to express her enjoyment of these and other things.

History:
The woman only ever known as Ganryu was a long-time member of the Order of the Red Rose under the larger entity of the Septerran Church of the Creator, an order specializing in expeditions and volunteer work on less-developed worlds, particularly the building of infrastructure and the preservation of modern (if not cutting-edge) technology. Such work, however, was not without its perils, as while the Red Rose would always show the utmost regard towards the locals of each world they visited, more exploitative visitors might intend otherwise. One fateful day five years ago, the Red Rose found itself aiding the inhabitants of the planet designated "Solace" against a mining company intent on harvesting local cobalt reserves and graciously "offering" the locals "employment" under "favorable terms". The local militia alongside the Red Rose waged a campaign of sabotage and guerilla warfare against the occupiers, but eventually the Sisters fell before the more numerous reserves of the corporation.

Ganryu was the only survivor she knew of, and as she nursed her wounded body, hopping from system to system, she continued to live by the oaths of the Red Rose, offering help to all she needed in the ways she knew how. The day may come when the Red Rose blooms once more, but Ganryu does not yet believe she is ready to shoulder it. And so she finds her way to a crew seemingly in need of engineers...

Extra:
Fights using a Kinetic Aegis, a riot shield capable of deflecting physical weapons and absorbing energy-based attacks, as well as a typical, but highly durable bludgeoning mace. Said mace can also have its head attached to the Aegis to give it some extra weight, leaving the handle as a rapier/shortspear.
 
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Calliope Brillianté Majesty Jones

Catra-cute.jpg


'Calli, Lopey, Mittens, Idea'

25 yo | 5'1" | 115lbs | Green/Yellow Eyes | Orange-Brown Hair | Fuzzy Orange-Red Skin
She/Her(s) | Faeralis Felidae | Pilot/Cat Burglar




~Appearance:

Calli is short with dark orangey-brown hair and fuzzy orangey-red skin with several broad brown stripes that cross her forehead, cheeks, back, arms, thighs and tail. She is curvy enough but a strong tight bod is what matters more to her. Peak physical fitness and fine musculature she values much more so than any sultry hourglass figure could provide. She has heterochromia with her left eye coloured green and her right eye coloured yellow. Regardless of colour there always seems to be a glint or shine in her eye whenever she has an idea; terrible or otherwise random. She has a smile firmly stamped upon her lips and shiny, sharp white teeth constantly flashing her signature grin, followed by a wink and nod.
She is quite practical with her clothes, not too showy and definitely function over form mentality. Style wise, Calli is normally found in riding leathers and a white tee, Fibre-weave leggings, boots or white sneakers. Her colour schemes may be drab and even dark, but her orange coloured body, big shiny eyes and vibrant personality more than make up the monochromatic stylings of the Faeralis female. But the one thing she always seems to wear is gloves or some other kind of hand wear; Calli always complains that her hands are cold. And so that's where her nickname "Ms. Mittens" comes from.
Body Mods/Scars: Gold and Black Tattoos, Pierced: ears, septum, navel and hood. Dermal Jewellry on forehead, tummy, wrists and ankles. Scars from fights and falls, but massive one on her left thigh which she will love to embellish the story of the bitemark.

~Personality:


+ Easy-going, Friendly, Playful and Light-hearted
+ Always Quick to react and QuitePerceptive
+ Very Bold, Daring and Very Flirty
+ Sly, Glib, Chatty and Witty
+ Strong-willed
- Petty and Holds Grudges
- Impulsive/Random
- Short-Sighted
- Talks too Much
- Hidden Drinking Problem
~ Adrenaline Junkie
~ Collects lotsa Girlfriends
~ Plots money making side-hustles
~ Downplays Rep/Fame/'Underworld' Clout
~ Talks about returning to Vatarri-05 to reunite family.

~History:


~ Feralis Military Training since she was a cub. Focus: Space/Planet Flight training.
~ Several trophies and prize money winning Hoverbike / AstralRider Races
~ Fought on surface and near space of Vatarri-05 / earned honours
~ Lost wings due to reckless actions and insubordination
~ Moved to Special Ops sabotage/demolitions
~ Dishonourable discharged for mutiny
~ 1 year Gang member, 3 years as interstellar 'Freelancer' wheelwoman/pilot.
~ Owner of AstralRider: Lux 400
~ Owner of her prized Hoverbike: Vespa.
~ (former) Owner of Spacecraft: The Spinnerette
~ Over the last year she has suffered from Alcoholism
~ Many (ex-)girlfriends are stalking her and so she in hiding as pilot of The {Insert Ship Name Here}.
~ Still has both sets of grandparents, parents, aunts, uncles, cousins and 4 siblings.

Abilities:

~ Hoverbike / Astralrider Racer and Mechanic
~ Firearms / Military demoltions Training
~ Freighter spacecraft/Fighter Pilot Ace
~ Underground/Crimnal Contacts
~ Enhanced Muscles / Senses
~ Pheremone manipulator
~ Cat Burglar and Spy
~ Astro navigation
~ Escape Artist
~ Dancing
~ Ideas!!

~Equipment:


~ Vespa!!
~ RGB Gems
~ Rocket Boots
~ HUD/Comms mask
~ Riding Gear/Flight Suit
~ 'Sneezers' - Smoke bombs
~ Pow n' DJ - Twin blaster-guns
~ M'Rowr!! - Magna-Stealth Battle Suit
~ Ms. Pfieffer- Grappling/Electro Stun Whip
~ Clawminator T-1000 - Cimbing/Fighting Gloves


~Race: Faemiliars 5.5 (Faeralis):
Calli is a part of a freeroaming bio-engineered race that has recently adoped the name: Faeralis. Originally from Ziggurai-07, the Faemiliars were first produced as small, toy-sized creatures. They were created to be little, walking, talking (and sometimes swimming or flying) pets for those who may afford such exotic luxury. The 'Fae' part of their naming scheme comes from the word 'faeries' which is how the first 2 generations were modelled; little adorable elfin creatures. The 'Familiar' part of their naming scheme was a mix of 'family' and 'familiar' as in creatures that bonded with supernatural beings via telepathic or empathic bonds. But by the time the 3rd and 4th gens came about, the bio-engineered pets took on more of sinister roles. Gen 3 were part of a shadow war meant for sabotage and subterfuge. Gen 4 were outright mass-produced beasts of all-out-war.
But as the wars waned the Faemiliars were soon corralled and later culled due to signed peace treatises and accords for the Ziggurai solar system and neighbouring systems, Pyramius and Tempalo. Yet no one had foreseen the emergent property of the 3rd and 4th gens. Engineered to be infertile, it seemed as if the gen 3 and gen 4 managed to cross breed. And thus the 5th generation came to be. For years they kept hidden, cloistered away amongst only their own kind. Their population grew quickly as the 5th gen are fully grown adults after only 4-5 years old.
Although living together in close quarters, they still split into 2 separate species: the canidae and felidae. And finally when they were discovered, hidden amongst the populace of the Tri-sister systems, they were hunted down with extreme prejudice. The survivors boarded their space vessels and decided to split up, canidae went one way, felidae went the other. Far off into interstellar space they found themselves, separated, but still thriving.
Calli's great-grandparents were part of that exodus and joined the ships that branched away from the main group of felidae where they landed on a hospitable mining planet populated of mostly human colonists. They found refuge and proliferated here on Vatarri-05. And soon enough they became a space faring race again, as her grandparents generation of felidae Faemiliars took to the stars and first coined the name for themselves; the Faeralis.
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Name: Harrison ‘Argus’ Lee

Age: 22

Gender: Male

Pronouns: He/Him

Species: Homo sapien (Human)

Role on ship: Medic/Scout

Height: 5’10

Weight: 170 lbs

Appearance: Harrison has short brown hair, sharp green eyes, and has multiple scars on his arms, legs and body. He also has a scar that goes across his left cheek and slightly on the left corner of his lip.

It can be argued that Harrison has little to no style; he can be seen wearing clothes he’s “borrowed”, most of which are tattered but still wearable and sensible enough to not look too homeless. He also has many random tattoos on his arms and chest, though he keeps them hidden under long sleeve clothing and no one in his current crew has seen them (so far).


Personality: Harrison typically prefers to be on his lonesome for the most part. At first glance, Harrison doesn’t seem very approachable, and looks as if he were to shrug someone off if someone came into contact with him. However, he has warmed up to some people, mainly the crew he is currently a part of (especially his ‘apprentice’; he’d never thought he’d see the day he’d care for someone), though his lone demeanor still shows; he claims that “old habits die hard”.

Having seen and experienced his fair share of death and danger, respectively, Harrison shows no remorse when it comes to killing his enemies, to the point of being trigger-happy, and may even accidentally harm his crewmates during his bloodlust.


History: Harrison grew up an orphan during his early childhood; his mother passed away when he was only 3 years old, and his father sent away to jail and murdered in his cell a couple of years later. Rather than stay at an orphanage, Harrison chose a life on the streets, where he would attempt to teach himself how to survive on his own until he was picked up by a street gang, who would raise him and teach him how to defend himself. He was also taught how to become a medic in the field; a skill he also considers an art. He brought it upon himself to learn more, to the point where he would seal medical science books to further his understanding of it.

He has been through a variety of gangs since then; either having left without their knowledge or killed them off. For the most part, he had been winging it solo till he met the current crew, having become sick of life on Earth and instead wanting to explore the worlds outside of his home planet, and eventually (and slowly) warming up to them, and taking a young, bright medical student under his wing.


Extra:
  • Although he hadn’t gone to a school, Harrison has extensive knowledge of human anatomy, and continues to study to this day. The many books he correlated over years are kept in his quarters, and holds them dearly as if they were family members.
  • Harrison has some knowledge of CQB, however he has formed his own style of fighting, having adopted several different styles while gang-hopping. He also knows how to wield firearms, and prefers to run into battle with a pistol and a knife; if the situation calls for it, he will take down his enemies from the shadows.
  • Other than practicing medicine, Harrison was sent on many scout missions during his time with the many street gangs. He adopted the nickname ‘Argus’ for his accurate findings during his scout adventures.

(Harrison's speech bubbles are coded "green".)
 
Name: Jericho
Age: 26
Gender: MaleChangeling idea.jpg
Pronouns: He/Him or They/Them
Species: Changeling
Role on ship: Diplomat/Infiltrator
Height: 5'9
Weight: 167

Appearance: Jericho when not in his human form has pure white skin and eyes with grayish hair that goes down to his shoulders. When in disguise he has jet black short hair that is combed to the side, tannish skin, and bright green eyes. He likes wearing very formal clothing like suits, ties, and dress pants. Around his neck is a gold necklace with an ace of diamonds on the end of it. He has silver rings on both of his index fingers and grey circular piercings on both ears.

Personality: Suave, Articulate, and Intelligent Jericho is a man of his words and knows how to sway a room into his favor. He comes off as a very cocky yet friendly guy to his friends and comrades. He likes to dress himself very extravagantly and tends to wear very fancy clothes to any occasion. However, when money is on the line he becomes a very cold and calculating person. He loves to gamble and tends to go to casinos in his free time. He's very adventurous and likes to take unnecessary risks in an effort to one up himself when he can. Due to being a changeling, Jericho never truly developed subtlety and tends to say the first thing that comes to mind often no matter how cruel or mean-spirited it sounds.

History: Jericho was created by a company named Longstar whose main research was in the field of creating the ultimate infiltrators/assassins. Jericho was one of 50 changelings' created during the Progress project. Growing up Jericho was fed information on many known species, cultures, and history of the galaxy through the project. It wasJericho Human.jpg there he was also taught how to fight in close quarters, with firearms and how to effectively hide a weapon on himself. When he turned 19 The Longstar company fell into bankruptcy and in an attempt to hide the Progress project started neutralizing the changelings. With 15 others Jericho escaped and hid across the galaxy where he took up the disguise of Jericho Waters and began his career in gambling while doing simple mercenary work on the side. He has just recently joined the crew a few weeks ago and is still warming up to everyone.

Equipment:
A small laser pistol that can be easily concealed.
A large ballistic pistol that fires .45 APC
Three small knives with diamonds patterns engraved on the ends of the blades.
One large knife with a hidden compartment that can hold a small vial of poison

Extra:
Jericho likes to use his words before violence and will try to talk down situations if he views he can.
Jericho is not against using emotions to get what he wants.
When fighting Jericho prefers to hide in the shadows and strike with melee weapons and small arms(Pistols, smgs, etc).
Knows English and French for earth languages, but knows three common space languages and a uncommon language.
 
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