Human Error
*Insert Incoherent Screeching Here*
...
To set the setting.
It is the first snowfall of a predicted hard Winter in Waterdeep.
The snow already being a few inches thick, a biting cold wind piercing through clothing and armor, The chill causing even your bones to start to freeze over.
It is hard to see clearly in front of you, and the howling winds cause for a difficult time telling what is what.
However.
As if to lighten your day, the laughs and the cheers can be heard up ahead, the esteemed Yawning Portal was just up ahead, a place of adventurers, and more importantly, a place of Warmth.
The Yawning Portal is a famous inn and tavern located in the Castle Ward of Waterdeep.
The place is a stone building with several chimneys poking out of the slate roof, all billowing smoke into the Winter Storm.
Inside, most of the floor is taken up by the tavern's common room, which contains a 40-foot-diameter open well, when peering down into the well, all you would see is darkness (Even with darkvision).
A rope-and-pulley mechanism is stationed here, used to lower adventurers into the well and hoist them out.
There WILL be Sidekicks, for which i will figure out rules for and I will play.
You each have your different reasons for being here, as I will start out.
Garath
You haven't been in Waterdeep for very long, but the time you have been here has been rather pleasant, a stark contrast to the welcomes you normally receive
You found yourself being drawn into the Yawning Portal inn, whether it be for a room to stay in, to speak with others, or purely to drink.
Regardless of reason, you have quickly become one of the many adventurers that hold this place in high regard, as well has having to gotten to know the Innkeeper, Durnan, a little more.
The ex-adventurer had quickly taken a liking to you, as you generally (Because of your HUGE stature) keep a decent order of the place by mere presence alone. Because of this, he ends up giving you free food and drink as you stay here, as payment for "Keeping the Peace".
You are probably sitting in one of the booths, enjoying yourself a meal, as whatever plans you had today get blow away by the harsh winter winds outside.
The, rather pathetic, bard on stage playing his lute, pretty horribly, gives a nice(?) tune to listen to as you eat.
But something interrupts your "Quiet" meal. A woman, her long black hair tied messily behind her head, a shortbow wrapped around her upper body, a dark grey cloak wrapped around herself as she shakes some snow off of her. She invites herself into your booth as she gives you a toothy smile, a playful look in her strange crimson eyes.
This woman was Ella Shihlor, a young human (About 22 years of age) who had gotten to this town not much sooner than you did, she had quickly taken an interest to you and took most every chance she could to speak with you, generally listening to your stories, more than telling her own, but what you do know of her, she tends to keep a good watch of crime that goes on in the city, not taking to kindly with it either.
"Hey there, Big guy!" she started, waving at a employee to come over, "Did you get snowed in too? Isn't much I can really do out there, in this blasted winter."
Cassandra Arkane
You have just arrived in Waterdeep, your family had gotten a summons from a legendary traveler and storyteller, Volothamp Geddarm, to help him with a task that he preferred to keep secret, at least until her met in person.
Wanting to prove yourself, you took on the task to meet with Volothamp on your families behalf.
Accompanied by your retainer, Durand Achtuo, a Human Man (About 25) wearing your families crest on his chest and as a cloak over his shoulders, A greatsword covered and strapped to his back.
Durand has always had a strong sense of justice, and prides himself in it, as well as he has been known to be... Overprotective and defensive.
So as you drew nearer to the Yawning Portal in Waterdeep, as that is the meeting place you were told by Volothamp, Durand had kept suggesting you to take his cloak, despite the Winter being your element.
As you enter into the Yawning Portal, the comforting wave of warmth hits you, as well as the scent of food and drink, the louds sounds of drunkards yelling and people conversing.
You scan the Tavern, but you see no immediate sign of the man you are supposed to meet.
Durand brushes some of the snow off of himself, taking a moment for his eyes to adjust to the light before speaking towards you,
"Do you see him, milady?"
"Ale" Nilsen
You have been a commoner in Waterdeep for a while now, getting your Odd jobs here and there.
Most of your jobs come from the Yawning Portal, whether it's healing a drunk after a bar fight, or somebody comes in with a problem, you've learned to go with the flow of Waterdeep, knowing that the longer you stay in this city, the more opportunities will arise.
For whatever reason you have to be at the Yawning Portal, you are there, probably to shelter from the horrible weather outside, or maybe it's to get drunk as you wait for the next job, whatever the reason, you are there.
Durnan, the innkeeper and ex-adventurer, notices you walking about, waves you over and sets a mug of ale on the counter, speaking to you in his gruff tone,
"And what is the Man of the North up to today, eh?
To set the setting.
It is the first snowfall of a predicted hard Winter in Waterdeep.
The snow already being a few inches thick, a biting cold wind piercing through clothing and armor, The chill causing even your bones to start to freeze over.
It is hard to see clearly in front of you, and the howling winds cause for a difficult time telling what is what.
However.
As if to lighten your day, the laughs and the cheers can be heard up ahead, the esteemed Yawning Portal was just up ahead, a place of adventurers, and more importantly, a place of Warmth.
The Yawning Portal is a famous inn and tavern located in the Castle Ward of Waterdeep.
The place is a stone building with several chimneys poking out of the slate roof, all billowing smoke into the Winter Storm.
Inside, most of the floor is taken up by the tavern's common room, which contains a 40-foot-diameter open well, when peering down into the well, all you would see is darkness (Even with darkvision).
A rope-and-pulley mechanism is stationed here, used to lower adventurers into the well and hoist them out.
There WILL be Sidekicks, for which i will figure out rules for and I will play.
You each have your different reasons for being here, as I will start out.
Garath
You haven't been in Waterdeep for very long, but the time you have been here has been rather pleasant, a stark contrast to the welcomes you normally receive
You found yourself being drawn into the Yawning Portal inn, whether it be for a room to stay in, to speak with others, or purely to drink.
Regardless of reason, you have quickly become one of the many adventurers that hold this place in high regard, as well has having to gotten to know the Innkeeper, Durnan, a little more.
The ex-adventurer had quickly taken a liking to you, as you generally (Because of your HUGE stature) keep a decent order of the place by mere presence alone. Because of this, he ends up giving you free food and drink as you stay here, as payment for "Keeping the Peace".
You are probably sitting in one of the booths, enjoying yourself a meal, as whatever plans you had today get blow away by the harsh winter winds outside.
The, rather pathetic, bard on stage playing his lute, pretty horribly, gives a nice(?) tune to listen to as you eat.
But something interrupts your "Quiet" meal. A woman, her long black hair tied messily behind her head, a shortbow wrapped around her upper body, a dark grey cloak wrapped around herself as she shakes some snow off of her. She invites herself into your booth as she gives you a toothy smile, a playful look in her strange crimson eyes.
This woman was Ella Shihlor, a young human (About 22 years of age) who had gotten to this town not much sooner than you did, she had quickly taken an interest to you and took most every chance she could to speak with you, generally listening to your stories, more than telling her own, but what you do know of her, she tends to keep a good watch of crime that goes on in the city, not taking to kindly with it either.
"Hey there, Big guy!" she started, waving at a employee to come over, "Did you get snowed in too? Isn't much I can really do out there, in this blasted winter."
Cassandra Arkane
You have just arrived in Waterdeep, your family had gotten a summons from a legendary traveler and storyteller, Volothamp Geddarm, to help him with a task that he preferred to keep secret, at least until her met in person.
Wanting to prove yourself, you took on the task to meet with Volothamp on your families behalf.
Accompanied by your retainer, Durand Achtuo, a Human Man (About 25) wearing your families crest on his chest and as a cloak over his shoulders, A greatsword covered and strapped to his back.
Durand has always had a strong sense of justice, and prides himself in it, as well as he has been known to be... Overprotective and defensive.
So as you drew nearer to the Yawning Portal in Waterdeep, as that is the meeting place you were told by Volothamp, Durand had kept suggesting you to take his cloak, despite the Winter being your element.
As you enter into the Yawning Portal, the comforting wave of warmth hits you, as well as the scent of food and drink, the louds sounds of drunkards yelling and people conversing.
You scan the Tavern, but you see no immediate sign of the man you are supposed to meet.
Durand brushes some of the snow off of himself, taking a moment for his eyes to adjust to the light before speaking towards you,
"Do you see him, milady?"
"Ale" Nilsen
You have been a commoner in Waterdeep for a while now, getting your Odd jobs here and there.
Most of your jobs come from the Yawning Portal, whether it's healing a drunk after a bar fight, or somebody comes in with a problem, you've learned to go with the flow of Waterdeep, knowing that the longer you stay in this city, the more opportunities will arise.
For whatever reason you have to be at the Yawning Portal, you are there, probably to shelter from the horrible weather outside, or maybe it's to get drunk as you wait for the next job, whatever the reason, you are there.
Durnan, the innkeeper and ex-adventurer, notices you walking about, waves you over and sets a mug of ale on the counter, speaking to you in his gruff tone,
"And what is the Man of the North up to today, eh?
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