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Fantasy ɪɴ ᴀᴇᴛᴇʀɴᴜᴍ ᴄꜱ

Main
Here
OOC
Here
Lore
Here

a z u l a

these violent delights have violent ends.
Roleplay Availability
Roleplay Type(s)
My Interest Check








Character Rules.

✦ For now, only one character per roleplayer.

✦ Except for the Leader and the Pragmatist, you are free to choose which side your character allies with.

✦ Code is not necessary, content is the most important thing here.

✦ Realistic faceclaims only.

Character Sheet.

Name: (can be their birth name or a name they adopted)
Alias: (if any)
Appeared Age: (18-40ish)
Gender:
Sexuality:
Role:
Which God are they Champion of: (Explain a bit about this god)

Hair:
Eyes:
Skin:
Build:
Faceclaim:

Personality: (either paragraph form or a list of vices/virtues)
Alignment:
Loyal or Rebel: (explain their reasoning)
Motivations: (fears and ambitions)

Abilities: (The powers of a demi-god: super strength/speed/durability etc, plus some abilities given to them by their god)
Strengths: (skills, etc)
Weaknesses: (3+ things that would hinder them in battle)
How did they become a Champion?: (Cursed or blessed)
History: (briefly explain their life before becoming a champion and after)
Relationships: (Some ideas about how they might feel about the other roles - ex. the Pragmatist and Leader don't get along)








aeternum



the cast.








  • filler tab!





♡coded by uxie♡
 
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  • Because saving the people you love isn't stupid. It isn't even a choice.
    Raven
    enter
coded by natasha.
 
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filler! ignore


filler! ignore


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  • kiaan mehta



    kiaan mehta














    nirriti.














♡design by low fidelity, coded by uxie♡

THE EXECUTIONER — KIAAN MEHTA
pdGjOBI.jpg


—— Basics

Name:
Kiaan Zahar Mehta
Nickname: Ki, Zahar by his long-gone peers in India.
Appears: 28
Gender: Male
Sexuality: Pansexual
Place of Birth: Avanti; modern day Madhya Pradesh, India
Race/Ethnicity: Desi
Role: The Executioner
Champion of: Nirriti

"In Puranic story, Nirṛtī is known as Alakshmi. When the ocean was churned to get ambrosia, the venom 'kalakuta' released. from that, a goddess was born known as Nirṛtī. After that, Lakshmi, the goddess of wealth, was born. Nirṛtī is considered the elder sister of Lakshmi and mother of Naraka, a personification of the hell realms. Lakshmi presides on wealth, and Nirṛtī presides on sorrows. That is why she is called Alakshmi."

"The name
Nirṛti can be interpreted as meaning "devoid of ṛta/i", a state of disorder or chaos. This term was used in Vedic texts to indicate a realm of non-existence and absolute darkness, which threatened to consume those who failed in their duties to sacrifice and procreate. In nirṛti, there was no light, no food, and no children: none of the necessary elements of Vedic life and ritual."


—— Abilities:

Assets

  • Weapon. "Kalakuta" — meaning "deadly poison", an ornate scimitar doused in the blood of a tortured innocent. nirriti bestowed this upon him when he turned 18, a sword similar to her own, which carried the ability to awash its victims with a wave of sorrow, loneliness and despair. it exhibits a shadow-y aura during use and is hellishly hot to the touch of anyone except its owner.
  • Gift. "The Nadesodaru" — meaning "the torch" (not literally, as he can see through darkness), a black obsidian pendant and (now lost) ring crafted by Nirriti from a stone resting in the pure darkness of the ocean she was born in. Touching the obsidian can bring the wearer a feeling of warmth, comfort, and protection during distressing moments. Given how sharp it is, the stone was known by the aztecs as able to "pierce into darkness to reveal the truth itself." Kiaan doesn't know about all that, but he wears the pendant around his neck at all times nonetheless.

Strengths
  • Grim Darkness. On top of visible darkness, Kiaan can manipulate darkness of a detrimental nature; that which can damage, destroy, and consume, representing the hazardous destructive side of darkness/shadow. In practice, Kiaan can use this to inflict pain, sorrow, loss, despair, loneliness, or sensory deprivation on anyone he fully shrouds in a veil of absolute darkness.
  • Poisonous Blood. Kiaan has every type of poison in his blood, turning it a deep black color, which he can use against an opponent or when threatened. he can release his poisonous blood via physically cutting himself (hence the deep scars on his left palm). If someone were to touch him via skin contact or ingest his blood, they would severely damage their internal organs or infect their skin to the point of deterioration.
  • Despair Negation. As an ally, Kiaan can absorb the grim darkness within one's psyche (such as pain, sorrow, loss, despair, loneliness, etc.), and replace it with darkness of a pure kind, leaving the target with only their residual neutral and positive emotions amplified by the healing and flourishing nature of the pure darkness, and vice versa.

Weaknesses
  • Grim Darkness. Due to the volatile nature of grim darkness, Kiaan experiences a portion of the emotional distress he inflicts on each target, wearing away at his own ability to remain focused and in control. Causing irreversible harm to himself or his environment by accident is a danger he must constantly be wary of. On top of this, the mechanics of this power (distance, mass, precision, etc.) rely on his own skills, strength, knowledge, and energy limitations. If his strength is depleted or he hasn't practiced enough, the darkness can be a greater harm to himself than anyone.
  • Poisonous Blood. When Kiaan is in a physical battle and has any open wounds, his blood can prove dangerous to allies or anyone attempting first aid on him. He also cannot harm his opponents without physically touching them. Furthermore, Ki's blood does not regenerate at an accelerated rate, and he must be extremely careful with the amount of blood he loses.
  • Despair Negation. Whatever grim darkness Kiaan depletes, he absorbs into himself. Whatever pure darkness he inflicts, he loses from himself. For this reason, he never uses this ability on clinical mental illness (a lesson he only had to learn once). He also can only use this mental healing so long as his mind is in top shape, as it cannot exist without enough pure darkness to replace the grim darkness.


—— Visage

Hair:
Black and curly, though he usually keeps it trimmed neatly
Eyes: Black
Height: 185 cm / 6'1"
Weight: 190 lbs
Build: Tall, lean, muscular
Skin: Tan, neutral undertones
Body Mods: An owl tattoo on the back of his neck
Distinguishing Features: Several scars on his left palm from cutting it open, as well as some chemical burns from experiments gone wrong
Face Claim: Vivek Dhiman

Gk5CIjs.jpg


—— Persona

Personality:
kiaan's got an attitude and he knows it. whether it's due to his guttural hatred of social etiquette rules, his inability to think any better than the worst in people, or his introverted nature, he will not hesitate to shut down any attempt at saccharine words or pleasantries sent his way. he has a ridiculously dry, aggressive sense of humor and does not discriminate between his targets; absolutely no one is safe, and he prides himself on his honed ability to slowly chip away at the self-esteem of anyone who gets on his nerves.

despite all of this, however, kiaan will always choose to simply not interact with people in the first place, keeping his headphones in and the hood of his hoodie up. his brashness aside, he is a quiet man (until he's not). while adept at finding a bone to pick with just about anyone, he assumes everyone else is doing the same to him and chooses to stay under the radar to avoid getting caught up in other people's beef. his reluctance to cope with anyone's emotions other than his own ("why would i when you can just bottle that shit right up") and inability to cry make sensitive situations uncomfortable and awkward for him, and he can come off as a bit of a dick if he isn't careful with his words. he would most likely pretend he didn't hear you if you spilled your heart out to him unsolicited ("who wants to hear that? no one. no one wants to hear that. go talk to a therapist").

to those he considers friends, kiaan is (probably, it's hard to tell sometimes) a loyal, attentive companion at heart, hiding beneath several layers of asshole due to his social phobia. a true tsundere, he cares deeply about those close to him and will show his love in nonverbal ways. in times of panic, kiaan naturally takes on a protective role, responsible, organized, and levelheaded despite his harsh words ("i'm a nihilist, not an angry nihilist"). it is vital that he keep a cool head on his shoulders for the sake of managing his powers, which require to maintain a medititative mindset in tune with his inner self in order to be effective. on the other hand, his idea of fun involves spontaneous late-night decisions and watching the stars on an empty rooftop with a blunt and some good company.

Positives: insightful, rational, responsible, organized, levelheaded, protective

Neutrals: introverted, quiet, sarcastic, spontaneous, observant, secretive

Negatives: apathetic, insensitive, cruel, antisocial, brash, pitiless

Likes: thrill-seeking, nights out, horror movies, ipas, gin, swearing, fixing things, silence, naps, lazy sex, music, weed, learning languages, winning, people who say exactly what they mean

Dislikes: clingy partners, mathematics, religious institutions, law enforcement, capitalism, authority, smoky cocktails, being forced into social situations, physical affection, clinginess, passive aggression

Hobbies: sleeping, honing his abilities, cooking, painting, growing psychadelics, playing with chemicals/toxins

Skills: cooking, languages (countless, but namely: hindi, urdu, malvi, english, kannada, arabic, persian), painting, botany, toxicology, construction, swordplay, martial arts

Quirks: major depression/anxiety, but treated with medication; a strong aversion to sunflowers

Alignment: chaotic neutral

Loyal or Rebel: rebel

Motivations: kiaan does not wish to be bound by the gods' strings any longer, and will do whatever it takes to achieve that. he used to believe that they would uphold their end of the bargain, due to some innate belief that godhood meant an inherent integrity that could not be dismantled; as time went on, however, kiaan became deeply disillusioned with their continually postponed promise of freedom. there was no incentive for the gods to actually let them go, if he was being truly honest with himself; no matter what the outcome, the titan was no threat to them. in the gods' eyes, even if the titan remained alive, so long as he and his companions remained subservient, they would keep the titan under wraps. thus, the only thing the gods had to gain from this little deal was more chores in the mortal realm. kiaan does not believe they could be that philanthropical in the slightest.

PY50Q8I.jpg


—— Backstory

Blessed or Cursed:
Cursed

Becoming a champion: kiaan became aware of his curse while working for a young widow who wanted her house painted. he maintained several odd jobs while attempting to support his siblings, and this was one of the few that didn't leave him dry-heaving by the end of the day. as he took several large wooden sheets to the alley around the back, a deep, unwavering sense of despair churned in his gut, bringing a surging tide of tears to his eyes for what would be the last time in his life. in this state, a haunting voice whispered to him, threatening him to take up the calling he'd been assigned and bestowing upon him a sinister blood-red blade. kiaan re-emerged pale as a ghost and unable to do anything but run home to his sleeping siblings, who had no idea why he was about to leave them. not wanting them to starve, he rummaged around and slipped all the gold that he'd saved along with a brief note underneath their sleeping mats before disappearing from their lives.

Backstory: abandoned at birth by his parents when they fled avanti to escape debt collectors, kiaan met his two “siblings” in an orphanage in current day madhya pradesh at the age of 11. for the majority of his childhood, he learned as much as he could pack into his brain from the abandoned scrolls in the supervisors' offices and ditched that ratty hellhole as soon as he felt capable of working at the age of 14. from that point on, kiaan assumed the nickname "zahar" and picked up various labor jobs to take care of his sisters as best as he could, providing shelter in an abandoned lookout while fighting off other street rats who tried to harm them. he was no easy target, and he made that much known to the scum that ever tried him.

after he was cursed, kiaan felt incredibly burdened by the responsibility he’d be leaving behind. his sisters were still children, and he’d be worried sick if he left them unattended. instead, he attempted to pay rather large sums of gold to some trusted shopkeepers nearby to keep an eye on them, all of whom rejected the money but promised to make sure they didn’t die. that was enough for ki, who had no choice but to leave his life behind for an uncertain future.

once he joined the ranks of the demigods, kiaan itched to prove himself as more than the child of sorrow, darkness, and venom. the champions around him had all been gifted with incredible strength and combative abilities, which he'd never even dreamed of being capable of beyond the inherent boost as a result of being a demigod. despite his disadvantage in this aspect, he trained his physical skills with intense regimens for years, focusing more on matching up to his peers than playing up to his own strengths. between this negligence and his tendency to ditch training for extended periods of time to discreetly send his sisters money, kiaan ended up with a shaky foundation of his power at best. in this manner, the man has spent longer trying to understand the extent of his abilities than most and holds no pride in that fact.

at the age of 26, however, ki realized that being the child of such a cursed goddess did not mean he had to be brooding and intimidating. nirriti was born of venom and the mother of hell, known for inflicting some of the worst demises upon mankind, but she was also a master strategist and guardian against the worst evils on the planet. his strength lied in his ability to apply his understanding of the darkest emotions to combat, and this self-acceptance resulted in him excelling at everything related to history, psychology, chemistry—whatever subjects he could apply his dark abilities to. now, as a centuries-old champion and the owner of many of the globe's most cutting-edge toxicology labs under his old alias "zahar", kiaan looks forward to his freedom with newfound vigor and a far more mature mindset as he strives to develop an antivenon to the potent poison in his blood.
 
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  • 04
    03
    02
    general
    Dimitra
    Dimitra
    Dimitra Samaras
    alias
    'the beautiful death'
    appeared age
    twenty three
    gender
    cisgender female (she/her)
    sexuality
    demisexual (panromantic)
    role
    the judge
    champion of persephone
    Persephone
    is the Greek Queen of the Underworld, but also a symbol of the changing seasons. She was kidnapped by Hades and taken to the Underworld to become his queen. And when the harvest died because of Demeter's wrath, an agreement was made where for half of the year Persephone would live in the Underworld, but for the other half she'd be with the mortals. The world lives and dies, but comes back to life in a continuous cycle, and Persephone is at the center of it.

    It is Persephone who heard the cases of Orpheus and Sisyphus first - this is the same Persephone who turned Minthe into mint for becoming a lover of Hades, the same Peresephone who is linked to avenging spirits and all things associated with the unfair ubiquity of death.

    Nothing escapes death, but that isn't necessarily the end of the cycle. Because when Persephone comes back to life, the flowers will bloom again. And when she goes down, she brings light to the Underworld. As Queen of the Dead, she has command over the Underworld and all of its riches. But as the herald of the changing seasons, she also has a factor of fertility and plants and harvest. In this way, she is best described as a goddess of change and seasons.
left
 
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elijah hope
-judgement-
  • i
    ii
    iii
    iv
    full name
    Elijah Hayley Hope
    age
    Twenty-eight
    alias
    Winter's Kiss
    gender
    Cis Male
    sexuality
    homoromantic, demisexual
    champion of
    Persephone, Queen of Death & Rebirth
    role
    the judge
coded by natasha.
 
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fallen
for a lie
  • who
    who are you really?
    and where are you going?
    I have nothing left to prove
    'Cause I have nothing left to lose
code by valen t.
 
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Ahket

the sun will rise and set regardless
what we choose to do with the light while it is there
is up to us. choose wisely.
— DOSSIER & VISAGE.
Name: Ahket | An Egyptian hieroglyph that represents the sun rising over a mountain. It is translated as "horizon" or "the place in the sky where the sun rises”. It was gifted to him by Ra himself, to signify his rebirth.

Alias: Zahair | An Arabic name that means helper or supporter. It‘s a fitting title that he gave himself.

Appeared Age: 31 years old
Gender: Cis-male | He, Him, His
Sexuality: Bisexual
Role: The Leader
Champion of: Amun-Ra / Ra, God of the sun, order, kings, and the sky

Hair: An interesting combination of ginger and brown. Ahket has 4c hair, thought it lacks the dryness associated with the hair type.Instead, it seems to stay moisturized and shiny. His hair is faded at the sides and back, with the top part twisted into short locs. He likes to get them braided in different styles from time to time.

Eyes: Beautiful, shimmering gold. They say that the eyes are the gateway to the soul and when looking into his eyes, his soul is laid bare. His gaze can be warm, like the heat of a fireplace on a winter’s night or they can hold all the likeness of the sun, intense and blazing.

Skin: Radient would be the word to describe his skin. Ahket is the very meaning of sun-kissed, perhaps it is a benefit of being chosen by a solar deity. His deep brown skin shines with a almost unnatural glow. It is always warm to the touch and smooth,

Physique: His body speaks of countless battles fought. Thick and toned, it is apparent that Ahket is strong. He stands at 6’2” and weighs around 200lbs.
— PERSONA.

Personality:
When it comes to interacting with others he doesn’t mind and can seemingly fit in with nearly any type of group. There’s something about the way that he carries himself that makes him stand out in a crowd. He has a quiet sort of confidence, a certain swagger that helps him charm others even if he doesn’t say a word. There’s someone disarming about him, it’s in the way he radiates this warm type of energy that puts people at ease around him.

As with everyone, there are different facets of his personality of course. There are parts of him that those who know him often see. If there’s one thing about Ahket, he’s not the type to lose his cool regularly. Some would even go as far as to compare his patience to that of a saint’s or a monk. He’s able to keep his cool under pressure, something that he worked on over time. He knows how to collect himself when faced with something that may upset him. Ahket isn’t one for rash decisions either. Instead his decision making is well thought out so when he finally makes up his mind, he knows that the outcome is what’s best. He’s a rational person through and through.

Ahket is a determined individual, an ambitious person who focuses on his goals and achieving them by nearly any means necessary. In this aspect he has a borderline one tracked one. He definitely isn’t the type to give up easily. Be in fighting until his final breathe leaves him or bringing down an army of evil himself, his will is what drew Ra to him. Ahket is like steel, he is not easily broken.
Alignment: Neutral Good
Loyal or Rebel: Loyal | For as long as he could remember, even before his rebirth, he has spent his time fighting. No, Ahket has spent his time protecting. As a human warrior he sought to protect his kingdom, his family. And as a champion he sought to protect humanity as a whole. He cannot simply toss them aside in hopes that the Titan will help them should a rebellion take place. He does not want to risk humanity, no matter how he feels.
Motivations: Ahket is driven by the motivation to keep humanity, the world safe. He wants to deal with the monsters, so that they won’t have to. And he hopes that perhaps, after this last battle, he will finally get to rest.

— ABILITES
Solar Manipulation - Ahket has the ability to manipulate and produce solar energy . His ability is versatile and can be used offensively and defensively in a number of ways, like shooting solar blasts or releasing beams from his eyes.

  • Weapon Creation: He can create weapons of pure solar energy that shine brightly. He can control the intensity of both the light and heat of his weapons. Ahket usually manifests this ability in the form of a sword and shield.
  • Heat Manipulation - Zahair can manipulate the heat of his body. Currently the highest temperature that he’s reached is 3,100°F. He can easily melt some metals and turn things to dust with this ability. He is able to create a dome of bright light and heat that others are unable to look into without hurting their eyes. And if surrounded themselves, they can suffer from extreme dehydration or fainting.
  • Solar Flight - With the help of his power Ahket is able to take flight when he surrounds himself in solar energy. It gives him the appearance of a shooting star some say.
  • Enhanced Condition - He has increased stamina due to his power, especially during the day. By converting it into energy he is at his top physical peak. He is stronger than the average human as well.

Drawbacks

  • Daylight - The daylight is Ahket biggest ally when it comes to his power. Though he produces his own solar energy his power is more effective during the day, where he can absorb more energy from the sun itself. At night his power is dimmed, not as bright under the light of the moon. Because of this he saves his energy, instead using it to give him a boost physically.
  • Stealth - His power isn’t the most subtle. Ahket isn’t really good for missions focused on stealth, as his power is one of the more out there types. A flying ball of light is a dead giveaway for enemies to spot.
  • Unpredictable - Ahket is able to control his powers, specifically the solar energy that he releases in the form of bolts, balls, or streams, but they are unpredictable. Once it hits a target the fire can easily spread and do damage if not put out probably. He has to be careful of how he handles them, less he wants to burn things down without meaning to.
— BACKGROUND.
His Rebirth: Ahket was blessed by Amun-Ra or Ra after falling in battle in ancient Egypt.
History: Though centuries had come and gone, the memory of his mortal life remained fresh in his mind. It was dubbed as The Golden Era of Kush by historians. A place in time where the kingdom flourished as Egypt weakened. It was grand indeed, but Ahket remembers a simpler time. He was blessed, born as the son of a noble woman. Was fourth in line to the throne and a powerful warrior within the army. Yes, he came from a prestigious line indeed. His father was a topic that his mother kept simple. For the longest of times, Ahket had been told that he was a great warrior and it was left at that. The pain in his mother’s eyes was enough to make him drop it.

Though Ahket was the son of such a high-ranking member of society, a princess at that, something was not right. There were whispers from behind his backs, scathing words that spoke of his heritage, of his worth compared to the other royal children. He could feel their looks on him, burning into him. But no one adult dared to speak it aloud. The mouths of children were much crueler. Ahket ignored them, buried himself in his academics and training.

He was truly his mother’s son. His prowess in combat was something to be admired, there was no denying it. Ahket put everything into his studies, into his fighting. Though he denied it, some part of him wanted to prove that their words weren’t true, that he was worth something. So Ahket kept at it, until no one could deny his skills, his accomplishments. He would make his mother proud and bring honor to his family.

It seems as though the brighter he shined, the worse that it got. Until whispers as a being known as The Beast began to make their way towards him. An argument against a fellow warrior in training had him running to his mother. Was his father a monster? A beast like the rumors spoke. Words of his mother being taken by a cruel monster and birthing his spawn had him spitting the demon. His words were met with a slap and tears flowing freely from his mother’s light brown eyes.

And so he learned. Ahket learned that he was of Royal blood indeed, but it was dirtied by the blood of a lowly slave turned concubine. His father had been a harsh being yes but only cruel to the enemies at the end of his spear. A fierce monster in the eyes of his enemies and those who upturned their noses that them. But a connection slowly formed between him and the warrior princess. Secret meetings took place between them. Lovers met under the veil of darkness and hidden inside alleys and closets. From their love, a child was born. His mother had been upfront about what happened. And though people talked, they dared not speak their minds freely, unless they wished to lose their tongues.

His father was given the title of concubine and later, husband. But he had never been made to live the life of a Royal and those around him made him aware of it. It pushed him to continue to fight so fiercely, to join battle after battle. It was what killed him, leaving his mother devastated. As Ahket listened his own eyes filled with tears and he embraced his mother. A fire burned within him, he would make them both proud. He would not be ashamed of who his father was but honor his memory.

Ahket continued on, becoming a fierce warrior as he grew older. He grew into himself, no longer saddened by the way he was talked about. Down the line he was known as The Spawn, a feared warrior in battle. He cut down enemies with a swiftness and accuracy of a bird of prey.

His life came to an end far too soon. A war had broken out between Kush and the Romans. They were weakened from a previous battle but they refused to give up. With his mother by his side Ahket fought, he fought until he could no longer and he lay beside his mother and fellow soldiers. Their blood coloring the sand red. And as his eyes closed, he was not met with darkness but light instead.

Amun-Ra was a deity who they worshipped, going as far back as when Kush had invaded Egypt and established a dynasty of Kushite Pharaohs. The deity spoke, surrounding Akhet in a warmth that brought tears to his eyes. It was a warmth that made him feel as though he belonged. Something that he had craved since he was a child.

The deity told Ahket that he would receive his blessing, so that he could continue to protect and fight in his honor. The fallen warrior readily accepted and thus he was reborn.

code by crucially
 
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The Hedonist















scroll

Amyr






ㅎㅎ














01.

Full name




Djoser Amyrtaios








02.

Title




The Drunken Master








03.

age




31








04.

sexuality




Pansexual








05.

Gender




Male








06.

Champion of




Shezmu



































  • Hedonism.



    To seek that of which is pleasurable.













♡coded by uxie♡
 
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scroll








scroll





sometimes, wholeness requires a re-breaking and re-setting of those places that healed crooked inside.





addie zeirman
















the healer



Cualli







full name

cualli camsal






nicknames

la campeón de la jaguar, campeónita






appeared age

24






gender

cis female






sexuality

bisexual






Deity Champion

Ix Chel

































vivir mi vida


marc anthony




















01.



visage

















height

5'6"






weight

136 lbs






hair c.

deep brown






eye c.

amber






faceclaim

christina nadir























02.



psyche









Cualli is generally a fierce woman. She likes to think she embodies the spirit of the jaguar-ess for who she fights. She's a strong woman with a gentle, motherly touch that she employs when needed. Cualli is usually perceived as a wise woman beyond her years (which isn't true, she's over four thousand it seems). She's quiet and attentive to detail, as well as observant and diligent. She's assertive while also being kind and happy to help those in need. Lately though, she's become depressed and stressed. She longs for a mortal death and the endless years of seeing her children grow old and die while she continues on has worn on her. She has grown tired and sad and while she is still a dutiful mother to her son, she finds herself slowing in a way.






alignment

neutral






Loyalty

to the gods






Motivations

her current son


















03.



history









Cualli Camsal began life in K'iche'. She was a young girl in a small village under K'iche dominion. Her village since then has been lost to history, but as she remembers it, they submitted to the Spaniards easily after the news of the K'iche' kingdom's capitulation reached them. There was no point in fighting. Cualli had been a young priestess set to make her journey to the kingdom's temple for Ix Chel. She was learning medicine and midwifery and was to study under the temples' priestesses soon. It would never come to pass. Despite Cualli worshipping Ix Chel her whole life, she was not only devastated by the subjugation of her people by foreign white men, but also grieved a future that would never be hers. But submitting to the Spaniards meant a different future for Cualli. She was loaded onto a strange boat, given strange clothing, and strange food. The passage to Cuba was agonizing. She wasn't treated well. By the time they made it to Cuba, quite a few of her people had died from disease. They were set to work on the plantations, being paid for by the plantation owners. Cualli was given a new name when she was paid for, she doesn't speak the name ever nowadays. It was on the sugarcane plantation where Cualli would meet her first domesticated cat. It was a very small thing, like a tiny gray panther. Cualli befriended the cat in the times between working, talking quietly in her native tongue which she's long since adapted. Cualli still practiced medicine, doing what she could for her fellow workers and people. And she still worshipped Ix Chel, praying and doing what she could in her small moments of privacy. It was months into her capture and relocation to the plantation that Cualli became Ix Chel's champion. It was late at night, almost everyone sleeping except for Cualli when the little gray cat came screeching by Cualli's tiny shack, looking for saftey. Cualli remembers the barking and baying, hounds out for blood. Cualli was quick to beat the hounds away with her self-fashioned broom. She would be at a loss if her little friend were to die. The hounds were quickly done away with, Cualli's fierceness quelling their bloodlust in favor of fear. But when Cualli turned back around to go help the cat, in it's place stood a middle aged woman. It was instant recognition for Cualli. It was Ix Chel.

"Nombro in campeón." I name you my champion.


















04.



gallery


































05.



connections

















character name



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character name



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character name



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character name



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed.





















06.



miscellaneous

















abilities

shapeshifting into cats, enhanced agility and speed, good eyesight, good hearing






strengths and weaknesses

+assertive
+motherly
+kind
-distrustful
-angry
-depressed




















♡coded by uxie♡
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My Own Summer (Shove It)



Deftones












Mylo.















B

asics.










name


Mylo Lee Garrick







alias


The Hellhound







appeared age


Twenty-five







gender


Cis-Male (he/him)







sexuality


Gay







role


The Bull







champion of


Lyssa, Greek goddess of blind rage, frenzy, madness, and rabid animals













V

isual.










hair


Mylo's hair is dark blonde in color and currently at a medium length. If he were ever compelled to begin taking care of it, he wouldn't know where to start. It's rather thick in texture, and it gets curlier the longer it grows out, much to his distaste.







eyes


His irises are slate gray, often hidden behind red eyelids and swollen bruises.







skin


His skin is fair, alternating between sandy and paler shades through the turning of the seasons. He has multiple scars covering his face and body, some more faded than others. His nose is a bit crooked, and he has a more prominent scar over the bridge of it.







height


5'11"







weight


175







build


During his human days, building and maintaining a large amount of muscle mass did not come naturally to Mylo, much to his distress. Although his training and time as a soldier kept him strong and athletic, his build is still far from the mountain of a man that his father and many of the other warriors were.







modifications


Mylo has a tattoo of a wolf spanning across the area of his chest.







face claim


Jeremy Allen White













P

ersona.










Personality


Mylo acts more like a weapon than a person. He thinks with his fists, and he's sooner to swing than to start a conversation. He was trained for the battlefield, and violence has long since become his primary method of communication. Lyssa recognized his fury and ruthlessness when she chose him, and his deep well of rage often leaves him feeling out of control. He’s explosive, and it doesn’t take much to set him off and summon his anger.

Mylo keeps his walls up constantly, and he's quick to push others away by any means possible to protect himself. He's very conscious of both his appearance and inner morality, and he often comes off as aloof and cold to hide his doubts and insecurities. If Mylo cares about something, he'll do whatever it takes to make sure nobody knows it. He treats competition like survival, and he's been led to believe that everyone is a threat and so he should always be on his guard.

Despite his tough facade, Mylo still retains some of his human qualities. He has the potential to be fiercely protective of the people on his side, even in war. He's secretly a good listener when in conversation, and he's appreciative of silence whenever he can get it. Although he can only seem to express anger, he’s often emotional, and chances are that he cares about his friends more than he’d ever let on. He also appreciates a good joke, just as long as it’s not at his expense.







vices


violent - stubborn - combative - explosive - vengeful - guarded







virtues


protective - understanding - inquisitive - independent - passionate







alignment


Chaotic Evil







loyal or rebel


Rebel: Mylo has long since been distanced from humanity, and the resentment he’s had toward the gods has been brewing for thousands of years. He’s tired of feeling like their pawn, particularly that of Lyssa, whose influence follows him in accordance with his curse. He’s never been one to shy away from destruction, and he’s never trusted the gods he’s been destined to bow to.







motivations


Mylo spent much of his mortal life being conditioned to serve, ready to fight and die just as he was told. Despite this, following rules has never been a top priority of his, and much of his actions reflect that. It’s his anger that drives him, and he’s always been in the pursuit of revenge. He’s tired of his immortal life, the thousands of years spent under the thumb of the gods, dependent on their favor. He treats his own future with a certain amount of indifference, often too caught up in the past, and he doesn’t believe that redemption is in the cards for him, even if he were to return to humanity as one of their own. He intends to make the gods fall in his search for vengeance. As always, Mylo is ready for war, and he doesn’t intend to be on the losing side.







fears


There are times in which his own nature scares him, when his rage becomes uncontrollable, and he feels like he’s losing himself. Lyssa looms over his shoulder, and the only thing that matches his resentment toward her is his fear of her. He’s terrified of losing those he loves again, and he fears the feeling of helplessness that comes with it.













C

hampionship.










blessed or cursed


Cursed







abilities


Demi-god durability: After becoming a Champion, Mylo was granted enhanced speed, agility, strength, and durability.

Animal manipulation: Lyssa is the goddess of rabies in animals, and when she chose Mylo as her Champion, she gave him the ability to influence the actions of mammals who would be susceptible to rabies. Mylo can communicate to animals in the form of manipulation, and when under his influence, he has the power to turn them rabid and make them attack at his will.

Canine senses: Mylo’s senses are now more closely tuned to those of a predator, meaning that he has an enhanced sense of hearing and smell. He also has reflective tapetum lucidum in his eyes, giving him superior eyesight in the dark.

Pain blindness: When caught up in the heat of an intense enough battle, he often goes into a frenzy and his adrenaline is raised greatly. During this, he doesn’t feel the pain of the wounds he suffers. Instead, the pain is delayed, and he only begins to feel it when the battle ends one way or another, and his heart rate and adrenaline levels dip once again. This doesn’t, however, protect him from injury in any way. His wounds will be just as dangerous and deadly even if he can’t feel them, but this power does offer him more stamina and focus to an extent.







strengths


Swordsmanship: Mylo was raised with a sword in his hand, and because of this, he is a skilled swordsman. It’s his sole weapon of choice, and the one he wields was cursed by Lyssa herself, stained crimson forever by drawn blood that can never be washed off.

Hand-to-hand combat: He’s been in his fair share of fights over the thousands of years he’s been around, and he’s become a weathered brawler. He can throw a punch with an expert hand, but more than that, he’s learned to take them even better.







weaknesses


Self-control: He’s impulsive by default, and the nature of his curse doesn’t help that. When trapped in the frenzy of a battle, he’s prone to losing control and becoming more detached from himself. When overwhelmed, he becomes unreliable, and suddenly everyone is at risk of becoming his target, whether they are truly his enemies or not.

Weapon variety deficiency: He’s destined to only carry Lyssa’s sword in combat, which means that he has no versatility when it comes to other weapons or fighting skills. Anything else that he tries to wield, even a shield, will slip from his grasp, disappear, or become too heavy for him to lift. When he’s without his sword, he is defenseless, save for his hands.

Intelligence: To put it plainly, Mylo is a fighter, not a thinker. He makes rash decisions, and he’s often unable or unwilling to see reason. He has no sense of strategy, and his actions are rarely tactical.













B

ackground.





Born from death, Mylo Garrick's destiny was written in blood from the moment he took his first breath. His mother died due to complications during his birth, which left Mylo with his father, a warrior in ancient Greece who was renowned for his ruthlessness both with his enemies and the young soldiers he trained for battle. As soon as his father chose his name, Mylo's fate was sealed. He would be raised with a sword at his hip and a shield at his chest. Because he survived at the price of his mother, Mylo was an object of his father's resentment from early on, even before the boy’s behavior became an issue.

Under the cruel command of his father, Mylo was trained to be a soldier even during his early years. Whether his violent nature was inherent or not, his environment surely nursed his aggression, and the older he got, the more combative his behavior became. Even when he wasn’t fighting on the battlefield with his sword gripped beneath his knuckles, he was exchanging blows with his bare hands, picking fights with anyone who crossed him, including his fellow soldiers.

Despite this, Mylo also had a more benign mischievous streak, as well. Early on in his childhood, Mylo met Finn, a boy his age for which his affections grew quickly and boundlessly. The two had each other's backs since day one, working together to explore the village where they lived and get into as much trouble as they could.

When the weight of his armor threatened to bury him as he struggled to keep his head above the overwhelming buildup of rage and emotion that gathered within him as the years passed, Mylo would spend his days on the coast—including frequent overnight stays sleeping on the sand—listening to the waves and breathing in the salty air to clear his head.

Even as Mylo entered adulthood, whether at war or not, Finn was always by his side. Though Mylo knew that his own story was eventually meant to end on the battlefield beneath the tip of a sword, he couldn’t help but take their time together for granted. With Finn, he was invincible. He thought that maybe they both were.

During the battle in which Finn died, there was a moment where Mylo didn’t notice that his friend was gone. He’d been swept up in it, intoxicated by the blood spilled around him, so when he finally did look back, Finn’s body had been on the ground before Mylo even had the chance to see it fall.

His world titled. He didn’t realize what he had done until after, when his stained sword fell heavy from his hand, now that there was nothing to swing it at. Both armies were slain, with Mylo standing at their center, his eyes wide and his palms red.

Lyssa didn’t appear to him as a woman at first, but as a wolf, and she was there when he turned around. It was then that she claimed him. She recognized the madness that she had witnessed in him, how he had lost his mind and killed not only the army of his enemies but also that of his own. No one could be human after something like that. She cursed him for it, and as soon as his sword was back in his hand, his name was tied to hers.

From then on, he was destined to bow to her. Years spent immortal don’t pass any faster, he’d found, even as they began to pile up. He met the other Champions like him, working and spending his time alongside them. He discovered cigarettes and curse words, and while his native tongue disappeared from his vocabulary, his fondness of fistfights and waves that crashed beneath the light of the moon never left him. And neither did his rage.

His resentment of the gods continued to boil, and the longer he spent under Lyssa’s influence, the more he grew to hate her. If a Titan is what it takes to finally destroy the gods, he’s willing to unleash it.









R

elationships.










the leader


He’s not likely to always get along with The Leader, as he has trouble cooperating with authority figures. He’s probably going to be a challenge for The Leader, and if the two have similar personalities, reaching common ground could be difficult.







the strategist


Mylo would probably instill a certain amount of trust into The Strategist. Someone who thinks things through and is reliable is likely to be a comfort to work with. However, The Strategist’s dedication to rules and preoccupation with following orders could possibly keep them distant from each other. These two could very well act as opposites.







the optimist


It seems like these two are probably going to find themselves on opposite sides down the road, since The Optimist is dedicated to the gods. High emotions could make things messy for them, because there’s different things that are very similar and very different about them. Mylo would probably go back and forth between love and hate, depending on what’s going on.







the pragmatist


This is someone that Mylo is probably going to get along with—at least on his side. He could put some trust in the fact that they don’t trust anybody.







the healer


Mylo is a guy who starts fights and gets hurt way too often, so depending on how The Healer feels about him, they might have their work cut out for them when he’s around. Mylo would probably have a soft spot for The Healer, as their work would not go unnoticed by him.







the hedonist


Mylo might envy The Hedonist a little, since they seem to know how to let go and have a good time, which is something that’s not always easy for him to do nowadays, save for the fun he was able to find at times as a kid. If Mylo needs a way to relax, he might seek out their help. He’s probably more fond of them than he’d really let on, maybe even willing to give up a few of his cigarettes to them if they asked.







the judge


Mylo knows vindictive and bitter all too well, so he probably has a good understanding of what kind of person The Judge is, and what motivates them. The two would probably be on the same page most of the time, and Mylo might see The Judge as someone he could confide in, if he took the chance.







the wild card


Mylo is incredibly wary of The Wild Card. Out of everyone, this is the person he probably trusts the least. The Wild Card is too confusing for him to figure out, so he probably tries to keep himself in-check and maybe even a little on the defense when they’re around, just in case.







the executioner


This is who Mylo wants to be—it’s who he was supposed to be: aloof, collected, cold, uncaring, unflappable, a person with a job who gets it done just like they’re meant to. He might feel equal parts jealous but also drawn to The Executioner because of this, as this is the kind of person he could most easily side with.













g

allery.
































♡coded by uxie♡
 
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the lover.















scroll

eiko
















1.

full name




eiko (永子) nakamura (中村)









2.

alias




the red sea serpent









3.

appeared age




around her early 20s









4

gender




cis female









5

sexuality




pansexual








6.

role




the lover








7.

champion of




Benzaiten (弁財天)




































  • "the course of true love never did run smooth"



    - a midsummer night's dream (act I, sc ii)













♡coded by uxie♡
 
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I gave up on giving the roles the right image, too tedious​






























a.x.r.



Λέο




The Healer.

Maybe you don't give a shit, but I do. I care, a lot. How could I not?







































  • requisite.








    full name

    Leonidas laskaris






    nickname(s)

    Leo, "The Merciful Lion"






    age

    Twenty-eight






    gender

    Cis-male






    sexuality

    Demisexual






    role

    The Healer






    champion of

    Eleos, the greek goddess of mercy, pity, compassion, and clemency. She gives succor to all who ask for it. She is described as “among all the gods as the most useful to human life in all its vicissitude."

    Her altar was located in Athens, Greece and those who implored the assistance of the Athenians, had to give worship at her altar and honor her by cutting their hair and the undressing themselves of garments.

    Eleos sheltered the children of Heracles at her altar while they were being persecuted by Eurystheus and when he threatened the Athenians with war, the Athenians stood up to Eurystheus.

















    visage.



    scroll




    height

    6'1" ft






    weight

    190 lbs






    built

    Lean, He has toned muscle and alot of nasty scars riddling his skin. His tall figure further aid in his ability to reach places where others could not , while his sturdy arms has the strength to hold his shield through a devastating blow.






    skin colour

    The sun had slightly tanned his skin, with visible marks of war that left him quite scarred. Other than that, it's surface is covered lightly with hair.






    hair colour

    The absence of light, the somber shade of the night. soft to touch, has a 2c texture. it is kept short from ever straying far from his scalp, with low maintenance.






    eye colour

    Akin to the color of the ocean, deep blue sea that held waves of emotions left untold from his lips. It cradled those who gaze upon him with utmost mercy and compassion, even to those who seeks to harm him.






    faceclaim

    Henry Cavill





















♡coded by uxie♡
 
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THE STRATEGIST:




ch'alla































"to reject reason is to embrace death"





NAME: ch'alla (victor demarco)

ALIAS: the keeper

APPEARED AGE: late 30's

GENDER: man

SEXUALITY: unknown

ROLE: the strategist

GOD: kai'ko

KAI'KO: coast salish god of intellect, community, and purpose









HAIR: thick dark curls that fall just beneath his shoulders

EYES: nearly black

SKIN: supernaturally pale by his original community's standards

BUILD: towering

FACECLAIM: jason momoa




[/size]















STEWARD







POWERHOUSE







SEEKER








"DESERVE VICTORY"












PERSONALITY





ch’alla considers irrational reasoning not only dangerous, but treasonous. he cherishes the mind of the individual and is agitated beyond any healthy limit by any form of willing ignorance.

on the other hand, an ignorance that has not had the opportunity to develop into a well-reasoned opinion is something ch’alla has endless tolerance for. he will happily spend decades mentoring a single individual if they ask in the right way.

ALIGNMENT: chaotic good

LOYALTY: ch’alla is ruled by his logic. he is also ruled by his love for people, but he would deny this if asked. in any case, he is not unswayable, however at this juncture, he intends to see the gods’ rule to its end.

MOTIVATIONS: ch’alla has been tormented by the gods’ general inaction over the centuries. his duty requires him to constantly be in a front-row seat to various atrocities and he does everything in his power, but it never seems to be enough. generations of anger and frustration have built not only into a selfish wish for mortality himself, but a deep questioning as to whether the people would be better off with a shift in rule.



























ABILITIES



aside from the strength, speed, and pain tolerance that came with the immortality given by kai’ko, ch’alla was given the ability to enter the minds of others. once hooked in, ch’alla can hear thoughts as they come about. the gigantic limitation of this is that conscious beings generally have little control over their surface-level thoughts and the sentiments that flit in and out at the speed of light are not necessarily indicative of the truth nor the being’s actual feelings. there is a degree of interpretation required on ch’alla’s end that renders the ability to read surface-level thoughts almost entirely useless. the more useful aspects of this ability are extremely draining and can only be sustained for short periods. if ch’alla is able to maintain utmost concentration, he’s able to search a being’s memories. again, what he sees is subject to how the being remembers the events and therefore can be extremely unreliable. with the same amount of effort, ch’alla can also see the present through his target’s eyes for a time. this is exceedingly helpful, because hearing one’s surface level thoughts at the same time as seeing the things they are visually focusing on makes ch’alla’s interpretations much more likely to be accurate.

STRENGTHS: ch’alla dislikes gore so he prefers to fight at a distance. he favours his bow, but is known to wield a firearm if the situation calls for it. he also grew up perfecting the art of the war axe and so is quite capable with most two-handed weapons, but is a bit squeamish when it comes to being face-to-face with the results of close combat.

WEAKNESSES: the use of his ability can allow him to see the enemy’s next move. because it is a purely mental strain, it can be difficult to gauge when he is about to completely exhaust himself or even do damage to himself. recovery for this ability requires hours of meditation. his loyalty to the greater cause above all else means that he can behave a bit unpredictably when fighting alongside allies and he can easily frustrate those around him. he also gets sick easily and it’s not uncommon for him to require a ‘breather’ during battle, lest he lose the contents of his stomach.










RELATIONSHIPS




THE LEADER:
ch’alla trusts that their goals are the same. however, he has a simmering contempt for any being that submits to the pressure of unjust forces. he thinks the leader is doing just that.

THE BULL:
ch’alla doesn’t necessarily enjoy impulsivity and it would have definitely fractured the beginning of their relationship. however, after centuries of working together, he has come to appreciate the essence of action as opposed to thinking to the point where the critical moment passes. he likes that this one will act according to his own reasoning, even if it ends up making him look a fool. there is probably a great deal of affection here, though also an undoubtedly greater deal of conflict.

THE OPTIMIST:
ch’alla finds himself in agreement with her often. however, because their foundational beliefs are so opposing, he is also easily irritated by her reasonings and can be theatrically short with her. however, due to their generally similar goals, they have the capacity to work together magnificently.

THE PRAGMATIST:
ch’alla loves commitment to action. the pragmatist embodies this by their willingness to take the biggest risk in centuries. while ch’alla is unwaveringly critical and invites confrontation more often than not, he hopes this champion will prove themselves as a leader so he may pour every ounce of his strength and capability behind them.

THE HEALER:
the commitment to their fellow man will always give this role an affectionate place in ch’alla’s heart. he is likely to be a bit more biased towards this one as far as doing favors goes. he enjoys making the lives easier of people he likes.

THE HEDONIST:
ch’alla despises most forms of flippancy.

THE JUDGE:
ch’alla gets along with those that can defend their position, especially against someone as practiced as ch’alla. he doesn’t appreciate the negativity nor the unnecessary chaos of this one, but he is unable to escape the respect he has for their love of their own reasoning.

THE WILD CARD:
ch’alla has yet to figure this one out. in the same way that his judgements are completely concrete once he’s made them, his feelings are extremely wishy-washy in the period of time before he can safely complete a judgement. for some reason, the wild card has managed to completely evade ch’alla’s sense of right and wrong to the point where he remains simply fascinated by them. a total unpredictability is inevitably going to be refreshing for ch’alla.

THE EXECUTIONER:
ch’alla has zero tolerance for overt selfishness. however he also is most deeply impressed by true intelligence wherever it may appear. so it is this relationship that likely conflicts him most deeply.









"Faith and feelings are the lifeblood of evil"






KAI'KO'S CHAMPION



Kla’loam: in his mother tongue, ‘kla’loam’ means wolf cub. he was given this name when he entered young adulthood due to an incident in which he led a war party of one hundred men and was the only one to return home. it is a name he despises. every time he was called ‘wolf-cub’ he was reminded of his elders’ thinly veiled criticism of his inexperienced, eager, and reckless leadership style. he never voiced this resentment out of respect for the leadership, but the years he spent with this detested name taught him the value of community. when he first returned after that bloody incident, he couldn’t comprehend why he was being punished for being the strongest of their men. nor could he comprehend why he wasn’t being comforted for he had been the one to witness the severely traumatizing event. it was only after a decade and a half of public shame that he realized it had been his own pride-ridden logic that had gotten his brethren slaughtered; that it had been his responsibility as a leader to accommodate the others’ skills and not the other way around.

Ch'alla: the emotional trauma of realizing his role in the death of his brothers manifested itself in an untiring devotion to his community. it was his decades of service without expectation of favors returned that caught the attention of kai’ko, the god that reigns over community, stewardship, and intellect as it supports the pursuit of the greater good. he was blessed with the colossal task of fighting for the earth’s people in his late thirties and rode the high of this accomplishment for centuries. however, his foundational commitment to the mind of the individual would eventually allow for the pale foreigners to decimate his homelands. for the past six centuries, ch’alla has been angry. he rejects the very notion of allowing his emotions to rule and so has resisted extreme action as far as freeing his people from the colonial occupation they struggle under, but there is not a single day that passes without ch’alla fiercely resisting the urge.
















scroll!

coded by mountainpost

 
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f1f79078770f6f6251ba08a8c0e7fe55.jpg

The Monster. ❞

"Honesty is the only thing separating a hero from a murderer."​
❝ cursory information. ❞

full name— Amnemer Katten

nickname(s)— The Butcher
gender— Male(He/Him)
appeared age— seems to be in mid-20's
sexuality— Heterosexual.
Blessed or Cursed—Cursed
role— The Monster

Champion of— Set

❝ background. ❞

At the end of the day, the only constant of human society is violence. Customs change, evolve, people migrate or settle in new lands. Technologies emerge, new systems of government are implemented while old ones are abolished. But man will always want to kill his fellow man. He will cite innumerable excuses or pretenses, but in truth, he will do it because somewhere, deep down, he enjoys it.

Amnemer was exposed to this truth very early in his life. One of Egypt’s many civil wars claimed the life of his father, forcing his mother to spend the entirety of the family fortune to flee across the sea, first to Greece and then to Rome. She was a beautiful woman, and had no trouble remarrying, ensuring citizenship for both herself and her son. But of course, a simple title cannot change the facts, as they were, and growing up Amnemer had to face hardships, direct consequences of being a foreigner in an unfamiliar land.

He joined the legions as soon as he was able, seeking an out from what was otherwise a miserable existence. In less than a year, he had drawn blood, repelling some minor raids from the innumerable enemies of Rome. He demonstrated skill at arms and a good grasp of discipline, but still, he could not shake the stigma that had plagued him ever since he set foot on the peninsula. He fought for two years more, each time performing admirably, and each time disregarded and ridiculed all the same.

Until the Triumvirate came, and with it, the proscriptions. Amnemer followed his orders, much as he ever had, and carried out one of the countless executions ordered by the new tyrants. Yet, when he delivered the head of his quarry, he did not receive scorn or dismissal, like he was expecting-his superior paid him the salary of four years and immediately promoted him to Decanus, congratulating him for his great service all the while.

In that moment, Amnemer, for the first time in his life, finally understood how the world worked.

He was the first to volunteer after that day. Where many balked at the sheer brutality of the attacks, or at the fact that many of their targets were women or the elderly, Amnemer jumped on the opportunity like a bloodhound on prey. Each head got him more coin and prestige, and before long, he was commanding a sizable force of his own, which he employed to more efficiently corner and pursue more targets. He made a grim tally of victims, most of them innocent, and was amply rewarded for it. Powerful men, who would have never even looked his way before, now invited him to their homes for feasts and celebrations, embracing him and offering up the hands of their daughters in marriage like they were old friends.

The hardships were over. With his Ill-gotten gains Amnemer married a beautiful(and suitably rich) woman, bought land and commissioned a grand estate, worthy of someone with his newfound status. With an idyllic future ahead of him, one would think he would’ve been happy. But something gnawed at him, haunted his dreams. He only found peace in the times he left to fight again. With blood on his hands, loot piling high in front of him, and the roars of his men in his ears, he forgot his worries, but they returned sooner and sooner each time.

The years passed, and fortune turned. As the Triumvirate dissolved and Antonius and Octavian fought, many of his old allies found themselves on the wrong side of the conflict, and Amnemer soon realized that his position was no longer secure. He sought to solve the problem as he always had-to serve as butcher at the behest of those in power. He joined with the invading army headed for Egypt. He returned to the land of his ancestors filled not with wonder or nostalgia, but with the fear and spite of a cornered animal, determined to retain his lavish life. No one and nothing was spared-even temples sacred to the Gods were pilfered down to the last coin and jewel, their priests cut down or crucified as an example to all who would defy Roman deities and might. The dead were innumerable


But his fate had already been decided, and this series of massacres were ultimately pointless-in the middle of the night his camp was attacked by fellow roman soldiers, their leaders promised extravagant payments for his own head as he had once claimed for the heads of others. He managed to fight his way out, losing his pursuers under the cover of darkness. Wounded, bleeding and exhausted, he continued to stumble blindly, not daring to stop, until even adrenaline was not enough to carry him. As the sun slowly rose he collapsed onto the sand, too weak to even fight back against the scavengers that were now moving towards their next meal.

He died screaming, eaten alive, his bones buried by the unforgiving sands. None wept for him-His land and estate was given to one of the men responsible for his death, and the cycle went on.

After Becoming a Champion:


Yet The Tyrant of The South could not let this opportunity pass him by. The mortal had impressed him with the degree of violence he was willing to resort to to ensure favor with his masters, and he was also more than eager to punish him for his sacking of the sacred temples, some of which had been dedicated to Set himself. He brought Amnemer back to life as his champion, and declared a very simple truth-he had made himself into a monster for his own benefit. On that front, nothing would change. A monster he would remain, but this time, in service to those very same Gods that he had disgraced.


But such things do not happen overnight, continued the Tyrant, ignoring the pleading and begging from the recently-immortalized man. A weapon of the Gods would have to combat foes and horrors whose strength and potency were beyond imagining. Set was unperturbed-when even the great Ra balked and was paralyzed by the arch-enemy Apep, he stood defiant, hatred in his heart and spear poised to strike. It was this very example that his champion would have to emulate, no matter the cost.

Fifteen years passed. Fifteen terrible, agonizing years. During this time, Amnemer was forced to fight the countless horrible monsters that dwelled in the Duat, and traverse it’s maddening layout. He died countless times during that period, each occasion more gruesome and painful than the last. His skills as a warrior flourished, his mastery over his newfound abilities followed suit, and what was left of his humanity was systematically, methodically, broken down and built back up into the twisted specifications of the God of Chaos. Yet Amnemer remained defiant, antagonizing Set whenever he could and going against his wishes whenever he was able. Such behavior could not be allowed to stand if he was to serve his intended purpose.

So Set devised a plan. He took Amnemer with him one sunset, informing none as to his intentions. No one saw them again until sunrise-and when Amnemer was seen again, all of his defiance had drained. He was pale, shivering, a terrible row of scar tissue over his torso that would refuse to heal no matter what magic was used on it.

Finally finished with the task of perfecting his monster, Set finally set his champion loose upon the world.


❝ relationships. ❞

The Leader—Amnemer is frequently amused by the leader-how one who is supposed to be the most autonomous, the one with the most say, is actually instead the one most bound to the gods and their whims. He is still willing to go along with the plan, but frequently antagonizes them as a matter of principle.

The Strategist— For the most part, Amnemer likes the strategist-Although immortal, death is still quite painful, and a sound strategy helps minimize that problem. However, sometimes, his tendency towards cruelty makes his ability for following complex plans questionable at times.
The Executioner— Amnemer respects the executioner and their commitment to their goals. That respect, however, is underlined with the grim realization that the Executioner will most likely be the first one to fight him should his true intentions ever come to light, with the same callous disregard as they would dispatch any other foe.
The Optimist—Amnemer finds the sheer naivety of the optimist both infuriating and appealing-that someone is able to have so much faith in the goodwill of the Gods after everything that has happened is either incredibly stupid or just very determined to see the good in others. One is a grave flaw-but, while he loathes to admit it, he finds the latter a very impressive quality in an individual. However, he knows the lengths the Optimist will go to for what they believe, and he dreads that he may not have the stomach to oppose them when the time comes

❝ abilities. ❞


Lord of Chaos: Set’s magic took many terrible forms, but perhaps the most abhorrent one was his capacity for Vicissitude. It was that magic that caused the Greeks to ascribe aspects of Typhon to him, and it is a portion of that magic his champion carries in battle.


This power has two distinct effects, depending on if he uses it on himself or others. If used on himself, he can warp his body to obtain hideous, monster-like characteristics. Vicious talons, A spiked exoskeleton or even additional appendages are all possible, though the more complex the change, the more time needed to fully complete. Such changes, are, of course, temporary-and the more major the change, the more energy he needs to expend on it.

This ability can also affect others, though only on a range of touch, whether it be by his body or his trademark spear. To the bodies of others, however, who have not received the gift, this magic is debilitating. The changes are deformed, crooked, and cumbersome. Foes may find their limbs elongating disproportionately to one another, or sprout additional eyes over their body that ruin their ability to process stimuli. The rate and severity of these changes depends on the duration and potency of the contact with Amnemer. These changes are, again, temporary, assuming the foe does not die, and magical healing can speed up the rate at which the body expunges the foul magic and returns to normalcy.

Vassal of the South: A tyrant does not fight alone, though rarely are his cohorts willingly allied with him. Set has seen fit to share some of his favored minions with his own champion, in order to aid him in his grim task.


Amnemer is capable of summoning a small number of creatures directly from the Duat in order to fight alongside him. These creatures are telepathically connected to him and respond to his commands to the best of their abilities. There have been two distinct types of creatures that he has been able to manifest-Shas and Huntsmen. A Sha has the appearance of a typical Set animal, and functions a lot like a wardog would for any hunting party, though considerably stronger and tougher than even the most capable of mundane dogs. Huntsmen, having the appearance of monstrous humanoids with the heads of objects or beasts, are not so capable in melee, nor are they as durable-but come armed with javelins, nets, and bows with which to harry the foe at a range.



The Ecstasy of Violence: Another main aspect of the Desert God, Set’s insatiable bloodlust has been bestowed, in part, to Amnemer.


This ability requires a brief channel before it is effective, and he needs to make the symbolic gesture of shedding some of his blood and marking his face with it. However, upon activation, this ability greatly increases his killing power. Even glancing blows begin bleeding profusely, and strikes rend flesh and bones with alarming ease. In addition, for the same duration, Amnemer can effectively completely disregard his foes defenses-shields buckle and shatter, armor is cut apart like it was paper, and even the hardest of scales are torn asunder.

This ability has a lengthy cooldown after the end of it’s duration, though as he or his minions deal damage, the amount of downtime is reduced.

Such great power comes at a cost, however-after all, violence taints and wounds the violent just as much as it does their victims. Appropriately, perhaps, while the ability is active,he loses a lot of his capability for planning or reason, losing himself in the bloodlust. In addition, the latent energy renders his corpus vulnerable-any blows that manage to strike his heart directly are considerably amplified in potency.



Strengths:

-Much like any other champion, his condition is greatly enhanced, and he uses it to his full advantage in combat. Though a great warrior all around, he truly shines when fighting alongside allies, attacking in tandem to overrun the opponent.

-Amusingly, perhaps, considering his dwindling sanity, he has been conditioned to be greatly resilient to effects that would cause him awe, fear, or dread, such as those possessed by many monsters in the Duat. Even against an overwhelming presence, he will stand his ground, grinning all the while.

-His power increases if he ever finds himself in a environment of great chaos, desolation, or discord


Weaknesses:

-His fighting style is carefully engineered to be as oppressive as possible, constantly pressuring the opponent with offensive action. This makes his capability for defense somewhat limited, especially when fighting alone.

-His instability and prideful nature makes him easy to goad or taunt into reckless or unwise decisions that he would not under normal circumstances

-He is easily distracted, and struggles to remain focused on anything that is not directly linked to his prey. This renders him inattentive and relatively easy to sneak up on.


❝ psyche. ❞

Personality

Unstable, loud, violent, and thoroughly tainted by the rivers of blood that have coated his hands over the centuries, Amnemer is not a particularly likable individual, and for good reason. To most, he seems to carry an aura of visible inhumanity, a metaphorical stench of violence that cannot be washed off even were he to try, not that he makes any considerable effort towards that end. However his mannerisms belie a dark intellect, a capacity to plan ahead and strike at the weakpoints of those who cross him, whether literally or metaphorically. Not reading into this trait is one of the key mistakes one could possibly make when dealing with him.

Another key facet of his personality is his overwhelming cynicism when it comes to many traditional values. Having experienced firsthand the sheer hypocrisy of lofty ideals or grand acts of heroism, he is quick to not only dismiss, but mock those who would abide by them. The lengths he will go to prove a point are, much like everything else about him, troublesome, and pursued with the same determination as anything else.

To his few friends, however, Amnemer is considerably more agreeable, though still a problematic individual if one stops to think about it for more than a few seconds. Yet one cannot deny their own nature for too long, and without particularly accommodating company his unsettling presence is likely to drive them away.

Alignment— Lawful Evil

Motivation— Amnemer is no longer sure what he wants or what he’s fighting for. He has been staring into the abyss for far too long, and is no longer sure if he can just…go back to normalcy now. Dark cravings fill his thoughts, of truly embracing his role rather than seeking to abandon it. Even so, however, he cannot deny that the idea of some peace and quiet after all this slaughter is appealing. Perhaps too appealing, a pipedream that could never be achieved.
Loyalist or Rebel— Undecided, leaning towards Rebel.

❝ visage. ❞

Hair— Black hair, kept short for practical reasons.

Eye color— Black. He used to joke that they reflect his soul, until it wasn't really a joke anymore.
Build— Amnemer possesses an athletic mesomorph build, which gives him a somewhat imposing presence
Faceclaim— Broderick Hunter

 

























wrong place



zayn and kehlani












the glutton















R

equisite.










name


edmond dantes.







alias


farias de cristo, the count of monte cristo.







age


somewhere in 200's, appears mid-30's.







gender


cisgender male.







sexuality


heterosexual






role


the glutton - since completing the task of the gods, this champion has satiated their need for status in their mortal lives by using their abilities to manipulate mankind. they have amassed influence, wealth, and connections over centuries, of which they seem to never have enough of.






champion of


loki - the norse god of the mischief, trickery, and chaos.













A

ppearance.












hair


farias' medium-length hair is unnaturally black in colour as if absorbing all of the light around it. under the meticulous care of his personal glam squad, it is smooth, tidy and well-groomed.







eyes


farias' eyes are a greenish-blue aquamarine and have a softness to them that puts those he converses with at ease. ever perceptive, the colour of his eyes are bait as his inquisitive brows flex and frown as they absorb information that is charmed.







skin


farias' skin can be described in two words: pale and flawless.







height


six feet three inches.







weight


about two hundred pounds.






build


farias has a slender build. although not muscular, he is naturally toned thanks to his diet and occasional exercise.






modifications


farias has very few body modifications. along his wrist in cursive font are the names of his two children, jordan and fionna. over his heart is a similar tattoo of the name haydee, his betrothed.






face claim


ian somerhalder.












P

syche.










persona



A lie is what he is. Adored for his family values and philanthropy, many live in naivety of who Farias de Cristo truly is. To the world, he is a Hollywood DILF. Charismatic, charming, and easy-going. There is nothing that stains the image of this sweetheart; no scandal, arrest, or outburst. De Cristo is almost too clean...

To Farias, humanity is an experience. With his god-like abilities, it is one he wishes to live out in luxury. His desire is to enjoy all that he missed out on in his peasanthood, whether or not he amasses his power legitimately or illegitimately. He considers himself above humanity in the way in which he moves them around like pieces on his chessboard. Of course, in his games, all the pieces are his to control. For him, his wife is a pet, his mansion, a long-term hotel. As much as he would like vengeance on his birth into poverty and to fully experience humanity how he would have wished to in his true life, Farias is ultimately detached from the one thing he seeks to assimilate into. He is simultaneously predictable and unpredictable because he is incapable of having the only thing he has ever wanted.

What Farias Cristo truly is, is a vermin. He bears the tongue of a serpent and the scurry of a rat. To flee, from the truth or from a life, is all that he knows and all that he has ever known. It is difficult to trust the words of De Cristo because of how easily he can weave together a facade, cast an illusion, or perhaps a bit of both. It is pertinent that he know how in order to enjoy the lavishes of the world he has always wished to dominate. Farias has backstabbed, killed, and framed those closest to him in order to maintain his images over the centuries he's been alive. This frequently puts him at odds with his fellow champions.

In spite of his downfalls, to say that there is not an ounce of good in Farias would be wrong. His shortcomings are a result of godly experiments placing deities amongst feeble mundanes. His heart yearns to truly feel, or love. Perhaps its why he pretends to do so in the romantic films and televisions series he stars in. Farias' selfishness, recklessness, and irrationality can all be summed up as a result of emotions pent up for years and years. It has made him restless in his curiousness, a man never satisfied.







vices



envious - impulsive - emotional - insatiable - vengeful - manipulative - possessive







virtues



intelligent - charismatic - sociable - intuitive - ambitious







alignment


chaotic neutral.







loyal or rebel



farias should not be dumb enough to stay loyal to the gods, not to talk of one as devious as loki, and yet this champion sits right where the trickster god would like him. once a year as a "gift" from his god, his haydee is released from the depths of hel where she has the opportunity to spend twenty-four hours with farias. like a thin thread, it is this single day in a year that keeps farias as loki's loyal minion.






motivations



farias is motivated only by his own agenda. apart from himself, his biggest priorities are his haydee, his children, and his reputation.







fears


of all things, loss is what scares farias the most. loss assumes plenty under a single umbrella: haydee, the children, his reputation, his abilities, and his superiority. what he has, is his and his only. amongst the champions, what he values most is his respect. as one of the physically weakest in the pack, farias is constantly on edge amidst other champions, although he refuses to admit it.

although this is simply surface-level, his insecurities are rooted in his separation from others. the things that he has grown to value over centuries have made it difficult for him to trust and bond with those around him.













C

hampionship.










blessed or cursed



on the verge of death, loki blessed farias with new life so long as he act as his vessel on the earth. nowadays it seems like more of a curse.







abilities



Illusion Casting: Loki was known for his ability to shift his appearance along with the environment around him. Farias has since been given a similar ability to cast the sensation of an entirely vivid scenario into the minds of those within his vicinity. Farias has manipulated his own appearance as well as that of his surroundings. The feelings of the illusion are identical to that of real life, effectively tricking all five senses of the affected victims including pain. There are instances in which Farias himself is unaware of what illusion is being casted, namely, when projecting the nightmares of a victim onto them.

Telepathy: Farias is able to perceive and interact with the thoughts of others. His telepathy is not as broad as it is made to seem, operating in three main applications: to compel, to attack, and to decipher. Farias is able influence the thoughts of others in order to convince them to do his bidding, usually strengthened by making eye contact or vocal proclamation. Likewise, enhanced by making eye contact or speaking, victims will tell Farias of what they would do "if the world were in chaos," effectively revealing their deepest desires. Farias is also capable of using mental attacks that manifest themselves as migraines, with the degree varying on his desire. His telepathy is weaker on the gods and champions, save for if he is in possession of his totem.

Divine Escape Artisty: In the "mythology" Loki was bound to a rock by the entrails of his sons. As a means of avoiding the same fate for his champion, Farias was given the ability to escape from all forms of captivity. Locked cars, handcuffs, or even a sealed room.

Enhanced Condition: Like the other champions, Farias' condition is enhanced, although his strength is not as imposing as his other counterparts.









artifacts



Farias' Helm: Like that of his godly counterpart, Farias is in possession of a horned helmet that is a gift of Loki's. Crafted by the dwarf brothers, the Sons of Ivaldi, the golden helm lined with Nordic runes and properties is also filled with magic. It amplifies the abilities of whomever is wearing it, and is used to enhance Farias' telepathy to work against other champions. Since large Asgardian helmets have grown out of style, the artifact is capable of responding to the thoughts of its wearer, and usually takes the form of a ring over Farias' finger.

Farias' Key: Unlike the helm, the golden Asgardian key is incapable of modernizing its shape. The palm-sized key is capable of opening doors within space and time. In layman's words, Farias is in possession of a portal at all times, allowing room for instantaneous travel.

The presence of his many artifacts are a result of Loki's own manipulation. In order to prevent his champion from overpowering him one day, Loki has divided his essence not only into his champion, but in these physical artifacts.















h

istory





There is already a tale based loosely about the life of De Cristo although several details in the titular "novel" remain overlooked.

Edmond was born in the early 1800's to a French nobleman and an African slave. His father was absent in most of his life, simply a vague memory for this pauper. With the rest of his family, they struggled for scraps and leftovers in the Regency Era. Many of his siblings died off due to harsh weather and starvation. Edmond had a hatred for the rich from a young age, namely his father, and channeled his fury in working odd jobs. He adopted various miscellaneous skills and aptitudes that allowed him to survive.

In his manhood, his strength and physicality allowed him to get a job working on a boat in Marseilles. At nineteen, his work ethic was more than clear tot he aging captain of his ship. Poised for a promotion, as well as engaged to the beautiful Mercedes, there were those who did not celebrate in his early success. Danglars, Mondego, and Caderousse. He was framed by the three men and sent to a prison for political criminals.

While in prison, Edmond meets Abbe Faria, an intellectual Italian priest, jailed for his own political views. The two grow fond of each other, and Faria goes on to teach Edmond the things that he knows. A dying Faria eventually reveals to Edmond, his hidden treasure on the island of Monte Cristo. When Abbe Faria dies, Edmond hides himself in the body bag of his mentor, believing it to be en route to the burial ground. The body is instead flug into the waters that surround the prison. It is here that Edmond goes from the child of a priest to the ward of a demon. As his lungs fill with air, Edmond pleads to whatever god or demon is present to save his soul. His cries find their way to Loki, who grants him his wish in exchange for eternal service.

Together, Loki and Edmond find Faria's treasure. He gets revenge on his captors, falling in love with a woman named Haydee along the way. For eternity, Edmond is tasked with meddling where need be to the benefit, and mostly the entertainment, of Loki. He does so while balancing his love affair with Haydee. Together, they foster three children, whom Edmond watches grow old and die. It is as Edmond loses his family that he also loses his sanity, his emotional attachment to other humans. He concentrates on the things that he can collect, beings he can dominate, power he can accumulate.

Edmond has lived out the lives of politicians, preachers, criminals, and most recently, the life of an actor. He currently resides in Los Angeles, California with his estranged celebrity wife and children. He is a Hollywood heartthrob this time around,and when this life grows old, a simple press conference and mass obligation of the world will separate this moniker form his next one.








R

elationships.










The Leader



the glutton and the leader do not get along, nor does farias wish to make any effort. his inability to adapt his agenda to that of a team has made it impossible for the two to rationalize with one another. neither takes the other seriously.







The Strategist



the glutton considers the strategist pretentious. the idea of the team player versus the outlier, the two don't see eye to eye. the glutton is envious of the strategist's ability to work seamlessly with others, a connection he lacks.







The Optimist



if there is somebody the glutton distastes more than the leader, it is the optimist. their deluded worship for the gods is like a spit in the face to the glutton, a reflection of themselves. the optimist willingly chooses to worship the gods, whereas the glutton is a slave to their own selfish needs. he cannot stand the righteous optimist.







The Pragmatist


the glutton admires the inquisitive mind of the pragmatist. in a way, he respects them because the pragmatist is willing to defy the gods that the glutton desperately needs for both his power and love.







The Healer



the glutton cherishes the healer. their ability to see the best in them when most others don't is a comfort the glutton does not take for granted. the glutton can sometimes be possessive of the healer due to this, driving them to do things that are sometimes reckless.






The Hedonist



the glutton enjoys the company of the hedonist. their ability to enjoy while being detached from the world around them also puts the glutton at ease. they have many similar interests so the glutton may feel even less pressure around the hedonist.








The Judge


the glutton is inspired by the decisiveness of the judge. their ability to pick a decision, and defend it until the end. the glutton also also feels a sense of challenge due to this, keeping them alert whenever around the judge. if there was a confidant the glutton wished to divulge in, it would be them.







The Wild Card


the similarities between the wild card and loki make the glutton despise them. their ability to sheathe their true intentions makes them a liability. it is also a challenge that the glutton enjoys, trying to get the satisfaction of defying that obscure facade.







The Executioner


the glutton seeks to control the power of the executioner. they are both fascinated and disgusted by their ability live comfortably in their lonesome. the glutton has likely already tried to steal some sort of essence from the executioner before.







The Monster


the glutton is envious of the raw power of the monster. it makes the glutton uncomfortable, and inclines a distaste that stems from the glutton.













g

allery.
































♡coded by uxie♡
 
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